@aws-sdk/client-gamelift 3.32.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/dist-cjs/GameLift.js +1492 -0
- package/dist-cjs/GameLiftClient.js +100 -0
- package/dist-cjs/commands/AcceptMatchCommand.js +98 -0
- package/dist-cjs/commands/ClaimGameServerCommand.js +112 -0
- package/dist-cjs/commands/CreateAliasCommand.js +85 -0
- package/dist-cjs/commands/CreateBuildCommand.js +113 -0
- package/dist-cjs/commands/CreateFleetCommand.js +111 -0
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +102 -0
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +103 -0
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +101 -0
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +106 -0
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +83 -0
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +83 -0
- package/dist-cjs/commands/CreateScriptCommand.js +103 -0
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +93 -0
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +90 -0
- package/dist-cjs/commands/DeleteAliasCommand.js +74 -0
- package/dist-cjs/commands/DeleteBuildCommand.js +81 -0
- package/dist-cjs/commands/DeleteFleetCommand.js +94 -0
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +88 -0
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +107 -0
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +78 -0
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +76 -0
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +78 -0
- package/dist-cjs/commands/DeleteScriptCommand.js +83 -0
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +73 -0
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +78 -0
- package/dist-cjs/commands/DeregisterGameServerCommand.js +86 -0
- package/dist-cjs/commands/DescribeAliasCommand.js +75 -0
- package/dist-cjs/commands/DescribeBuildCommand.js +79 -0
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +130 -0
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +102 -0
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +109 -0
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +89 -0
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +110 -0
- package/dist-cjs/commands/DescribeGameServerCommand.js +84 -0
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +88 -0
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +108 -0
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +81 -0
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +110 -0
- package/dist-cjs/commands/DescribeInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +94 -0
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +87 -0
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +88 -0
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +94 -0
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +92 -0
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +82 -0
- package/dist-cjs/commands/DescribeScriptCommand.js +79 -0
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +74 -0
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +78 -0
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +82 -0
- package/dist-cjs/commands/GetInstanceAccessCommand.js +94 -0
- package/dist-cjs/commands/ListAliasesCommand.js +77 -0
- package/dist-cjs/commands/ListBuildsCommand.js +84 -0
- package/dist-cjs/commands/ListFleetsCommand.js +106 -0
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +85 -0
- package/dist-cjs/commands/ListGameServersCommand.js +83 -0
- package/dist-cjs/commands/ListScriptsCommand.js +77 -0
- package/dist-cjs/commands/ListTagsForResourceCommand.js +108 -0
- package/dist-cjs/commands/PutScalingPolicyCommand.js +136 -0
- package/dist-cjs/commands/RegisterGameServerCommand.js +94 -0
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +83 -0
- package/dist-cjs/commands/ResolveAliasCommand.js +72 -0
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +91 -0
- package/dist-cjs/commands/SearchGameSessionsCommand.js +156 -0
- package/dist-cjs/commands/StartFleetActionsCommand.js +97 -0
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +114 -0
- package/dist-cjs/commands/StartMatchBackfillCommand.js +106 -0
- package/dist-cjs/commands/StartMatchmakingCommand.js +100 -0
- package/dist-cjs/commands/StopFleetActionsCommand.js +102 -0
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/StopMatchmakingCommand.js +89 -0
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +101 -0
- package/dist-cjs/commands/TagResourceCommand.js +110 -0
- package/dist-cjs/commands/UntagResourceCommand.js +110 -0
- package/dist-cjs/commands/UpdateAliasCommand.js +75 -0
- package/dist-cjs/commands/UpdateBuildCommand.js +80 -0
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +87 -0
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +120 -0
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +93 -0
- package/dist-cjs/commands/UpdateGameServerCommand.js +105 -0
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +89 -0
- package/dist-cjs/commands/UpdateGameSessionCommand.js +78 -0
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +80 -0
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +83 -0
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +94 -0
- package/dist-cjs/commands/UpdateScriptCommand.js +86 -0
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/endpoints.js +56 -0
- package/dist-cjs/index.js +123 -0
- package/dist-cjs/models/index.js +4 -0
- package/dist-cjs/models/models_0.js +2539 -0
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +45 -0
- package/dist-cjs/pagination/Interfaces.js +2 -0
- package/dist-cjs/pagination/ListAliasesPaginator.js +45 -0
- package/dist-cjs/pagination/ListBuildsPaginator.js +45 -0
- package/dist-cjs/pagination/ListFleetsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServersPaginator.js +45 -0
- package/dist-cjs/pagination/ListScriptsPaginator.js +45 -0
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +45 -0
- package/dist-cjs/protocols/Aws_json1_1.js +11485 -0
- package/dist-cjs/runtimeConfig.browser.js +41 -0
- package/dist-cjs/runtimeConfig.js +46 -0
- package/dist-cjs/runtimeConfig.native.js +19 -0
- package/dist-cjs/runtimeConfig.shared.js +20 -0
- package/dist-es/GameLift.js +1435 -0
- package/dist-es/GameLiftClient.js +37 -0
- package/dist-es/commands/AcceptMatchCommand.js +39 -0
- package/dist-es/commands/ClaimGameServerCommand.js +39 -0
- package/dist-es/commands/CreateAliasCommand.js +39 -0
- package/dist-es/commands/CreateBuildCommand.js +39 -0
- package/dist-es/commands/CreateFleetCommand.js +39 -0
- package/dist-es/commands/CreateFleetLocationsCommand.js +39 -0
- package/dist-es/commands/CreateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/CreateScriptCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeleteAliasCommand.js +39 -0
- package/dist-es/commands/DeleteBuildCommand.js +39 -0
- package/dist-es/commands/DeleteFleetCommand.js +39 -0
- package/dist-es/commands/DeleteFleetLocationsCommand.js +39 -0
- package/dist-es/commands/DeleteGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/DeleteScalingPolicyCommand.js +39 -0
