@aws-sdk/client-gamelift 3.32.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/dist-cjs/GameLift.js +1492 -0
- package/dist-cjs/GameLiftClient.js +100 -0
- package/dist-cjs/commands/AcceptMatchCommand.js +98 -0
- package/dist-cjs/commands/ClaimGameServerCommand.js +112 -0
- package/dist-cjs/commands/CreateAliasCommand.js +85 -0
- package/dist-cjs/commands/CreateBuildCommand.js +113 -0
- package/dist-cjs/commands/CreateFleetCommand.js +111 -0
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +102 -0
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +103 -0
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +101 -0
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +106 -0
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +83 -0
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +83 -0
- package/dist-cjs/commands/CreateScriptCommand.js +103 -0
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +93 -0
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +90 -0
- package/dist-cjs/commands/DeleteAliasCommand.js +74 -0
- package/dist-cjs/commands/DeleteBuildCommand.js +81 -0
- package/dist-cjs/commands/DeleteFleetCommand.js +94 -0
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +88 -0
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +107 -0
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +78 -0
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +76 -0
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +78 -0
- package/dist-cjs/commands/DeleteScriptCommand.js +83 -0
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +73 -0
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +78 -0
- package/dist-cjs/commands/DeregisterGameServerCommand.js +86 -0
- package/dist-cjs/commands/DescribeAliasCommand.js +75 -0
- package/dist-cjs/commands/DescribeBuildCommand.js +79 -0
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +130 -0
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +102 -0
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +109 -0
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +89 -0
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +110 -0
- package/dist-cjs/commands/DescribeGameServerCommand.js +84 -0
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +88 -0
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +108 -0
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +81 -0
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +110 -0
- package/dist-cjs/commands/DescribeInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +94 -0
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +87 -0
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +88 -0
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +94 -0
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +92 -0
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +82 -0
- package/dist-cjs/commands/DescribeScriptCommand.js +79 -0
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +74 -0
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +78 -0
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +82 -0
- package/dist-cjs/commands/GetInstanceAccessCommand.js +94 -0
- package/dist-cjs/commands/ListAliasesCommand.js +77 -0
- package/dist-cjs/commands/ListBuildsCommand.js +84 -0
- package/dist-cjs/commands/ListFleetsCommand.js +106 -0
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +85 -0
- package/dist-cjs/commands/ListGameServersCommand.js +83 -0
- package/dist-cjs/commands/ListScriptsCommand.js +77 -0
- package/dist-cjs/commands/ListTagsForResourceCommand.js +108 -0
- package/dist-cjs/commands/PutScalingPolicyCommand.js +136 -0
- package/dist-cjs/commands/RegisterGameServerCommand.js +94 -0
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +83 -0
- package/dist-cjs/commands/ResolveAliasCommand.js +72 -0
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +91 -0
- package/dist-cjs/commands/SearchGameSessionsCommand.js +156 -0
- package/dist-cjs/commands/StartFleetActionsCommand.js +97 -0
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +114 -0
- package/dist-cjs/commands/StartMatchBackfillCommand.js +106 -0
- package/dist-cjs/commands/StartMatchmakingCommand.js +100 -0
- package/dist-cjs/commands/StopFleetActionsCommand.js +102 -0
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/StopMatchmakingCommand.js +89 -0
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +101 -0
- package/dist-cjs/commands/TagResourceCommand.js +110 -0
- package/dist-cjs/commands/UntagResourceCommand.js +110 -0
- package/dist-cjs/commands/UpdateAliasCommand.js +75 -0
- package/dist-cjs/commands/UpdateBuildCommand.js +80 -0
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +87 -0
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +120 -0
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +93 -0
- package/dist-cjs/commands/UpdateGameServerCommand.js +105 -0
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +89 -0
- package/dist-cjs/commands/UpdateGameSessionCommand.js +78 -0
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +80 -0
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +83 -0
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +94 -0
- package/dist-cjs/commands/UpdateScriptCommand.js +86 -0
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/endpoints.js +56 -0
- package/dist-cjs/index.js +123 -0
- package/dist-cjs/models/index.js +4 -0
- package/dist-cjs/models/models_0.js +2539 -0
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +45 -0
- package/dist-cjs/pagination/Interfaces.js +2 -0
- package/dist-cjs/pagination/ListAliasesPaginator.js +45 -0
- package/dist-cjs/pagination/ListBuildsPaginator.js +45 -0
- package/dist-cjs/pagination/ListFleetsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServersPaginator.js +45 -0
- package/dist-cjs/pagination/ListScriptsPaginator.js +45 -0
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +45 -0
- package/dist-cjs/protocols/Aws_json1_1.js +11485 -0
- package/dist-cjs/runtimeConfig.browser.js +41 -0
- package/dist-cjs/runtimeConfig.js +46 -0
- package/dist-cjs/runtimeConfig.native.js +19 -0
- package/dist-cjs/runtimeConfig.shared.js +20 -0
- package/dist-es/GameLift.js +1435 -0
- package/dist-es/GameLiftClient.js +37 -0
- package/dist-es/commands/AcceptMatchCommand.js +39 -0
- package/dist-es/commands/ClaimGameServerCommand.js +39 -0
- package/dist-es/commands/CreateAliasCommand.js +39 -0
- package/dist-es/commands/CreateBuildCommand.js +39 -0
- package/dist-es/commands/CreateFleetCommand.js +39 -0
- package/dist-es/commands/CreateFleetLocationsCommand.js +39 -0
- package/dist-es/commands/CreateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/CreateScriptCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeleteAliasCommand.js +39 -0
- package/dist-es/commands/DeleteBuildCommand.js +39 -0
- package/dist-es/commands/DeleteFleetCommand.js +39 -0
- package/dist-es/commands/DeleteFleetLocationsCommand.js +39 -0
- package/dist-es/commands/DeleteGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/DeleteScalingPolicyCommand.js +39 -0
- package/dist-es/commands/DeleteScriptCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeregisterGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeAliasCommand.js +39 -0
- package/dist-es/commands/DescribeBuildCommand.js +39 -0
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetEventsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +39 -0
- package/dist-es/commands/DescribePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +39 -0
- package/dist-es/commands/DescribeScriptCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +39 -0
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +39 -0
- package/dist-es/commands/GetInstanceAccessCommand.js +39 -0
- package/dist-es/commands/ListAliasesCommand.js +39 -0
- package/dist-es/commands/ListBuildsCommand.js +39 -0
