opengl-definitions 1.0.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
 - data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
 - data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
 - data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
 - data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
 - data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
 - data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
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 - data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
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 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
 - data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
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 - data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
 - data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
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 - data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
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 - data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
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 - data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
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 - data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
 - data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
 - data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
 - data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
 - data/lib/opengl-definitions/version.rb +1 -1
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
 - data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
 - data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
 - data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
 - data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
 - data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
 - data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
 - data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
 - data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
 - data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
 - data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
 - data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
 - data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
 - data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
 - data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
 - metadata +3 -2
 
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         @@ -28,101 +28,52 @@ module GL_ARB_vertex_shader 
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                NFLOAT_MAT4_ARB                         = 0x8B5C
         
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                def glVertexAttrib1fARB(index, x) end
         
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                def glVertexAttrib1sARB(index, x) end
         
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                def glVertexAttrib1dARB(index, x) end
         
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                def glVertexAttrib2fARB(index, x, y) end
         
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                def glVertexAttrib2sARB(index, x, y) end
         
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                def glVertexAttrib2dARB(index, x, y) end
         
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                def glVertexAttrib3fARB(index, x, y, z) end
         
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                def glVertexAttrib3sARB(index, x, y, z) end
         
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                def glVertexAttrib3dARB(index, x, y, z) end
         
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                def glVertexAttrib4fARB(index, x, y, z, w) end
         
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                def glVertexAttrib4sARB(index, x, y, z, w) end
         
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                def glVertexAttrib4dARB(index, x, y, z, w) end
         
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                def glVertexAttrib4NubARB(index, x, y, z, w) end
         
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                def glVertexAttrib1fvARB(index, v) end
         
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                def glVertexAttrib1svARB(index, v) end
         
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                def glVertexAttrib1dvARB(index, v) end
         
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                def glVertexAttrib2fvARB(index, v) end
         
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                def glVertexAttrib2svARB(index, v) end
         
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                def glVertexAttrib2dvARB(index, v) end
         
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                def glVertexAttrib3fvARB(index, v) end
         
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                def glVertexAttrib3svARB(index, v) end
         
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                def glVertexAttrib3dvARB(index, v) end
         
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                def glVertexAttrib4fvARB(index, v) end
         
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                def glVertexAttrib4svARB(index, v) end
         
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                def glVertexAttrib4dvARB(index, v) end
         
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                def glVertexAttrib4ivARB(index, v) end
         
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                def glVertexAttrib4bvARB(index, v) end
         
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                def glVertexAttrib4ubvARB(index, v) end
         
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                def glVertexAttrib4usvARB(index, v) end
         
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                def glVertexAttrib4uivARB(index, v) end
         
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                def glVertexAttrib4NbvARB(index, v) end
         
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                def glVertexAttrib4NsvARB(index, v) end
         
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            -
                def glVertexAttrib4NivARB(index, v) end
         
     | 
| 
       65 
     | 
    
         
            -
                def glVertexAttrib4NubvARB(index, v) end
         
     | 
| 
       66 
     | 
    
         
            -
                def glVertexAttrib4NusvARB(index, v) end
         
     | 
| 
       67 
     | 
    
         
            -
                def glVertexAttrib4NuivARB(index, v) end
         
     | 
| 
       68 
     | 
    
         
            -
                def glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) end
         
     | 
| 
       69 
     | 
    
         
            -
                def glEnableVertexAttribArrayARB(index) end
         
     | 
| 
       70 
     | 
    
         
            -
                def glDisableVertexAttribArrayARB(index) end
         
     | 
| 
       71 
     | 
    
         
            -
                def glBindAttribLocationARB(programObj, index, name) end
         
     | 
| 
       72 
     | 
    
         
            -
                def glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) end
         
     | 
| 
       73 
     | 
    
         
            -
                def glGetAttribLocationARB(programObj, name) end
         
     | 
| 
       74 
     | 
    
         
            -
                def glGetVertexAttribdvARB(index, pname, params) end
         
     | 
| 
       75 
     | 
    
         
            -
                def glGetVertexAttribfvARB(index, pname, params) end
         
     | 
| 
       76 
     | 
    
         
            -
                def glGetVertexAttribivARB(index, pname, params) end
         
     | 
| 
       77 
     | 
    
         
            -
                def glGetVertexAttribPointervARB(index, pname, pointer) end
         
     | 
| 
       78 
     | 
    
         
            -
              
         
     | 
| 
       79 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       80 
     | 
    
         
            -
                  glVertexAttrib1fARB:           [ :void, :GLuint, :GLfloat ].freeze,
         
     | 
| 
       81 
     | 
    
         
            -
                  glVertexAttrib1sARB:           [ :void, :GLuint, :GLshort ].freeze,
         
     | 
| 
       82 
     | 
    
         
            -
                  glVertexAttrib1dARB:           [ :void, :GLuint, :GLdouble ].freeze,
         
     | 
| 
       83 
     | 
    
         
            -
                  glVertexAttrib2fARB:           [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       84 
     | 
    
