rubygame 2.3.0-x86-mswin32-60

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Files changed (99) hide show
  1. data/CREDITS +60 -0
  2. data/LICENSE +504 -0
  3. data/NEWS +252 -0
  4. data/README +123 -0
  5. data/ROADMAP +109 -0
  6. data/Rakefile +440 -0
  7. data/doc/extended_readme.rdoc +49 -0
  8. data/doc/getting_started.rdoc +47 -0
  9. data/doc/macosx_install.rdoc +70 -0
  10. data/doc/windows_install.rdoc +123 -0
  11. data/ext/rubygame/rubygame_core.so +0 -0
  12. data/ext/rubygame/rubygame_event.c +644 -0
  13. data/ext/rubygame/rubygame_event.h +48 -0
  14. data/ext/rubygame/rubygame_event.obj +0 -0
  15. data/ext/rubygame/rubygame_gfx.c +942 -0
  16. data/ext/rubygame/rubygame_gfx.h +101 -0
  17. data/ext/rubygame/rubygame_gfx.obj +0 -0
  18. data/ext/rubygame/rubygame_gfx.so +0 -0
  19. data/ext/rubygame/rubygame_gl.c +154 -0
  20. data/ext/rubygame/rubygame_gl.h +32 -0
  21. data/ext/rubygame/rubygame_gl.obj +0 -0
  22. data/ext/rubygame/rubygame_image.c +252 -0
  23. data/ext/rubygame/rubygame_image.h +41 -0
  24. data/ext/rubygame/rubygame_image.obj +0 -0
  25. data/ext/rubygame/rubygame_image.so +0 -0
  26. data/ext/rubygame/rubygame_joystick.c +247 -0
  27. data/ext/rubygame/rubygame_joystick.h +41 -0
  28. data/ext/rubygame/rubygame_joystick.obj +0 -0
  29. data/ext/rubygame/rubygame_main.c +155 -0
  30. data/ext/rubygame/rubygame_main.h +36 -0
  31. data/ext/rubygame/rubygame_main.obj +0 -0
  32. data/ext/rubygame/rubygame_mixer.c +1024 -0
  33. data/ext/rubygame/rubygame_mixer.h +36 -0
  34. data/ext/rubygame/rubygame_mixer.obj +0 -0
  35. data/ext/rubygame/rubygame_mixer.so +0 -0
  36. data/ext/rubygame/rubygame_music.c +1017 -0
  37. data/ext/rubygame/rubygame_music.h +29 -0
  38. data/ext/rubygame/rubygame_music.obj +0 -0
  39. data/ext/rubygame/rubygame_screen.c +448 -0
  40. data/ext/rubygame/rubygame_screen.h +43 -0
  41. data/ext/rubygame/rubygame_screen.obj +0 -0
  42. data/ext/rubygame/rubygame_shared.c +272 -0
  43. data/ext/rubygame/rubygame_shared.h +68 -0
  44. data/ext/rubygame/rubygame_shared.obj +0 -0
  45. data/ext/rubygame/rubygame_sound.c +863 -0
  46. data/ext/rubygame/rubygame_sound.h +29 -0
  47. data/ext/rubygame/rubygame_sound.obj +0 -0
  48. data/ext/rubygame/rubygame_surface.c +1151 -0
  49. data/ext/rubygame/rubygame_surface.h +62 -0
  50. data/ext/rubygame/rubygame_surface.obj +0 -0
  51. data/ext/rubygame/rubygame_time.c +183 -0
  52. data/ext/rubygame/rubygame_time.h +32 -0
  53. data/ext/rubygame/rubygame_time.obj +0 -0
  54. data/ext/rubygame/rubygame_ttf.c +599 -0
  55. data/ext/rubygame/rubygame_ttf.h +69 -0
  56. data/ext/rubygame/rubygame_ttf.obj +0 -0
  57. data/ext/rubygame/rubygame_ttf.so +0 -0
  58. data/lib/rubygame.rb +41 -0
  59. data/lib/rubygame/clock.rb +128 -0
  60. data/lib/rubygame/color.rb +79 -0
  61. data/lib/rubygame/color/models/base.rb +111 -0
  62. data/lib/rubygame/color/models/hsl.rb +153 -0
  63. data/lib/rubygame/color/models/hsv.rb +149 -0
  64. data/lib/rubygame/color/models/rgb.rb +78 -0
  65. data/lib/rubygame/color/palettes/css.rb +49 -0
  66. data/lib/rubygame/color/palettes/palette.rb +100 -0
  67. data/lib/rubygame/color/palettes/x11.rb +177 -0
  68. data/lib/rubygame/constants.rb +238 -0
  69. data/lib/rubygame/event.rb +313 -0
  70. data/lib/rubygame/ftor.rb +370 -0
  71. data/lib/rubygame/hotspot.rb +265 -0
  72. data/lib/rubygame/keyconstants.rb +237 -0
  73. data/lib/rubygame/mediabag.rb +94 -0
  74. data/lib/rubygame/named_resource.rb +254 -0
  75. data/lib/rubygame/queue.rb +288 -0
  76. data/lib/rubygame/rect.rb +612 -0
  77. data/lib/rubygame/sfont.rb +223 -0
  78. data/lib/rubygame/sprite.rb +511 -0
  79. data/samples/FreeSans.ttf +0 -0
