opengl-definitions 1.0.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
 - data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
 - data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
 - data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
 - data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
 - data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
 - data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
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 - data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
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 - data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
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 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
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 - data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
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 - data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
 - data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
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 - data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
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 - data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
 - data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
 - data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
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 - data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
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 - data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
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 - data/lib/opengl-definitions/version.rb +1 -1
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
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 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
 - metadata +3 -2
 
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         @@ -9,15 +9,9 @@ module GL_APPLE_vertex_array_range 
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     | 
    
         
            -
                  glMapVertexAttrib1dAPPLE:     [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       29 
     | 
    
         
            -
                  glMapVertexAttrib1fAPPLE:     [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                  glMapVertexAttrib2dAPPLE:     [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       31 
     | 
    
         
            -
                  glMapVertexAttrib2fAPPLE:     [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       33 
     | 
    
         
            -
              end
         
     | 
| 
      
 15 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glEnableVertexAttribAPPLE(index, pname) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glDisableVertexAttribAPPLE(index, pname) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
                def glIsVertexAttribEnabledAPPLE(index, pname) end => [ :GLboolean, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) end => [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                def glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) end => [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                def glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       34 
24 
     | 
    
         
             
            end
         
     | 
| 
         @@ -18,19 +18,11 @@ module GL_ARB_ES2_compatibility 
     | 
|
| 
       18 
18 
     | 
    
         
             
                NRGB565                           = 0x8D62
         
     | 
| 
       19 
19 
     | 
    
         
             
              end
         
     | 
| 
       20 
20 
     | 
    
         | 
| 
       21 
     | 
    
         
            -
               
     | 
| 
       22 
     | 
    
         
            -
                def glReleaseShaderCompiler() end
         
     | 
| 
       23 
     | 
    
         
            -
                def glShaderBinary(count, shaders, binaryformat, binary, length) end
         
     | 
| 
       24 
     | 
    
         
            -
                def glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision) end
         
     | 
| 
       25 
     | 
    
         
            -
                def glDepthRangef(n, f) end
         
     | 
| 
       26 
     | 
    
         
            -
                def glClearDepthf(d) end
         
     | 
| 
       27 
     | 
    
         
            -
              
         
     | 
| 
       28 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       29 
     | 
    
         
            -
                  glReleaseShaderCompiler:    [ :void ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                  glShaderBinary:             [ :void, :GLsizei, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
       31 
     | 
    
         
            -
                  glGetShaderPrecisionFormat: [ :void, :GLenum, :GLenum, :pointer, :pointer ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                  glDepthRangef:              [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       33 
     | 
    
         
            -
                  glClearDepthf:              [ :void, :GLfloat ].freeze,
         
     | 
| 
       34 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       35 
     | 
    
         
            -
              end
         
     | 
| 
      
 21 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glReleaseShaderCompiler() end => [ :void ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
                def glShaderBinary(count, shaders, binaryformat, binary, length) end => [ :void, :GLsizei, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
                def glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision) end => [ :void, :GLenum, :GLenum, :pointer, :pointer ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                def glDepthRangef(n, f) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
                def glClearDepthf(d) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 27 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       36 
28 
     | 
    
         
             
            end
         
     | 
| 
         @@ -3,11 +3,7 @@ module GL_ARB_ES3_1_compatibility 
     | 
|
| 
       3 
3 
     | 
    
         
             
                NBACK = 0x0405
         
     | 
| 
       4 
4 
     | 
    
         
             
              end
         
     | 
| 
       5 
5 
     | 
    
         | 
| 
       6 
     | 
    
         
            -
               
     | 
| 
       7 
     | 
    
         
            -
                def glMemoryBarrierByRegion(barriers) end
         
     | 
| 
       8 
     | 
    
         
            -
              
         
     | 
| 
       9 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       10 
     | 
    
         
            -
                  glMemoryBarrierByRegion: [ :void, :GLbitfield ].freeze,
         
     | 
| 
       11 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       12 
     | 
    
         
            -
              end
         
     | 
| 
      
 6 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 7 
     | 
    
         
            +
                def glMemoryBarrierByRegion(barriers) end => [ :void, :GLbitfield ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       13 
9 
     | 
    
         
             
            end
         
     | 
| 
         @@ -5,11 +5,7 @@ module GL_ARB_ES3_2_compatibility 
     | 
|
| 
       5 
5 
     | 
    
         
             
                NMULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
         
     | 
| 
       6 
6 
     | 
    
         
             
              end
         
     | 
| 
       7 
7 
     | 
    
         | 
| 
       8 
     | 
    
         
            -
               
     | 
| 
       9 
     | 
    
         
            -
                def glPrimitiveBoundingBoxARB(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) end
         
     | 
| 
       10 
     | 
    
         
            -
              
         
     | 
| 
       11 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       12 
     | 
    
         
            -
                  glPrimitiveBoundingBoxARB: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       13 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       14 
     | 
    
         
            -
              end
         
     | 
| 
      
 8 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glPrimitiveBoundingBoxARB(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       15 
11 
     | 
    
         
             
            end
         
     | 
| 
         @@ -1,13 +1,7 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            module GL_ARB_base_instance
         
     | 
| 
       2 
     | 
    
         
            -
               
     | 
| 
       3 
     | 
    
         
            -
                def glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) end
         
     | 
| 
       4 
     | 
    
         
            -
                def glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) end
         
     | 
| 
       5 
     | 
    
         
            -
                def glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) end
         
     | 
| 
       6 
     | 
    
         
            -
              
         
     | 
| 
       7 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       8 
     | 
    
         
            -
                  glDrawArraysInstancedBaseInstance:             [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
         
     | 
| 
       9 
     | 
    
         
            -
                  glDrawElementsInstancedBaseInstance:           [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
         
     | 
| 
       10 
     | 
    
         
            -
                  glDrawElementsInstancedBaseVertexBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
         
     | 
| 
       11 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       12 
     | 
    
         
            -
              end
         
     | 
| 
      
 2 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 3 
     | 
    
         
            +
                def glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
         
     | 
| 
      
 4 
     | 
    
         
            +
                def glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
         
     | 
| 
      
 5 
     | 
    
         
            +
                def glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
         
     | 
| 
      
 6 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       13 
7 
     | 
    
         
             
            end
         
     | 
| 
         @@ -3,41 +3,22 @@ module GL_ARB_bindless_texture 
     | 
|
| 
       3 
3 
     | 
    
         
             
