rubygame 2.3.0-x86-mswin32-60
Sign up to get free protection for your applications and to get access to all the features.
- data/CREDITS +60 -0
- data/LICENSE +504 -0
- data/NEWS +252 -0
- data/README +123 -0
- data/ROADMAP +109 -0
- data/Rakefile +440 -0
- data/doc/extended_readme.rdoc +49 -0
- data/doc/getting_started.rdoc +47 -0
- data/doc/macosx_install.rdoc +70 -0
- data/doc/windows_install.rdoc +123 -0
- data/ext/rubygame/rubygame_core.so +0 -0
- data/ext/rubygame/rubygame_event.c +644 -0
- data/ext/rubygame/rubygame_event.h +48 -0
- data/ext/rubygame/rubygame_event.obj +0 -0
- data/ext/rubygame/rubygame_gfx.c +942 -0
- data/ext/rubygame/rubygame_gfx.h +101 -0
- data/ext/rubygame/rubygame_gfx.obj +0 -0
- data/ext/rubygame/rubygame_gfx.so +0 -0
- data/ext/rubygame/rubygame_gl.c +154 -0
- data/ext/rubygame/rubygame_gl.h +32 -0
- data/ext/rubygame/rubygame_gl.obj +0 -0
- data/ext/rubygame/rubygame_image.c +252 -0
- data/ext/rubygame/rubygame_image.h +41 -0
- data/ext/rubygame/rubygame_image.obj +0 -0
- data/ext/rubygame/rubygame_image.so +0 -0
- data/ext/rubygame/rubygame_joystick.c +247 -0
- data/ext/rubygame/rubygame_joystick.h +41 -0
- data/ext/rubygame/rubygame_joystick.obj +0 -0
- data/ext/rubygame/rubygame_main.c +155 -0
- data/ext/rubygame/rubygame_main.h +36 -0
- data/ext/rubygame/rubygame_main.obj +0 -0
- data/ext/rubygame/rubygame_mixer.c +1024 -0
- data/ext/rubygame/rubygame_mixer.h +36 -0
- data/ext/rubygame/rubygame_mixer.obj +0 -0
- data/ext/rubygame/rubygame_mixer.so +0 -0
- data/ext/rubygame/rubygame_music.c +1017 -0
- data/ext/rubygame/rubygame_music.h +29 -0
- data/ext/rubygame/rubygame_music.obj +0 -0
- data/ext/rubygame/rubygame_screen.c +448 -0
- data/ext/rubygame/rubygame_screen.h +43 -0
- data/ext/rubygame/rubygame_screen.obj +0 -0
- data/ext/rubygame/rubygame_shared.c +272 -0
- data/ext/rubygame/rubygame_shared.h +68 -0
- data/ext/rubygame/rubygame_shared.obj +0 -0
- data/ext/rubygame/rubygame_sound.c +863 -0
- data/ext/rubygame/rubygame_sound.h +29 -0
- data/ext/rubygame/rubygame_sound.obj +0 -0
- data/ext/rubygame/rubygame_surface.c +1151 -0
- data/ext/rubygame/rubygame_surface.h +62 -0
- data/ext/rubygame/rubygame_surface.obj +0 -0
- data/ext/rubygame/rubygame_time.c +183 -0
- data/ext/rubygame/rubygame_time.h +32 -0
- data/ext/rubygame/rubygame_time.obj +0 -0
- data/ext/rubygame/rubygame_ttf.c +599 -0
- data/ext/rubygame/rubygame_ttf.h +69 -0
- data/ext/rubygame/rubygame_ttf.obj +0 -0
- data/ext/rubygame/rubygame_ttf.so +0 -0
- data/lib/rubygame.rb +41 -0
- data/lib/rubygame/clock.rb +128 -0
- data/lib/rubygame/color.rb +79 -0
- data/lib/rubygame/color/models/base.rb +111 -0
- data/lib/rubygame/color/models/hsl.rb +153 -0
- data/lib/rubygame/color/models/hsv.rb +149 -0
- data/lib/rubygame/color/models/rgb.rb +78 -0
- data/lib/rubygame/color/palettes/css.rb +49 -0
- data/lib/rubygame/color/palettes/palette.rb +100 -0
- data/lib/rubygame/color/palettes/x11.rb +177 -0
