opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
  244. data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
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  344. data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
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  380. data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
  381. data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
  382. data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
  383. data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
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  391. data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
  392. data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
  393. data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
  394. data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
  395. data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
  396. data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
  397. data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
  398. data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
  399. data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
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  401. data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
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  403. data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
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  405. data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
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  408. data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
  409. data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
  410. data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
  411. data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
  412. data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
  413. data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
  414. data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
  415. data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
  416. data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
  417. data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
  418. data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
  419. data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
  420. data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
  421. data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
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  423. data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
  424. data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
  425. data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
  426. data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
  427. data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
  428. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
  429. data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
  430. data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
  431. data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
  432. data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
  433. data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
  434. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
  435. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
  436. data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
  437. data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
  438. data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
  439. data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
  440. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
  441. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
  442. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
  443. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
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  446. data/lib/opengl-definitions/version.rb +1 -1
  447. data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
  448. data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
  449. data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
  450. data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
  451. data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
  452. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
  453. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
  454. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
  455. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
  456. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
  457. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
  458. data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
  459. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
  460. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
  461. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
  462. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
  463. data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
  464. data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
  465. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
  466. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
  467. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
  468. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
  469. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
  470. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
  471. metadata +3 -2
@@ -1,11 +1,6 @@
1
1
  module GL_EXT_color_subtable
2
- module Functions
3
- def glColorSubTableEXT(target, start, count, format, type, data) end
4
- def glCopyColorSubTableEXT(target, start, x, y, width) end
5
-
6
- Parameters = {
7
- glColorSubTableEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
8
- glCopyColorSubTableEXT: [ :void, :GLenum, :GLsizei, :GLint, :GLint, :GLsizei ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glColorSubTableEXT(target, start, count, format, type, data) end => [ :void, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
4
+ def glCopyColorSubTableEXT(target, start, x, y, width) end => [ :void, :GLenum, :GLsizei, :GLint, :GLint, :GLsizei ].freeze,
5
+ }.freeze
11
6
  end
@@ -4,13 +4,8 @@ module GL_EXT_compiled_vertex_array
4
4
  NARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
5
5
  end
6
6
 
7
- module Functions
8
- def glLockArraysEXT(first, count) end
9
- def glUnlockArraysEXT() end
10
-
11
- Parameters = {
12
- glLockArraysEXT: [ :void, :GLint, :GLsizei ].freeze,
13
- glUnlockArraysEXT: [ :void ].freeze,
14
- }.freeze
15
- end
7
+ Functions = {
8
+ def glLockArraysEXT(first, count) end => [ :void, :GLint, :GLsizei ].freeze,
9
+ def glUnlockArraysEXT() end => [ :void ].freeze,
10
+ }.freeze
16
11
  end
@@ -22,35 +22,19 @@ module GL_EXT_convolution
22
22
  NPOST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
23
23
  end
24
24
 
25
- module Functions
26
- def glConvolutionFilter1DEXT(target, internalformat, width, format, type, image) end
27
- def glConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) end
28
- def glConvolutionParameterfEXT(target, pname, params) end
29
- def glConvolutionParameterfvEXT(target, pname, params) end
30
- def glConvolutionParameteriEXT(target, pname, params) end
31
- def glConvolutionParameterivEXT(target, pname, params) end
32
- def glCopyConvolutionFilter1DEXT(target, internalformat, x, y, width) end
33
- def glCopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) end
34
- def glGetConvolutionFilterEXT(target, format, type, image) end
35
- def glGetConvolutionParameterfvEXT(target, pname, params) end
36
- def glGetConvolutionParameterivEXT(target, pname, params) end
37
- def glGetSeparableFilterEXT(target, format, type, row, column, span) end
38
- def glSeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) end
39
-
40
- Parameters = {
41
- glConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
42
- glConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
43
- glConvolutionParameterfEXT: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
44
- glConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
45
- glConvolutionParameteriEXT: [ :void, :GLenum, :GLenum, :GLint ].freeze,
46
- glConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
47
- glCopyConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
48
- glCopyConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
49
- glGetConvolutionFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
50
- glGetConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
51
- glGetConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
52
- glGetSeparableFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
53
- glSeparableFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
54
- }.freeze
55
- end
25
+ Functions = {
26
+ def glConvolutionFilter1DEXT(target, internalformat, width, format, type, image) end => [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
27
+ def glConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) end => [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
28
+ def glConvolutionParameterfEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
29
+ def glConvolutionParameterfvEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
30
+ def glConvolutionParameteriEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
31
+ def glConvolutionParameterivEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
32
+ def glCopyConvolutionFilter1DEXT(target, internalformat, x, y, width) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
33
+ def glCopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
34
+ def glGetConvolutionFilterEXT(target, format, type, image) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
35
+ def glGetConvolutionParameterfvEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
36