                NUNSIGNED_INT64_ARB = 0x140F
         
     | 
| 
       4 
4 
     | 
    
         
             
              end
         
     | 
| 
       5 
5 
     | 
    
         | 
| 
       6 
     | 
    
         
            -
               
     | 
| 
       7 
     | 
    
         
            -
                def glGetTextureHandleARB(texture) end
         
     | 
| 
       8 
     | 
    
         
            -
                def glGetTextureSamplerHandleARB(texture, sampler) end
         
     | 
| 
       9 
     | 
    
         
            -
                def glMakeTextureHandleResidentARB(handle) end
         
     | 
| 
       10 
     | 
    
         
            -
                def glMakeTextureHandleNonResidentARB(handle) end
         
     | 
| 
       11 
     | 
    
         
            -
                def glGetImageHandleARB(texture, level, layered, layer, format) end
         
     | 
| 
       12 
     | 
    
         
            -
                def glMakeImageHandleResidentARB(handle, access) end
         
     | 
| 
       13 
     | 
    
         
            -
                def glMakeImageHandleNonResidentARB(handle) end
         
     | 
| 
       14 
     | 
    
         
            -
                def glUniformHandleui64ARB(location, value) end
         
     | 
| 
       15 
     | 
    
         
            -
                def glUniformHandleui64vARB(location, count, value) end
         
     | 
| 
       16 
     | 
    
         
            -
                def glProgramUniformHandleui64ARB(program, location, value) end
         
     | 
| 
       17 
     | 
    
         
            -
                def glProgramUniformHandleui64vARB(program, location, count, values) end
         
     | 
| 
       18 
     | 
    
         
            -
                def glIsTextureHandleResidentARB(handle) end
         
     | 
| 
       19 
     | 
    
         
            -
                def glIsImageHandleResidentARB(handle) end
         
     | 
| 
       20 
     | 
    
         
            -
                def glVertexAttribL1ui64ARB(index, x) end
         
     | 
| 
       21 
     | 
    
         
            -
                def glVertexAttribL1ui64vARB(index, v) end
         
     | 
| 
       22 
     | 
    
         
            -
                def glGetVertexAttribLui64vARB(index, pname, params) end
         
     | 
| 
       23 
     | 
    
         
            -
              
         
     | 
| 
       24 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       25 
     | 
    
         
            -
                  glGetTextureHandleARB:             [ :GLuint64, :GLuint ].freeze,
         
     | 
| 
       26 
     | 
    
         
            -
                  glGetTextureSamplerHandleARB:      [ :GLuint64, :GLuint, :GLuint ].freeze,
         
     | 
| 
       27 
     | 
    
         
            -
                  glMakeTextureHandleResidentARB:    [ :void, :GLuint64 ].freeze,
         
     | 
| 
       28 
     | 
    
         
            -
                  glMakeTextureHandleNonResidentARB: [ :void, :GLuint64 ].freeze,
         
     | 
| 
       29 
     | 
    
         
            -
                  glGetImageHandleARB:               [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                  glMakeImageHandleResidentARB:      [ :void, :GLuint64, :GLenum ].freeze,
         
     | 
| 
       31 
     | 
    
         
            -
                  glMakeImageHandleNonResidentARB:   [ :void, :GLuint64 ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                  glUniformHandleui64ARB:            [ :void, :GLint, :GLuint64 ].freeze,
         
     | 
| 
       33 
     | 
    
         
            -
                  glUniformHandleui64vARB:           [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       34 
     | 
    
         
            -
                  glProgramUniformHandleui64ARB:     [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
         
     | 
| 
       35 
     | 
    
         
            -
                  glProgramUniformHandleui64vARB:    [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       36 
     | 
    
         
            -
                  glIsTextureHandleResidentARB:      [ :GLboolean, :GLuint64 ].freeze,
         
     | 
| 
       37 
     | 
    
         
            -
                  glIsImageHandleResidentARB:        [ :GLboolean, :GLuint64 ].freeze,
         
     | 
| 
       38 
     | 
    
         
            -
                  glVertexAttribL1ui64ARB:           [ :void, :GLuint, :GLuint64EXT ].freeze,
         
     | 
| 
       39 
     | 
    
         
            -
                  glVertexAttribL1ui64vARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       40 
     | 
    
         
            -
                  glGetVertexAttribLui64vARB:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       41 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       42 
     | 
    
         
            -
              end
         
     | 
| 
      
 6 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 7 
     | 
    
         
            +
                def glGetTextureHandleARB(texture) end => [ :GLuint64, :GLuint ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glGetTextureSamplerHandleARB(texture, sampler) end => [ :GLuint64, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glMakeTextureHandleResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glMakeTextureHandleNonResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glGetImageHandleARB(texture, level, layered, layer, format) end => [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
                def glMakeImageHandleResidentARB(handle, access) end => [ :void, :GLuint64, :GLenum ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
                def glMakeImageHandleNonResidentARB(handle) end => [ :void, :GLuint64 ].freeze,
         
     | 
| 
      
 14 
     | 
    
         
            +
                def glUniformHandleui64ARB(location, value) end => [ :void, :GLint, :GLuint64 ].freeze,
         
     | 
| 
      
 15 
     | 
    
         
            +
                def glUniformHandleui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glProgramUniformHandleui64ARB(program, location, value) end => [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glProgramUniformHandleui64vARB(program, location, count, values) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
                def glIsTextureHandleResidentARB(handle) end => [ :GLboolean, :GLuint64 ].freeze,
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glIsImageHandleResidentARB(handle) end => [ :GLboolean, :GLuint64 ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                def glVertexAttribL1ui64ARB(index, x) end => [ :void, :GLuint, :GLuint64EXT ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                def glVertexAttribL1ui64vARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glGetVertexAttribLui64vARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       43 
24 
     | 
    
         
             
            end
         
     | 
| 
         @@ -7,13 +7,8 @@ module GL_ARB_blend_func_extended 
     | 
|
| 
       7 
7 
     | 
    
         
             
                NMAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
         
     | 
| 
       8 
8 
     | 
    
         
             
              end
         
     | 
| 
       9 
9 
     | 
    
         | 
| 
       10 
     | 
    
         
            -
               
     | 
| 
       11 
     | 
    
         
            -
                def glBindFragDataLocationIndexed(program, colorNumber, index, name) end
         
     | 
| 
       12 
     | 
    
         
            -
                def glGetFragDataIndex(program, name) end
         
     | 
| 
       13 
     | 
    
         
            -
              
         
     | 
| 
       14 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       15 
     | 
    
         
            -
                  glBindFragDataLocationIndexed: [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
         
     | 
| 
       16 
     | 
    
         
            -
                  glGetFragDataIndex:            [ :GLint, :GLuint, :pointer ].freeze,
         
     | 
| 
       17 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       18 
     | 
    
         
            -
              end
         
     | 
| 
      
 10 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glBindFragDataLocationIndexed(program, colorNumber, index, name) end => [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
                def glGetFragDataIndex(program, name) end => [ :GLint, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       19 
14 
     | 
    
         
             
            end
         
     | 
| 
         @@ -11,11 +11,7 @@ module GL_ARB_buffer_storage 
     | 
|
| 
       11 
11 
     | 
    
         
             
