opengl-definitions 1.0.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
 - data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
 - data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
 - data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
 - data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
 - data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
 - data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_GREMEDY_string_marker.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_IBM_vertex_array_lists.rb +10 -21
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 - data/lib/opengl-definitions/extensions/GL_IMG_framebuffer_downsample.rb +4 -9
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 - data/lib/opengl-definitions/extensions/GL_IMG_user_clip_plane.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_KHR_robustness.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_MESA_window_pos.rb +26 -53
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 - data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_command_list.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_NV_conditional_render.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_coverage_sample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_depth_buffer_float.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_draw_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_NV_evaluators.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_fence.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_NV_fragment_coverage_to_color.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_fragment_program.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_NV_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_framebuffer_mixed_samples.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb +35 -71
 - data/lib/opengl-definitions/extensions/GL_NV_half_float.rb +48 -97
 - data/lib/opengl-definitions/extensions/GL_NV_instanced_arrays.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_internalformat_sample_query.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_non_square_matrices.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_NV_occlusion_query.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +85 -171
 - data/lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_point_sprite.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_present_video.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_sample_locations.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
 - data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
 - data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
 - data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
 - data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
 - data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
 - data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
 - data/lib/opengl-definitions/version.rb +1 -1
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
 - data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
 - data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
 - data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
 - data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
 - data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
 - data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
 - data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
 - data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
 - data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
 - data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
 - data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
 - data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
 - data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
 - data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
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                def glBeginConditionalRender(id, mode) end
         
     | 
| 
       123 
     | 
    
         
            -
                def glBeginTransformFeedback(primitiveMode) end
         
     | 
| 
       124 
     | 
    
         
            -
                def glBindFragDataLocation(program, color, name) end
         
     | 
| 
       125 
     | 
    
         
            -
                def glClampColor(target, clamp) end
         
     | 
| 
       126 
     | 
    
         
            -
                def glClearBufferfi(buffer, drawbuffer, depth, stencil) end
         
     | 
| 
       127 
     | 
    
         
            -
                def glClearBufferfv(buffer, drawbuffer, value) end
         
     | 
| 
       128 
     | 
    
         
            -
                def glClearBufferiv(buffer, drawbuffer, value) end
         
     | 
| 
       129 
     | 
    
         
            -
                def glClearBufferuiv(buffer, drawbuffer, value) end
         
     | 
| 
       130 
     | 
    
         
            -
                def glColorMaski(index, r, g, b, a) end
         
     | 
| 
       131 
     | 
    
         
            -
                def glDisablei(target, index) end
         
     | 
| 
       132 
     | 
    
         
            -
                def glEnablei(target, index) end
         
     | 
| 
       133 
     | 
    
         
            -
                def glEndConditionalRender() end
         
     | 
| 
       134 
     | 
    
         
            -
                def glEndTransformFeedback() end
         
     | 
| 
       135 
     | 
    
         
            -
                def glGetBooleani_v(target, index, data) end
         
     | 
| 
       136 
     | 
    
         
            -
                def glGetFragDataLocation(program, name) end
         
     | 
| 
       137 
     | 
    
         
            -
                def glGetStringi(name, index) end
         
     | 
| 
       138 
     | 
    
         
            -
                def glGetTexParameterIiv(target, pname, params) end
         
     | 
| 
       139 
     | 
    
         
            -
                def glGetTexParameterIuiv(target, pname, params) end
         
     | 
| 
       140 
     | 
    
         
            -
                def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end
         
     | 
| 
       141 
     | 
    
         
            -
                def glGetUniformuiv(program, location, params) end
         
     | 
| 
       142 
     | 
    
         
            -
                def glGetVertexAttribIiv(index, pname, params) end
         
     | 
| 
       143 
     | 
    
         
            -
                def glGetVertexAttribIuiv(index, pname, params) end
         
     | 
| 
       144 
     | 
    
         
            -
                def glIsEnabledi(target, index) end
         
     | 
| 
       145 
     | 
    
         
            -
                def glTexParameterIiv(target, pname, params) end
         
     | 
| 
       146 
     | 
    
         
            -
                def glTexParameterIuiv(target, pname, params) end
         
     | 
| 
       147 
     | 
    
         
            -
                def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end
         
     | 
| 
       148 
     | 
    
         
            -
                def glUniform1ui(location, v0) end
         
     | 
| 
       149 
     | 
    
         
            -
                def glUniform1uiv(location, count, value) end
         
     | 
| 
       150 
     | 
    
         
            -
                def glUniform2ui(location, v0, v1) end
         
     | 
| 
       151 
     | 
    
         
            -
                def glUniform2uiv(location, count, value) end
         
     | 
| 
       152 
     | 
    
         
            -
                def glUniform3ui(location, v0, v1, v2) end
         
     | 
| 
       153 
     | 
    
         
            -
                def glUniform3uiv(location, count, value) end
         
     | 
| 
       154 
     | 
    
         
            -
                def glUniform4ui(location, v0, v1, v2, v3) end
         
     | 
| 
       155 
     | 
    
         
            -
                def glUniform4uiv(location, count, value) end
         
     | 
| 
       156 
     | 
    
         
            -
                def glVertexAttribI1i(index, x) end
         
     | 
| 
       157 
     | 
    
         
            -
                def glVertexAttribI1iv(index, v) end
         
     | 
| 
       158 
     | 
    
         
            -
                def glVertexAttribI1ui(index, x) end
         
     | 
| 
       159 
     | 
    
         
            -
                def glVertexAttribI1uiv(index, v) end
         
     | 
| 
       160 
     | 
    
         
            -
                def glVertexAttribI2i(index, x, y) end
         
     | 
| 
       161 
     | 
    
         
            -
                def glVertexAttribI2iv(index, v) end
         
     | 
| 
       162 
     | 
    
         
            -
                def glVertexAttribI2ui(index, x, y) end
         
     | 
| 
       163 
     | 
    
         
            -
                def glVertexAttribI2uiv(index, v) end
         
     | 
| 
       164 
     | 
    
         
            -
                def glVertexAttribI3i(index, x, y, z) end
         
     | 
| 
       165 
     | 
    
         
            -
                def glVertexAttribI3iv(index, v) end
         
     | 
| 
       166 
     | 
    
         
            -
                def glVertexAttribI3ui(index, x, y, z) end
         
     | 
| 
       167 
     | 
    
         
            -
                def glVertexAttribI3uiv(index, v) end
         
     | 
| 
       168 
     | 
    
         
            -
                def glVertexAttribI4bv(index, v) end
         
     | 
| 
       169 
     | 
    
         
            -
                def glVertexAttribI4i(index, x, y, z, w) end
         
     | 
| 
       170 
     | 
    
         
            -
                def glVertexAttribI4iv(index, v) end
         
     | 
| 
       171 
     | 
    
         
            -
                def glVertexAttribI4sv(index, v) end
         
     | 
| 
       172 
     | 
    
         
            -
                def glVertexAttribI4ubv(index, v) end
         
     | 
| 
       173 
     | 
    
         
            -
                def glVertexAttribI4ui(index, x, y, z, w) end
         
     | 
| 
       174 
     | 
    
         
            -
                def glVertexAttribI4uiv(index, v) end
         
     | 
| 
       175 
     | 
    
         
            -
                def glVertexAttribI4usv(index, v) end
         
     | 
| 
       176 
     | 
    
         
            -
                def glVertexAttribIPointer(index, size, type, stride, pointer) end
         
     | 
| 
       177 
     | 
    
         
            -
             
     | 
| 
       178 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       179 
     | 
    
         
            -
                  glBeginConditionalRender:      [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
       180 
     | 
    
         
            -
                  glBeginTransformFeedback:      [ :void, :GLenum ].freeze,
         
     | 
| 
       181 
     | 
    
         
            -
                  glBindFragDataLocation:        [ :void, :GLuint, :GLuint, :string ].freeze,
         
     | 
| 
       182 
     | 
    
         
            -
                  glClampColor:                  [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       183 
     | 
    
         
            -
                  glClearBufferfi:               [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
         
     | 
| 
       184 
     | 
    
         
            -
                  glClearBufferfv:               [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       185 
     | 
    
         
            -
                  glClearBufferiv:               [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       186 
     | 
    
         
            -
                  glClearBufferuiv:              [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       187 
     | 
    
         
            -
                  glColorMaski:                  [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
         
     | 
| 
       188 
     | 
    
         
            -
                  glDisablei:                    [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       189 
     | 
    
         
            -
                  glEnablei:                     [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       190 
     | 
    
         
            -
                  glEndConditionalRender:        [ :void ].freeze,
         
     | 
| 
       191 
     | 
    
         
            -
                  glEndTransformFeedback:        [ :void ].freeze,
         
     | 
| 
       192 
     | 
    
         
            -
                  glGetBooleani_v:               [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
       193 
     | 
    
         
            -
                  glGetFragDataLocation:         [ :GLint, :GLuint, :string ].freeze,
         
     | 
| 
       194 
     | 
    
         
            -
                  glGetStringi:                  [ :string, :GLenum, :GLuint ].freeze,
         
     | 
| 
       195 
     | 
    
         
            -
                  glGetTexParameterIiv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       196 
     | 
    
         
            -
                  glGetTexParameterIuiv:         [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       197 
     | 
    
         
            -
                  glGetTransformFeedbackVarying: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
| 
       198 
     | 
    