+ def glGetConvolutionParameterivEXT(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
37
+ def glGetSeparableFilterEXT(target, format, type, row, column, span) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
38
+ def glSeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) end => [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
39
+ }.freeze
56
40
  end
@@ -16,53 +16,28 @@ module GL_EXT_coordinate_frame
16
16
  NMAP2_BINORMAL_EXT = 0x8447
17
17
  end
18
18
 
19
- module Functions
20
- def glTangent3bEXT(tx, ty, tz) end
21
- def glTangent3bvEXT(v) end
22
- def glTangent3dEXT(tx, ty, tz) end
23
- def glTangent3dvEXT(v) end
24
- def glTangent3fEXT(tx, ty, tz) end
25
- def glTangent3fvEXT(v) end
26
- def glTangent3iEXT(tx, ty, tz) end
27
- def glTangent3ivEXT(v) end
28
- def glTangent3sEXT(tx, ty, tz) end
29
- def glTangent3svEXT(v) end
30
- def glBinormal3bEXT(bx, by, bz) end
31
- def glBinormal3bvEXT(v) end
32
- def glBinormal3dEXT(bx, by, bz) end
33
- def glBinormal3dvEXT(v) end
34
- def glBinormal3fEXT(bx, by, bz) end
35
- def glBinormal3fvEXT(v) end
36
- def glBinormal3iEXT(bx, by, bz) end
37
- def glBinormal3ivEXT(v) end
38
- def glBinormal3sEXT(bx, by, bz) end
39
- def glBinormal3svEXT(v) end
40
- def glTangentPointerEXT(type, stride, pointer) end
41
- def glBinormalPointerEXT(type, stride, pointer) end
42
-
43
- Parameters = {
44
- glTangent3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
45
- glTangent3bvEXT: [ :void, :pointer ].freeze,
46
- glTangent3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
47
- glTangent3dvEXT: [ :void, :pointer ].freeze,
48
- glTangent3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
49
- glTangent3fvEXT: [ :void, :pointer ].freeze,
50
- glTangent3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
51
- glTangent3ivEXT: [ :void, :pointer ].freeze,
52
- glTangent3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
53
- glTangent3svEXT: [ :void, :pointer ].freeze,
54
- glBinormal3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
55
- glBinormal3bvEXT: [ :void, :pointer ].freeze,
56
- glBinormal3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
57
- glBinormal3dvEXT: [ :void, :pointer ].freeze,
58
- glBinormal3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
59
- glBinormal3fvEXT: [ :void, :pointer ].freeze,
60
- glBinormal3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
61
- glBinormal3ivEXT: [ :void, :pointer ].freeze,
62
- glBinormal3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
63
- glBinormal3svEXT: [ :void, :pointer ].freeze,
64
- glTangentPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
65
- glBinormalPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
66
- }.freeze
67
- end
19
+ Functions = {
20
+ def glTangent3bEXT(tx, ty, tz) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
21
+ def glTangent3bvEXT(v) end => [ :void, :pointer ].freeze,
22
+ def glTangent3dEXT(tx, ty, tz) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
23
+ def glTangent3dvEXT(v) end => [ :void, :pointer ].freeze,
24
+ def glTangent3fEXT(tx, ty, tz) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
25
+ def glTangent3fvEXT(v) end => [ :void, :pointer ].freeze,
26
+ def glTangent3iEXT(tx, ty, tz) end => [ :void, :GLint, :GLint, :GLint ].freeze,
27
+ def glTangent3ivEXT(v) end => [ :void, :pointer ].freeze,
28
+ def glTangent3sEXT(tx, ty, tz) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
29
+ def glTangent3svEXT(v) end => [ :void, :pointer ].freeze,
30
+ def glBinormal3bEXT(bx, by, bz) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
31
+ def glBinormal3bvEXT(v) end => [ :void, :pointer ].freeze,
32
+ def glBinormal3dEXT(bx, by, bz) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
33
+ def glBinormal3dvEXT(v) end => [ :void, :pointer ].freeze,
34
+ def glBinormal3fEXT(bx, by, bz) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
35
+ def glBinormal3fvEXT(v) end => [ :void, :pointer ].freeze,
36
+ def glBinormal3iEXT(bx, by, bz) end => [ :void, :GLint, :GLint, :GLint ].freeze,
37
+ def glBinormal3ivEXT(v) end => [ :void, :pointer ].freeze,
38
+ def glBinormal3sEXT(bx, by, bz) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
39
+ def glBinormal3svEXT(v) end => [ :void, :pointer ].freeze,
40
+ def glTangentPointerEXT(type, stride, pointer) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
41
+ def glBinormalPointerEXT(type, stride, pointer) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
42
+ }.freeze
68
43
  end
@@ -1,9 +1,5 @@
1
1
  module GL_EXT_copy_image
2
- module Functions
3
- def glCopyImageSubDataEXT(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end
4
-
5
- Parameters = {
6
- glCopyImageSubDataEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
7
- }.freeze
8
- end
2
+ Functions = {
3
+ def glCopyImageSubDataEXT(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
4
+ }.freeze
9
5
  end
@@ -1,17 +1,9 @@
1
1
  module GL_EXT_copy_texture
2
- module Functions
3
- def glCopyTexImage1DEXT(target, level, internalformat, x, y, width, border) end
4
- def glCopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border) end
5
- def glCopyTexSubImage1DEXT(target, level, xoffset, x, y, width) end
6
- def glCopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height) end
7
- def glCopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height) end
8
-
9
- Parameters = {
10
- glCopyTexImage1DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
11
- glCopyTexImage2DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
12
- glCopyTexSubImage1DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
13
- glCopyTexSubImage2DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
14
- glCopyTexSubImage3DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
15
- }.freeze
16
- end
2
+ Functions = {
3
+ def glCopyTexImage1DEXT(target, level, internalformat, x, y, width, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
4
+ def glCopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ def glCopyTexSubImage1DEXT(target, level, xoffset, x, y, width) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
6
+ def glCopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
7
+ def glCopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
8
+ }.freeze
17
9
  end
@@ -5,13 +5,8 @@ module GL_EXT_cull_vertex
5
5
  NCULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
6
6
  end
7
7
 
8
- module Functions
9
- def glCullParameterdvEXT(pname, params) end
10
- def glCullParameterfvEXT(pname, params) end
11
-
12
- Parameters = {
13
- glCullParameterdvEXT: [ :void, :GLenum, :pointer ].freeze,
14
- glCullParameterfvEXT: [ :void, :GLenum, :pointer ].freeze,
15
- }.freeze
16
- end
8
+ Functions = {
9
+ def glCullParameterdvEXT(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
10
+ def glCullParameterfvEXT(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
11
+ }.freeze
17
12
  end
@@ -10,13 +10,8 @@ module GL_EXT_debug_label
10
10
  NTRANSFORM_FEEDBACK = 0x8E22
11
11
  end
12
12
 
13
- module Functions
14
- def glLabelObjectEXT(type, object, length, label) end
15
- def glGetObjectLabelEXT(type, object, bufSize, length, label) end
16
-
17
- Parameters = {
18
- glLabelObjectEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
19
- glGetObjectLabelEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
20
- }.freeze
21
- end
13
+ Functions = {
14
+ def glLabelObjectEXT(type, object, length, label) end => [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
15
+ def glGetObjectLabelEXT(type, object, bufSize, length, label) end => [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
16
+ }.freeze
22
17
  end
@@ -1,13 +1,7 @@
1
1
  module GL_EXT_debug_marker
2
- module Functions
3
- def glInsertEventMarkerEXT(length, marker) end
4
- def glPushGroupMarkerEXT(length, marker) end
5
- def glPopGroupMarkerEXT() end
6
-
7
- Parameters = {
8
- glInsertEventMarkerEXT: [ :void, :GLsizei, :pointer ].freeze,
9
- glPushGroupMarkerEXT: [ :void, :GLsizei, :pointer ].freeze,
10
- glPopGroupMarkerEXT: [ :void ].freeze,
11
- }.freeze
12
- end
2
+ Functions = {
3
+ def glInsertEventMarkerEXT(length, marker) end => [ :void, :GLsizei, :pointer ].freeze,
4
+ def glPushGroupMarkerEXT(length, marker) end => [ :void, :GLsizei, :pointer ].freeze,
5
+ def glPopGroupMarkerEXT() end => [ :void ].freeze,
6
+ }.freeze
13
7
  end
@@ -4,11 +4,7 @@ module GL_EXT_depth_bounds_test
4
4
  NDEPTH_BOUNDS_EXT = 0x8891
5
5
  end
6
6
 
7
- module Functions
8
- def glDepthBoundsEXT(zmin, zmax) end
9
-
10
- Parameters = {
11
- glDepthBoundsEXT: [ :void, :GLclampd, :GLclampd ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glDepthBoundsEXT(zmin, zmax) end => [ :void, :GLclampd, :GLclampd ].freeze,
9
+ }.freeze
14
10
  end
@@ -5,519 +5,261 @@ module GL_EXT_direct_state_access
5
5
  NPROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
6
6
  end
7
7
 
8
- module Functions
9
- def glMatrixLoadfEXT(mode, m) end
10
- def glMatrixLoaddEXT(mode, m) end
11
- def glMatrixMultfEXT(mode, m) end
12
- def glMatrixMultdEXT(mode, m) end
13
- def glMatrixLoadIdentityEXT(mode) end
14
- def glMatrixRotatefEXT(mode, angle, x, y, z) end
15
- def glMatrixRotatedEXT(mode, angle, x, y, z) end
16
- def glMatrixScalefEXT(mode, x, y, z) end
17
- def glMatrixScaledEXT(mode, x, y, z) end
18
- def glMatrixTranslatefEXT(mode, x, y, z) end
19
- def glMatrixTranslatedEXT(mode, x, y, z) end
20
- def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end
21
- def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end
22
- def glMatrixPopEXT(mode) end
23
- def glMatrixPushEXT(mode) end
24
- def glClientAttribDefaultEXT(mask) end
25
- def glPushClientAttribDefaultEXT(mask) end
26
- def glTextureParameterfEXT(texture, target, pname, param) end
27
- def glTextureParameterfvEXT(texture, target, pname, params) end
28
- def glTextureParameteriEXT(texture, target, pname, param) end
