@aws-sdk/client-gamelift 3.32.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/dist-cjs/GameLift.js +1492 -0
- package/dist-cjs/GameLiftClient.js +100 -0
- package/dist-cjs/commands/AcceptMatchCommand.js +98 -0
- package/dist-cjs/commands/ClaimGameServerCommand.js +112 -0
- package/dist-cjs/commands/CreateAliasCommand.js +85 -0
- package/dist-cjs/commands/CreateBuildCommand.js +113 -0
- package/dist-cjs/commands/CreateFleetCommand.js +111 -0
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +102 -0
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +103 -0
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +101 -0
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +106 -0
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +83 -0
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +83 -0
- package/dist-cjs/commands/CreateScriptCommand.js +103 -0
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +93 -0
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +90 -0
- package/dist-cjs/commands/DeleteAliasCommand.js +74 -0
- package/dist-cjs/commands/DeleteBuildCommand.js +81 -0
- package/dist-cjs/commands/DeleteFleetCommand.js +94 -0
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +88 -0
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +107 -0
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +78 -0
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +76 -0
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +78 -0
- package/dist-cjs/commands/DeleteScriptCommand.js +83 -0
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +73 -0
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +78 -0
- package/dist-cjs/commands/DeregisterGameServerCommand.js +86 -0
- package/dist-cjs/commands/DescribeAliasCommand.js +75 -0
- package/dist-cjs/commands/DescribeBuildCommand.js +79 -0
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +130 -0
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +102 -0
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +109 -0
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +89 -0
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +110 -0
- package/dist-cjs/commands/DescribeGameServerCommand.js +84 -0
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +88 -0
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +108 -0
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +81 -0
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +110 -0
- package/dist-cjs/commands/DescribeInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +94 -0
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +87 -0
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +88 -0
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +94 -0
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +92 -0
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +82 -0
- package/dist-cjs/commands/DescribeScriptCommand.js +79 -0
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +74 -0
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +78 -0
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +82 -0
- package/dist-cjs/commands/GetInstanceAccessCommand.js +94 -0
- package/dist-cjs/commands/ListAliasesCommand.js +77 -0
- package/dist-cjs/commands/ListBuildsCommand.js +84 -0
- package/dist-cjs/commands/ListFleetsCommand.js +106 -0
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +85 -0
- package/dist-cjs/commands/ListGameServersCommand.js +83 -0
- package/dist-cjs/commands/ListScriptsCommand.js +77 -0
- package/dist-cjs/commands/ListTagsForResourceCommand.js +108 -0
- package/dist-cjs/commands/PutScalingPolicyCommand.js +136 -0
- package/dist-cjs/commands/RegisterGameServerCommand.js +94 -0
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +83 -0
- package/dist-cjs/commands/ResolveAliasCommand.js +72 -0
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +91 -0
- package/dist-cjs/commands/SearchGameSessionsCommand.js +156 -0
- package/dist-cjs/commands/StartFleetActionsCommand.js +97 -0
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +114 -0
- package/dist-cjs/commands/StartMatchBackfillCommand.js +106 -0
- package/dist-cjs/commands/StartMatchmakingCommand.js +100 -0
- package/dist-cjs/commands/StopFleetActionsCommand.js +102 -0
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/StopMatchmakingCommand.js +89 -0
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +101 -0
- package/dist-cjs/commands/TagResourceCommand.js +110 -0
- package/dist-cjs/commands/UntagResourceCommand.js +110 -0
- package/dist-cjs/commands/UpdateAliasCommand.js +75 -0
- package/dist-cjs/commands/UpdateBuildCommand.js +80 -0
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +87 -0
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +120 -0
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +93 -0
- package/dist-cjs/commands/UpdateGameServerCommand.js +105 -0
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +89 -0
- package/dist-cjs/commands/UpdateGameSessionCommand.js +78 -0
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +80 -0
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +83 -0
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +94 -0
- package/dist-cjs/commands/UpdateScriptCommand.js +86 -0
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/endpoints.js +56 -0
- package/dist-cjs/index.js +123 -0
- package/dist-cjs/models/index.js +4 -0
- package/dist-cjs/models/models_0.js +2539 -0
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +45 -0
- package/dist-cjs/pagination/Interfaces.js +2 -0
- package/dist-cjs/pagination/ListAliasesPaginator.js +45 -0
- package/dist-cjs/pagination/ListBuildsPaginator.js +45 -0
- package/dist-cjs/pagination/ListFleetsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServersPaginator.js +45 -0
- package/dist-cjs/pagination/ListScriptsPaginator.js +45 -0
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +45 -0
- package/dist-cjs/protocols/Aws_json1_1.js +11485 -0
- package/dist-cjs/runtimeConfig.browser.js +41 -0
- package/dist-cjs/runtimeConfig.js +46 -0
- package/dist-cjs/runtimeConfig.native.js +19 -0
- package/dist-cjs/runtimeConfig.shared.js +20 -0
- package/dist-es/GameLift.js +1435 -0
- package/dist-es/GameLiftClient.js +37 -0
- package/dist-es/commands/AcceptMatchCommand.js +39 -0
- package/dist-es/commands/ClaimGameServerCommand.js +39 -0
- package/dist-es/commands/CreateAliasCommand.js +39 -0
- package/dist-es/commands/CreateBuildCommand.js +39 -0
- package/dist-es/commands/CreateFleetCommand.js +39 -0
- package/dist-es/commands/CreateFleetLocationsCommand.js +39 -0
- package/dist-es/commands/CreateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/CreateScriptCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeleteAliasCommand.js +39 -0
- package/dist-es/commands/DeleteBuildCommand.js +39 -0
- package/dist-es/commands/DeleteFleetCommand.js +39 -0
- package/dist-es/commands/DeleteFleetLocationsCommand.js +39 -0
- package/dist-es/commands/DeleteGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/DeleteScalingPolicyCommand.js +39 -0
- package/dist-es/commands/DeleteScriptCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeregisterGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeAliasCommand.js +39 -0
- package/dist-es/commands/DescribeBuildCommand.js +39 -0
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetEventsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +39 -0