         
            -
                  glGetUniformuiv:               [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
       199 
     | 
    
         
            -
                  glGetVertexAttribIiv:          [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       200 
     | 
    
         
            -
                  glGetVertexAttribIuiv:         [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       201 
     | 
    
         
            -
                  glIsEnabledi:                  [ :GLboolean, :GLenum, :GLuint ].freeze,
         
     | 
| 
       202 
     | 
    
         
            -
                  glTexParameterIiv:             [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       203 
     | 
    
         
            -
                  glTexParameterIuiv:            [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       204 
     | 
    
         
            -
                  glTransformFeedbackVaryings:   [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
         
     | 
| 
       205 
     | 
    
         
            -
                  glUniform1ui:                  [ :void, :GLint, :GLuint ].freeze,
         
     | 
| 
       206 
     | 
    
         
            -
                  glUniform1uiv:                 [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       207 
     | 
    
         
            -
                  glUniform2ui:                  [ :void, :GLint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       208 
     | 
    
         
            -
                  glUniform2uiv:                 [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       209 
     | 
    
         
            -
                  glUniform3ui:                  [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       210 
     | 
    
         
            -
                  glUniform3uiv:                 [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       211 
     | 
    
         
            -
                  glUniform4ui:                  [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       212 
     | 
    
         
            -
                  glUniform4uiv:                 [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       213 
     | 
    
         
            -
                  glVertexAttribI1i:             [ :void, :GLuint, :GLint ].freeze,
         
     | 
| 
       214 
     | 
    
         
            -
                  glVertexAttribI1iv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       215 
     | 
    
         
            -
                  glVertexAttribI1ui:            [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       216 
     | 
    
         
            -
                  glVertexAttribI1uiv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       217 
     | 
    
         
            -
                  glVertexAttribI2i:             [ :void, :GLuint, :GLint, :GLint ].freeze,
         
     | 
| 
       218 
     | 
    
         
            -
                  glVertexAttribI2iv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       219 
     | 
    
         
            -
                  glVertexAttribI2ui:            [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       220 
     | 
    
         
            -
                  glVertexAttribI2uiv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       221 
     | 
    
         
            -
                  glVertexAttribI3i:             [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       222 
     | 
    
         
            -
                  glVertexAttribI3iv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       223 
     | 
    
         
            -
                  glVertexAttribI3ui:            [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       224 
     | 
    
         
            -
                  glVertexAttribI3uiv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       225 
     | 
    
         
            -
                  glVertexAttribI4bv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       226 
     | 
    
         
            -
                  glVertexAttribI4i:             [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       227 
     | 
    
         
            -
                  glVertexAttribI4iv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       228 
     | 
    
         
            -
                  glVertexAttribI4sv:            [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       229 
     | 
    
         
            -
                  glVertexAttribI4ubv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       230 
     | 
    
         
            -
                  glVertexAttribI4ui:            [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       231 
     | 
    
         
            -
                  glVertexAttribI4uiv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       232 
     | 
    
         
            -
                  glVertexAttribI4usv:           [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       233 
     | 
    
         
            -
                  glVertexAttribIPointer:        [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze
         
     | 
| 
       234 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       235 
     | 
    
         
            -
              end
         
     | 
| 
      
 121 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 122 
     | 
    
         
            +
                def glBeginConditionalRender(id, mode) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 123 
     | 
    
         
            +
                def glBeginTransformFeedback(primitiveMode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 124 
     | 
    
         
            +
                def glBindFragDataLocation(program, color, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
         
     | 
| 
      
 125 
     | 
    
         
            +
                def glClampColor(target, clamp) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 126 
     | 
    
         
            +
                def glClearBufferfi(buffer, drawbuffer, depth, stencil) end => [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
         
     | 
| 
      
 127 
     | 
    
         
            +
                def glClearBufferfv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 128 
     | 
    
         
            +
                def glClearBufferiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 129 
     | 
    
         
            +
                def glClearBufferuiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 130 
     | 
    
         
            +
                def glColorMaski(index, r, g, b, a) end => [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
         
     | 
| 
      
 131 
     | 
    
         
            +
                def glDisablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 132 
     | 
    
         
            +
                def glEnablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 133 
     | 
    
         
            +
                def glEndConditionalRender() end => [ :void ].freeze,
         
     | 
| 
      
 134 
     | 
    
         
            +
                def glEndTransformFeedback() end => [ :void ].freeze,
         
     | 
| 
      
 135 
     | 
    
         
            +
                def glGetBooleani_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 136 
     | 
    
         
            +
                def glGetFragDataLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
         
     | 
| 
      
 137 
     | 
    
         
            +
                def glGetStringi(name, index) end => [ :string, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 138 
     | 
    
         
            +
                def glGetTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 139 
     | 
    
         
            +
                def glGetTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 140 
     | 
    
         
            +
                def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
| 
      
 141 
     | 
    
         
            +
                def glGetUniformuiv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 142 
     | 
    
         
            +
                def glGetVertexAttribIiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 143 
     | 
    
         
            +
                def glGetVertexAttribIuiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 144 
     | 
    
         
            +
                def glIsEnabledi(target, index) end => [ :GLboolean, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 145 
     | 
    
         
            +
                def glTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 146 
     | 
    
         
            +
                def glTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 147 
     | 
    
         
            +
                def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end => [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
         
     | 
| 
      
 148 
     | 
    
         
            +
                def glUniform1ui(location, v0) end => [ :void, :GLint, :GLuint ].freeze,
         
     | 
| 
      
 149 
     | 
    
         
            +
                def glUniform1uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 150 
     | 
    
         
            +
                def glUniform2ui(location, v0, v1) end => [ :void, :GLint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 151 
     | 
    
         
            +
                def glUniform2uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 152 
     | 
    
         
            +
                def glUniform3ui(location, v0, v1, v2) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 153 
     | 
    
         
            +
                def glUniform3uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 154 
     | 
    
         
            +
                def glUniform4ui(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 155 
     | 
    
         
            +
                def glUniform4uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 156 
     | 
    
         
            +
                def glVertexAttribI1i(index, x) end => [ :void, :GLuint, :GLint ].freeze,
         
     | 
| 
      
 157 
     | 
    
         
            +
                def glVertexAttribI1iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 158 
     | 
    
         
            +
                def glVertexAttribI1ui(index, x) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 159 
     | 
    
         
            +
                def glVertexAttribI1uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 160 
     | 
    
         
            +
                def glVertexAttribI2i(index, x, y) end => [ :void, :GLuint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 161 
     | 
    
         
            +
                def glVertexAttribI2iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 162 
     | 
    
         
            +
                def glVertexAttribI2ui(index, x, y) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 163 
     | 
    
         
            +
                def glVertexAttribI2uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 164 
     | 
    
         
            +
                def glVertexAttribI3i(index, x, y, z) end => [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 165 
     | 
    
         
            +
                def glVertexAttribI3iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 166 
     | 
    
         
            +
                def glVertexAttribI3ui(index, x, y, z) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 167 
     | 
    
         
            +
                def glVertexAttribI3uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 168 
     | 
    
         
            +
                def glVertexAttribI4bv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 169 
     | 
    
         
            +
                def glVertexAttribI4i(index, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 170 
     | 
    
         
            +
                def glVertexAttribI4iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 171 
     | 
    
         
            +
                def glVertexAttribI4sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 172 
     | 
    
         
            +
                def glVertexAttribI4ubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 173 
     | 
    
         
            +
                def glVertexAttribI4ui(index, x, y, z, w) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 174 
     | 
    
         
            +
                def glVertexAttribI4uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 175 
     | 
    
         
            +
                def glVertexAttribI4usv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 176 
     | 
    
         
            +
                def glVertexAttribIPointer(index, size, type, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 177 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       236 
178 
     | 
    
         
             
            end
         
     | 
| 
         @@ -41,17 +41,10 @@ module GL_VERSION_3_1 
     | 
|
| 
       41 
41 
     | 
    
         
             
                :GL_ARB_uniform_buffer_object
         
     | 
| 
       42 
42 
     | 
    
         
             
              ].freeze
         
     | 
| 
       43 
43 
     | 
    
         | 
| 
       44 
     | 
    
         
            -
               
     | 
| 
       45 
     | 
    
         
            -
                def glDrawArraysInstanced(mode, first, count, instancecount) end
         
     | 
| 
       46 
     | 
    
         
            -
                def glDrawElementsInstanced(mode, count, type, indices, instancecount) end
         
     | 
| 
       47 
     | 
    
         
            -
                def glPrimitiveRestartIndex(index) end
         
     | 
| 
       48 
     | 
    
         
            -
                def glTexBuffer(target, internalformat, buffer) end
         
     | 
| 
       49 
     | 
    
         
            -
             
     | 
| 
       50 
     | 
    
         
            -
             
     | 
| 
       51 
     | 
    
         
            -
                  glDrawArraysInstanced:   [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       52 
     | 
    
         
            -
                  glDrawElementsInstanced: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
       53 
     | 
    
         
            -
                  glPrimitiveRestartIndex: [ :void, :GLuint ].freeze,
         
     | 
| 
       54 
     | 
    
         
            -
                  glTexBuffer:             [ :void, :GLenum, :GLenum, :GLuint ].freeze
         
     | 
| 
       55 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       56 
     | 
    