- package/dist-es/commands/ListFleetsCommand.js +39 -0
- package/dist-es/commands/ListGameServerGroupsCommand.js +39 -0
- package/dist-es/commands/ListGameServersCommand.js +39 -0
- package/dist-es/commands/ListScriptsCommand.js +39 -0
- package/dist-es/commands/ListTagsForResourceCommand.js +39 -0
- package/dist-es/commands/PutScalingPolicyCommand.js +39 -0
- package/dist-es/commands/RegisterGameServerCommand.js +39 -0
- package/dist-es/commands/RequestUploadCredentialsCommand.js +39 -0
- package/dist-es/commands/ResolveAliasCommand.js +39 -0
- package/dist-es/commands/ResumeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/SearchGameSessionsCommand.js +39 -0
- package/dist-es/commands/StartFleetActionsCommand.js +39 -0
- package/dist-es/commands/StartGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StartMatchBackfillCommand.js +39 -0
- package/dist-es/commands/StartMatchmakingCommand.js +39 -0
- package/dist-es/commands/StopFleetActionsCommand.js +39 -0
- package/dist-es/commands/StopGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StopMatchmakingCommand.js +39 -0
- package/dist-es/commands/SuspendGameServerGroupCommand.js +39 -0
- package/dist-es/commands/TagResourceCommand.js +39 -0
- package/dist-es/commands/UntagResourceCommand.js +39 -0
- package/dist-es/commands/UpdateAliasCommand.js +39 -0
- package/dist-es/commands/UpdateBuildCommand.js +39 -0
- package/dist-es/commands/UpdateFleetAttributesCommand.js +39 -0
- package/dist-es/commands/UpdateFleetCapacityCommand.js +39 -0
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateScriptCommand.js +39 -0
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/endpoints.js +52 -0
- package/{dist/types/index.d.ts → dist-es/index.js} +0 -0
- package/{dist/types/models/index.d.ts → dist-es/models/index.js} +0 -0
- package/dist-es/models/models_0.js +1253 -0
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +74 -0
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +74 -0
- package/dist-es/pagination/Interfaces.js +1 -0
- package/dist-es/pagination/ListAliasesPaginator.js +74 -0
- package/dist-es/pagination/ListBuildsPaginator.js +74 -0
- package/dist-es/pagination/ListFleetsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServersPaginator.js +74 -0
- package/dist-es/pagination/ListScriptsPaginator.js +74 -0
- package/dist-es/pagination/SearchGameSessionsPaginator.js +74 -0
- package/dist-es/protocols/Aws_json1_1.js +11904 -0
- package/dist-es/runtimeConfig.browser.js +16 -0
- package/dist-es/runtimeConfig.js +21 -0
- package/dist-es/runtimeConfig.native.js +8 -0
- package/dist-es/runtimeConfig.shared.js +13 -0
- package/dist-types/GameLift.d.ts +3902 -0
- package/dist-types/GameLiftClient.d.ts +284 -0
- package/dist-types/commands/AcceptMatchCommand.d.ts +73 -0
- package/dist-types/commands/ClaimGameServerCommand.d.ts +87 -0
- package/dist-types/commands/CreateAliasCommand.d.ts +60 -0
- package/dist-types/commands/CreateBuildCommand.d.ts +88 -0
- package/dist-types/commands/CreateFleetCommand.d.ts +86 -0
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +77 -0
- package/dist-types/commands/CreateGameServerGroupCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +78 -0
- package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +76 -0
- package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +81 -0
- package/dist-types/commands/CreatePlayerSessionCommand.d.ts +58 -0
- package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +58 -0
- package/dist-types/commands/CreateScriptCommand.d.ts +78 -0
- package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +68 -0
- package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +65 -0
- package/dist-types/commands/DeleteAliasCommand.d.ts +49 -0
- package/dist-types/commands/DeleteBuildCommand.d.ts +56 -0
- package/dist-types/commands/DeleteFleetCommand.d.ts +69 -0
- package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +63 -0
- package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +82 -0
- package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +53 -0
- package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +51 -0
- package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +62 -0
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +53 -0
- package/dist-types/commands/DeleteScriptCommand.d.ts +58 -0
- package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +48 -0
- package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +53 -0
- package/dist-types/commands/DeregisterGameServerCommand.d.ts +61 -0
- package/dist-types/commands/DescribeAliasCommand.d.ts +50 -0
- package/dist-types/commands/DescribeBuildCommand.d.ts +54 -0
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +105 -0
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +77 -0
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +84 -0
- package/dist-types/commands/DescribeFleetEventsCommand.d.ts +64 -0
- package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +85 -0
- package/dist-types/commands/DescribeGameServerCommand.d.ts +59 -0
- package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +63 -0
- package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +83 -0
- package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +56 -0
- package/dist-types/commands/DescribeGameSessionsCommand.d.ts +85 -0
- package/dist-types/commands/DescribeInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeMatchmakingCommand.d.ts +69 -0
- package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +62 -0
- package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +63 -0
- package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +69 -0
- package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +57 -0
- package/dist-types/commands/DescribeScriptCommand.d.ts +54 -0
- package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +49 -0
- package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +53 -0
- package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +57 -0
- package/dist-types/commands/GetInstanceAccessCommand.d.ts +69 -0
- package/dist-types/commands/ListAliasesCommand.d.ts +52 -0
- package/dist-types/commands/ListBuildsCommand.d.ts +59 -0
- package/dist-types/commands/ListFleetsCommand.d.ts +81 -0
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +60 -0
- package/dist-types/commands/ListGameServersCommand.d.ts +58 -0
- package/dist-types/commands/ListScriptsCommand.d.ts +52 -0
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +83 -0
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +111 -0
- package/dist-types/commands/RegisterGameServerCommand.d.ts +69 -0
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +58 -0
- package/dist-types/commands/ResolveAliasCommand.d.ts +47 -0
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +66 -0
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +131 -0
- package/dist-types/commands/StartFleetActionsCommand.d.ts +72 -0
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +89 -0
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +81 -0
- package/dist-types/commands/StartMatchmakingCommand.d.ts +75 -0
- package/dist-types/commands/StopFleetActionsCommand.d.ts +77 -0
- package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/StopMatchmakingCommand.d.ts +64 -0
- package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +76 -0
- package/dist-types/commands/TagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UntagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UpdateAliasCommand.d.ts +50 -0
- package/dist-types/commands/UpdateBuildCommand.d.ts +55 -0
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +62 -0
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- package/dist-types/commands/UpdateScriptCommand.d.ts +61 -0
- package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/dist-types/runtimeConfig.native.d.ts +36 -0