         
            -
                  glVertexAttrib2sARB:           [ :void, :GLuint, :GLshort, :GLshort ].freeze,
         
     | 
| 
       85 
     | 
    
         
            -
                  glVertexAttrib2dARB:           [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       86 
     | 
    
         
            -
                  glVertexAttrib3fARB:           [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       87 
     | 
    
         
            -
                  glVertexAttrib3sARB:           [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       88 
     | 
    
         
            -
                  glVertexAttrib3dARB:           [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       89 
     | 
    
         
            -
                  glVertexAttrib4fARB:           [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       90 
     | 
    
         
            -
                  glVertexAttrib4sARB:           [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       91 
     | 
    
         
            -
                  glVertexAttrib4dARB:           [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       92 
     | 
    
         
            -
                  glVertexAttrib4NubARB:         [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
       93 
     | 
    
         
            -
                  glVertexAttrib1fvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       94 
     | 
    
         
            -
                  glVertexAttrib1svARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       95 
     | 
    
         
            -
                  glVertexAttrib1dvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       96 
     | 
    
         
            -
                  glVertexAttrib2fvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       97 
     | 
    
         
            -
                  glVertexAttrib2svARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       98 
     | 
    
         
            -
                  glVertexAttrib2dvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       99 
     | 
    
         
            -
                  glVertexAttrib3fvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       100 
     | 
    
         
            -
                  glVertexAttrib3svARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       101 
     | 
    
         
            -
                  glVertexAttrib3dvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       102 
     | 
    
         
            -
                  glVertexAttrib4fvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       103 
     | 
    
         
            -
                  glVertexAttrib4svARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       104 
     | 
    
         
            -
                  glVertexAttrib4dvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       105 
     | 
    
         
            -
                  glVertexAttrib4ivARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       106 
     | 
    
         
            -
                  glVertexAttrib4bvARB:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       107 
     | 
    
         
            -
                  glVertexAttrib4ubvARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       108 
     | 
    
         
            -
                  glVertexAttrib4usvARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       109 
     | 
    
         
            -
                  glVertexAttrib4uivARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       110 
     | 
    
         
            -
                  glVertexAttrib4NbvARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       111 
     | 
    
         
            -
                  glVertexAttrib4NsvARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       112 
     | 
    
         
            -
                  glVertexAttrib4NivARB:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       113 
     | 
    
         
            -
                  glVertexAttrib4NubvARB:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       114 
     | 
    
         
            -
                  glVertexAttrib4NusvARB:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       115 
     | 
    
         
            -
                  glVertexAttrib4NuivARB:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       116 
     | 
    
         
            -
                  glVertexAttribPointerARB:      [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
         
     | 
| 
       117 
     | 
    
         
            -
                  glEnableVertexAttribArrayARB:  [ :void, :GLuint ].freeze,
         
     | 
| 
       118 
     | 
    
         
            -
                  glDisableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
         
     | 
| 
       119 
     | 
    
         
            -
                  glBindAttribLocationARB:       [ :void, :GLhandleARB, :GLuint, :pointer ].freeze,
         
     | 
| 
       120 
     | 
    
         
            -
                  glGetActiveAttribARB:          [ :void, :GLhandleARB, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
       121 
     | 
    
         
            -
                  glGetAttribLocationARB:        [ :GLint, :GLhandleARB, :pointer ].freeze,
         
     | 
| 
       122 
     | 
    
         
            -
                  glGetVertexAttribdvARB:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       123 
     | 
    
         
            -
                  glGetVertexAttribfvARB:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       124 
     | 
    
         
            -
                  glGetVertexAttribivARB:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       125 
     | 
    
         
            -
                  glGetVertexAttribPointervARB:  [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       126 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       127 
     | 
    
         
            -
              end
         
     | 
| 
      
 31 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 32 
     | 
    
         
            +
                def glVertexAttrib1fARB(index, x) end => [ :void, :GLuint, :GLfloat ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                def glVertexAttrib1sARB(index, x) end => [ :void, :GLuint, :GLshort ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                def glVertexAttrib1dARB(index, x) end => [ :void, :GLuint, :GLdouble ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glVertexAttrib2fARB(index, x, y) end => [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                def glVertexAttrib2sARB(index, x, y) end => [ :void, :GLuint, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
                def glVertexAttrib2dARB(index, x, y) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 38 
     | 
    
         
            +
                def glVertexAttrib3fARB(index, x, y, z) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 39 
     | 
    
         
            +
                def glVertexAttrib3sARB(index, x, y, z) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 40 
     | 
    
         
            +
                def glVertexAttrib3dARB(index, x, y, z) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 41 
     | 
    
         
            +
                def glVertexAttrib4fARB(index, x, y, z, w) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 42 
     | 
    
