opengl-definitions 1.0.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
  244. data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
  245. data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
  246. data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
  247. data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
  248. data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
  249. data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
  250. data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
  251. data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
  252. data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
  253. data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
  254. data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
  255. data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
  256. data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
  257. data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
  258. data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
  259. data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
  260. data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
  261. data/lib/opengl-definitions/extensions/GL_GREMEDY_string_marker.rb +3 -7
  262. data/lib/opengl-definitions/extensions/GL_HP_image_transform.rb +8 -17
  263. data/lib/opengl-definitions/extensions/GL_IBM_multimode_draw_arrays.rb +4 -9
  264. data/lib/opengl-definitions/extensions/GL_IBM_static_data.rb +3 -7
  265. data/lib/opengl-definitions/extensions/GL_IBM_vertex_array_lists.rb +10 -21
  266. data/lib/opengl-definitions/extensions/GL_IMG_bindless_texture.rb +8 -17
  267. data/lib/opengl-definitions/extensions/GL_IMG_framebuffer_downsample.rb +4 -9
  268. data/lib/opengl-definitions/extensions/GL_IMG_multisampled_render_to_texture.rb +4 -9
  269. data/lib/opengl-definitions/extensions/GL_IMG_user_clip_plane.rb +4 -9
  270. data/lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb +3 -7
  271. data/lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb +3 -7
  272. data/lib/opengl-definitions/extensions/GL_INTEL_map_texture.rb +5 -11
  273. data/lib/opengl-definitions/extensions/GL_INTEL_parallel_arrays.rb +6 -13
  274. data/lib/opengl-definitions/extensions/GL_INTEL_performance_query.rb +12 -25
  275. data/lib/opengl-definitions/extensions/GL_KHR_blend_equation_advanced.rb +3 -7
  276. data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
  277. data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +3 -7
  278. data/lib/opengl-definitions/extensions/GL_KHR_robustness.rb +12 -25
  279. data/lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb +3 -7
  280. data/lib/opengl-definitions/extensions/GL_MESA_window_pos.rb +26 -53
  281. data/lib/opengl-definitions/extensions/GL_NVX_conditional_render.rb +4 -9
  282. data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +5 -11
  283. data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +3 -7
  284. data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb +4 -9
  285. data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb +4 -9
  286. data/lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb +15 -31
  287. data/lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb +4 -9
  288. data/lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb +3 -7
  289. data/lib/opengl-definitions/extensions/GL_NV_command_list.rb +19 -39
  290. data/lib/opengl-definitions/extensions/GL_NV_conditional_render.rb +4 -9
  291. data/lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb +3 -7
  292. data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb +3 -7
  293. data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb +3 -7
  294. data/lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb +3 -7
  295. data/lib/opengl-definitions/extensions/GL_NV_copy_image.rb +3 -7
  296. data/lib/opengl-definitions/extensions/GL_NV_coverage_sample.rb +4 -9
  297. data/lib/opengl-definitions/extensions/GL_NV_depth_buffer_float.rb +5 -11
  298. data/lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb +3 -7
  299. data/lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb +4 -9
  300. data/lib/opengl-definitions/extensions/GL_NV_draw_texture.rb +3 -7
  301. data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +7 -15
  302. data/lib/opengl-definitions/extensions/GL_NV_evaluators.rb +11 -23
  303. data/lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb +5 -11
  304. data/lib/opengl-definitions/extensions/GL_NV_fence.rb +9 -19
  305. data/lib/opengl-definitions/extensions/GL_NV_fragment_coverage_to_color.rb +3 -7
  306. data/lib/opengl-definitions/extensions/GL_NV_fragment_program.rb +8 -17
  307. data/lib/opengl-definitions/extensions/GL_NV_framebuffer_blit.rb +3 -7
  308. data/lib/opengl-definitions/extensions/GL_NV_framebuffer_mixed_samples.rb +6 -13
  309. data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb +3 -7
  310. data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb +3 -7
  311. data/lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb +6 -13
  312. data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +14 -29
  313. data/lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb +18 -37
  314. data/lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb +4 -9
  315. data/lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb +35 -71
  316. data/lib/opengl-definitions/extensions/GL_NV_half_float.rb +48 -97
  317. data/lib/opengl-definitions/extensions/GL_NV_instanced_arrays.rb +3 -7
  318. data/lib/opengl-definitions/extensions/GL_NV_internalformat_sample_query.rb +3 -7
  319. data/lib/opengl-definitions/extensions/GL_NV_non_square_matrices.rb +8 -17
  320. data/lib/opengl-definitions/extensions/GL_NV_occlusion_query.rb +9 -19
  321. data/lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb +5 -11
  322. data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +85 -171
  323. data/lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb +4 -9
  324. data/lib/opengl-definitions/extensions/GL_NV_point_sprite.rb +4 -9
  325. data/lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb +3 -7
  326. data/lib/opengl-definitions/extensions/GL_NV_present_video.rb +8 -17
  327. data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
  328. data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +3 -7
  329. data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +5 -11
  330. data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
  331. data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
  332. data/lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb +4 -9
  333. data/lib/opengl-definitions/extensions/GL_NV_sample_locations.rb +5 -11
  334. data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
  335. data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
  336. data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
  337. data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +14 -29
  338. data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
  339. data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
  340. data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
  341. data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
  342. data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
  343. data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
  344. data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
  345. data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
  346. data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
  347. data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
  348. data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
  349. data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
  350. data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
  351. data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
  352. data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
  353. data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
  354. data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
  355. data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
  356. data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
  357. data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
  358. data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
  359. data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
  360. data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
  361. data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
  362. data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +6 -13
  363. data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
  364. data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
  365. data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
  366. data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
  367. data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +8 -17
  368. data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +3 -7
  369. data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +8 -17
  370. data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
  371. data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
  372. data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
  373. data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +3 -7
  374. data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +3 -7
  375. data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
  376. data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
  377. data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +3 -7
  378. data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
  379. data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
  380. data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
  381. data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
  382. data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
  383. data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
  384. data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
  385. data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
  386. data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
  387. data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
  388. data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
  389. data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
  390. data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
  391. data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
  392. data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
  393. data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
  394. data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
  395. data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
  396. data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
  397. data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
  398. data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
  399. data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
  400. data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
  401. data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
  402. data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
  403. data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
  404. data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
  405. data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
  406. data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
  407. data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
  408. data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
  409. data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
  410. data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
  411. data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
  412. data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
  413. data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
  414. data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
  415. data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
  416. data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
  417. data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
  418. data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
  419. data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
  420. data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
  421. data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
  422. data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
  423. data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
  424. data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
  425. data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
  426. data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
  427. data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
  428. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
  429. data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
  430. data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
  431. data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
  432. data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
  433. data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
  434. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
  435. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
  436. data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
  437. data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
  438. data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
  439. data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
  440. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
  441. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
  442. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
  443. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
  444. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
  445. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
  446. data/lib/opengl-definitions/version.rb +1 -1
  447. data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
  448. data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
  449. data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
  450. data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
  451. data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
  452. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
  453. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
  454. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
  455. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
  456. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
  457. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
  458. data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
  459. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
  460. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
  461. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
  462. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
  463. data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
  464. data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
  465. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
  466. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
  467. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
  468. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
  469. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
  470. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
  471. metadata +3 -2
@@ -9,15 +9,9 @@ module GL_APPLE_vertex_array_range
9
9
  NSTORAGE_SHARED_APPLE = 0x85BF
10
10
  end
11
11
 