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- package/dist-types/ts3.4/GameLiftClient.d.ts +284 -0
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- package/dist-types/ts3.4/commands/ListAliasesCommand.d.ts +52 -0
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- package/dist-types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/{dist/types → dist-types}/ts3.4/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/models_0.d.ts +0 -0
- package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +4 -0
- package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +4 -0
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- package/GameLift.ts +0 -6600
- package/GameLiftClient.ts +0 -748
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- package/commands/DescribeFleetCapacityCommand.ts +0 -143
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- package/dist/types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +0 -89
- package/dist/types/ts3.4/commands/StartMatchBackfillCommand.d.ts +0 -81
- package/dist/types/ts3.4/commands/StartMatchmakingCommand.d.ts +0 -75
- package/dist/types/ts3.4/commands/StopFleetActionsCommand.d.ts +0 -77
- package/dist/types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +0 -52
- package/dist/types/ts3.4/commands/StopMatchmakingCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +0 -76
- package/dist/types/ts3.4/commands/TagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UntagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UpdateAliasCommand.d.ts +0 -50
- package/dist/types/ts3.4/commands/UpdateBuildCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +0 -62
- package/dist/types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +0 -95
- package/dist/types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +0 -68
- package/dist/types/ts3.4/commands/UpdateGameServerCommand.d.ts +0 -80
- package/dist/types/ts3.4/commands/UpdateGameServerGroupCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/UpdateGameSessionCommand.d.ts +0 -53
- package/dist/types/ts3.4/commands/UpdateGameSessionQueueCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateMatchmakingConfigurationCommand.d.ts +0 -58
- package/dist/types/ts3.4/commands/UpdateRuntimeConfigurationCommand.d.ts +0 -69
- package/dist/types/ts3.4/commands/UpdateScriptCommand.d.ts +0 -61
- package/dist/types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +0 -62
- package/dist/types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/Interfaces.d.ts +0 -6
- package/dist/types/ts3.4/pagination/ListAliasesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListBuildsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListFleetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServersPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListScriptsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/protocols/Aws_json1_1.d.ts +0 -287
- package/dist/types/ts3.4/runtimeConfig.browser.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.native.d.ts +0 -35
- package/endpoints.ts +0 -57
- package/jest.config.js +0 -4
- package/models/models_0.ts +0 -10260
- package/pagination/DescribeFleetAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetCapacityPaginator.ts +0 -58
- package/pagination/DescribeFleetEventsPaginator.ts +0 -58
- package/pagination/DescribeFleetLocationAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetUtilizationPaginator.ts +0 -58
- package/pagination/DescribeGameServerInstancesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionDetailsPaginator.ts +0 -58
- package/pagination/DescribeGameSessionQueuesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionsPaginator.ts +0 -58
- package/pagination/DescribeInstancesPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingConfigurationsPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingRuleSetsPaginator.ts +0 -58
- package/pagination/DescribePlayerSessionsPaginator.ts +0 -58
- package/pagination/DescribeScalingPoliciesPaginator.ts +0 -58
- package/pagination/Interfaces.ts +0 -7
- package/pagination/ListAliasesPaginator.ts +0 -54
- package/pagination/ListBuildsPaginator.ts +0 -54
- package/pagination/ListFleetsPaginator.ts +0 -54
- package/pagination/ListGameServerGroupsPaginator.ts +0 -58
- package/pagination/ListGameServersPaginator.ts +0 -58
- package/pagination/ListScriptsPaginator.ts +0 -54
- package/pagination/SearchGameSessionsPaginator.ts +0 -58
- package/protocols/Aws_json1_1.ts +0 -14013
- package/runtimeConfig.browser.ts +0 -40
- package/runtimeConfig.native.ts +0 -16
- package/runtimeConfig.shared.ts +0 -16
- package/runtimeConfig.ts +0 -45
- package/tsconfig.es.json +0 -12
- package/tsconfig.json +0 -32
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.CreateBuildCommand = void 0;
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const models_0_1 = require("../models/models_0");
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const Aws_json1_1_1 = require("../protocols/Aws_json1_1");
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const middleware_serde_1 = require("@aws-sdk/middleware-serde");
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const smithy_client_1 = require("@aws-sdk/smithy-client");
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/**
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* <p>Creates a new Amazon GameLift build resource for your game server binary files. Game server
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* binaries must be combined into a zip file for use with Amazon GameLift. </p>
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* command <b>
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* <a href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
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* </b>. This helper command combines two tasks: (1) it
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* uploads your build files from a file directory to a GameLift Amazon S3 location, and (2)
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* it creates a new build resource. </p>
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* </important>
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* <p>The <code>CreateBuild</code> operation can used in the following scenarios:</p>
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* <ul>
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* <li>
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* <p>To create a new game build with build files that are in an Amazon S3 location under
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* an AWS account that you control. To use this option, you must first give Amazon GameLift
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* access to the Amazon S3 bucket. With permissions in place, call
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* <code>CreateBuild</code> and specify a build name, operating system, and the
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* Amazon S3 storage location of your game build.</p>
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* </li>
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* <li>
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* <p>To directly upload your build files to a GameLift Amazon S3 location. To use this
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* option, first call <code>CreateBuild</code> and specify a build name and
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* operating system. This operation creates a new build resource and also returns an
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* Amazon S3 location with temporary access credentials. Use the credentials to manually