                NBUFFER_STORAGE_FLAGS             = 0x8220
         
     | 
| 
       12 
12 
     | 
    
         
             
              end
         
     | 
| 
       13 
13 
     | 
    
         | 
| 
       14 
     | 
    
         
            -
               
     | 
| 
       15 
     | 
    
         
            -
                def glBufferStorage(target, size, data, flags) end
         
     | 
| 
       16 
     | 
    
         
            -
              
         
     | 
| 
       17 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       18 
     | 
    
         
            -
                  glBufferStorage: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
         
     | 
| 
       19 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       20 
     | 
    
         
            -
              end
         
     | 
| 
      
 14 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 15 
     | 
    
         
            +
                def glBufferStorage(target, size, data, flags) end => [ :void, :GLenum, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       21 
17 
     | 
    
         
             
            end
         
     | 
| 
         @@ -4,11 +4,7 @@ module GL_ARB_cl_event 
     | 
|
| 
       4 
4 
     | 
    
         
             
                NSYNC_CL_EVENT_COMPLETE_ARB = 0x8241
         
     | 
| 
       5 
5 
     | 
    
         
             
              end
         
     | 
| 
       6 
6 
     | 
    
         | 
| 
       7 
     | 
    
         
            -
               
     | 
| 
       8 
     | 
    
         
            -
                def glCreateSyncFromCLeventARB(context, event, flags) end
         
     | 
| 
       9 
     | 
    
         
            -
              
         
     | 
| 
       10 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       11 
     | 
    
         
            -
                  glCreateSyncFromCLeventARB: [ :GLsync, :pointer, :pointer, :GLbitfield ].freeze,
         
     | 
| 
       12 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       13 
     | 
    
         
            -
              end
         
     | 
| 
      
 7 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glCreateSyncFromCLeventARB(context, event, flags) end => [ :GLsync, :pointer, :pointer, :GLbitfield ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       14 
10 
     | 
    
         
             
            end
         
     | 
| 
         @@ -1,11 +1,6 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            module GL_ARB_clear_buffer_object
         
     | 
| 
       2 
     | 
    
         
            -
               
     | 
| 
       3 
     | 
    
         
            -
                def glClearBufferData(target, internalformat, format, type, data) end
         
     | 
| 
       4 
     | 
    
         
            -
                def glClearBufferSubData(target, internalformat, offset, size, format, type, data) end
         
     | 
| 
       5 
     | 
    
         
            -
              
         
     | 
| 
       6 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       7 
     | 
    
         
            -
                  glClearBufferData:    [ :void, :GLenum, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       8 
     | 
    
         
            -
                  glClearBufferSubData: [ :void, :GLenum, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       9 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       10 
     | 
    
         
            -
              end
         
     | 
| 
      
 2 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 3 
     | 
    
         
            +
                def glClearBufferData(target, internalformat, format, type, data) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 4 
     | 
    
         
            +
                def glClearBufferSubData(target, internalformat, offset, size, format, type, data) end => [ :void, :GLenum, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 5 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       11 
6 
     | 
    
         
             
            end
         
     | 
| 
         @@ -3,13 +3,8 @@ module GL_ARB_clear_texture 
     | 
|
| 
       3 
3 
     | 
    
         
             
                NCLEAR_TEXTURE = 0x9365
         
     | 
| 
       4 
4 
     | 
    
         
             
              end
         
     | 
| 
       5 
5 
     | 
    
         | 
| 
       6 
     | 
    
         
            -
               
     | 
| 
       7 
     | 
    
         
            -
                def glClearTexImage(texture, level, format, type, data) end
         
     | 
| 
       8 
     | 
    
         
            -
                def glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) end
         
     | 
| 
       9 
     | 
    
         
            -
              
         
     | 
| 
       10 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       11 
     | 
    
         
            -
                  glClearTexImage:    [ :void, :GLuint, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       12 
     | 
    
         
            -
                  glClearTexSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       13 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       14 
     | 
    
         
            -
              end
         
     | 
| 
      
 6 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 7 
     | 
    
         
            +
                def glClearTexImage(texture, level, format, type, data) end => [ :void, :GLuint, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       15 
10 
     | 
    
         
             
            end
         
     | 
| 
         @@ -8,11 +8,7 @@ module GL_ARB_clip_control 
     | 
|
| 
       8 
8 
     | 
    
         
             
                NCLIP_DEPTH_MODE     = 0x935D
         
     | 
| 
       9 
9 
     | 
    
         
             
              end
         
     | 
| 
       10 
10 
     | 
    
         | 
| 
       11 
     | 
    
         
            -
               
     | 
| 
       12 
     | 
    
         
            -
                def glClipControl(origin, depth) end
         
     | 
| 
       13 
     | 
    
         
            -
              
         
     | 
| 
       14 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       15 
     | 
    
         
            -
                  glClipControl: [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       16 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       17 
     | 
    
         
            -
              end
         
     | 
| 
      
 11 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 12 
     | 
    
         
            +
                def glClipControl(origin, depth) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       18 
14 
     | 
    
         
             
            end
         
     | 
| 
         @@ -7,11 +7,7 @@ module GL_ARB_color_buffer_float 
     | 
|
| 
       7 
7 
     | 
    
         
             
                NFIXED_ONLY_ARB           = 0x891D
         
     | 
| 
       8 
8 
     | 
    
         
             
              end
         
     | 
| 
       9 
9 
     | 
    
         | 
| 
       10 
     | 
    
         
            -
               
     | 
| 
       11 
     | 
    
         
            -
                def glClampColorARB(target, clamp) end
         
     | 
| 
       12 
     | 
    
         
            -
              
         
     | 
| 
       13 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       14 
     | 
    
         
            -
                  glClampColorARB: [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       15 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       16 
     | 
    
         
            -
              end
         
     | 
| 
      
 10 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glClampColorARB(target, clamp) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       17 
13 
     | 
    
         
             
            end
         
     | 
| 
         @@ -20,13 +20,8 @@ module GL_ARB_compute_shader 
     | 
|
| 
       20 
20 
     | 
    
         
             
                NCOMPUTE_SHADER_BIT                                 = 0x00000020
         
     | 
| 
       21 
21 
     | 
    
         
             
              end
         
     | 
| 
       22 
22 
     | 
    
         | 
| 
       23 
     | 
    
         
            -
               
     | 
| 
       24 
     | 
    
         
            -
                def glDispatchCompute(num_groups_x, num_groups_y, num_groups_z) end
         
     | 
| 
       25 
     | 
    
         
            -
                def glDispatchComputeIndirect(indirect) end
         
     | 
| 
       26 
     | 
    
         
            -
              
         
     | 
| 
       27 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       28 
     | 
    
         
            -
                  glDispatchCompute:         [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       29 
     | 
    
         
            -
                  glDispatchComputeIndirect: [ :void, :GLintptr ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       31 
     | 
    
         
            -
              end
         
     | 
| 
      
 23 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 24 
     | 
    
         
            +
                def glDispatchCompute(num_groups_x, num_groups_y, num_groups_z) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                def glDispatchComputeIndirect(indirect) end => [ :void, :GLintptr ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       32 
27 
     | 
    