29
- def glTextureParameterivEXT(texture, target, pname, params) end
30
- def glTextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) end
31
- def glTextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) end
32
- def glTextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) end
33
- def glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) end
34
- def glCopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) end
35
- def glCopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) end
36
- def glCopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) end
37
- def glCopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) end
38
- def glGetTextureImageEXT(texture, target, level, format, type, pixels) end
39
- def glGetTextureParameterfvEXT(texture, target, pname, params) end
40
- def glGetTextureParameterivEXT(texture, target, pname, params) end
41
- def glGetTextureLevelParameterfvEXT(texture, target, level, pname, params) end
42
- def glGetTextureLevelParameterivEXT(texture, target, level, pname, params) end
43
- def glTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) end
44
- def glTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
45
- def glCopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) end
46
- def glBindMultiTextureEXT(texunit, target, texture) end
47
- def glMultiTexCoordPointerEXT(texunit, size, type, stride, pointer) end
48
- def glMultiTexEnvfEXT(texunit, target, pname, param) end
49
- def glMultiTexEnvfvEXT(texunit, target, pname, params) end
50
- def glMultiTexEnviEXT(texunit, target, pname, param) end
51
- def glMultiTexEnvivEXT(texunit, target, pname, params) end
52
- def glMultiTexGendEXT(texunit, coord, pname, param) end
53
- def glMultiTexGendvEXT(texunit, coord, pname, params) end
54
- def glMultiTexGenfEXT(texunit, coord, pname, param) end
55
- def glMultiTexGenfvEXT(texunit, coord, pname, params) end
56
- def glMultiTexGeniEXT(texunit, coord, pname, param) end
57
- def glMultiTexGenivEXT(texunit, coord, pname, params) end
58
- def glGetMultiTexEnvfvEXT(texunit, target, pname, params) end
59
- def glGetMultiTexEnvivEXT(texunit, target, pname, params) end
60
- def glGetMultiTexGendvEXT(texunit, coord, pname, params) end
61
- def glGetMultiTexGenfvEXT(texunit, coord, pname, params) end
62
- def glGetMultiTexGenivEXT(texunit, coord, pname, params) end
63
- def glMultiTexParameteriEXT(texunit, target, pname, param) end
64
- def glMultiTexParameterivEXT(texunit, target, pname, params) end
65
- def glMultiTexParameterfEXT(texunit, target, pname, param) end
66
- def glMultiTexParameterfvEXT(texunit, target, pname, params) end
67
- def glMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) end
68
- def glMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) end
69
- def glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) end
70
- def glMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) end
71
- def glCopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) end
72
- def glCopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) end
73
- def glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) end
74
- def glCopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) end
75
- def glGetMultiTexImageEXT(texunit, target, level, format, type, pixels) end
76
- def glGetMultiTexParameterfvEXT(texunit, target, pname, params) end
77
- def glGetMultiTexParameterivEXT(texunit, target, pname, params) end
78
- def glGetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) end
79
- def glGetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) end
80
- def glMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) end
81
- def glMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
82
- def glCopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) end
83
- def glEnableClientStateIndexedEXT(array, index) end
84
- def glDisableClientStateIndexedEXT(array, index) end
85
- def glGetFloatIndexedvEXT(target, index, data) end
86
- def glGetDoubleIndexedvEXT(target, index, data) end
87
- def glGetPointerIndexedvEXT(target, index, data) end
88
- def glEnableIndexedEXT(target, index) end
89
- def glDisableIndexedEXT(target, index) end
90
- def glIsEnabledIndexedEXT(target, index) end
91
- def glGetIntegerIndexedvEXT(target, index, data) end
92
- def glGetBooleanIndexedvEXT(target, index, data) end
93
- def glCompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) end
94
- def glCompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) end
95
- def glCompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) end
96
- def glCompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end
97
- def glCompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end
98
- def glCompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) end
99
- def glGetCompressedTextureImageEXT(texture, target, lod, img) end
100
- def glCompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) end
101
- def glCompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) end
102
- def glCompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) end
103
- def glCompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end
104
- def glCompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end
105
- def glCompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) end
106
- def glGetCompressedMultiTexImageEXT(texunit, target, lod, img) end
107
- def glMatrixLoadTransposefEXT(mode, m) end
108
- def glMatrixLoadTransposedEXT(mode, m) end
109
- def glMatrixMultTransposefEXT(mode, m) end
110
- def glMatrixMultTransposedEXT(mode, m) end
111
- def glNamedBufferDataEXT(buffer, size, data, usage) end
112
- def glNamedBufferSubDataEXT(buffer, offset, size, data) end
113
- def glMapNamedBufferEXT(buffer, access) end
114
- def glUnmapNamedBufferEXT(buffer) end
115
- def glGetNamedBufferParameterivEXT(buffer, pname, params) end
116
- def glGetNamedBufferPointervEXT(buffer, pname, params) end
117
- def glGetNamedBufferSubDataEXT(buffer, offset, size, data) end
118
- def glProgramUniform1fEXT(program, location, v0) end
119
- def glProgramUniform2fEXT(program, location, v0, v1) end
120
- def glProgramUniform3fEXT(program, location, v0, v1, v2) end
121
- def glProgramUniform4fEXT(program, location, v0, v1, v2, v3) end
122
- def glProgramUniform1iEXT(program, location, v0) end
123
- def glProgramUniform2iEXT(program, location, v0, v1) end
124
- def glProgramUniform3iEXT(program, location, v0, v1, v2) end
125
- def glProgramUniform4iEXT(program, location, v0, v1, v2, v3) end
126
- def glProgramUniform1fvEXT(program, location, count, value) end
127
- def glProgramUniform2fvEXT(program, location, count, value) end
128
- def glProgramUniform3fvEXT(program, location, count, value) end
129
- def glProgramUniform4fvEXT(program, location, count, value) end
130
- def glProgramUniform1ivEXT(program, location, count, value) end
131
- def glProgramUniform2ivEXT(program, location, count, value) end
132
- def glProgramUniform3ivEXT(program, location, count, value) end
133
- def glProgramUniform4ivEXT(program, location, count, value) end
134
- def glProgramUniformMatrix2fvEXT(program, location, count, transpose, value) end
135
- def glProgramUniformMatrix3fvEXT(program, location, count, transpose, value) end
136
- def glProgramUniformMatrix4fvEXT(program, location, count, transpose, value) end
137
- def glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) end
138
- def glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) end
139
- def glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) end
140
- def glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) end
141
- def glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) end
142
- def glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) end
143
- def glTextureBufferEXT(texture, target, internalformat, buffer) end
144
- def glMultiTexBufferEXT(texunit, target, internalformat, buffer) end
145
- def glTextureParameterIivEXT(texture, target, pname, params) end
146
- def glTextureParameterIuivEXT(texture, target, pname, params) end
147
- def glGetTextureParameterIivEXT(texture, target, pname, params) end
148
- def glGetTextureParameterIuivEXT(texture, target, pname, params) end
149
- def glMultiTexParameterIivEXT(texunit, target, pname, params) end
150
- def glMultiTexParameterIuivEXT(texunit, target, pname, params) end
151
- def glGetMultiTexParameterIivEXT(texunit, target, pname, params) end
152
- def glGetMultiTexParameterIuivEXT(texunit, target, pname, params) end
153
- def glProgramUniform1uiEXT(program, location, v0) end
154
- def glProgramUniform2uiEXT(program, location, v0, v1) end
155
- def glProgramUniform3uiEXT(program, location, v0, v1, v2) end
156
- def glProgramUniform4uiEXT(program, location, v0, v1, v2, v3) end
157
- def glProgramUniform1uivEXT(program, location, count, value) end
158
- def glProgramUniform2uivEXT(program, location, count, value) end
159
- def glProgramUniform3uivEXT(program, location, count, value) end
160
- def glProgramUniform4uivEXT(program, location, count, value) end
161
- def glNamedProgramLocalParameters4fvEXT(program, target, index, count, params) end
162
- def glNamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) end
163
- def glNamedProgramLocalParameterI4ivEXT(program, target, index, params) end
164
- def glNamedProgramLocalParametersI4ivEXT(program, target, index, count, params) end
165
- def glNamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) end
166
- def glNamedProgramLocalParameterI4uivEXT(program, target, index, params) end
167
- def glNamedProgramLocalParametersI4uivEXT(program, target, index, count, params) end
168
- def glGetNamedProgramLocalParameterIivEXT(program, target, index, params) end
169
- def glGetNamedProgramLocalParameterIuivEXT(program, target, index, params) end
170
- def glEnableClientStateiEXT(array, index) end
171
- def glDisableClientStateiEXT(array, index) end