         
            -
              end
         
     | 
| 
       57 
     | 
    
         
            -
            end
         
     | 
| 
      
 44 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 45 
     | 
    
         
            +
                def glDrawArraysInstanced(mode, first, count, instancecount) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
                def glDrawElementsInstanced(mode, count, type, indices, instancecount) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
      
 47 
     | 
    
         
            +
                def glPrimitiveRestartIndex(index) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 48 
     | 
    
         
            +
                def glTexBuffer(target, internalformat, buffer) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 49 
     | 
    
         
            +
              }.freeze
         
     | 
| 
      
 50 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -31,15 +31,9 @@ module GL_VERSION_3_2 
     | 
|
| 
       31 
31 
     | 
    
         
             
                :GL_ARB_texture_multisample
         
     | 
| 
       32 
32 
     | 
    
         
             
              ].freeze
         
     | 
| 
       33 
33 
     | 
    
         | 
| 
       34 
     | 
    
         
            -
               
     | 
| 
       35 
     | 
    
         
            -
                def glFramebufferTexture(target, attachment, texture, level) end
         
     | 
| 
       36 
     | 
    
         
            -
                def glGetBufferParameteri64v(target, pname, params) end
         
     | 
| 
       37 
     | 
    
         
            -
                def glGetInteger64i_v(target, index, data) end
         
     | 
| 
       38 
     | 
    
         
            -
             
     | 
| 
       39 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       40 
     | 
    
         
            -
                  glFramebufferTexture:     [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
         
     | 
| 
       41 
     | 
    
         
            -
                  glGetBufferParameteri64v: [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       42 
     | 
    
         
            -
                  glGetInteger64i_v:        [ :void, :GLenum, :GLuint, :pointer ].freeze
         
     | 
| 
       43 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       44 
     | 
    
         
            -
              end
         
     | 
| 
      
 34 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glFramebufferTexture(target, attachment, texture, level) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                def glGetBufferParameteri64v(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
                def glGetInteger64i_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 38 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       45 
39 
     | 
    
         
             
            end
         
     | 
| 
         @@ -15,11 +15,7 @@ module GL_VERSION_3_3 
     | 
|
| 
       15 
15 
     | 
    
         
             
                :GL_ARB_vertex_type_2_10_10_10_rev
         
     | 
| 
       16 
16 
     | 
    
         
             
              ].freeze
         
     | 
| 
       17 
17 
     | 
    
         | 
| 
       18 
     | 
    
         
            -
               
     | 
| 
       19 
     | 
    
         
            -
                def glVertexAttribDivisor(index, divisor) end
         
     | 
| 
       20 
     | 
    
         
            -
             
     | 
| 
       21 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       22 
     | 
    
         
            -
                  glVertexAttribDivisor: [ :void, :GLuint, :GLuint ].freeze
         
     | 
| 
       23 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       24 
     | 
    
         
            -
              end
         
     | 
| 
      
 18 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 19 
     | 
    
         
            +
                def glVertexAttribDivisor(index, divisor) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       25 
21 
     | 
    
         
             
            end
         
     | 
| 
         @@ -28,19 +28,11 @@ module GL_VERSION_4_0 
     | 
|
| 
       28 
28 
     | 
    
         
             
                :GL_ARB_transform_feedback3
         
     | 
| 
       29 
29 
     | 
    
         
             
              ].freeze
         
     | 
| 
       30 
30 
     | 
    
         | 
| 
       31 
     | 
    
         
            -
               
     | 
| 
       32 
     | 
    
         
            -
                def  
     | 
| 
       33 
     | 
    
         
            -
                def  
     | 
| 
       34 
     | 
    
         
            -
                def  
     | 
| 
       35 
     | 
    
         
            -
                def  
     | 
| 
       36 
     | 
    
         
            -
                def glMinSampleShading(value) end
         
     | 
| 
       37 
     | 
    
         
            -
             
     | 
| 
       38 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       39 
     | 
    
         
            -
                  glBlendEquationi:         [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
       40 
     | 
    
         
            -
                  glBlendEquationSeparatei: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
         
     | 
| 
       41 
     | 
    
         
            -
                  glBlendFunci:             [ :void, :GLuint, :GLenum, :GLenum ].freeze,
         
     | 
| 
       42 
     | 
    
         
            -
                  glBlendFuncSeparatei:     [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
       43 
     | 
    
         
            -
                  glMinSampleShading:       [ :void, :GLfloat ].freeze
         
     | 
| 
       44 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       45 
     | 
    
         
            -
              end
         
     | 
| 
      
 31 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 32 
     | 
    
         
            +
                def glBlendEquationSeparatei(buf, modeRGB, modeAlpha) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                def glBlendEquationi(buf, mode) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                def glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                def glBlendFunci(buf, src, dst) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                def glMinSampleShading(value) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       46 
38 
     | 
    
         
             
            end
         
     | 
| 
         @@ -2,516 +2,260 @@ 
     | 
|
| 
       2 
2 
     | 
    
         | 
| 
       3 
3 
     | 
    
         
             
            module GL_VERSION_1_0
         
     | 
| 
       4 
4 
     | 
    
         
             
