opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
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  471. metadata +3 -2
@@ -4,11 +4,7 @@ module GL_ARB_parallel_shader_compile
4
4
  NCOMPLETION_STATUS_ARB = 0x91B1
5
5
  end
6
6
 
7
- module Functions
8
- def glMaxShaderCompilerThreadsARB(count) end
9
-
10
- Parameters = {
11
- glMaxShaderCompilerThreadsARB: [ :void, :GLuint ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glMaxShaderCompilerThreadsARB(count) end => [ :void, :GLuint ].freeze,
9
+ }.freeze
14
10
  end
@@ -6,13 +6,8 @@ module GL_ARB_point_parameters
6
6
  NPOINT_DISTANCE_ATTENUATION_ARB = 0x8129
7
7
  end
8
8
 
9
- module Functions
10
- def glPointParameterfARB(pname, param) end
11
- def glPointParameterfvARB(pname, params) end
12
-
13
- Parameters = {
14
- glPointParameterfARB: [ :void, :GLenum, :GLfloat ].freeze,
15
- glPointParameterfvARB: [ :void, :GLenum, :pointer ].freeze,
16
- }.freeze
17
- end
9
+ Functions = {
10
+ def glPointParameterfARB(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
11
+ def glPointParameterfvARB(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
12
+ }.freeze
18
13
  end
@@ -3,11 +3,7 @@ module GL_ARB_polygon_offset_clamp
3
3
  NPOLYGON_OFFSET_CLAMP = 0x8E1B
4
4
  end
5
5
 
6
- module Functions
7
- def glPolygonOffsetClamp(factor, units, clamp) end
8
-
9
- Parameters = {
10
- glPolygonOffsetClamp: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
11
- }.freeze
12
- end
6
+ Functions = {
7
+ def glPolygonOffsetClamp(factor, units, clamp) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
8
+ }.freeze
13
9
  end
@@ -52,21 +52,12 @@ module GL_ARB_program_interface_query
52
52
  NCOMPATIBLE_SUBROUTINES = 0x8E4B
53
53
  end
54
54
 
55
- module Functions
56
- def glGetProgramInterfaceiv(program, programInterface, pname, params) end
57
- def glGetProgramResourceIndex(program, programInterface, name) end
58
- def glGetProgramResourceName(program, programInterface, index, bufSize, length, name) end
59
- def glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params) end
60
- def glGetProgramResourceLocation(program, programInterface, name) end
61
- def glGetProgramResourceLocationIndex(program, programInterface, name) end
62
-
63
- Parameters = {
64
- glGetProgramInterfaceiv: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
65
- glGetProgramResourceIndex: [ :GLuint, :GLuint, :GLenum, :pointer ].freeze,
66
- glGetProgramResourceName: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
67
- glGetProgramResourceiv: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
68
- glGetProgramResourceLocation: [ :GLint, :GLuint, :GLenum, :pointer ].freeze,
69
- glGetProgramResourceLocationIndex: [ :GLint, :GLuint, :GLenum, :pointer ].freeze,
70
- }.freeze
71
- end
55
+ Functions = {
56
+ def glGetProgramInterfaceiv(program, programInterface, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
57
+ def glGetProgramResourceIndex(program, programInterface, name) end => [ :GLuint, :GLuint, :GLenum, :pointer ].freeze,
58
+ def glGetProgramResourceName(program, programInterface, index, bufSize, length, name) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
59
+ def glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
60
+ def glGetProgramResourceLocation(program, programInterface, name) end => [ :GLint, :GLuint, :GLenum, :pointer ].freeze,
61
+ def glGetProgramResourceLocationIndex(program, programInterface, name) end => [ :GLint, :GLuint, :GLenum, :pointer ].freeze,
62
+ }.freeze
72
63
  end
@@ -6,11 +6,7 @@ module GL_ARB_provoking_vertex
6
6
  NPROVOKING_VERTEX = 0x8E4F
7
7
  end
8
8
 
9
- module Functions
10
- def glProvokingVertex(mode) end
11
-
12
- Parameters = {
13
- glProvokingVertex: [ :void, :GLenum ].freeze,
14
- }.freeze
15
- end
9
+ Functions = {
10
+ def glProvokingVertex(mode) end => [ :void, :GLenum ].freeze,
11
+ }.freeze
16
12
  end
@@ -10,49 +10,26 @@ module GL_ARB_robustness
10
10
  NNO_RESET_NOTIFICATION_ARB = 0x8261
11
11
  end
12
12
 
13
- module Functions
14
- def glGetGraphicsResetStatusARB() end
15
- def glGetnTexImageARB(target, level, format, type, bufSize, img) end
16
- def glReadnPixelsARB(x, y, width, height, format, type, bufSize, data) end
17
- def glGetnCompressedTexImageARB(target, lod, bufSize, img) end
18
- def glGetnUniformfvARB(program, location, bufSize, params) end
19
- def glGetnUniformivARB(program, location, bufSize, params) end
20
- def glGetnUniformuivARB(program, location, bufSize, params) end
21
- def glGetnUniformdvARB(program, location, bufSize, params) end
22
- def glGetnMapdvARB(target, query, bufSize, v) end
23
- def glGetnMapfvARB(target, query, bufSize, v) end
24
- def glGetnMapivARB(target, query, bufSize, v) end