- data/lib/rubygame/constants.rb +238 -0
- data/lib/rubygame/event.rb +313 -0
- data/lib/rubygame/ftor.rb +370 -0
- data/lib/rubygame/hotspot.rb +265 -0
- data/lib/rubygame/keyconstants.rb +237 -0
- data/lib/rubygame/mediabag.rb +94 -0
- data/lib/rubygame/named_resource.rb +254 -0
- data/lib/rubygame/queue.rb +288 -0
- data/lib/rubygame/rect.rb +612 -0
- data/lib/rubygame/sfont.rb +223 -0
- data/lib/rubygame/sprite.rb +511 -0
- data/samples/FreeSans.ttf +0 -0
- data/samples/GPL.txt +340 -0
- data/samples/README +40 -0
- data/samples/chimp.bmp +0 -0
- data/samples/chimp.rb +302 -0
- data/samples/demo_gl.rb +151 -0
- data/samples/demo_gl_tex.rb +197 -0
- data/samples/demo_music.rb +77 -0
- data/samples/demo_rubygame.rb +296 -0
- data/samples/demo_sfont.rb +52 -0
- data/samples/demo_ttf.rb +193 -0
- data/samples/demo_utf8.rb +53 -0
- data/samples/fist.bmp +0 -0
- data/samples/load_and_blit.rb +22 -0
- data/samples/panda.png +0 -0
- data/samples/punch.wav +0 -0
- data/samples/ruby.png +0 -0
- data/samples/song.ogg +0 -0
- data/samples/term16.png +0 -0
- data/samples/whiff.wav +0 -0
- metadata +164 -0
@@ -0,0 +1,237 @@
|
|
1
|
+
# :enddoc:
|
2
|
+
module Rubygame
|
3
|
+
ALL_KEYS = {\
|
4
|
+
K_BACKSPACE => ["\b", "backspace"],\
|
5
|
+
K_TAB => ["\t", "tab"],\
|
6
|
+
K_CLEAR => [nil, "clear"],\
|
7
|
+
K_RETURN => ["\n", "return", "enter"],\
|
8
|
+
K_PAUSE => [nil, "pause"],\
|
9
|
+
K_ESCAPE => ["^[", "escape"],\
|
10
|
+
K_SPACE => [" ", "space"],\
|
11
|
+
K_EXCLAIM => ["!", "exclamation_mark", "exclaim"],\
|
12
|
+
K_QUOTEDBL => ["\"", "double_quote"],\
|
13
|
+
K_HASH => ["#", "hash", "pound", "bang"],\
|
14
|
+
K_DOLLAR => ["$", "dollar"],\
|
15
|
+
K_AMPERSAND => ["&", "ampersand", "and"],\
|
16
|
+
K_QUOTE => ["'", "quote"],\
|
17
|
+
K_LEFTPAREN => ["(", "left_parenthesis", "lparen"],\
|
18
|
+
K_RIGHTPAREN => [")", "right_parenthesis","rparen"],\
|
19
|
+
K_ASTERISK => ["*", "asterisk"],\
|
20
|
+
K_PLUS => ["+", "plus"],\
|
21
|
+
K_COMMA => [",", "comma"],\
|
22
|
+
K_MINUS => ["-", "minus"],\
|
23
|
+
K_PERIOD => [".", "period"],\
|
24
|
+
K_SLASH => ["/", "slash"],\
|
25
|
+
K_0 => ["0", "numberline_0"],\
|
26
|
+
K_1 => ["1", "numberline_1"],\
|
27
|
+
K_2 => ["2", "numberline_2"],\
|
28
|
+
K_3 => ["3", "numberline_3"],\
|
29
|
+
K_4 => ["4", "numberline_4"],\
|
30
|
+
K_5 => ["5", "numberline_5"],\
|
31
|
+
K_6 => ["6", "numberline_6"],\
|
32
|
+
K_7 => ["7", "numberline_7"],\
|
33
|
+
K_8 => ["8", "numberline_8"],\
|
34
|
+
K_9 => ["9", "numberline_9"],\
|
35
|
+
K_COLON => [":", "colon"],\
|
36
|
+
K_SEMICOLON => [";", "semicolon"],\
|
37
|
+
K_LESS => ["<", "less_than"],\
|
38
|
+
K_EQUALS => ["=", "equals"],\
|
39
|
+
K_GREATER => [">", "greater_than"],\
|
40
|
+
K_QUESTION => ["?", "question_mark", "question"],\
|
41
|
+
K_AT => ["@", "at"],\
|
42
|
+
K_LEFTBRACKET => ["[", "left_bracket", "lbracket"],\
|
43
|
+
K_BACKSLASH => ["\\", "backslash"],\
|
44
|
+