         
             
            end
         
     | 
| 
         @@ -6,11 +6,7 @@ module GL_ARB_compute_variable_group_size 
     | 
|
| 
       6 
6 
     | 
    
         
             
                NMAX_COMPUTE_FIXED_GROUP_SIZE_ARB           = 0x91BF
         
     | 
| 
       7 
7 
     | 
    
         
             
              end
         
     | 
| 
       8 
8 
     | 
    
         | 
| 
       9 
     | 
    
         
            -
               
     | 
| 
       10 
     | 
    
         
            -
                def glDispatchComputeGroupSizeARB(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z) end
         
     | 
| 
       11 
     | 
    
         
            -
              
         
     | 
| 
       12 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       13 
     | 
    
         
            -
                  glDispatchComputeGroupSizeARB: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       14 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       15 
     | 
    
         
            -
              end
         
     | 
| 
      
 9 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glDispatchComputeGroupSizeARB(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       16 
12 
     | 
    
         
             
            end
         
     | 
| 
         @@ -4,11 +4,7 @@ module GL_ARB_copy_buffer 
     | 
|
| 
       4 
4 
     | 
    
         
             
                NCOPY_WRITE_BUFFER = 0x8F37
         
     | 
| 
       5 
5 
     | 
    
         
             
              end
         
     | 
| 
       6 
6 
     | 
    
         | 
| 
       7 
     | 
    
         
            -
               
     | 
| 
       8 
     | 
    
         
            -
                def glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size) end
         
     | 
| 
       9 
     | 
    
         
            -
              
         
     | 
| 
       10 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       11 
     | 
    
         
            -
                  glCopyBufferSubData: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
       12 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       13 
     | 
    
         
            -
              end
         
     | 
| 
      
 7 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size) end => [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       14 
10 
     | 
    
         
             
            end
         
     | 
| 
         @@ -1,9 +1,5 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            module GL_ARB_copy_image
         
     | 
| 
       2 
     | 
    
         
            -
               
     | 
| 
       3 
     | 
    
         
            -
                def glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end
         
     | 
| 
       4 
     | 
    
         
            -
              
         
     | 
| 
       5 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       6 
     | 
    
         
            -
                  glCopyImageSubData: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       7 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       8 
     | 
    
         
            -
              end
         
     | 
| 
      
 2 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 3 
     | 
    
         
            +
                def glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) end => [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 4 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       9 
5 
     | 
    
         
             
            end
         
     | 
| 
         @@ -28,17 +28,10 @@ module GL_ARB_debug_output 
     | 
|
| 
       28 
28 
     | 
    
         
             
                GLDEBUGPROCARB: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
         
     | 
| 
       29 
29 
     | 
    
         
             
              }.freeze
         
     | 
| 
       30 
30 
     | 
    
         | 
| 
       31 
     | 
    
         
            -
               
     | 
| 
       32 
     | 
    
         
            -
                def glDebugMessageControlARB(source, type, severity, count, ids, enabled) end
         
     | 
| 
       33 
     | 
    
         
            -
                def glDebugMessageInsertARB(source, type, id, severity, length, buf) end
         
     | 
| 
       34 
     | 
    
         
            -
                def glDebugMessageCallbackARB(callback, userParam) end
         
     | 
| 
       35 
     | 
    
         
            -
                def glGetDebugMessageLogARB(count, bufSize, sources, types, ids, severities, lengths, messageLog) end
         
     | 
| 
       36 
     | 
    
         
            -
              
         
     | 
| 
       37 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       38 
     | 
    
         
            -
                  glDebugMessageControlARB:  [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
         
     | 
| 
       39 
     | 
    
         
            -
                  glDebugMessageInsertARB:   [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       40 
     | 
    
         
            -
                  glDebugMessageCallbackARB: [ :void, :GLDEBUGPROCARB, :pointer ].freeze,
         
     | 
| 
       41 
     | 
    
         
            -
                  glGetDebugMessageLogARB:   [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
       42 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       43 
     | 
    
         
            -
              end
         
     | 
| 
      
 31 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 32 
     | 
    
         
            +
                def glDebugMessageControlARB(source, type, severity, count, ids, enabled) end => [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                def glDebugMessageInsertARB(source, type, id, severity, length, buf) end => [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                def glDebugMessageCallbackARB(callback, userParam) end => [ :void, :GLDEBUGPROCARB, :pointer ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glGetDebugMessageLogARB(count, bufSize, sources, types, ids, severities, lengths, messageLog) end => [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       44 
37 
     | 
    
         
             
            end
         
     | 
| 
         @@ -15,203 +15,103 @@ module GL_ARB_direct_state_access 
     | 
|
| 
       15 
15 
     | 
    
         
             
                NTEXTURE_BINDING_RECTANGLE            = 0x84F6
         
     | 
| 
       16 
16 
     | 
    
         
             
              end
         
     | 
| 
       17 
17 
     | 
    
         | 
| 
       18 
     | 
    
         
            -
               
     | 
| 
       19 
     | 
    
         
            -
                def glCreateTransformFeedbacks(n, ids) end
         
     | 
| 
       20 
     | 
    
         
            -
                def glTransformFeedbackBufferBase(xfb, index, buffer) end
         
     | 
| 
       21 
     | 
    
         
            -
                def glTransformFeedbackBufferRange(xfb, index, buffer, offset, size) end
         
     | 
| 
       22 
     | 
    
         
            -
                def glGetTransformFeedbackiv(xfb, pname, param) end
         
     | 
| 
       23 
     | 
    
         
            -
                def glGetTransformFeedbacki_v(xfb, pname, index, param) end
         
     | 
| 
       24 
     | 
    
         
            -
                def glGetTransformFeedbacki64_v(xfb, pname, index, param) end
         
     | 
| 
       25 
     | 
    
         
            -
                def glCreateBuffers(n, buffers) end
         
     | 
| 
       26 
     | 
    
         
            -
                def glNamedBufferStorage(buffer, size, data, flags) end
         
     | 
| 
       27 
     | 
    
         
            -
                def glNamedBufferData(buffer, size, data, usage) end
         
     | 
| 
       28 
     | 
    
         
            -
                def glNamedBufferSubData(buffer, offset, size, data) end
         
     | 
| 
       29 
     | 
    
         
            -
                def glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size) end
         
     | 
| 
       30 
     | 
    
         
            -
                def glClearNamedBufferData(buffer, internalformat, format, type, data) end
         
     | 
| 
       31 
     | 
    
         
            -
                def glClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data) end
         
