opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
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  275. data/lib/opengl-definitions/extensions/GL_KHR_blend_equation_advanced.rb +3 -7
  276. data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
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  341. data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
  342. data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
  343. data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
  344. data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
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  346. data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
  347. data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
  348. data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
  349. data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
  350. data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
  351. data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
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  380. data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
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  391. data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
  392. data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
  393. data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
  394. data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
  395. data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
  396. data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
  397. data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
  398. data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
  399. data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
  400. data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
  401. data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
  402. data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
  403. data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
  404. data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
  405. data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
  406. data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
  407. data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
  408. data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
  409. data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
  410. data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
  411. data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
  412. data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
  413. data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
  414. data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
  415. data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
  416. data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
  417. data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
  418. data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
  419. data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
  420. data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
  421. data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
  422. data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
  423. data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
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  425. data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
  426. data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
  427. data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
  428. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
  429. data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
  430. data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
  431. data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
  432. data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
  433. data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
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  442. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
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  445. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
  446. data/lib/opengl-definitions/version.rb +1 -1
  447. data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
  448. data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
  449. data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
  450. data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
  451. data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
  452. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
  453. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
  454. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
  455. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
  456. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
  457. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
  458. data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
  459. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
  460. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
  461. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
  462. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
  463. data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
  464. data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
  465. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
  466. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
  467. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
  468. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
  469. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
  470. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
  471. metadata +3 -2
@@ -28,101 +28,52 @@ module GL_ARB_vertex_shader
28
28
  NFLOAT_MAT4_ARB = 0x8B5C
29
29
  end
30
30
 
31
- module Functions
32
- def glVertexAttrib1fARB(index, x) end
33
- def glVertexAttrib1sARB(index, x) end
34
- def glVertexAttrib1dARB(index, x) end
35
- def glVertexAttrib2fARB(index, x, y) end
36
- def glVertexAttrib2sARB(index, x, y) end
37
- def glVertexAttrib2dARB(index, x, y) end
38
- def glVertexAttrib3fARB(index, x, y, z) end
39
- def glVertexAttrib3sARB(index, x, y, z) end
40
- def glVertexAttrib3dARB(index, x, y, z) end
41
- def glVertexAttrib4fARB(index, x, y, z, w) end
42
- def glVertexAttrib4sARB(index, x, y, z, w) end
43
- def glVertexAttrib4dARB(index, x, y, z, w) end
44
- def glVertexAttrib4NubARB(index, x, y, z, w) end
45
- def glVertexAttrib1fvARB(index, v) end
46
- def glVertexAttrib1svARB(index, v) end
47
- def glVertexAttrib1dvARB(index, v) end
48
- def glVertexAttrib2fvARB(index, v) end
49
- def glVertexAttrib2svARB(index, v) end
50
- def glVertexAttrib2dvARB(index, v) end
51
- def glVertexAttrib3fvARB(index, v) end
52
- def glVertexAttrib3svARB(index, v) end
53
- def glVertexAttrib3dvARB(index, v) end
54
- def glVertexAttrib4fvARB(index, v) end
55
- def glVertexAttrib4svARB(index, v) end
56
- def glVertexAttrib4dvARB(index, v) end
57
- def glVertexAttrib4ivARB(index, v) end
58
- def glVertexAttrib4bvARB(index, v) end
59
- def glVertexAttrib4ubvARB(index, v) end
60
- def glVertexAttrib4usvARB(index, v) end
61
- def glVertexAttrib4uivARB(index, v) end
62
- def glVertexAttrib4NbvARB(index, v) end
63
- def glVertexAttrib4NsvARB(index, v) end
64
- def glVertexAttrib4NivARB(index, v) end
65
- def glVertexAttrib4NubvARB(index, v) end
66
- def glVertexAttrib4NusvARB(index, v) end
67
- def glVertexAttrib4NuivARB(index, v) end
68
- def glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) end
69
- def glEnableVertexAttribArrayARB(index) end
70
- def glDisableVertexAttribArrayARB(index) end
71
- def glBindAttribLocationARB(programObj, index, name) end
72
- def glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) end
73
- def glGetAttribLocationARB(programObj, name) end
74
- def glGetVertexAttribdvARB(index, pname, params) end
75
- def glGetVertexAttribfvARB(index, pname, params) end
76
- def glGetVertexAttribivARB(index, pname, params) end
77
- def glGetVertexAttribPointervARB(index, pname, pointer) end
78
-
79
- Parameters = {
80
- glVertexAttrib1fARB: [ :void, :GLuint, :GLfloat ].freeze,
81
- glVertexAttrib1sARB: [ :void, :GLuint, :GLshort ].freeze,
82
- glVertexAttrib1dARB: [ :void, :GLuint, :GLdouble ].freeze,
83
- glVertexAttrib2fARB: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
84
- glVertexAttrib2sARB: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
85
- glVertexAttrib2dARB: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
86
- glVertexAttrib3fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
87
- glVertexAttrib3sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
88
- glVertexAttrib3dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
89
- glVertexAttrib4fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
90
- glVertexAttrib4sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
91
- glVertexAttrib4dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
92
- glVertexAttrib4NubARB: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
93
- glVertexAttrib1fvARB: [ :void, :GLuint, :pointer ].freeze,
94
- glVertexAttrib1svARB: [ :void, :GLuint, :pointer ].freeze,
95
- glVertexAttrib1dvARB: [ :void, :GLuint, :pointer ].freeze,
96
- glVertexAttrib2fvARB: [ :void, :GLuint, :pointer ].freeze,
97
- glVertexAttrib2svARB: [ :void, :GLuint, :pointer ].freeze,
98
- glVertexAttrib2dvARB: [ :void, :GLuint, :pointer ].freeze,
99
- glVertexAttrib3fvARB: [ :void, :GLuint, :pointer ].freeze,
100