K_RIGHTBRACKET => ["]", "right_bracket", "rbracket"],\
|
45
|
+
K_CARET => ["^", "caret"],\
|
46
|
+
K_UNDERSCORE => ["_", "underscore"],\
|
47
|
+
K_BACKQUOTE => ["`", "backquote", "grave"],\
|
48
|
+
K_A => ["a"],\
|
49
|
+
K_B => ["b"],\
|
50
|
+
K_C => ["c"],\
|
51
|
+
K_D => ["d"],\
|
52
|
+
K_E => ["e"],\
|
53
|
+
K_F => ["f"],\
|
54
|
+
K_G => ["g"],\
|
55
|
+
K_H => ["h"],\
|
56
|
+
K_I => ["i"],\
|
57
|
+
K_J => ["j"],\
|
58
|
+
K_K => ["k"],\
|
59
|
+
K_L => ["l"],\
|
60
|
+
K_M => ["m"],\
|
61
|
+
K_N => ["n"],\
|
62
|
+
K_O => ["o"],\
|
63
|
+
K_P => ["p"],\
|
64
|
+
K_Q => ["q"],\
|
65
|
+
K_R => ["r"],\
|
66
|
+
K_S => ["s"],\
|
67
|
+
K_T => ["t"],\
|
68
|
+
K_U => ["u"],\
|
69
|
+
K_V => ["v"],\
|
70
|
+
K_W => ["w"],\
|
71
|
+
K_X => ["x"],\
|
72
|
+
K_Y => ["y"],\
|
73
|
+
K_Z => ["z"],\
|
74
|
+
K_DELETE => [nil, "delete", "del"],\
|
75
|
+
K_KP0 => ["0", "kp0", "keypad_0"],\
|
76
|
+
K_KP1 => ["1", "kp1", "keypad_1"],\
|
77
|
+
K_KP2 => ["2", "kp2", "keypad_2"],\
|
78
|
+
K_KP3 => ["3", "kp3", "keypad_3"],\
|
79
|
+
K_KP4 => ["4", "kp4", "keypad_4"],\
|
80
|
+
K_KP5 => ["5", "kp5", "keypad_5"],\
|
81
|
+
K_KP6 => ["6", "kp6", "keypad_6"],\
|
82
|
+
K_KP7 => ["7", "kp7", "keypad_7"],\
|
83
|
+
K_KP8 => ["8", "kp8", "keypad_8"],\
|
84
|
+
K_KP9 => ["9", "kp9", "keypad_9"],\
|
85
|
+
K_KP_PERIOD => [".", "period", "keypad_period"],\
|
86
|
+
K_KP_DIVIDE => ["/", "divide", "keypad_divide"],\
|
87
|
+
K_KP_MULTIPLY => ["*", "multiply", "keypad_multiply"],\
|
88
|
+
K_KP_MINUS => ["-", "minus", "keypad_minus"],\
|
89
|
+
K_KP_PLUS => ["+", "plus", "keypad_plus"],\
|
90
|
+
K_KP_ENTER => ["\n", "enter", "keypad_enter"],\
|
91
|
+
K_KP_EQUALS => ["=", "equals", "keypad_equals"],\
|
92
|
+
K_UP => [nil, "up"],\
|
93
|
+
K_DOWN => [nil, "down"],\
|
94
|
+
K_RIGHT => [nil, "right"],\
|
95
|
+
K_LEFT => [nil, "left"],\
|
96
|
+
K_INSERT => [nil, "insert", "ins"],\
|
97
|
+
K_HOME => [nil, "home"],\
|
98
|
+
K_END => [nil, "end"],\
|
99
|
+
K_PAGEUP => [nil, "page_up", "pgup"],\
|
100
|
+
K_PAGEDOWN => [nil, "page_down", "pgdn"],\
|
101
|
+
K_F1 => [nil, "f1", "function_1"],\
|
102
|
+
K_F2 => [nil, "f2", "function_2"],\
|
103
|
+
K_F3 => [nil, "f3", "function_3"],\
|
104
|
+
K_F4 => [nil, "f4", "function_4"],\
|
105
|
+
K_F5 => [nil, "f5", "function_5"],\
|
106
|
+
K_F6 => [nil, "f6", "function_6"],\
|
107
|
+
K_F7 => [nil, "f7", "function_7"],\
|
108
|
+
K_F8 => [nil, "f8", "function_8"],\
|
109
|
+
K_F9 => [nil, "f9", "function_9"],\
|
110
|
+
K_F10 => [nil, "f10", "function_10"],\
|
111
|
+
K_F11 => [nil, "f11", "function_11"],\
|
112
|
+
K_F12 => [nil, "f12", "function_12"],\
|
113
|
+
K_F13 => [nil, "f13", "function_13"],\
|
114
|
+
K_F14 => [nil, "f14", "function_14"],\
|
115
|
+
K_F15 => [nil, "f15", "function_15"],\
|
116
|
+
K_NUMLOCK => [nil, "numlock"],\
|
117
|
+
K_CAPSLOCK => [nil, "capslock", "caplock"],\
|
118
|
+
K_SCROLLOCK => [nil, "scroll_lock", "scrollock", "scrolllock"],\