  80. data/samples/GPL.txt +340 -0
  81. data/samples/README +40 -0
  82. data/samples/chimp.bmp +0 -0
  83. data/samples/chimp.rb +302 -0
  84. data/samples/demo_gl.rb +151 -0
  85. data/samples/demo_gl_tex.rb +197 -0
  86. data/samples/demo_music.rb +77 -0
  87. data/samples/demo_rubygame.rb +296 -0
  88. data/samples/demo_sfont.rb +52 -0
  89. data/samples/demo_ttf.rb +193 -0
  90. data/samples/demo_utf8.rb +53 -0
  91. data/samples/fist.bmp +0 -0
  92. data/samples/load_and_blit.rb +22 -0
  93. data/samples/panda.png +0 -0
  94. data/samples/punch.wav +0 -0
  95. data/samples/ruby.png +0 -0
  96. data/samples/song.ogg +0 -0
  97. data/samples/term16.png +0 -0
  98. data/samples/whiff.wav +0 -0
  99. metadata +164 -0
@@ -0,0 +1,52 @@
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+ #!/usr/bin/env ruby
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+
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+ # This program is PUBLIC DOMAIN.
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+ # It is distributed in the hope that it will be useful,
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+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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+
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+ require "rubygame"
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+ require "rubygame/sfont"
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+ include Rubygame
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+
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+ def main(*args)
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+ font_name = ""
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+
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+ if args.length < 1
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+ font_name = "term16.png"
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+ puts <<EOF
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+ You can pass the filename of a SFont-compatible font as the
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+ first argument to try it, e.g.: ./demo_sfont.rb my_font.png
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+
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+ There are many sample fonts available online:
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+ http://user.cs.tu-berlin.de/~karlb/sfont/fonts.html
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+ EOF
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+ else
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+ font_name = args[0]
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+ end
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+
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+ screen = Screen.set_mode([700,400])
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+ queue = EventQueue.new()
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+ queue.ignore = [ActiveEvent,MouseMotionEvent,MouseUpEvent,MouseDownEvent]
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+
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+
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+ screen.title = "SFont Test (%s)"%font_name
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+ font = SFont.new(font_name)
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+ renders = []
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+ renders << font.render("This font is: %s"%font_name)
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+ renders << font.render("I say, \"I love pie!\"")
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+ renders << font.render("I could eat #{Math::PI} pies.")