25
- def glGetnPixelMapfvARB(map, bufSize, values) end
26
- def glGetnPixelMapuivARB(map, bufSize, values) end
27
- def glGetnPixelMapusvARB(map, bufSize, values) end
28
- def glGetnPolygonStippleARB(bufSize, pattern) end
29
- def glGetnColorTableARB(target, format, type, bufSize, table) end
30
- def glGetnConvolutionFilterARB(target, format, type, bufSize, image) end
31
- def glGetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span) end
32
- def glGetnHistogramARB(target, reset, format, type, bufSize, values) end
33
- def glGetnMinmaxARB(target, reset, format, type, bufSize, values) end
34
-
35
- Parameters = {
36
- glGetGraphicsResetStatusARB: [ :GLenum ].freeze,
37
- glGetnTexImageARB: [ :void, :GLenum, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
38
- glReadnPixelsARB: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
39
- glGetnCompressedTexImageARB: [ :void, :GLenum, :GLint, :GLsizei, :pointer ].freeze,
40
- glGetnUniformfvARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
41
- glGetnUniformivARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
42
- glGetnUniformuivARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
43
- glGetnUniformdvARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
44
- glGetnMapdvARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
45
- glGetnMapfvARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
46
- glGetnMapivARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
47
- glGetnPixelMapfvARB: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
48
- glGetnPixelMapuivARB: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
49
- glGetnPixelMapusvARB: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
50
- glGetnPolygonStippleARB: [ :void, :GLsizei, :pointer ].freeze,
51
- glGetnColorTableARB: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
52
- glGetnConvolutionFilterARB: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
53
- glGetnSeparableFilterARB: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
54
- glGetnHistogramARB: [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
55
- glGetnMinmaxARB: [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
56
- }.freeze
57
- end
13
+ Functions = {
14
+ def glGetGraphicsResetStatusARB() end => [ :GLenum ].freeze,
15
+ def glGetnTexImageARB(target, level, format, type, bufSize, img) end => [ :void, :GLenum, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
16
+ def glReadnPixelsARB(x, y, width, height, format, type, bufSize, data) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
17
+ def glGetnCompressedTexImageARB(target, lod, bufSize, img) end => [ :void, :GLenum, :GLint, :GLsizei, :pointer ].freeze,
18
+ def glGetnUniformfvARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
19
+ def glGetnUniformivARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
20
+ def glGetnUniformuivARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
21
+ def glGetnUniformdvARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
22
+ def glGetnMapdvARB(target, query, bufSize, v) end => [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
23
+ def glGetnMapfvARB(target, query, bufSize, v) end => [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
24
+ def glGetnMapivARB(target, query, bufSize, v) end => [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
25
+ def glGetnPixelMapfvARB(map, bufSize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
26
+ def glGetnPixelMapuivARB(map, bufSize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
27
+ def glGetnPixelMapusvARB(map, bufSize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
28
+ def glGetnPolygonStippleARB(bufSize, pattern) end => [ :void, :GLsizei, :pointer ].freeze,
29
+ def glGetnColorTableARB(target, format, type, bufSize, table) end => [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
30
+ def glGetnConvolutionFilterARB(target, format, type, bufSize, image) end => [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
31
+ def glGetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span) end => [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
32
+ def glGetnHistogramARB(target, reset, format, type, bufSize, values) end => [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
33
+ def glGetnMinmaxARB(target, reset, format, type, bufSize, values) end => [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
34
+ }.freeze
58
35
  end
@@ -10,15 +10,9 @@ module GL_ARB_sample_locations
10
10
  NFRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
11
11
  end
12
12
 
13
- module Functions
14
- def glFramebufferSampleLocationsfvARB(target, start, count, v) end
15