|
119
|
+
K_LSHIFT => [nil, "left_shift", "lshift"],\
|
120
|
+
K_RSHIFT => [nil, "right_shift", "rshift"],\
|
121
|
+
K_LCTRL => [nil, "left_control", "lctrl"],\
|
122
|
+
K_RCTRL => [nil, "right_control", "rctrl"],\
|
123
|
+
K_LALT => [nil, "left_alt", "lalt"],\
|
124
|
+
K_RALT => [nil, "right_alt", "ralt"],\
|
125
|
+
K_LMETA => [nil, "left_meta", "lmeta"],\
|
126
|
+
K_RMETA => [nil, "right_meta", "rmeta"],\
|
127
|
+
K_LSUPER => [nil, "left_super", "lsuper"],\
|
128
|
+
K_RSUPER => [nil, "right_super", "rsuper"],\
|
129
|
+
K_MODE => [nil, "mode"],\
|
130
|
+
K_HELP => [nil, "help"],\
|
131
|
+
K_PRINT => [nil, "print_screen","prt_scr","print"],\
|
132
|
+
K_SYSREQ => [nil, "sysrq", "sysreq", "system_request"],\
|
133
|
+
K_BREAK => [nil, "break"],\
|
134
|
+
K_MENU => [nil, "menu"],\
|
135
|
+
K_POWER => [nil, "power"],\
|
136
|
+
# I have no idea how to get a Euro symbol here!
|
137
|
+
K_EURO => ["\u20ac", "euro"],\
|
138
|
+
# just K_WORLD_0 to K_WORLD_95 after this
|
139
|
+
K_WORLD_0 => [nil, "world_0"],\
|
140
|
+
K_WORLD_1 => [nil, "world_1"],\
|
141
|
+
K_WORLD_2 => [nil, "world_2"],\
|
142
|
+
K_WORLD_3 => [nil, "world_3"],\
|
143
|
+
K_WORLD_4 => [nil, "world_4"],\
|
144
|
+
K_WORLD_5 => [nil, "world_5"],\
|
145
|
+
K_WORLD_6 => [nil, "world_6"],\
|
146
|
+
K_WORLD_7 => [nil, "world_7"],\
|
147
|
+
K_WORLD_8 => [nil, "world_8"],\
|
148
|
+
K_WORLD_9 => [nil, "world_9"],\
|
149
|
+
K_WORLD_10 => [nil, "world_10"],\
|
150
|
+
K_WORLD_11 => [nil, "world_11"],\
|
151
|
+
K_WORLD_12 => [nil, "world_12"],\
|
152
|
+
K_WORLD_13 => [nil, "world_13"],\
|
153
|
+
K_WORLD_14 => [nil, "world_14"],\
|
154
|
+
K_WORLD_15 => [nil, "world_15"],\
|
155
|
+
K_WORLD_16 => [nil, "world_16"],\
|
156
|
+
K_WORLD_17 => [nil, "world_17"],\
|
157
|
+
K_WORLD_18 => [nil, "world_18"],\
|
158
|
+
K_WORLD_19 => [nil, "world_19"],\
|
159
|
+
K_WORLD_20 => [nil, "world_20"],\
|
160
|
+
K_WORLD_21 => [nil, "world_21"],\
|
161
|
+
K_WORLD_22 => [nil, "world_22"],\
|
162
|
+
K_WORLD_23 => [nil, "world_23"],\
|
163
|
+
K_WORLD_24 => [nil, "world_24"],\
|
164
|
+
K_WORLD_25 => [nil, "world_25"],\
|
165
|
+
K_WORLD_26 => [nil, "world_26"],\
|
166
|
+
K_WORLD_27 => [nil, "world_27"],\
|
167
|
+
K_WORLD_28 => [nil, "world_28"],\
|
168
|
+
K_WORLD_29 => [nil, "world_29"],\
|
169
|
+
K_WORLD_30 => [nil, "world_30"],\
|
170
|
+
K_WORLD_31 => [nil, "world_31"],\
|
171
|
+
K_WORLD_32 => [nil, "world_32"],\
|
172
|
+
K_WORLD_33 => [nil, "world_33"],\
|
173
|
+
K_WORLD_34 => [nil, "world_34"],\
|
174
|
+
K_WORLD_35 => [nil, "world_35"],\
|
175
|
+
K_WORLD_36 => [nil, "world_36"],\
|
176
|
+
K_WORLD_37 => [nil, "world_37"],\
|
177
|
+
K_WORLD_38 => [nil, "world_38"],\
|
178
|
+
K_WORLD_39 => [nil, "world_39"],\
|
179
|
+
K_WORLD_40 => [nil, "world_40"],\
|
180
|
+
K_WORLD_41 => [nil, "world_41"],\
|
181
|
+
K_WORLD_41 => [nil, "world_41"],\
|
182
|
+
K_WORLD_42 => [nil, "world_42"],\
|
183
|
+
K_WORLD_43 => [nil, "world_43"],\