- package/dist-es/commands/DescribePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +39 -0
- package/dist-es/commands/DescribeScriptCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +39 -0
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +39 -0
- package/dist-es/commands/GetInstanceAccessCommand.js +39 -0
- package/dist-es/commands/ListAliasesCommand.js +39 -0
- package/dist-es/commands/ListBuildsCommand.js +39 -0
- package/dist-es/commands/ListFleetsCommand.js +39 -0
- package/dist-es/commands/ListGameServerGroupsCommand.js +39 -0
- package/dist-es/commands/ListGameServersCommand.js +39 -0
- package/dist-es/commands/ListScriptsCommand.js +39 -0
- package/dist-es/commands/ListTagsForResourceCommand.js +39 -0
- package/dist-es/commands/PutScalingPolicyCommand.js +39 -0
- package/dist-es/commands/RegisterGameServerCommand.js +39 -0
- package/dist-es/commands/RequestUploadCredentialsCommand.js +39 -0
- package/dist-es/commands/ResolveAliasCommand.js +39 -0
- package/dist-es/commands/ResumeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/SearchGameSessionsCommand.js +39 -0
- package/dist-es/commands/StartFleetActionsCommand.js +39 -0
- package/dist-es/commands/StartGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StartMatchBackfillCommand.js +39 -0
- package/dist-es/commands/StartMatchmakingCommand.js +39 -0
- package/dist-es/commands/StopFleetActionsCommand.js +39 -0
- package/dist-es/commands/StopGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StopMatchmakingCommand.js +39 -0
- package/dist-es/commands/SuspendGameServerGroupCommand.js +39 -0
- package/dist-es/commands/TagResourceCommand.js +39 -0
- package/dist-es/commands/UntagResourceCommand.js +39 -0
- package/dist-es/commands/UpdateAliasCommand.js +39 -0
- package/dist-es/commands/UpdateBuildCommand.js +39 -0
- package/dist-es/commands/UpdateFleetAttributesCommand.js +39 -0
- package/dist-es/commands/UpdateFleetCapacityCommand.js +39 -0
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateScriptCommand.js +39 -0
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/endpoints.js +52 -0
- package/{dist/types/index.d.ts → dist-es/index.js} +0 -0
- package/{dist/types/models/index.d.ts → dist-es/models/index.js} +0 -0
- package/dist-es/models/models_0.js +1253 -0
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +74 -0
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +74 -0
- package/dist-es/pagination/Interfaces.js +1 -0
- package/dist-es/pagination/ListAliasesPaginator.js +74 -0
- package/dist-es/pagination/ListBuildsPaginator.js +74 -0
- package/dist-es/pagination/ListFleetsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServersPaginator.js +74 -0
- package/dist-es/pagination/ListScriptsPaginator.js +74 -0
- package/dist-es/pagination/SearchGameSessionsPaginator.js +74 -0
- package/dist-es/protocols/Aws_json1_1.js +11904 -0
- package/dist-es/runtimeConfig.browser.js +16 -0
- package/dist-es/runtimeConfig.js +21 -0
- package/dist-es/runtimeConfig.native.js +8 -0
- package/dist-es/runtimeConfig.shared.js +13 -0
- package/dist-types/GameLift.d.ts +3902 -0
- package/dist-types/GameLiftClient.d.ts +284 -0
- package/dist-types/commands/AcceptMatchCommand.d.ts +73 -0
- package/dist-types/commands/ClaimGameServerCommand.d.ts +87 -0
- package/dist-types/commands/CreateAliasCommand.d.ts +60 -0
- package/dist-types/commands/CreateBuildCommand.d.ts +88 -0
- package/dist-types/commands/CreateFleetCommand.d.ts +86 -0
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +77 -0
- package/dist-types/commands/CreateGameServerGroupCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +78 -0
- package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +76 -0
- package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +81 -0
- package/dist-types/commands/CreatePlayerSessionCommand.d.ts +58 -0
- package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +58 -0
- package/dist-types/commands/CreateScriptCommand.d.ts +78 -0
- package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +68 -0
- package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +65 -0
- package/dist-types/commands/DeleteAliasCommand.d.ts +49 -0
- package/dist-types/commands/DeleteBuildCommand.d.ts +56 -0
- package/dist-types/commands/DeleteFleetCommand.d.ts +69 -0
- package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +63 -0
- package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +82 -0
- package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +53 -0
- package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +51 -0
- package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +62 -0
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +53 -0
- package/dist-types/commands/DeleteScriptCommand.d.ts +58 -0
- package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +48 -0
- package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +53 -0
- package/dist-types/commands/DeregisterGameServerCommand.d.ts +61 -0
- package/dist-types/commands/DescribeAliasCommand.d.ts +50 -0
- package/dist-types/commands/DescribeBuildCommand.d.ts +54 -0
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +105 -0
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +77 -0
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +84 -0
- package/dist-types/commands/DescribeFleetEventsCommand.d.ts +64 -0
- package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +85 -0
- package/dist-types/commands/DescribeGameServerCommand.d.ts +59 -0
- package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +63 -0
- package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +83 -0
- package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +56 -0
- package/dist-types/commands/DescribeGameSessionsCommand.d.ts +85 -0
- package/dist-types/commands/DescribeInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeMatchmakingCommand.d.ts +69 -0
- package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +62 -0
- package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +63 -0
- package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +69 -0
- package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +57 -0
- package/dist-types/commands/DescribeScriptCommand.d.ts +54 -0
- package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +49 -0
- package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +53 -0
- package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +57 -0
- package/dist-types/commands/GetInstanceAccessCommand.d.ts +69 -0
- package/dist-types/commands/ListAliasesCommand.d.ts +52 -0
- package/dist-types/commands/ListBuildsCommand.d.ts +59 -0
- package/dist-types/commands/ListFleetsCommand.d.ts +81 -0
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +60 -0
- package/dist-types/commands/ListGameServersCommand.d.ts +58 -0
- package/dist-types/commands/ListScriptsCommand.d.ts +52 -0
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +83 -0
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +111 -0
- package/dist-types/commands/RegisterGameServerCommand.d.ts +69 -0
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +58 -0
- package/dist-types/commands/ResolveAliasCommand.d.ts +47 -0
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +66 -0
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +131 -0
- package/dist-types/commands/StartFleetActionsCommand.d.ts +72 -0
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +89 -0
