opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
  244. data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
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  471. metadata +3 -2
@@ -4,11 +4,7 @@ module GL_KHR_parallel_shader_compile
4
4
  NCOMPLETION_STATUS_KHR = 0x91B1
5
5
  end
6
6
 
7
- module Functions
8
- def glMaxShaderCompilerThreadsKHR(count) end
9
-
10
- Parameters = {
11
- glMaxShaderCompilerThreadsKHR: [ :void, :GLuint ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glMaxShaderCompilerThreadsKHR(count) end => [ :void, :GLuint ].freeze,
9
+ }.freeze
14
10
  end
@@ -19,29 +19,16 @@ module GL_KHR_robustness
19
19
  NCONTEXT_LOST_KHR = 0x0507
20
20
  end
21
21
 
22
- module Functions
23
- def glGetGraphicsResetStatus() end
24
- def glReadnPixels(x, y, width, height, format, type, bufSize, data) end
25
- def glGetnUniformfv(program, location, bufSize, params) end
26
- def glGetnUniformiv(program, location, bufSize, params) end
27
- def glGetnUniformuiv(program, location, bufSize, params) end
28
- def glGetGraphicsResetStatusKHR() end
29
- def glReadnPixelsKHR(x, y, width, height, format, type, bufSize, data) end
30
- def glGetnUniformfvKHR(program, location, bufSize, params) end
31
- def glGetnUniformivKHR(program, location, bufSize, params) end
32
- def glGetnUniformuivKHR(program, location, bufSize, params) end
33
-
34
- Parameters = {
35
- glGetGraphicsResetStatus: [ :GLenum ].freeze,
36
- glReadnPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
37
- glGetnUniformfv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
38
- glGetnUniformiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
39
- glGetnUniformuiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
40
- glGetGraphicsResetStatusKHR: [ :GLenum ].freeze,
41
- glReadnPixelsKHR: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
42
- glGetnUniformfvKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
43
- glGetnUniformivKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
44
- glGetnUniformuivKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
45
- }.freeze
46
- end
22
+ Functions = {
23
+ def glGetGraphicsResetStatus() end => [ :GLenum ].freeze,
24
+ def glReadnPixels(x, y, width, height, format, type, bufSize, data) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
25
+ def glGetnUniformfv(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
26
+ def glGetnUniformiv(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
27
+ def glGetnUniformuiv(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
28
+ def glGetGraphicsResetStatusKHR() end => [ :GLenum ].freeze,
29
+ def glReadnPixelsKHR(x, y, width, height, format, type, bufSize, data) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
30
+ def glGetnUniformfvKHR(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
31
+ def glGetnUniformivKHR(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
32
+ def glGetnUniformuivKHR(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
33
+ }.freeze
47
34
  end
@@ -1,9 +1,5 @@
1
1
  module GL_MESA_resize_buffers
2
- module Functions
3
- def glResizeBuffersMESA() end
4
-
5
- Parameters = {
6
- glResizeBuffersMESA: [ :void ].freeze,
7
- }.freeze
8
- end
2
+ Functions = {
3
+ def glResizeBuffersMESA() end => [ :void ].freeze,
4
+ }.freeze
9
5
  end
@@ -1,55 +1,28 @@
1
1
  module GL_MESA_window_pos
2
- module Functions
3
- def glWindowPos2dMESA(x, y) end
4
- def glWindowPos2dvMESA(v) end
5
- def glWindowPos2fMESA(x, y) end
6
- def glWindowPos2fvMESA(v) end
7
- def glWindowPos2iMESA(x, y) end
8
- def glWindowPos2ivMESA(v) end
9
- def glWindowPos2sMESA(x, y) end
10
- def glWindowPos2svMESA(v) end
11
- def glWindowPos3dMESA(x, y, z) end
12
- def glWindowPos3dvMESA(v) end
13
- def glWindowPos3fMESA(x, y, z) end
14
- def glWindowPos3fvMESA(v) end
15
- def glWindowPos3iMESA(x, y, z) end
16
- def glWindowPos3ivMESA(v) end
17
- def glWindowPos3sMESA(x, y, z) end
18
- def glWindowPos3svMESA(v) end
19
- def glWindowPos4dMESA(x, y, z, w) end
20
- def glWindowPos4dvMESA(v) end
21
- def glWindowPos4fMESA(x, y, z, w) end
22