|
184
|
+
K_WORLD_44 => [nil, "world_44"],\
|
185
|
+
K_WORLD_45 => [nil, "world_45"],\
|
186
|
+
K_WORLD_46 => [nil, "world_46"],\
|
187
|
+
K_WORLD_47 => [nil, "world_47"],\
|
188
|
+
K_WORLD_48 => [nil, "world_48"],\
|
189
|
+
K_WORLD_49 => [nil, "world_49"],\
|
190
|
+
K_WORLD_50 => [nil, "world_50"],\
|
191
|
+
K_WORLD_51 => [nil, "world_51"],\
|
192
|
+
K_WORLD_52 => [nil, "world_52"],\
|
193
|
+
K_WORLD_53 => [nil, "world_53"],\
|
194
|
+
K_WORLD_54 => [nil, "world_54"],\
|
195
|
+
K_WORLD_55 => [nil, "world_55"],\
|
196
|
+
K_WORLD_56 => [nil, "world_56"],\
|
197
|
+
K_WORLD_57 => [nil, "world_57"],\
|
198
|
+
K_WORLD_58 => [nil, "world_58"],\
|
199
|
+
K_WORLD_59 => [nil, "world_59"],\
|
200
|
+
K_WORLD_60 => [nil, "world_60"],\
|
201
|
+
K_WORLD_61 => [nil, "world_61"],\
|
202
|
+
K_WORLD_62 => [nil, "world_62"],\
|
203
|
+
K_WORLD_63 => [nil, "world_63"],\
|
204
|
+
K_WORLD_64 => [nil, "world_64"],\
|
205
|
+
K_WORLD_65 => [nil, "world_65"],\
|
206
|
+
K_WORLD_66 => [nil, "world_66"],\
|
207
|
+
K_WORLD_67 => [nil, "world_67"],\
|
208
|
+
K_WORLD_68 => [nil, "world_68"],\
|
209
|
+
K_WORLD_69 => [nil, "world_69"],\
|
210
|
+
K_WORLD_70 => [nil, "world_70"],\
|
211
|
+
K_WORLD_71 => [nil, "world_71"],\
|
212
|
+
K_WORLD_72 => [nil, "world_72"],\
|
213
|
+
K_WORLD_73 => [nil, "world_73"],\
|
214
|
+
K_WORLD_74 => [nil, "world_74"],\
|
215
|
+
K_WORLD_75 => [nil, "world_75"],\
|
216
|
+
K_WORLD_76 => [nil, "world_76"],\
|
217
|
+
K_WORLD_77 => [nil, "world_77"],\
|
218
|
+
K_WORLD_78 => [nil, "world_78"],\
|
219
|
+
K_WORLD_79 => [nil, "world_79"],\
|
220
|
+
K_WORLD_80 => [nil, "world_80"],\
|
221
|
+
K_WORLD_81 => [nil, "world_81"],\
|
222
|
+
K_WORLD_82 => [nil, "world_82"],\
|
223
|
+
K_WORLD_83 => [nil, "world_83"],\
|
224
|
+
K_WORLD_84 => [nil, "world_84"],\
|
225
|
+
K_WORLD_85 => [nil, "world_85"],\
|
226
|
+
K_WORLD_86 => [nil, "world_86"],\
|
227
|
+
K_WORLD_87 => [nil, "world_87"],\
|
228
|
+
K_WORLD_88 => [nil, "world_88"],\
|
229
|
+
K_WORLD_89 => [nil, "world_89"],\
|
230
|
+
K_WORLD_90 => [nil, "world_90"],\
|
231
|
+
K_WORLD_91 => [nil, "world_91"],\
|
232
|
+
K_WORLD_92 => [nil, "world_92"],\
|
233
|
+
K_WORLD_93 => [nil, "world_93"],\
|
234
|
+
K_WORLD_94 => [nil, "world_94"],\
|
235
|
+
K_WORLD_95 => [nil, "world_95"],\
|
236
|
+
}
|
237
|
+
end
|
@@ -0,0 +1,94 @@
|
|
1
|
+
#--
|
2
|
+
# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
|
3
|
+
# Copyright (C) 2004-2007 John Croisant
|
4
|
+
#
|
5
|
+
# This library is free software; you can redistribute it and/or
|
6
|
+
# modify it under the terms of the GNU Lesser General Public
|
7
|
+
# License as published by the Free Software Foundation; either
|
8
|
+
# version 2.1 of the License, or (at your option) any later version.
|
9
|
+
#
|
10
|
+
# This library is distributed in the hope that it will be useful,
|
11
|
+
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
12
|
+