- glVertexAttrib3svARB: [ :void, :GLuint, :pointer ].freeze,
101
- glVertexAttrib3dvARB: [ :void, :GLuint, :pointer ].freeze,
102
- glVertexAttrib4fvARB: [ :void, :GLuint, :pointer ].freeze,
103
- glVertexAttrib4svARB: [ :void, :GLuint, :pointer ].freeze,
104
- glVertexAttrib4dvARB: [ :void, :GLuint, :pointer ].freeze,
105
- glVertexAttrib4ivARB: [ :void, :GLuint, :pointer ].freeze,
106
- glVertexAttrib4bvARB: [ :void, :GLuint, :pointer ].freeze,
107
- glVertexAttrib4ubvARB: [ :void, :GLuint, :pointer ].freeze,
108
- glVertexAttrib4usvARB: [ :void, :GLuint, :pointer ].freeze,
109
- glVertexAttrib4uivARB: [ :void, :GLuint, :pointer ].freeze,
110
- glVertexAttrib4NbvARB: [ :void, :GLuint, :pointer ].freeze,
111
- glVertexAttrib4NsvARB: [ :void, :GLuint, :pointer ].freeze,
112
- glVertexAttrib4NivARB: [ :void, :GLuint, :pointer ].freeze,
113
- glVertexAttrib4NubvARB: [ :void, :GLuint, :pointer ].freeze,
114
- glVertexAttrib4NusvARB: [ :void, :GLuint, :pointer ].freeze,
115
- glVertexAttrib4NuivARB: [ :void, :GLuint, :pointer ].freeze,
116
- glVertexAttribPointerARB: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
117
- glEnableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
118
- glDisableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
119
- glBindAttribLocationARB: [ :void, :GLhandleARB, :GLuint, :pointer ].freeze,
120
- glGetActiveAttribARB: [ :void, :GLhandleARB, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
121
- glGetAttribLocationARB: [ :GLint, :GLhandleARB, :pointer ].freeze,
122
- glGetVertexAttribdvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
123
- glGetVertexAttribfvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
124
- glGetVertexAttribivARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
125
- glGetVertexAttribPointervARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
126
- }.freeze
127
- end
31
+ Functions = {
32
+ def glVertexAttrib1fARB(index, x) end => [ :void, :GLuint, :GLfloat ].freeze,
33
+ def glVertexAttrib1sARB(index, x) end => [ :void, :GLuint, :GLshort ].freeze,
34
+ def glVertexAttrib1dARB(index, x) end => [ :void, :GLuint, :GLdouble ].freeze,
35
+ def glVertexAttrib2fARB(index, x, y) end => [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
36
+ def glVertexAttrib2sARB(index, x, y) end => [ :void, :GLuint, :GLshort, :GLshort ].freeze,
37
+ def glVertexAttrib2dARB(index, x, y) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
38
+ def glVertexAttrib3fARB(index, x, y, z) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
39
+ def glVertexAttrib3sARB(index, x, y, z) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
40
+ def glVertexAttrib3dARB(index, x, y, z) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
41
+ def glVertexAttrib4fARB(index, x, y, z, w) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
42
+ def glVertexAttrib4sARB(index, x, y, z, w) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
43
+ def glVertexAttrib4dARB(index, x, y, z, w) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
44
+ def glVertexAttrib4NubARB(index, x, y, z, w) end => [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
45
+ def glVertexAttrib1fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
46
+ def glVertexAttrib1svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
47
+ def glVertexAttrib1dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
48
+ def glVertexAttrib2fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
49
+ def glVertexAttrib2svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
50
+ def glVertexAttrib2dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
51
+ def glVertexAttrib3fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
52
+ def glVertexAttrib3svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
53
+ def glVertexAttrib3dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
54
+ def glVertexAttrib4fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
55
+ def glVertexAttrib4svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
56
+ def glVertexAttrib4dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
57
+ def glVertexAttrib4ivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
58
+ def glVertexAttrib4bvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
59
+ def glVertexAttrib4ubvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
60
+ def glVertexAttrib4usvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
61
+ def glVertexAttrib4uivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
62
+ def glVertexAttrib4NbvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
63
+ def glVertexAttrib4NsvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
64
+ def glVertexAttrib4NivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
65