     | 
| 
       32 
     | 
    
         
            -
                def glMapNamedBuffer(buffer, access) end
         
     | 
| 
       33 
     | 
    
         
            -
                def glMapNamedBufferRange(buffer, offset, length, access) end
         
     | 
| 
       34 
     | 
    
         
            -
                def glUnmapNamedBuffer(buffer) end
         
     | 
| 
       35 
     | 
    
         
            -
                def glFlushMappedNamedBufferRange(buffer, offset, length) end
         
     | 
| 
       36 
     | 
    
         
            -
                def glGetNamedBufferParameteriv(buffer, pname, params) end
         
     | 
| 
       37 
     | 
    
         
            -
                def glGetNamedBufferParameteri64v(buffer, pname, params) end
         
     | 
| 
       38 
     | 
    
         
            -
                def glGetNamedBufferPointerv(buffer, pname, params) end
         
     | 
| 
       39 
     | 
    
         
            -
                def glGetNamedBufferSubData(buffer, offset, size, data) end
         
     | 
| 
       40 
     | 
    
         
            -
                def glCreateFramebuffers(n, framebuffers) end
         
     | 
| 
       41 
     | 
    
         
            -
                def glNamedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer) end
         
     | 
| 
       42 
     | 
    
         
            -
                def glNamedFramebufferParameteri(framebuffer, pname, param) end
         
     | 
| 
       43 
     | 
    
         
            -
                def glNamedFramebufferTexture(framebuffer, attachment, texture, level) end
         
     | 
| 
       44 
     | 
    
         
            -
                def glNamedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer) end
         
     | 
| 
       45 
     | 
    
         
            -
                def glNamedFramebufferDrawBuffer(framebuffer, buf) end
         
     | 
| 
       46 
     | 
    
         
            -
                def glNamedFramebufferDrawBuffers(framebuffer, n, bufs) end
         
     | 
| 
       47 
     | 
    
         
            -
                def glNamedFramebufferReadBuffer(framebuffer, src) end
         
     | 
| 
       48 
     | 
    
         
            -
                def glInvalidateNamedFramebufferData(framebuffer, numAttachments, attachments) end
         
     | 
| 
       49 
     | 
    
         
            -
                def glInvalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height) end
         
     | 
| 
       50 
     | 
    
         
            -
                def glClearNamedFramebufferiv(framebuffer, buffer, drawbuffer, value) end
         
     | 
| 
       51 
     | 
    
         
            -
                def glClearNamedFramebufferuiv(framebuffer, buffer, drawbuffer, value) end
         
     | 
| 
       52 
     | 
    
         
            -
                def glClearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value) end
         
     | 
| 
       53 
     | 
    
         
            -
                def glClearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil) end
         
     | 
| 
       54 
     | 
    
         
            -
                def glBlitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end
         
     | 
| 
       55 
     | 
    
         
            -
                def glCheckNamedFramebufferStatus(framebuffer, target) end
         
     | 
| 
       56 
     | 
    
         
            -
                def glGetNamedFramebufferParameteriv(framebuffer, pname, param) end
         
     | 
| 
       57 
     | 
    
         
            -
                def glGetNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params) end
         
     | 
| 
       58 
     | 
    
         
            -
                def glCreateRenderbuffers(n, renderbuffers) end
         
     | 
| 
       59 
     | 
    
         
            -
                def glNamedRenderbufferStorage(renderbuffer, internalformat, width, height) end
         
     | 
| 
       60 
     | 
    
         
            -
                def glNamedRenderbufferStorageMultisample(renderbuffer, samples, internalformat, width, height) end
         
     | 
| 
       61 
     | 
    
         
            -
                def glGetNamedRenderbufferParameteriv(renderbuffer, pname, params) end
         
     | 
| 
       62 
     | 
    
         
            -
                def glCreateTextures(target, n, textures) end
         
     | 
| 
       63 
     | 
    
         
            -
                def glTextureBuffer(texture, internalformat, buffer) end
         
     | 
| 
       64 
     | 
    
         
            -
                def glTextureBufferRange(texture, internalformat, buffer, offset, size) end
         
     | 
| 
       65 
     | 
    
         
            -
                def glTextureStorage1D(texture, levels, internalformat, width) end
         
     | 
| 
       66 
     | 
    
         
            -
                def glTextureStorage2D(texture, levels, internalformat, width, height) end
         
     | 
| 
       67 
     | 
    
         
            -
                def glTextureStorage3D(texture, levels, internalformat, width, height, depth) end
         
     | 
| 
       68 
     | 
    
         
            -
                def glTextureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations) end
         
     | 
| 
       69 
     | 
    
         
            -
                def glTextureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations) end
         
     | 
| 
       70 
     | 
    
         
            -
                def glTextureSubImage1D(texture, level, xoffset, width, format, type, pixels) end
         
     | 
| 
       71 
     | 
    
         
            -
                def glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels) end
         
     | 
| 
       72 
     | 
    
         
            -
                def glTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
         
     | 
| 
       73 
     | 
    
         
            -
                def glCompressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data) end
         
     | 
| 
       74 
     | 
    
         
            -
                def glCompressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data) end
         
     | 
| 
       75 
     | 
    
         
            -
                def glCompressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end
         
     | 
| 
       76 
     | 
    
         
            -
                def glCopyTextureSubImage1D(texture, level, xoffset, x, y, width) end
         
     | 
| 
       77 
     | 
    
         
            -
                def glCopyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height) end
         
     | 
| 
       78 
     | 
    
         
            -
                def glCopyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height) end
         
     | 
| 
       79 
     | 
    
         
            -
                def glTextureParameterf(texture, pname, param) end
         
     | 
| 
       80 
     | 
    
         
            -
                def glTextureParameterfv(texture, pname, param) end
         
     | 
| 
       81 
     | 
    
         
            -
                def glTextureParameteri(texture, pname, param) end
         
     | 
| 
       82 
     | 
    
         
            -
                def glTextureParameterIiv(texture, pname, params) end
         
     | 
| 
       83 
     | 
    
         
            -
                def glTextureParameterIuiv(texture, pname, params) end
         
     | 
| 
       84 
     | 
    
         
            -
                def glTextureParameteriv(texture, pname, param) end
         
     | 
| 
       85 
     | 
    
         
            -
                def glGenerateTextureMipmap(texture) end
         
     | 
| 
       86 
     | 
    
         
            -
                def glBindTextureUnit(unit, texture) end
         
     | 
| 
       87 
     | 
    
         
            -
                def glGetTextureImage(texture, level, format, type, bufSize, pixels) end
         
     | 
| 
       88 
     | 
    
         
            -
                def glGetCompressedTextureImage(texture, level, bufSize, pixels) end
         
     | 
| 
       89 
     | 
    
         
            -
                def glGetTextureLevelParameterfv(texture, level, pname, params) end
         
     | 
| 
       90 
     | 
    
         
            -
                def glGetTextureLevelParameteriv(texture, level, pname, params) end
         