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +81 -0
- package/dist-types/commands/StartMatchmakingCommand.d.ts +75 -0
- package/dist-types/commands/StopFleetActionsCommand.d.ts +77 -0
- package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/StopMatchmakingCommand.d.ts +64 -0
- package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +76 -0
- package/dist-types/commands/TagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UntagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UpdateAliasCommand.d.ts +50 -0
- package/dist-types/commands/UpdateBuildCommand.d.ts +55 -0
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +62 -0
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- package/dist-types/commands/UpdateScriptCommand.d.ts +61 -0
- package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/dist-types/runtimeConfig.native.d.ts +36 -0
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- package/dist-types/ts3.4/GameLiftClient.d.ts +284 -0
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- package/dist-types/ts3.4/commands/ListAliasesCommand.d.ts +52 -0
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- package/dist-types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/{dist/types → dist-types}/ts3.4/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/models_0.d.ts +0 -0
- package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +4 -0
- package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +4 -0
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- package/GameLift.ts +0 -6600
- package/GameLiftClient.ts +0 -748
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- package/commands/DescribeFleetCapacityCommand.ts +0 -143
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- package/dist/types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +0 -89
- package/dist/types/ts3.4/commands/StartMatchBackfillCommand.d.ts +0 -81
- package/dist/types/ts3.4/commands/StartMatchmakingCommand.d.ts +0 -75
- package/dist/types/ts3.4/commands/StopFleetActionsCommand.d.ts +0 -77
- package/dist/types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +0 -52
- package/dist/types/ts3.4/commands/StopMatchmakingCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +0 -76
- package/dist/types/ts3.4/commands/TagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UntagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UpdateAliasCommand.d.ts +0 -50
- package/dist/types/ts3.4/commands/UpdateBuildCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +0 -62
- package/dist/types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +0 -95
- package/dist/types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +0 -68
- package/dist/types/ts3.4/commands/UpdateGameServerCommand.d.ts +0 -80
- package/dist/types/ts3.4/commands/UpdateGameServerGroupCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/UpdateGameSessionCommand.d.ts +0 -53
- package/dist/types/ts3.4/commands/UpdateGameSessionQueueCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateMatchmakingConfigurationCommand.d.ts +0 -58
- package/dist/types/ts3.4/commands/UpdateRuntimeConfigurationCommand.d.ts +0 -69
- package/dist/types/ts3.4/commands/UpdateScriptCommand.d.ts +0 -61
- package/dist/types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +0 -62
- package/dist/types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/Interfaces.d.ts +0 -6
- package/dist/types/ts3.4/pagination/ListAliasesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListBuildsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListFleetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServersPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListScriptsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/protocols/Aws_json1_1.d.ts +0 -287
- package/dist/types/ts3.4/runtimeConfig.browser.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.native.d.ts +0 -35
- package/endpoints.ts +0 -57
- package/jest.config.js +0 -4
- package/models/models_0.ts +0 -10260
- package/pagination/DescribeFleetAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetCapacityPaginator.ts +0 -58
- package/pagination/DescribeFleetEventsPaginator.ts +0 -58
- package/pagination/DescribeFleetLocationAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetUtilizationPaginator.ts +0 -58
- package/pagination/DescribeGameServerInstancesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionDetailsPaginator.ts +0 -58
- package/pagination/DescribeGameSessionQueuesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionsPaginator.ts +0 -58
- package/pagination/DescribeInstancesPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingConfigurationsPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingRuleSetsPaginator.ts +0 -58
- package/pagination/DescribePlayerSessionsPaginator.ts +0 -58
- package/pagination/DescribeScalingPoliciesPaginator.ts +0 -58
- package/pagination/Interfaces.ts +0 -7
- package/pagination/ListAliasesPaginator.ts +0 -54
- package/pagination/ListBuildsPaginator.ts +0 -54
- package/pagination/ListFleetsPaginator.ts +0 -54
- package/pagination/ListGameServerGroupsPaginator.ts +0 -58
- package/pagination/ListGameServersPaginator.ts +0 -58
- package/pagination/ListScriptsPaginator.ts +0 -54
- package/pagination/SearchGameSessionsPaginator.ts +0 -58
- package/protocols/Aws_json1_1.ts +0 -14013
- package/runtimeConfig.browser.ts +0 -40
- package/runtimeConfig.native.ts +0 -16
- package/runtimeConfig.shared.ts +0 -16
- package/runtimeConfig.ts +0 -45
- package/tsconfig.es.json +0 -12
- package/tsconfig.json +0 -32
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { UpdateFleetAttributesInput, UpdateFleetAttributesOutput } from "../models/models_0";
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export interface UpdateFleetAttributesCommandInput extends UpdateFleetAttributesInput {
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}
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export interface UpdateFleetAttributesCommandOutput extends UpdateFleetAttributesOutput, __MetadataBearer {
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}
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/**
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* <p>Updates a fleet's mutable attributes, including game session protection and resource
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* creation limits.</p>
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* <p>To update fleet attributes, specify the fleet ID and the property values that you want
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* to change. </p>
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* <p>If successful, an updated <code>FleetAttributes</code> object is returned.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift fleets</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateFleetLocations</a> |
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* <a>UpdateFleetAttributes</a> |
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* <a>UpdateFleetCapacity</a> |
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* <a>UpdateFleetPortSettings</a> |
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* <a>UpdateRuntimeConfiguration</a> |
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* <a>StopFleetActions</a> |
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* <a>StartFleetActions</a> |
