opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
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  465. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
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  470. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
  471. metadata +3 -2
@@ -19,11 +19,7 @@ module GL_ARB_draw_buffers
19
19
  NDRAW_BUFFER15_ARB = 0x8834
20
20
  end
21
21
 
22
- module Functions
23
- def glDrawBuffersARB(n, bufs) end
24
-
25
- Parameters = {
26
- glDrawBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
27
- }.freeze
28
- end
22
+ Functions = {
23
+ def glDrawBuffersARB(n, bufs) end => [ :void, :GLsizei, :pointer ].freeze,
24
+ }.freeze
29
25
  end
@@ -1,15 +1,8 @@
1
1
  module GL_ARB_draw_buffers_blend
2
- module Functions
3
- def glBlendEquationiARB(buf, mode) end
4
- def glBlendEquationSeparateiARB(buf, modeRGB, modeAlpha) end
5
- def glBlendFunciARB(buf, src, dst) end
6
- def glBlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) end
7
-
8
- Parameters = {
9
- glBlendEquationiARB: [ :void, :GLuint, :GLenum ].freeze,
10
- glBlendEquationSeparateiARB: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
11
- glBlendFunciARB: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
12
- glBlendFuncSeparateiARB: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
13
- }.freeze
14
- end
2
+ Functions = {
3
+ def glBlendEquationiARB(buf, mode) end => [ :void, :GLuint, :GLenum ].freeze,
4
+ def glBlendEquationSeparateiARB(buf, modeRGB, modeAlpha) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
5
+ def glBlendFunciARB(buf, src, dst) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
6
+ def glBlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
7
+ }.freeze
15
8
  end
@@ -1,15 +1,8 @@
1
1
  module GL_ARB_draw_elements_base_vertex
2
- module Functions
3
- def glDrawElementsBaseVertex(mode, count, type, indices, basevertex) end
4
- def glDrawRangeElementsBaseVertex(mode, start, end_, count, type, indices, basevertex) end
5
- def glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex) end
6
- def glMultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex) end
7
-
8
- Parameters = {
9
- glDrawElementsBaseVertex: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
10
- glDrawRangeElementsBaseVertex: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
11
- glDrawElementsInstancedBaseVertex: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
12
- glMultiDrawElementsBaseVertex: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
13
- }.freeze
14
- end
2
+ Functions = {
3
+ def glDrawElementsBaseVertex(mode, count, type, indices, basevertex) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
4
+ def glDrawRangeElementsBaseVertex(mode, start, end_, count, type, indices, basevertex) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
5
+ def glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
6
+ def glMultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex) end => [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
7
+ }.freeze
15
8
  end
@@ -4,13 +4,8 @@ module GL_ARB_draw_indirect
4
4
  NDRAW_INDIRECT_BUFFER_BINDING = 0x8F43
5
5
  end
6
6
 
7
- module Functions
8
- def glDrawArraysIndirect(mode, indirect) end
9
- def glDrawElementsIndirect(mode, type, indirect) end
10
-
11
- Parameters = {
12
- glDrawArraysIndirect: [ :void, :GLenum, :pointer ].freeze,
13
- glDrawElementsIndirect: [ :void, :GLenum, :GLenum, :pointer ].freeze,
14
- }.freeze
15
- end
7
+ Functions = {
8
+ def glDrawArraysIndirect(mode, indirect) end => [ :void, :GLenum, :pointer ].freeze,
9
+ def glDrawElementsIndirect(mode, type, indirect) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
10
+ }.freeze
16
11
  end
@@ -1,11 +1,6 @@
1
1
  module GL_ARB_draw_instanced
2
- module Functions
3
- def glDrawArraysInstancedARB(mode, first, count, primcount) end
4
- def glDrawElementsInstancedARB(mode, count, type, indices, primcount) end
5
-
6
- Parameters = {
7
- glDrawArraysInstancedARB: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
8
- glDrawElementsInstancedARB: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glDrawArraysInstancedARB(mode, first, count, primcount) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
4
+ def glDrawElementsInstancedARB(mode, count, type, indices, primcount) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
5
+ }.freeze
11
6
  end
@@ -80,47 +80,25 @@ module GL_ARB_fragment_program
80
80
  NMATRIX31_ARB = 0x88DF
81
81
  end
82
82
 
83
- module Functions
84
- def glProgramStringARB(target, format, len, string) end
85
- def glBindProgramARB(target, program) end
86
- def glDeleteProgramsARB(n, programs) end
87
- def glGenProgramsARB(n, programs) end
88
- def glProgramEnvParameter4dARB(target, index, x, y, z, w) end
89
- def glProgramEnvParameter4dvARB(target, index, params) end
90
- def glProgramEnvParameter4fARB(target, index, x, y, z, w) end
91
- def glProgramEnvParameter4fvARB(target, index, params) end
92
- def glProgramLocalParameter4dARB(target, index, x, y, z, w) end
93
- def glProgramLocalParameter4dvARB(target, index, params) end
94
- def glProgramLocalParameter4fARB(target, index, x, y, z, w) end
