@aws-sdk/client-gamelift 3.32.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/dist-cjs/GameLift.js +1492 -0
- package/dist-cjs/GameLiftClient.js +100 -0
- package/dist-cjs/commands/AcceptMatchCommand.js +98 -0
- package/dist-cjs/commands/ClaimGameServerCommand.js +112 -0
- package/dist-cjs/commands/CreateAliasCommand.js +85 -0
- package/dist-cjs/commands/CreateBuildCommand.js +113 -0
- package/dist-cjs/commands/CreateFleetCommand.js +111 -0
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +102 -0
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionCommand.js +113 -0
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +103 -0
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +101 -0
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +106 -0
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +83 -0
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +83 -0
- package/dist-cjs/commands/CreateScriptCommand.js +103 -0
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +93 -0
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +90 -0
- package/dist-cjs/commands/DeleteAliasCommand.js +74 -0
- package/dist-cjs/commands/DeleteBuildCommand.js +81 -0
- package/dist-cjs/commands/DeleteFleetCommand.js +94 -0
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +88 -0
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +107 -0
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +78 -0
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +76 -0
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +78 -0
- package/dist-cjs/commands/DeleteScriptCommand.js +83 -0
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +73 -0
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +78 -0
- package/dist-cjs/commands/DeregisterGameServerCommand.js +86 -0
- package/dist-cjs/commands/DescribeAliasCommand.js +75 -0
- package/dist-cjs/commands/DescribeBuildCommand.js +79 -0
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +130 -0
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +102 -0
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +109 -0
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +89 -0
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +92 -0
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +100 -0
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +110 -0
- package/dist-cjs/commands/DescribeGameServerCommand.js +84 -0
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +88 -0
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +108 -0
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +81 -0
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +110 -0
- package/dist-cjs/commands/DescribeInstancesCommand.js +98 -0
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +94 -0
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +87 -0
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +88 -0
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +94 -0
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +92 -0
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +82 -0
- package/dist-cjs/commands/DescribeScriptCommand.js +79 -0
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +74 -0
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +78 -0
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +82 -0
- package/dist-cjs/commands/GetInstanceAccessCommand.js +94 -0
- package/dist-cjs/commands/ListAliasesCommand.js +77 -0
- package/dist-cjs/commands/ListBuildsCommand.js +84 -0
- package/dist-cjs/commands/ListFleetsCommand.js +106 -0
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +85 -0
- package/dist-cjs/commands/ListGameServersCommand.js +83 -0
- package/dist-cjs/commands/ListScriptsCommand.js +77 -0
- package/dist-cjs/commands/ListTagsForResourceCommand.js +108 -0
- package/dist-cjs/commands/PutScalingPolicyCommand.js +136 -0
- package/dist-cjs/commands/RegisterGameServerCommand.js +94 -0
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +83 -0
- package/dist-cjs/commands/ResolveAliasCommand.js +72 -0
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +91 -0
- package/dist-cjs/commands/SearchGameSessionsCommand.js +156 -0
- package/dist-cjs/commands/StartFleetActionsCommand.js +97 -0
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +114 -0
- package/dist-cjs/commands/StartMatchBackfillCommand.js +106 -0
- package/dist-cjs/commands/StartMatchmakingCommand.js +100 -0
- package/dist-cjs/commands/StopFleetActionsCommand.js +102 -0
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +77 -0
- package/dist-cjs/commands/StopMatchmakingCommand.js +89 -0
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +101 -0
- package/dist-cjs/commands/TagResourceCommand.js +110 -0
- package/dist-cjs/commands/UntagResourceCommand.js +110 -0
- package/dist-cjs/commands/UpdateAliasCommand.js +75 -0
- package/dist-cjs/commands/UpdateBuildCommand.js +80 -0
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +87 -0
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +120 -0
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +93 -0
- package/dist-cjs/commands/UpdateGameServerCommand.js +105 -0
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +89 -0
- package/dist-cjs/commands/UpdateGameSessionCommand.js +78 -0
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +80 -0
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +83 -0
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +94 -0
- package/dist-cjs/commands/UpdateScriptCommand.js +86 -0
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +87 -0
- package/dist-cjs/endpoints.js +56 -0
- package/dist-cjs/index.js +123 -0
- package/dist-cjs/models/index.js +4 -0
- package/dist-cjs/models/models_0.js +2539 -0
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +45 -0
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +45 -0
- package/dist-cjs/pagination/Interfaces.js +2 -0
- package/dist-cjs/pagination/ListAliasesPaginator.js +45 -0
- package/dist-cjs/pagination/ListBuildsPaginator.js +45 -0
- package/dist-cjs/pagination/ListFleetsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +45 -0
- package/dist-cjs/pagination/ListGameServersPaginator.js +45 -0
- package/dist-cjs/pagination/ListScriptsPaginator.js +45 -0
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +45 -0
- package/dist-cjs/protocols/Aws_json1_1.js +11485 -0
- package/dist-cjs/runtimeConfig.browser.js +41 -0
- package/dist-cjs/runtimeConfig.js +46 -0
- package/dist-cjs/runtimeConfig.native.js +19 -0
- package/dist-cjs/runtimeConfig.shared.js +20 -0
- package/dist-es/GameLift.js +1435 -0
- package/dist-es/GameLiftClient.js +37 -0
- package/dist-es/commands/AcceptMatchCommand.js +39 -0
- package/dist-es/commands/ClaimGameServerCommand.js +39 -0
- package/dist-es/commands/CreateAliasCommand.js +39 -0
- package/dist-es/commands/CreateBuildCommand.js +39 -0
- package/dist-es/commands/CreateFleetCommand.js +39 -0
- package/dist-es/commands/CreateFleetLocationsCommand.js +39 -0
- package/dist-es/commands/CreateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionCommand.js +39 -0