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* upload your build files to the specified Amazon S3 location. For more information,
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* see <a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html">Uploading Objects</a> in the <i>Amazon S3 Developer
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* Guide</i>. Build files can be uploaded to the GameLift Amazon S3 location
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* once only; that can't be updated. </p>
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* </li>
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* </ul>
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* <p>If successful, this operation creates a new build resource with a unique build ID and
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* status before you can create fleets with it.</p>
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* <p>
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* <b>Learn more</b>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html">Uploading Your
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* Game</a>
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* </p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build"> Create a Build with Files in Amazon S3</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <a>CreateBuild</a> |
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* <a>ListBuilds</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* ```javascript
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* import { GameLiftClient, CreateBuildCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateBuildCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* ```
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*
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*
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*/
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class CreateBuildCommand extends smithy_client_1.Command {
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*/
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resolveMiddleware(clientStack, configuration, options) {
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this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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clientName,
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commandName,
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};
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serialize(input, context) {
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}
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deserialize(output, context) {
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}
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}
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exports.CreateFleetCommand = void 0;
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/**
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* <p>Creates a fleet of Amazon Elastic Compute Cloud (Amazon EC2) instances to host your
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* custom game server or Realtime Servers. Use this operation to configure the computing resources for
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* your fleet and provide instructions for running game servers on each instance.</p>
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* <p>Most GameLift fleets can deploy instances to multiple locations, including the home
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* Region (where the fleet is created) and an optional set of remote locations. Fleets that
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* are created in the following AWS Regions support multiple locations: us-east-1 (N.
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* Virginia), us-west-2 (Oregon), eu-central-1 (Frankfurt), eu-west-1 (Ireland),
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* ap-southeast-2 (Sydney), ap-northeast-1 (Tokyo), and ap-northeast-2 (Seoul). Fleets that
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* are created in other GameLift Regions can deploy instances in the fleet's home Region
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* only. All fleet instances use the same configuration regardless of location; however,
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* you can adjust capacity settings and turn auto-scaling on/off for each location.</p>
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* <p>To create a fleet, choose the hardware for your instances, specify a game server build
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* or Realtime script to deploy, and provide a runtime configuration to direct GameLift how
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* to start and run game servers on each instance in the fleet. Set permissions for inbound
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* traffic to your game servers, and enable optional features as needed. When creating a
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* multi-location fleet, provide a list of additional remote locations.</p>
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*
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* <p>If successful, this operation creates a new Fleet resource and places it in
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* <code>NEW</code> status, which prompts GameLift to initiate the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creation-workflow.html">fleet creation
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* workflow</a>. You can track fleet creation by checking fleet status using <a>DescribeFleetAttributes</a> and <a>DescribeFleetLocationAttributes</a>/, or by monitoring fleet creation events
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* using <a>DescribeFleetEvents</a>. As soon as the fleet status changes to
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* <code>ACTIVE</code>, you can enable automatic scaling for the fleet with <a>PutScalingPolicy</a> and set capacity for the home Region with <a>UpdateFleetCapacity</a>. When the status of each remote location reaches
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* <code>ACTIVE</code>, you can set capacity by location using <a>UpdateFleetCapacity</a>.</p>
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*
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*
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
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* </p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-debug.html#fleets-creating-debug-creation">Debug fleet creation issues</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Multi-location fleets</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* ```
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*
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class CreateFleetCommand extends smithy_client_1.Command {
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}
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exports.CreateFleetCommand = CreateFleetCommand;
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//# sourceMappingURL=CreateFleetCommand.js.map