+ def glVertexAttrib4NubvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
66
+ def glVertexAttrib4NusvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
67
+ def glVertexAttrib4NuivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
68
+ def glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
69
+ def glEnableVertexAttribArrayARB(index) end => [ :void, :GLuint ].freeze,
70
+ def glDisableVertexAttribArrayARB(index) end => [ :void, :GLuint ].freeze,
71
+ def glBindAttribLocationARB(programObj, index, name) end => [ :void, :GLhandleARB, :GLuint, :pointer ].freeze,
72
+ def glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) end => [ :void, :GLhandleARB, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
73
+ def glGetAttribLocationARB(programObj, name) end => [ :GLint, :GLhandleARB, :pointer ].freeze,
74
+ def glGetVertexAttribdvARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
75
+ def glGetVertexAttribfvARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
76
+ def glGetVertexAttribivARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
77
+ def glGetVertexAttribPointervARB(index, pname, pointer) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
78
+ }.freeze
128
79
  end
@@ -4,85 +4,44 @@ module GL_ARB_vertex_type_2_10_10_10_rev
4
4
  NINT_2_10_10_10_REV = 0x8D9F
5
5
  end
6
6
 
7
- module Functions
8
- def glVertexAttribP1ui(index, type, normalized, value) end
9
- def glVertexAttribP1uiv(index, type, normalized, value) end
10
- def glVertexAttribP2ui(index, type, normalized, value) end
11
- def glVertexAttribP2uiv(index, type, normalized, value) end
12
- def glVertexAttribP3ui(index, type, normalized, value) end
13
- def glVertexAttribP3uiv(index, type, normalized, value) end
14
- def glVertexAttribP4ui(index, type, normalized, value) end
15
- def glVertexAttribP4uiv(index, type, normalized, value) end
16
- def glVertexP2ui(type, value) end
17
- def glVertexP2uiv(type, value) end
18
- def glVertexP3ui(type, value) end
19
- def glVertexP3uiv(type, value) end
20
- def glVertexP4ui(type, value) end
21
- def glVertexP4uiv(type, value) end
22
- def glTexCoordP1ui(type, coords) end
23
- def glTexCoordP1uiv(type, coords) end
24
- def glTexCoordP2ui(type, coords) end
25
- def glTexCoordP2uiv(type, coords) end
26
- def glTexCoordP3ui(type, coords) end
27
- def glTexCoordP3uiv(type, coords) end
28
- def glTexCoordP4ui(type, coords) end
29
- def glTexCoordP4uiv(type, coords) end
30
- def glMultiTexCoordP1ui(texture, type, coords) end
31
- def glMultiTexCoordP1uiv(texture, type, coords) end
32
- def glMultiTexCoordP2ui(texture, type, coords) end
33
- def glMultiTexCoordP2uiv(texture, type, coords) end
34
- def glMultiTexCoordP3ui(texture, type, coords) end
35
- def glMultiTexCoordP3uiv(texture, type, coords) end
36
- def glMultiTexCoordP4ui(texture, type, coords) end
37
- def glMultiTexCoordP4uiv(texture, type, coords) end
38
- def glNormalP3ui(type, coords) end
39
- def glNormalP3uiv(type, coords) end
40
- def glColorP3ui(type, color) end
41
- def glColorP3uiv(type, color) end
42
- def glColorP4ui(type, color) end
43
- def glColorP4uiv(type, color) end
44
- def glSecondaryColorP3ui(type, color) end
45
- def glSecondaryColorP3uiv(type, color) end
46
-
47
- Parameters = {
48
- glVertexAttribP1ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
49
- glVertexAttribP1uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
50
- glVertexAttribP2ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
51
- glVertexAttribP2uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
52
- glVertexAttribP3ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
53
- glVertexAttribP3uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
54
- glVertexAttribP4ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
55
- glVertexAttribP4uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
56
- glVertexP2ui: [ :void, :GLenum, :GLuint ].freeze,
57
- glVertexP2uiv: [ :void, :GLenum, :pointer ].freeze,
58
- glVertexP3ui: [ :void, :GLenum, :GLuint ].freeze,
59
- glVertexP3uiv: [ :void, :GLenum, :pointer ].freeze,
60
- glVertexP4ui: [ :void, :GLenum, :GLuint ].freeze,
61
- glVertexP4uiv: [ :void, :GLenum, :pointer ].freeze,
62
- glTexCoordP1ui: [ :void, :GLenum, :GLuint ].freeze,
63
- glTexCoordP1uiv: [ :void, :GLenum, :pointer ].freeze,
64
- glTexCoordP2ui: [ :void, :GLenum, :GLuint ].freeze,
65
- glTexCoordP2uiv: [ :void, :GLenum, :pointer ].freeze,
66
- glTexCoordP3ui: [ :void, :GLenum, :GLuint ].freeze,
67
- glTexCoordP3uiv: [ :void, :GLenum, :pointer ].freeze,
68
- glTexCoordP4ui: [ :void, :GLenum, :GLuint ].freeze,
69
- glTexCoordP4uiv: [ :void, :GLenum, :pointer ].freeze,
70
- glMultiTexCoordP1ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
71
- glMultiTexCoordP1uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