- package/dist-es/commands/CreateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionCommand.js +39 -0
- package/dist-es/commands/CreatePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/CreateScriptCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeleteAliasCommand.js +39 -0
- package/dist-es/commands/DeleteBuildCommand.js +39 -0
- package/dist-es/commands/DeleteFleetCommand.js +39 -0
- package/dist-es/commands/DeleteFleetLocationsCommand.js +39 -0
- package/dist-es/commands/DeleteGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/commands/DeleteScalingPolicyCommand.js +39 -0
- package/dist-es/commands/DeleteScriptCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +39 -0
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +39 -0
- package/dist-es/commands/DeregisterGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeAliasCommand.js +39 -0
- package/dist-es/commands/DescribeBuildCommand.js +39 -0
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetEventsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +39 -0
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +39 -0
- package/dist-es/commands/DescribeGameSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeInstancesCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +39 -0
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +39 -0
- package/dist-es/commands/DescribePlayerSessionsCommand.js +39 -0
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +39 -0
- package/dist-es/commands/DescribeScriptCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +39 -0
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +39 -0
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +39 -0
- package/dist-es/commands/GetInstanceAccessCommand.js +39 -0
- package/dist-es/commands/ListAliasesCommand.js +39 -0
- package/dist-es/commands/ListBuildsCommand.js +39 -0
- package/dist-es/commands/ListFleetsCommand.js +39 -0
- package/dist-es/commands/ListGameServerGroupsCommand.js +39 -0
- package/dist-es/commands/ListGameServersCommand.js +39 -0
- package/dist-es/commands/ListScriptsCommand.js +39 -0
- package/dist-es/commands/ListTagsForResourceCommand.js +39 -0
- package/dist-es/commands/PutScalingPolicyCommand.js +39 -0
- package/dist-es/commands/RegisterGameServerCommand.js +39 -0
- package/dist-es/commands/RequestUploadCredentialsCommand.js +39 -0
- package/dist-es/commands/ResolveAliasCommand.js +39 -0
- package/dist-es/commands/ResumeGameServerGroupCommand.js +39 -0
- package/dist-es/commands/SearchGameSessionsCommand.js +39 -0
- package/dist-es/commands/StartFleetActionsCommand.js +39 -0
- package/dist-es/commands/StartGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StartMatchBackfillCommand.js +39 -0
- package/dist-es/commands/StartMatchmakingCommand.js +39 -0
- package/dist-es/commands/StopFleetActionsCommand.js +39 -0
- package/dist-es/commands/StopGameSessionPlacementCommand.js +39 -0
- package/dist-es/commands/StopMatchmakingCommand.js +39 -0
- package/dist-es/commands/SuspendGameServerGroupCommand.js +39 -0
- package/dist-es/commands/TagResourceCommand.js +39 -0
- package/dist-es/commands/UntagResourceCommand.js +39 -0
- package/dist-es/commands/UpdateAliasCommand.js +39 -0
- package/dist-es/commands/UpdateBuildCommand.js +39 -0
- package/dist-es/commands/UpdateFleetAttributesCommand.js +39 -0
- package/dist-es/commands/UpdateFleetCapacityCommand.js +39 -0
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerCommand.js +39 -0
- package/dist-es/commands/UpdateGameServerGroupCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionCommand.js +39 -0
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +39 -0
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +39 -0
- package/dist-es/commands/UpdateScriptCommand.js +39 -0
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +39 -0
- package/dist-es/endpoints.js +52 -0
- package/{dist/types/index.d.ts → dist-es/index.js} +0 -0
- package/{dist/types/models/index.d.ts → dist-es/models/index.js} +0 -0
- package/dist-es/models/models_0.js +1253 -0
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +74 -0
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +74 -0
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeInstancesPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +74 -0
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +74 -0
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +74 -0
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +74 -0
- package/dist-es/pagination/Interfaces.js +1 -0
- package/dist-es/pagination/ListAliasesPaginator.js +74 -0
- package/dist-es/pagination/ListBuildsPaginator.js +74 -0
- package/dist-es/pagination/ListFleetsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +74 -0
- package/dist-es/pagination/ListGameServersPaginator.js +74 -0
- package/dist-es/pagination/ListScriptsPaginator.js +74 -0
- package/dist-es/pagination/SearchGameSessionsPaginator.js +74 -0
- package/dist-es/protocols/Aws_json1_1.js +11904 -0
- package/dist-es/runtimeConfig.browser.js +16 -0
- package/dist-es/runtimeConfig.js +21 -0
- package/dist-es/runtimeConfig.native.js +8 -0
- package/dist-es/runtimeConfig.shared.js +13 -0
- package/dist-types/GameLift.d.ts +3902 -0
- package/dist-types/GameLiftClient.d.ts +284 -0
- package/dist-types/commands/AcceptMatchCommand.d.ts +73 -0
- package/dist-types/commands/ClaimGameServerCommand.d.ts +87 -0
- package/dist-types/commands/CreateAliasCommand.d.ts +60 -0
- package/dist-types/commands/CreateBuildCommand.d.ts +88 -0
- package/dist-types/commands/CreateFleetCommand.d.ts +86 -0
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +77 -0
- package/dist-types/commands/CreateGameServerGroupCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionCommand.d.ts +88 -0
- package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +78 -0
- package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +76 -0
- package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +81 -0
- package/dist-types/commands/CreatePlayerSessionCommand.d.ts +58 -0
- package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +58 -0
- package/dist-types/commands/CreateScriptCommand.d.ts +78 -0
- package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +68 -0
- package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +65 -0
- package/dist-types/commands/DeleteAliasCommand.d.ts +49 -0
- package/dist-types/commands/DeleteBuildCommand.d.ts +56 -0
- package/dist-types/commands/DeleteFleetCommand.d.ts +69 -0
- package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +63 -0
- package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +82 -0
- package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +53 -0
- package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +51 -0
- package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +62 -0
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +53 -0
- package/dist-types/commands/DeleteScriptCommand.d.ts +58 -0
- package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +48 -0
- package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +53 -0