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{"version":3,"file":"CreateFleetCommand.js","sourceRoot":"","sources":["../../../commands/CreateFleetCommand.ts"],"names":[],"mappings":";;;AACA,iDAAyE;AACzE,0DAGkC;AAClC,gEAA2D;AAE3D,0DAA6D;AAc7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmEG;AACH,MAAa,kBAAmB,SAAQ,uBAIvC;IACC,oCAAoC;IACpC,kCAAkC;IAElC,YAAqB,KAA8B;QACjD,qCAAqC;QACrC,KAAK,EAAE,CAAC;QAFW,UAAK,GAAL,KAAK,CAAyB;QAGjD,mCAAmC;IACrC,CAAC;IAED;;OAEG;IACH,iBAAiB,CACf,WAAmE,EACnE,aAA2C,EAC3C,OAA8B;QAE9B,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,iCAAc,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QAE1F,MAAM,KAAK,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvD,MAAM,EAAE,MAAM,EAAE,GAAG,aAAa,CAAC;QACjC,MAAM,UAAU,GAAG,gBAAgB,CAAC;QACpC,MAAM,WAAW,GAAG,oBAAoB,CAAC;QACzC,MAAM,uBAAuB,GAA4B;YACvD,MAAM;YACN,UAAU;YACV,WAAW;YACX,uBAAuB,EAAE,2BAAgB,CAAC,kBAAkB;YAC5D,wBAAwB,EAAE,4BAAiB,CAAC,kBAAkB;SAC/D,CAAC;QACF,MAAM,EAAE,cAAc,EAAE,GAAG,aAAa,CAAC;QACzC,OAAO,KAAK,CAAC,OAAO,CAClB,CAAC,OAAsC,EAAE,EAAE,CACzC,cAAc,CAAC,MAAM,CAAC,OAAO,CAAC,OAAwB,EAAE,OAAO,IAAI,EAAE,CAAC,EACxE,uBAAuB,CACxB,CAAC;IACJ,CAAC;IAEO,SAAS,CAAC,KAA8B,EAAE,OAAuB;QACvE,OAAO,oDAAsC,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IAChE,CAAC;IAEO,WAAW,CAAC,MAAsB,EAAE,OAAuB;QACjE,OAAO,sDAAwC,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACnE,CAAC;CAIF;AAtDD,gDAsDC"}
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"use strict";
|
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Object.defineProperty(exports, "__esModule", { value: true });
|
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exports.CreateFleetLocationsCommand = void 0;
|
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const models_0_1 = require("../models/models_0");
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const Aws_json1_1_1 = require("../protocols/Aws_json1_1");
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const middleware_serde_1 = require("@aws-sdk/middleware-serde");
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const smithy_client_1 = require("@aws-sdk/smithy-client");
|
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/**
|
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* <p>Adds remote locations to a fleet and begins populating the new locations with EC2
|
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* instances. The new instances conform to the fleet's instance type, auto-scaling, and
|
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* other configuration settings. </p>
|
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* <note>
|
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* <p>This operation cannot be used with fleets that don't support remote locations. Fleets
|
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* can have multiple locations only if they reside in AWS Regions that support this
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* feature (see <a>CreateFleet</a> for the complete list) and were created
|
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* after the feature was released in March 2021.</p>
|
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* </note>
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* <p>To add fleet locations, specify the fleet to be updated and provide a list of one or
|
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* more locations. </p>
|
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|
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* <p>If successful, this operation returns the list of added locations with their status set
|
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* to <code>NEW</code>. GameLift initiates the process of starting an instance in each added
|
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* location. You can track the status of each new location by monitoring location creation
|
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|
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* events using <a>DescribeFleetEvents</a>. Alternatively, you can poll location
|
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|
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* status by calling <a>DescribeFleetLocationAttributes</a>. After a location
|
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|
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* status becomes <code>ACTIVE</code>, you can adjust the location's capacity as needed
|
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|
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* with <a>UpdateFleetCapacity</a>.</p>
|
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* <p>
|
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* <b>Learn more</b>
|
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* </p>
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* <p>
|
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
|
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* </p>
|
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* <p>
|
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Multi-location fleets</a>
|
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|
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* </p>
|
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* <p>
|
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* <b>Related actions</b>
|
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* </p>
|
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|
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* <p>
|
|
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|
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* <a>CreateFleetLocations</a> |
|
|
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|
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* <a>DescribeFleetLocationAttributes</a> |
|
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* <a>DescribeFleetLocationCapacity</a> |
|
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* <a>DescribeFleetLocationUtilization</a> |
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* <a>DescribeFleetAttributes</a> |
|
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* <a>DescribeFleetCapacity</a> |
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* <a>DescribeFleetUtilization</a> |
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* <a>UpdateFleetCapacity</a> |
|
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|
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* <a>StopFleetActions</a> |
|
|
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|
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* <a>DeleteFleetLocations</a> |
|
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|
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
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* </p>
|
|
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|
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* @example
|
|
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|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
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|
-
* ```javascript
|
|
55
|
-
* import { GameLiftClient, CreateFleetLocationsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
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|
-
* // const { GameLiftClient, CreateFleetLocationsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
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|
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* const client = new GameLiftClient(config);
|
|
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|
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* const command = new CreateFleetLocationsCommand(input);
|
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|
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* const response = await client.send(command);
|
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* ```
|
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*
|
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62
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* @see {@link CreateFleetLocationsCommandInput} for command's `input` shape.
|
|
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* @see {@link CreateFleetLocationsCommandOutput} for command's `response` shape.