- def glWindowPos4fvMESA(v) end
23
- def glWindowPos4iMESA(x, y, z, w) end
24
- def glWindowPos4ivMESA(v) end
25
- def glWindowPos4sMESA(x, y, z, w) end
26
- def glWindowPos4svMESA(v) end
27
-
28
- Parameters = {
29
- glWindowPos2dMESA: [ :void, :GLdouble, :GLdouble ].freeze,
30
- glWindowPos2dvMESA: [ :void, :pointer ].freeze,
31
- glWindowPos2fMESA: [ :void, :GLfloat, :GLfloat ].freeze,
32
- glWindowPos2fvMESA: [ :void, :pointer ].freeze,
33
- glWindowPos2iMESA: [ :void, :GLint, :GLint ].freeze,
34
- glWindowPos2ivMESA: [ :void, :pointer ].freeze,
35
- glWindowPos2sMESA: [ :void, :GLshort, :GLshort ].freeze,
36
- glWindowPos2svMESA: [ :void, :pointer ].freeze,
37
- glWindowPos3dMESA: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
38
- glWindowPos3dvMESA: [ :void, :pointer ].freeze,
39
- glWindowPos3fMESA: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
40
- glWindowPos3fvMESA: [ :void, :pointer ].freeze,
41
- glWindowPos3iMESA: [ :void, :GLint, :GLint, :GLint ].freeze,
42
- glWindowPos3ivMESA: [ :void, :pointer ].freeze,
43
- glWindowPos3sMESA: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
44
- glWindowPos3svMESA: [ :void, :pointer ].freeze,
45
- glWindowPos4dMESA: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
46
- glWindowPos4dvMESA: [ :void, :pointer ].freeze,
47
- glWindowPos4fMESA: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
48
- glWindowPos4fvMESA: [ :void, :pointer ].freeze,
49
- glWindowPos4iMESA: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
50
- glWindowPos4ivMESA: [ :void, :pointer ].freeze,
51
- glWindowPos4sMESA: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
52
- glWindowPos4svMESA: [ :void, :pointer ].freeze,
53
- }.freeze
54
- end
2
+ Functions = {
3
+ def glWindowPos2dMESA(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
4
+ def glWindowPos2dvMESA(v) end => [ :void, :pointer ].freeze,
5
+ def glWindowPos2fMESA(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
6
+ def glWindowPos2fvMESA(v) end => [ :void, :pointer ].freeze,
7
+ def glWindowPos2iMESA(x, y) end => [ :void, :GLint, :GLint ].freeze,
8
+ def glWindowPos2ivMESA(v) end => [ :void, :pointer ].freeze,
9
+ def glWindowPos2sMESA(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
10
+ def glWindowPos2svMESA(v) end => [ :void, :pointer ].freeze,
11
+ def glWindowPos3dMESA(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
12
+ def glWindowPos3dvMESA(v) end => [ :void, :pointer ].freeze,
13
+ def glWindowPos3fMESA(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
14
+ def glWindowPos3fvMESA(v) end => [ :void, :pointer ].freeze,
15
+ def glWindowPos3iMESA(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
16
+ def glWindowPos3ivMESA(v) end => [ :void, :pointer ].freeze,
17
+ def glWindowPos3sMESA(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
18
+ def glWindowPos3svMESA(v) end => [ :void, :pointer ].freeze,
19
+ def glWindowPos4dMESA(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
20
+ def glWindowPos4dvMESA(v) end => [ :void, :pointer ].freeze,
21
+ def glWindowPos4fMESA(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
22
+ def glWindowPos4fvMESA(v) end => [ :void, :pointer ].freeze,
23
+ def glWindowPos4iMESA(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
24
+ def glWindowPos4ivMESA(v) end => [ :void, :pointer ].freeze,
25
+ def glWindowPos4sMESA(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
26
+ def glWindowPos4svMESA(v) end => [ :void, :pointer ].freeze,
27
+ }.freeze
55
28
  end
@@ -1,11 +1,6 @@
1
1
  module GL_NVX_conditional_render
2
- module Functions
3
- def glBeginConditionalRenderNVX(id) end
4
- def glEndConditionalRenderNVX() end
5
-
6
- Parameters = {
7
- glBeginConditionalRenderNVX: [ :void, :GLuint ].freeze,
8
- glEndConditionalRenderNVX: [ :void ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glBeginConditionalRenderNVX(id) end => [ :void, :GLuint ].freeze,
4
+ def glEndConditionalRenderNVX() end => [ :void ].freeze,
5
+ }.freeze
11
6
  end
@@ -4,15 +4,9 @@ module GL_NVX_linked_gpu_multicast
4
4
  NMAX_LGPU_GPUS_NVX = 0x92BA
5
5
  end
6
6
 