- package/dist-es/commands/DeleteScriptCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeregisterGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeAliasCommand.js +39 -0
- package/dist-es/commands/DescribeBuildCommand.js +39 -0
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetEventsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +39 -0
- package/dist-es/commands/DescribePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +39 -0
- package/dist-es/commands/DescribeScriptCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +39 -0
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +39 -0
- package/dist-es/commands/GetInstanceAccessCommand.js +39 -0
- package/dist-es/commands/ListAliasesCommand.js +39 -0
- package/dist-es/commands/ListBuildsCommand.js +39 -0
- package/dist-es/commands/ListFleetsCommand.js +39 -0
- package/dist-es/commands/ListGameServerGroupsCommand.js +39 -0
- package/dist-es/commands/ListGameServersCommand.js +39 -0
- package/dist-es/commands/ListScriptsCommand.js +39 -0
- package/dist-es/commands/ListTagsForResourceCommand.js +39 -0
- package/dist-es/commands/PutScalingPolicyCommand.js +39 -0
- package/dist-es/commands/RegisterGameServerCommand.js +39 -0
- package/dist-es/commands/RequestUploadCredentialsCommand.js +39 -0
- package/dist-es/commands/ResolveAliasCommand.js +39 -0
- package/dist-es/commands/ResumeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/SearchGameSessionsCommand.js +39 -0
- package/dist-es/commands/StartFleetActionsCommand.js +39 -0
- package/dist-es/commands/StartGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StartMatchBackfillCommand.js +39 -0
- package/dist-es/commands/StartMatchmakingCommand.js +39 -0
- package/dist-es/commands/StopFleetActionsCommand.js +39 -0
- package/dist-es/commands/StopGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StopMatchmakingCommand.js +39 -0
- package/dist-es/commands/SuspendGameServerGroupCommand.js +39 -0
- package/dist-es/commands/TagResourceCommand.js +39 -0
- package/dist-es/commands/UntagResourceCommand.js +39 -0
- package/dist-es/commands/UpdateAliasCommand.js +39 -0
- package/dist-es/commands/UpdateBuildCommand.js +39 -0
- package/dist-es/commands/UpdateFleetAttributesCommand.js +39 -0
- package/dist-es/commands/UpdateFleetCapacityCommand.js +39 -0
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateScriptCommand.js +39 -0
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/endpoints.js +52 -0
- package/{dist/types/index.d.ts → dist-es/index.js} +0 -0
- package/{dist/types/models/index.d.ts → dist-es/models/index.js} +0 -0
- package/dist-es/models/models_0.js +1253 -0
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +74 -0
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +74 -0
- package/dist-es/pagination/Interfaces.js +1 -0
- package/dist-es/pagination/ListAliasesPaginator.js +74 -0
- package/dist-es/pagination/ListBuildsPaginator.js +74 -0
- package/dist-es/pagination/ListFleetsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServersPaginator.js +74 -0
- package/dist-es/pagination/ListScriptsPaginator.js +74 -0
- package/dist-es/pagination/SearchGameSessionsPaginator.js +74 -0
- package/dist-es/protocols/Aws_json1_1.js +11904 -0
- package/dist-es/runtimeConfig.browser.js +16 -0
- package/dist-es/runtimeConfig.js +21 -0
- package/dist-es/runtimeConfig.native.js +8 -0
- package/dist-es/runtimeConfig.shared.js +13 -0
- package/dist-types/GameLift.d.ts +3902 -0
- package/dist-types/GameLiftClient.d.ts +284 -0
- package/dist-types/commands/AcceptMatchCommand.d.ts +73 -0
- package/dist-types/commands/ClaimGameServerCommand.d.ts +87 -0
- package/dist-types/commands/CreateAliasCommand.d.ts +60 -0
- package/dist-types/commands/CreateBuildCommand.d.ts +88 -0
- package/dist-types/commands/CreateFleetCommand.d.ts +86 -0
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +77 -0
- package/dist-types/commands/CreateGameServerGroupCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +78 -0
- package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +76 -0
- package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +81 -0
- package/dist-types/commands/CreatePlayerSessionCommand.d.ts +58 -0
- package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +58 -0
- package/dist-types/commands/CreateScriptCommand.d.ts +78 -0
- package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +68 -0
- package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +65 -0
- package/dist-types/commands/DeleteAliasCommand.d.ts +49 -0
- package/dist-types/commands/DeleteBuildCommand.d.ts +56 -0
- package/dist-types/commands/DeleteFleetCommand.d.ts +69 -0
- package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +63 -0
- package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +82 -0
- package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +53 -0
- package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +51 -0
- package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +62 -0
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +53 -0
- package/dist-types/commands/DeleteScriptCommand.d.ts +58 -0
- package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +48 -0
- package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +53 -0
- package/dist-types/commands/DeregisterGameServerCommand.d.ts +61 -0
- package/dist-types/commands/DescribeAliasCommand.d.ts +50 -0
- package/dist-types/commands/DescribeBuildCommand.d.ts +54 -0
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +105 -0
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +77 -0
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +84 -0
- package/dist-types/commands/DescribeFleetEventsCommand.d.ts +64 -0
- package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +85 -0
- package/dist-types/commands/DescribeGameServerCommand.d.ts +59 -0
- package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +63 -0
- package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +83 -0
- package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +56 -0
- package/dist-types/commands/DescribeGameSessionsCommand.d.ts +85 -0
- package/dist-types/commands/DescribeInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeMatchmakingCommand.d.ts +69 -0
- package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +62 -0
- package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +63 -0
- package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +69 -0
- package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +57 -0
- package/dist-types/commands/DescribeScriptCommand.d.ts +54 -0
- package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +49 -0
- package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +53 -0
- package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +57 -0
- package/dist-types/commands/GetInstanceAccessCommand.d.ts +69 -0
- package/dist-types/commands/ListAliasesCommand.d.ts +52 -0