|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
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*
|
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*/
|
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|
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class CreateFleetLocationsCommand extends smithy_client_1.Command {
|
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// Start section: command_properties
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// End section: command_properties
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constructor(input) {
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// Start section: command_constructor
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this.input = input;
|
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// End section: command_constructor
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}
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/**
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* @internal
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*/
|
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resolveMiddleware(clientStack, configuration, options) {
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this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "CreateFleetLocationsCommand";
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const handlerExecutionContext = {
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clientName,
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commandName,
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};
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const { requestHandler } = configuration;
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}
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serialize(input, context) {
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}
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deserialize(output, context) {
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}
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}
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exports.CreateFleetLocationsCommand = CreateFleetLocationsCommand;
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//# sourceMappingURL=CreateFleetLocationsCommand.js.map
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{"version":3,"file":"CreateFleetLocationsCommand.js","sourceRoot":"","sources":["../../../commands/CreateFleetLocationsCommand.ts"],"names":[],"mappings":";;;AACA,iDAA2F;AAC3F,0DAGkC;AAClC,gEAA2D;AAE3D,0DAA6D;AAc7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA0DG;AACH,MAAa,2BAA4B,SAAQ,uBAIhD;IACC,oCAAoC;IACpC,kCAAkC;IAElC,YAAqB,KAAuC;QAC1D,qCAAqC;QACrC,KAAK,EAAE,CAAC;QAFW,UAAK,GAAL,KAAK,CAAkC;QAG1D,mCAAmC;IACrC,CAAC;IAED;;OAEG;IACH,iBAAiB,CACf,WAAmE,EACnE,aAA2C,EAC3C,OAA8B;QAE9B,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,iCAAc,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QAE1F,MAAM,KAAK,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvD,MAAM,EAAE,MAAM,EAAE,GAAG,aAAa,CAAC;QACjC,MAAM,UAAU,GAAG,gBAAgB,CAAC;QACpC,MAAM,WAAW,GAAG,6BAA6B,CAAC;QAClD,MAAM,uBAAuB,GAA4B;YACvD,MAAM;YACN,UAAU;YACV,WAAW;YACX,uBAAuB,EAAE,oCAAyB,CAAC,kBAAkB;YACrE,wBAAwB,EAAE,qCAA0B,CAAC,kBAAkB;SACxE,CAAC;QACF,MAAM,EAAE,cAAc,EAAE,GAAG,aAAa,CAAC;QACzC,OAAO,KAAK,CAAC,OAAO,CAClB,CAAC,OAAsC,EAAE,EAAE,CACzC,cAAc,CAAC,MAAM,CAAC,OAAO,CAAC,OAAwB,EAAE,OAAO,IAAI,EAAE,CAAC,EACxE,uBAAuB,CACxB,CAAC;IACJ,CAAC;IAEO,SAAS,CAAC,KAAuC,EAAE,OAAuB;QAChF,OAAO,6DAA+C,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IACzE,CAAC;IAEO,WAAW,CAAC,MAAsB,EAAE,OAAuB;QACjE,OAAO,+DAAiD,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IAC5E,CAAC;CAIF;AAtDD,kEAsDC"}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
|
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-
exports.CreateGameServerGroupCommand = void 0;
|
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const models_0_1 = require("../models/models_0");
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const Aws_json1_1_1 = require("../protocols/Aws_json1_1");
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const middleware_serde_1 = require("@aws-sdk/middleware-serde");
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const smithy_client_1 = require("@aws-sdk/smithy-client");
|
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/**
|
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* <p>
|
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* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
|
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|
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* </p>
|
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* <p>Creates a GameLift FleetIQ game server group for managing game hosting on a collection of
|
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* Amazon EC2 instances for game hosting. This operation creates the game server group,
|
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* creates an Auto Scaling group in your AWS account, and establishes a link between the
|
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* two groups. You can view the status of your game server groups in the GameLift console.
|
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|
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* Game server group metrics and events are emitted to Amazon CloudWatch.</p>
|
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* <p>Before creating a new game server group, you must have the following: </p>
|
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* <ul>
|
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* <li>
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* <p>An Amazon EC2 launch template that specifies how to launch Amazon EC2 instances
|
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|
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* with your game server build. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-launch-templates.html"> Launching an Instance from a Launch Template</a> in the
|
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* <i>Amazon EC2 User Guide</i>. </p>
|
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|
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* </li>
|
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|
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* <li>
|
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* <p>An IAM role that extends limited access to your AWS account to allow GameLift FleetIQ to create and
|
|
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|
-
* interact with the Auto Scaling group. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-iam-permissions-roles.html">Create IAM roles for cross-service interaction</a> in the <i>GameLift FleetIQ Developer
|
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|
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* Guide</i>.</p>
|
|
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|
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* </li>
|
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|
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* </ul>
|
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|
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* <p>To create a new game server group, specify a unique group name, IAM role and Amazon EC2
|
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|
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* launch template, and provide a list of instance types that can be used in the group. You
|
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|
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* must also set initial maximum and minimum limits on the group's instance count. You can
|
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|
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* optionally set an Auto Scaling policy with target tracking based on a GameLift FleetIQ
|
|
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|
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* metric.</p>
|
|
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|
-
* <p>Once the game server group and corresponding Auto Scaling group are created, you have
|
|
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|
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* full access to change the Auto Scaling group's configuration as needed. Several
|
|
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|
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* properties that are set when creating a game server group, including maximum/minimum
|
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|
-
* size and auto-scaling policy settings, must be updated directly in the Auto Scaling
|
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|
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* group. Keep in mind that some Auto Scaling group properties are periodically updated by
|
|
40
|
-
* GameLift FleetIQ as part of its balancing activities to optimize for availability and
|
|
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|
-
* cost.</p>
|
|
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|
-
* <p>
|
|
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|
-
* <b>Learn more</b>
|
|
44
|
-
* </p>
|
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* <p>
|
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
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* <b>Related actions</b>
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* <a>CreateGameServerGroup</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
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* @example
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* ```javascript
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* import { GameLiftClient, CreateGameServerGroupCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateGameServerGroupCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* ```
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*
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* @see {@link CreateGameServerGroupCommandInput} for command's `input` shape.