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+ renders << font.render("0 1 2 3 4 5 6 7 8 9")
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+ renders << font.render("!@\#$%^&*()[]{}<>;:/\\+=-_'`\"")
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+ renders << font.render("abcdefghijklmnopqrstuvwxyz")
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+ renders << font.render("ABCDEFGHIJKLMNOPQRSTUVWXYZ")
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+
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+ (renders.length).times do |i|
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+ renders[i].blit(screen,[10,10+font.height*i])
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+ end
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+ screen.update()
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+
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+ queue.wait()
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+ end
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+
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+ main(*ARGV)
@@ -0,0 +1,193 @@
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+ #!/usr/bin/env ruby
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+
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+ # This program is PUBLIC DOMAIN.
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+ # It is distributed in the hope that it will be useful,
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+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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+
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+ require "rubygame"
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+ include Rubygame
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+ Rubygame.init()
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+
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+ def test_noaa_nobg(font,screen,y)
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+ puts "No antialiasing, no background..."
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+ text = font.render("No AA, no BG",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ end
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+
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+ def test_noaa_bg(font,screen,y)
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+ puts "No antialiasing, background..."
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+ text = font.render("No AA, BG",false,[200,200,200],[0,0,255])
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+ text.blit(screen,[0,y])
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+ end
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+
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+ def test_aa_nobg(font,screen,y)
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+ puts "Antialiasing, no background..."
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+ text = font.render("AA, no BG",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ end
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+
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+ def test_aa_bg(font,screen,y)
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+ puts "Antialiasing, background..."
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+ text = font.render("AA, BG",true,[200,200,200],[0,0,255])
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+ text.blit(screen,[0,y])
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+ end
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+
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+ def test_bold_noaa(font,screen,y)
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+ puts "Bold, no antialiasing..."
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+ font.bold = true
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+ text = font.render("Bold, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ end
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+
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+ def test_bold_aa(font,screen,y)
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+ puts "Bold, antialiasing..."
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+ font.bold = true
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+ text = font.render("Bold, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ end
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+
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+ def test_italic_noaa(font,screen,y)
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+ puts "Italic, no antialiasing..."
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+ font.italic = true
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+ text = font.render("Italic, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.italic = false
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+ end
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+
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+ def test_italic_aa(font,screen,y)
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+ puts "Italic, antialiasing..."
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+ font.italic = true
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+ text = font.render("Italic, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.italic = false
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+ end
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+
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+ def test_underline_noaa(font,screen,y)
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+ puts "Underline, no antialiasing..."
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+ font.underline = true
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+ text = font.render("Underline, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.underline = false
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+ end
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+
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+ def test_underline_aa(font,screen,y)
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+ puts "Underline, antialiasing..."
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+ font.underline = true
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+ text = font.render("Underline, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.underline = false
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+ end
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+
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+ def test_bi_noaa(font,screen,y)
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+ puts "Bold, Italic, no antialiasing..."
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+ font.bold = true
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+ font.italic = true
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+ text = font.render("B, I, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ font.italic = false
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+ end
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+
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+ def test_bu_noaa(font,screen,y)
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+ puts "Bold, Underline, no antialiasing..."
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+ font.bold = true
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+ font.underline = true
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+ text = font.render("B, U, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ font.underline = false
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+ end
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+
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+ def test_iu_noaa(font,screen,y)
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+ puts "Italic, Underline, no antialiasing..."
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+ font.italic = true
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+ font.underline = true
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+ text = font.render("I, U, no AA",false,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.italic = false
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+ font.underline = false
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+ end
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+
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+ def test_bi_aa(font,screen,y)
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+ puts "Bold, Italic, antialiasing..."
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+ font.bold = true
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+ font.italic = true
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+ text = font.render("B, I, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ font.italic = false
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+ end
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+
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+ def test_bu_aa(font,screen,y)
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+ puts "Bold, Underline, antialiasing..."
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+ font.bold = true
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+ font.underline = true
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+ text = font.render("B, U, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.bold = false
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+ font.underline = false
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+ end
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+
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+ def test_iu_aa(font,screen,y)
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+ puts "Italic, Underline, antialiasing..."