- def glNamedFramebufferSampleLocationsfvARB(framebuffer, start, count, v) end
16
- def glEvaluateDepthValuesARB() end
17
-
18
- Parameters = {
19
- glFramebufferSampleLocationsfvARB: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
20
- glNamedFramebufferSampleLocationsfvARB: [ :void, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
21
- glEvaluateDepthValuesARB: [ :void ].freeze,
22
- }.freeze
23
- end
13
+ Functions = {
14
+ def glFramebufferSampleLocationsfvARB(target, start, count, v) end => [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
15
+ def glNamedFramebufferSampleLocationsfvARB(framebuffer, start, count, v) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
16
+ def glEvaluateDepthValuesARB() end => [ :void ].freeze,
17
+ }.freeze
24
18
  end
@@ -4,11 +4,7 @@ module GL_ARB_sample_shading
4
4
  NMIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
5
5
  end
6
6
 
7
- module Functions
8
- def glMinSampleShadingARB(value) end
9
-
10
- Parameters = {
11
- glMinSampleShadingARB: [ :void, :GLfloat ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glMinSampleShadingARB(value) end => [ :void, :GLfloat ].freeze,
9
+ }.freeze
14
10
  end
@@ -3,37 +3,20 @@ module GL_ARB_sampler_objects
3
3
  NSAMPLER_BINDING = 0x8919
4
4
  end
5
5
 
6
- module Functions
7
- def glGenSamplers(count, samplers) end
8
- def glDeleteSamplers(count, samplers) end
9
- def glIsSampler(sampler) end
10
- def glBindSampler(unit, sampler) end
11
- def glSamplerParameteri(sampler, pname, param) end
12
- def glSamplerParameteriv(sampler, pname, param) end
13
- def glSamplerParameterf(sampler, pname, param) end
14
- def glSamplerParameterfv(sampler, pname, param) end
15
- def glSamplerParameterIiv(sampler, pname, param) end
16
- def glSamplerParameterIuiv(sampler, pname, param) end
17
- def glGetSamplerParameteriv(sampler, pname, params) end
18
- def glGetSamplerParameterIiv(sampler, pname, params) end
19
- def glGetSamplerParameterfv(sampler, pname, params) end
20
- def glGetSamplerParameterIuiv(sampler, pname, params) end
21
-
22
- Parameters = {
23
- glGenSamplers: [ :void, :GLsizei, :pointer ].freeze,
24
- glDeleteSamplers: [ :void, :GLsizei, :pointer ].freeze,
25
- glIsSampler: [ :GLboolean, :GLuint ].freeze,
26
- glBindSampler: [ :void, :GLuint, :GLuint ].freeze,
27
- glSamplerParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
28
- glSamplerParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
29
- glSamplerParameterf: [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
30
- glSamplerParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
31
- glSamplerParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
32
- glSamplerParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
33
- glGetSamplerParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
34
- glGetSamplerParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
35
- glGetSamplerParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
36
- glGetSamplerParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
37
- }.freeze
38
- end
6
+ Functions = {
7
+ def glGenSamplers(count, samplers) end => [ :void, :GLsizei, :pointer ].freeze,
8
+ def glDeleteSamplers(count, samplers) end => [ :void, :GLsizei, :pointer ].freeze,
9
+ def glIsSampler(sampler) end => [ :GLboolean, :GLuint ].freeze,
10
+ def glBindSampler(unit, sampler) end => [ :void, :GLuint, :GLuint ].freeze,
11
+ def glSamplerParameteri(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
12
+ def glSamplerParameteriv(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
13
+ def glSamplerParameterf(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
14
+ def glSamplerParameterfv(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
15
+ def glSamplerParameterIiv(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
16
+ def glSamplerParameterIuiv(sampler, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
17
+ def glGetSamplerParameteriv(sampler, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
18
+ def glGetSamplerParameterIiv(sampler, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
19
+ def glGetSamplerParameterfv(sampler, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
20
+ def glGetSamplerParameterIuiv(sampler, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
21
+ }.freeze
39
22
  end
@@ -11,131 +11,67 @@ module GL_ARB_separate_shader_objects
11
11
  NPROGRAM_PIPELINE_BINDING = 0x825A
12
12
  end
13
13
 
14
- module Functions
15
- def glUseProgramStages(pipeline, stages, program) end
16
- def glActiveShaderProgram(pipeline, program) end
17
- def glCreateShaderProgramv(type, count, strings) end
18
- def glBindProgramPipeline(pipeline) end
19
- def glDeleteProgramPipelines(n, pipelines) end