- package/dist-types/commands/ListBuildsCommand.d.ts +59 -0
- package/dist-types/commands/ListFleetsCommand.d.ts +81 -0
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +60 -0
- package/dist-types/commands/ListGameServersCommand.d.ts +58 -0
- package/dist-types/commands/ListScriptsCommand.d.ts +52 -0
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +83 -0
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +111 -0
- package/dist-types/commands/RegisterGameServerCommand.d.ts +69 -0
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +58 -0
- package/dist-types/commands/ResolveAliasCommand.d.ts +47 -0
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +66 -0
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +131 -0
- package/dist-types/commands/StartFleetActionsCommand.d.ts +72 -0
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +89 -0
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +81 -0
- package/dist-types/commands/StartMatchmakingCommand.d.ts +75 -0
- package/dist-types/commands/StopFleetActionsCommand.d.ts +77 -0
- package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/StopMatchmakingCommand.d.ts +64 -0
- package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +76 -0
- package/dist-types/commands/TagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UntagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UpdateAliasCommand.d.ts +50 -0
- package/dist-types/commands/UpdateBuildCommand.d.ts +55 -0
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +62 -0
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- package/dist-types/commands/UpdateScriptCommand.d.ts +61 -0
- package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/dist-types/runtimeConfig.native.d.ts +36 -0
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- package/dist-types/ts3.4/GameLiftClient.d.ts +284 -0
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- package/dist-types/ts3.4/commands/ListAliasesCommand.d.ts +52 -0
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- package/dist-types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/{dist/types → dist-types}/ts3.4/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/models_0.d.ts +0 -0
- package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +4 -0
- package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +4 -0
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- package/GameLift.ts +0 -6600
- package/GameLiftClient.ts +0 -748
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- package/commands/DescribeFleetCapacityCommand.ts +0 -143
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- package/dist/types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +0 -89
- package/dist/types/ts3.4/commands/StartMatchBackfillCommand.d.ts +0 -81
- package/dist/types/ts3.4/commands/StartMatchmakingCommand.d.ts +0 -75
- package/dist/types/ts3.4/commands/StopFleetActionsCommand.d.ts +0 -77
- package/dist/types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +0 -52
- package/dist/types/ts3.4/commands/StopMatchmakingCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +0 -76
- package/dist/types/ts3.4/commands/TagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UntagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UpdateAliasCommand.d.ts +0 -50
- package/dist/types/ts3.4/commands/UpdateBuildCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +0 -62
- package/dist/types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +0 -95
- package/dist/types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +0 -68
- package/dist/types/ts3.4/commands/UpdateGameServerCommand.d.ts +0 -80
- package/dist/types/ts3.4/commands/UpdateGameServerGroupCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/UpdateGameSessionCommand.d.ts +0 -53
- package/dist/types/ts3.4/commands/UpdateGameSessionQueueCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateMatchmakingConfigurationCommand.d.ts +0 -58
- package/dist/types/ts3.4/commands/UpdateRuntimeConfigurationCommand.d.ts +0 -69
- package/dist/types/ts3.4/commands/UpdateScriptCommand.d.ts +0 -61
- package/dist/types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +0 -62
- package/dist/types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/Interfaces.d.ts +0 -6
- package/dist/types/ts3.4/pagination/ListAliasesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListBuildsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListFleetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServersPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListScriptsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/protocols/Aws_json1_1.d.ts +0 -287
- package/dist/types/ts3.4/runtimeConfig.browser.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.native.d.ts +0 -35
- package/endpoints.ts +0 -57
- package/jest.config.js +0 -4
- package/models/models_0.ts +0 -10260
- package/pagination/DescribeFleetAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetCapacityPaginator.ts +0 -58
- package/pagination/DescribeFleetEventsPaginator.ts +0 -58
- package/pagination/DescribeFleetLocationAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetUtilizationPaginator.ts +0 -58
- package/pagination/DescribeGameServerInstancesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionDetailsPaginator.ts +0 -58
- package/pagination/DescribeGameSessionQueuesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionsPaginator.ts +0 -58
- package/pagination/DescribeInstancesPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingConfigurationsPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingRuleSetsPaginator.ts +0 -58
- package/pagination/DescribePlayerSessionsPaginator.ts +0 -58
- package/pagination/DescribeScalingPoliciesPaginator.ts +0 -58
- package/pagination/Interfaces.ts +0 -7
- package/pagination/ListAliasesPaginator.ts +0 -54
- package/pagination/ListBuildsPaginator.ts +0 -54
- package/pagination/ListFleetsPaginator.ts +0 -54
- package/pagination/ListGameServerGroupsPaginator.ts +0 -58
- package/pagination/ListGameServersPaginator.ts +0 -58
- package/pagination/ListScriptsPaginator.ts +0 -54
- package/pagination/SearchGameSessionsPaginator.ts +0 -58
- package/protocols/Aws_json1_1.ts +0 -14013
- package/runtimeConfig.browser.ts +0 -40
- package/runtimeConfig.native.ts +0 -16
- package/runtimeConfig.shared.ts +0 -16
- package/runtimeConfig.ts +0 -45
- package/tsconfig.es.json +0 -12
- package/tsconfig.json +0 -32
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreatePlayerSessionsInput, CreatePlayerSessionsOutput } from "../models/models_0";
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export interface CreatePlayerSessionsCommandInput extends CreatePlayerSessionsInput {
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}
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export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsOutput, __MetadataBearer {
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}
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/**