12
- module Functions
13
- def glVertexArrayRangeAPPLE(length, pointer) end
14
- def glFlushVertexArrayRangeAPPLE(length, pointer) end
15
- def glVertexArrayParameteriAPPLE(pname, param) end
16
-
17
- Parameters = {
18
- glVertexArrayRangeAPPLE: [ :void, :GLsizei, :pointer ].freeze,
19
- glFlushVertexArrayRangeAPPLE: [ :void, :GLsizei, :pointer ].freeze,
20
- glVertexArrayParameteriAPPLE: [ :void, :GLenum, :GLint ].freeze,
21
- }.freeze
22
- end
12
+ Functions = {
13
+ def glVertexArrayRangeAPPLE(length, pointer) end => [ :void, :GLsizei, :pointer ].freeze,
14
+ def glFlushVertexArrayRangeAPPLE(length, pointer) end => [ :void, :GLsizei, :pointer ].freeze,
15
+ def glVertexArrayParameteriAPPLE(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
16
+ }.freeze
23
17
  end
@@ -12,23 +12,13 @@ module GL_APPLE_vertex_program_evaluators
12
12
  NVERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
13
13
  end
14
14
 
15
- module Functions
16
- def glEnableVertexAttribAPPLE(index, pname) end
17
- def glDisableVertexAttribAPPLE(index, pname) end
18
- def glIsVertexAttribEnabledAPPLE(index, pname) end
19
- def glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) end
20
- def glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) end
21
- def glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
22
- def glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
23
-
24
- Parameters = {
25
- glEnableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze,
26
- glDisableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze,
27
- glIsVertexAttribEnabledAPPLE: [ :GLboolean, :GLuint, :GLenum ].freeze,
28
- glMapVertexAttrib1dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
29
- glMapVertexAttrib1fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
30
- glMapVertexAttrib2dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
31
- glMapVertexAttrib2fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
32
- }.freeze
33
- end
15
+ Functions = {
16
+ def glEnableVertexAttribAPPLE(index, pname) end => [ :void, :GLuint, :GLenum ].freeze,
17
+ def glDisableVertexAttribAPPLE(index, pname) end => [ :void, :GLuint, :GLenum ].freeze,
18
+ def glIsVertexAttribEnabledAPPLE(index, pname) end => [ :GLboolean, :GLuint, :GLenum ].freeze,
19
+ def glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) end => [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
20
+ def glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) end => [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
21
+ def glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
22
+ def glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
23
+ }.freeze
34
24
  end
@@ -18,19 +18,11 @@ module GL_ARB_ES2_compatibility
18
18
  NRGB565 = 0x8D62
19
19
  end
20
20
 