72
- glMultiTexCoordP2ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
73
- glMultiTexCoordP2uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
74
- glMultiTexCoordP3ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
75
- glMultiTexCoordP3uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
76
- glMultiTexCoordP4ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
77
- glMultiTexCoordP4uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
78
- glNormalP3ui: [ :void, :GLenum, :GLuint ].freeze,
79
- glNormalP3uiv: [ :void, :GLenum, :pointer ].freeze,
80
- glColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
81
- glColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
82
- glColorP4ui: [ :void, :GLenum, :GLuint ].freeze,
83
- glColorP4uiv: [ :void, :GLenum, :pointer ].freeze,
84
- glSecondaryColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
85
- glSecondaryColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
86
- }.freeze
87
- end
7
+ Functions = {
8
+ def glVertexAttribP1ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
9
+ def glVertexAttribP1uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
10
+ def glVertexAttribP2ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
11
+ def glVertexAttribP2uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
12
+ def glVertexAttribP3ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
13
+ def glVertexAttribP3uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
14
+ def glVertexAttribP4ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
15
+ def glVertexAttribP4uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
16
+ def glVertexP2ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
17
+ def glVertexP2uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
18
+ def glVertexP3ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
19
+ def glVertexP3uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
20
+ def glVertexP4ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
21
+ def glVertexP4uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
22
+ def glTexCoordP1ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
23
+ def glTexCoordP1uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
24
+ def glTexCoordP2ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
25
+ def glTexCoordP2uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
26
+ def glTexCoordP3ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
27
+ def glTexCoordP3uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
28
+ def glTexCoordP4ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
29
+ def glTexCoordP4uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
30
+ def glMultiTexCoordP1ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
31
+ def glMultiTexCoordP1uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
32
+ def glMultiTexCoordP2ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
33
+ def glMultiTexCoordP2uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
34
+ def glMultiTexCoordP3ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
35
+ def glMultiTexCoordP3uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
36
+ def glMultiTexCoordP4ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
37
+ def glMultiTexCoordP4uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
38
+ def glNormalP3ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
39
+ def glNormalP3uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
40
+ def glColorP3ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
41
+ def glColorP3uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
42
+ def glColorP4ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
43
+ def glColorP4uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
44
+ def glSecondaryColorP3ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
45
+ def glSecondaryColorP3uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
46
+ }.freeze
88
47
  end
@@ -15,29 +15,16 @@ module GL_ARB_viewport_array
15
15
  NPROVOKING_VERTEX = 0x8E4F
16
16
  end
17
17
 
18
- module Functions
19
- def glViewportArrayv(first, count, v) end
20
- def glViewportIndexedf(index, x, y, w, h) end
21
- def glViewportIndexedfv(index, v) end
22
- def glScissorArrayv(first, count, v) end
23
- def glScissorIndexed(index, left, bottom, width, height) end
24
- def glScissorIndexedv(index, v) end
25
- def glDepthRangeArrayv(first, count, v) end
26
- def glDepthRangeIndexed(index, n, f) end
27
- def glGetFloati_v(target, index, data) end
28
- def glGetDoublei_v(target, index, data) end
29
-
30
- Parameters = {
31
- glViewportArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
32
- glViewportIndexedf: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
33
- glViewportIndexedfv: [ :void, :GLuint, :pointer ].freeze,