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* <p>Reserves open slots in a game session for a group of players. New player sessions can be
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* created in any game session with an open slot that is in <code>ACTIVE</code> status and
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* has a player creation policy of <code>ACCEPT_ALL</code>. To add a single player to a
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* game session, use <a>CreatePlayerSession</a>. </p>
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* <p>To create player sessions, specify a game session ID and a list of player IDs. Optionally,
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* provide a set of player data for each player ID. </p>
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* <p>If successful, a slot is reserved in the game session for each player, and new <a>PlayerSession</a> objects are returned with player session IDs. Each player
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* references their player session ID when sending a connection request to the game
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* session, and the game server can use it to validate the player reservation with the
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* GameLift service. Player sessions cannot be updated.</p>
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* <p>
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* <i>Available in Amazon GameLift Local.</i>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreatePlayerSession</a> |
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* <a>CreatePlayerSessions</a> |
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* <a>DescribePlayerSessions</a> |
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* <a>StartGameSessionPlacement</a> |
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* <a>DescribeGameSessionPlacement</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, CreatePlayerSessionsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreatePlayerSessionsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new CreatePlayerSessionsCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link CreatePlayerSessionsCommandInput} for command's `input` shape.
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* @see {@link CreatePlayerSessionsCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class CreatePlayerSessionsCommand extends $Command<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: CreatePlayerSessionsCommandInput;
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constructor(input: CreatePlayerSessionsCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput>;
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private serialize;
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private deserialize;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateScriptInput, CreateScriptOutput } from "../models/models_0";
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export interface CreateScriptCommandInput extends CreateScriptInput {
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}
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export interface CreateScriptCommandOutput extends CreateScriptOutput, __MetadataBearer {
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}
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/**
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* <p>Creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that
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* provide configuration settings and optional custom game logic for your game. The script
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* is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is
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* executed during an active game session. </p>
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* <p>To create a new script record, specify a script name and provide the script file(s).
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* The script files and all dependencies must be zipped into a single file. You can pull
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* the zip file from either of these locations: </p>
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* <ul>
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* <li>
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* <p>A locally available directory. Use the <i>ZipFile</i> parameter for this
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* option.</p>
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* </li>
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* <li>
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* <p>An Amazon Simple Storage Service (Amazon S3) bucket under your AWS account. Use the
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* <i>StorageLocation</i> parameter for this option. You'll need
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* to have an Identity Access Management (IAM) role that allows the Amazon GameLift
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* service to access your S3 bucket. </p>
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* </li>
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* </ul>
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* <p>If the call is successful, a new script record is created with a unique script ID. If the
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* script file is provided as a local file, the file is uploaded to an Amazon GameLift-owned S3 bucket
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* and the script record's storage location reflects this location. If the script file is provided
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* as an S3 bucket, Amazon GameLift accesses the file at this storage location as needed for deployment.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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*
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html">Amazon GameLift Realtime Servers</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/setting-up-role.html">Set Up a Role for Amazon GameLift Access</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateScript</a> |
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* <a>ListScripts</a> |
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* <a>DescribeScript</a> |
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* <a>UpdateScript</a> |
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* <a>DeleteScript</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, CreateScriptCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateScriptCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new CreateScriptCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link CreateScriptCommandInput} for command's `input` shape.