         
            +
                def glVertexAttrib4sARB(index, x, y, z, w) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 43 
     | 
    
         
            +
                def glVertexAttrib4dARB(index, x, y, z, w) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 44 
     | 
    
         
            +
                def glVertexAttrib4NubARB(index, x, y, z, w) end => [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
      
 45 
     | 
    
         
            +
                def glVertexAttrib1fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
                def glVertexAttrib1svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 47 
     | 
    
         
            +
                def glVertexAttrib1dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 48 
     | 
    
         
            +
                def glVertexAttrib2fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 49 
     | 
    
         
            +
                def glVertexAttrib2svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 50 
     | 
    
         
            +
                def glVertexAttrib2dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 51 
     | 
    
         
            +
                def glVertexAttrib3fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 52 
     | 
    
         
            +
                def glVertexAttrib3svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 53 
     | 
    
         
            +
                def glVertexAttrib3dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 54 
     | 
    
         
            +
                def glVertexAttrib4fvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 55 
     | 
    
         
            +
                def glVertexAttrib4svARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 56 
     | 
    
         
            +
                def glVertexAttrib4dvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 57 
     | 
    
         
            +
                def glVertexAttrib4ivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 58 
     | 
    
         
            +
                def glVertexAttrib4bvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 59 
     | 
    
         
            +
                def glVertexAttrib4ubvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 60 
     | 
    
         
            +
                def glVertexAttrib4usvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 61 
     | 
    
         
            +
                def glVertexAttrib4uivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 62 
     | 
    
         
            +
                def glVertexAttrib4NbvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 63 
     | 
    
         
            +
                def glVertexAttrib4NsvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 64 
     | 
    
         
            +
                def glVertexAttrib4NivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 65 
     | 
    
         
            +
                def glVertexAttrib4NubvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 66 
     | 
    
         
            +
                def glVertexAttrib4NusvARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 67 
     | 
    
         
            +
                def glVertexAttrib4NuivARB(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 68 
     | 
    
         
            +
                def glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 69 
     | 
    
         
            +
                def glEnableVertexAttribArrayARB(index) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 70 
     | 
    
         
            +
                def glDisableVertexAttribArrayARB(index) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 71 
     | 
    
         
            +
                def glBindAttribLocationARB(programObj, index, name) end => [ :void, :GLhandleARB, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 72 
     | 
    
         
            +
                def glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) end => [ :void, :GLhandleARB, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
         
     | 
| 
      
 73 
     | 
    
         
            +
                def glGetAttribLocationARB(programObj, name) end => [ :GLint, :GLhandleARB, :pointer ].freeze,
         
     | 
| 
      
 74 
     | 
    
         
            +
                def glGetVertexAttribdvARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 75 
     | 
    
         
            +
                def glGetVertexAttribfvARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 76 
     | 
    
         
            +
                def glGetVertexAttribivARB(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 77 
     | 
    
         
            +
                def glGetVertexAttribPointervARB(index, pname, pointer) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 78 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       128 
79 
     | 
    
         
             
            end
         
     | 
| 
         @@ -4,85 +4,44 @@ module GL_ARB_vertex_type_2_10_10_10_rev 
     | 
|
| 
       4 
4 
     | 
    
         
             
                NINT_2_10_10_10_REV          = 0x8D9F
         
     | 
| 
       5 
5 
     | 
    
         
             