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+ font.italic = true
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+ font.underline = true
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+ text = font.render("I, U, AA",true,[200,200,200])
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+ text.blit(screen,[0,y])
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+ font.italic = false
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+ font.underline = false
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+ end
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+
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+ def main
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+ screen = Screen.set_mode([300,300])
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+ queue = EventQueue.new()
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+ queue.ignore = SDL_EVENTS - [QuitEvent, KeyDownEvent]
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+
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+
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+ unless VERSIONS[:sdl_ttf]
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+ raise "TTF is not usable. Bailing out."
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+ end
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+ TTF.setup()
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+ font = TTF.new("FreeSans.ttf",30)
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+
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+ skip = font.line_skip()
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+
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+ screen.fill([30,70,30])
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+ y = -skip
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+ test_noaa_nobg(font,screen,y+=skip)
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+ test_noaa_bg(font,screen,y+=skip)
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+ test_aa_nobg(font,screen,y+=skip)
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+ test_aa_bg(font,screen,y+=skip)
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+ screen.update()
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+
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+ queue.wait()
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+
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+ screen.fill([30,70,30])
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+ y = -skip
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+ test_bold_noaa(font,screen,y+=skip)
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+ test_bold_aa(font,screen,y+=skip)
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+ test_italic_noaa(font,screen,y+=skip)
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+ test_italic_aa(font,screen,y+=skip)
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+ test_underline_noaa(font,screen,y+=skip)
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+ test_underline_aa(font,screen,y+=skip)
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+ screen.update()
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+
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+ queue.wait()
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+
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+ screen.fill([30,70,30])
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+ y = -skip
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+ test_bi_noaa(font,screen,y+=skip)
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+ test_bi_aa(font,screen,y+=skip)
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+ test_bu_noaa(font,screen,y+=skip)
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+ test_bu_aa(font,screen,y+=skip)
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+ test_iu_noaa(font,screen,y+=skip)
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+ test_iu_aa(font,screen,y+=skip)
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+ screen.update()
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+
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+ queue.wait()
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+ end
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+
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+ main()
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+ #!/usr/bin/env ruby
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+
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+ # Original script was contributed by ageldama (Yun, Jonghyouk)
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+
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+ require 'encoding/character/utf-8'
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+ require 'rubygame'
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+
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+ # Initialize Rubygame
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+ Rubygame.init
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+ screen = Rubygame::Screen.set_mode([320,200])
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+ queue = Rubygame::EventQueue.new
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+
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+ # Initialize fonts
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+
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+ fontname = 'FreeSans.ttf'
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+ str = u'abc123하이~'
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+ if ARGV[0]
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+ if File.exist?(File.expand_path(ARGV[0]))
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+ fontname = File.expand_path(ARGV[0])
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+ str = ARGV[1..-1].join(" ")
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+ else
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+ str = ARGV[0..-1].join(" ")
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+ end
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+ else
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+ puts <<EOF
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+ This script demonstrates UTF8 (8-bit Unicode Transformation Format) text
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+ rendered with TTF fonts. This allows you to display international symbols
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+ in your games.
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+
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+ If you like, you can give some arguments to this script to try it out:
31
+ 1) A path to a different TTF font to use. (optional)
32
+ *) A custom string to display.
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+ EOF
34
+ end
35
+
36
+ Rubygame::TTF.setup
37
+ fnt = Rubygame::TTF.new(fontname, 20)
38
+
39
+ loop do
40
+ queue.each do |event|
41
+ case event
42
+ when Rubygame::KeyDownEvent
43
+ Rubygame::TTF.quit
44
+ Rubygame.quit
45
+ exit
46
+ end
47
+ end
48
+
49
+ screen.fill([0, 0, 0])
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+ surf_str = fnt.render_utf8(str, true, [0xff, 0xff, 0xff])
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+ surf_str.blit(screen, [10, 10])
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+ screen.update
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+ end
data/samples/fist.bmp ADDED
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+ #/usr/bin/env ruby
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+
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+ # A very basic sample application.