34
- glScissorArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
35
- glScissorIndexed: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
36
- glScissorIndexedv: [ :void, :GLuint, :pointer ].freeze,
37
- glDepthRangeArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
38
- glDepthRangeIndexed: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
39
- glGetFloati_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
40
- glGetDoublei_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
41
- }.freeze
42
- end
18
+ Functions = {
19
+ def glViewportArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
20
+ def glViewportIndexedf(index, x, y, w, h) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
21
+ def glViewportIndexedfv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
22
+ def glScissorArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
23
+ def glScissorIndexed(index, left, bottom, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
24
+ def glScissorIndexedv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
25
+ def glDepthRangeArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
26
+ def glDepthRangeIndexed(index, n, f) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
27
+ def glGetFloati_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
28
+ def glGetDoublei_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
29
+ }.freeze
43
30
  end
@@ -1,39 +1,20 @@
1
1
  module GL_ARB_window_pos
2
- module Functions
3
- def glWindowPos2dARB(x, y) end
4
- def glWindowPos2dvARB(v) end
5
- def glWindowPos2fARB(x, y) end
6
- def glWindowPos2fvARB(v) end
7
- def glWindowPos2iARB(x, y) end
8
- def glWindowPos2ivARB(v) end
9
- def glWindowPos2sARB(x, y) end
10
- def glWindowPos2svARB(v) end
11
- def glWindowPos3dARB(x, y, z) end
12
- def glWindowPos3dvARB(v) end
13
- def glWindowPos3fARB(x, y, z) end
14
- def glWindowPos3fvARB(v) end
15
- def glWindowPos3iARB(x, y, z) end
16
- def glWindowPos3ivARB(v) end
17
- def glWindowPos3sARB(x, y, z) end
18
- def glWindowPos3svARB(v) end
19
-
20
- Parameters = {
21
- glWindowPos2dARB: [ :void, :GLdouble, :GLdouble ].freeze,
22
- glWindowPos2dvARB: [ :void, :pointer ].freeze,
23
- glWindowPos2fARB: [ :void, :GLfloat, :GLfloat ].freeze,
24
- glWindowPos2fvARB: [ :void, :pointer ].freeze,
25
- glWindowPos2iARB: [ :void, :GLint, :GLint ].freeze,
26
- glWindowPos2ivARB: [ :void, :pointer ].freeze,
27
- glWindowPos2sARB: [ :void, :GLshort, :GLshort ].freeze,
28
- glWindowPos2svARB: [ :void, :pointer ].freeze,
29
- glWindowPos3dARB: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
30
- glWindowPos3dvARB: [ :void, :pointer ].freeze,
31
- glWindowPos3fARB: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
32
- glWindowPos3fvARB: [ :void, :pointer ].freeze,
33
- glWindowPos3iARB: [ :void, :GLint, :GLint, :GLint ].freeze,
34
- glWindowPos3ivARB: [ :void, :pointer ].freeze,
35
- glWindowPos3sARB: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
36
- glWindowPos3svARB: [ :void, :pointer ].freeze,
37
- }.freeze
38
- end
2
+ Functions = {
3
+ def glWindowPos2dARB(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
4
+ def glWindowPos2dvARB(v) end => [ :void, :pointer ].freeze,
5
+ def glWindowPos2fARB(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
6
+ def glWindowPos2fvARB(v) end => [ :void, :pointer ].freeze,
7
+ def glWindowPos2iARB(x, y) end => [ :void, :GLint, :GLint ].freeze,
8
+ def glWindowPos2ivARB(v) end => [ :void, :pointer ].freeze,
9
+ def glWindowPos2sARB(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
10
+ def glWindowPos2svARB(v) end => [ :void, :pointer ].freeze,
11
+ def glWindowPos3dARB(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
12
+ def glWindowPos3dvARB(v) end => [ :void, :pointer ].freeze,
13
+ def glWindowPos3fARB(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
14
+ def glWindowPos3fvARB(v) end => [ :void, :pointer ].freeze,
15
+ def glWindowPos3iARB(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
16
+ def glWindowPos3ivARB(v) end => [ :void, :pointer ].freeze,
17
+ def glWindowPos3sARB(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
18
+ def glWindowPos3svARB(v) end => [ :void, :pointer ].freeze,
19
+ }.freeze
39
20
  end
@@ -19,11 +19,7 @@ module GL_ATI_draw_buffers
19
19
  NDRAW_BUFFER15_ATI = 0x8834
20
20
  end
21
21
 
22
- module Functions
23
- def glDrawBuffersATI(n, bufs) end
24
-
25
- Parameters = {
26
- glDrawBuffersATI: [ :void, :GLsizei, :pointer ].freeze,
27
- }.freeze
28
- end
22
+ Functions = {
23
+ def glDrawBuffersATI(n, bufs) end => [ :void, :GLsizei, :pointer ].freeze,
24
+ }.freeze
29
25
  end
@@ -5,15 +5,9 @@ module GL_ATI_element_array
5
5
  NELEMENT_ARRAY_POINTER_ATI = 0x876A
6
6
  end
7
7
 
8
- module Functions
9