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
13
|
+
# Lesser General Public License for more details.
|
14
|
+
#
|
15
|
+
# You should have received a copy of the GNU Lesser General Public
|
16
|
+
# License along with this library; if not, write to the Free Software
|
17
|
+
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
18
|
+
#++
|
19
|
+
|
20
|
+
require "rubygame"
|
21
|
+
|
22
|
+
module Rubygame
|
23
|
+
|
24
|
+
# *NOTE*: you must require 'rubygame/mediabag' manually to gain access to
|
25
|
+
# Rubygame::MediaBag. It is not imported with Rubygame by default!
|
26
|
+
#
|
27
|
+
# A Hash-like class which will load and retain media files (images and
|
28
|
+
# sounds), so that the file can be loaded once, but used many times.
|
29
|
+
#
|
30
|
+
# The first time a file is requested with the #[] method,that file will be
|
31
|
+
# loaded into memory. All subsequent requests for the same file will return
|
32
|
+
# a reference to the already-loaded version. Ideally, objects should not
|
33
|
+
# have to know whether or not the image has been loaded or not.
|
34
|
+
class MediaBag
|
35
|
+
@@image_ext = %W{bmp gif jpg lbm pcx png pnm ppm pgm pbm tga tif xcf xpm}
|
36
|
+
@@sound_ext = %W{wav}
|
37
|
+
|
38
|
+
def initialize()
|
39
|
+
@media = Hash.new
|
40
|
+
end
|
41
|
+
|
42
|
+
# Return a reference to the stored value for key.
|
43
|
+
# If there is no value for key, automatically attempt to load key
|
44
|
+
# as a filename (guessing the file type based on its extension)
|
45
|
+
#
|
46
|
+
def [](key)
|
47
|
+
@media[key] or load(key)
|
48
|
+
rescue Rubygame::SDLError
|
49
|
+
nil
|
50
|
+
end
|
51
|
+
|
52
|
+
# Load the file, but only if it has not been previously loaded.
|
53
|
+
def load(filename)
|
54
|
+
@media[filename] or store( filename, load_file(filename) )
|
55
|
+
end
|
56
|
+
|
57
|
+
# Store value as key, but only if there is no previous value.
|
58
|
+
def store(key,value)
|
59
|
+
@media[key] ||= value
|
60
|
+
end
|
61
|
+
|
62
|
+
# Forcibly (re)load the file, replacing the previous version in memory
|
63
|
+
# (if any).
|
64
|
+
def force_load(filename)
|
65
|
+
force_store( filename, load_file(filename) )
|
66
|
+
end
|
67
|
+
|
68
|
+
# Forcibly store value as key, replacing the previous value (if any).
|
69
|
+
def force_store(key,value)
|
70
|
+
@media[key] = value
|
71
|
+
end
|
72
|
+
|
73
|
+
def load_file(filename)
|
74
|
+
case File::extname(filename).downcase[1..-1]
|
75
|
+
when *(@@image_ext)
|
76
|
+
return load_image(filename)
|
77
|
+
when *(@@sound_ext)
|
78
|
+
return load_sound(filename)
|
79
|
+
else
|
80
|
+
raise(ArgumentError,"Unrecognized file extension `%s': %s"%
|
81
|
+
[File::extname(filename), filename])
|
82
|
+
end
|
83
|
+
end
|
84
|
+
|
85
|
+
def load_image(filename)
|
86
|
+
return Rubygame::Surface.load_image(filename)
|
87
|
+
end
|
88
|
+
|
89
|
+
def load_sound(filename)
|
90
|
+
return Rubygame::Mixer::Sample.load_audio(filename)