95
- def glProgramLocalParameter4fvARB(target, index, params) end
96
- def glGetProgramEnvParameterdvARB(target, index, params) end
97
- def glGetProgramEnvParameterfvARB(target, index, params) end
98
- def glGetProgramLocalParameterdvARB(target, index, params) end
99
- def glGetProgramLocalParameterfvARB(target, index, params) end
100
- def glGetProgramivARB(target, pname, params) end
101
- def glGetProgramStringARB(target, pname, string) end
102
- def glIsProgramARB(program) end
103
-
104
- Parameters = {
105
- glProgramStringARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
106
- glBindProgramARB: [ :void, :GLenum, :GLuint ].freeze,
107
- glDeleteProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
108
- glGenProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
109
- glProgramEnvParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
110
- glProgramEnvParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
111
- glProgramEnvParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
112
- glProgramEnvParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
113
- glProgramLocalParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
114
- glProgramLocalParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
115
- glProgramLocalParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
116
- glProgramLocalParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
117
- glGetProgramEnvParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
118
- glGetProgramEnvParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
119
- glGetProgramLocalParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
120
- glGetProgramLocalParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
121
- glGetProgramivARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
122
- glGetProgramStringARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
123
- glIsProgramARB: [ :GLboolean, :GLuint ].freeze,
124
- }.freeze
125
- end
83
+ Functions = {
84
+ def glProgramStringARB(target, format, len, string) end => [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
85
+ def glBindProgramARB(target, program) end => [ :void, :GLenum, :GLuint ].freeze,
86
+ def glDeleteProgramsARB(n, programs) end => [ :void, :GLsizei, :pointer ].freeze,
87
+ def glGenProgramsARB(n, programs) end => [ :void, :GLsizei, :pointer ].freeze,
88
+ def glProgramEnvParameter4dARB(target, index, x, y, z, w) end => [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
89
+ def glProgramEnvParameter4dvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
90
+ def glProgramEnvParameter4fARB(target, index, x, y, z, w) end => [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
91
+ def glProgramEnvParameter4fvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
92
+ def glProgramLocalParameter4dARB(target, index, x, y, z, w) end => [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
93
+ def glProgramLocalParameter4dvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
94
+ def glProgramLocalParameter4fARB(target, index, x, y, z, w) end => [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
95
+ def glProgramLocalParameter4fvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
96
+ def glGetProgramEnvParameterdvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
97
+ def glGetProgramEnvParameterfvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
98
+ def glGetProgramLocalParameterdvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
99
+ def glGetProgramLocalParameterfvARB(target, index, params) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
100
+ def glGetProgramivARB(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
101
+ def glGetProgramStringARB(target, pname, string) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
102
+ def glIsProgramARB(program) end => [ :GLboolean, :GLuint ].freeze,
103
+ }.freeze
126
104
  end
@@ -11,13 +11,8 @@ module GL_ARB_framebuffer_no_attachments
11
11
  NMAX_FRAMEBUFFER_SAMPLES = 0x9318
12
12
  end
13
13
 
14
- module Functions
15
- def glFramebufferParameteri(target, pname, param) end
16
- def glGetFramebufferParameteriv(target, pname, params) end
17
-
18
- Parameters = {
19
- glFramebufferParameteri: [ :void, :GLenum, :GLenum, :GLint ].freeze,
20
- glGetFramebufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
21
- }.freeze
22
- end
14
+ Functions = {
15
+ def glFramebufferParameteri(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
16
+ def glGetFramebufferParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
17
+ }.freeze
23
18
  end
@@ -75,49 +75,26 @@ module GL_ARB_framebuffer_object
75
75
  NINDEX = 0x8222
76
76
  end
77
77
 
78
- module Functions
79
- def glIsRenderbuffer(renderbuffer) end
80
- def glBindRenderbuffer(target, renderbuffer) end
81
- def glDeleteRenderbuffers(n, renderbuffers) end
82
- def glGenRenderbuffers(n, renderbuffers) end
83
- def glRenderbufferStorage(target, internalformat, width, height) end
84
- def glGetRenderbufferParameteriv(target, pname, params) end
85
- def glIsFramebuffer(framebuffer) end
86
- def glBindFramebuffer(target, framebuffer) end
87
- def glDeleteFramebuffers(n, framebuffers) end