7
- module Functions
8
- def glLGPUNamedBufferSubDataNVX(gpuMask, buffer, offset, size, data) end
9
- def glLGPUCopyImageSubDataNVX(sourceGpu, destinationGpuMask, srcName, srcTarget, srcLevel, srcX, srxY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth) end
10
- def glLGPUInterlockNVX() end
11
-
12
- Parameters = {
13
- glLGPUNamedBufferSubDataNVX: [ :void, :GLbitfield, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
14
- glLGPUCopyImageSubDataNVX: [ :void, :GLuint, :GLbitfield, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
15
- glLGPUInterlockNVX: [ :void ].freeze,
16
- }.freeze
17
- end
7
+ Functions = {
8
+ def glLGPUNamedBufferSubDataNVX(gpuMask, buffer, offset, size, data) end => [ :void, :GLbitfield, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
9
+ def glLGPUCopyImageSubDataNVX(sourceGpu, destinationGpuMask, srcName, srcTarget, srcLevel, srcX, srxY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth) end => [ :void, :GLuint, :GLbitfield, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
10
+ def glLGPUInterlockNVX() end => [ :void ].freeze,
11
+ }.freeze
18
12
  end
@@ -6,11 +6,7 @@ module GL_NV_alpha_to_coverage_dither_control
6
6
  NALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF
7
7
  end
8
8
 