- package/dist-types/commands/DeregisterGameServerCommand.d.ts +61 -0
- package/dist-types/commands/DescribeAliasCommand.d.ts +50 -0
- package/dist-types/commands/DescribeBuildCommand.d.ts +54 -0
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +105 -0
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +77 -0
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +84 -0
- package/dist-types/commands/DescribeFleetEventsCommand.d.ts +64 -0
- package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +75 -0
- package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +85 -0
- package/dist-types/commands/DescribeGameServerCommand.d.ts +59 -0
- package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +63 -0
- package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +83 -0
- package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +56 -0
- package/dist-types/commands/DescribeGameSessionsCommand.d.ts +85 -0
- package/dist-types/commands/DescribeInstancesCommand.d.ts +73 -0
- package/dist-types/commands/DescribeMatchmakingCommand.d.ts +69 -0
- package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +62 -0
- package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +63 -0
- package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +69 -0
- package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +67 -0
- package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +57 -0
- package/dist-types/commands/DescribeScriptCommand.d.ts +54 -0
- package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +49 -0
- package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +53 -0
- package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +57 -0
- package/dist-types/commands/GetInstanceAccessCommand.d.ts +69 -0
- package/dist-types/commands/ListAliasesCommand.d.ts +52 -0
- package/dist-types/commands/ListBuildsCommand.d.ts +59 -0
- package/dist-types/commands/ListFleetsCommand.d.ts +81 -0
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +60 -0
- package/dist-types/commands/ListGameServersCommand.d.ts +58 -0
- package/dist-types/commands/ListScriptsCommand.d.ts +52 -0
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +83 -0
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +111 -0
- package/dist-types/commands/RegisterGameServerCommand.d.ts +69 -0
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +58 -0
- package/dist-types/commands/ResolveAliasCommand.d.ts +47 -0
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +66 -0
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +131 -0
- package/dist-types/commands/StartFleetActionsCommand.d.ts +72 -0
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +89 -0
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +81 -0
- package/dist-types/commands/StartMatchmakingCommand.d.ts +75 -0
- package/dist-types/commands/StopFleetActionsCommand.d.ts +77 -0
- package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +52 -0
- package/dist-types/commands/StopMatchmakingCommand.d.ts +64 -0
- package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +76 -0
- package/dist-types/commands/TagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UntagResourceCommand.d.ts +85 -0
- package/dist-types/commands/UpdateAliasCommand.d.ts +50 -0
- package/dist-types/commands/UpdateBuildCommand.d.ts +55 -0
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +62 -0
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- package/dist-types/commands/UpdateScriptCommand.d.ts +61 -0
- package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/dist-types/runtimeConfig.native.d.ts +36 -0
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- package/dist-types/ts3.4/GameLiftClient.d.ts +284 -0
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- package/dist-types/ts3.4/commands/ListAliasesCommand.d.ts +52 -0
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- package/dist-types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +62 -0
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- package/{dist/types → dist-types}/ts3.4/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/index.d.ts +0 -0
- package/{dist/types → dist-types}/ts3.4/models/models_0.d.ts +0 -0
- package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +4 -0
- package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +4 -0
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- package/GameLift.ts +0 -6600
- package/GameLiftClient.ts +0 -748
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- package/commands/DescribeFleetCapacityCommand.ts +0 -143
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- package/dist/types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +0 -89
- package/dist/types/ts3.4/commands/StartMatchBackfillCommand.d.ts +0 -81
- package/dist/types/ts3.4/commands/StartMatchmakingCommand.d.ts +0 -75
- package/dist/types/ts3.4/commands/StopFleetActionsCommand.d.ts +0 -77
- package/dist/types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +0 -52
- package/dist/types/ts3.4/commands/StopMatchmakingCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +0 -76
- package/dist/types/ts3.4/commands/TagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UntagResourceCommand.d.ts +0 -85
- package/dist/types/ts3.4/commands/UpdateAliasCommand.d.ts +0 -50
- package/dist/types/ts3.4/commands/UpdateBuildCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +0 -62
- package/dist/types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +0 -95
- package/dist/types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +0 -68
- package/dist/types/ts3.4/commands/UpdateGameServerCommand.d.ts +0 -80
- package/dist/types/ts3.4/commands/UpdateGameServerGroupCommand.d.ts +0 -64
- package/dist/types/ts3.4/commands/UpdateGameSessionCommand.d.ts +0 -53
- package/dist/types/ts3.4/commands/UpdateGameSessionQueueCommand.d.ts +0 -55
- package/dist/types/ts3.4/commands/UpdateMatchmakingConfigurationCommand.d.ts +0 -58
- package/dist/types/ts3.4/commands/UpdateRuntimeConfigurationCommand.d.ts +0 -69
- package/dist/types/ts3.4/commands/UpdateScriptCommand.d.ts +0 -61
- package/dist/types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +0 -62
- package/dist/types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/Interfaces.d.ts +0 -6
- package/dist/types/ts3.4/pagination/ListAliasesPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListBuildsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListFleetsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListGameServersPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/ListScriptsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +0 -4
- package/dist/types/ts3.4/protocols/Aws_json1_1.d.ts +0 -287
- package/dist/types/ts3.4/runtimeConfig.browser.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.d.ts +0 -36
- package/dist/types/ts3.4/runtimeConfig.native.d.ts +0 -35
- package/endpoints.ts +0 -57
- package/jest.config.js +0 -4
- package/models/models_0.ts +0 -10260