172
- def glGetFloati_vEXT(pname, index, params) end
173
- def glGetDoublei_vEXT(pname, index, params) end
174
- def glGetPointeri_vEXT(pname, index, params) end
175
- def glNamedProgramStringEXT(program, target, format, len, string) end
176
- def glNamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) end
177
- def glNamedProgramLocalParameter4dvEXT(program, target, index, params) end
178
- def glNamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) end
179
- def glNamedProgramLocalParameter4fvEXT(program, target, index, params) end
180
- def glGetNamedProgramLocalParameterdvEXT(program, target, index, params) end
181
- def glGetNamedProgramLocalParameterfvEXT(program, target, index, params) end
182
- def glGetNamedProgramivEXT(program, target, pname, params) end
183
- def glGetNamedProgramStringEXT(program, target, pname, string) end
184
- def glNamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) end
185
- def glGetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) end
186
- def glNamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) end
187
- def glNamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) end
188
- def glCheckNamedFramebufferStatusEXT(framebuffer, target) end
189
- def glNamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) end
190
- def glNamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) end
191
- def glNamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) end
192
- def glNamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) end
193
- def glGetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) end
194
- def glGenerateTextureMipmapEXT(texture, target) end
195
- def glGenerateMultiTexMipmapEXT(texunit, target) end
196
- def glFramebufferDrawBufferEXT(framebuffer, mode) end
197
- def glFramebufferDrawBuffersEXT(framebuffer, n, bufs) end
198
- def glFramebufferReadBufferEXT(framebuffer, mode) end
199
- def glGetFramebufferParameterivEXT(framebuffer, pname, params) end
200
- def glNamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) end
201
- def glNamedFramebufferTextureEXT(framebuffer, attachment, texture, level) end
202
- def glNamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) end
203
- def glNamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) end
204
- def glTextureRenderbufferEXT(texture, target, renderbuffer) end
205
- def glMultiTexRenderbufferEXT(texunit, target, renderbuffer) end
206
- def glVertexArrayVertexOffsetEXT(vaobj, buffer, size, type, stride, offset) end
207
- def glVertexArrayColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end
208
- def glVertexArrayEdgeFlagOffsetEXT(vaobj, buffer, stride, offset) end
209
- def glVertexArrayIndexOffsetEXT(vaobj, buffer, type, stride, offset) end
210
- def glVertexArrayNormalOffsetEXT(vaobj, buffer, type, stride, offset) end
211
- def glVertexArrayTexCoordOffsetEXT(vaobj, buffer, size, type, stride, offset) end
212
- def glVertexArrayMultiTexCoordOffsetEXT(vaobj, buffer, texunit, size, type, stride, offset) end
213
- def glVertexArrayFogCoordOffsetEXT(vaobj, buffer, type, stride, offset) end
214
- def glVertexArraySecondaryColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end
215
- def glVertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset) end
216
- def glVertexArrayVertexAttribIOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end
217
- def glEnableVertexArrayEXT(vaobj, array) end
218
- def glDisableVertexArrayEXT(vaobj, array) end
219
- def glEnableVertexArrayAttribEXT(vaobj, index) end
220
- def glDisableVertexArrayAttribEXT(vaobj, index) end
221
- def glGetVertexArrayIntegervEXT(vaobj, pname, param) end
222
- def glGetVertexArrayPointervEXT(vaobj, pname, param) end
223
- def glGetVertexArrayIntegeri_vEXT(vaobj, index, pname, param) end
224
- def glGetVertexArrayPointeri_vEXT(vaobj, index, pname, param) end
225
- def glMapNamedBufferRangeEXT(buffer, offset, length, access) end
226
- def glFlushMappedNamedBufferRangeEXT(buffer, offset, length) end
227
- def glNamedBufferStorageEXT(buffer, size, data, flags) end
228
- def glClearNamedBufferDataEXT(buffer, internalformat, format, type, data) end
229
- def glClearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data) end
230
- def glNamedFramebufferParameteriEXT(framebuffer, pname, param) end
231
- def glGetNamedFramebufferParameterivEXT(framebuffer, pname, params) end
232
- def glProgramUniform1dEXT(program, location, x) end
233
- def glProgramUniform2dEXT(program, location, x, y) end
234
- def glProgramUniform3dEXT(program, location, x, y, z) end
235
- def glProgramUniform4dEXT(program, location, x, y, z, w) end
236
- def glProgramUniform1dvEXT(program, location, count, value) end
237
- def glProgramUniform2dvEXT(program, location, count, value) end
238
- def glProgramUniform3dvEXT(program, location, count, value) end
239
- def glProgramUniform4dvEXT(program, location, count, value) end
240
- def glProgramUniformMatrix2dvEXT(program, location, count, transpose, value) end
241
- def glProgramUniformMatrix3dvEXT(program, location, count, transpose, value) end
242
- def glProgramUniformMatrix4dvEXT(program, location, count, transpose, value) end
243
- def glProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) end
244
- def glProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) end
245
- def glProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) end
246
- def glProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) end
247
- def glProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) end
248
- def glProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) end
249
- def glTextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size) end
250
- def glTextureStorage1DEXT(texture, target, levels, internalformat, width) end
251
- def glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) end
252
- def glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) end
253
- def glTextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations) end
254
- def glTextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations) end
255
- def glVertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride) end
256
- def glVertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset) end
257
- def glVertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset) end
258
- def glVertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset) end
259
- def glVertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex) end
260
- def glVertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor) end
261
- def glVertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end
262
- def glTexturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) end
263
- def glVertexArrayVertexAttribDivisorEXT(vaobj, index, divisor) end
264
-
265
- Parameters = {
266
- glMatrixLoadfEXT: [ :void, :GLenum, :pointer ].freeze,
267
- glMatrixLoaddEXT: [ :void, :GLenum, :pointer ].freeze,
268
- glMatrixMultfEXT: [ :void, :GLenum, :pointer ].freeze,
269
- glMatrixMultdEXT: [ :void, :GLenum, :pointer ].freeze,
270
- glMatrixLoadIdentityEXT: [ :void, :GLenum ].freeze,
271
- glMatrixRotatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
272
- glMatrixRotatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
273
- glMatrixScalefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
274
- glMatrixScaledEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
275
- glMatrixTranslatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
276
- glMatrixTranslatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
277
- glMatrixFrustumEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
278
- glMatrixOrthoEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
279
- glMatrixPopEXT: [ :void, :GLenum ].freeze,
280
- glMatrixPushEXT: [ :void, :GLenum ].freeze,
281
- glClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
282
- glPushClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
283
- glTextureParameterfEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLfloat ].freeze,
284
- glTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
285
- glTextureParameteriEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLint ].freeze,
286
- glTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
287
- glTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
288
- glTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
289
- glTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
290
- glTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
291
- glCopyTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
292
- glCopyTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
293
- glCopyTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
294
- glCopyTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
295
- glGetTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
296
- glGetTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
297
- glGetTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
298
- glGetTextureLevelParameterfvEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
299
- glGetTextureLevelParameterivEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
300
- glTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
301
- glTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
302
- glCopyTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
303
- glBindMultiTextureEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
304
- glMultiTexCoordPointerEXT: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
305
- glMultiTexEnvfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
306
- glMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
307
- glMultiTexEnviEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
308
- glMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
309
- glMultiTexGendEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLdouble ].freeze,
310
- glMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
311
- glMultiTexGenfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
312
- glMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
313
- glMultiTexGeniEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
314
- glMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
315
- glGetMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
316
- glGetMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
317
- glGetMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
318
- glGetMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
319
- glGetMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
320
- glMultiTexParameteriEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
321
- glMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
322
- glMultiTexParameterfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
323
- glMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
324
- glMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
325
- glMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
326
- glMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
327
- glMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
328
- glCopyMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
329
- glCopyMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
330
- glCopyMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
331
- glCopyMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
332
- glGetMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
333
- glGetMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
334
- glGetMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
335
- glGetMultiTexLevelParameterfvEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
336
- glGetMultiTexLevelParameterivEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
337
- glMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
338
- glMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
339
- glCopyMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
340
- glEnableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
341
- glDisableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
342
- glGetFloatIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
343
- glGetDoubleIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
344
- glGetPointerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
345
- glEnableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
346
- glDisableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
347
- glIsEnabledIndexedEXT: [ :GLboolean, :GLenum, :GLuint ].freeze,
348
- glGetIntegerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
349
- glGetBooleanIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
350
- glCompressedTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
351
- glCompressedTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
352
- glCompressedTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
353
- glCompressedTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
354
- glCompressedTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
355
- glCompressedTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
356
- glGetCompressedTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
357
- glCompressedMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
358
- glCompressedMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
359
- glCompressedMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
360
- glCompressedMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
361
- glCompressedMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
362
- glCompressedMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
363
- glGetCompressedMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
364
- glMatrixLoadTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
365
- glMatrixLoadTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
366
- glMatrixMultTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
367
- glMatrixMultTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
368
- glNamedBufferDataEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
369
- glNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
370
- glMapNamedBufferEXT: [ :pointer, :GLuint, :GLenum ].freeze,
371
- glUnmapNamedBufferEXT: [ :GLboolean, :GLuint ].freeze,
372
- glGetNamedBufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
373
- glGetNamedBufferPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
374
- glGetNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
375
- glProgramUniform1fEXT: [ :void, :GLuint, :GLint, :GLfloat ].freeze,
376
- glProgramUniform2fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
377
- glProgramUniform3fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
378
- glProgramUniform4fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
379
- glProgramUniform1iEXT: [ :void, :GLuint, :GLint, :GLint ].freeze,
380
- glProgramUniform2iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
381
- glProgramUniform3iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
382
- glProgramUniform4iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
383
- glProgramUniform1fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
384
- glProgramUniform2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
385
- glProgramUniform3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
386
- glProgramUniform4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
387
- glProgramUniform1ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
388
- glProgramUniform2ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
389
- glProgramUniform3ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
390
- glProgramUniform4ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
391
- glProgramUniformMatrix2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
392
- glProgramUniformMatrix3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
393
- glProgramUniformMatrix4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
394
- glProgramUniformMatrix2x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
395
- glProgramUniformMatrix3x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
396
- glProgramUniformMatrix2x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
397
- glProgramUniformMatrix4x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
398
- glProgramUniformMatrix3x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
399
- glProgramUniformMatrix4x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
400
- glTextureBufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
401
- glMultiTexBufferEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
402
- glTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
403
- glTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
404
- glGetTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
405
- glGetTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
406
- glMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
407
- glMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
408
- glGetMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
409
- glGetMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
410
- glProgramUniform1uiEXT: [ :void, :GLuint, :GLint, :GLuint ].freeze,
411
- glProgramUniform2uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
412
- glProgramUniform3uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
413
- glProgramUniform4uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
414
- glProgramUniform1uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
415
- glProgramUniform2uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
416
- glProgramUniform3uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
417
- glProgramUniform4uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
418
- glNamedProgramLocalParameters4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
419
- glNamedProgramLocalParameterI4iEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
420
- glNamedProgramLocalParameterI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
421
- glNamedProgramLocalParametersI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
422
- glNamedProgramLocalParameterI4uiEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
423
- glNamedProgramLocalParameterI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
424
- glNamedProgramLocalParametersI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
425
- glGetNamedProgramLocalParameterIivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
426
- glGetNamedProgramLocalParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
427
- glEnableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
428
- glDisableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
429
- glGetFloati_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
430
- glGetDoublei_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
431
- glGetPointeri_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
432
- glNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
433
- glNamedProgramLocalParameter4dEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
434
- glNamedProgramLocalParameter4dvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
435
- glNamedProgramLocalParameter4fEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
436
- glNamedProgramLocalParameter4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
437
- glGetNamedProgramLocalParameterdvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
438
- glGetNamedProgramLocalParameterfvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
439
- glGetNamedProgramivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
440
- glGetNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
441
- glNamedRenderbufferStorageEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
442
- glGetNamedRenderbufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