     | 
| 
       91 
     | 
    
         
            -
                def glGetTextureParameterfv(texture, pname, params) end
         
     | 
| 
       92 
     | 
    
         
            -
                def glGetTextureParameterIiv(texture, pname, params) end
         
     | 
| 
       93 
     | 
    
         
            -
                def glGetTextureParameterIuiv(texture, pname, params) end
         
     | 
| 
       94 
     | 
    
         
            -
                def glGetTextureParameteriv(texture, pname, params) end
         
     | 
| 
       95 
     | 
    
         
            -
                def glCreateVertexArrays(n, arrays) end
         
     | 
| 
       96 
     | 
    
         
            -
                def glDisableVertexArrayAttrib(vaobj, index) end
         
     | 
| 
       97 
     | 
    
         
            -
                def glEnableVertexArrayAttrib(vaobj, index) end
         
     | 
| 
       98 
     | 
    
         
            -
                def glVertexArrayElementBuffer(vaobj, buffer) end
         
     | 
| 
       99 
     | 
    
         
            -
                def glVertexArrayVertexBuffer(vaobj, bindingindex, buffer, offset, stride) end
         
     | 
| 
       100 
     | 
    
         
            -
                def glVertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides) end
         
     | 
| 
       101 
     | 
    
         
            -
                def glVertexArrayAttribBinding(vaobj, attribindex, bindingindex) end
         
     | 
| 
       102 
     | 
    
         
            -
                def glVertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset) end
         
     | 
| 
       103 
     | 
    
         
            -
                def glVertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset) end
         
     | 
| 
       104 
     | 
    
         
            -
                def glVertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset) end
         
     | 
| 
       105 
     | 
    
         
            -
                def glVertexArrayBindingDivisor(vaobj, bindingindex, divisor) end
         
     | 
| 
       106 
     | 
    
         
            -
                def glGetVertexArrayiv(vaobj, pname, param) end
         
     | 
| 
       107 
     | 
    
         
            -
                def glGetVertexArrayIndexediv(vaobj, index, pname, param) end
         
     | 
| 
       108 
     | 
    
         
            -
                def glGetVertexArrayIndexed64iv(vaobj, index, pname, param) end
         
     | 
| 
       109 
     | 
    
         
            -
                def glCreateSamplers(n, samplers) end
         
     | 
| 
       110 
     | 
    
         
            -
                def glCreateProgramPipelines(n, pipelines) end
         
     | 
| 
       111 
     | 
    
         
            -
                def glCreateQueries(target, n, ids) end
         
     | 
| 
       112 
     | 
    
         
            -
                def glGetQueryBufferObjecti64v(id, buffer, pname, offset) end
         
     | 
| 
       113 
     | 
    
         
            -
                def glGetQueryBufferObjectiv(id, buffer, pname, offset) end
         
     | 
| 
       114 
     | 
    
         
            -
                def glGetQueryBufferObjectui64v(id, buffer, pname, offset) end
         
     | 
| 
       115 
     | 
    
         
            -
                def glGetQueryBufferObjectuiv(id, buffer, pname, offset) end
         
     | 
| 
       116 
     | 
    
         
            -
              
         
     | 
| 
       117 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       118 
     | 
    
         
            -
                  glCreateTransformFeedbacks:                 [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       119 
     | 
    
         
            -
                  glTransformFeedbackBufferBase:              [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       120 
     | 
    
         
            -
                  glTransformFeedbackBufferRange:             [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
       121 
     | 
    
         
            -
                  glGetTransformFeedbackiv:                   [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       122 
     | 
    
         
            -
                  glGetTransformFeedbacki_v:                  [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
       123 
     | 
    
         
            -
                  glGetTransformFeedbacki64_v:                [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
       124 
     | 
    
         
            -
                  glCreateBuffers:                            [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       125 
     | 
    
         
            -
                  glNamedBufferStorage:                       [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
         
     | 
| 
       126 
     | 
    
         
            -
                  glNamedBufferData:                          [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
         
     | 
| 
       127 
     | 
    
         
            -
                  glNamedBufferSubData:                       [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
       128 
     | 
    
         
            -
                  glCopyNamedBufferSubData:                   [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
       129 
     | 
    
         
            -
                  glClearNamedBufferData:                     [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       130 
     | 
    
         
            -
                  glClearNamedBufferSubData:                  [ :void, :GLuint, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       131 
     | 
    
         
            -
                  glMapNamedBuffer:                           [ :pointer, :GLuint, :GLenum ].freeze,
         
     | 
| 
       132 
     | 
    
         
            -
                  glMapNamedBufferRange:                      [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
         
     | 
| 
       133 
     | 
    
         
            -
                  glUnmapNamedBuffer:                         [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       134 
     | 
    
         
            -
                  glFlushMappedNamedBufferRange:              [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
       135 
     | 
    
         
            -
                  glGetNamedBufferParameteriv:                [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       136 
     | 
    
         
            -
                  glGetNamedBufferParameteri64v:              [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       137 
     | 
    
         
            -
                  glGetNamedBufferPointerv:                   [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       138 
     | 
    
         
            -
                  glGetNamedBufferSubData:                    [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
       139 
     | 
    
         
            -
                  glCreateFramebuffers:                       [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       140 
     | 
    
         
            -
                  glNamedFramebufferRenderbuffer:             [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
       141 
     | 
    
         
            -
                  glNamedFramebufferParameteri:               [ :void, :GLuint, :GLenum, :GLint ].freeze,
         
     | 
| 
       142 
     | 
    
         
            -
                  glNamedFramebufferTexture:                  [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
         
     | 
| 
       143 
     | 
    
         
            -
                  glNamedFramebufferTextureLayer:             [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
         
     | 
| 
       144 
     | 
    
         
            -
                  glNamedFramebufferDrawBuffer:               [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
       145 
     | 
    
         
            -
                  glNamedFramebufferDrawBuffers:              [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       146 
     | 
    
         
            -
                  glNamedFramebufferReadBuffer:               [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
       147 
     | 
    
         
            -
                  glInvalidateNamedFramebufferData:           [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       148 
     | 
    
         
            -
                  glInvalidateNamedFramebufferSubData:        [ :void, :GLuint, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       149 
     | 
    
         
            -
                  glClearNamedFramebufferiv:                  [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       150 
     | 
    
         
            -
                  glClearNamedFramebufferuiv:                 [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       151 
     | 
    
         
            -
                  glClearNamedFramebufferfv:                  [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       152 
     | 
    
         
            -
                  glClearNamedFramebufferfi:                  [ :void, :GLuint, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
         
     | 
| 
       153 
     | 
    
         
            -
                  glBlitNamedFramebuffer:                     [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
         
     | 
| 
       154 
     | 
    
         
            -
                  glCheckNamedFramebufferStatus:              [ :GLenum, :GLuint, :GLenum ].freeze,
         
     | 
| 
       155 
     | 
    
         
            -
                  glGetNamedFramebufferParameteriv:           [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       156 
     | 
    
         
            -
                  glGetNamedFramebufferAttachmentParameteriv: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       157 
     | 
    
         
            -
                  glCreateRenderbuffers:                      [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       158 
     | 
    
         
            -
                  glNamedRenderbufferStorage:                 [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       159 
     | 
    
         
            -
                  glNamedRenderbufferStorageMultisample:      [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       160 
     | 
    