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+
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+ require "rubygame"
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+ include Rubygame
7
+
8
+ Rubygame.init
9
+
10
+ screen = Screen.set_mode([320,240])
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+
12
+ queue = EventQueue.new() {
13
+ |q| q.ignore = [MouseMotionEvent, ActiveEvent]
14
+ }
15
+
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+ image = Surface.load_image("panda.png")
17
+ puts "Size is: [%s,%s]"%image.size
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+ image.blit(screen,[0,0])
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+
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+ queue.wait() { screen.update() }
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+
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+ Rubygame.quit
data/samples/panda.png ADDED
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data/samples/punch.wav ADDED
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data/samples/ruby.png ADDED
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data/samples/song.ogg ADDED
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Binary file
data/samples/whiff.wav ADDED
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metadata ADDED
@@ -0,0 +1,164 @@
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+ --- !ruby/object:Gem::Specification
2
+ name: rubygame
3
+ version: !ruby/object:Gem::Version
4
+ version: 2.3.0
5
+ platform: x86-mswin32-60
6
+ authors:
7
+ - John Croisant
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+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+
12
+ date: 2008-05-20 00:00:00 -04:00
13
+ default_executable:
14
+ dependencies: []
15
+
16
+ description:
17
+ email: jacius@users.sourceforge.net
18
+ executables: []
19
+
20
+ extensions:
21
+ - Rakefile
22
+ extra_rdoc_files:
23
+ - doc/extended_readme.rdoc
24
+ - doc/getting_started.rdoc
25
+ - doc/macosx_install.rdoc
26
+ - doc/windows_install.rdoc
27
+ - README
28
+ - LICENSE
29
+ - CREDITS
30
+ - ROADMAP
31
+ - NEWS
32
+ files:
33
+ - lib/rubygame
34
+ - lib/rubygame/clock.rb
35
+ - lib/rubygame/color
36
+ - lib/rubygame/color/models
37
+ - lib/rubygame/color/models/base.rb
38
+ - lib/rubygame/color/models/hsl.rb
39
+ - lib/rubygame/color/models/hsv.rb
40
+ - lib/rubygame/color/models/rgb.rb
41
+ - lib/rubygame/color/palettes
42
+ - lib/rubygame/color/palettes/css.rb
43
+ - lib/rubygame/color/palettes/palette.rb
44
+ - lib/rubygame/color/palettes/x11.rb
45
+ - lib/rubygame/color.rb
46
+ - lib/rubygame/constants.rb
47
+ - lib/rubygame/event.rb
48
+ - lib/rubygame/ftor.rb
49
+ - lib/rubygame/hotspot.rb
50
+ - lib/rubygame/keyconstants.rb
51
+ - lib/rubygame/mediabag.rb
52
+ - lib/rubygame/named_resource.rb
53
+ - lib/rubygame/queue.rb
54
+ - lib/rubygame/rect.rb
55
+ - lib/rubygame/sfont.rb
56
+ - lib/rubygame/sprite.rb
57
+ - lib/rubygame.rb
58
+ - ext/rubygame
59
+ - ext/rubygame/rubygame_core.so
60
+ - ext/rubygame/rubygame_event.c
61
+ - ext/rubygame/rubygame_event.h
62
+ - ext/rubygame/rubygame_event.obj