21
- module Functions
22
- def glReleaseShaderCompiler() end
23
- def glShaderBinary(count, shaders, binaryformat, binary, length) end
24
- def glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision) end
25
- def glDepthRangef(n, f) end
26
- def glClearDepthf(d) end
27
-
28
- Parameters = {
29
- glReleaseShaderCompiler: [ :void ].freeze,
30
- glShaderBinary: [ :void, :GLsizei, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
31
- glGetShaderPrecisionFormat: [ :void, :GLenum, :GLenum, :pointer, :pointer ].freeze,
32
- glDepthRangef: [ :void, :GLfloat, :GLfloat ].freeze,
33
- glClearDepthf: [ :void, :GLfloat ].freeze,
34
- }.freeze
35
- end
21
+ Functions = {
22
+ def glReleaseShaderCompiler() end => [ :void ].freeze,
23
+ def glShaderBinary(count, shaders, binaryformat, binary, length) end => [ :void, :GLsizei, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
24
+ def glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision) end => [ :void, :GLenum, :GLenum, :pointer, :pointer ].freeze,
25
+ def glDepthRangef(n, f) end => [ :void, :GLfloat, :GLfloat ].freeze,
26
+ def glClearDepthf(d) end => [ :void, :GLfloat ].freeze,
27
+ }.freeze
36
28
  end
@@ -3,11 +3,7 @@ module GL_ARB_ES3_1_compatibility
3
3
  NBACK = 0x0405
4
4
  end
5
5
 
6
- module Functions
7
- def glMemoryBarrierByRegion(barriers) end
8
-
9
- Parameters = {
10
- glMemoryBarrierByRegion: [ :void, :GLbitfield ].freeze,
11
- }.freeze
12
- end
6
+ Functions = {
7
+ def glMemoryBarrierByRegion(barriers) end => [ :void, :GLbitfield ].freeze,
8
+ }.freeze
13
9
  end
@@ -5,11 +5,7 @@ module GL_ARB_ES3_2_compatibility
5
5
  NMULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
6
6
  end
7
7
 
8
- module Functions
9
- def glPrimitiveBoundingBoxARB(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) end
10
-
11
- Parameters = {
12
- glPrimitiveBoundingBoxARB: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
13
- }.freeze
14
- end
8
+ Functions = {
9
+ def glPrimitiveBoundingBoxARB(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
10
+ }.freeze
15
11
  end
@@ -1,13 +1,7 @@
1
1
  module GL_ARB_base_instance
2
- module Functions
3
- def glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) end
4
- def glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) end
5
- def glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) end
6
-
7
- Parameters = {
8
- glDrawArraysInstancedBaseInstance: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
9
- glDrawElementsInstancedBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
10
- glDrawElementsInstancedBaseVertexBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
11
- }.freeze
12
- end
2
+ Functions = {
3
+ def glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
4
+ def glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
5
+ def glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
6
+ }.freeze
13
7
  end
@@ -3,41 +3,22 @@ module GL_ARB_bindless_texture
3
3
  NUNSIGNED_INT64_ARB = 0x140F
4
4
  end
5
5
 
6
- module Functions
7
- def glGetTextureHandleARB(texture) end
8
- def glGetTextureSamplerHandleARB(texture, sampler) end
9
- def glMakeTextureHandleResidentARB(handle) end
10
- def glMakeTextureHandleNonResidentARB(handle) end
11
- def glGetImageHandleARB(texture, level, layered, layer, format) end
12
- def glMakeImageHandleResidentARB(handle, access) end
13
- def glMakeImageHandleNonResidentARB(handle) end
14
- def glUniformHandleui64ARB(location, value) end
15
- def glUniformHandleui64vARB(location, count, value) end
16
- def glProgramUniformHandleui64ARB(program, location, value) end
17
- def glProgramUniformHandleui64vARB(program, location, count, values) end
18
- def glIsTextureHandleResidentARB(handle) end
19
- def glIsImageHandleResidentARB(handle) end
20
- def glVertexAttribL1ui64ARB(index, x) end
21
- def glVertexAttribL1ui64vARB(index, v) end
22
- def glGetVertexAttribLui64vARB(index, pname, params) end
23
-
24
- Parameters = {
25
- glGetTextureHandleARB: [ :GLuint64, :GLuint ].freeze,
26
- glGetTextureSamplerHandleARB: [ :GLuint64, :GLuint, :GLuint ].freeze,
27
- glMakeTextureHandleResidentARB: [ :void, :GLuint64 ].freeze,
28
- glMakeTextureHandleNonResidentARB: [ :void, :GLuint64 ].freeze,
29
- glGetImageHandleARB: [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
30
- glMakeImageHandleResidentARB: [ :void, :GLuint64, :GLenum ].freeze,
31
- glMakeImageHandleNonResidentARB: [ :void, :GLuint64 ].freeze,
32
- glUniformHandleui64ARB: [ :void, :GLint, :GLuint64 ].freeze,
33
- glUniformHandleui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
34
- glProgramUniformHandleui64ARB: [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
35
- glProgramUniformHandleui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
36
- glIsTextureHandleResidentARB: [ :GLboolean, :GLuint64 ].freeze,
37
- glIsImageHandleResidentARB: [ :GLboolean, :GLuint64 ].freeze,
38
- glVertexAttribL1ui64ARB: [ :void, :GLuint, :GLuint64EXT ].freeze,
39
- glVertexAttribL1ui64vARB: [ :void, :GLuint, :pointer ].freeze,
40
- glGetVertexAttribLui64vARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
41
- }.freeze
42
- end
6
+ Functions = {
7
+ def glGetTextureHandleARB(texture) end => [ :GLuint64, :GLuint ].freeze,
8
+ def glGetTextureSamplerHandleARB(texture, sampler) end => [ :GLuint64, :GLuint, :GLuint ].freeze,
9
+ def glMakeTextureHandleResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
10
+ def glMakeTextureHandleNonResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
11
+ def glGetImageHandleARB(texture, level, layered, layer, format) end => [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
12
+ def glMakeImageHandleResidentARB(handle, access) end => [ :void, :GLuint64, :GLenum ].freeze,
13
+ def glMakeImageHandleNonResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
14
+ def glUniformHandleui64ARB(location, value) end => [ :void, :GLint, :GLuint64 ].freeze,
15
+ def glUniformHandleui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
16
+ def glProgramUniformHandleui64ARB(program, location, value) end => [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
17
+ def glProgramUniformHandleui64vARB(program, location, count, values) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
18
+ def glIsTextureHandleResidentARB(handle) end => [ :GLboolean, :GLuint64 ].freeze,
19
+ def glIsImageHandleResidentARB(handle) end => [ :GLboolean, :GLuint64 ].freeze,
20
+ def glVertexAttribL1ui64ARB(index, x) end => [ :void, :GLuint, :GLuint64EXT ].freeze,
21
+ def glVertexAttribL1ui64vARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
22
+ def glGetVertexAttribLui64vARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
23
+ }.freeze
43
24
  end
@@ -7,13 +7,8 @@ module GL_ARB_blend_func_extended
7
7
  NMAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
8
8
  end
9
9
 