|
91
|
+
end
|
92
|
+
end
|
93
|
+
|
94
|
+
end
|
@@ -0,0 +1,254 @@
|
|
1
|
+
#--
|
2
|
+
# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
|
3
|
+
# Copyright (C) 2004-2008 John Croisant
|
4
|
+
#
|
5
|
+
# This library is free software; you can redistribute it and/or
|
6
|
+
# modify it under the terms of the GNU Lesser General Public
|
7
|
+
# License as published by the Free Software Foundation; either
|
8
|
+
# version 2.1 of the License, or (at your option) any later version.
|
9
|
+
#
|
10
|
+
# This library is distributed in the hope that it will be useful,
|
11
|
+
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
12
|
+
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
13
|
+
# Lesser General Public License for more details.
|
14
|
+
#
|
15
|
+
# You should have received a copy of the GNU Lesser General Public
|
16
|
+
# License along with this library; if not, write to the Free Software
|
17
|
+
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
18
|
+
#++
|
19
|
+
|
20
|
+
|
21
|
+
module Rubygame
|
22
|
+
|
23
|
+
# NamedResource is a mix-in module to implement a globally-available
|
24
|
+
# resource table, a @name variable and accessors, and a system for
|
25
|
+
# automatically loading resources when they are first needed.
|
26
|
+
#
|
27
|
+
# This module is used for Rubygame::Music, Rubygame::Sound, and
|
28
|
+
# Rubygame::Surface. You can use it in your own classes this way:
|
29
|
+
#
|
30
|
+
# 1. Do 'include Rubygame::NamedResource' in your class definition.
|
31
|
+
#
|
32
|
+
# 2. Set MyClass.autoload_dirs to an Array of directories to look
|
33
|
+
# for files when autoloading. Tip: use File.join to create
|
34
|
+
# paths that work on any operating system.
|
35
|
+
#
|
36
|
+
# 3. Define #autoload to implement the behavior for your class,
|
37
|
+
# or leave it as the default if you don't need autoloading.
|
38
|
+
# See the docs for #autoload for more information.
|
39
|
+
#
|
40
|
+
# Here's an example of how you could use this for a class which
|
41
|
+
# loads maps from a file:
|
42
|
+
#
|
43
|
+
# class Map
|
44
|
+
# include Rubygame::NamedResource
|
45
|
+
#
|
46
|
+
# Map.autoload_dirs = [ File.join("maps","world_1"),
|
47
|
+
# File.join("maps","custom") ]
|
48
|
+
#
|
49
|
+
# def autoload( name )
|
50
|
+
# # Searches autoload_dirs for the file
|
51
|
+
# path = find_file( name )
|
52
|
+
#
|
53
|
+
# if( path )
|
54
|
+
# return load_map( path )
|
55
|
+
# else
|
56
|
+
# return nil
|
57
|
+
# end
|
58
|
+
# end
|
59
|
+
#
|
60
|
+
# def load_map( path )
|
61
|
+
# # Your code to do the real loading, then return
|
62
|
+
# # the created instance of Map class.
|
63
|
+
# # ...
|
64
|
+
# return map_instance
|
65
|
+
# end
|
66
|
+
# end
|
67
|
+
#
|
68
|
+
# Here's an example of how you could then use the Map class:
|
69
|
+
#
|
70
|
+
# map = Map["level_1.map"]
|
71
|
+
#
|
72
|
+
# if( map )
|
73
|
+
# start_playing( map )
|
74
|
+
# else
|
75
|
+
# raise "Oops! The map file for Level 1 doesn't exist!"
|
76
|
+
# end
|
77
|
+
#
|
78
|
+
module NamedResource
|
79
|
+
|
80
|
+
|
81
|
+
# Adds class methods when the NamedResource module is included
|
82
|
+
# in a class. (Here, we are assuming that the NamedResource
|
83
|
+
# module was included in a class called MyClass.)
|
84
|
+
module NamedResourceClassMethods
|
85
|
+
|
86
|
+
# An Array of paths to check for files. See #find_file.
|
87
|
+
attr_accessor :autoload_dirs
|
88
|
+
|
89
|
+
|
90
|
+
# call-seq:
|
91
|
+
# MyClass[ name ] -> instance or nil
|
92
|
+
#
|
93
|
+
# Retrieves an instance of the class from a per-class resource
|
94
|
+
# table (Hash).
|
95
|
+
#
|
96
|
+
# If no object has been saved under the given name, invoke
|
97
|
+
# #autoload to try to load a new instance, store it in the
|
98
|
+
# Hash table under this name, and sets the instance's @name
|
99
|
+
# to this name.
|
100
|
+
#
|
101
|
+
def []( name )
|
102
|
+
result = @resources[name]
|
103
|
+
|
104
|
+
if result.nil?
|
105
|
+
result = autoload(name)