63
+ - ext/rubygame/rubygame_gfx.c
64
+ - ext/rubygame/rubygame_gfx.h
65
+ - ext/rubygame/rubygame_gfx.obj
66
+ - ext/rubygame/rubygame_gfx.so
67
+ - ext/rubygame/rubygame_gl.c
68
+ - ext/rubygame/rubygame_gl.h
69
+ - ext/rubygame/rubygame_gl.obj
70
+ - ext/rubygame/rubygame_image.c
71
+ - ext/rubygame/rubygame_image.h
72
+ - ext/rubygame/rubygame_image.obj
73
+ - ext/rubygame/rubygame_image.so
74
+ - ext/rubygame/rubygame_joystick.c
75
+ - ext/rubygame/rubygame_joystick.h
76
+ - ext/rubygame/rubygame_joystick.obj
77
+ - ext/rubygame/rubygame_main.c
78
+ - ext/rubygame/rubygame_main.h
79
+ - ext/rubygame/rubygame_main.obj
80
+ - ext/rubygame/rubygame_mixer.c
81
+ - ext/rubygame/rubygame_mixer.h
82
+ - ext/rubygame/rubygame_mixer.obj
83
+ - ext/rubygame/rubygame_mixer.so
84
+ - ext/rubygame/rubygame_music.c
85
+ - ext/rubygame/rubygame_music.h
86
+ - ext/rubygame/rubygame_music.obj
87
+ - ext/rubygame/rubygame_screen.c
88
+ - ext/rubygame/rubygame_screen.h
89
+ - ext/rubygame/rubygame_screen.obj
90
+ - ext/rubygame/rubygame_shared.c
91
+ - ext/rubygame/rubygame_shared.h
92
+ - ext/rubygame/rubygame_shared.obj
93
+ - ext/rubygame/rubygame_sound.c
94
+ - ext/rubygame/rubygame_sound.h
95
+ - ext/rubygame/rubygame_sound.obj
96
+ - ext/rubygame/rubygame_surface.c
97
+ - ext/rubygame/rubygame_surface.h
98
+ - ext/rubygame/rubygame_surface.obj
99
+ - ext/rubygame/rubygame_time.c
100
+ - ext/rubygame/rubygame_time.h
101
+ - ext/rubygame/rubygame_time.obj
102
+ - ext/rubygame/rubygame_ttf.c
103
+ - ext/rubygame/rubygame_ttf.h
104
+ - ext/rubygame/rubygame_ttf.obj
105
+ - ext/rubygame/rubygame_ttf.so
106
+ - samples/chimp.bmp
107
+ - samples/chimp.rb
108
+ - samples/demo_gl.rb
109
+ - samples/demo_gl_tex.rb
110
+ - samples/demo_music.rb
111
+ - samples/demo_rubygame.rb
112
+ - samples/demo_sfont.rb
113
+ - samples/demo_ttf.rb
114
+ - samples/demo_utf8.rb
115
+ - samples/fist.bmp
116
+ - samples/FreeSans.ttf
117
+ - samples/GPL.txt
118
+ - samples/load_and_blit.rb
119
+ - samples/panda.png
120
+ - samples/punch.wav
121
+ - samples/README
122
+ - samples/ruby.png
123
+ - samples/song.ogg
124
+ - samples/term16.png
125
+ - samples/whiff.wav
126
+ - doc/extended_readme.rdoc
127
+ - doc/getting_started.rdoc
128
+ - doc/macosx_install.rdoc
129
+ - doc/windows_install.rdoc
130
+ - README
131
+ - LICENSE
132
+ - CREDITS
133
+ - ROADMAP
134
+ - NEWS
135
+ has_rdoc: true
136
+ homepage: http://rubygame.sourceforge.net/
137
+ post_install_message:
138
+ rdoc_options: []
139
+
140
+ require_paths:
141
+ - lib
142
+ - lib/rubygame/
143
+ - ext/rubygame/
144
+ required_ruby_version: !ruby/object:Gem::Requirement
145
+ requirements:
146
+ - - ">="
147
+ - !ruby/object:Gem::Version
148
+ version: "0"
149
+ version:
150
+ required_rubygems_version: !ruby/object:Gem::Requirement
151
+ requirements:
152
+ - - ">="
153
+ - !ruby/object:Gem::Version
154
+ version: "0"
155
+ version:
156
+ requirements: []
157
+
158
+ rubyforge_project:
159
+ rubygems_version: 1.1.1
160
+ signing_key:
161
+ specification_version: 2
162
+ summary: Clean and powerful library for game programming
163
+ test_files: []
164
+