              end
         
     | 
| 
       6 
6 
     | 
    
         | 
| 
       7 
     | 
    
         
            -
               
     | 
| 
       8 
     | 
    
         
            -
                def glVertexAttribP1ui(index, type, normalized, value) end
         
     | 
| 
       9 
     | 
    
         
            -
                def glVertexAttribP1uiv(index, type, normalized, value) end
         
     | 
| 
       10 
     | 
    
         
            -
                def glVertexAttribP2ui(index, type, normalized, value) end
         
     | 
| 
       11 
     | 
    
         
            -
                def glVertexAttribP2uiv(index, type, normalized, value) end
         
     | 
| 
       12 
     | 
    
         
            -
                def glVertexAttribP3ui(index, type, normalized, value) end
         
     | 
| 
       13 
     | 
    
         
            -
                def glVertexAttribP3uiv(index, type, normalized, value) end
         
     | 
| 
       14 
     | 
    
         
            -
                def glVertexAttribP4ui(index, type, normalized, value) end
         
     | 
| 
       15 
     | 
    
         
            -
                def glVertexAttribP4uiv(index, type, normalized, value) end
         
     | 
| 
       16 
     | 
    
         
            -
                def glVertexP2ui(type, value) end
         
     | 
| 
       17 
     | 
    
         
            -
                def glVertexP2uiv(type, value) end
         
     | 
| 
       18 
     | 
    
         
            -
                def glVertexP3ui(type, value) end
         
     | 
| 
       19 
     | 
    
         
            -
                def glVertexP3uiv(type, value) end
         
     | 
| 
       20 
     | 
    
         
            -
                def glVertexP4ui(type, value) end
         
     | 
| 
       21 
     | 
    
         
            -
                def glVertexP4uiv(type, value) end
         
     | 
| 
       22 
     | 
    
         
            -
                def glTexCoordP1ui(type, coords) end
         
     | 
| 
       23 
     | 
    
         
            -
                def glTexCoordP1uiv(type, coords) end
         
     | 
| 
       24 
     | 
    
         
            -
                def glTexCoordP2ui(type, coords) end
         
     | 
| 
       25 
     | 
    
         
            -
                def glTexCoordP2uiv(type, coords) end
         
     | 
| 
       26 
     | 
    
         
            -
                def glTexCoordP3ui(type, coords) end
         
     | 
| 
       27 
     | 
    
         
            -
                def glTexCoordP3uiv(type, coords) end
         
     | 
| 
       28 
     | 
    
         
            -
                def glTexCoordP4ui(type, coords) end
         
     | 
| 
       29 
     | 
    
         
            -
                def glTexCoordP4uiv(type, coords) end
         
     | 
| 
       30 
     | 
    
         
            -
                def glMultiTexCoordP1ui(texture, type, coords) end
         
     | 
| 
       31 
     | 
    
         
            -
                def glMultiTexCoordP1uiv(texture, type, coords) end
         
     | 
| 
       32 
     | 
    
         
            -
                def glMultiTexCoordP2ui(texture, type, coords) end
         
     | 
| 
       33 
     | 
    
         
            -
                def glMultiTexCoordP2uiv(texture, type, coords) end
         
     | 
| 
       34 
     | 
    
         
            -
                def glMultiTexCoordP3ui(texture, type, coords) end
         
     | 
| 
       35 
     | 
    
         
            -
                def glMultiTexCoordP3uiv(texture, type, coords) end
         
     | 
| 
       36 
     | 
    
         
            -
                def glMultiTexCoordP4ui(texture, type, coords) end
         
     | 
| 
       37 
     | 
    
         
            -
                def glMultiTexCoordP4uiv(texture, type, coords) end
         
     | 
| 
       38 
     | 
    
         
            -
                def glNormalP3ui(type, coords) end
         
     | 
| 
       39 
     | 
    
         
            -
                def glNormalP3uiv(type, coords) end
         
     | 
| 
       40 
     | 
    
         
            -
                def glColorP3ui(type, color) end
         
     | 
| 
       41 
     | 
    
         
            -
                def glColorP3uiv(type, color) end
         
     | 
| 
       42 
     | 
    
         
            -
                def glColorP4ui(type, color) end
         
     | 
| 
       43 
     | 
    
         
            -
                def glColorP4uiv(type, color) end
         
     | 
| 
       44 
     | 
    
         
            -
                def glSecondaryColorP3ui(type, color) end
         
     | 
| 
       45 
     | 
    
         
            -
                def glSecondaryColorP3uiv(type, color) end
         
     | 
| 
       46 
     | 
    
         
            -
              
         
     | 
| 
       47 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       48 
     | 
    
         
            -
                  glVertexAttribP1ui:    [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
       49 
     | 
    
         
            -
                  glVertexAttribP1uiv:   [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
       50 
     | 
    
         
            -
                  glVertexAttribP2ui:    [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
       51 
     | 
    
         
            -
                  glVertexAttribP2uiv:   [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
       52 
     | 
    
         
            -
                  glVertexAttribP3ui:    [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
       53 
     | 
    
         
            -
                  glVertexAttribP3uiv:   [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
       54 
     | 
    
         
            -
                  glVertexAttribP4ui:    [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
       55 
     | 
    
         
            -
                  glVertexAttribP4uiv:   [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
       56 
     | 
    
         
            -
                  glVertexP2ui:          [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       57 
     | 
    
         
            -
                  glVertexP2uiv:         [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       58 
     | 
    
         
            -
                  glVertexP3ui:          [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       59 
     | 
    
         
            -
                  glVertexP3uiv:         [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       60 
     | 
    
         
            -
                  glVertexP4ui:          [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       61 
     | 
    
         
            -
                  glVertexP4uiv:         [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       62 
     | 
    
         
            -
                  glTexCoordP1ui:        [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       63 
     | 
    
         
            -
                  glTexCoordP1uiv:       [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       64 
     | 
    
         
            -
                  glTexCoordP2ui:        [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       65 
     | 
    
         
            -
                  glTexCoordP2uiv:       [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       66 
     | 
    
         
            -
                  glTexCoordP3ui:        [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       67 
     | 
    
         
            -
                  glTexCoordP3uiv:       [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       68 
     | 
    
         
            -
                  glTexCoordP4ui:        [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       69 
     | 
    
         
            -
                  glTexCoordP4uiv:       [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       70 
     | 
    
         
            -
                  glMultiTexCoordP1ui:   [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
       71 
     | 
    