|
106
|
+
if result
|
107
|
+
self[name] = result
|
108
|
+
result.name = name
|
109
|
+
end
|
110
|
+
end
|
111
|
+
|
112
|
+
return result
|
113
|
+
end
|
114
|
+
|
115
|
+
|
116
|
+
# call-seq:
|
117
|
+
# MyClass[ name ] = instance
|
118
|
+
#
|
119
|
+
# Stores an instance of the class in a per-class resource table
|
120
|
+
# (Hash) for future access. If another object is already stored
|
121
|
+
# with this name, the old record is lost.
|
122
|
+
#
|
123
|
+
# May raise: TypeError, if you try to store anything
|
124
|
+
# that is not kind of this class.
|
125
|
+
#
|
126
|
+
def []=( name, value )
|
127
|
+
if( value.kind_of? self )
|
128
|
+
@resources[name] = value
|
129
|
+
else
|
130
|
+
raise TypeError, "#{self}#[]= can only store instances of #{self}"
|
131
|
+
end
|
132
|
+
end
|
133
|
+
|
134
|
+
# call-seq:
|
135
|
+
# MyClass.autoload( name ) -> instance or nil
|
136
|
+
#
|
137
|
+
# This method is invoked when a non-existing resource is
|
138
|
+
# accessed with #[]. By default, this method simply returns
|
139
|
+
# nil, effectively disabling autoloading.
|
140
|
+
#
|
141
|
+
# You should override this method in your class to provide
|
142
|
+
# class-specific loading behavior, or leave it as the default if
|
143
|
+
# you don't need autoloading. Your method should return either
|
144
|
+
# an instance of the class, or nil.
|
145
|
+
#
|
146
|
+
# NOTE: The #find_file method is useful for getting the full
|
147
|
+
# path to a file which matches the name. That's what it's there
|
148
|
+
# for, so you should use it!
|
149
|
+
#
|
150
|
+
def autoload( name )
|
151
|
+
nil
|
152
|
+
end
|
153
|
+
|
154
|
+
|
155
|
+
# call-seq:
|
156
|
+
# MyClass.basename( path ) -> filename
|
157
|
+
#
|
158
|
+
# Returns the basename for the path (i.e. the
|
159
|
+
# filename without the directory). Same as
|
160
|
+
# File.basename
|
161
|
+
#
|
162
|
+
def basename( path )
|
163
|
+
File.basename( path )
|
164
|
+
end
|
165
|
+
|
166
|
+
|
167
|
+
# call-seq:
|
168
|
+
# MyClass.exist?( path ) -> true or false
|
169
|
+
#
|
170
|
+
# True if the given path points to a file
|
171
|
+
# that exists, otherwise false. Same as
|
172
|
+
# File.exist?
|
173
|
+
#
|
174
|
+
def exist?( path )
|
175
|
+
File.exist?(path)
|
176
|
+
end
|
177
|
+
|
178
|
+
|
179
|
+
# call-seq:
|
180
|
+
# MyClass.find_file( filename ) -> path or nil
|
181
|
+
#
|
182
|
+
# Checks every directory in @autoload_dirs for
|
183
|
+
# a file with the given name, and returns the
|
184
|
+
# path (directory and name) for the first match.
|
185
|
+
#
|
186
|
+
# If no directories have a file with that name,
|
187
|
+
# return nil.
|
188
|
+
#
|
189
|
+
def find_file( filename )
|
190
|
+
dir = @autoload_dirs.find { |dir|
|
191
|
+
exist?( File.join(dir,filename) )
|
192
|
+
}
|
193
|
+
|
194
|
+
if dir
|
195
|
+
return File.join(dir,filename)
|
196
|
+
else
|
197
|
+
return nil
|
198
|
+
end
|
199
|
+
end
|
200
|
+
|
201
|
+
end
|
202
|
+
|
203
|
+
|
204
|
+
# Sets up the class when this module is included.
|
205
|
+
# Adds the class methods and defines class instance
|
206
|
+
# variables.
|
207
|
+
def self.included( object ) # :nodoc:
|
208
|
+
|
209
|
+
class << object
|
210
|
+
include NamedResourceClassMethods
|
211
|
+
end
|
212
|
+
|
213
|
+
object.instance_eval do
|
214
|
+
@resources = Hash.new
|
215
|
+
@autoload_dirs = []
|
216
|
+
end
|
217
|
+
|
218
|
+
end
|
219
|
+
|
220
|
+
|
221
|
+
# Returns the instance's @name. See also #name=.
|
222
|
+
def name
|
223
|
+
@name
|
224
|
+
end
|
225
|
+
|
226
|
+
#
|
227
|
+
# Sets the instance's @name to the given String, or nil to
|
228
|
+
# unset the name. See also #name.
|
229
|
+
#
|
230
|
+
# NOTE: This does not automatically store the instance in the
|
231
|
+
# class resource table by name. Use the #[]= class method to do
|
232
|
+
# that.
|
233
|
+
#
|
234
|
+
# The string is dup'ed and frozen before being stored.
|
235
|
+
#
|
236
|
+
# May raise: TypeError, if new_name is not a String or nil.
|
237
|
+
#
|
238
|
+
def name=( new_name )
|
239
|
+
if new_name.nil?
|
240
|
+
return @name = nil
|
241
|
+
end
|
242
|
+
|
243
|
+
unless new_name.kind_of? String
|
244
|
+
raise TypeError, "name must be a String (got #{new_name.class})"
|
245
|
+
end
|
246
|
+
|
247
|
+
@name = new_name.dup
|
248
|
+
@name.freeze
|
249
|
+
end
|
250
|
+
|
251
|
+
|
252
|
+
end
|
253
|
+
|
254
|
+
end
|