              module Compatibility
         
     | 
| 
       5 
     | 
    
         
            -
                 
     | 
| 
       6 
     | 
    
         
            -
                  def glAccum(op, value) end
         
     | 
| 
       7 
     | 
    
         
            -
                  def glAlphaFunc(func, ref) end
         
     | 
| 
       8 
     | 
    
         
            -
                  def glBegin(mode) end
         
     | 
| 
       9 
     | 
    
         
            -
                  def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end
         
     | 
| 
       10 
     | 
    
         
            -
                  def glCallList(list) end
         
     | 
| 
       11 
     | 
    
         
            -
                  def glCallLists(n, type, lists) end
         
     | 
| 
       12 
     | 
    
         
            -
                  def glClearAccum(red, green, blue, alpha) end
         
     | 
| 
       13 
     | 
    
         
            -
                  def glClearIndex(c) end
         
     | 
| 
       14 
     | 
    
         
            -
                  def glClipPlane(plane, equation) end
         
     | 
| 
       15 
     | 
    
         
            -
                  def glColor3b(red, green, blue) end
         
     | 
| 
       16 
     | 
    
         
            -
                  def glColor3bv(v) end
         
     | 
| 
       17 
     | 
    
         
            -
                  def glColor3d(red, green, blue) end
         
     | 
| 
       18 
     | 
    
         
            -
                  def glColor3dv(v) end
         
     | 
| 
       19 
     | 
    
         
            -
                  def glColor3f(red, green, blue) end
         
     | 
| 
       20 
     | 
    
         
            -
                  def glColor3fv(v) end
         
     | 
| 
       21 
     | 
    
         
            -
                  def glColor3i(red, green, blue) end
         
     | 
| 
       22 
     | 
    
         
            -
                  def glColor3iv(v) end
         
     | 
| 
       23 
     | 
    
         
            -
                  def glColor3s(red, green, blue) end
         
     | 
| 
       24 
     | 
    
         
            -
                  def glColor3sv(v) end
         
     | 
| 
       25 
     | 
    
         
            -
                  def glColor3ub(red, green, blue) end
         
     | 
| 
       26 
     | 
    
         
            -
                  def glColor3ubv(v) end
         
     | 
| 
       27 
     | 
    
         
            -
                  def glColor3ui(red, green, blue) end
         
     | 
| 
       28 
     | 
    
         
            -
                  def glColor3uiv(v) end
         
     | 
| 
       29 
     | 
    
         
            -
                  def glColor3us(red, green, blue) end
         
     | 
| 
       30 
     | 
    
         
            -
                  def glColor3usv(v) end
         
     | 
| 
       31 
     | 
    
         
            -
                  def glColor4b(red, green, blue, alpha) end
         
     | 
| 
       32 
     | 
    
         
            -
                  def glColor4bv(v) end
         
     | 
| 
       33 
     | 
    
         
            -
                  def glColor4d(red, green, blue, alpha) end
         
     | 
| 
       34 
     | 
    
         
            -
                  def glColor4dv(v) end
         
     | 
| 
       35 
     | 
    
         
            -
                  def glColor4f(red, green, blue, alpha) end
         
     | 
| 
       36 
     | 
    
         
            -
                  def glColor4fv(v) end
         
     | 
| 
       37 
     | 
    
         
            -
                  def glColor4i(red, green, blue, alpha) end
         
     | 
| 
       38 
     | 
    
         
            -
                  def glColor4iv(v) end
         
     | 
| 
       39 
     | 
    
         
            -
                  def glColor4s(red, green, blue, alpha) end
         
     | 
| 
       40 
     | 
    
         
            -
                  def glColor4sv(v) end
         
     | 
| 
       41 
     | 
    
         
            -
                  def glColor4ub(red, green, blue, alpha) end
         
     | 
| 
       42 
     | 
    
         
            -
                  def glColor4ubv(v) end
         
     | 
| 
       43 
     | 
    
         
            -
                  def glColor4ui(red, green, blue, alpha) end
         
     | 
| 
       44 
     | 
    
         
            -
                  def glColor4uiv(v) end
         
     | 
| 
       45 
     | 
    
         
            -
                  def glColor4us(red, green, blue, alpha) end
         
     | 
| 
       46 
     | 
    
         
            -
                  def glColor4usv(v) end
         
     | 
| 
       47 
     | 
    
         
            -
                  def glColorMaterial(face, mode) end
         
     | 
| 
       48 
     | 
    
         
            -
                  def glCopyPixels(x, y, width, height, type) end
         
     | 
| 
       49 
     | 
    
         
            -
                  def glDeleteLists(list, range) end
         
     | 
| 
       50 
     | 
    
         
            -
                  def glDrawPixels(width, height, format, type, pixels) end
         
     | 
| 
       51 
     | 
    
         
            -
                  def glEdgeFlag(flag) end
         
     | 
| 
       52 
     | 
    
         
            -
                  def glEdgeFlagv(flag) end
         
     | 
| 
       53 
     | 
    
         
            -
                  def glEnd() end
         
     | 
| 
       54 
     | 
    
         
            -
                  def glEndList() end
         
     | 
| 
       55 
     | 
    
         
            -
                  def glEvalCoord1d(u) end
         
     | 
| 
       56 
     | 
    
         
            -
                  def glEvalCoord1dv(u) end
         
     | 
| 
       57 
     | 
    
         
            -
                  def glEvalCoord1f(u) end
         
     | 
| 
       58 
     | 
    
         
            -
                  def glEvalCoord1fv(u) end
         
     | 
| 
       59 
     | 
    
         
            -
                  def glEvalCoord2d(u, v) end
         
     | 
| 
       60 
     | 
    
         
            -
                  def glEvalCoord2dv(u) end
         
     | 
| 
       61 
     | 
    
         
            -
                  def glEvalCoord2f(u, v) end
         
     | 
| 
       62 
     | 
    
         
            -
                  def glEvalCoord2fv(u) end
         
     | 
| 
       63 
     | 
    
         
            -
                  def glEvalMesh1(mode, i1, i2) end
         
     | 
| 
       64 
     | 
    
         
            -
                  def glEvalMesh2(mode, i1, i2, j1, j2) end
         
     | 
| 
       65 
     | 
    
         
            -
                  def glEvalPoint1(i) end
         
     | 
| 
       66 
     | 
    
         
            -
                  def glEvalPoint2(i, j) end
         
     | 
| 
       67 
     | 
    
         
            -
                  def glFeedbackBuffer(size, type, buffer) end
         
     | 
| 
       68 
     | 
    
         
            -
                  def glFogf(pname, param) end
         
     | 
| 
       69 
     | 
    
         
            -
                  def glFogfv(pname, params) end
         
     | 
| 
       70 
     | 
    
         
            -
                  def glFogi(pname, param) end
         
     | 
| 
       71 
     | 
    
         
            -
                  def glFogiv(pname, params) end
         
     | 
| 
       72 
     | 
    
         
            -
                  def glFrustum(left, right, bottom, top, zNear, zFar) end
         
     | 
| 
       73 
     | 
    
         
            -
                  def glGenLists(range) end
         
     | 
| 
       74 
     | 
    
         
            -
                  def glGetClipPlane(plane, equation) end
         
     | 
| 
       75 
     | 
    
         
            -
                  def glGetLightfv(light, pname, params) end
         
     | 
| 
       76 
     | 
    
         
            -
                  def glGetLightiv(light, pname, params) end
         
     | 
| 
       77 
     | 
    
         
            -
                  def glGetMapdv(target, query, v) end
         
     | 
| 
       78 
     | 
    
         
            -
                  def glGetMapfv(target, query, v) end
         
     | 
| 
       79 
     | 
    
         
            -
                  def glGetMapiv(target, query, v) end
         
     | 
| 
       80 
     | 
    
         
            -
                  def glGetMaterialfv(face, pname, params) end
         
     | 
| 
       81 
     | 
    
         
            -
                  def glGetMaterialiv(face, pname, params) end
         
     | 
| 
       82 
     | 
    
         
            -
                  def glGetPixelMapfv(map, values) end
         
     | 
| 
       83 
     | 
    
         
            -
                  def glGetPixelMapuiv(map, values) end
         
     | 
| 
       84 
     | 
    
         
            -
                  def glGetPixelMapusv(map, values) end
         
     | 
| 
       85 
     | 
    
         
            -
                  def glGetPolygonStipple(mask) end
         
     | 
| 
       86 
     | 
    
         
            -
                  def glGetTexEnvfv(target, pname, params) end
         
     | 
| 
       87 
     | 
    
         
            -
                  def glGetTexEnviv(target, pname, params) end
         
     | 
| 
       88 
     | 
    
         
            -
                  def glGetTexGenfv(coord, pname, params) end
         
     | 
| 
       89 
     | 
    
         
            -
                  def glGetTexGeniv(coord, pname, params) end
         
     | 
| 
       90 
     | 
    
         
            -
                  def  
     | 
| 
       91 
     | 
    
         
            -
                  def  
     | 
| 
       92 
     | 
    
         
            -
                  def  
     | 
| 
       93 
     | 
    
         
            -
                  def  
     | 
| 
       94 
     | 
    
         
            -
                  def  
     | 
| 
       95 
     | 
    
         
            -
                  def  
     | 
| 
       96 
     | 
    
         
            -
                  def  
     | 
| 
       97 
     | 
    
         
            -
                  def glIndexs(c) end
         
     | 
| 
       98 
     | 
    
         
            -
                  def glIndexsv(c) end
         
     | 
| 
       99 
     | 
    
         
            -
                  def glInitNames() end
         
     | 
| 
       100 
     | 
    
         
            -
                  def glIsList(list) end
         
     | 
| 
       101 
     | 
    
         
            -
                  def  
     | 
| 
       102 
     | 
    
         
            -
                  def  
     | 
| 
       103 
     | 
    
         
            -
                  def  
     | 
| 
       104 
     | 
    
         
            -
                  def  
     | 
| 
       105 
     | 
    
         
            -
                  def  
     | 
| 
       106 
     | 
    
         
            -
                  def  
     | 
| 
       107 
     | 
    
         
            -
                  def  
     | 
| 
       108 
     | 
    
         
            -
                  def  
     | 
| 
       109 
     | 
    
         
            -
                  def glLineStipple(factor, pattern) end
         
     | 
| 
       110 
     | 
    
         
            -
                  def glListBase(base) end
         
     | 
| 
       111 
     | 
    
         
            -
                  def glLoadIdentity() end
         
     | 
| 
       112 
     | 
    
         
            -
                  def glLoadMatrixd(m) end
         
     | 
| 
       113 
     | 
    
         
            -
                  def glLoadMatrixf(m) end
         
     | 
| 
       114 
     | 
    
         
            -
                  def glLoadName(name) end
         
     | 
| 
       115 
     | 
    
         
            -
                  def glMap1d(target, u1, u2, stride, order, points) end
         
     | 
| 
       116 
     | 
    
         
            -
                  def glMap1f(target, u1, u2, stride, order, points) end
         
     | 
| 
       117 
     | 
    
         
            -
                  def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
         
     | 
| 
       118 
     | 
    
         
            -