         
            -
                  glMultiTexCoordP1uiv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       72 
     | 
    
         
            -
                  glMultiTexCoordP2ui:   [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
       73 
     | 
    
         
            -
                  glMultiTexCoordP2uiv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       74 
     | 
    
         
            -
                  glMultiTexCoordP3ui:   [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
       75 
     | 
    
         
            -
                  glMultiTexCoordP3uiv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       76 
     | 
    
         
            -
                  glMultiTexCoordP4ui:   [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
       77 
     | 
    
         
            -
                  glMultiTexCoordP4uiv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       78 
     | 
    
         
            -
                  glNormalP3ui:          [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       79 
     | 
    
         
            -
                  glNormalP3uiv:         [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       80 
     | 
    
         
            -
                  glColorP3ui:           [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       81 
     | 
    
         
            -
                  glColorP3uiv:          [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       82 
     | 
    
         
            -
                  glColorP4ui:           [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       83 
     | 
    
         
            -
                  glColorP4uiv:          [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       84 
     | 
    
         
            -
                  glSecondaryColorP3ui:  [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       85 
     | 
    
         
            -
                  glSecondaryColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       86 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       87 
     | 
    
         
            -
              end
         
     | 
| 
      
 7 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glVertexAttribP1ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glVertexAttribP1uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glVertexAttribP2ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glVertexAttribP2uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
                def glVertexAttribP3ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
                def glVertexAttribP3uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 14 
     | 
    
         
            +
                def glVertexAttribP4ui(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 15 
     | 
    
         
            +
                def glVertexAttribP4uiv(index, type, normalized, value) end => [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glVertexP2ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glVertexP2uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
                def glVertexP3ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glVertexP3uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                def glVertexP4ui(type, value) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                def glVertexP4uiv(type, value) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glTexCoordP1ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
                def glTexCoordP1uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
                def glTexCoordP2ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                def glTexCoordP2uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
                def glTexCoordP3ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 27 
     | 
    
         
            +
                def glTexCoordP3uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 28 
     | 
    
         
            +
                def glTexCoordP4ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 29 
     | 
    
         
            +
                def glTexCoordP4uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 30 
     | 
    
         
            +
                def glMultiTexCoordP1ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 31 
     | 
    
         
            +
                def glMultiTexCoordP1uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 32 
     | 
    
         
            +
                def glMultiTexCoordP2ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                def glMultiTexCoordP2uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                def glMultiTexCoordP3ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glMultiTexCoordP3uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                def glMultiTexCoordP4ui(texture, type, coords) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
                def glMultiTexCoordP4uiv(texture, type, coords) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 38 
     | 
    
         
            +
                def glNormalP3ui(type, coords) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 39 
     | 
    
         
            +
                def glNormalP3uiv(type, coords) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 40 
     | 
    
         
            +
                def glColorP3ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 41 
     | 
    
         
            +
                def glColorP3uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 42 
     | 
    
         
            +
                def glColorP4ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 43 
     | 
    
         
            +
                def glColorP4uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 44 
     | 
    
         
            +
                def glSecondaryColorP3ui(type, color) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 45 
     | 
    
         
            +
                def glSecondaryColorP3uiv(type, color) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       88 
47 
     | 
    
         
             
            end
         
     | 
| 
         @@ -15,29 +15,16 @@ module GL_ARB_viewport_array 
     | 
|
| 
       15 
15 
     | 
    
         
             
                NPROVOKING_VERTEX                = 0x8E4F
         
     | 
| 
       16 
16 
     | 
    
         
             
              end
         
     | 
| 
       17 
17 
     | 
    
         | 
| 
       18 
     | 
    
         
            -
               
     | 
| 
       19 
     | 
    
         
            -
                def glViewportArrayv(first, count, v) end
         
     | 
| 
       20 
     | 
    
         
            -
                def glViewportIndexedf(index, x, y, w, h) end
         
     | 
| 
       21 
     | 
    
         
            -
                def glViewportIndexedfv(index, v) end
         
     | 
| 
       22 
     | 
    
         
            -
                def glScissorArrayv(first, count, v) end
         
     | 
| 
       23 
     | 
    
         
            -
                def glScissorIndexed(index, left, bottom, width, height) end
         
     | 
| 
       24 
     | 
    
         
            -
                def glScissorIndexedv(index, v) end
         
     | 
| 
       25 
     | 
    
         
            -
                def glDepthRangeArrayv(first, count, v) end
         
     | 
| 
       26 
     | 
    
         
            -
                def glDepthRangeIndexed(index, n, f) end
         
     | 
| 
       27 
     | 
    
         
            -
                def glGetFloati_v(target, index, data) end
         
     | 
| 
       28 
     | 
    
         
            -
                def glGetDoublei_v(target, index, data) end
         
     | 
| 
       29 
     | 
    
         
            -
              
         
     | 
| 
       30 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       31 
     | 
    
         
            -
                  glViewportArrayv:    [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                  glViewportIndexedf:  [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       33 
     | 
    