9
- module Functions
10
- def glAlphaToCoverageDitherControlNV(mode) end
11
-
12
- Parameters = {
13
- glAlphaToCoverageDitherControlNV: [ :void, :GLenum ].freeze,
14
- }.freeze
15
- end
9
+ Functions = {
10
+ def glAlphaToCoverageDitherControlNV(mode) end => [ :void, :GLenum ].freeze,
11
+ }.freeze
16
12
  end
@@ -1,11 +1,6 @@
1
1
  module GL_NV_bindless_multi_draw_indirect
2
- module Functions
3
- def glMultiDrawArraysIndirectBindlessNV(mode, indirect, drawCount, stride, vertexBufferCount) end
4
- def glMultiDrawElementsIndirectBindlessNV(mode, type, indirect, drawCount, stride, vertexBufferCount) end
5
-
6
- Parameters = {
7
- glMultiDrawArraysIndirectBindlessNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
8
- glMultiDrawElementsIndirectBindlessNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glMultiDrawArraysIndirectBindlessNV(mode, indirect, drawCount, stride, vertexBufferCount) end => [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
4
+ def glMultiDrawElementsIndirectBindlessNV(mode, type, indirect, drawCount, stride, vertexBufferCount) end => [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ }.freeze
11
6
  end
@@ -1,11 +1,6 @@
1
1
  module GL_NV_bindless_multi_draw_indirect_count
2
- module Functions
3
- def glMultiDrawArraysIndirectBindlessCountNV(mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) end
4
- def glMultiDrawElementsIndirectBindlessCountNV(mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) end
5
-
6
- Parameters = {
7
- glMultiDrawArraysIndirectBindlessCountNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
8
- glMultiDrawElementsIndirectBindlessCountNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glMultiDrawArraysIndirectBindlessCountNV(mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) end => [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
4
+ def glMultiDrawElementsIndirectBindlessCountNV(mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) end => [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ }.freeze
11
6
  end
@@ -1,33 +1,17 @@
1
1
  module GL_NV_bindless_texture
2
- module Functions
3
- def glGetTextureHandleNV(texture) end
4
- def glGetTextureSamplerHandleNV(texture, sampler) end
5
- def glMakeTextureHandleResidentNV(handle) end
6
- def glMakeTextureHandleNonResidentNV(handle) end
7
- def glGetImageHandleNV(texture, level, layered, layer, format) end
8
- def glMakeImageHandleResidentNV(handle, access) end
9
- def glMakeImageHandleNonResidentNV(handle) end
10
- def glUniformHandleui64NV(location, value) end
11
- def glUniformHandleui64vNV(location, count, value) end
12
- def glProgramUniformHandleui64NV(program, location, value) end
13
- def glProgramUniformHandleui64vNV(program, location, count, values) end
14
- def glIsTextureHandleResidentNV(handle) end
15
- def glIsImageHandleResidentNV(handle) end
16
-
17
- Parameters = {
18
- glGetTextureHandleNV: [ :GLuint64, :GLuint ].freeze,
19
- glGetTextureSamplerHandleNV: [ :GLuint64, :GLuint, :GLuint ].freeze,
20
- glMakeTextureHandleResidentNV: [ :void, :GLuint64 ].freeze,
21
- glMakeTextureHandleNonResidentNV: [ :void, :GLuint64 ].freeze,
22
- glGetImageHandleNV: [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
23
- glMakeImageHandleResidentNV: [ :void, :GLuint64, :GLenum ].freeze,
24
- glMakeImageHandleNonResidentNV: [ :void, :GLuint64 ].freeze,
25
- glUniformHandleui64NV: [ :void, :GLint, :GLuint64 ].freeze,
26
- glUniformHandleui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
27
- glProgramUniformHandleui64NV: [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
28
- glProgramUniformHandleui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
29
- glIsTextureHandleResidentNV: [ :GLboolean, :GLuint64 ].freeze,
30
- glIsImageHandleResidentNV: [ :GLboolean, :GLuint64 ].freeze,
31
- }.freeze
32
- end
2
+ Functions = {
3
+ def glGetTextureHandleNV(texture) end => [ :GLuint64, :GLuint ].freeze,
4
+ def glGetTextureSamplerHandleNV(texture, sampler) end => [ :GLuint64, :GLuint, :GLuint ].freeze,
5
+ def glMakeTextureHandleResidentNV(handle) end => [ :void, :GLuint64 ].freeze,
6
+ def glMakeTextureHandleNonResidentNV(handle) end => [ :void, :GLuint64 ].freeze,
7
+ def glGetImageHandleNV(texture, level, layered, layer, format) end => [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
8
+ def glMakeImageHandleResidentNV(handle, access) end => [ :void, :GLuint64, :GLenum ].freeze,
9
+ def glMakeImageHandleNonResidentNV(handle) end => [ :void, :GLuint64 ].freeze,
10
+ def glUniformHandleui64NV(location, value) end => [ :void, :GLint, :GLuint64 ].freeze,
11
+ def glUniformHandleui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
12
+ def glProgramUniformHandleui64NV(program, location, value) end => [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
13
+ def glProgramUniformHandleui64vNV(program, location, count, values) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
14
+ def glIsTextureHandleResidentNV(handle) end => [ :GLboolean, :GLuint64 ].freeze,
15
+ def glIsImageHandleResidentNV(handle) end => [ :GLboolean, :GLuint64 ].freeze,
16
+ }.freeze
33
17
  end
@@ -53,13 +53,8 @@ module GL_NV_blend_equation_advanced
53
53
  NZERO = 0
54
54
  end
55
55
 
56
- module Functions
57
- def glBlendParameteriNV(pname, value) end
58
- def glBlendBarrierNV() end
59
-
60
- Parameters = {
61
- glBlendParameteriNV: [ :void, :GLenum, :GLint ].freeze,
62
- glBlendBarrierNV: [ :void ].freeze,
63
- }.freeze
64
- end
56
+ Functions = {
57
+ def glBlendParameteriNV(pname, value) end => [ :void, :GLenum, :GLint ].freeze,
58
+ def glBlendBarrierNV() end => [ :void ].freeze,
59
+ }.freeze
65
60
  end
@@ -5,11 +5,7 @@ module GL_NV_clip_space_w_scaling
5
5
  NVIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
6
6
  end
7
7
 