88
- def glGenFramebuffers(n, framebuffers) end
89
- def glCheckFramebufferStatus(target) end
90
- def glFramebufferTexture1D(target, attachment, textarget, texture, level) end
91
- def glFramebufferTexture2D(target, attachment, textarget, texture, level) end
92
- def glFramebufferTexture3D(target, attachment, textarget, texture, level, zoffset) end
93
- def glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) end
94
- def glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) end
95
- def glGenerateMipmap(target) end
96
- def glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end
97
- def glRenderbufferStorageMultisample(target, samples, internalformat, width, height) end
98
- def glFramebufferTextureLayer(target, attachment, texture, level, layer) end
99
-
100
- Parameters = {
101
- glIsRenderbuffer: [ :GLboolean, :GLuint ].freeze,
102
- glBindRenderbuffer: [ :void, :GLenum, :GLuint ].freeze,
103
- glDeleteRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
104
- glGenRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
105
- glRenderbufferStorage: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei ].freeze,
106
- glGetRenderbufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
107
- glIsFramebuffer: [ :GLboolean, :GLuint ].freeze,
108
- glBindFramebuffer: [ :void, :GLenum, :GLuint ].freeze,
109
- glDeleteFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
110
- glGenFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
111
- glCheckFramebufferStatus: [ :GLenum, :GLenum ].freeze,
112
- glFramebufferTexture1D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
113
- glFramebufferTexture2D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
114
- glFramebufferTexture3D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
115
- glFramebufferRenderbuffer: [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
116
- glGetFramebufferAttachmentParameteriv: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
117
- glGenerateMipmap: [ :void, :GLenum ].freeze,
118
- glBlitFramebuffer: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
119
- glRenderbufferStorageMultisample: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
120
- glFramebufferTextureLayer: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
121
- }.freeze
122
- end
78
+ Functions = {
79
+ def glIsRenderbuffer(renderbuffer) end => [ :GLboolean, :GLuint ].freeze,
80
+ def glBindRenderbuffer(target, renderbuffer) end => [ :void, :GLenum, :GLuint ].freeze,
81
+ def glDeleteRenderbuffers(n, renderbuffers) end => [ :void, :GLsizei, :pointer ].freeze,
82
+ def glGenRenderbuffers(n, renderbuffers) end => [ :void, :GLsizei, :pointer ].freeze,
83
+ def glRenderbufferStorage(target, internalformat, width, height) end => [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei ].freeze,
84
+ def glGetRenderbufferParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
85
+ def glIsFramebuffer(framebuffer) end => [ :GLboolean, :GLuint ].freeze,
86
+ def glBindFramebuffer(target, framebuffer) end => [ :void, :GLenum, :GLuint ].freeze,
87
+ def glDeleteFramebuffers(n, framebuffers) end => [ :void, :GLsizei, :pointer ].freeze,
88
+ def glGenFramebuffers(n, framebuffers) end => [ :void, :GLsizei, :pointer ].freeze,
89
+ def glCheckFramebufferStatus(target) end => [ :GLenum, :GLenum ].freeze,
90
+ def glFramebufferTexture1D(target, attachment, textarget, texture, level) end => [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
91
+ def glFramebufferTexture2D(target, attachment, textarget, texture, level) end => [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
92
+ def glFramebufferTexture3D(target, attachment, textarget, texture, level, zoffset) end => [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
93
+ def glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) end => [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
94
+ def glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
95
+ def glGenerateMipmap(target) end => [ :void, :GLenum ].freeze,
96
+ def glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) end => [ :void, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
97
+ def glRenderbufferStorageMultisample(target, samples, internalformat, width, height) end => [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
98
+ def glFramebufferTextureLayer(target, attachment, texture, level, layer) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
99
+ }.freeze
123
100
  end
@@ -22,17 +22,10 @@ module GL_ARB_geometry_shader4
22
22
  NFRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
23
23
  end
24
24
 
25
- module Functions
26
- def glProgramParameteriARB(program, pname, value) end
27
- def glFramebufferTextureARB(target, attachment, texture, level) end
28
- def glFramebufferTextureLayerARB(target, attachment, texture, level, layer) end
29
- def glFramebufferTextureFaceARB(target, attachment, texture, level, face) end
30
-
31
- Parameters = {
32
- glProgramParameteriARB: [ :void, :GLuint, :GLenum, :GLint ].freeze,
33
- glFramebufferTextureARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
34
- glFramebufferTextureLayerARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
35
- glFramebufferTextureFaceARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
36
- }.freeze
37
- end
25
+ Functions = {
26
+ def glProgramParameteriARB(program, pname, value) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
27
+ def glFramebufferTextureARB(target, attachment, texture, level) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
28
+ def glFramebufferTextureLayerARB(target, attachment, texture, level, layer) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
29
+ def glFramebufferTextureFaceARB(target, attachment, texture, level, face) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
30
+ }.freeze
38
31
  end
@@ -6,15 +6,9 @@ module GL_ARB_get_program_binary
6
6
  NPROGRAM_BINARY_FORMATS = 0x87FF
7
7
  end
8
8
 
9
- module Functions
10
- def glGetProgramBinary(program, bufSize, length, binaryFormat, binary) end
11
- def glProgramBinary(program, binaryFormat, binary, length) end
12
- def glProgramParameteri(program, pname, value) end
13
-
14
- Parameters = {
15
- glGetProgramBinary: [ :void, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
16
- glProgramBinary: [ :void, :GLuint, :GLenum, :pointer, :GLsizei ].freeze,
17
- glProgramParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
18
- }.freeze
19
- end
9
+ Functions = {
10
+ def glGetProgramBinary(program, bufSize, length, binaryFormat, binary) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
11
+ def glProgramBinary(program, binaryFormat, binary, length) end => [ :void, :GLuint, :GLenum, :pointer, :GLsizei ].freeze,
12
+ def glProgramParameteri(program, pname, value) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
13
+ }.freeze
20
14
  end
@@ -1,11 +1,6 @@
1
1
  module GL_ARB_get_texture_sub_image
2
- module Functions
3
- def glGetTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels) end
4
- def glGetCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels) end
5
-
6
- Parameters = {
7
- glGetTextureSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
8
- glGetCompressedTextureSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLsizei, :pointer ].freeze,
9
- }.freeze
10
- end
2
+ Functions = {
3
+ def glGetTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
4
+ def glGetCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLsizei, :pointer ].freeze,
5
+ }.freeze
11
6
  end
@@ -4,11 +4,7 @@ module GL_ARB_gl_spirv
4
4
  NSPIR_V_BINARY_ARB = 0x9552
5
5
  end
6
6
 
7
- module Functions
8
- def glSpecializeShaderARB(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue) end
9
-
10
- Parameters = {
11
- glSpecializeShaderARB: [ :void, :GLuint, :pointer, :GLuint, :pointer, :pointer ].freeze,
12
- }.freeze
13
- end
7
+ Functions = {
8
+ def glSpecializeShaderARB(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue) end => [ :void, :GLuint, :pointer, :GLuint, :pointer, :pointer ].freeze,
9
+ }.freeze
14
10
  end
@@ -15,45 +15,24 @@ module GL_ARB_gpu_shader_fp64
15
15
  NDOUBLE_MAT4x3 = 0x8F4E
16
16
  end
17
17
 
18
- module Functions
19
- def glUniform1d(location, x) end
20
- def glUniform2d(location, x, y) end
21
- def glUniform3d(location, x, y, z) end
22
- def glUniform4d(location, x, y, z, w) end
23
- def glUniform1dv(location, count, value) end
24
- def glUniform2dv(location, count, value) end
25
- def glUniform3dv(location, count, value) end
26
- def glUniform4dv(location, count, value) end
27
- def glUniformMatrix2dv(location, count, transpose, value) end
28
- def glUniformMatrix3dv(location, count, transpose, value) end
29
- def glUniformMatrix4dv(location, count, transpose, value) end
30
- def glUniformMatrix2x3dv(location, count, transpose, value) end
31
- def glUniformMatrix2x4dv(location, count, transpose, value) end
32
- def glUniformMatrix3x2dv(location, count, transpose, value) end
33
- def glUniformMatrix3x4dv(location, count, transpose, value) end
34
- def glUniformMatrix4x2dv(location, count, transpose, value) end
35
- def glUniformMatrix4x3dv(location, count, transpose, value) end
36
- def glGetUniformdv(program, location, params) end
37
-
38
- Parameters = {
39
- glUniform1d: [ :void, :GLint, :GLdouble ].freeze,
40
- glUniform2d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
41
- glUniform3d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
42
- glUniform4d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
43
- glUniform1dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
44
- glUniform2dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
45
- glUniform3dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
46
- glUniform4dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
47
- glUniformMatrix2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
48
- glUniformMatrix3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
49
- glUniformMatrix4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
50
- glUniformMatrix2x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
51
- glUniformMatrix2x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
52
- glUniformMatrix3x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
53
- glUniformMatrix3x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