20
- def glGenProgramPipelines(n, pipelines) end
21
- def glIsProgramPipeline(pipeline) end
22
- def glGetProgramPipelineiv(pipeline, pname, params) end
23
- def glProgramParameteri(program, pname, value) end
24
- def glProgramUniform1i(program, location, v0) end
25
- def glProgramUniform1iv(program, location, count, value) end
26
- def glProgramUniform1f(program, location, v0) end
27
- def glProgramUniform1fv(program, location, count, value) end
28
- def glProgramUniform1d(program, location, v0) end
29
- def glProgramUniform1dv(program, location, count, value) end
30
- def glProgramUniform1ui(program, location, v0) end
31
- def glProgramUniform1uiv(program, location, count, value) end
32
- def glProgramUniform2i(program, location, v0, v1) end
33
- def glProgramUniform2iv(program, location, count, value) end
34
- def glProgramUniform2f(program, location, v0, v1) end
35
- def glProgramUniform2fv(program, location, count, value) end
36
- def glProgramUniform2d(program, location, v0, v1) end
37
- def glProgramUniform2dv(program, location, count, value) end
38
- def glProgramUniform2ui(program, location, v0, v1) end
39
- def glProgramUniform2uiv(program, location, count, value) end
40
- def glProgramUniform3i(program, location, v0, v1, v2) end
41
- def glProgramUniform3iv(program, location, count, value) end
42
- def glProgramUniform3f(program, location, v0, v1, v2) end
43
- def glProgramUniform3fv(program, location, count, value) end
44
- def glProgramUniform3d(program, location, v0, v1, v2) end
45
- def glProgramUniform3dv(program, location, count, value) end
46
- def glProgramUniform3ui(program, location, v0, v1, v2) end
47
- def glProgramUniform3uiv(program, location, count, value) end
48
- def glProgramUniform4i(program, location, v0, v1, v2, v3) end
49
- def glProgramUniform4iv(program, location, count, value) end
50
- def glProgramUniform4f(program, location, v0, v1, v2, v3) end
51
- def glProgramUniform4fv(program, location, count, value) end
52
- def glProgramUniform4d(program, location, v0, v1, v2, v3) end
53
- def glProgramUniform4dv(program, location, count, value) end
54
- def glProgramUniform4ui(program, location, v0, v1, v2, v3) end
55
- def glProgramUniform4uiv(program, location, count, value) end
56
- def glProgramUniformMatrix2fv(program, location, count, transpose, value) end
57
- def glProgramUniformMatrix3fv(program, location, count, transpose, value) end
58
- def glProgramUniformMatrix4fv(program, location, count, transpose, value) end
59
- def glProgramUniformMatrix2dv(program, location, count, transpose, value) end
60
- def glProgramUniformMatrix3dv(program, location, count, transpose, value) end
61
- def glProgramUniformMatrix4dv(program, location, count, transpose, value) end
62
- def glProgramUniformMatrix2x3fv(program, location, count, transpose, value) end
63
- def glProgramUniformMatrix3x2fv(program, location, count, transpose, value) end
64
- def glProgramUniformMatrix2x4fv(program, location, count, transpose, value) end
65
- def glProgramUniformMatrix4x2fv(program, location, count, transpose, value) end
66
- def glProgramUniformMatrix3x4fv(program, location, count, transpose, value) end
67
- def glProgramUniformMatrix4x3fv(program, location, count, transpose, value) end
68
- def glProgramUniformMatrix2x3dv(program, location, count, transpose, value) end
69
- def glProgramUniformMatrix3x2dv(program, location, count, transpose, value) end
70
- def glProgramUniformMatrix2x4dv(program, location, count, transpose, value) end
71
- def glProgramUniformMatrix4x2dv(program, location, count, transpose, value) end
72
- def glProgramUniformMatrix3x4dv(program, location, count, transpose, value) end
73
- def glProgramUniformMatrix4x3dv(program, location, count, transpose, value) end
74
- def glValidateProgramPipeline(pipeline) end
75
- def glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog) end
76
-
77
- Parameters = {
78
- glUseProgramStages: [ :void, :GLuint, :GLbitfield, :GLuint ].freeze,
79
- glActiveShaderProgram: [ :void, :GLuint, :GLuint ].freeze,
80
- glCreateShaderProgramv: [ :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
81
- glBindProgramPipeline: [ :void, :GLuint ].freeze,
82
- glDeleteProgramPipelines: [ :void, :GLsizei, :pointer ].freeze,
83
- glGenProgramPipelines: [ :void, :GLsizei, :pointer ].freeze,
84
- glIsProgramPipeline: [ :GLboolean, :GLuint ].freeze,
85
- glGetProgramPipelineiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
86
- glProgramParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
87
- glProgramUniform1i: [ :void, :GLuint, :GLint, :GLint ].freeze,
88
- glProgramUniform1iv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
89