10
- module Functions
11
- def glBindFragDataLocationIndexed(program, colorNumber, index, name) end
12
- def glGetFragDataIndex(program, name) end
13
-
14
- Parameters = {
15
- glBindFragDataLocationIndexed: [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
16
- glGetFragDataIndex: [ :GLint, :GLuint, :pointer ].freeze,
17
- }.freeze
18
- end
10
+ Functions = {
11
+ def glBindFragDataLocationIndexed(program, colorNumber, index, name) end => [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
12
+ def glGetFragDataIndex(program, name) end => [ :GLint, :GLuint, :pointer ].freeze,
13
+ }.freeze
19
14
  end
@@ -11,11 +11,7 @@ module GL_ARB_buffer_storage
11
11
  NBUFFER_STORAGE_FLAGS = 0x8220
12
12
  end
13
13
 
14
- module Functions
15
- def glBufferStorage(target, size, data, flags) end
16
-
17
- Parameters = {
18
- glBufferStorage: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
19
- }.freeze
20
- end
14
+ Functions = {
15
+ def glBufferStorage(target, size, data, flags) end => [ :void, :GLenum, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
16
+ }.freeze
21
17
  end
@@ -4,11 +4,7 @@ module GL_ARB_cl_event
4
4
  NSYNC_CL_EVENT_COMPLETE_ARB = 0x8241
5
5
  end
6
6
 
7
- module Functions
8
- def glCreateSyncFromCLeventARB(context, event, flags) end
9
-
10
- Parameters = {
11
- glCreateSyncFromCLeventARB: [ :GLsync, :pointer, :pointer, :GLbitfield ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glCreateSyncFromCLeventARB(context, event, flags) end => [ :GLsync, :pointer, :pointer, :GLbitfield ].freeze,
9
+ }.freeze
14
10
  end
@@ -1,11 +1,6 @@
1
1
  module GL_ARB_clear_buffer_object
2
- module Functions
3
- def glClearBufferData(target, internalformat, format, type, data) end
4
- def glClearBufferSubData(target, internalformat, offset, size, format, type, data) end
5
-
6
- Parameters = {
7
- glClearBufferData: [ :void, :GLenum, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
8
- glClearBufferSubData: [ :void, :GLenum, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glClearBufferData(target, internalformat, format, type, data) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
4
+ def glClearBufferSubData(target, internalformat, offset, size, format, type, data) end => [ :void, :GLenum, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
5
+ }.freeze
11
6
  end
@@ -3,13 +3,8 @@ module GL_ARB_clear_texture
3
3
  NCLEAR_TEXTURE = 0x9365
4
4
  end
5
5
 
6
- module Functions
7
- def glClearTexImage(texture, level, format, type, data) end
8
- def glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) end
9
-
10
- Parameters = {
11
- glClearTexImage: [ :void, :GLuint, :GLint, :GLenum, :GLenum, :pointer ].freeze,
12
- glClearTexSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
13
- }.freeze
14
- end
6
+ Functions = {
7
+ def glClearTexImage(texture, level, format, type, data) end => [ :void, :GLuint, :GLint, :GLenum, :GLenum, :pointer ].freeze,
8
+ def glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
9
+ }.freeze
15
10
  end
@@ -8,11 +8,7 @@ module GL_ARB_clip_control
8
8
  NCLIP_DEPTH_MODE = 0x935D
9
9
  end
10
10
 
11
- module Functions
12
- def glClipControl(origin, depth) end
13
-
14
- Parameters = {
15
- glClipControl: [ :void, :GLenum, :GLenum ].freeze,
16
- }.freeze
17
- end
11
+ Functions = {
12
+ def glClipControl(origin, depth) end => [ :void, :GLenum, :GLenum ].freeze,
13
+ }.freeze
18
14
  end
@@ -7,11 +7,7 @@ module GL_ARB_color_buffer_float
7
7
  NFIXED_ONLY_ARB = 0x891D
8
8
  end
9
9
 
10
- module Functions
11
- def glClampColorARB(target, clamp) end
12
-
13
- Parameters = {
14
- glClampColorARB: [ :void, :GLenum, :GLenum ].freeze,
15
- }.freeze
16
- end
10
+ Functions = {
11
+ def glClampColorARB(target, clamp) end => [ :void, :GLenum, :GLenum ].freeze,
12
+ }.freeze
17
13
  end
@@ -20,13 +20,8 @@ module GL_ARB_compute_shader
20
20
  NCOMPUTE_SHADER_BIT = 0x00000020
21
21
  end
22
22
 