8
- module Functions
9
- def glViewportPositionWScaleNV(index, xcoeff, ycoeff) end
10
-
11
- Parameters = {
12
- glViewportPositionWScaleNV: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
13
- }.freeze
14
- end
8
+ Functions = {
9
+ def glViewportPositionWScaleNV(index, xcoeff, ycoeff) end => [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
10
+ }.freeze
15
11
  end
@@ -21,43 +21,23 @@ module GL_NV_command_list
21
21
  NFRONT_FACE_COMMAND_NV = 0x0012
22
22
  end
23
23
 
24
- module Functions
25
- def glCreateStatesNV(n, states) end
26
- def glDeleteStatesNV(n, states) end
27
- def glIsStateNV(state) end
28
- def glStateCaptureNV(state, mode) end
29
- def glGetCommandHeaderNV(tokenID, size) end
30
- def glGetStageIndexNV(shadertype) end
31
- def glDrawCommandsNV(primitiveMode, buffer, indirects, sizes, count) end
32
- def glDrawCommandsAddressNV(primitiveMode, indirects, sizes, count) end
33
- def glDrawCommandsStatesNV(buffer, indirects, sizes, states, fbos, count) end
34
- def glDrawCommandsStatesAddressNV(indirects, sizes, states, fbos, count) end
35
- def glCreateCommandListsNV(n, lists) end
36
- def glDeleteCommandListsNV(n, lists) end
37
- def glIsCommandListNV(list) end
38
- def glListDrawCommandsStatesClientNV(list, segment, indirects, sizes, states, fbos, count) end
39
- def glCommandListSegmentsNV(list, segments) end
40
- def glCompileCommandListNV(list) end
41
- def glCallCommandListNV(list) end
42
-
43
- Parameters = {
44
- glCreateStatesNV: [ :void, :GLsizei, :pointer ].freeze,
45
- glDeleteStatesNV: [ :void, :GLsizei, :pointer ].freeze,
46
- glIsStateNV: [ :GLboolean, :GLuint ].freeze,
47
- glStateCaptureNV: [ :void, :GLuint, :GLenum ].freeze,
48
- glGetCommandHeaderNV: [ :GLuint, :GLenum, :GLuint ].freeze,
49
- glGetStageIndexNV: [ :GLushort, :GLenum ].freeze,
50
- glDrawCommandsNV: [ :void, :GLenum, :GLuint, :pointer, :pointer, :GLuint ].freeze,
51
- glDrawCommandsAddressNV: [ :void, :GLenum, :pointer, :pointer, :GLuint ].freeze,
52
- glDrawCommandsStatesNV: [ :void, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
53
- glDrawCommandsStatesAddressNV: [ :void, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
54
- glCreateCommandListsNV: [ :void, :GLsizei, :pointer ].freeze,
55
- glDeleteCommandListsNV: [ :void, :GLsizei, :pointer ].freeze,
56
- glIsCommandListNV: [ :GLboolean, :GLuint ].freeze,
57
- glListDrawCommandsStatesClientNV: [ :void, :GLuint, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
58
- glCommandListSegmentsNV: [ :void, :GLuint, :GLuint ].freeze,
59
- glCompileCommandListNV: [ :void, :GLuint ].freeze,
60
- glCallCommandListNV: [ :void, :GLuint ].freeze,
61
- }.freeze
62
- end
24
+ Functions = {
25
+ def glCreateStatesNV(n, states) end => [ :void, :GLsizei, :pointer ].freeze,
26
+ def glDeleteStatesNV(n, states) end => [ :void, :GLsizei, :pointer ].freeze,
27
+ def glIsStateNV(state) end => [ :GLboolean, :GLuint ].freeze,
28
+ def glStateCaptureNV(state, mode) end => [ :void, :GLuint, :GLenum ].freeze,
29
+ def glGetCommandHeaderNV(tokenID, size) end => [ :GLuint, :GLenum, :GLuint ].freeze,
30
+ def glGetStageIndexNV(shadertype) end => [ :GLushort, :GLenum ].freeze,
31
+ def glDrawCommandsNV(primitiveMode, buffer, indirects, sizes, count) end => [ :void, :GLenum, :GLuint, :pointer, :pointer, :GLuint ].freeze,
32
+ def glDrawCommandsAddressNV(primitiveMode, indirects, sizes, count) end => [ :void, :GLenum, :pointer, :pointer, :GLuint ].freeze,
33
+ def glDrawCommandsStatesNV(buffer, indirects, sizes, states, fbos, count) end => [ :void, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
34
+ def glDrawCommandsStatesAddressNV(indirects, sizes, states, fbos, count) end => [ :void, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
35
+ def glCreateCommandListsNV(n, lists) end => [ :void, :GLsizei, :pointer ].freeze,
36
+ def glDeleteCommandListsNV(n, lists) end => [ :void, :GLsizei, :pointer ].freeze,
37
+ def glIsCommandListNV(list) end => [ :GLboolean, :GLuint ].freeze,
38
+ def glListDrawCommandsStatesClientNV(list, segment, indirects, sizes, states, fbos, count) end => [ :void, :GLuint, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze,
39
+ def glCommandListSegmentsNV(list, segments) end => [ :void, :GLuint, :GLuint ].freeze,
40
+ def glCompileCommandListNV(list) end => [ :void, :GLuint ].freeze,
41
+ def glCallCommandListNV(list) end => [ :void, :GLuint ].freeze,
42
+ }.freeze
63
43
  end
@@ -6,13 +6,8 @@ module GL_NV_conditional_render
6
6
  NQUERY_BY_REGION_NO_WAIT_NV = 0x8E16
7
7
  end
8
8
 