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* @see {@link CreateScriptCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class CreateScriptCommand extends $Command<CreateScriptCommandInput, CreateScriptCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: CreateScriptCommandInput;
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constructor(input: CreateScriptCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateScriptCommandInput, CreateScriptCommandOutput>;
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private serialize;
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private deserialize;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateVpcPeeringAuthorizationInput, CreateVpcPeeringAuthorizationOutput } from "../models/models_0";
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export interface CreateVpcPeeringAuthorizationCommandInput extends CreateVpcPeeringAuthorizationInput {
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}
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export interface CreateVpcPeeringAuthorizationCommandOutput extends CreateVpcPeeringAuthorizationOutput, __MetadataBearer {
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}
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/**
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* <p>Requests authorization to create or delete a peer connection between the VPC for
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* your Amazon GameLift fleet and a virtual private cloud (VPC) in your AWS account. VPC peering enables the game
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* servers on your fleet to communicate directly with other AWS resources. Once you've
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* received authorization, call <a>CreateVpcPeeringConnection</a> to establish
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* the peering connection. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html">VPC Peering with Amazon GameLift
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* Fleets</a>.</p>
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* <p>You can peer with VPCs that are owned by any AWS account you have access to,
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* including the account that you use to manage your Amazon GameLift fleets. You cannot peer with
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* VPCs that are in different Regions.</p>
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* <p>To request authorization to create a connection, call this operation from the AWS
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* account with the VPC that you want to peer to your Amazon GameLift fleet. For example, to
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* enable your game servers to retrieve data from a DynamoDB table, use the account that
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* manages that DynamoDB resource. Identify the following values: (1) The ID of the VPC
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* that you want to peer with, and (2) the ID of the AWS account that you use to manage
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* Amazon GameLift. If successful, VPC peering is authorized for the specified VPC. </p>
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* <p>To request authorization to delete a connection, call this operation from the AWS
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* account with the VPC that is peered with your Amazon GameLift fleet. Identify the following
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* values: (1) VPC ID that you want to delete the peering connection for, and (2) ID of the
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* AWS account that you use to manage Amazon GameLift. </p>
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* <p>The authorization remains valid for 24 hours unless it is canceled by a call to
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* <a>DeleteVpcPeeringAuthorization</a>. You must create or delete the
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* peering connection while the authorization is valid. </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateVpcPeeringAuthorization</a> |
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* <a>DescribeVpcPeeringAuthorizations</a> |
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* <a>DeleteVpcPeeringAuthorization</a> |
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* <a>CreateVpcPeeringConnection</a> |
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* <a>DescribeVpcPeeringConnections</a> |
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* <a>DeleteVpcPeeringConnection</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
|
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45
|
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* Use a bare-bones client and the command you need to make an API call.
|
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* ```javascript
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|
47
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* import { GameLiftClient, CreateVpcPeeringAuthorizationCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
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48
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* // const { GameLiftClient, CreateVpcPeeringAuthorizationCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
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49
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* const client = new GameLiftClient(config);
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* const command = new CreateVpcPeeringAuthorizationCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link CreateVpcPeeringAuthorizationCommandInput} for command's `input` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class CreateVpcPeeringAuthorizationCommand extends $Command<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: CreateVpcPeeringAuthorizationCommandInput;
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constructor(input: CreateVpcPeeringAuthorizationCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput>;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateVpcPeeringConnectionInput, CreateVpcPeeringConnectionOutput } from "../models/models_0";
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export interface CreateVpcPeeringConnectionCommandInput extends CreateVpcPeeringConnectionInput {
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}
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export interface CreateVpcPeeringConnectionCommandOutput extends CreateVpcPeeringConnectionOutput, __MetadataBearer {
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}
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/**
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* <p>Establishes a VPC peering connection between a virtual private cloud (VPC) in an AWS account with the VPC
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* for your Amazon GameLift fleet. VPC peering enables the game servers on your fleet to
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* communicate directly with other AWS resources. You can peer with VPCs in any AWS account
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* that you have access to, including the account that you use to manage your Amazon GameLift
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* fleets. You cannot peer with VPCs that are in different Regions. For more information,
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* see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html">VPC Peering with Amazon GameLift Fleets</a>.</p>
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* <p>Before calling this operation to establish the peering connection, you first need
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* to call <a>CreateVpcPeeringAuthorization</a> and identify the VPC you want to
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* peer with. Once the authorization for the specified VPC is issued, you have 24 hours to
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* establish the connection. These two operations handle all tasks necessary to peer the
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* two VPCs, including acceptance, updating routing tables, etc. </p>
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* <p>To establish the connection, call this operation from the AWS account that is used
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* to manage the Amazon GameLift fleets. Identify the following values: (1) The ID of the fleet
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* you want to be enable a VPC peering connection for; (2) The AWS account with the VPC
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* that you want to peer with; and (3) The ID of the VPC you want to peer with. This
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* operation is asynchronous. If successful, a <a>VpcPeeringConnection</a>
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* request is created. You can use continuous polling to track the request's status using
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* <a>DescribeVpcPeeringConnections</a>, or by monitoring fleet events for
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* success or failure using <a>DescribeFleetEvents</a>. </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateVpcPeeringAuthorization</a> |
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* <a>DescribeVpcPeeringAuthorizations</a> |
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* <a>DeleteVpcPeeringAuthorization</a> |
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* <a>CreateVpcPeeringConnection</a> |
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* <a>DescribeVpcPeeringConnections</a> |
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* <a>DeleteVpcPeeringConnection</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
|
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* import { GameLiftClient, CreateVpcPeeringConnectionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
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* // const { GameLiftClient, CreateVpcPeeringConnectionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
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* const client = new GameLiftClient(config);
|
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* const command = new CreateVpcPeeringConnectionCommand(input);
|
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* const response = await client.send(command);
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* ```
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*
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* @see {@link CreateVpcPeeringConnectionCommandInput} for command's `input` shape.