- package/pagination/DescribeFleetAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetCapacityPaginator.ts +0 -58
- package/pagination/DescribeFleetEventsPaginator.ts +0 -58
- package/pagination/DescribeFleetLocationAttributesPaginator.ts +0 -58
- package/pagination/DescribeFleetUtilizationPaginator.ts +0 -58
- package/pagination/DescribeGameServerInstancesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionDetailsPaginator.ts +0 -58
- package/pagination/DescribeGameSessionQueuesPaginator.ts +0 -58
- package/pagination/DescribeGameSessionsPaginator.ts +0 -58
- package/pagination/DescribeInstancesPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingConfigurationsPaginator.ts +0 -58
- package/pagination/DescribeMatchmakingRuleSetsPaginator.ts +0 -58
- package/pagination/DescribePlayerSessionsPaginator.ts +0 -58
- package/pagination/DescribeScalingPoliciesPaginator.ts +0 -58
- package/pagination/Interfaces.ts +0 -7
- package/pagination/ListAliasesPaginator.ts +0 -54
- package/pagination/ListBuildsPaginator.ts +0 -54
- package/pagination/ListFleetsPaginator.ts +0 -54
- package/pagination/ListGameServerGroupsPaginator.ts +0 -58
- package/pagination/ListGameServersPaginator.ts +0 -58
- package/pagination/ListScriptsPaginator.ts +0 -54
- package/pagination/SearchGameSessionsPaginator.ts +0 -58
- package/protocols/Aws_json1_1.ts +0 -14013
- package/runtimeConfig.browser.ts +0 -40
- package/runtimeConfig.native.ts +0 -16
- package/runtimeConfig.shared.ts +0 -16
- package/runtimeConfig.ts +0 -45
- package/tsconfig.es.json +0 -12
- package/tsconfig.json +0 -32
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateGameSessionQueueInput, CreateGameSessionQueueOutput } from "../models/models_0";
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import {
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deserializeAws_json1_1CreateGameSessionQueueCommand,
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serializeAws_json1_1CreateGameSessionQueueCommand,
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} from "../protocols/Aws_json1_1";
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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MiddlewareStack,
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HttpHandlerOptions as __HttpHandlerOptions,
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MetadataBearer as __MetadataBearer,
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SerdeContext as __SerdeContext,
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} from "@aws-sdk/types";
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export interface CreateGameSessionQueueCommandInput extends CreateGameSessionQueueInput {}
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export interface CreateGameSessionQueueCommandOutput extends CreateGameSessionQueueOutput, __MetadataBearer {}
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/**
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* <p>Creates a placement queue that processes requests for new game sessions. A queue uses
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* FleetIQ algorithms to determine the best placement locations and find an
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* available game server there, then prompts the game server process to start a new game
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* session. </p>
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* <p>A game session queue is configured with a set of destinations (GameLift fleets or
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* aliases), which determine the locations where the queue can place new game sessions.
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* These destinations can span multiple fleet types (Spot and On-Demand), instance types,
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* and AWS Regions. If the queue includes multi-location fleets, the queue is able to place
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* game sessions in all of a fleet's remote locations. You can opt to filter out individual
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* locations if needed.</p>
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* <p>The queue configuration also determines how FleetIQ selects the best available placement
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* for a new game session. Before searching for an available game server, FleetIQ first
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* prioritizes the queue's destinations and locations, with the best placement locations on
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* top. You can set up the queue to use the FleetIQ default prioritization or provide an
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* alternate set of priorities.</p>
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* <p>To create a new queue, provide a name, timeout value, and a list of destinations.
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* Optionally, specify a sort configuration and/or a filter, and define a set of latency
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* cap policies. You can also include the ARN for an Amazon Simple Notification Service
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* (SNS) topic to receive notifications of game session placement activity. Notifications
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* using SNS or CloudWatch events is the preferred way to track placement activity.</p>
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* <p>If successful, a new <code>GameSessionQueue</code> object is returned with an assigned
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* queue ARN. New game session requests, which are submitted to the queue with <a>StartGameSessionPlacement</a> or <a>StartMatchmaking</a>,
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* reference a queue's name or ARN. </p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-design.html">
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* Design a game session queue</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-creating.html">
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* Create a game session queue</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateGameSessionQueue</a> |
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* <a>DescribeGameSessionQueues</a> |
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* <a>UpdateGameSessionQueue</a> |
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* <a>DeleteGameSessionQueue</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, CreateGameSessionQueueCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateGameSessionQueueCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new CreateGameSessionQueueCommand(input);
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* ```
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*
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* @see {@link CreateGameSessionQueueCommandInput} for command's `input` shape.