54
- glUniformMatrix4x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
55
- glUniformMatrix4x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
56
- glGetUniformdv: [ :void, :GLuint, :GLint, :pointer ].freeze,
57
- }.freeze
58
- end
18
+ Functions = {
19
+ def glUniform1d(location, x) end => [ :void, :GLint, :GLdouble ].freeze,
20
+ def glUniform2d(location, x, y) end => [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
21
+ def glUniform3d(location, x, y, z) end => [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
22
+ def glUniform4d(location, x, y, z, w) end => [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
23
+ def glUniform1dv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
24
+ def glUniform2dv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
25
+ def glUniform3dv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
26
+ def glUniform4dv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
27
+ def glUniformMatrix2dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
28
+ def glUniformMatrix3dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
29
+ def glUniformMatrix4dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
30
+ def glUniformMatrix2x3dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
31
+ def glUniformMatrix2x4dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
32
+ def glUniformMatrix3x2dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
33
+ def glUniformMatrix3x4dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
34
+ def glUniformMatrix4x2dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
35
+ def glUniformMatrix4x3dv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
36
+ def glGetUniformdv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
37
+ }.freeze
59
38
  end
@@ -10,81 +10,42 @@ module GL_ARB_gpu_shader_int64
10
10
  NUNSIGNED_INT64_VEC4_ARB = 0x8FF7
11
11
  end
12
12
 
13
- module Functions
14
- def glUniform1i64ARB(location, x) end
15
- def glUniform2i64ARB(location, x, y) end
16
- def glUniform3i64ARB(location, x, y, z) end
17
- def glUniform4i64ARB(location, x, y, z, w) end
18
- def glUniform1i64vARB(location, count, value) end
19
- def glUniform2i64vARB(location, count, value) end
20
- def glUniform3i64vARB(location, count, value) end
21
- def glUniform4i64vARB(location, count, value) end
22
- def glUniform1ui64ARB(location, x) end
23
- def glUniform2ui64ARB(location, x, y) end
24
- def glUniform3ui64ARB(location, x, y, z) end
25
- def glUniform4ui64ARB(location, x, y, z, w) end
26
- def glUniform1ui64vARB(location, count, value) end
27
- def glUniform2ui64vARB(location, count, value) end
28
- def glUniform3ui64vARB(location, count, value) end
29
- def glUniform4ui64vARB(location, count, value) end
30
- def glGetUniformi64vARB(program, location, params) end
31
- def glGetUniformui64vARB(program, location, params) end
32
- def glGetnUniformi64vARB(program, location, bufSize, params) end
33
- def glGetnUniformui64vARB(program, location, bufSize, params) end
34
- def glProgramUniform1i64ARB(program, location, x) end
35
- def glProgramUniform2i64ARB(program, location, x, y) end
36
- def glProgramUniform3i64ARB(program, location, x, y, z) end
37
- def glProgramUniform4i64ARB(program, location, x, y, z, w) end
38
- def glProgramUniform1i64vARB(program, location, count, value) end
39
- def glProgramUniform2i64vARB(program, location, count, value) end
40
- def glProgramUniform3i64vARB(program, location, count, value) end
41
- def glProgramUniform4i64vARB(program, location, count, value) end
42
- def glProgramUniform1ui64ARB(program, location, x) end
43
- def glProgramUniform2ui64ARB(program, location, x, y) end
44
- def glProgramUniform3ui64ARB(program, location, x, y, z) end
45
- def glProgramUniform4ui64ARB(program, location, x, y, z, w) end
46
- def glProgramUniform1ui64vARB(program, location, count, value) end
47
- def glProgramUniform2ui64vARB(program, location, count, value) end
48
- def glProgramUniform3ui64vARB(program, location, count, value) end
49
- def glProgramUniform4ui64vARB(program, location, count, value) end
50
-
51
- Parameters = {
52
- glUniform1i64ARB: [ :void, :GLint, :GLint64 ].freeze,
53
- glUniform2i64ARB: [ :void, :GLint, :GLint64, :GLint64 ].freeze,
54
- glUniform3i64ARB: [ :void, :GLint, :GLint64, :GLint64, :GLint64 ].freeze,
55
- glUniform4i64ARB: [ :void, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze,
56
- glUniform1i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
57
- glUniform2i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
58
- glUniform3i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
59
- glUniform4i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
60
- glUniform1ui64ARB: [ :void, :GLint, :GLuint64 ].freeze,
61
- glUniform2ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64 ].freeze,
62
- glUniform3ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze,
63
- glUniform4ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze,
64
- glUniform1ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
65
- glUniform2ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
66