- glProgramUniform1f: [ :void, :GLuint, :GLint, :GLfloat ].freeze,
90
- glProgramUniform1fv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
91
- glProgramUniform1d: [ :void, :GLuint, :GLint, :GLdouble ].freeze,
92
- glProgramUniform1dv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
93
- glProgramUniform1ui: [ :void, :GLuint, :GLint, :GLuint ].freeze,
94
- glProgramUniform1uiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
95
- glProgramUniform2i: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
96
- glProgramUniform2iv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
97
- glProgramUniform2f: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
98
- glProgramUniform2fv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
99
- glProgramUniform2d: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
100
- glProgramUniform2dv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
101
- glProgramUniform2ui: [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
102
- glProgramUniform2uiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
103
- glProgramUniform3i: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
104
- glProgramUniform3iv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
105
- glProgramUniform3f: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
106
- glProgramUniform3fv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
107
- glProgramUniform3d: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
108
- glProgramUniform3dv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
109
- glProgramUniform3ui: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
110
- glProgramUniform3uiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
111
- glProgramUniform4i: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
112
- glProgramUniform4iv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
113
- glProgramUniform4f: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
114
- glProgramUniform4fv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
115
- glProgramUniform4d: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
116
- glProgramUniform4dv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
117
- glProgramUniform4ui: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
118
- glProgramUniform4uiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
119
- glProgramUniformMatrix2fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
120
- glProgramUniformMatrix3fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
121
- glProgramUniformMatrix4fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
122
- glProgramUniformMatrix2dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
123
- glProgramUniformMatrix3dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
124
- glProgramUniformMatrix4dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
125
- glProgramUniformMatrix2x3fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
126
- glProgramUniformMatrix3x2fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
127
- glProgramUniformMatrix2x4fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
128
- glProgramUniformMatrix4x2fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
129
- glProgramUniformMatrix3x4fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
130
- glProgramUniformMatrix4x3fv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
131
- glProgramUniformMatrix2x3dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
132
- glProgramUniformMatrix3x2dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
133
- glProgramUniformMatrix2x4dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
134
- glProgramUniformMatrix4x2dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
135
- glProgramUniformMatrix3x4dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
136
- glProgramUniformMatrix4x3dv: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
137
- glValidateProgramPipeline: [ :void, :GLuint ].freeze,
138
- glGetProgramPipelineInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
139
- }.freeze
140
- end
14
+ Functions = {
15
+ def glUseProgramStages(pipeline, stages, program) end => [ :void, :GLuint, :GLbitfield, :GLuint ].freeze,
16
+ def glActiveShaderProgram(pipeline, program) end => [ :void, :GLuint, :GLuint ].freeze,
17
+ def glCreateShaderProgramv(type, count, strings) end => [ :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
18
+ def glBindProgramPipeline(pipeline) end => [ :void, :GLuint ].freeze,
19
+ def glDeleteProgramPipelines(n, pipelines) end => [ :void, :GLsizei, :pointer ].freeze,
20
+ def glGenProgramPipelines(n, pipelines) end => [ :void, :GLsizei, :pointer ].freeze,
21
+ def glIsProgramPipeline(pipeline) end => [ :GLboolean, :GLuint ].freeze,