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* @see {@link CreateGameSessionQueueCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export class CreateGameSessionQueueCommand extends $Command<
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CreateGameSessionQueueCommandInput,
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CreateGameSessionQueueCommandOutput,
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GameLiftClientResolvedConfig
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> {
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// Start section: command_properties
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// End section: command_properties
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constructor(readonly input: CreateGameSessionQueueCommandInput) {
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// Start section: command_constructor
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super();
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// End section: command_constructor
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}
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/**
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* @internal
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*/
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resolveMiddleware(
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clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
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configuration: GameLiftClientResolvedConfig,
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options?: __HttpHandlerOptions
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): Handler<CreateGameSessionQueueCommandInput, CreateGameSessionQueueCommandOutput> {
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "CreateGameSessionQueueCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: CreateGameSessionQueueInput.filterSensitiveLog,
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outputFilterSensitiveLog: CreateGameSessionQueueOutput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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return stack.resolve(
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(request: FinalizeHandlerArguments<any>) =>
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
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);
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}
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private serialize(input: CreateGameSessionQueueCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1CreateGameSessionQueueCommand(input, context);
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateGameSessionQueueCommandOutput> {
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return deserializeAws_json1_1CreateGameSessionQueueCommand(output, context);
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}
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// Start section: command_body_extra
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// End section: command_body_extra
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}
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateMatchmakingConfigurationInput, CreateMatchmakingConfigurationOutput } from "../models/models_0";
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import {
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deserializeAws_json1_1CreateMatchmakingConfigurationCommand,
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serializeAws_json1_1CreateMatchmakingConfigurationCommand,
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} from "../protocols/Aws_json1_1";
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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MiddlewareStack,
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HttpHandlerOptions as __HttpHandlerOptions,
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MetadataBearer as __MetadataBearer,
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SerdeContext as __SerdeContext,
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} from "@aws-sdk/types";
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export interface CreateMatchmakingConfigurationCommandInput extends CreateMatchmakingConfigurationInput {}
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export interface CreateMatchmakingConfigurationCommandOutput
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extends CreateMatchmakingConfigurationOutput,
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__MetadataBearer {}
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/**
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* <p>Defines a new matchmaking configuration for use with FlexMatch. Whether your are using
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* FlexMatch with GameLift hosting or as a standalone matchmaking service, the matchmaking
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* configuration sets out rules for matching players and forming teams. If you're also
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* using GameLift hosting, it defines how to start game sessions for each match. Your
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* matchmaking system can use multiple configurations to handle different game scenarios.
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* All matchmaking requests (<a>StartMatchmaking</a> or <a>StartMatchBackfill</a>) identify the matchmaking configuration to use and
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* provide player attributes consistent with that configuration. </p>
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* <p>To create a matchmaking configuration, you must provide the following: configuration
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* name and FlexMatch mode (with or without GameLift hosting); a rule set that specifies how
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* to evaluate players and find acceptable matches; whether player acceptance is required;
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* and the maximum time allowed for a matchmaking attempt. When using FlexMatch with GameLift
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* hosting, you also need to identify the game session queue to use when starting a game
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* session for the match.</p>
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* <p>In addition, you must set up an Amazon Simple Notification Service (SNS) topic to receive matchmaking notifications.
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* Provide the topic ARN in the matchmaking configuration. An alternative method,
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* continuously polling ticket status with <a>DescribeMatchmaking</a>, is only
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* suitable for games in development with low matchmaking usage.</p>
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-configuration.html">
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* Design a FlexMatch matchmaker</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html">
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* Set up FlexMatch event notification</a>
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* </p>
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateMatchmakingConfiguration</a> |
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* <a>DescribeMatchmakingConfigurations</a> |
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* <a>UpdateMatchmakingConfiguration</a> |
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* <a>DeleteMatchmakingConfiguration</a> |
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* <a>CreateMatchmakingRuleSet</a> |
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* <a>DescribeMatchmakingRuleSets</a> |
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* <a>ValidateMatchmakingRuleSet</a> |
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* <a>DeleteMatchmakingRuleSet</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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71
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* import { GameLiftClient, CreateMatchmakingConfigurationCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateMatchmakingConfigurationCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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}
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateMatchmakingRuleSetInput, CreateMatchmakingRuleSetOutput } from "../models/models_0";
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import {
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deserializeAws_json1_1CreateMatchmakingRuleSetCommand,
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serializeAws_json1_1CreateMatchmakingRuleSetCommand,
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} from "../protocols/Aws_json1_1";
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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MiddlewareStack,
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MetadataBearer as __MetadataBearer,
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} from "@aws-sdk/types";
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export interface CreateMatchmakingRuleSetCommandInput extends CreateMatchmakingRuleSetInput {}
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export interface CreateMatchmakingRuleSetCommandOutput extends CreateMatchmakingRuleSetOutput, __MetadataBearer {}
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/**
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* <p>Creates a new rule set for FlexMatch matchmaking. A rule set describes the type of match
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* to create, such as the number and size of teams. It also sets the parameters for
|
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* acceptable player matches, such as minimum skill level or character type. A rule set is
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* used by a <a>MatchmakingConfiguration</a>. </p>
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* <p>To create a matchmaking rule set, provide unique rule set name and the rule set body
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* in JSON format. Rule sets must be defined in the same Region as the matchmaking
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* configuration they are used with.</p>
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* <p>Since matchmaking rule sets cannot be edited, it is a good idea to check the rule
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* set syntax using <a>ValidateMatchmakingRuleSet</a> before creating a new rule
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* set.</p>
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* <p>
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* <b>Learn more</b>
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* <ul>
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* <li>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-rulesets.html">Build a rule
|
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* set</a>
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* </p>
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* </li>
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* <li>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-configuration.html">Design a
|
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* matchmaker</a>
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* </p>
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* </li>
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* <li>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-intro.html">Matchmaking with
|
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* FlexMatch</a>
|
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|
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* </p>
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* </li>
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* </ul>
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* <p>
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* <b>Related actions</b>
|
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|
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* </p>
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|
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* <p>
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|
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* <a>CreateMatchmakingConfiguration</a> |
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* <a>DescribeMatchmakingConfigurations</a> |
|
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* <a>UpdateMatchmakingConfiguration</a> |
|
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|
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* <a>DeleteMatchmakingConfiguration</a> |
|
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|
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* <a>CreateMatchmakingRuleSet</a> |
|
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|
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* <a>DescribeMatchmakingRuleSets</a> |
|
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|
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* <a>ValidateMatchmakingRuleSet</a> |
|
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|
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* <a>DeleteMatchmakingRuleSet</a> |
|
|
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|
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
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|
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* </p>
|
|
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|
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* @example
|
|
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|
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* Use a bare-bones client and the command you need to make an API call.