443
- glNamedRenderbufferStorageMultisampleEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
444
- glNamedRenderbufferStorageMultisampleCoverageEXT: [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
445
- glCheckNamedFramebufferStatusEXT: [ :GLenum, :GLuint, :GLenum ].freeze,
446
- glNamedFramebufferTexture1DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
447
- glNamedFramebufferTexture2DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
448
- glNamedFramebufferTexture3DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
449
- glNamedFramebufferRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
450
- glGetNamedFramebufferAttachmentParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
451
- glGenerateTextureMipmapEXT: [ :void, :GLuint, :GLenum ].freeze,
452
- glGenerateMultiTexMipmapEXT: [ :void, :GLenum, :GLenum ].freeze,
453
- glFramebufferDrawBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
454
- glFramebufferDrawBuffersEXT: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
455
- glFramebufferReadBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
456
- glGetFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
457
- glNamedCopyBufferSubDataEXT: [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
458
- glNamedFramebufferTextureEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
459
- glNamedFramebufferTextureLayerEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
460
- glNamedFramebufferTextureFaceEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
461
- glTextureRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
462
- glMultiTexRenderbufferEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
463
- glVertexArrayVertexOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
464
- glVertexArrayColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
465
- glVertexArrayEdgeFlagOffsetEXT: [ :void, :GLuint, :GLuint, :GLsizei, :GLintptr ].freeze,
466
- glVertexArrayIndexOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
467
- glVertexArrayNormalOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
468
- glVertexArrayTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
469
- glVertexArrayMultiTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
470
- glVertexArrayFogCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
471
- glVertexArraySecondaryColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
472
- glVertexArrayVertexAttribOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLintptr ].freeze,
473
- glVertexArrayVertexAttribIOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
474
- glEnableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
475
- glDisableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
476
- glEnableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
477
- glDisableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
478
- glGetVertexArrayIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
479
- glGetVertexArrayPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
480
- glGetVertexArrayIntegeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
481
- glGetVertexArrayPointeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
482
- glMapNamedBufferRangeEXT: [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
483
- glFlushMappedNamedBufferRangeEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
484
- glNamedBufferStorageEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
485
- glClearNamedBufferDataEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
486
- glClearNamedBufferSubDataEXT: [ :void, :GLuint, :GLenum, :GLsizeiptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
487
- glNamedFramebufferParameteriEXT: [ :void, :GLuint, :GLenum, :GLint ].freeze,
488
- glGetNamedFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
489
- glProgramUniform1dEXT: [ :void, :GLuint, :GLint, :GLdouble ].freeze,
490
- glProgramUniform2dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
491
- glProgramUniform3dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
492
- glProgramUniform4dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
493
- glProgramUniform1dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
494
- glProgramUniform2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
495
- glProgramUniform3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
496
- glProgramUniform4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
497
- glProgramUniformMatrix2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
498
- glProgramUniformMatrix3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
499
- glProgramUniformMatrix4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
500
- glProgramUniformMatrix2x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
501
- glProgramUniformMatrix2x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
502
- glProgramUniformMatrix3x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
503
- glProgramUniformMatrix3x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
504
- glProgramUniformMatrix4x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
505
- glProgramUniformMatrix4x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
506
- glTextureBufferRangeEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
507
- glTextureStorage1DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
508
- glTextureStorage2DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
509
- glTextureStorage3DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
510
- glTextureStorage2DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
511
- glTextureStorage3DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
512
- glVertexArrayBindVertexBufferEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
513
- glVertexArrayVertexAttribFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
514
- glVertexArrayVertexAttribIFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
515
- glVertexArrayVertexAttribLFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
516
- glVertexArrayVertexAttribBindingEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
517
- glVertexArrayVertexBindingDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
518
- glVertexArrayVertexAttribLOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
519
- glTexturePageCommitmentEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
520
- glVertexArrayVertexAttribDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
521
- }.freeze
522
- end
8
+ Functions = {
9
+ def glMatrixLoadfEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
10
+ def glMatrixLoaddEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
11
+ def glMatrixMultfEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
12
+ def glMatrixMultdEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
13
+ def glMatrixLoadIdentityEXT(mode) end => [ :void, :GLenum ].freeze,
14
+ def glMatrixRotatefEXT(mode, angle, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
15
+ def glMatrixRotatedEXT(mode, angle, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
16
+ def glMatrixScalefEXT(mode, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
17
+ def glMatrixScaledEXT(mode, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
18
+ def glMatrixTranslatefEXT(mode, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
19
+ def glMatrixTranslatedEXT(mode, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
20
+ def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
21
+ def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
22
+ def glMatrixPopEXT(mode) end => [ :void, :GLenum ].freeze,
23
+ def glMatrixPushEXT(mode) end => [ :void, :GLenum ].freeze,
24
+ def glClientAttribDefaultEXT(mask) end => [ :void, :GLbitfield ].freeze,
25
+ def glPushClientAttribDefaultEXT(mask) end => [ :void, :GLbitfield ].freeze,
26
+ def glTextureParameterfEXT(texture, target, pname, param) end => [ :void, :GLuint, :GLenum, :GLenum, :GLfloat ].freeze,
27
+ def glTextureParameterfvEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
28
+ def glTextureParameteriEXT(texture, target, pname, param) end => [ :void, :GLuint, :GLenum, :GLenum, :GLint ].freeze,
29
+ def glTextureParameterivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
30
+ def glTextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
31
+ def glTextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
32
+ def glTextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
33
+ def glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
34
+ def glCopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
35
+ def glCopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
36
+ def glCopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
37
+ def glCopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
38
+ def glGetTextureImageEXT(texture, target, level, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
39
+ def glGetTextureParameterfvEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
40
+ def glGetTextureParameterivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
41
+ def glGetTextureLevelParameterfvEXT(texture, target, level, pname, params) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
42
+ def glGetTextureLevelParameterivEXT(texture, target, level, pname, params) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
43
+ def glTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
44
+ def glTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
45
+ def glCopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
46
+ def glBindMultiTextureEXT(texunit, target, texture) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
47
+ def glMultiTexCoordPointerEXT(texunit, size, type, stride, pointer) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
48
+ def glMultiTexEnvfEXT(texunit, target, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
49