                  def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
         
     | 
| 
       119 
     | 
    
         
            -
                  def glMaterialf(face, pname, param) end
         
     | 
| 
       120 
     | 
    
         
            -
                  def glMaterialfv(face, pname, params) end
         
     | 
| 
       121 
     | 
    
         
            -
                  def glMateriali(face, pname, param) end
         
     | 
| 
       122 
     | 
    
         
            -
                  def glMaterialiv(face, pname, params) end
         
     | 
| 
       123 
     | 
    
         
            -
                  def glMatrixMode(mode) end
         
     | 
| 
       124 
     | 
    
         
            -
                  def glMultMatrixd(m) end
         
     | 
| 
       125 
     | 
    
         
            -
                  def glMultMatrixf(m) end
         
     | 
| 
       126 
     | 
    
         
            -
                  def glNewList(list, mode) end
         
     | 
| 
       127 
     | 
    
         
            -
                  def glNormal3b(nx, ny, nz) end
         
     | 
| 
       128 
     | 
    
         
            -
                  def glNormal3bv(v) end
         
     | 
| 
       129 
     | 
    
         
            -
                  def glNormal3d(nx, ny, nz) end
         
     | 
| 
       130 
     | 
    
         
            -
                  def glNormal3dv(v) end
         
     | 
| 
       131 
     | 
    
         
            -
                  def glNormal3f(nx, ny, nz) end
         
     | 
| 
       132 
     | 
    
         
            -
                  def glNormal3fv(v) end
         
     | 
| 
       133 
     | 
    
         
            -
                  def glNormal3i(nx, ny, nz) end
         
     | 
| 
       134 
     | 
    
         
            -
                  def glNormal3iv(v) end
         
     | 
| 
       135 
     | 
    
         
            -
                  def glNormal3s(nx, ny, nz) end
         
     | 
| 
       136 
     | 
    
         
            -
                  def glNormal3sv(v) end
         
     | 
| 
       137 
     | 
    
         
            -
                  def glOrtho(left, right, bottom, top, zNear, zFar) end
         
     | 
| 
       138 
     | 
    
         
            -
                  def glPassThrough(token) end
         
     | 
| 
       139 
     | 
    
         
            -
                  def glPixelMapfv(map, mapsize, values) end
         
     | 
| 
       140 
     | 
    
         
            -
                  def glPixelMapuiv(map, mapsize, values) end
         
     | 
| 
       141 
     | 
    
         
            -
                  def glPixelMapusv(map, mapsize, values) end
         
     | 
| 
       142 
     | 
    
         
            -
                  def glPixelTransferf(pname, param) end
         
     | 
| 
       143 
     | 
    
         
            -
                  def glPixelTransferi(pname, param) end
         
     | 
| 
       144 
     | 
    
         
            -
                  def glPixelZoom(xfactor, yfactor) end
         
     | 
| 
       145 
     | 
    
         
            -
                  def glPolygonStipple(mask) end
         
     | 
| 
       146 
     | 
    
         
            -
                  def glPopAttrib() end
         
     | 
| 
       147 
     | 
    
         
            -
                  def glPopMatrix() end
         
     | 
| 
       148 
     | 
    
         
            -
                  def glPopName() end
         
     | 
| 
       149 
     | 
    
         
            -
                  def glPushAttrib(mask) end
         
     | 
| 
       150 
     | 
    
         
            -
                  def glPushMatrix() end
         
     | 
| 
       151 
     | 
    
         
            -
                  def glPushName(name) end
         
     | 
| 
       152 
     | 
    
         
            -
                  def glRasterPos2d(x, y) end
         
     | 
| 
       153 
     | 
    
         
            -
                  def glRasterPos2dv(v) end
         
     | 
| 
       154 
     | 
    
         
            -
                  def glRasterPos2f(x, y) end
         
     | 
| 
       155 
     | 
    
         
            -
                  def glRasterPos2fv(v) end
         
     | 
| 
       156 
     | 
    
         
            -
                  def glRasterPos2i(x, y) end
         
     | 
| 
       157 
     | 
    
         
            -
                  def glRasterPos2iv(v) end
         
     | 
| 
       158 
     | 
    
         
            -
                  def glRasterPos2s(x, y) end
         
     | 
| 
       159 
     | 
    
         
            -
                  def glRasterPos2sv(v) end
         
     | 
| 
       160 
     | 
    
         
            -
                  def glRasterPos3d(x, y, z) end
         
     | 
| 
       161 
     | 
    
         
            -
                  def glRasterPos3dv(v) end
         
     | 
| 
       162 
     | 
    
         
            -
                  def glRasterPos3f(x, y, z) end
         
     | 
| 
       163 
     | 
    
         
            -
                  def glRasterPos3fv(v) end
         
     | 
| 
       164 
     | 
    
         
            -
                  def glRasterPos3i(x, y, z) end
         
     | 
| 
       165 
     | 
    
         
            -
                  def glRasterPos3iv(v) end
         
     | 
| 
       166 
     | 
    
         
            -
                  def glRasterPos3s(x, y, z) end
         
     | 
| 
       167 
     | 
    
         
            -
                  def glRasterPos3sv(v) end
         
     | 
| 
       168 
     | 
    
         
            -
                  def glRasterPos4d(x, y, z, w) end
         
     | 
| 
       169 
     | 
    
         
            -
                  def glRasterPos4dv(v) end
         
     | 
| 
       170 
     | 
    
         
            -
                  def glRasterPos4f(x, y, z, w) end
         
     | 
| 
       171 
     | 
    
         
            -
                  def glRasterPos4fv(v) end
         
     | 
| 
       172 
     | 
    
         
            -
                  def glRasterPos4i(x, y, z, w) end
         
     | 
| 
       173 
     | 
    
         
            -
                  def glRasterPos4iv(v) end
         
     | 
| 
       174 
     | 
    
         
            -
                  def glRasterPos4s(x, y, z, w) end
         
     | 
| 
       175 
     | 
    
         
            -
                  def glRasterPos4sv(v) end
         
     | 
| 
       176 
     | 
    
         
            -
                  def glRectd(x1, y1, x2, y2) end
         
     | 
| 
       177 
     | 
    
         
            -
                  def glRectdv(v1, v2) end
         
     | 
| 
       178 
     | 
    
         
            -
                  def glRectf(x1, y1, x2, y2) end
         
     | 
| 
       179 
     | 
    
         
            -
                  def glRectfv(v1, v2) end
         
     | 
| 
       180 
     | 
    
         
            -
                  def glRecti(x1, y1, x2, y2) end
         
     | 
| 
       181 
     | 
    
         
            -
                  def glRectiv(v1, v2) end
         
     | 
| 
       182 
     | 
    
         
            -
                  def glRects(x1, y1, x2, y2) end
         
     | 
| 
       183 
     | 
    
         
            -
                  def glRectsv(v1, v2) end
         
     | 
| 
       184 
     | 
    
         
            -
                  def glRenderMode(mode) end
         
     | 
| 
       185 
     | 
    
         
            -
                  def glRotated(angle, x, y, z) end
         
     | 
| 
       186 
     | 
    
         
            -
                  def glRotatef(angle, x, y, z) end
         
     | 
| 
       187 
     | 
    
         
            -
                  def glScaled(x, y, z) end
         
     | 
| 
       188 
     | 
    
         
            -
                  def glScalef(x, y, z) end
         
     | 
| 
       189 
     | 
    
         
            -
                  def glSelectBuffer(size, buffer) end
         
     | 
| 
       190 
     | 
    
         
            -
                  def glShadeModel(mode) end
         
     | 
| 
       191 
     | 
    
         
            -
                  def glTexCoord1d(s) end
         
     | 
| 
       192 
     | 
    
         
            -
                  def glTexCoord1dv(v) end
         
     | 
| 
       193 
     | 
    
         
            -
                  def glTexCoord1f(s) end
         
     | 
| 
       194 
     | 
    
         
            -
                  def glTexCoord1fv(v) end
         
     | 
| 
       195 
     | 
    
         
            -
                  def glTexCoord1i(s) end
         
     | 
| 
       196 
     | 
    
         
            -
                  def glTexCoord1iv(v) end
         
     | 
| 
       197 
     | 
    
         
            -
                  def glTexCoord1s(s) end
         
     | 
| 
       198 
     | 
    
         
            -
                  def glTexCoord1sv(v) end
         
     | 
| 
       199 
     | 
    
         
            -
                  def glTexCoord2d(s, t) end
         
     | 
| 
       200 
     | 
    
         
            -
                  def glTexCoord2dv(v) end
         
     | 
| 
       201 
     | 
    
         
            -
                  def glTexCoord2f(s, t) end
         
     | 
| 
       202 
     | 
    
         
            -
                  def glTexCoord2fv(v) end
         
     | 
| 
       203 
     | 
    
         
            -
                  def glTexCoord2i(s, t) end
         
     | 
| 
       204 
     | 
    
         
            -
                  def glTexCoord2iv(v) end
         
     | 
| 
       205 
     | 
    
         
            -
                  def glTexCoord2s(s, t) end
         
     | 
| 
       206 
     | 
    
         
            -
                  def glTexCoord2sv(v) end
         
     | 
| 
       207 
     | 
    
         
            -
                  def glTexCoord3d(s, t, r) end
         
     | 
| 
       208 
     | 
    
         
            -
                  def glTexCoord3dv(v) end
         
     | 
| 
       209 
     | 
    
         
            -
                  def glTexCoord3f(s, t, r) end
         
     | 
| 
       210 
     | 
    
         
            -
                  def glTexCoord3fv(v) end
         
     | 
| 
       211 
     | 
    
         
            -
                  def glTexCoord3i(s, t, r) end
         
     | 
| 
       212 
     | 
    
         
            -
                  def glTexCoord3iv(v) end
         
     | 
| 
       213 
     | 
    
         
            -
                  def glTexCoord3s(s, t, r) end
         
     | 
| 
       214 
     | 
    
         
            -
                  def glTexCoord3sv(v) end
         
     | 
| 
       215 
     | 
    
         
            -
                  def glTexCoord4d(s, t, r, q) end
         
     | 
| 
       216 
     | 
    
         
            -
                  def glTexCoord4dv(v) end
         
     | 
| 
       217 
     | 
    
         
            -
                  def glTexCoord4f(s, t, r, q) end
         
     | 
| 
       218 
     | 
    
         
            -
                  def glTexCoord4fv(v) end
         
     | 
| 
       219 
     | 
    
         
            -
                  def glTexCoord4i(s, t, r, q) end
         
     | 
| 
       220 
     | 
    
         
            -
                  def glTexCoord4iv(v) end
         
     | 
| 
       221 
     | 
    
         
            -
                  def glTexCoord4s(s, t, r, q) end
         
     | 
| 
       222 
     | 
    
         
            -
                  def glTexCoord4sv(v) end
         
     | 
| 
       223 
     | 
    
         
            -
                  def glTexEnvf(target, pname, param) end
         
     | 
| 
       224 
     | 
    
         
            -
                  def glTexEnvfv(target, pname, params) end
         
     | 
| 
       225 
     | 
    
         
            -
                  def glTexEnvi(target, pname, param) end
         
     | 
| 
       226 
     | 
    
         
            -
                  def glTexEnviv(target, pname, params) end
         
     | 
| 
       227 
     | 
    
         
            -
                  def glTexGend(coord, pname, param) end
         
     | 
| 
       228 
     | 
    
         
            -
                  def glTexGendv(coord, pname, params) end
         
     | 
| 
       229 
     | 
    
         
            -
                  def glTexGenf(coord, pname, param) end
         
     | 
| 
       230 