23
- module Functions
24
- def glDispatchCompute(num_groups_x, num_groups_y, num_groups_z) end
25
- def glDispatchComputeIndirect(indirect) end
26
-
27
- Parameters = {
28
- glDispatchCompute: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
29
- glDispatchComputeIndirect: [ :void, :GLintptr ].freeze,
30
- }.freeze
31
- end
23
+ Functions = {
24
+ def glDispatchCompute(num_groups_x, num_groups_y, num_groups_z) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
25
+ def glDispatchComputeIndirect(indirect) end => [ :void, :GLintptr ].freeze,
26
+ }.freeze
32
27
  end
@@ -6,11 +6,7 @@ module GL_ARB_compute_variable_group_size
6
6
  NMAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
7
7
  end
8
8
 
9
- module Functions
10
- def glDispatchComputeGroupSizeARB(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z) end
11
-
12
- Parameters = {
13
- glDispatchComputeGroupSizeARB: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
14
- }.freeze
15
- end
9
+ Functions = {
10
+ def glDispatchComputeGroupSizeARB(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
11
+ }.freeze
16
12
  end
@@ -4,11 +4,7 @@ module GL_ARB_copy_buffer
4
4
  NCOPY_WRITE_BUFFER = 0x8F37
5
5
  end
6
6
 
7
- module Functions
8
- def glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size) end
9
-
10
- Parameters = {
11
- glCopyBufferSubData: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size) end => [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
9
+ }.freeze
14
10
  end
@@ -1,9 +1,5 @@
1
1
  module GL_ARB_copy_image
2
- module Functions
3
- def glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end
4
-
5
- Parameters = {
6
- glCopyImageSubData: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
7
- }.freeze
8
- end
2
+ Functions = {
3
+ def glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
4
+ }.freeze
9
5
  end
@@ -28,17 +28,10 @@ module GL_ARB_debug_output
28
28
  GLDEBUGPROCARB: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
29
29
  }.freeze
30
30
 
31
- module Functions
32
- def glDebugMessageControlARB(source, type, severity, count, ids, enabled) end
33
- def glDebugMessageInsertARB(source, type, id, severity, length, buf) end
34
- def glDebugMessageCallbackARB(callback, userParam) end
35
- def glGetDebugMessageLogARB(count, bufSize, sources, types, ids, severities, lengths, messageLog) end
36
-
37
- Parameters = {
38
- glDebugMessageControlARB: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
39
- glDebugMessageInsertARB: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
40
- glDebugMessageCallbackARB: [ :void, :GLDEBUGPROCARB, :pointer ].freeze,
41
- glGetDebugMessageLogARB: [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
42
- }.freeze
43
- end
31
+ Functions = {
32
+ def glDebugMessageControlARB(source, type, severity, count, ids, enabled) end => [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
33
+ def glDebugMessageInsertARB(source, type, id, severity, length, buf) end => [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
34
+ def glDebugMessageCallbackARB(callback, userParam) end => [ :void, :GLDEBUGPROCARB, :pointer ].freeze,
35
+ def glGetDebugMessageLogARB(count, bufSize, sources, types, ids, severities, lengths, messageLog) end => [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
36
+ }.freeze
44
37
  end
@@ -15,203 +15,103 @@ module GL_ARB_direct_state_access
15
15
  NTEXTURE_BINDING_RECTANGLE = 0x84F6
16
16
  end
17
17
 