         
            -
                  glViewportIndexedfv: [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       34 
     | 
    
         
            -
                  glScissorArrayv:     [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       35 
     | 
    
         
            -
                  glScissorIndexed:    [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       36 
     | 
    
         
            -
                  glScissorIndexedv:   [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       37 
     | 
    
         
            -
                  glDepthRangeArrayv:  [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       38 
     | 
    
         
            -
                  glDepthRangeIndexed: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       39 
     | 
    
         
            -
                  glGetFloati_v:       [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
       40 
     | 
    
         
            -
                  glGetDoublei_v:      [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
       41 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       42 
     | 
    
         
            -
              end
         
     | 
| 
      
 18 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glViewportArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                def glViewportIndexedf(index, x, y, w, h) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                def glViewportIndexedfv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                def glScissorArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
                def glScissorIndexed(index, left, bottom, width, height) end => [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
                def glScissorIndexedv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                def glDepthRangeArrayv(first, count, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
                def glDepthRangeIndexed(index, n, f) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 27 
     | 
    
         
            +
                def glGetFloati_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 28 
     | 
    
         
            +
                def glGetDoublei_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 29 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       43 
30 
     | 
    
         
             
            end
         
     | 
| 
         @@ -1,39 +1,20 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            module GL_ARB_window_pos
         
     | 
| 
       2 
     | 
    
         
            -
               
     | 
| 
       3 
     | 
    
         
            -
                def glWindowPos2dARB(x, y) end
         
     | 
| 
       4 
     | 
    
         
            -
                def glWindowPos2dvARB(v) end
         
     | 
| 
       5 
     | 
    
         
            -
                def glWindowPos2fARB(x, y) end
         
     | 
| 
       6 
     | 
    
         
            -
                def glWindowPos2fvARB(v) end
         
     | 
| 
       7 
     | 
    
         
            -
                def glWindowPos2iARB(x, y) end
         
     | 
| 
       8 
     | 
    
         
            -
                def glWindowPos2ivARB(v) end
         
     | 
| 
       9 
     | 
    
         
            -
                def glWindowPos2sARB(x, y) end
         
     | 
| 
       10 
     | 
    
         
            -
                def glWindowPos2svARB(v) end
         
     | 
| 
       11 
     | 
    
         
            -
                def glWindowPos3dARB(x, y, z) end
         
     | 
| 
       12 
     | 
    
         
            -
                def glWindowPos3dvARB(v) end
         
     | 
| 
       13 
     | 
    
         
            -
                def glWindowPos3fARB(x, y, z) end
         
     | 
| 
       14 
     | 
    
         
            -
                def glWindowPos3fvARB(v) end
         
     | 
| 
       15 
     | 
    
         
            -
                def glWindowPos3iARB(x, y, z) end
         
     | 
| 
       16 
     | 
    
         
            -
                def glWindowPos3ivARB(v) end
         
     | 
| 
       17 
     | 
    
         
            -
                def glWindowPos3sARB(x, y, z) end
         
     | 
| 
       18 
     | 
    
         
            -
                def glWindowPos3svARB(v) end
         
     | 
| 
       19 
     | 
    
         
            -
              
         
     | 
| 
       20 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       21 
     | 
    
         
            -
                  glWindowPos2dARB:  [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       22 
     | 
    
         
            -
                  glWindowPos2dvARB: [ :void, :pointer ].freeze,
         
     | 
| 
       23 
     | 
    
         
            -
                  glWindowPos2fARB:  [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       24 
     | 
    
         
            -
                  glWindowPos2fvARB: [ :void, :pointer ].freeze,
         
     | 
| 
       25 
     | 
    
         
            -
                  glWindowPos2iARB:  [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       26 
     | 
    
         
            -
                  glWindowPos2ivARB: [ :void, :pointer ].freeze,
         
     | 
| 
       27 
     | 
    
         
            -
                  glWindowPos2sARB:  [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
       28 
     | 
    
         
            -
                  glWindowPos2svARB: [ :void, :pointer ].freeze,
         
     | 
| 
       29 
     | 
    
         
            -
                  glWindowPos3dARB:  [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                  glWindowPos3dvARB: [ :void, :pointer ].freeze,
         
     | 
| 
       31 
     | 
    
         
            -
                  glWindowPos3fARB:  [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                  glWindowPos3fvARB: [ :void, :pointer ].freeze,
         
     | 
| 
       33 
     | 
    
         
            -
                  glWindowPos3iARB:  [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       34 
     | 
    
         
            -
                  glWindowPos3ivARB: [ :void, :pointer ].freeze,
         
     | 
| 
       35 
     | 
    
         
            -
                  glWindowPos3sARB:  [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       36 
     | 
    
         
            -
                  glWindowPos3svARB: [ :void, :pointer ].freeze,
         
     | 
| 
       37 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       38 
     | 
    