     | 
    
         
            -
                  def glTexGenfv(coord, pname, params) end
         
     | 
| 
       231 
     | 
    
         
            -
                  def glTexGeni(coord, pname, param) end
         
     | 
| 
       232 
     | 
    
         
            -
                  def glTexGeniv(coord, pname, params) end
         
     | 
| 
       233 
     | 
    
         
            -
                  def glTranslated(x, y, z) end
         
     | 
| 
       234 
     | 
    
         
            -
                  def glTranslatef(x, y, z) end
         
     | 
| 
       235 
     | 
    
         
            -
                  def glVertex2d(x, y) end
         
     | 
| 
       236 
     | 
    
         
            -
                  def glVertex2dv(v) end
         
     | 
| 
       237 
     | 
    
         
            -
                  def glVertex2f(x, y) end
         
     | 
| 
       238 
     | 
    
         
            -
                  def glVertex2fv(v) end
         
     | 
| 
       239 
     | 
    
         
            -
                  def glVertex2i(x, y) end
         
     | 
| 
       240 
     | 
    
         
            -
                  def glVertex2iv(v) end
         
     | 
| 
       241 
     | 
    
         
            -
                  def glVertex2s(x, y) end
         
     | 
| 
       242 
     | 
    
         
            -
                  def glVertex2sv(v) end
         
     | 
| 
       243 
     | 
    
         
            -
                  def glVertex3d(x, y, z) end
         
     | 
| 
       244 
     | 
    
         
            -
                  def glVertex3dv(v) end
         
     | 
| 
       245 
     | 
    
         
            -
                  def glVertex3f(x, y, z) end
         
     | 
| 
       246 
     | 
    
         
            -
                  def glVertex3fv(v) end
         
     | 
| 
       247 
     | 
    
         
            -
                  def glVertex3i(x, y, z) end
         
     | 
| 
       248 
     | 
    
         
            -
                  def glVertex3iv(v) end
         
     | 
| 
       249 
     | 
    
         
            -
                  def glVertex3s(x, y, z) end
         
     | 
| 
       250 
     | 
    
         
            -
                  def glVertex3sv(v) end
         
     | 
| 
       251 
     | 
    
         
            -
                  def glVertex4d(x, y, z, w) end
         
     | 
| 
       252 
     | 
    
         
            -
                  def glVertex4dv(v) end
         
     | 
| 
       253 
     | 
    
         
            -
                  def glVertex4f(x, y, z, w) end
         
     | 
| 
       254 
     | 
    
         
            -
                  def glVertex4fv(v) end
         
     | 
| 
       255 
     | 
    
         
            -
                  def glVertex4i(x, y, z, w) end
         
     | 
| 
       256 
     | 
    
         
            -
                  def glVertex4iv(v) end
         
     | 
| 
       257 
     | 
    
         
            -
                  def glVertex4s(x, y, z, w) end
         
     | 
| 
       258 
     | 
    
         
            -
                  def glVertex4sv(v) end
         
     | 
| 
       259 
     | 
    
         
            -
             
     | 
| 
       260 
     | 
    
         
            -
                  Parameters = {
         
     | 
| 
       261 
     | 
    
         
            -
                    glAccum:             [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       262 
     | 
    
         
            -
                    glAlphaFunc:         [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       263 
     | 
    
         
            -
                    glBegin:             [ :void, :GLenum ].freeze,
         
     | 
| 
       264 
     | 
    
         
            -
                    glBitmap:            [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
         
     | 
| 
       265 
     | 
    
         
            -
                    glCallList:          [ :void, :GLuint ].freeze,
         
     | 
| 
       266 
     | 
    
         
            -
                    glCallLists:         [ :void, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
       267 
     | 
    
         
            -
                    glClearAccum:        [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       268 
     | 
    
         
            -
                    glClearIndex:        [ :void, :GLfloat ].freeze,
         
     | 
| 
       269 
     | 
    
         
            -
                    glClipPlane:         [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       270 
     | 
    
         
            -
                    glColor3b:           [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
       271 
     | 
    
         
            -
                    glColor3bv:          [ :void, :pointer ].freeze,
         
     | 
| 
       272 
     | 
    
         
            -
                    glColor3d:           [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       273 
     | 
    
         
            -
                    glColor3dv:          [ :void, :pointer ].freeze,
         
     | 
| 
       274 
     | 
    
         
            -
                    glColor3f:           [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       275 
     | 
    
         
            -
                    glColor3fv:          [ :void, :pointer ].freeze,
         
     | 
| 
       276 
     | 
    
         
            -
                    glColor3i:           [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       277 
     | 
    
         
            -
                    glColor3iv:          [ :void, :pointer ].freeze,
         
     | 
| 
       278 
     | 
    
         
            -
                    glColor3s:           [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       279 
     | 
    
         
            -
                    glColor3sv:          [ :void, :pointer ].freeze,
         
     | 
| 
       280 
     | 
    
         
            -
                    glColor3ub:          [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
       281 
     | 
    
         
            -
                    glColor3ubv:         [ :void, :pointer ].freeze,
         
     | 
| 
       282 
     | 
    
         
            -
                    glColor3ui:          [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       283 
     | 
    
         
            -
                    glColor3uiv:         [ :void, :pointer ].freeze,
         
     | 
| 
       284 
     | 
    
         
            -
                    glColor3us:          [ :void, :GLushort, :GLushort, :GLushort ].freeze,
         
     | 
| 
       285 
     | 
    
         
            -
                    glColor3usv:         [ :void, :pointer ].freeze,
         
     | 
| 
       286 
     | 
    
         
            -
                    glColor4b:           [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
       287 
     | 
    
         
            -
                    glColor4bv:          [ :void, :pointer ].freeze,
         
     | 
| 
       288 
     | 
    
         
            -
                    glColor4d:           [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       289 
     | 
    
         
            -
                    glColor4dv:          [ :void, :pointer ].freeze,
         
     | 
| 
       290 
     | 
    
         
            -
                    glColor4f:           [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       291 
     | 
    
         
            -
                    glColor4fv:          [ :void, :pointer ].freeze,
         
     | 
| 
       292 
     | 
    
         
            -
                    glColor4i:           [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       293 
     | 
    
         
            -
                    glColor4iv:          [ :void, :pointer ].freeze,
         
     | 
| 
       294 
     | 
    
         
            -
                    glColor4s:           [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       295 
     | 
    
         
            -
                    glColor4sv:          [ :void, :pointer ].freeze,
         
     | 
| 
       296 
     | 
    
         
            -
                    glColor4ub:          [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
       297 
     | 
    
         
            -
                    glColor4ubv:         [ :void, :pointer ].freeze,
         
     | 
| 
       298 
     | 
    
         
            -
                    glColor4ui:          [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
       299 
     | 
    
         
            -
                    glColor4uiv:         [ :void, :pointer ].freeze,
         
     | 
| 
       300 
     | 
    
         
            -
                    glColor4us:          [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
         
     | 
| 
       301 
     | 
    
         
            -
                    glColor4usv:         [ :void, :pointer ].freeze,
         
     | 
| 
       302 
     | 
    
         
            -
                    glColorMaterial:     [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       303 
     | 
    
         
            -
                    glCopyPixels:        [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
         
     | 
| 
       304 
     | 
    
         
            -
                    glDeleteLists:       [ :void, :GLuint, :GLsizei ].freeze,
         
     | 
| 
       305 
     | 
    
         
            -
                    glDrawPixels:        [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       306 
     | 
    
         
            -
                    glEdgeFlag:          [ :void, :GLboolean ].freeze,
         
     | 
| 
       307 
     | 
    
         
            -
                    glEdgeFlagv:         [ :void, :pointer ].freeze,
         
     | 
| 
       308 
     | 
    
         
            -
                    glEnd:               [ :void ].freeze,
         
     | 
| 
       309 
     | 
    
         
            -
                    glEndList:           [ :void ].freeze,
         
     | 
| 
       310 
     | 
    
         
            -
                    glEvalCoord1d:       [ :void, :GLdouble ].freeze,
         
     | 
| 
       311 
     | 
    
         
            -
                    glEvalCoord1dv:      [ :void, :pointer ].freeze,
         
     | 
| 
       312 
     | 
    
         
            -
                    glEvalCoord1f:       [ :void, :GLfloat ].freeze,
         
     | 
| 
       313 
     | 
    
         
            -
                    glEvalCoord1fv:      [ :void, :pointer ].freeze,
         
     | 
| 
       314 
     | 
    
         
            -
                    glEvalCoord2d:       [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       315 
     | 
    
         
            -
                    glEvalCoord2dv:      [ :void, :pointer ].freeze,
         
     | 
| 
       316 
     | 
    
         
            -
                    glEvalCoord2f:       [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       317 
     | 
    
         
            -
                    glEvalCoord2fv:      [ :void, :pointer ].freeze,
         
     | 
| 
       318 
     | 
    
         
            -
                    glEvalMesh1:         [ :void, :GLenum, :GLint, :GLint ].freeze,
         
     | 
| 
       319 
     | 
    
         
            -
                    glEvalMesh2:         [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       320 
     | 
    
         
            -
                    glEvalPoint1:        [ :void, :GLint ].freeze,
         
     | 
| 
       321 
     | 
    
         
            -
                    glEvalPoint2:        [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       322 
     | 
    
         
            -
                    glFeedbackBuffer:    [ :void, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
       323 
     | 
    
         
            -
                    glFogf:              [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       324 
     | 
    
         
            -
                    glFogfv:             [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       325 
     | 
    
         
            -
                    glFogi:              [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
       326 
     | 
    
         
            -
                    glFogiv:             [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       327 
     | 
    
         
            -
                    glFrustum:           [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       328 
     | 
    