|
|
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|
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* ```javascript
|
|
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|
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* import { GameLiftClient, CreateMatchmakingRuleSetCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
75
|
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* // const { GameLiftClient, CreateMatchmakingRuleSetCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
76
|
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* const client = new GameLiftClient(config);
|
|
77
|
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* const command = new CreateMatchmakingRuleSetCommand(input);
|
|
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|
-
* const response = await client.send(command);
|
|
79
|
-
* ```
|
|
80
|
-
*
|
|
81
|
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* @see {@link CreateMatchmakingRuleSetCommandInput} for command's `input` shape.
|
|
82
|
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* @see {@link CreateMatchmakingRuleSetCommandOutput} for command's `response` shape.
|
|
83
|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
84
|
-
*
|
|
85
|
-
*/
|
|
86
|
-
export class CreateMatchmakingRuleSetCommand extends $Command<
|
|
87
|
-
CreateMatchmakingRuleSetCommandInput,
|
|
88
|
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CreateMatchmakingRuleSetCommandOutput,
|
|
89
|
-
GameLiftClientResolvedConfig
|
|
90
|
-
> {
|
|
91
|
-
// Start section: command_properties
|
|
92
|
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// End section: command_properties
|
|
93
|
-
|
|
94
|
-
constructor(readonly input: CreateMatchmakingRuleSetCommandInput) {
|
|
95
|
-
// Start section: command_constructor
|
|
96
|
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super();
|
|
97
|
-
// End section: command_constructor
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
/**
|
|
101
|
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* @internal
|
|
102
|
-
*/
|
|
103
|
-
resolveMiddleware(
|
|
104
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
105
|
-
configuration: GameLiftClientResolvedConfig,
|
|
106
|
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options?: __HttpHandlerOptions
|
|
107
|
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): Handler<CreateMatchmakingRuleSetCommandInput, CreateMatchmakingRuleSetCommandOutput> {
|
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|
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
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|
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|
|
110
|
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const stack = clientStack.concat(this.middlewareStack);
|
|
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|
-
|
|
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|
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const { logger } = configuration;
|
|
113
|
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const clientName = "GameLiftClient";
|
|
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|
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const commandName = "CreateMatchmakingRuleSetCommand";
|
|
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|
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const handlerExecutionContext: HandlerExecutionContext = {
|
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logger,
|
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clientName,
|
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commandName,
|
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|
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inputFilterSensitiveLog: CreateMatchmakingRuleSetInput.filterSensitiveLog,
|
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|
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outputFilterSensitiveLog: CreateMatchmakingRuleSetOutput.filterSensitiveLog,
|
|
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|
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};
|
|
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|
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const { requestHandler } = configuration;
|
|
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|
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return stack.resolve(
|
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|
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(request: FinalizeHandlerArguments<any>) =>
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|
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requestHandler.handle(request.request as __HttpRequest, options || {}),
|
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|
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handlerExecutionContext
|
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|
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);
|
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|
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}
|
|
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|
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|
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|
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private serialize(input: CreateMatchmakingRuleSetCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
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|
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return serializeAws_json1_1CreateMatchmakingRuleSetCommand(input, context);
|
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|
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}
|
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|
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|
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|
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateMatchmakingRuleSetCommandOutput> {
|
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|
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return deserializeAws_json1_1CreateMatchmakingRuleSetCommand(output, context);
|
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|
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}
|
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|
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|