         
            -
                  glGetNamedRenderbufferParameteriv:          [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       161 
     | 
    
         
            -
                  glCreateTextures:                           [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       162 
     | 
    
         
            -
                  glTextureBuffer:                            [ :void, :GLuint, :GLenum, :GLuint ].freeze,
         
     | 
| 
       163 
     | 
    
         
            -
                  glTextureBufferRange:                       [ :void, :GLuint, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
       164 
     | 
    
         
            -
                  glTextureStorage1D:                         [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei ].freeze,
         
     | 
| 
       165 
     | 
    
         
            -
                  glTextureStorage2D:                         [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       166 
     | 
    
         
            -
                  glTextureStorage3D:                         [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       167 
     | 
    
         
            -
                  glTextureStorage2DMultisample:              [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
         
     | 
| 
       168 
     | 
    
         
            -
                  glTextureStorage3DMultisample:              [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
         
     | 
| 
       169 
     | 
    
         
            -
                  glTextureSubImage1D:                        [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       170 
     | 
    
         
            -
                  glTextureSubImage2D:                        [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       171 
     | 
    
         
            -
                  glTextureSubImage3D:                        [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       172 
     | 
    
         
            -
                  glCompressedTextureSubImage1D:              [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       173 
     | 
    
         
            -
                  glCompressedTextureSubImage2D:              [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       174 
     | 
    
         
            -
                  glCompressedTextureSubImage3D:              [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       175 
     | 
    
         
            -
                  glCopyTextureSubImage1D:                    [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
         
     | 
| 
       176 
     | 
    
         
            -
                  glCopyTextureSubImage2D:                    [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       177 
     | 
    
         
            -
                  glCopyTextureSubImage3D:                    [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       178 
     | 
    
         
            -
                  glTextureParameterf:                        [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       179 
     | 
    
         
            -
                  glTextureParameterfv:                       [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       180 
     | 
    
         
            -
                  glTextureParameteri:                        [ :void, :GLuint, :GLenum, :GLint ].freeze,
         
     | 
| 
       181 
     | 
    
         
            -
                  glTextureParameterIiv:                      [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       182 
     | 
    
         
            -
                  glTextureParameterIuiv:                     [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       183 
     | 
    
         
            -
                  glTextureParameteriv:                       [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       184 
     | 
    
         
            -
                  glGenerateTextureMipmap:                    [ :void, :GLuint ].freeze,
         
     | 
| 
       185 
     | 
    
         
            -
                  glBindTextureUnit:                          [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       186 
     | 
    
         
            -
                  glGetTextureImage:                          [ :void, :GLuint, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       187 
     | 
    
         
            -
                  glGetCompressedTextureImage:                [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       188 
     | 
    
         
            -
                  glGetTextureLevelParameterfv:               [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
       189 
     | 
    
         
            -
                  glGetTextureLevelParameteriv:               [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
       190 
     | 
    
         
            -
                  glGetTextureParameterfv:                    [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       191 
     | 
    
         
            -
                  glGetTextureParameterIiv:                   [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       192 
     | 
    
         
            -
                  glGetTextureParameterIuiv:                  [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       193 
     | 
    
         
            -
                  glGetTextureParameteriv:                    [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       194 
     | 
    
         
            -
                  glCreateVertexArrays:                       [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       195 
     | 
    
         
            -
                  glDisableVertexArrayAttrib:                 [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       196 
     | 
    
         
            -
                  glEnableVertexArrayAttrib:                  [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       197 
     | 
    
         
            -
                  glVertexArrayElementBuffer:                 [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       198 
     | 
    
         
            -
                  glVertexArrayVertexBuffer:                  [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
         
     | 
| 
       199 
     | 
    
         
            -
                  glVertexArrayVertexBuffers:                 [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
       200 
     | 
    
         
            -
                  glVertexArrayAttribBinding:                 [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       201 
     | 
    
         
            -
                  glVertexArrayAttribFormat:                  [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
       202 
     | 
    
         
            -
                  glVertexArrayAttribIFormat:                 [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
         
     | 
| 
       203 
     | 
    
         
            -
                  glVertexArrayAttribLFormat:                 [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
         
     | 
| 
       204 
     | 
    
         
            -
                  glVertexArrayBindingDivisor:                [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       205 
     | 
    
         
            -
                  glGetVertexArrayiv:                         [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       206 
     | 
    
         
            -
                  glGetVertexArrayIndexediv:                  [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       207 
     | 
    
         
            -
                  glGetVertexArrayIndexed64iv:                [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       208 
     | 
    
         
            -
                  glCreateSamplers:                           [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       209 
     | 
    
         
            -
                  glCreateProgramPipelines:                   [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       210 
     | 
    
         
            -
                  glCreateQueries:                            [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       211 
     | 
    
         
            -
                  glGetQueryBufferObjecti64v:                 [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
       212 
     | 
    
         
            -
                  glGetQueryBufferObjectiv:                   [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
       213 
     | 
    
         
            -
                  glGetQueryBufferObjectui64v:                [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
       214 
     | 
    
         
            -
                  glGetQueryBufferObjectuiv:                  [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
       215 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       216 
     | 
    
         
            -
              end
         
     | 
| 
      
 18 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glCreateTransformFeedbacks(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                def glTransformFeedbackBufferBase(xfb, index, buffer) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                def glTransformFeedbackBufferRange(xfb, index, buffer, offset, size) end => [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glGetTransformFeedbackiv(xfb, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
                def glGetTransformFeedbacki_v(xfb, pname, index, param) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
                def glGetTransformFeedbacki64_v(xfb, pname, index, param) end => [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                def glCreateBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
                def glNamedBufferStorage(buffer, size, data, flags) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
         
     | 
| 
      
 27 
     | 
    
         
            +
                def glNamedBufferData(buffer, size, data, usage) end => [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
         
     | 
| 
      
 28 
     | 
    
         
            +
                def glNamedBufferSubData(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
      
 29 
     | 
    
         
            +
                def glCopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size) end => [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
      
 30 
     | 
    
         
            +
                def glClearNamedBufferData(buffer, internalformat, format, type, data) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 31 
     | 
    
         
            +
                def glClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data) end => [ :void, :GLuint, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 32 
     | 
    
         
            +
                def glMapNamedBuffer(buffer, access) end => [ :pointer, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                def glMapNamedBufferRange(buffer, offset, length, access) end => [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                def glUnmapNamedBuffer(buffer) end => [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glFlushMappedNamedBufferRange(buffer, offset, length) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                def glGetNamedBufferParameteriv(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
                def glGetNamedBufferParameteri64v(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 38 
     | 
    
         
            +
                def glGetNamedBufferPointerv(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 39 
     | 
    
         
            +
                def glGetNamedBufferSubData(buffer, offset, size, data) end => [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
      
 40 
     | 
    
         
            +
                def glCreateFramebuffers(n, framebuffers) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 41 
     | 
    
         
            +
                def glNamedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer) end => [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 42 
     | 
    