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*
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*/
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class CreateGameServerGroupCommand extends smithy_client_1.Command {
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constructor(input) {
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}
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/**
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* @internal
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resolveMiddleware(clientStack, configuration, options) {
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const clientName = "GameLiftClient";
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}
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}
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}
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}
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exports.CreateGameServerGroupCommand = CreateGameServerGroupCommand;
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//# sourceMappingURL=CreateGameServerGroupCommand.js.map
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{"version":3,"file":"CreateGameServerGroupCommand.js","sourceRoot":"","sources":["../../../commands/CreateGameServerGroupCommand.ts"],"names":[],"mappings":";;;AACA,iDAA6F;AAC7F,0DAGkC;AAClC,gEAA2D;AAE3D,0DAA6D;AAc7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqEG;AACH,MAAa,4BAA6B,SAAQ,uBAIjD;IACC,oCAAoC;IACpC,kCAAkC;IAElC,YAAqB,KAAwC;QAC3D,qCAAqC;QACrC,KAAK,EAAE,CAAC;QAFW,UAAK,GAAL,KAAK,CAAmC;QAG3D,mCAAmC;IACrC,CAAC;IAED;;OAEG;IACH,iBAAiB,CACf,WAAmE,EACnE,aAA2C,EAC3C,OAA8B;QAE9B,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,iCAAc,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QAE1F,MAAM,KAAK,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvD,MAAM,EAAE,MAAM,EAAE,GAAG,aAAa,CAAC;QACjC,MAAM,UAAU,GAAG,gBAAgB,CAAC;QACpC,MAAM,WAAW,GAAG,8BAA8B,CAAC;QACnD,MAAM,uBAAuB,GAA4B;YACvD,MAAM;YACN,UAAU;YACV,WAAW;YACX,uBAAuB,EAAE,qCAA0B,CAAC,kBAAkB;YACtE,wBAAwB,EAAE,sCAA2B,CAAC,kBAAkB;SACzE,CAAC;QACF,MAAM,EAAE,cAAc,EAAE,GAAG,aAAa,CAAC;QACzC,OAAO,KAAK,CAAC,OAAO,CAClB,CAAC,OAAsC,EAAE,EAAE,CACzC,cAAc,CAAC,MAAM,CAAC,OAAO,CAAC,OAAwB,EAAE,OAAO,IAAI,EAAE,CAAC,EACxE,uBAAuB,CACxB,CAAC;IACJ,CAAC;IAEO,SAAS,CAAC,KAAwC,EAAE,OAAuB;QACjF,OAAO,8DAAgD,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IAC1E,CAAC;IAEO,WAAW,CAAC,MAAsB,EAAE,OAAuB;QACjE,OAAO,gEAAkD,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IAC7E,CAAC;CAIF;AAtDD,oEAsDC"}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.CreateGameSessionCommand = void 0;
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const models_0_1 = require("../models/models_0");
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const Aws_json1_1_1 = require("../protocols/Aws_json1_1");
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const middleware_serde_1 = require("@aws-sdk/middleware-serde");
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const smithy_client_1 = require("@aws-sdk/smithy-client");
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/**
|
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* <p>Creates a multiplayer game session for players in a specific fleet location. This
|
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* operation prompts an available server process to start a game session and retrieves
|
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* connection information for the new game session. As an alternative, consider using the
|
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* GameLift game session placement feature with </p>
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* <p>with <a>StartGameSessionPlacement</a>, which uses FleetIQ algorithms and
|
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* queues to optimize the placement process.</p>
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* <p>When creating a game session, you specify exactly where you want to place it and
|
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|
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* provide a set of game session configuration settings. The fleet must be in
|
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|
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* <code>ACTIVE</code> status before a game session can be created in it. </p>
|
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|
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* <p>This operation can be used in the following ways: </p>
|
|
19
|
-
* <ul>
|
|
20
|
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* <li>
|
|
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|
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* <p>To create a game session on an instance in a fleet's home Region, provide a
|
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* fleet or alias ID along with your game session configuration. </p>
|
|
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|
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* </li>
|
|
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|
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* <li>
|
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|
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* <p>To create a game session on an instance in a fleet's remote location, provide
|
|
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|
-
* a fleet or alias ID and a location name, along with your game session
|
|
27
|
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* configuration. </p>
|
|
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|
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* </li>
|
|
29
|
-
* </ul>
|
|
30
|
-
* <p>If successful, a workflow is initiated to start a new game session. A
|
|
31
|
-
* <code>GameSession</code> object is returned containing the game session
|
|
32
|
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* configuration and status. When the status is <code>ACTIVE</code>, game session
|
|
33
|
-
* connection information is provided and player sessions can be created for the game
|
|
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|
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* session. By default, newly created game sessions are open to new players. You can
|
|
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|
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* restrict new player access by using <a>UpdateGameSession</a> to change the
|
|
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|
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* game session's player session creation policy.</p>
|
|
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|
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* <p>Game session logs are retained for all active game sessions for 14 days. To access the
|
|
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|
-
* logs, call <a>GetGameSessionLogUrl</a> to download the log files.</p>
|
|
39
|
-
* <p>
|
|
40
|
-
* <i>Available in GameLift Local.</i>
|
|
41
|
-
* </p>
|
|
42
|
-
* <p>
|
|
43
|
-