|
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|
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// Start section: command_body_extra
|
|
139
|
-
// End section: command_body_extra
|
|
140
|
-
}
|
|
@@ -1,117 +0,0 @@
|
|
|
1
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
2
|
-
import { CreatePlayerSessionInput, CreatePlayerSessionOutput } from "../models/models_0";
|
|
3
|
-
import {
|
|
4
|
-
deserializeAws_json1_1CreatePlayerSessionCommand,
|
|
5
|
-
serializeAws_json1_1CreatePlayerSessionCommand,
|
|
6
|
-
} from "../protocols/Aws_json1_1";
|
|
7
|
-
import { getSerdePlugin } from "@aws-sdk/middleware-serde";
|
|
8
|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
|
9
|
-
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
10
|
-
import {
|
|
11
|
-
FinalizeHandlerArguments,
|
|
12
|
-
Handler,
|
|
13
|
-
HandlerExecutionContext,
|
|
14
|
-
MiddlewareStack,
|
|
15
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
|
16
|
-
MetadataBearer as __MetadataBearer,
|
|
17
|
-
SerdeContext as __SerdeContext,
|
|
18
|
-
} from "@aws-sdk/types";
|
|
19
|
-
|
|
20
|
-
export interface CreatePlayerSessionCommandInput extends CreatePlayerSessionInput {}
|
|
21
|
-
export interface CreatePlayerSessionCommandOutput extends CreatePlayerSessionOutput, __MetadataBearer {}
|
|
22
|
-
|
|
23
|
-
/**
|
|
24
|
-
* <p>Reserves an open player slot in a game session for a player. New player sessions can be
|
|
25
|
-
* created in any game session with an open slot that is in <code>ACTIVE</code> status and
|
|
26
|
-
* has a player creation policy of <code>ACCEPT_ALL</code>. You can add a group of players
|
|
27
|
-
* to a game session with <a>CreatePlayerSessions</a>. </p>
|
|
28
|
-
* <p>To create a player session, specify a game session ID, player ID, and optionally a set of
|
|
29
|
-
* player data. </p>
|
|
30
|
-
* <p>If successful, a slot is reserved in the game session for the player and a new <a>PlayerSession</a> object is returned with a player session ID. The player
|
|
31
|
-
* references the player session ID when sending a connection request to the game session,
|
|
32
|
-
* and the game server can use it to validate the player reservation with the GameLift service. Player
|
|
33
|
-
* sessions cannot be updated. </p>
|
|
34
|
-
* <p>
|
|
35
|
-
* <i>Available in Amazon GameLift Local.</i>
|
|
36
|
-
* </p>
|
|
37
|
-
* <p>
|
|
38
|
-
* <b>Related actions</b>
|
|
39
|
-
* </p>
|
|
40
|
-
* <p>
|
|
41
|
-
* <a>CreatePlayerSession</a> |
|
|
42
|
-
* <a>CreatePlayerSessions</a> |
|
|
43
|
-
* <a>DescribePlayerSessions</a> |
|
|
44
|
-
* <a>StartGameSessionPlacement</a> |
|
|
45
|
-
* <a>DescribeGameSessionPlacement</a> |
|
|
46
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
47
|
-
* </p>
|
|
48
|
-
* @example
|
|
49
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
50
|
-
* ```javascript
|
|
51
|
-
* import { GameLiftClient, CreatePlayerSessionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
52
|
-
* // const { GameLiftClient, CreatePlayerSessionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
53
|
-
* const client = new GameLiftClient(config);
|
|
54
|
-
* const command = new CreatePlayerSessionCommand(input);
|
|
55
|
-
* const response = await client.send(command);
|
|
56
|
-
* ```
|
|
57
|
-
*
|
|
58
|
-
* @see {@link CreatePlayerSessionCommandInput} for command's `input` shape.
|
|
59
|
-
* @see {@link CreatePlayerSessionCommandOutput} for command's `response` shape.
|
|
60
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
61
|
-
*
|
|
62
|
-
*/
|
|
63
|
-
export class CreatePlayerSessionCommand extends $Command<
|
|
64
|
-
CreatePlayerSessionCommandInput,
|
|
65
|
-
CreatePlayerSessionCommandOutput,
|
|
66
|
-
GameLiftClientResolvedConfig
|
|
67
|
-
> {
|
|
68
|
-
// Start section: command_properties
|
|
69
|
-
// End section: command_properties
|
|
70
|
-
|
|
71
|
-
constructor(readonly input: CreatePlayerSessionCommandInput) {
|
|
72
|
-
// Start section: command_constructor
|
|
73
|
-
super();
|
|
74
|
-
// End section: command_constructor
|
|
75
|
-
}
|
|
76
|
-
|
|
77
|
-
/**
|
|
78
|
-
* @internal
|
|
79
|
-
*/
|
|
80
|
-
resolveMiddleware(
|
|
81
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
82
|
-
configuration: GameLiftClientResolvedConfig,
|
|
83
|
-
options?: __HttpHandlerOptions
|
|
84
|
-
): Handler<CreatePlayerSessionCommandInput, CreatePlayerSessionCommandOutput> {
|
|
85
|
-
this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
86
|
-
|
|
87
|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
88
|
-
|
|
89
|
-
const { logger } = configuration;
|
|
90
|
-
const clientName = "GameLiftClient";
|
|
91
|
-
const commandName = "CreatePlayerSessionCommand";
|
|
92
|
-
const handlerExecutionContext: HandlerExecutionContext = {
|
|
93
|
-
logger,
|
|
94
|
-
clientName,
|
|
95
|
-
commandName,
|
|
96
|
-
inputFilterSensitiveLog: CreatePlayerSessionInput.filterSensitiveLog,
|
|
97
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outputFilterSensitiveLog: CreatePlayerSessionOutput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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return stack.resolve(
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handlerExecutionContext
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);
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}
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private serialize(input: CreatePlayerSessionCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1CreatePlayerSessionCommand(input, context);
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreatePlayerSessionCommandOutput> {
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return deserializeAws_json1_1CreatePlayerSessionCommand(output, context);
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}
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|
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// Start section: command_body_extra
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// End section: command_body_extra
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}
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@@ -1,117 +0,0 @@
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1
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
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2