+ def glMultiTexEnvfvEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
50
+ def glMultiTexEnviEXT(texunit, target, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
51
+ def glMultiTexEnvivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
52
+ def glMultiTexGendEXT(texunit, coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLdouble ].freeze,
53
+ def glMultiTexGendvEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
54
+ def glMultiTexGenfEXT(texunit, coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
55
+ def glMultiTexGenfvEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
56
+ def glMultiTexGeniEXT(texunit, coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
57
+ def glMultiTexGenivEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
58
+ def glGetMultiTexEnvfvEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
59
+ def glGetMultiTexEnvivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
60
+ def glGetMultiTexGendvEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
61
+ def glGetMultiTexGenfvEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
62
+ def glGetMultiTexGenivEXT(texunit, coord, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
63
+ def glMultiTexParameteriEXT(texunit, target, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
64
+ def glMultiTexParameterivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
65
+ def glMultiTexParameterfEXT(texunit, target, pname, param) end => [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
66
+ def glMultiTexParameterfvEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
67
+ def glMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
68
+ def glMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
69
+ def glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
70
+ def glMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
71
+ def glCopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
72
+ def glCopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
73
+ def glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
74
+ def glCopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
75
+ def glGetMultiTexImageEXT(texunit, target, level, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
76
+ def glGetMultiTexParameterfvEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
77
+ def glGetMultiTexParameterivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
78
+ def glGetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
79
+ def glGetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
80
+ def glMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
81
+ def glMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
82
+ def glCopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
83
+ def glEnableClientStateIndexedEXT(array, index) end => [ :void, :GLenum, :GLuint ].freeze,
84
+ def glDisableClientStateIndexedEXT(array, index) end => [ :void, :GLenum, :GLuint ].freeze,
85
+ def glGetFloatIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
86
+ def glGetDoubleIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
87
+ def glGetPointerIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
88
+ def glEnableIndexedEXT(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
89
+ def glDisableIndexedEXT(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
90
+ def glIsEnabledIndexedEXT(target, index) end => [ :GLboolean, :GLenum, :GLuint ].freeze,
91
+ def glGetIntegerIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
92
+ def glGetBooleanIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
93
+ def glCompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
94
+ def glCompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
95
+ def glCompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
96
+ def glCompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
97
+ def glCompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
98
+ def glCompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
99
+ def glGetCompressedTextureImageEXT(texture, target, lod, img) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
100
+ def glCompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
101
+ def glCompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
102
+ def glCompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
103
+ def glCompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
104
+ def glCompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
105
+ def glCompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) end => [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
106
+ def glGetCompressedMultiTexImageEXT(texunit, target, lod, img) end => [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
107
+ def glMatrixLoadTransposefEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
108
+ def glMatrixLoadTransposedEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
109
+ def glMatrixMultTransposefEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
110
+ def glMatrixMultTransposedEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
111
+ def glNamedBufferDataEXT(buffer, size, data, usage) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
112
+ def glNamedBufferSubDataEXT(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
113
+ def glMapNamedBufferEXT(buffer, access) end => [ :pointer, :GLuint, :GLenum ].freeze,
114
+ def glUnmapNamedBufferEXT(buffer) end => [ :GLboolean, :GLuint ].freeze,
115
+ def glGetNamedBufferParameterivEXT(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
116
+ def glGetNamedBufferPointervEXT(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
117
+ def glGetNamedBufferSubDataEXT(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
118
+ def glProgramUniform1fEXT(program, location, v0) end => [ :void, :GLuint, :GLint, :GLfloat ].freeze,
119
+ def glProgramUniform2fEXT(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
120
+ def glProgramUniform3fEXT(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
121
+ def glProgramUniform4fEXT(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
122
+ def glProgramUniform1iEXT(program, location, v0) end => [ :void, :GLuint, :GLint, :GLint ].freeze,
123
+ def glProgramUniform2iEXT(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
124
+ def glProgramUniform3iEXT(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
125
+ def glProgramUniform4iEXT(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
126
+ def glProgramUniform1fvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
127
+ def glProgramUniform2fvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
128
+ def glProgramUniform3fvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
129
+ def glProgramUniform4fvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
130
+ def glProgramUniform1ivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
131
+ def glProgramUniform2ivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
132
+ def glProgramUniform3ivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
133
+ def glProgramUniform4ivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
134
+ def glProgramUniformMatrix2fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
135
+ def glProgramUniformMatrix3fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
136
+ def glProgramUniformMatrix4fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
137
+ def glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
138
+ def glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
139
+ def glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
140
+ def glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
141
+ def glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
142
+ def glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
143
+ def glTextureBufferEXT(texture, target, internalformat, buffer) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
144
+ def glMultiTexBufferEXT(texunit, target, internalformat, buffer) end => [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
145
+ def glTextureParameterIivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
146
+ def glTextureParameterIuivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
147
+ def glGetTextureParameterIivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
148
+ def glGetTextureParameterIuivEXT(texture, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
149
+ def glMultiTexParameterIivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
150
+ def glMultiTexParameterIuivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
151
+ def glGetMultiTexParameterIivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
152
+ def glGetMultiTexParameterIuivEXT(texunit, target, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
153
+ def glProgramUniform1uiEXT(program, location, v0) end => [ :void, :GLuint, :GLint, :GLuint ].freeze,
154
+ def glProgramUniform2uiEXT(program, location, v0, v1) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
155
+ def glProgramUniform3uiEXT(program, location, v0, v1, v2) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
156
+ def glProgramUniform4uiEXT(program, location, v0, v1, v2, v3) end => [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
157
+ def glProgramUniform1uivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
158
+ def glProgramUniform2uivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
159
+ def glProgramUniform3uivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
160
+ def glProgramUniform4uivEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
161
+ def glNamedProgramLocalParameters4fvEXT(program, target, index, count, params) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
162
+ def glNamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
163
+ def glNamedProgramLocalParameterI4ivEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
164