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* @see {@link CreateVpcPeeringConnectionCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
|
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*/
|
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export declare class CreateVpcPeeringConnectionCommand extends $Command<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: CreateVpcPeeringConnectionCommandInput;
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constructor(input: CreateVpcPeeringConnectionCommandInput);
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/**
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* @internal
|
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput>;
|
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private serialize;
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private deserialize;
|
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}
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@@ -0,0 +1,49 @@
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
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import { DeleteAliasInput } from "../models/models_0";
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export interface DeleteAliasCommandInput extends DeleteAliasInput {
|
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}
|
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export interface DeleteAliasCommandOutput extends __MetadataBearer {
|
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}
|
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/**
|
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* <p>Deletes an alias. This operation removes all record of the alias. Game clients
|
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|
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* attempting to access a server process using the deleted alias receive an error. To
|
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* delete an alias, specify the alias ID to be deleted.</p>
|
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* <p>
|
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+
* <b>Related actions</b>
|
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* </p>
|
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* <p>
|
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* <a>CreateAlias</a> |
|
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* <a>ListAliases</a> |
|
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* <a>DescribeAlias</a> |
|
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* <a>UpdateAlias</a> |
|
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+
* <a>DeleteAlias</a> |
|
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* <a>ResolveAlias</a> |
|
|
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+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
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|
+
* </p>
|
|
25
|
+
* @example
|
|
26
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
27
|
+
* ```javascript
|
|
28
|
+
* import { GameLiftClient, DeleteAliasCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
29
|
+
* // const { GameLiftClient, DeleteAliasCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
30
|
+
* const client = new GameLiftClient(config);
|
|
31
|
+
* const command = new DeleteAliasCommand(input);
|
|
32
|
+
* const response = await client.send(command);
|
|
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|
+
* ```
|
|
34
|
+
*
|
|
35
|
+
* @see {@link DeleteAliasCommandInput} for command's `input` shape.
|
|
36
|
+
* @see {@link DeleteAliasCommandOutput} for command's `response` shape.
|
|
37
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
38
|
+
*
|
|
39
|
+
*/
|
|
40
|
+
export declare class DeleteAliasCommand extends $Command<DeleteAliasCommandInput, DeleteAliasCommandOutput, GameLiftClientResolvedConfig> {
|
|
41
|
+
readonly input: DeleteAliasCommandInput;
|
|
42
|
+
constructor(input: DeleteAliasCommandInput);
|
|
43
|
+
/**
|
|
44
|
+
* @internal
|
|
45
|
+
*/
|
|
46
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteAliasCommandInput, DeleteAliasCommandOutput>;
|
|
47
|
+
private serialize;
|
|
48
|
+
private deserialize;
|
|
49
|
+
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { DeleteBuildInput } from "../models/models_0";
|
|
5
|
+
export interface DeleteBuildCommandInput extends DeleteBuildInput {
|
|
6
|
+
}
|
|
7
|
+
export interface DeleteBuildCommandOutput extends __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>Deletes a build. This operation permanently deletes the build resource and any uploaded
|
|
11
|
+
* build files. Deleting a build does not affect the status of any active fleets using the
|
|
12
|
+
* build, but you can no longer create new fleets with the deleted build.</p>
|
|
13
|
+
* <p>To delete a build, specify the build ID. </p>
|
|
14
|
+
* <p>
|
|
15
|
+
* <b>Learn more</b>
|
|
16
|
+
* </p>
|
|
17
|
+
* <p>
|
|
18
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html">
|
|
19
|
+
* Upload a Custom Server Build</a>
|
|
20
|
+
* </p>
|
|
21
|
+
* <p>
|
|
22
|
+
* <b>Related actions</b>
|
|
23
|
+
* </p>
|
|
24
|
+
* <p>
|
|
25
|
+
* <a>CreateBuild</a> |
|
|
26
|
+
* <a>ListBuilds</a> |
|
|
27
|
+
* <a>DescribeBuild</a> |
|
|
28
|
+
* <a>UpdateBuild</a> |
|
|
29
|
+
* <a>DeleteBuild</a> |
|
|
30
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
31
|
+
* </p>
|
|
32
|
+
* @example
|
|
33
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
34
|
+
* ```javascript
|
|
35
|
+
* import { GameLiftClient, DeleteBuildCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
36
|
+
* // const { GameLiftClient, DeleteBuildCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
37
|
+
* const client = new GameLiftClient(config);
|
|
38
|
+
* const command = new DeleteBuildCommand(input);
|
|
39
|
+
* const response = await client.send(command);
|
|
40
|
+
* ```
|
|
41
|
+
*
|
|
42
|
+
* @see {@link DeleteBuildCommandInput} for command's `input` shape.
|
|
43
|
+
* @see {@link DeleteBuildCommandOutput} for command's `response` shape.