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import { CreatePlayerSessionsInput, CreatePlayerSessionsOutput } from "../models/models_0";
|
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3
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import {
|
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4
|
-
deserializeAws_json1_1CreatePlayerSessionsCommand,
|
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5
|
-
serializeAws_json1_1CreatePlayerSessionsCommand,
|
|
6
|
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} from "../protocols/Aws_json1_1";
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7
|
-
import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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|
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|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
|
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|
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import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
10
|
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import {
|
|
11
|
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FinalizeHandlerArguments,
|
|
12
|
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Handler,
|
|
13
|
-
HandlerExecutionContext,
|
|
14
|
-
MiddlewareStack,
|
|
15
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
|
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|
-
MetadataBearer as __MetadataBearer,
|
|
17
|
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SerdeContext as __SerdeContext,
|
|
18
|
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} from "@aws-sdk/types";
|
|
19
|
-
|
|
20
|
-
export interface CreatePlayerSessionsCommandInput extends CreatePlayerSessionsInput {}
|
|
21
|
-
export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsOutput, __MetadataBearer {}
|
|
22
|
-
|
|
23
|
-
/**
|
|
24
|
-
* <p>Reserves open slots in a game session for a group of players. New player sessions can be
|
|
25
|
-
* created in any game session with an open slot that is in <code>ACTIVE</code> status and
|
|
26
|
-
* has a player creation policy of <code>ACCEPT_ALL</code>. To add a single player to a
|
|
27
|
-
* game session, use <a>CreatePlayerSession</a>. </p>
|
|
28
|
-
* <p>To create player sessions, specify a game session ID and a list of player IDs. Optionally,
|
|
29
|
-
* provide a set of player data for each player ID. </p>
|
|
30
|
-
* <p>If successful, a slot is reserved in the game session for each player, and new <a>PlayerSession</a> objects are returned with player session IDs. Each player
|
|
31
|
-
* references their player session ID when sending a connection request to the game
|
|
32
|
-
* session, and the game server can use it to validate the player reservation with the
|
|
33
|
-
* GameLift service. Player sessions cannot be updated.</p>
|
|
34
|
-
* <p>
|
|
35
|
-
* <i>Available in Amazon GameLift Local.</i>
|
|
36
|
-
* </p>
|
|
37
|
-
* <p>
|
|
38
|
-
* <b>Related actions</b>
|
|
39
|
-
* </p>
|
|
40
|
-
* <p>
|
|
41
|
-
* <a>CreatePlayerSession</a> |
|
|
42
|
-
* <a>CreatePlayerSessions</a> |
|
|
43
|
-
* <a>DescribePlayerSessions</a> |
|
|
44
|
-
* <a>StartGameSessionPlacement</a> |
|
|
45
|
-
* <a>DescribeGameSessionPlacement</a> |
|
|
46
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
47
|
-
* </p>
|
|
48
|
-
* @example
|
|
49
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
50
|
-
* ```javascript
|
|
51
|
-
* import { GameLiftClient, CreatePlayerSessionsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
52
|
-
* // const { GameLiftClient, CreatePlayerSessionsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
53
|
-
* const client = new GameLiftClient(config);
|
|
54
|
-
* const command = new CreatePlayerSessionsCommand(input);
|
|
55
|
-
* const response = await client.send(command);
|
|
56
|
-
* ```
|
|
57
|
-
*
|
|
58
|
-
* @see {@link CreatePlayerSessionsCommandInput} for command's `input` shape.
|
|
59
|
-
* @see {@link CreatePlayerSessionsCommandOutput} for command's `response` shape.
|
|
60
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
61
|
-
*
|
|
62
|
-
*/
|
|
63
|
-
export class CreatePlayerSessionsCommand extends $Command<
|
|
64
|
-
CreatePlayerSessionsCommandInput,
|
|
65
|
-
CreatePlayerSessionsCommandOutput,
|
|
66
|
-
GameLiftClientResolvedConfig
|
|
67
|
-
> {
|
|
68
|
-
// Start section: command_properties
|
|
69
|
-
// End section: command_properties
|
|
70
|
-
|
|
71
|
-
constructor(readonly input: CreatePlayerSessionsCommandInput) {
|
|
72
|
-
// Start section: command_constructor
|
|
73
|
-
super();
|
|
74
|
-
// End section: command_constructor
|
|
75
|
-
}
|
|
76
|
-
|
|
77
|
-
/**
|
|
78
|
-
* @internal
|
|
79
|
-
*/
|
|
80
|
-
resolveMiddleware(
|
|
81
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
82
|
-
configuration: GameLiftClientResolvedConfig,
|
|
83
|
-
options?: __HttpHandlerOptions
|
|
84
|
-
): Handler<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput> {
|
|
85
|
-
this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
86
|
-
|
|
87
|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
88
|
-
|
|
89
|
-
const { logger } = configuration;
|
|
90
|
-
const clientName = "GameLiftClient";
|
|
91
|
-
const commandName = "CreatePlayerSessionsCommand";
|
|
92
|
-
const handlerExecutionContext: HandlerExecutionContext = {
|
|
93
|
-
logger,
|
|
94
|
-
clientName,
|
|
95
|
-
commandName,
|
|
96
|
-
inputFilterSensitiveLog: CreatePlayerSessionsInput.filterSensitiveLog,
|
|
97
|
-
outputFilterSensitiveLog: CreatePlayerSessionsOutput.filterSensitiveLog,
|
|
98
|
-
};
|
|
99
|
-
const { requestHandler } = configuration;
|
|
100
|
-
return stack.resolve(
|
|
101
|
-
(request: FinalizeHandlerArguments<any>) =>
|
|
102
|
-
requestHandler.handle(request.request as __HttpRequest, options || {}),
|
|
103
|
-
handlerExecutionContext
|
|
104
|
-
);
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
private serialize(input: CreatePlayerSessionsCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
108
|
-
return serializeAws_json1_1CreatePlayerSessionsCommand(input, context);
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreatePlayerSessionsCommandOutput> {
|
|
112
|
-
return deserializeAws_json1_1CreatePlayerSessionsCommand(output, context);
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
// Start section: command_body_extra
|
|
116
|
-
// End section: command_body_extra
|
|
117
|
-
}
|