18
- module Functions
19
- def glCreateTransformFeedbacks(n, ids) end
20
- def glTransformFeedbackBufferBase(xfb, index, buffer) end
21
- def glTransformFeedbackBufferRange(xfb, index, buffer, offset, size) end
22
- def glGetTransformFeedbackiv(xfb, pname, param) end
23
- def glGetTransformFeedbacki_v(xfb, pname, index, param) end
24
- def glGetTransformFeedbacki64_v(xfb, pname, index, param) end
25
- def glCreateBuffers(n, buffers) end
26
- def glNamedBufferStorage(buffer, size, data, flags) end
27
- def glNamedBufferData(buffer, size, data, usage) end
28
- def glNamedBufferSubData(buffer, offset, size, data) end
29
- def glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size) end
30
- def glClearNamedBufferData(buffer, internalformat, format, type, data) end
31
- def glClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data) end
32
- def glMapNamedBuffer(buffer, access) end
33
- def glMapNamedBufferRange(buffer, offset, length, access) end
34
- def glUnmapNamedBuffer(buffer) end
35
- def glFlushMappedNamedBufferRange(buffer, offset, length) end
36
- def glGetNamedBufferParameteriv(buffer, pname, params) end
37
- def glGetNamedBufferParameteri64v(buffer, pname, params) end
38
- def glGetNamedBufferPointerv(buffer, pname, params) end
39
- def glGetNamedBufferSubData(buffer, offset, size, data) end
40
- def glCreateFramebuffers(n, framebuffers) end
41
- def glNamedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer) end
42
- def glNamedFramebufferParameteri(framebuffer, pname, param) end
43
- def glNamedFramebufferTexture(framebuffer, attachment, texture, level) end
44
- def glNamedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer) end
45
- def glNamedFramebufferDrawBuffer(framebuffer, buf) end
46
- def glNamedFramebufferDrawBuffers(framebuffer, n, bufs) end
47
- def glNamedFramebufferReadBuffer(framebuffer, src) end
48
- def glInvalidateNamedFramebufferData(framebuffer, numAttachments, attachments) end
49
- def glInvalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height) end
50
- def glClearNamedFramebufferiv(framebuffer, buffer, drawbuffer, value) end
51
- def glClearNamedFramebufferuiv(framebuffer, buffer, drawbuffer, value) end
52
- def glClearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value) end
53
- def glClearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil) end
54
- def glBlitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end
55
- def glCheckNamedFramebufferStatus(framebuffer, target) end
56
- def glGetNamedFramebufferParameteriv(framebuffer, pname, param) end
57
- def glGetNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params) end
58
- def glCreateRenderbuffers(n, renderbuffers) end
59
- def glNamedRenderbufferStorage(renderbuffer, internalformat, width, height) end
60
- def glNamedRenderbufferStorageMultisample(renderbuffer, samples, internalformat, width, height) end
61
- def glGetNamedRenderbufferParameteriv(renderbuffer, pname, params) end
62
- def glCreateTextures(target, n, textures) end
63
- def glTextureBuffer(texture, internalformat, buffer) end
64
- def glTextureBufferRange(texture, internalformat, buffer, offset, size) end
65
- def glTextureStorage1D(texture, levels, internalformat, width) end
66
- def glTextureStorage2D(texture, levels, internalformat, width, height) end
67
- def glTextureStorage3D(texture, levels, internalformat, width, height, depth) end
68
- def glTextureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations) end
69
- def glTextureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations) end
70
- def glTextureSubImage1D(texture, level, xoffset, width, format, type, pixels) end
71
- def glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels) end
72
- def glTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
73
- def glCompressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data) end
74
- def glCompressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data) end
75
- def glCompressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end
76
- def glCopyTextureSubImage1D(texture, level, xoffset, x, y, width) end
77
- def glCopyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height) end
78
- def glCopyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height) end
79
- def glTextureParameterf(texture, pname, param) end
80
- def glTextureParameterfv(texture, pname, param) end
81
- def glTextureParameteri(texture, pname, param) end
82
- def glTextureParameterIiv(texture, pname, params) end
83
- def glTextureParameterIuiv(texture, pname, params) end
84
- def glTextureParameteriv(texture, pname, param) end
85
- def glGenerateTextureMipmap(texture) end
86
- def glBindTextureUnit(unit, texture) end
87
- def glGetTextureImage(texture, level, format, type, bufSize, pixels) end
88
- def glGetCompressedTextureImage(texture, level, bufSize, pixels) end
89
- def glGetTextureLevelParameterfv(texture, level, pname, params) end
90
- def glGetTextureLevelParameteriv(texture, level, pname, params) end
91
- def glGetTextureParameterfv(texture, pname, params) end
92
- def glGetTextureParameterIiv(texture, pname, params) end
93
- def glGetTextureParameterIuiv(texture, pname, params) end
94
- def glGetTextureParameteriv(texture, pname, params) end
95
- def glCreateVertexArrays(n, arrays) end
96
- def glDisableVertexArrayAttrib(vaobj, index) end
97
- def glEnableVertexArrayAttrib(vaobj, index) end
98
- def glVertexArrayElementBuffer(vaobj, buffer) end
99
- def glVertexArrayVertexBuffer(vaobj, bindingindex, buffer, offset, stride) end
100
- def glVertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides) end
101
- def glVertexArrayAttribBinding(vaobj, attribindex, bindingindex) end
102
- def glVertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset) end
103
- def glVertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset) end
104
- def glVertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset) end
105
- def glVertexArrayBindingDivisor(vaobj, bindingindex, divisor) end
106
- def glGetVertexArrayiv(vaobj, pname, param) end
107
- def glGetVertexArrayIndexediv(vaobj, index, pname, param) end
108
- def glGetVertexArrayIndexed64iv(vaobj, index, pname, param) end
109
- def glCreateSamplers(n, samplers) end
110
- def glCreateProgramPipelines(n, pipelines) end
111
- def glCreateQueries(target, n, ids) end
112
- def glGetQueryBufferObjecti64v(id, buffer, pname, offset) end
113
- def glGetQueryBufferObjectiv(id, buffer, pname, offset) end
114
- def glGetQueryBufferObjectui64v(id, buffer, pname, offset) end
115
- def glGetQueryBufferObjectuiv(id, buffer, pname, offset) end
116
-
117
- Parameters = {
118
- glCreateTransformFeedbacks: [ :void, :GLsizei, :pointer ].freeze,
119
- glTransformFeedbackBufferBase: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
120
- glTransformFeedbackBufferRange: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
121
- glGetTransformFeedbackiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
122
- glGetTransformFeedbacki_v: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
123
- glGetTransformFeedbacki64_v: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
124
- glCreateBuffers: [ :void, :GLsizei, :pointer ].freeze,
125
- glNamedBufferStorage: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
126
- glNamedBufferData: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
127
- glNamedBufferSubData: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
128
- glCopyNamedBufferSubData: [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
129
- glClearNamedBufferData: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
130
- glClearNamedBufferSubData: [ :void, :GLuint, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
131
- glMapNamedBuffer: [ :pointer, :GLuint, :GLenum ].freeze,
132
- glMapNamedBufferRange: [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
133
- glUnmapNamedBuffer: [ :GLboolean, :GLuint ].freeze,
134
- glFlushMappedNamedBufferRange: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
135
- glGetNamedBufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
136
- glGetNamedBufferParameteri64v: [ :void, :GLuint, :GLenum, :pointer ].freeze,
137
- glGetNamedBufferPointerv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
138
- glGetNamedBufferSubData: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
139
- glCreateFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
140
- glNamedFramebufferRenderbuffer: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
141
- glNamedFramebufferParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
142
- glNamedFramebufferTexture: [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
143
- glNamedFramebufferTextureLayer: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
144
- glNamedFramebufferDrawBuffer: [ :void, :GLuint, :GLenum ].freeze,
145
- glNamedFramebufferDrawBuffers: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
146
- glNamedFramebufferReadBuffer: [ :void, :GLuint, :GLenum ].freeze,
147
- glInvalidateNamedFramebufferData: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
148
- glInvalidateNamedFramebufferSubData: [ :void, :GLuint, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
149
- glClearNamedFramebufferiv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
150
- glClearNamedFramebufferuiv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
151
- glClearNamedFramebufferfv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
152
- glClearNamedFramebufferfi: [ :void, :GLuint, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
153
- glBlitNamedFramebuffer: [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
154
- glCheckNamedFramebufferStatus: [ :GLenum, :GLuint, :GLenum ].freeze,
155
- glGetNamedFramebufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
156
- glGetNamedFramebufferAttachmentParameteriv: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
157
- glCreateRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
158
- glNamedRenderbufferStorage: [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
159
- glNamedRenderbufferStorageMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
160
- glGetNamedRenderbufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
161
- glCreateTextures: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
162
- glTextureBuffer: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
163
- glTextureBufferRange: [ :void, :GLuint, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
164
- glTextureStorage1D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei ].freeze,
165
- glTextureStorage2D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
166
- glTextureStorage3D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
167
- glTextureStorage2DMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
168
- glTextureStorage3DMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
169
- glTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
170
- glTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
171
- glTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
172
- glCompressedTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
173
- glCompressedTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
174
- glCompressedTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
175
- glCopyTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
176
- glCopyTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
177
- glCopyTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
178
- glTextureParameterf: [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
179
- glTextureParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
180
- glTextureParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
181
- glTextureParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
182
- glTextureParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
183
- glTextureParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
184
- glGenerateTextureMipmap: [ :void, :GLuint ].freeze,
185
- glBindTextureUnit: [ :void, :GLuint, :GLuint ].freeze,
186
- glGetTextureImage: [ :void, :GLuint, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
187
- glGetCompressedTextureImage: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
188
- glGetTextureLevelParameterfv: [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
189
- glGetTextureLevelParameteriv: [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
190
- glGetTextureParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
191
- glGetTextureParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
192
- glGetTextureParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
193
- glGetTextureParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
194
- glCreateVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
195
- glDisableVertexArrayAttrib: [ :void, :GLuint, :GLuint ].freeze,
196
- glEnableVertexArrayAttrib: [ :void, :GLuint, :GLuint ].freeze,
197
- glVertexArrayElementBuffer: [ :void, :GLuint, :GLuint ].freeze,
198
- glVertexArrayVertexBuffer: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
199
- glVertexArrayVertexBuffers: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
200
- glVertexArrayAttribBinding: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
201
- glVertexArrayAttribFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
202
- glVertexArrayAttribIFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
203
- glVertexArrayAttribLFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
204
- glVertexArrayBindingDivisor: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
205
- glGetVertexArrayiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
206
- glGetVertexArrayIndexediv: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
207
- glGetVertexArrayIndexed64iv: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
208
- glCreateSamplers: [ :void, :GLsizei, :pointer ].freeze,
209
- glCreateProgramPipelines: [ :void, :GLsizei, :pointer ].freeze,
210
- glCreateQueries: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
211
- glGetQueryBufferObjecti64v: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
212
- glGetQueryBufferObjectiv: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
213
- glGetQueryBufferObjectui64v: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
214
- glGetQueryBufferObjectuiv: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
215
- }.freeze
216
- end
18
+ Functions = {
19
+ def glCreateTransformFeedbacks(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
20
+ def glTransformFeedbackBufferBase(xfb, index, buffer) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
21
+ def glTransformFeedbackBufferRange(xfb, index, buffer, offset, size) end => [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
22
+ def glGetTransformFeedbackiv(xfb, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
23
+ def glGetTransformFeedbacki_v(xfb, pname, index, param) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
24
+ def glGetTransformFeedbacki64_v(xfb, pname, index, param) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
25
+ def glCreateBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
26
+ def glNamedBufferStorage(buffer, size, data, flags) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
27
+ def glNamedBufferData(buffer, size, data, usage) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
28
+ def glNamedBufferSubData(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
29
+ def glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size) end => [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
30
+ def glClearNamedBufferData(buffer, internalformat, format, type, data) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
31
+ def glClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data) end => [ :void, :GLuint, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
32
+ def glMapNamedBuffer(buffer, access) end => [ :pointer, :GLuint, :GLenum ].freeze,
33
+ def glMapNamedBufferRange(buffer, offset, length, access) end => [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