- def glElementPointerATI(type, pointer) end
10
- def glDrawElementArrayATI(mode, count) end
11
- def glDrawRangeElementArrayATI(mode, start, end_, count) end
12
-
13
- Parameters = {
14
- glElementPointerATI: [ :void, :GLenum, :pointer ].freeze,
15
- glDrawElementArrayATI: [ :void, :GLenum, :GLsizei ].freeze,
16
- glDrawRangeElementArrayATI: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei ].freeze,
17
- }.freeze
18
- end
8
+ Functions = {
9
+ def glElementPointerATI(type, pointer) end => [ :void, :GLenum, :pointer ].freeze,
10
+ def glDrawElementArrayATI(mode, count) end => [ :void, :GLenum, :GLsizei ].freeze,
11
+ def glDrawRangeElementArrayATI(mode, start, end_, count) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei ].freeze,
12
+ }.freeze
19
13
  end
@@ -10,17 +10,10 @@ module GL_ATI_envmap_bumpmap
10
10
  NBUMP_TARGET_ATI = 0x877C
11
11
  end
12
12
 
13
- module Functions
14
- def glTexBumpParameterivATI(pname, param) end
15
- def glTexBumpParameterfvATI(pname, param) end
16
- def glGetTexBumpParameterivATI(pname, param) end
17
- def glGetTexBumpParameterfvATI(pname, param) end
18
-
19
- Parameters = {
20
- glTexBumpParameterivATI: [ :void, :GLenum, :pointer ].freeze,
21
- glTexBumpParameterfvATI: [ :void, :GLenum, :pointer ].freeze,
22
- glGetTexBumpParameterivATI: [ :void, :GLenum, :pointer ].freeze,
23
- glGetTexBumpParameterfvATI: [ :void, :GLenum, :pointer ].freeze,
24
- }.freeze
25
- end
13
+ Functions = {
14
+ def glTexBumpParameterivATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
15
+ def glTexBumpParameterfvATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
16
+ def glGetTexBumpParameterivATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
17
+ def glGetTexBumpParameterfvATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
18
+ }.freeze
26
19
  end
@@ -106,37 +106,20 @@ module GL_ATI_fragment_shader
106
106
  NBIAS_BIT_ATI = 0x00000008
107
107
  end
108
108
 
109
- module Functions
110
- def glGenFragmentShadersATI(range) end
111
- def glBindFragmentShaderATI(id) end
112
- def glDeleteFragmentShaderATI(id) end
113
- def glBeginFragmentShaderATI() end
114
- def glEndFragmentShaderATI() end
115
- def glPassTexCoordATI(dst, coord, swizzle) end
116
- def glSampleMapATI(dst, interp, swizzle) end
117
- def glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) end
118
- def glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end
119
- def glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end
120
- def glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) end
121
- def glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end
122
- def glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end
123
- def glSetFragmentShaderConstantATI(dst, value) end
124
-
125
- Parameters = {
126
- glGenFragmentShadersATI: [ :GLuint, :GLuint ].freeze,
127
- glBindFragmentShaderATI: [ :void, :GLuint ].freeze,
128
- glDeleteFragmentShaderATI: [ :void, :GLuint ].freeze,
129
- glBeginFragmentShaderATI: [ :void ].freeze,
130
- glEndFragmentShaderATI: [ :void ].freeze,
131
- glPassTexCoordATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
132
- glSampleMapATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
133
- glColorFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
134
- glColorFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
135
- glColorFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
136
- glAlphaFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
137
- glAlphaFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
138
- glAlphaFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
139
- glSetFragmentShaderConstantATI: [ :void, :GLuint, :pointer ].freeze,
140
- }.freeze
141
- end
109
+ Functions = {
110
+ def glGenFragmentShadersATI(range) end => [ :GLuint, :GLuint ].freeze,
111
+ def glBindFragmentShaderATI(id) end => [ :void, :GLuint ].freeze,
112
+ def glDeleteFragmentShaderATI(id) end => [ :void, :GLuint ].freeze,
113
+ def glBeginFragmentShaderATI() end => [ :void ].freeze,
114
+ def glEndFragmentShaderATI() end => [ :void ].freeze,
115
+ def glPassTexCoordATI(dst, coord, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze,
116
+ def glSampleMapATI(dst, interp, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze,
117
+ def glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
118
+ def glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
119
+ def glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
120
+ def glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
121
+ def glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
122
+ def glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
123
+ def glSetFragmentShaderConstantATI(dst, value) end => [ :void, :GLuint, :pointer ].freeze,
124
+ }.freeze
142
125
  end