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* <a>PutScalingPolicy</a> |
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* <a>DeleteFleet</a> |
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* <a>DeleteFleetLocations</a> |
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* <a>DeleteScalingPolicy</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, UpdateFleetAttributesCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, UpdateFleetAttributesCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new UpdateFleetAttributesCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link UpdateFleetAttributesCommandInput} for command's `input` shape.
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* @see {@link UpdateFleetAttributesCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class UpdateFleetAttributesCommand extends $Command<UpdateFleetAttributesCommandInput, UpdateFleetAttributesCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: UpdateFleetAttributesCommandInput;
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constructor(input: UpdateFleetAttributesCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateFleetAttributesCommandInput, UpdateFleetAttributesCommandOutput>;
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private deserialize;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { UpdateFleetCapacityInput, UpdateFleetCapacityOutput } from "../models/models_0";
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export interface UpdateFleetCapacityCommandInput extends UpdateFleetCapacityInput {
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}
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export interface UpdateFleetCapacityCommandOutput extends UpdateFleetCapacityOutput, __MetadataBearer {
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}
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/**
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* <p>Updates capacity settings for a fleet. For fleets with multiple locations, use this
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* operation to manage capacity settings in each location individually. Fleet capacity
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* determines the number of game sessions and players that can be hosted based on the fleet
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* configuration. Use this operation to set the following fleet capacity properties: </p>
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* <ul>
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* <li>
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* <p>Minimum/maximum size: Set hard limits on fleet capacity. GameLift cannot set
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* the fleet's capacity to a value outside of this range, whether the capacity is
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* changed manually or through automatic scaling. </p>
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* </li>
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* <li>
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* <p>Desired capacity: Manually set the number of EC2 instances to be maintained
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* in a fleet location. Before changing a fleet's desired capacity, you may want to
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* call <a>DescribeEC2InstanceLimits</a> to get the maximum capacity of
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* the fleet's EC2 instance type. Alternatively, consider using automatic scaling
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* to adjust capacity based on player demand.</p>
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* </li>
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* </ul>
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* <p>This operation can be used in the following ways: </p>
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* <ul>
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* <li>
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* <p>To update capacity for a fleet's home Region, or if the fleet has no remote
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* locations, omit the <code>Location</code> parameter. The fleet must be in
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* <code>ACTIVE</code> status. </p>
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* </li>
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* <li>
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* <p>To update capacity for a fleet's remote location, include the
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* <code>Location</code> parameter set to the location to be updated. The
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* location must be in <code>ACTIVE</code> status.</p>
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* </li>
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* </ul>
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* <p>If successful, capacity settings are updated immediately. In response a change in
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* desired capacity, GameLift initiates steps to start new instances or terminate existing
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* instances in the requested fleet location. This continues until the location's active
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* instance count matches the new desired instance count. You can track a fleet's current
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* capacity by calling <a>DescribeFleetCapacity</a> or <a>DescribeFleetLocationCapacity</a>. If the requested desired instance count
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* is higher than the instance type's limit, the <code>LimitExceeded</code> exception
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* occurs.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-manage-capacity.html">Scaling fleet capacity</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateFleetLocations</a> |
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* <a>UpdateFleetAttributes</a> |
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* <a>UpdateFleetCapacity</a> |
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* <a>UpdateFleetPortSettings</a> |
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* <a>UpdateRuntimeConfiguration</a> |
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* <a>StopFleetActions</a> |
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* <a>StartFleetActions</a> |
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* <a>PutScalingPolicy</a> |
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* <a>DeleteFleet</a> |
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* <a>DeleteFleetLocations</a> |
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* <a>DeleteScalingPolicy</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, UpdateFleetCapacityCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, UpdateFleetCapacityCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new UpdateFleetCapacityCommand(input);
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* ```
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*
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* @see {@link UpdateFleetCapacityCommandInput} for command's `input` shape.