22
+ def glGetProgramPipelineiv(pipeline, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
23
+ def glProgramParameteri(program, pname, value) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
24
+ def glProgramUniform1i(program, location, v0) end => [ :void, :GLuint, :GLint, :GLint ].freeze,
25
+ def glProgramUniform1iv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
26
+ def glProgramUniform1f(program, location, v0) end => [ :void, :GLuint, :GLint, :GLfloat ].freeze,
27
+ def glProgramUniform1fv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
28
+ def glProgramUniform1d(program, location, v0) end => [ :void, :GLuint, :GLint, :GLdouble ].freeze,
29
+ def glProgramUniform1dv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
30
+ def glProgramUniform1ui(program, location, v0) end => [ :void, :GLuint, :GLint, :GLuint ].freeze,
31
+ def glProgramUniform1uiv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
32
+ def glProgramUniform2i(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
33
+ def glProgramUniform2iv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
34
+ def glProgramUniform2f(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
35
+ def glProgramUniform2fv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
36
+ def glProgramUniform2d(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
37
+ def glProgramUniform2dv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
38
+ def glProgramUniform2ui(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
39
+ def glProgramUniform2uiv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
40
+ def glProgramUniform3i(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
41
+ def glProgramUniform3iv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
42
+ def glProgramUniform3f(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
43
+ def glProgramUniform3fv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
44
+ def glProgramUniform3d(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
45
+ def glProgramUniform3dv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
46
+ def glProgramUniform3ui(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
47
+ def glProgramUniform3uiv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
48
+ def glProgramUniform4i(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
49
+ def glProgramUniform4iv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
50
+ def glProgramUniform4f(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
51
+ def glProgramUniform4fv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
52
+ def glProgramUniform4d(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
53
+ def glProgramUniform4dv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
54
+ def glProgramUniform4ui(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
55
+ def glProgramUniform4uiv(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
56
+ def glProgramUniformMatrix2fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
57
+ def glProgramUniformMatrix3fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
58
+ def glProgramUniformMatrix4fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
59
+ def glProgramUniformMatrix2dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
60
+ def glProgramUniformMatrix3dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
61
+ def glProgramUniformMatrix4dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
62
+ def glProgramUniformMatrix2x3fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
63
+ def glProgramUniformMatrix3x2fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
64
+ def glProgramUniformMatrix2x4fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
65
+ def glProgramUniformMatrix4x2fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
66
+ def glProgramUniformMatrix3x4fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
67
+ def glProgramUniformMatrix4x3fv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
68
+ def glProgramUniformMatrix2x3dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
69
+ def glProgramUniformMatrix3x2dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
70
+ def glProgramUniformMatrix2x4dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
71
+ def glProgramUniformMatrix4x2dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
72
+ def glProgramUniformMatrix3x4dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
73
+ def glProgramUniformMatrix4x3dv(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
74
+ def glValidateProgramPipeline(pipeline) end => [ :void, :GLuint ].freeze,
75
+ def glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
76
+ }.freeze
141
77
  end