         
            -
              end
         
     | 
| 
      
 2 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 3 
     | 
    
         
            +
                def glWindowPos2dARB(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 4 
     | 
    
         
            +
                def glWindowPos2dvARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 5 
     | 
    
         
            +
                def glWindowPos2fARB(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 6 
     | 
    
         
            +
                def glWindowPos2fvARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 7 
     | 
    
         
            +
                def glWindowPos2iARB(x, y) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glWindowPos2ivARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glWindowPos2sARB(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glWindowPos2svARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glWindowPos3dARB(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
                def glWindowPos3dvARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
                def glWindowPos3fARB(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 14 
     | 
    
         
            +
                def glWindowPos3fvARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 15 
     | 
    
         
            +
                def glWindowPos3iARB(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glWindowPos3ivARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glWindowPos3sARB(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
                def glWindowPos3svARB(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 19 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       39 
20 
     | 
    
         
             
            end
         
     | 
| 
         @@ -19,11 +19,7 @@ module GL_ATI_draw_buffers 
     | 
|
| 
       19 
19 
     | 
    
         
             
                NDRAW_BUFFER15_ATI    = 0x8834
         
     | 
| 
       20 
20 
     | 
    
         
             
              end
         
     | 
| 
       21 
21 
     | 
    
         | 
| 
       22 
     | 
    
         
            -
               
     | 
| 
       23 
     | 
    
         
            -
                def glDrawBuffersATI(n, bufs) end
         
     | 
| 
       24 
     | 
    
         
            -
              
         
     | 
| 
       25 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       26 
     | 
    
         
            -
                  glDrawBuffersATI: [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       27 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       28 
     | 
    
         
            -
              end
         
     | 
| 
      
 22 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 23 
     | 
    
         
            +
                def glDrawBuffersATI(n, bufs) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       29 
25 
     | 
    
         
             
            end
         
     | 
| 
         @@ -5,15 +5,9 @@ module GL_ATI_element_array 
     | 
|
| 
       5 
5 
     | 
    
         
             
                NELEMENT_ARRAY_POINTER_ATI = 0x876A
         
     | 
| 
       6 
6 
     | 
    
         
             
              end
         
     | 
| 
       7 
7 
     | 
    
         | 
| 
       8 
     | 
    
         
            -
               
     | 
| 
       9 
     | 
    
         
            -
                def glElementPointerATI(type, pointer) end
         
     | 
| 
       10 
     | 
    
         
            -
                def glDrawElementArrayATI(mode, count) end
         
     | 
| 
       11 
     | 
    
         
            -
                def glDrawRangeElementArrayATI(mode, start, end_, count) end
         
     | 
| 
       12 
     | 
    
         
            -
              
         
     | 
| 
       13 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       14 
     | 
    
         
            -
                  glElementPointerATI:        [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       15 
     | 
    
         
            -
                  glDrawElementArrayATI:      [ :void, :GLenum, :GLsizei ].freeze,
         
     | 
| 
       16 
     | 
    
         
            -
                  glDrawRangeElementArrayATI: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei ].freeze,
         
     | 
| 
       17 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       18 
     | 
    
         
            -
              end
         
     | 
| 
      
 8 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glElementPointerATI(type, pointer) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glDrawElementArrayATI(mode, count) end => [ :void, :GLenum, :GLsizei ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
                def glDrawRangeElementArrayATI(mode, start, end_, count) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       19 
13 
     | 
    
         
             
            end
         
     | 
| 
         @@ -10,17 +10,10 @@ module GL_ATI_envmap_bumpmap 
     | 
|
| 
       10 
10 
     | 
    
         
             
                NBUMP_TARGET_ATI          = 0x877C
         
     | 
| 
       11 
11 
     | 
    
         
             
              end
         
     | 
| 
       12 
12 
     | 
    
         | 
| 
       13 
     | 
    
         
            -
               
     | 
| 
       14 
     | 
    
         
            -
                def glTexBumpParameterivATI(pname, param) end
         
     | 
| 
       15 
     | 
    
         
            -
                def glTexBumpParameterfvATI(pname, param) end
         
     | 
| 
       16 
     | 
    
         
            -
                def glGetTexBumpParameterivATI(pname, param) end
         
     | 
| 
       17 
     | 
    
         
            -
                def glGetTexBumpParameterfvATI(pname, param) end
         
     | 
| 
       18 
     | 
    
         
            -
              
         
     | 
| 
       19 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       20 
     | 
    
         
            -
                  glTexBumpParameterivATI:    [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       21 
     | 
    
         
            -
                  glTexBumpParameterfvATI:    [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       22 
     | 
    
         
            -
                  glGetTexBumpParameterivATI: [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       23 
     | 
    
         
            -
                  glGetTexBumpParameterfvATI: [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       24 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       25 
     | 
    
         
            -
              end
         
     | 
| 
      
 13 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 14 
     | 
    
         
            +
                def glTexBumpParameterivATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 15 
     | 
    