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* @see {@link UpdateFleetCapacityCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class UpdateFleetCapacityCommand extends $Command<UpdateFleetCapacityCommandInput, UpdateFleetCapacityCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: UpdateFleetCapacityCommandInput;
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constructor(input: UpdateFleetCapacityCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateFleetCapacityCommandInput, UpdateFleetCapacityCommandOutput>;
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private serialize;
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private deserialize;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { UpdateFleetPortSettingsInput, UpdateFleetPortSettingsOutput } from "../models/models_0";
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export interface UpdateFleetPortSettingsCommandInput extends UpdateFleetPortSettingsInput {
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}
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export interface UpdateFleetPortSettingsCommandOutput extends UpdateFleetPortSettingsOutput, __MetadataBearer {
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}
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/**
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* <p>Updates permissions that allow inbound traffic to connect to game sessions that are
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* being hosted on instances in the fleet. </p>
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* <p>To update settings, specify the fleet ID to be updated and specify the changes to be
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* made. List the permissions you want to add in
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* <code>InboundPermissionAuthorizations</code>, and permissions you want to remove in
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* <code>InboundPermissionRevocations</code>. Permissions to be removed must match
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* existing fleet permissions. </p>
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* <p>If successful, the fleet ID for the updated fleet is returned. For fleets with remote
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* locations, port setting updates can take time to propagate across all locations. You can
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* check the status of updates in each location by calling
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* <code>DescribeFleetPortSettings</code> with a location name.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift fleets</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateFleetLocations</a> |
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* <a>UpdateFleetAttributes</a> |
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* <a>UpdateFleetCapacity</a> |
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* <a>UpdateFleetPortSettings</a> |
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* <a>UpdateRuntimeConfiguration</a> |
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* <a>StopFleetActions</a> |
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* <a>StartFleetActions</a> |
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* <a>PutScalingPolicy</a> |
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* <a>DeleteFleet</a> |
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* <a>DeleteFleetLocations</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, UpdateFleetPortSettingsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, UpdateFleetPortSettingsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new UpdateFleetPortSettingsCommand(input);
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* ```
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*
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* @see {@link UpdateFleetPortSettingsCommandInput} for command's `input` shape.
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* @see {@link UpdateFleetPortSettingsCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export declare class UpdateFleetPortSettingsCommand extends $Command<UpdateFleetPortSettingsCommandInput, UpdateFleetPortSettingsCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: UpdateFleetPortSettingsCommandInput;
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constructor(input: UpdateFleetPortSettingsCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateFleetPortSettingsCommandInput, UpdateFleetPortSettingsCommandOutput>;
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}
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { UpdateGameServerInput, UpdateGameServerOutput } from "../models/models_0";
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export interface UpdateGameServerCommandInput extends UpdateGameServerInput {
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}
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export interface UpdateGameServerCommandOutput extends UpdateGameServerOutput, __MetadataBearer {
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}
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/**
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* <p>
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* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
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* </p>
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* <p>Updates information about a registered game server to help GameLift FleetIQ to track game server
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* availability. This operation is called by a game server process that is running on an
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* instance in a game server group. </p>
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* <p>Use this operation to update the following types of game server information. You can
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* make all three types of updates in the same request:</p>
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* <ul>
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* <li>
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* <p>To update the game server's utilization status, identify the game server and game server group
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* and specify the current utilization status. Use this status to identify when
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* game servers are currently hosting games and when they are available to be
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* claimed.</p>
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* </li>
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* <li>
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* <p>To report health status, identify the game server and game server group and set health check
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* to <code>HEALTHY</code>. If a game server does not report health status for a
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* certain length of time, the game server is no longer considered healthy. As a
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* result, it will be eventually deregistered from the game server group to avoid
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* affecting utilization metrics. The best practice is to report health every 60
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* seconds.</p>
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* </li>
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* <li>
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* <p>To change game server metadata, provide updated game server data.</p>
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* </li>
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* </ul>
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* <p>Once a game server is successfully updated, the relevant statuses and timestamps are updated.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
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* </p>
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* <p>
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* <b>Related actions</b>
|
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* </p>
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* <p>
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* <a>RegisterGameServer</a> |
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* <a>ListGameServers</a> |
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* <a>ClaimGameServer</a> |
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* <a>DescribeGameServer</a> |
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* <a>UpdateGameServer</a> |
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* <a>DeregisterGameServer</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
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* </p>
|
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* @example
|
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* Use a bare-bones client and the command you need to make an API call.
|
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* ```javascript
|
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* import { GameLiftClient, UpdateGameServerCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
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* // const { GameLiftClient, UpdateGameServerCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
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* const client = new GameLiftClient(config);
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* const command = new UpdateGameServerCommand(input);
|
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* const response = await client.send(command);
|
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* ```
|
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*
|
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* @see {@link UpdateGameServerCommandInput} for command's `input` shape.
|
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* @see {@link UpdateGameServerCommandOutput} for command's `response` shape.