34
+ def glUnmapNamedBuffer(buffer) end => [ :GLboolean, :GLuint ].freeze,
35
+ def glFlushMappedNamedBufferRange(buffer, offset, length) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
36
+ def glGetNamedBufferParameteriv(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
37
+ def glGetNamedBufferParameteri64v(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
38
+ def glGetNamedBufferPointerv(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
39
+ def glGetNamedBufferSubData(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
40
+ def glCreateFramebuffers(n, framebuffers) end => [ :void, :GLsizei, :pointer ].freeze,
41
+ def glNamedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
42
+ def glNamedFramebufferParameteri(framebuffer, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
43
+ def glNamedFramebufferTexture(framebuffer, attachment, texture, level) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
44
+ def glNamedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
45
+ def glNamedFramebufferDrawBuffer(framebuffer, buf) end => [ :void, :GLuint, :GLenum ].freeze,
46
+ def glNamedFramebufferDrawBuffers(framebuffer, n, bufs) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
47
+ def glNamedFramebufferReadBuffer(framebuffer, src) end => [ :void, :GLuint, :GLenum ].freeze,
48
+ def glInvalidateNamedFramebufferData(framebuffer, numAttachments, attachments) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
49
+ def glInvalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height) end => [ :void, :GLuint, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
50
+ def glClearNamedFramebufferiv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
51
+ def glClearNamedFramebufferuiv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
52
+ def glClearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
53
+ def glClearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil) end => [ :void, :GLuint, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
54
+ def glBlitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end => [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
55
+ def glCheckNamedFramebufferStatus(framebuffer, target) end => [ :GLenum, :GLuint, :GLenum ].freeze,
56
+ def glGetNamedFramebufferParameteriv(framebuffer, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
57
+ def glGetNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
58
+ def glCreateRenderbuffers(n, renderbuffers) end => [ :void, :GLsizei, :pointer ].freeze,
59
+ def glNamedRenderbufferStorage(renderbuffer, internalformat, width, height) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
60
+ def glNamedRenderbufferStorageMultisample(renderbuffer, samples, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
61
+ def glGetNamedRenderbufferParameteriv(renderbuffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
62
+ def glCreateTextures(target, n, textures) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
63
+ def glTextureBuffer(texture, internalformat, buffer) end => [ :void, :GLuint, :GLenum, :GLuint ].freeze,
64
+ def glTextureBufferRange(texture, internalformat, buffer, offset, size) end => [ :void, :GLuint, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
65
+ def glTextureStorage1D(texture, levels, internalformat, width) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei ].freeze,
66
+ def glTextureStorage2D(texture, levels, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
67
+ def glTextureStorage3D(texture, levels, internalformat, width, height, depth) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
68
+ def glTextureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
69
+ def glTextureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
70
+ def glTextureSubImage1D(texture, level, xoffset, width, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
71
+ def glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
72
+ def glTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
73
+ def glCompressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
74
+ def glCompressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
75
+ def glCompressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
76
+ def glCopyTextureSubImage1D(texture, level, xoffset, x, y, width) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
77
+ def glCopyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
78
+ def glCopyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
79
+ def glTextureParameterf(texture, pname, param) end => [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
80
+ def glTextureParameterfv(texture, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
81
+ def glTextureParameteri(texture, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
82
+ def glTextureParameterIiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
83
+ def glTextureParameterIuiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
84
+ def glTextureParameteriv(texture, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
85
+ def glGenerateTextureMipmap(texture) end => [ :void, :GLuint ].freeze,
86
+ def glBindTextureUnit(unit, texture) end => [ :void, :GLuint, :GLuint ].freeze,
87
+ def glGetTextureImage(texture, level, format, type, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
88
+ def glGetCompressedTextureImage(texture, level, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
89
+ def glGetTextureLevelParameterfv(texture, level, pname, params) end => [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
90
+ def glGetTextureLevelParameteriv(texture, level, pname, params) end => [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
91
+ def glGetTextureParameterfv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
92
+ def glGetTextureParameterIiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
93
+ def glGetTextureParameterIuiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
94
+ def glGetTextureParameteriv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
95
+ def glCreateVertexArrays(n, arrays) end => [ :void, :GLsizei, :pointer ].freeze,
96
+ def glDisableVertexArrayAttrib(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
97
+ def glEnableVertexArrayAttrib(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
98
+ def glVertexArrayElementBuffer(vaobj, buffer) end => [ :void, :GLuint, :GLuint ].freeze,
99
+ def glVertexArrayVertexBuffer(vaobj, bindingindex, buffer, offset, stride) end => [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
100
+ def glVertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
101
+ def glVertexArrayAttribBinding(vaobj, attribindex, bindingindex) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
102
+ def glVertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
103
+ def glVertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
104
+ def glVertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
105
+ def glVertexArrayBindingDivisor(vaobj, bindingindex, divisor) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
106
+ def glGetVertexArrayiv(vaobj, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
107
+ def glGetVertexArrayIndexediv(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
108
+ def glGetVertexArrayIndexed64iv(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
109
+ def glCreateSamplers(n, samplers) end => [ :void, :GLsizei, :pointer ].freeze,
110
+ def glCreateProgramPipelines(n, pipelines) end => [ :void, :GLsizei, :pointer ].freeze,
111
+ def glCreateQueries(target, n, ids) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
112
+ def glGetQueryBufferObjecti64v(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
113
+ def glGetQueryBufferObjectiv(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
114
+ def glGetQueryBufferObjectui64v(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
115
+ def glGetQueryBufferObjectuiv(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
116
+ }.freeze
217
117
  end