|
|
44
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
45
|
+
*
|
|
46
|
+
*/
|
|
47
|
+
export declare class DeleteBuildCommand extends $Command<DeleteBuildCommandInput, DeleteBuildCommandOutput, GameLiftClientResolvedConfig> {
|
|
48
|
+
readonly input: DeleteBuildCommandInput;
|
|
49
|
+
constructor(input: DeleteBuildCommandInput);
|
|
50
|
+
/**
|
|
51
|
+
* @internal
|
|
52
|
+
*/
|
|
53
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteBuildCommandInput, DeleteBuildCommandOutput>;
|
|
54
|
+
private serialize;
|
|
55
|
+
private deserialize;
|
|
56
|
+
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { DeleteFleetInput } from "../models/models_0";
|
|
5
|
+
export interface DeleteFleetCommandInput extends DeleteFleetInput {
|
|
6
|
+
}
|
|
7
|
+
export interface DeleteFleetCommandOutput extends __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>Deletes all resources and information related a fleet. Any current fleet instances,
|
|
11
|
+
* including those in remote locations, are shut down. You don't need to call
|
|
12
|
+
* <code>DeleteFleetLocations</code> separately.</p>
|
|
13
|
+
* <note>
|
|
14
|
+
* <p>If the fleet being deleted has a VPC peering connection, you first need to get a
|
|
15
|
+
* valid authorization (good for 24 hours) by calling <a>CreateVpcPeeringAuthorization</a>. You do not need to explicitly delete
|
|
16
|
+
* the VPC peering connection--this is done as part of the delete fleet process.</p>
|
|
17
|
+
* </note>
|
|
18
|
+
* <p>To delete a fleet, specify the fleet ID to be terminated. During the deletion process
|
|
19
|
+
* the fleet status is changed to <code>DELETING</code>. When completed, the status
|
|
20
|
+
* switches to <code>TERMINATED</code> and the fleet event <code>FLEET_DELETED</code> is
|
|
21
|
+
* sent.</p>
|
|
22
|
+
* <p>
|
|
23
|
+
* <b>Learn more</b>
|
|
24
|
+
* </p>
|
|
25
|
+
* <p>
|
|
26
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift Fleets</a>
|
|
27
|
+
* </p>
|
|
28
|
+
* <p>
|
|
29
|
+
* <b>Related actions</b>
|
|
30
|
+
* </p>
|
|
31
|
+
* <p>
|
|
32
|
+
* <a>CreateFleetLocations</a> |
|
|
33
|
+
* <a>UpdateFleetAttributes</a> |
|
|
34
|
+
* <a>UpdateFleetCapacity</a> |
|
|
35
|
+
* <a>UpdateFleetPortSettings</a> |
|
|
36
|
+
* <a>UpdateRuntimeConfiguration</a> |
|
|
37
|
+
* <a>StopFleetActions</a> |
|
|
38
|
+
* <a>StartFleetActions</a> |
|
|
39
|
+
* <a>PutScalingPolicy</a> |
|
|
40
|
+
* <a>DeleteFleet</a> |
|
|
41
|
+
* <a>DeleteFleetLocations</a> |
|
|
42
|
+
* <a>DeleteScalingPolicy</a> |
|
|
43
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
44
|
+
* </p>
|
|
45
|
+
* @example
|
|
46
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
47
|
+
* ```javascript
|
|
48
|
+
* import { GameLiftClient, DeleteFleetCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
49
|
+
* // const { GameLiftClient, DeleteFleetCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
50
|
+
* const client = new GameLiftClient(config);
|
|
51
|
+
* const command = new DeleteFleetCommand(input);
|
|
52
|
+
* const response = await client.send(command);
|
|
53
|
+
* ```
|
|
54
|
+
*
|
|
55
|
+
* @see {@link DeleteFleetCommandInput} for command's `input` shape.
|
|
56
|
+
* @see {@link DeleteFleetCommandOutput} for command's `response` shape.
|
|
57
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
58
|
+
*
|
|
59
|
+
*/
|
|
60
|
+
export declare class DeleteFleetCommand extends $Command<DeleteFleetCommandInput, DeleteFleetCommandOutput, GameLiftClientResolvedConfig> {
|
|
61
|
+
readonly input: DeleteFleetCommandInput;
|
|
62
|
+
constructor(input: DeleteFleetCommandInput);
|
|
63
|
+
/**
|
|
64
|
+
* @internal
|
|
65
|
+
*/
|
|
66
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteFleetCommandInput, DeleteFleetCommandOutput>;
|
|
67
|
+
private serialize;
|
|
68
|
+
private deserialize;
|
|
69
|
+
}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { DeleteFleetLocationsInput, DeleteFleetLocationsOutput } from "../models/models_0";
|
|
5
|
+
export interface DeleteFleetLocationsCommandInput extends DeleteFleetLocationsInput {
|
|
6
|
+
}
|
|
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export interface DeleteFleetLocationsCommandOutput extends DeleteFleetLocationsOutput, __MetadataBearer {
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}
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/**
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* <p>Removes locations from a multi-location fleet. When deleting a location, all game
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* server process and all instances that are still active in the location are shut down. </p>
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* <p>To delete fleet locations, identify the fleet ID and provide a list of the locations
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* to be deleted. </p>
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* <p>If successful, GameLift sets the location status to <code>DELETING</code>, and begins
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* to shut down existing server processes and terminate instances in each location being
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* deleted. When completed, the location status changes to <code>TERMINATED</code>.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift fleets</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateFleetLocations</a> |
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* <a>DescribeFleetLocationAttributes</a> |
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* <a>DescribeFleetLocationCapacity</a> |
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* <a>DescribeFleetLocationUtilization</a> |
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* <a>DescribeFleetAttributes</a> |
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* <a>DescribeFleetCapacity</a> |
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* <a>DescribeFleetUtilization</a> |
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* <a>UpdateFleetCapacity</a> |
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* <a>StopFleetActions</a> |
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* <a>DeleteFleetLocations</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, DeleteFleetLocationsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, DeleteFleetLocationsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
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* const client = new GameLiftClient(config);
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+
* const command = new DeleteFleetLocationsCommand(input);
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+
* const response = await client.send(command);
|
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+
* ```
|
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+
*
|
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+
* @see {@link DeleteFleetLocationsCommandInput} for command's `input` shape.
|
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|
+
* @see {@link DeleteFleetLocationsCommandOutput} for command's `response` shape.