|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
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*
|
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*/
|
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export declare class UpdateGameServerCommand extends $Command<UpdateGameServerCommandInput, UpdateGameServerCommandOutput, GameLiftClientResolvedConfig> {
|
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readonly input: UpdateGameServerCommandInput;
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constructor(input: UpdateGameServerCommandInput);
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/**
|
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* @internal
|
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*/
|
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateGameServerCommandInput, UpdateGameServerCommandOutput>;
|
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private serialize;
|
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private deserialize;
|
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}
|
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@@ -0,0 +1,64 @@
|
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1
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+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
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2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
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+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
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4
|
+
import { UpdateGameServerGroupInput, UpdateGameServerGroupOutput } from "../models/models_0";
|
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|
+
export interface UpdateGameServerGroupCommandInput extends UpdateGameServerGroupInput {
|
|
6
|
+
}
|
|
7
|
+
export interface UpdateGameServerGroupCommandOutput extends UpdateGameServerGroupOutput, __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>
|
|
11
|
+
* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
|
|
12
|
+
* </p>
|
|
13
|
+
* <p>Updates GameLift FleetIQ-specific properties for a game server group. Many Auto Scaling group
|
|
14
|
+
* properties are updated on the Auto Scaling group directly, including the launch
|
|
15
|
+
* template, Auto Scaling policies, and maximum/minimum/desired instance counts.</p>
|
|
16
|
+
* <p>To update the game server group, specify the game server group ID and provide the
|
|
17
|
+
* updated values. Before applying the updates, the new values are validated to ensure that
|
|
18
|
+
* GameLift FleetIQ can continue to perform instance balancing activity. If successful, a <a>GameServerGroup</a> object is returned.</p>
|
|
19
|
+
* <p>
|
|
20
|
+
* <b>Learn more</b>
|
|
21
|
+
* </p>
|
|
22
|
+
* <p>
|
|
23
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
|
|
24
|
+
* </p>
|
|
25
|
+
*
|
|
26
|
+
* <p>
|
|
27
|
+
* <b>Related actions</b>
|
|
28
|
+
* </p>
|
|
29
|
+
* <p>
|
|
30
|
+
* <a>CreateGameServerGroup</a> |
|
|
31
|
+
* <a>ListGameServerGroups</a> |
|
|
32
|
+
* <a>DescribeGameServerGroup</a> |
|
|
33
|
+
* <a>UpdateGameServerGroup</a> |
|
|
34
|
+
* <a>DeleteGameServerGroup</a> |
|
|
35
|
+
* <a>ResumeGameServerGroup</a> |
|
|
36
|
+
* <a>SuspendGameServerGroup</a> |
|
|
37
|
+
* <a>DescribeGameServerInstances</a> |
|
|
38
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
|
|
39
|
+
* </p>
|
|
40
|
+
* @example
|
|
41
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
42
|
+
* ```javascript
|
|
43
|
+
* import { GameLiftClient, UpdateGameServerGroupCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
44
|
+
* // const { GameLiftClient, UpdateGameServerGroupCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
45
|
+
* const client = new GameLiftClient(config);
|
|
46
|
+
* const command = new UpdateGameServerGroupCommand(input);
|
|
47
|
+
* const response = await client.send(command);
|
|
48
|
+
* ```
|
|
49
|
+
*
|
|
50
|
+
* @see {@link UpdateGameServerGroupCommandInput} for command's `input` shape.
|
|
51
|
+
* @see {@link UpdateGameServerGroupCommandOutput} for command's `response` shape.
|
|
52
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
53
|
+
*
|
|
54
|
+
*/
|
|
55
|
+
export declare class UpdateGameServerGroupCommand extends $Command<UpdateGameServerGroupCommandInput, UpdateGameServerGroupCommandOutput, GameLiftClientResolvedConfig> {
|
|
56
|
+
readonly input: UpdateGameServerGroupCommandInput;
|
|
57
|
+
constructor(input: UpdateGameServerGroupCommandInput);
|
|
58
|
+
/**
|
|
59
|
+
* @internal
|
|
60
|
+
*/
|
|
61
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateGameServerGroupCommandInput, UpdateGameServerGroupCommandOutput>;
|
|
62
|
+
private serialize;
|
|
63
|
+
private deserialize;
|
|
64
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { UpdateGameSessionInput, UpdateGameSessionOutput } from "../models/models_0";
|
|
5
|
+
export interface UpdateGameSessionCommandInput extends UpdateGameSessionInput {
|
|
6
|
+
}
|
|
7
|
+
export interface UpdateGameSessionCommandOutput extends UpdateGameSessionOutput, __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>Updates the mutable properties of a game session. </p>
|
|
11
|
+
* <p>To update a game session, specify the game session ID and the values you want to
|
|
12
|
+
* change. </p>
|
|
13
|
+
* <p>If successful, the updated <code>GameSession</code> object is returned. </p>
|
|
14
|
+
* <p>
|
|
15
|
+
* <b>Related actions</b>
|
|
16
|
+
* </p>
|
|
17
|
+
* <p>
|
|
18
|
+
* <a>CreateGameSession</a> |
|
|
19
|
+
* <a>DescribeGameSessions</a> |
|
|
20
|
+
* <a>DescribeGameSessionDetails</a> |
|
|
21
|
+
* <a>SearchGameSessions</a> |
|
|
22
|
+
* <a>UpdateGameSession</a> |
|
|
23
|
+
* <a>GetGameSessionLogUrl</a> |
|
|
24
|
+
* <a>StartGameSessionPlacement</a> |
|
|
25
|
+
* <a>DescribeGameSessionPlacement</a> |
|
|
26
|
+
* <a>StopGameSessionPlacement</a> |
|
|
27
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
28
|
+
* </p>
|
|
29
|
+
* @example
|
|
30
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
31
|
+
* ```javascript
|
|
32
|
+
* import { GameLiftClient, UpdateGameSessionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
33
|
+
* // const { GameLiftClient, UpdateGameSessionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
34
|
+
* const client = new GameLiftClient(config);
|
|
35
|
+
* const command = new UpdateGameSessionCommand(input);
|
|
36
|
+
* const response = await client.send(command);
|
|
37
|
+
* ```
|
|
38
|
+
*
|
|
39
|
+
* @see {@link UpdateGameSessionCommandInput} for command's `input` shape.