         
            +
                def glTexBumpParameterfvATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glGetTexBumpParameterivATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glGetTexBumpParameterfvATI(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       26 
19 
     | 
    
         
             
            end
         
     | 
| 
         @@ -106,37 +106,20 @@ module GL_ATI_fragment_shader 
     | 
|
| 
       106 
106 
     | 
    
         
             
                NBIAS_BIT_ATI                          = 0x00000008
         
     | 
| 
       107 
107 
     | 
    
         
             
              end
         
     | 
| 
       108 
108 
     | 
    
         | 
| 
       109 
     | 
    
         
            -
               
     | 
| 
       110 
     | 
    
         
            -
                def glGenFragmentShadersATI(range) end
         
     | 
| 
       111 
     | 
    
         
            -
                def glBindFragmentShaderATI(id) end
         
     | 
| 
       112 
     | 
    
         
            -
                def glDeleteFragmentShaderATI(id) end
         
     | 
| 
       113 
     | 
    
         
            -
                def glBeginFragmentShaderATI() end
         
     | 
| 
       114 
     | 
    
         
            -
                def glEndFragmentShaderATI() end
         
     | 
| 
       115 
     | 
    
         
            -
                def glPassTexCoordATI(dst, coord, swizzle) end
         
     | 
| 
       116 
     | 
    
         
            -
                def glSampleMapATI(dst, interp, swizzle) end
         
     | 
| 
       117 
     | 
    
         
            -
                def glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) end
         
     | 
| 
       118 
     | 
    
         
            -
                def glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end
         
     | 
| 
       119 
     | 
    
         
            -
                def glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end
         
     | 
| 
       120 
     | 
    
         
            -
                def glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) end
         
     | 
| 
       121 
     | 
    
         
            -
                def glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end
         
     | 
| 
       122 
     | 
    
         
            -
                def glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end
         
     | 
| 
       123 
     | 
    
         
            -
                def glSetFragmentShaderConstantATI(dst, value) end
         
     | 
| 
       124 
     | 
    
         
            -
              
         
     | 
| 
       125 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       126 
     | 
    
         
            -
                  glGenFragmentShadersATI:        [ :GLuint, :GLuint ].freeze,
         
     | 
| 
       127 
     | 
    
         
            -
                  glBindFragmentShaderATI:        [ :void, :GLuint ].freeze,
         
     | 
| 
       128 
     | 
    
         
            -
                  glDeleteFragmentShaderATI:      [ :void, :GLuint ].freeze,
         
     | 
| 
       129 
     | 
    
         
            -
                  glBeginFragmentShaderATI:       [ :void ].freeze,
         
     | 
| 
       130 
     | 
    
         
            -
                  glEndFragmentShaderATI:         [ :void ].freeze,
         
     | 
| 
       131 
     | 
    
         
            -
                  glPassTexCoordATI:              [ :void, :GLuint, :GLuint, :GLenum ].freeze,
         
     | 
| 
       132 
     | 
    
         
            -
                  glSampleMapATI:                 [ :void, :GLuint, :GLuint, :GLenum ].freeze,
         
     | 
| 
       133 
     | 
    
         
            -
                  glColorFragmentOp1ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       134 
     | 
    
         
            -
                  glColorFragmentOp2ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       135 
     | 
    
         
            -
                  glColorFragmentOp3ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       136 
     | 
    
         
            -
                  glAlphaFragmentOp1ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       137 
     | 
    
         
            -
                  glAlphaFragmentOp2ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       138 
     | 
    
         
            -
                  glAlphaFragmentOp3ATI:          [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       139 
     | 
    
         
            -
                  glSetFragmentShaderConstantATI: [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       140 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       141 
     | 
    
         
            -
              end
         
     | 
| 
      
 109 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 110 
     | 
    
         
            +
                def glGenFragmentShadersATI(range) end => [ :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 111 
     | 
    
         
            +
                def glBindFragmentShaderATI(id) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 112 
     | 
    
         
            +
                def glDeleteFragmentShaderATI(id) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 113 
     | 
    
         
            +
                def glBeginFragmentShaderATI() end => [ :void ].freeze,
         
     | 
| 
      
 114 
     | 
    
         
            +
                def glEndFragmentShaderATI() end => [ :void ].freeze,
         
     | 
| 
      
 115 
     | 
    
         
            +
                def glPassTexCoordATI(dst, coord, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 116 
     | 
    
         
            +
                def glSampleMapATI(dst, interp, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 117 
     | 
    
         
            +
                def glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 118 
     | 
    
         
            +
                def glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 119 
     | 
    
         
            +
                def glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 120 
     | 
    
         
            +
                def glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 121 
     | 
    
         
            +
                def glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 122 
     | 
    
         
            +
                def glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 123 
     | 
    
         
            +
                def glSetFragmentShaderConstantATI(dst, value) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 124 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       142 
125 
     | 
    
         
             
            end
         
     |