|
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|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
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52
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+
*
|
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53
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+
*/
|
|
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|
+
export declare class DeleteFleetLocationsCommand extends $Command<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput, GameLiftClientResolvedConfig> {
|
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55
|
+
readonly input: DeleteFleetLocationsCommandInput;
|
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|
+
constructor(input: DeleteFleetLocationsCommandInput);
|
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|
+
/**
|
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58
|
+
* @internal
|
|
59
|
+
*/
|
|
60
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput>;
|
|
61
|
+
private serialize;
|
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62
|
+
private deserialize;
|
|
63
|
+
}
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { DeleteGameServerGroupInput, DeleteGameServerGroupOutput } from "../models/models_0";
|
|
5
|
+
export interface DeleteGameServerGroupCommandInput extends DeleteGameServerGroupInput {
|
|
6
|
+
}
|
|
7
|
+
export interface DeleteGameServerGroupCommandOutput extends DeleteGameServerGroupOutput, __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>
|
|
11
|
+
* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
|
|
12
|
+
* </p>
|
|
13
|
+
* <p>Terminates a game server group and permanently deletes the game server group record.
|
|
14
|
+
* You have several options for how these resources are impacted when deleting the game
|
|
15
|
+
* server group. Depending on the type of delete operation selected, this operation might
|
|
16
|
+
* affect these resources:</p>
|
|
17
|
+
* <ul>
|
|
18
|
+
* <li>
|
|
19
|
+
* <p>The game server group</p>
|
|
20
|
+
* </li>
|
|
21
|
+
* <li>
|
|
22
|
+
* <p>The corresponding Auto Scaling group</p>
|
|
23
|
+
* </li>
|
|
24
|
+
* <li>
|
|
25
|
+
* <p>All game servers that are currently running in the group</p>
|
|
26
|
+
* </li>
|
|
27
|
+
* </ul>
|
|
28
|
+
* <p>To delete a game server group, identify the game server group to delete and specify
|
|
29
|
+
* the type of delete operation to initiate. Game server groups can only be deleted if they
|
|
30
|
+
* are in <code>ACTIVE</code> or <code>ERROR</code> status.</p>
|
|
31
|
+
* <p>If the delete request is successful, a series of operations are kicked off. The game
|
|
32
|
+
* server group status is changed to <code>DELETE_SCHEDULED</code>, which prevents new game
|
|
33
|
+
* servers from being registered and stops automatic scaling activity. Once all game
|
|
34
|
+
* servers in the game server group are deregistered, GameLift FleetIQ can begin deleting resources.
|
|
35
|
+
* If any of the delete operations fail, the game server group is placed in
|
|
36
|
+
* <code>ERROR</code> status.</p>
|
|
37
|
+
* <p>GameLift FleetIQ emits delete events to Amazon CloudWatch.</p>
|
|
38
|
+
* <p>
|
|
39
|
+
* <b>Learn more</b>
|
|
40
|
+
* </p>
|
|
41
|
+
* <p>
|
|
42
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
|
|
43
|
+
* </p>
|
|
44
|
+
* <p>
|
|
45
|
+
* <b>Related actions</b>
|
|
46
|
+
* </p>
|
|
47
|
+
* <p>
|
|
48
|
+
* <a>CreateGameServerGroup</a> |
|
|
49
|
+
* <a>ListGameServerGroups</a> |
|
|
50
|
+
* <a>DescribeGameServerGroup</a> |
|
|
51
|
+
* <a>UpdateGameServerGroup</a> |
|
|
52
|
+
* <a>DeleteGameServerGroup</a> |
|
|
53
|
+
* <a>ResumeGameServerGroup</a> |
|
|
54
|
+
* <a>SuspendGameServerGroup</a> |
|
|
55
|
+
* <a>DescribeGameServerInstances</a> |
|
|
56
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
|
|
57
|
+
* </p>
|
|
58
|
+
* @example
|
|
59
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
60
|
+
* ```javascript
|
|
61
|
+
* import { GameLiftClient, DeleteGameServerGroupCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
62
|
+
* // const { GameLiftClient, DeleteGameServerGroupCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
63
|
+
* const client = new GameLiftClient(config);
|
|
64
|
+
* const command = new DeleteGameServerGroupCommand(input);
|
|
65
|
+
* const response = await client.send(command);
|
|
66
|
+
* ```
|
|
67
|
+
*
|
|
68
|
+
* @see {@link DeleteGameServerGroupCommandInput} for command's `input` shape.
|
|
69
|
+
* @see {@link DeleteGameServerGroupCommandOutput} for command's `response` shape.
|
|
70
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
71
|
+
*
|
|
72
|
+
*/
|
|
73
|
+
export declare class DeleteGameServerGroupCommand extends $Command<DeleteGameServerGroupCommandInput, DeleteGameServerGroupCommandOutput, GameLiftClientResolvedConfig> {
|
|
74
|
+
readonly input: DeleteGameServerGroupCommandInput;
|
|
75
|
+
constructor(input: DeleteGameServerGroupCommandInput);
|
|
76
|
+
/**
|
|
77
|
+
* @internal
|
|
78
|
+
*/
|
|
79
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteGameServerGroupCommandInput, DeleteGameServerGroupCommandOutput>;
|
|
80
|
+
private serialize;
|
|
81
|
+
private deserialize;
|
|
82
|
+
}
|