|
|
40
|
+
* @see {@link UpdateGameSessionCommandOutput} for command's `response` shape.
|
|
41
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
42
|
+
*
|
|
43
|
+
*/
|
|
44
|
+
export declare class UpdateGameSessionCommand extends $Command<UpdateGameSessionCommandInput, UpdateGameSessionCommandOutput, GameLiftClientResolvedConfig> {
|
|
45
|
+
readonly input: UpdateGameSessionCommandInput;
|
|
46
|
+
constructor(input: UpdateGameSessionCommandInput);
|
|
47
|
+
/**
|
|
48
|
+
* @internal
|
|
49
|
+
*/
|
|
50
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateGameSessionCommandInput, UpdateGameSessionCommandOutput>;
|
|
51
|
+
private serialize;
|
|
52
|
+
private deserialize;
|
|
53
|
+
}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { UpdateGameSessionQueueInput, UpdateGameSessionQueueOutput } from "../models/models_0";
|
|
5
|
+
export interface UpdateGameSessionQueueCommandInput extends UpdateGameSessionQueueInput {
|
|
6
|
+
}
|
|
7
|
+
export interface UpdateGameSessionQueueCommandOutput extends UpdateGameSessionQueueOutput, __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>Updates the configuration of a game session queue, which determines how the queue
|
|
11
|
+
* processes new game session requests. To update settings, specify the queue name to be
|
|
12
|
+
* updated and provide the new settings. When updating destinations, provide a complete
|
|
13
|
+
* list of destinations. </p>
|
|
14
|
+
* <p>
|
|
15
|
+
* <b>Learn more</b>
|
|
16
|
+
* </p>
|
|
17
|
+
* <p>
|
|
18
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-intro.html">
|
|
19
|
+
* Using Multi-Region Queues</a>
|
|
20
|
+
* </p>
|
|
21
|
+
* <p>
|
|
22
|
+
* <b>Related actions</b>
|
|
23
|
+
* </p>
|
|
24
|
+
* <p>
|
|
25
|
+
* <a>CreateGameSessionQueue</a> |
|
|
26
|
+
* <a>DescribeGameSessionQueues</a> |
|
|
27
|
+
* <a>UpdateGameSessionQueue</a> |
|
|
28
|
+
* <a>DeleteGameSessionQueue</a> |
|
|
29
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
30
|
+
* </p>
|
|
31
|
+
* @example
|
|
32
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
33
|
+
* ```javascript
|
|
34
|
+
* import { GameLiftClient, UpdateGameSessionQueueCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
35
|
+
* // const { GameLiftClient, UpdateGameSessionQueueCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
36
|
+
* const client = new GameLiftClient(config);
|
|
37
|
+
* const command = new UpdateGameSessionQueueCommand(input);
|
|
38
|
+
* const response = await client.send(command);
|
|
39
|
+
* ```
|
|
40
|
+
*
|
|
41
|
+
* @see {@link UpdateGameSessionQueueCommandInput} for command's `input` shape.
|
|
42
|
+
* @see {@link UpdateGameSessionQueueCommandOutput} for command's `response` shape.
|
|
43
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
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*
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*/
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export declare class UpdateGameSessionQueueCommand extends $Command<UpdateGameSessionQueueCommandInput, UpdateGameSessionQueueCommandOutput, GameLiftClientResolvedConfig> {
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readonly input: UpdateGameSessionQueueCommandInput;
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constructor(input: UpdateGameSessionQueueCommandInput);
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/**
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* @internal
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*/
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resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateGameSessionQueueCommandInput, UpdateGameSessionQueueCommandOutput>;
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private serialize;
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private deserialize;
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}
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@@ -0,0 +1,58 @@
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { UpdateMatchmakingConfigurationInput, UpdateMatchmakingConfigurationOutput } from "../models/models_0";
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export interface UpdateMatchmakingConfigurationCommandInput extends UpdateMatchmakingConfigurationInput {
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}
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export interface UpdateMatchmakingConfigurationCommandOutput extends UpdateMatchmakingConfigurationOutput, __MetadataBearer {
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}
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/**
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* <p>Updates settings for a FlexMatch matchmaking configuration. These changes affect all matches and game sessions
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* that are created after the update. To update settings,
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* specify the configuration name to be updated and provide the new settings. </p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-configuration.html">
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* Design a FlexMatch matchmaker</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateMatchmakingConfiguration</a> |
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* <a>DescribeMatchmakingConfigurations</a> |
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* <a>UpdateMatchmakingConfiguration</a> |
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* <a>DeleteMatchmakingConfiguration</a> |
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* <a>CreateMatchmakingRuleSet</a> |
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* <a>DescribeMatchmakingRuleSets</a> |
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* <a>ValidateMatchmakingRuleSet</a> |
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* <a>DeleteMatchmakingRuleSet</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
|
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+
* import { GameLiftClient, UpdateMatchmakingConfigurationCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
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+
* // const { GameLiftClient, UpdateMatchmakingConfigurationCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
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|
+
* const client = new GameLiftClient(config);
|
|
40
|
+
* const command = new UpdateMatchmakingConfigurationCommand(input);
|
|
41
|
+
* const response = await client.send(command);
|
|
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|
+
* ```
|
|
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|
+
*
|
|
44
|
+
* @see {@link UpdateMatchmakingConfigurationCommandInput} for command's `input` shape.