* <b>Learn more</b>
|
|
44
|
-
* </p>
|
|
45
|
-
* <p>
|
|
46
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession">Start a game session</a>
|
|
47
|
-
* </p>
|
|
48
|
-
* <p>
|
|
49
|
-
* <b>Related actions</b>
|
|
50
|
-
* </p>
|
|
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|
-
* <p>
|
|
52
|
-
* <a>CreateGameSession</a> |
|
|
53
|
-
* <a>DescribeGameSessions</a> |
|
|
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|
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* <a>DescribeGameSessionDetails</a> |
|
|
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|
-
* <a>SearchGameSessions</a> |
|
|
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|
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* <a>UpdateGameSession</a> |
|
|
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|
-
* <a>GetGameSessionLogUrl</a> |
|
|
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|
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* <a>StartGameSessionPlacement</a> |
|
|
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|
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* <a>DescribeGameSessionPlacement</a> |
|
|
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|
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* <a>StopGameSessionPlacement</a> |
|
|
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|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
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|
-
* </p>
|
|
63
|
-
* @example
|
|
64
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
65
|
-
* ```javascript
|
|
66
|
-
* import { GameLiftClient, CreateGameSessionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
67
|
-
* // const { GameLiftClient, CreateGameSessionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
68
|
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* const client = new GameLiftClient(config);
|
|
69
|
-
* const command = new CreateGameSessionCommand(input);
|
|
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|
-
* const response = await client.send(command);
|
|
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|
-
* ```
|
|
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|
-
*
|
|
73
|
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* @see {@link CreateGameSessionCommandInput} for command's `input` shape.
|
|
74
|
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* @see {@link CreateGameSessionCommandOutput} for command's `response` shape.
|
|
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|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
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|
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*
|
|
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|
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*/
|
|
78
|
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class CreateGameSessionCommand extends smithy_client_1.Command {
|
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// Start section: command_properties
|
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|
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// End section: command_properties
|
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|
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constructor(input) {
|
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|
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// Start section: command_constructor
|
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|
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super();
|
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|
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this.input = input;
|
|
85
|
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// End section: command_constructor
|
|
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|
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}
|
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|
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/**
|
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|
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* @internal
|
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|
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*/
|
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|
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resolveMiddleware(clientStack, configuration, options) {
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|
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this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
|
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const clientName = "GameLiftClient";
|
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const commandName = "CreateGameSessionCommand";
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clientName,
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commandName,
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}
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serialize(input, context) {
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return Aws_json1_1_1.serializeAws_json1_1CreateGameSessionCommand(input, context);
|
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}
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deserialize(output, context) {
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|
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}
|
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}
|
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exports.CreateGameSessionCommand = CreateGameSessionCommand;
|
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//# sourceMappingURL=CreateGameSessionCommand.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
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{"version":3,"file":"CreateGameSessionCommand.js","sourceRoot":"","sources":["../../../commands/CreateGameSessionCommand.ts"],"names":[],"mappings":";;;AACA,iDAAqF;AACrF,0DAGkC;AAClC,gEAA2D;AAE3D,0DAA6D;AAc7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqEG;AACH,MAAa,wBAAyB,SAAQ,uBAI7C;IACC,oCAAoC;IACpC,kCAAkC;IAElC,YAAqB,KAAoC;QACvD,qCAAqC;QACrC,KAAK,EAAE,CAAC;QAFW,UAAK,GAAL,KAAK,CAA+B;QAGvD,mCAAmC;IACrC,CAAC;IAED;;OAEG;IACH,iBAAiB,CACf,WAAmE,EACnE,aAA2C,EAC3C,OAA8B;QAE9B,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,iCAAc,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QAE1F,MAAM,KAAK,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvD,MAAM,EAAE,MAAM,EAAE,GAAG,aAAa,CAAC;QACjC,MAAM,UAAU,GAAG,gBAAgB,CAAC;QACpC,MAAM,WAAW,GAAG,0BAA0B,CAAC;QAC/C,MAAM,uBAAuB,GAA4B;YACvD,MAAM;YACN,UAAU;YACV,WAAW;YACX,uBAAuB,EAAE,iCAAsB,CAAC,kBAAkB;YAClE,wBAAwB,EAAE,kCAAuB,CAAC,kBAAkB;SACrE,CAAC;QACF,MAAM,EAAE,cAAc,EAAE,GAAG,aAAa,CAAC;QACzC,OAAO,KAAK,CAAC,OAAO,CAClB,CAAC,OAAsC,EAAE,EAAE,CACzC,cAAc,CAAC,MAAM,CAAC,OAAO,CAAC,OAAwB,EAAE,OAAO,IAAI,EAAE,CAAC,EACxE,uBAAuB,CACxB,CAAC;IACJ,CAAC;IAEO,SAAS,CAAC,KAAoC,EAAE,OAAuB;QAC7E,OAAO,0DAA4C,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IACtE,CAAC;IAEO,WAAW,CAAC,MAAsB,EAAE,OAAuB;QACjE,OAAO,4DAA8C,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACzE,CAAC;CAIF;AAtDD,4DAsDC"}
|