9
- module Functions
10
- def glBeginConditionalRenderNV(id, mode) end
11
- def glEndConditionalRenderNV() end
12
-
13
- Parameters = {
14
- glBeginConditionalRenderNV: [ :void, :GLuint, :GLenum ].freeze,
15
- glEndConditionalRenderNV: [ :void ].freeze,
16
- }.freeze
17
- end
9
+ Functions = {
10
+ def glBeginConditionalRenderNV(id, mode) end => [ :void, :GLuint, :GLenum ].freeze,
11
+ def glEndConditionalRenderNV() end => [ :void ].freeze,
12
+ }.freeze
18
13
  end
@@ -6,11 +6,7 @@ module GL_NV_conservative_raster
6
6
  NMAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
7
7
  end
8
8
 
9
- module Functions
10
- def glSubpixelPrecisionBiasNV(xbits, ybits) end
11
-
12
- Parameters = {
13
- glSubpixelPrecisionBiasNV: [ :void, :GLuint, :GLuint ].freeze,
14
- }.freeze
15
- end
9
+ Functions = {
10
+ def glSubpixelPrecisionBiasNV(xbits, ybits) end => [ :void, :GLuint, :GLuint ].freeze,
11
+ }.freeze
16
12
  end
@@ -5,11 +5,7 @@ module GL_NV_conservative_raster_dilate
5
5
  NCONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
6
6
  end
7
7
 
8
- module Functions
9
- def glConservativeRasterParameterfNV(pname, value) end
10
-
11
- Parameters = {
12
- glConservativeRasterParameterfNV: [ :void, :GLenum, :GLfloat ].freeze,
13
- }.freeze
14
- end
8
+ Functions = {
9
+ def glConservativeRasterParameterfNV(pname, value) end => [ :void, :GLenum, :GLfloat ].freeze,
10
+ }.freeze
15
11
  end
@@ -5,11 +5,7 @@ module GL_NV_conservative_raster_pre_snap_triangles
5
5
  NCONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
6
6
  end
7
7
 
8
- module Functions
9
- def glConservativeRasterParameteriNV(pname, param) end
10
-
11
- Parameters = {
12
- glConservativeRasterParameteriNV: [ :void, :GLenum, :GLint ].freeze,
13
- }.freeze
14
- end
8
+ Functions = {
9
+ def glConservativeRasterParameteriNV(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
10
+ }.freeze
15
11
  end