|
|
45
|
+
* @see {@link UpdateMatchmakingConfigurationCommandOutput} for command's `response` shape.
|
|
46
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
47
|
+
*
|
|
48
|
+
*/
|
|
49
|
+
export declare class UpdateMatchmakingConfigurationCommand extends $Command<UpdateMatchmakingConfigurationCommandInput, UpdateMatchmakingConfigurationCommandOutput, GameLiftClientResolvedConfig> {
|
|
50
|
+
readonly input: UpdateMatchmakingConfigurationCommandInput;
|
|
51
|
+
constructor(input: UpdateMatchmakingConfigurationCommandInput);
|
|
52
|
+
/**
|
|
53
|
+
* @internal
|
|
54
|
+
*/
|
|
55
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateMatchmakingConfigurationCommandInput, UpdateMatchmakingConfigurationCommandOutput>;
|
|
56
|
+
private serialize;
|
|
57
|
+
private deserialize;
|
|
58
|
+
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
2
|
+
import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@aws-sdk/types";
|
|
3
|
+
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
4
|
+
import { UpdateRuntimeConfigurationInput, UpdateRuntimeConfigurationOutput } from "../models/models_0";
|
|
5
|
+
export interface UpdateRuntimeConfigurationCommandInput extends UpdateRuntimeConfigurationInput {
|
|
6
|
+
}
|
|
7
|
+
export interface UpdateRuntimeConfigurationCommandOutput extends UpdateRuntimeConfigurationOutput, __MetadataBearer {
|
|
8
|
+
}
|
|
9
|
+
/**
|
|
10
|
+
* <p>Updates the current runtime configuration for the specified fleet, which tells GameLift
|
|
11
|
+
* how to launch server processes on all instances in the fleet. You can update a fleet's
|
|
12
|
+
* runtime configuration at any time after the fleet is created; it does not need to be in
|
|
13
|
+
* <code>ACTIVE</code> status.</p>
|
|
14
|
+
* <p>To update runtime configuration, specify the fleet ID and provide a
|
|
15
|
+
* <code>RuntimeConfiguration</code> with an updated set of server process
|
|
16
|
+
* configurations.</p>
|
|
17
|
+
* <p>If successful, the fleet's runtime configuration settings are updated. Each instance
|
|
18
|
+
* in the fleet regularly checks for and retrieves updated runtime configurations.
|
|
19
|
+
* Instances immediately begin complying with the new configuration by launching new server
|
|
20
|
+
* processes or not replacing existing processes when they shut down. Updating a fleet's
|
|
21
|
+
* runtime configuration never affects existing server processes.</p>
|
|
22
|
+
* <p>
|
|
23
|
+
* <b>Learn more</b>
|
|
24
|
+
* </p>
|
|
25
|
+
* <p>
|
|
26
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift fleets</a>
|
|
27
|
+
* </p>
|
|
28
|
+
* <p>
|
|
29
|
+
* <b>Related actions</b>
|
|
30
|
+
* </p>
|
|
31
|
+
* <p>
|
|
32
|
+
* <a>CreateFleetLocations</a> |
|
|
33
|
+
* <a>UpdateFleetAttributes</a> |
|
|
34
|
+
* <a>UpdateFleetCapacity</a> |
|
|
35
|
+
* <a>UpdateFleetPortSettings</a> |
|
|
36
|
+
* <a>UpdateRuntimeConfiguration</a> |
|
|
37
|
+
* <a>StopFleetActions</a> |
|
|
38
|
+
* <a>StartFleetActions</a> |
|
|
39
|
+
* <a>PutScalingPolicy</a> |
|
|
40
|
+
* <a>DeleteFleet</a> |
|
|
41
|
+
* <a>DeleteFleetLocations</a> |
|
|
42
|
+
* <a>DeleteScalingPolicy</a> |
|
|
43
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
44
|
+
* </p>
|
|
45
|
+
* @example
|
|
46
|
+
* Use a bare-bones client and the command you need to make an API call.
|
|
47
|
+
* ```javascript
|
|
48
|
+
* import { GameLiftClient, UpdateRuntimeConfigurationCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
49
|
+
* // const { GameLiftClient, UpdateRuntimeConfigurationCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
50
|
+
* const client = new GameLiftClient(config);
|
|
51
|
+
* const command = new UpdateRuntimeConfigurationCommand(input);
|
|
52
|
+
* const response = await client.send(command);
|
|
53
|
+
* ```
|
|
54
|
+
*
|
|
55
|
+
* @see {@link UpdateRuntimeConfigurationCommandInput} for command's `input` shape.
|
|
56
|
+
* @see {@link UpdateRuntimeConfigurationCommandOutput} for command's `response` shape.
|
|
57
|
+
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
58
|
+
*
|
|
59
|
+
*/
|
|
60
|
+
export declare class UpdateRuntimeConfigurationCommand extends $Command<UpdateRuntimeConfigurationCommandInput, UpdateRuntimeConfigurationCommandOutput, GameLiftClientResolvedConfig> {
|
|
61
|
+
readonly input: UpdateRuntimeConfigurationCommandInput;
|
|
62
|
+
constructor(input: UpdateRuntimeConfigurationCommandInput);
|
|
63
|
+
/**
|
|
64
|
+
* @internal
|
|
65
|
+
*/
|
|
66
|
+
resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<UpdateRuntimeConfigurationCommandInput, UpdateRuntimeConfigurationCommandOutput>;
|
|
67
|
+
private serialize;
|
|
68
|
+
private deserialize;
|
|
69
|
+
}
|