- glUniform3ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
67
- glUniform4ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
68
- glGetUniformi64vARB: [ :void, :GLuint, :GLint, :pointer ].freeze,
69
- glGetUniformui64vARB: [ :void, :GLuint, :GLint, :pointer ].freeze,
70
- glGetnUniformi64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
71
- glGetnUniformui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
72
- glProgramUniform1i64ARB: [ :void, :GLuint, :GLint, :GLint64 ].freeze,
73
- glProgramUniform2i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64 ].freeze,
74
- glProgramUniform3i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64 ].freeze,
75
- glProgramUniform4i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze,
76
- glProgramUniform1i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
77
- glProgramUniform2i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
78
- glProgramUniform3i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
79
- glProgramUniform4i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
80
- glProgramUniform1ui64ARB: [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
81
- glProgramUniform2ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64 ].freeze,
82
- glProgramUniform3ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze,
83
- glProgramUniform4ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze,
84
- glProgramUniform1ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
85
- glProgramUniform2ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
86
- glProgramUniform3ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
87
- glProgramUniform4ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
88
- }.freeze
89
- end
13
+ Functions = {
14
+ def glUniform1i64ARB(location, x) end => [ :void, :GLint, :GLint64 ].freeze,
15
+ def glUniform2i64ARB(location, x, y) end => [ :void, :GLint, :GLint64, :GLint64 ].freeze,
16
+ def glUniform3i64ARB(location, x, y, z) end => [ :void, :GLint, :GLint64, :GLint64, :GLint64 ].freeze,
17
+ def glUniform4i64ARB(location, x, y, z, w) end => [ :void, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze,
18
+ def glUniform1i64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
19
+ def glUniform2i64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
20
+ def glUniform3i64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
21
+ def glUniform4i64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
22
+ def glUniform1ui64ARB(location, x) end => [ :void, :GLint, :GLuint64 ].freeze,
23
+ def glUniform2ui64ARB(location, x, y) end => [ :void, :GLint, :GLuint64, :GLuint64 ].freeze,
24
+ def glUniform3ui64ARB(location, x, y, z) end => [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze,
25
+ def glUniform4ui64ARB(location, x, y, z, w) end => [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze,
26
+ def glUniform1ui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
27
+ def glUniform2ui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
28
+ def glUniform3ui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
29
+ def glUniform4ui64vARB(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
30
+ def glGetUniformi64vARB(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
31
+ def glGetUniformui64vARB(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
32
+ def glGetnUniformi64vARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
33
+ def glGetnUniformui64vARB(program, location, bufSize, params) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
34
+ def glProgramUniform1i64ARB(program, location, x) end => [ :void, :GLuint, :GLint, :GLint64 ].freeze,
35
+ def glProgramUniform2i64ARB(program, location, x, y) end => [ :void, :GLuint, :GLint, :GLint64, :GLint64 ].freeze,
36
+ def glProgramUniform3i64ARB(program, location, x, y, z) end => [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64 ].freeze,
37
+ def glProgramUniform4i64ARB(program, location, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze,
38
+ def glProgramUniform1i64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
39
+ def glProgramUniform2i64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
40
+ def glProgramUniform3i64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
41
+ def glProgramUniform4i64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
42
+ def glProgramUniform1ui64ARB(program, location, x) end => [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
43
+ def glProgramUniform2ui64ARB(program, location, x, y) end => [ :void, :GLuint, :GLint, :GLuint64, :GLuint64 ].freeze,
44
+ def glProgramUniform3ui64ARB(program, location, x, y, z) end => [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze,
45
+ def glProgramUniform4ui64ARB(program, location, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze,
46
+ def glProgramUniform1ui64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
47
+ def glProgramUniform2ui64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
48
+ def glProgramUniform3ui64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
49
+ def glProgramUniform4ui64vARB(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
50
+ }.freeze
90
51
  end