         
            -
                    glGenLists:          [ :GLuint, :GLsizei ].freeze,
         
     | 
| 
       329 
     | 
    
         
            -
                    glGetClipPlane:      [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       330 
     | 
    
         
            -
                    glGetLightfv:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       331 
     | 
    
         
            -
                    glGetLightiv:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       332 
     | 
    
         
            -
                    glGetMapdv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       333 
     | 
    
         
            -
                    glGetMapfv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       334 
     | 
    
         
            -
                    glGetMapiv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       335 
     | 
    
         
            -
                    glGetMaterialfv:     [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       336 
     | 
    
         
            -
                    glGetMaterialiv:     [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       337 
     | 
    
         
            -
                    glGetPixelMapfv:     [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       338 
     | 
    
         
            -
                    glGetPixelMapuiv:    [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       339 
     | 
    
         
            -
                    glGetPixelMapusv:    [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       340 
     | 
    
         
            -
                    glGetPolygonStipple: [ :void, :pointer ].freeze,
         
     | 
| 
       341 
     | 
    
         
            -
                    glGetTexEnvfv:       [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       342 
     | 
    
         
            -
                    glGetTexEnviv:       [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       343 
     | 
    
         
            -
                    glGetTexGenfv:       [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       344 
     | 
    
         
            -
                    glGetTexGeniv:       [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       345 
     | 
    
         
            -
                    glIndexd:            [ :void, :GLdouble ].freeze,
         
     | 
| 
       346 
     | 
    
         
            -
                    glIndexdv:           [ :void, :pointer ].freeze,
         
     | 
| 
       347 
     | 
    
         
            -
                    glIndexf:            [ :void, :GLfloat ].freeze,
         
     | 
| 
       348 
     | 
    
         
            -
                    glIndexfv:           [ :void, :pointer ].freeze,
         
     | 
| 
       349 
     | 
    
         
            -
                    glIndexi:            [ :void, :GLint ].freeze,
         
     | 
| 
       350 
     | 
    
         
            -
                    glIndexiv:           [ :void, :pointer ].freeze,
         
     | 
| 
       351 
     | 
    
         
            -
                    glIndexs:            [ :void, :GLshort ].freeze,
         
     | 
| 
       352 
     | 
    
         
            -
                    glIndexsv:           [ :void, :pointer ].freeze,
         
     | 
| 
       353 
     | 
    
         
            -
                    glIndexMask:         [ :void, :GLuint ].freeze,
         
     | 
| 
       354 
     | 
    
         
            -
                    glInitNames:         [ :void ].freeze,
         
     | 
| 
       355 
     | 
    
         
            -
                    glIsList:            [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       356 
     | 
    
         
            -
                    glLightf:            [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       357 
     | 
    
         
            -
                    glLightfv:           [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       358 
     | 
    
         
            -
                    glLighti:            [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
       359 
     | 
    
         
            -
                    glLightiv:           [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       360 
     | 
    
         
            -
                    glLightModelf:       [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       361 
     | 
    
         
            -
                    glLightModelfv:      [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       362 
     | 
    
         
            -
                    glLightModeli:       [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
       363 
     | 
    
         
            -
                    glLightModeliv:      [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       364 
     | 
    
         
            -
                    glLineStipple:       [ :void, :GLint, :GLushort ].freeze,
         
     | 
| 
       365 
     | 
    
         
            -
                    glListBase:          [ :void, :GLuint ].freeze,
         
     | 
| 
       366 
     | 
    
         
            -
                    glLoadIdentity:      [ :void ].freeze,
         
     | 
| 
       367 
     | 
    
         
            -
                    glLoadMatrixd:       [ :void, :pointer ].freeze,
         
     | 
| 
       368 
     | 
    
         
            -
                    glLoadMatrixf:       [ :void, :pointer ].freeze,
         
     | 
| 
       369 
     | 
    
         
            -
                    glLoadName:          [ :void, :GLuint ].freeze,
         
     | 
| 
       370 
     | 
    
         
            -
                    glMap1d:             [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       371 
     | 
    
         
            -
                    glMap1f:             [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       372 
     | 
    
         
            -
                    glMap2d:             [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       373 
     | 
    
         
            -
                    glMap2f:             [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
       374 
     | 
    
         
            -
                    glMaterialf:         [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       375 
     | 
    
         
            -
                    glMaterialfv:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       376 
     | 
    
         
            -
                    glMateriali:         [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
       377 
     | 
    
         
            -
                    glMaterialiv:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       378 
     | 
    
         
            -
                    glMatrixMode:        [ :void, :GLenum ].freeze,
         
     | 
| 
       379 
     | 
    
         
            -
                    glMultMatrixd:       [ :void, :pointer ].freeze,
         
     | 
| 
       380 
     | 
    
         
            -
                    glMultMatrixf:       [ :void, :pointer ].freeze,
         
     | 
| 
       381 
     | 
    
         
            -
                    glNewList:           [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
       382 
     | 
    
         
            -
                    glNormal3b:          [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
       383 
     | 
    
         
            -
                    glNormal3bv:         [ :void, :pointer ].freeze,
         
     | 
| 
       384 
     | 
    
         
            -
                    glNormal3d:          [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       385 
     | 
    
         
            -
                    glNormal3dv:         [ :void, :pointer ].freeze,
         
     | 
| 
       386 
     | 
    
         
            -
                    glNormal3f:          [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       387 
     | 
    
         
            -
                    glNormal3fv:         [ :void, :pointer ].freeze,
         
     | 
| 
       388 
     | 
    
         
            -
                    glNormal3i:          [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       389 
     | 
    
         
            -
                    glNormal3iv:         [ :void, :pointer ].freeze,
         
     | 
| 
       390 
     | 
    
         
            -
                    glNormal3s:          [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       391 
     | 
    
         
            -
                    glNormal3sv:         [ :void, :pointer ].freeze,
         
     | 
| 
       392 
     | 
    
         
            -
                    glOrtho:             [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       393 
     | 
    
         
            -
                    glPassThrough:       [ :void, :GLfloat ].freeze,
         
     | 
| 
       394 
     | 
    
         
            -
                    glPixelMapfv:        [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       395 
     | 
    
         
            -
                    glPixelMapuiv:       [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       396 
     | 
    
         
            -
                    glPixelMapusv:       [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       397 
     | 
    
         
            -
                    glPixelTransferf:    [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       398 
     | 
    
         
            -
                    glPixelTransferi:    [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
       399 
     | 
    
         
            -
                    glPixelZoom:         [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       400 
     | 
    
         
            -
                    glPolygonStipple:    [ :void, :pointer ].freeze,
         
     | 
| 
       401 
     | 
    
         
            -
                    glPopAttrib:         [ :void ].freeze,
         
     | 
| 
       402 
     | 
    
         
            -
                    glPopMatrix:         [ :void ].freeze,
         
     | 
| 
       403 
     | 
    
         
            -
                    glPopName:           [ :void ].freeze,
         
     | 
| 
       404 
     | 
    
         
            -
                    glPushAttrib:        [ :void, :GLbitfield ].freeze,
         
     | 
| 
       405 
     | 
    
         
            -
                    glPushMatrix:        [ :void ].freeze,
         
     | 
| 
       406 
     | 
    
         
            -
                    glPushName:          [ :void, :GLuint ].freeze,
         
     | 
| 
       407 
     | 
    
         
            -
                    glRasterPos2d:       [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       408 
     | 
    
         
            -
                    glRasterPos2dv:      [ :void, :pointer ].freeze,
         
     | 
| 
       409 
     | 
    
         
            -
                    glRasterPos2f:       [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       410 
     | 
    
         
            -
                    glRasterPos2fv:      [ :void, :pointer ].freeze,
         
     | 
| 
       411 
     | 
    
         
            -
                    glRasterPos2i:       [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       412 
     | 
    
         
            -
                    glRasterPos2iv:      [ :void, :pointer ].freeze,
         
     | 
| 
       413 
     | 
    
         
            -
                    glRasterPos2s:       [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
       414 
     | 
    
         
            -
                    glRasterPos2sv:      [ :void, :pointer ].freeze,
         
     | 
| 
       415 
     | 
    
         
            -
                    glRasterPos3d:       [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       416 
     | 
    
         
            -
                    glRasterPos3dv:      [ :void, :pointer ].freeze,
         
     | 
| 
       417 
     | 
    
         
            -
                    glRasterPos3f:       [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       418 
     | 
    
         
            -
                    glRasterPos3fv:      [ :void, :pointer ].freeze,
         
     | 
| 
       419 
     | 
    
         
            -
                    glRasterPos3i:       [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       420 
     | 
    
         
            -
                    glRasterPos3iv:      [ :void, :pointer ].freeze,
         
     | 
| 
       421 
     | 
    
         
            -
                    glRasterPos3s:       [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       422 
     | 
    
         
            -
                    glRasterPos3sv:      [ :void, :pointer ].freeze,
         
     | 
| 
       423 
     | 
    
         
            -
                    glRasterPos4d:       [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       424 
     | 
    
         
            -
                    glRasterPos4dv:      [ :void, :pointer ].freeze,
         
     | 
| 
       425 
     | 
    
         
            -
                    glRasterPos4f:       [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       426 
     | 
    
         
            -
                    glRasterPos4fv:      [ :void, :pointer ].freeze,
         
     | 
| 
       427 
     | 
    
         
            -
                    glRasterPos4i:       [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       428 
     | 
    