         
            +
                def glNamedFramebufferParameteri(framebuffer, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 43 
     | 
    
         
            +
                def glNamedFramebufferTexture(framebuffer, attachment, texture, level) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
         
     | 
| 
      
 44 
     | 
    
         
            +
                def glNamedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer) end => [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 45 
     | 
    
         
            +
                def glNamedFramebufferDrawBuffer(framebuffer, buf) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
                def glNamedFramebufferDrawBuffers(framebuffer, n, bufs) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 47 
     | 
    
         
            +
                def glNamedFramebufferReadBuffer(framebuffer, src) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 48 
     | 
    
         
            +
                def glInvalidateNamedFramebufferData(framebuffer, numAttachments, attachments) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 49 
     | 
    
         
            +
                def glInvalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height) end => [ :void, :GLuint, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 50 
     | 
    
         
            +
                def glClearNamedFramebufferiv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 51 
     | 
    
         
            +
                def glClearNamedFramebufferuiv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 52 
     | 
    
         
            +
                def glClearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value) end => [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 53 
     | 
    
         
            +
                def glClearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil) end => [ :void, :GLuint, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
         
     | 
| 
      
 54 
     | 
    
         
            +
                def glBlitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end => [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
         
     | 
| 
      
 55 
     | 
    
         
            +
                def glCheckNamedFramebufferStatus(framebuffer, target) end => [ :GLenum, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 56 
     | 
    
         
            +
                def glGetNamedFramebufferParameteriv(framebuffer, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 57 
     | 
    
         
            +
                def glGetNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params) end => [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 58 
     | 
    
         
            +
                def glCreateRenderbuffers(n, renderbuffers) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 59 
     | 
    
         
            +
                def glNamedRenderbufferStorage(renderbuffer, internalformat, width, height) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 60 
     | 
    
         
            +
                def glNamedRenderbufferStorageMultisample(renderbuffer, samples, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 61 
     | 
    
         
            +
                def glGetNamedRenderbufferParameteriv(renderbuffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 62 
     | 
    
         
            +
                def glCreateTextures(target, n, textures) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 63 
     | 
    
         
            +
                def glTextureBuffer(texture, internalformat, buffer) end => [ :void, :GLuint, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 64 
     | 
    
         
            +
                def glTextureBufferRange(texture, internalformat, buffer, offset, size) end => [ :void, :GLuint, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
         
     | 
| 
      
 65 
     | 
    
         
            +
                def glTextureStorage1D(texture, levels, internalformat, width) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei ].freeze,
         
     | 
| 
      
 66 
     | 
    
         
            +
                def glTextureStorage2D(texture, levels, internalformat, width, height) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 67 
     | 
    
         
            +
                def glTextureStorage3D(texture, levels, internalformat, width, height, depth) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 68 
     | 
    
         
            +
                def glTextureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
         
     | 
| 
      
 69 
     | 
    
         
            +
                def glTextureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations) end => [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
         
     | 
| 
      
 70 
     | 
    
         
            +
                def glTextureSubImage1D(texture, level, xoffset, width, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 71 
     | 
    
         
            +
                def glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 72 
     | 
    
         
            +
                def glTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 73 
     | 
    
         
            +
                def glCompressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 74 
     | 
    
         
            +
                def glCompressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 75 
     | 
    
         
            +
                def glCompressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 76 
     | 
    
         
            +
                def glCopyTextureSubImage1D(texture, level, xoffset, x, y, width) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
         
     | 
| 
      
 77 
     | 
    
         
            +
                def glCopyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 78 
     | 
    
         
            +
                def glCopyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 79 
     | 
    
         
            +
                def glTextureParameterf(texture, pname, param) end => [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 80 
     | 
    
         
            +
                def glTextureParameterfv(texture, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 81 
     | 
    
         
            +
                def glTextureParameteri(texture, pname, param) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 82 
     | 
    
         
            +
                def glTextureParameterIiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 83 
     | 
    
         
            +
                def glTextureParameterIuiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 84 
     | 
    
         
            +
                def glTextureParameteriv(texture, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 85 
     | 
    
         
            +
                def glGenerateTextureMipmap(texture) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 86 
     | 
    
         
            +
                def glBindTextureUnit(unit, texture) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 87 
     | 
    
         
            +
                def glGetTextureImage(texture, level, format, type, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 88 
     | 
    
         
            +
                def glGetCompressedTextureImage(texture, level, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 89 
     | 
    
         
            +
                def glGetTextureLevelParameterfv(texture, level, pname, params) end => [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 90 
     | 
    
         
            +
                def glGetTextureLevelParameteriv(texture, level, pname, params) end => [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 91 
     | 
    
         
            +
                def glGetTextureParameterfv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 92 
     | 
    
         
            +
                def glGetTextureParameterIiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 93 
     | 
    
         
            +
                def glGetTextureParameterIuiv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 94 
     | 
    
         
            +
                def glGetTextureParameteriv(texture, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 95 
     | 
    
         
            +
                def glCreateVertexArrays(n, arrays) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 96 
     | 
    
         
            +
                def glDisableVertexArrayAttrib(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 97 
     | 
    
         
            +
                def glEnableVertexArrayAttrib(vaobj, index) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 98 
     | 
    
         
            +
                def glVertexArrayElementBuffer(vaobj, buffer) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 99 
     | 
    
         
            +
                def glVertexArrayVertexBuffer(vaobj, bindingindex, buffer, offset, stride) end => [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
         
     | 
| 
      
 100 
     | 
    
         
            +
                def glVertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
      
 101 
     | 
    
         
            +
                def glVertexArrayAttribBinding(vaobj, attribindex, bindingindex) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 102 
     | 
    
         
            +
                def glVertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 103 
     | 
    
         
            +
                def glVertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 104 
     | 
    
         
            +
                def glVertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset) end => [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 105 
     | 
    
         
            +
                def glVertexArrayBindingDivisor(vaobj, bindingindex, divisor) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 106 
     | 
    
         
            +
                def glGetVertexArrayiv(vaobj, pname, param) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 107 
     | 
    
         
            +
                def glGetVertexArrayIndexediv(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 108 
     | 
    
         
            +
                def glGetVertexArrayIndexed64iv(vaobj, index, pname, param) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 109 
     | 
    
         
            +
                def glCreateSamplers(n, samplers) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 110 
     | 
    
         
            +
                def glCreateProgramPipelines(n, pipelines) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 111 
     | 
    
         
            +
                def glCreateQueries(target, n, ids) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 112 
     | 
    
         
            +
                def glGetQueryBufferObjecti64v(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
      
 113 
     | 
    
         
            +
                def glGetQueryBufferObjectiv(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
      
 114 
     | 
    
         
            +
                def glGetQueryBufferObjectui64v(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
      
 115 
     | 
    
         
            +
                def glGetQueryBufferObjectuiv(id, buffer, pname, offset) end => [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
         
     | 
| 
      
 116 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       217 
117 
     | 
    
         
             
            end
         
     |