+ def glNamedProgramLocalParametersI4ivEXT(program, target, index, count, params) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
165
+ def glNamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) end => [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
166
+ def glNamedProgramLocalParameterI4uivEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
167
+ def glNamedProgramLocalParametersI4uivEXT(program, target, index, count, params) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
168
+ def glGetNamedProgramLocalParameterIivEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
169
+ def glGetNamedProgramLocalParameterIuivEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
170
+ def glEnableClientStateiEXT(array, index) end => [ :void, :GLenum, :GLuint ].freeze,
171
+ def glDisableClientStateiEXT(array, index) end => [ :void, :GLenum, :GLuint ].freeze,
172
+ def glGetFloati_vEXT(pname, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
173
+ def glGetDoublei_vEXT(pname, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
174
+ def glGetPointeri_vEXT(pname, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
175
+ def glNamedProgramStringEXT(program, target, format, len, string) end => [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
176
+ def glNamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) end => [ :void, :GLuint, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
177
+ def glNamedProgramLocalParameter4dvEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
178
+ def glNamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) end => [ :void, :GLuint, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
179
+ def glNamedProgramLocalParameter4fvEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
180
+ def glGetNamedProgramLocalParameterdvEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
181
+ def glGetNamedProgramLocalParameterfvEXT(program, target, index, params) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
182
+ def glGetNamedProgramivEXT(program, target, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
183
+ def glGetNamedProgramStringEXT(program, target, pname, string) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
184
+ def glNamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
185
+ def glGetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
186
+ def glNamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
187
+ def glNamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
188
+ def glCheckNamedFramebufferStatusEXT(framebuffer, target) end => [ :GLenum, :GLuint, :GLenum ].freeze,
189
+ def glNamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
190
+ def glNamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
191
+ def glNamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
192
+ def glNamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
193
+ def glGetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
194
+ def glGenerateTextureMipmapEXT(texture, target) end => [ :void, :GLuint, :GLenum ].freeze,
195
+ def glGenerateMultiTexMipmapEXT(texunit, target) end => [ :void, :GLenum, :GLenum ].freeze,
196
+ def glFramebufferDrawBufferEXT(framebuffer, mode) end => [ :void, :GLuint, :GLenum ].freeze,
197
+ def glFramebufferDrawBuffersEXT(framebuffer, n, bufs) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
198
+ def glFramebufferReadBufferEXT(framebuffer, mode) end => [ :void, :GLuint, :GLenum ].freeze,
199
+ def glGetFramebufferParameterivEXT(framebuffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
200
+ def glNamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) end => [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
201
+ def glNamedFramebufferTextureEXT(framebuffer, attachment, texture, level) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
202
+ def glNamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
203
+ def glNamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
204
+ def glTextureRenderbufferEXT(texture, target, renderbuffer) end => [ :void, :GLuint, :GLenum, :GLuint ].freeze,
205
+ def glMultiTexRenderbufferEXT(texunit, target, renderbuffer) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
206
+ def glVertexArrayVertexOffsetEXT(vaobj, buffer, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
207
+ def glVertexArrayColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
208
+ def glVertexArrayEdgeFlagOffsetEXT(vaobj, buffer, stride, offset) end => [ :void, :GLuint, :GLuint, :GLsizei, :GLintptr ].freeze,
209
+ def glVertexArrayIndexOffsetEXT(vaobj, buffer, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
210
+ def glVertexArrayNormalOffsetEXT(vaobj, buffer, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
211
+ def glVertexArrayTexCoordOffsetEXT(vaobj, buffer, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
212
+ def glVertexArrayMultiTexCoordOffsetEXT(vaobj, buffer, texunit, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
213
+ def glVertexArrayFogCoordOffsetEXT(vaobj, buffer, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
214
+ def glVertexArraySecondaryColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
215
+ def glVertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset) end => [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLintptr ].freeze,
216
+ def glVertexArrayVertexAttribIOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
217
+ def glEnableVertexArrayEXT(vaobj, array) end => [ :void, :GLuint, :GLenum ].freeze,
218
+ def glDisableVertexArrayEXT(vaobj, array) end => [ :void, :GLuint, :GLenum ].freeze,
219
+ def glEnableVertexArrayAttribEXT(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
220
+ def glDisableVertexArrayAttribEXT(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
221
+ def glGetVertexArrayIntegervEXT(vaobj, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
222
+ def glGetVertexArrayPointervEXT(vaobj, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
223
+ def glGetVertexArrayIntegeri_vEXT(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
224
+ def glGetVertexArrayPointeri_vEXT(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
225
+ def glMapNamedBufferRangeEXT(buffer, offset, length, access) end => [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
226
+ def glFlushMappedNamedBufferRangeEXT(buffer, offset, length) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
227
+ def glNamedBufferStorageEXT(buffer, size, data, flags) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
228
+ def glClearNamedBufferDataEXT(buffer, internalformat, format, type, data) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
229
+ def glClearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data) end => [ :void, :GLuint, :GLenum, :GLsizeiptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
230
+ def glNamedFramebufferParameteriEXT(framebuffer, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
231
+ def glGetNamedFramebufferParameterivEXT(framebuffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
232
+ def glProgramUniform1dEXT(program, location, x) end => [ :void, :GLuint, :GLint, :GLdouble ].freeze,
233
+ def glProgramUniform2dEXT(program, location, x, y) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
234
+ def glProgramUniform3dEXT(program, location, x, y, z) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
235
+ def glProgramUniform4dEXT(program, location, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
236
+ def glProgramUniform1dvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
237
+ def glProgramUniform2dvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
238
+ def glProgramUniform3dvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
239
+ def glProgramUniform4dvEXT(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
240
+ def glProgramUniformMatrix2dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
241
+ def glProgramUniformMatrix3dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
242
+ def glProgramUniformMatrix4dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
243
+ def glProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
244
+ def glProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
245
+ def glProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
246
+ def glProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
247
+ def glProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
248
+ def glProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) end => [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
249
+ def glTextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
250
+ def glTextureStorage1DEXT(texture, target, levels, internalformat, width) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
251
+ def glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
252
+ def glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
253
+ def glTextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
254
+ def glTextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
255
+ def glVertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride) end => [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
256
+ def glVertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
257
+ def glVertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
258
+ def glVertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
259
+ def glVertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
260
+ def glVertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
261
+ def glVertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end => [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
262
+ def glTexturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
263
+ def glVertexArrayVertexAttribDivisorEXT(vaobj, index, divisor) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
264
+ }.freeze
523
265
  end