         
            -
                    glRasterPos4iv:      [ :void, :pointer ].freeze,
         
     | 
| 
       429 
     | 
    
         
            -
                    glRasterPos4s:       [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       430 
     | 
    
         
            -
                    glRasterPos4sv:      [ :void, :pointer ].freeze,
         
     | 
| 
       431 
     | 
    
         
            -
                    glRectd:             [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       432 
     | 
    
         
            -
                    glRectdv:            [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
       433 
     | 
    
         
            -
                    glRectf:             [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       434 
     | 
    
         
            -
                    glRectfv:            [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
       435 
     | 
    
         
            -
                    glRecti:             [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       436 
     | 
    
         
            -
                    glRectiv:            [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
       437 
     | 
    
         
            -
                    glRects:             [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       438 
     | 
    
         
            -
                    glRectsv:            [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
       439 
     | 
    
         
            -
                    glRenderMode:        [ :GLint, :GLenum ].freeze,
         
     | 
| 
       440 
     | 
    
         
            -
                    glRotated:           [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       441 
     | 
    
         
            -
                    glRotatef:           [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       442 
     | 
    
         
            -
                    glScaled:            [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       443 
     | 
    
         
            -
                    glScalef:            [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       444 
     | 
    
         
            -
                    glSelectBuffer:      [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       445 
     | 
    
         
            -
                    glShadeModel:        [ :void, :GLenum ].freeze,
         
     | 
| 
       446 
     | 
    
         
            -
                    glTexCoord1d:        [ :void, :GLdouble ].freeze,
         
     | 
| 
       447 
     | 
    
         
            -
                    glTexCoord1dv:       [ :void, :pointer ].freeze,
         
     | 
| 
       448 
     | 
    
         
            -
                    glTexCoord1f:        [ :void, :GLfloat ].freeze,
         
     | 
| 
       449 
     | 
    
         
            -
                    glTexCoord1fv:       [ :void, :pointer ].freeze,
         
     | 
| 
       450 
     | 
    
         
            -
                    glTexCoord1i:        [ :void, :GLint ].freeze,
         
     | 
| 
       451 
     | 
    
         
            -
                    glTexCoord1iv:       [ :void, :pointer ].freeze,
         
     | 
| 
       452 
     | 
    
         
            -
                    glTexCoord1s:        [ :void, :GLshort ].freeze,
         
     | 
| 
       453 
     | 
    
         
            -
                    glTexCoord1sv:       [ :void, :pointer ].freeze,
         
     | 
| 
       454 
     | 
    
         
            -
                    glTexCoord2d:        [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       455 
     | 
    
         
            -
                    glTexCoord2dv:       [ :void, :pointer ].freeze,
         
     | 
| 
       456 
     | 
    
         
            -
                    glTexCoord2f:        [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       457 
     | 
    
         
            -
                    glTexCoord2fv:       [ :void, :pointer ].freeze,
         
     | 
| 
       458 
     | 
    
         
            -
                    glTexCoord2i:        [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       459 
     | 
    
         
            -
                    glTexCoord2iv:       [ :void, :pointer ].freeze,
         
     | 
| 
       460 
     | 
    
         
            -
                    glTexCoord2s:        [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
       461 
     | 
    
         
            -
                    glTexCoord2sv:       [ :void, :pointer ].freeze,
         
     | 
| 
       462 
     | 
    
         
            -
                    glTexCoord3d:        [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       463 
     | 
    
         
            -
                    glTexCoord3dv:       [ :void, :pointer ].freeze,
         
     | 
| 
       464 
     | 
    
         
            -
                    glTexCoord3f:        [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       465 
     | 
    
         
            -
                    glTexCoord3fv:       [ :void, :pointer ].freeze,
         
     | 
| 
       466 
     | 
    
         
            -
                    glTexCoord3i:        [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       467 
     | 
    
         
            -
                    glTexCoord3iv:       [ :void, :pointer ].freeze,
         
     | 
| 
       468 
     | 
    
         
            -
                    glTexCoord3s:        [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       469 
     | 
    
         
            -
                    glTexCoord3sv:       [ :void, :pointer ].freeze,
         
     | 
| 
       470 
     | 
    
         
            -
                    glTexCoord4d:        [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       471 
     | 
    
         
            -
                    glTexCoord4dv:       [ :void, :pointer ].freeze,
         
     | 
| 
       472 
     | 
    
         
            -
                    glTexCoord4f:        [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       473 
     | 
    
         
            -
                    glTexCoord4fv:       [ :void, :pointer ].freeze,
         
     | 
| 
       474 
     | 
    
         
            -
                    glTexCoord4i:        [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       475 
     | 
    
         
            -
                    glTexCoord4iv:       [ :void, :pointer ].freeze,
         
     | 
| 
       476 
     | 
    
         
            -
                    glTexCoord4s:        [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       477 
     | 
    
         
            -
                    glTexCoord4sv:       [ :void, :pointer ].freeze,
         
     | 
| 
       478 
     | 
    
         
            -
                    glTexEnvf:           [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       479 
     | 
    
         
            -
                    glTexEnvfv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       480 
     | 
    
         
            -
                    glTexEnvi:           [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
       481 
     | 
    
         
            -
                    glTexEnviv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       482 
     | 
    
         
            -
                    glTexGend:           [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
         
     | 
| 
       483 
     | 
    
         
            -
                    glTexGendv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       484 
     | 
    
         
            -
                    glTexGenf:           [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       485 
     | 
    
         
            -
                    glTexGenfv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       486 
     | 
    
         
            -
                    glTexGeni:           [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
       487 
     | 
    
         
            -
                    glTexGeniv:          [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       488 
     | 
    
         
            -
                    glTranslated:        [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       489 
     | 
    
         
            -
                    glTranslatef:        [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       490 
     | 
    
         
            -
                    glVertex2d:          [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       491 
     | 
    
         
            -
                    glVertex2dv:         [ :void, :pointer ].freeze,
         
     | 
| 
       492 
     | 
    
         
            -
                    glVertex2f:          [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       493 
     | 
    
         
            -
                    glVertex2fv:         [ :void, :pointer ].freeze,
         
     | 
| 
       494 
     | 
    
         
            -
                    glVertex2i:          [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       495 
     | 
    
         
            -
                    glVertex2iv:         [ :void, :pointer ].freeze,
         
     | 
| 
       496 
     | 
    
         
            -
                    glVertex2s:          [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
       497 
     | 
    
         
            -
                    glVertex2sv:         [ :void, :pointer ].freeze,
         
     | 
| 
       498 
     | 
    
         
            -
                    glVertex3d:          [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       499 
     | 
    
         
            -
                    glVertex3dv:         [ :void, :pointer ].freeze,
         
     | 
| 
       500 
     | 
    
         
            -
                    glVertex3f:          [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       501 
     | 
    
         
            -
                    glVertex3fv:         [ :void, :pointer ].freeze,
         
     | 
| 
       502 
     | 
    
         
            -
                    glVertex3i:          [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       503 
     | 
    
         
            -
                    glVertex3iv:         [ :void, :pointer ].freeze,
         
     | 
| 
       504 
     | 
    
         
            -
                    glVertex3s:          [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       505 
     | 
    
         
            -
                    glVertex3sv:         [ :void, :pointer ].freeze,
         
     | 
| 
       506 
     | 
    
         
            -
                    glVertex4d:          [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       507 
     | 
    
         
            -
                    glVertex4dv:         [ :void, :pointer ].freeze,
         
     | 
| 
       508 
     | 
    
         
            -
                    glVertex4f:          [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       509 
     | 
    
         
            -
                    glVertex4fv:         [ :void, :pointer ].freeze,
         
     | 
| 
       510 
     | 
    
         
            -
                    glVertex4i:          [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       511 
     | 
    
         
            -
                    glVertex4iv:         [ :void, :pointer ].freeze,
         
     | 
| 
       512 
     | 
    
         
            -
                    glVertex4s:          [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       513 
     | 
    
         
            -
                    glVertex4sv:         [ :void, :pointer ].freeze
         
     | 
| 
       514 
     | 
    
         
            -
                  }.freeze
         
     | 
| 
       515 
     | 
    
         
            -
                end
         
     | 
| 
      
 5 
     | 
    
         
            +
                Functions = {
         
     | 
| 
      
 6 
     | 
    
         
            +
                  def glAccum(op, value) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 7 
     | 
    
         
            +
                  def glAlphaFunc(func, ref) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
                  def glBegin(mode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
                  def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end => [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                  def glCallList(list) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 11 
     | 
    
         
            +
                  def glCallLists(n, type, lists) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 12 
     | 
    
         
            +
                  def glClearAccum(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 13 
     | 
    
         
            +
                  def glClearIndex(c) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 14 
     | 
    
         
            +
                  def glClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 15 
     | 
    
         
            +
                  def glColor3b(red, green, blue) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                  def glColor3bv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                  def glColor3d(red, green, blue) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 18 
     | 
    
         
            +
                  def glColor3dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 19 
     | 
    
         
            +
                  def glColor3f(red, green, blue) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 20 
     | 
    
         
            +
                  def glColor3fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 21 
     | 
    
         
            +
                  def glColor3i(red, green, blue) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 22 
     | 
    
         
            +
                  def glColor3iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 23 
     | 
    
         
            +
                  def glColor3s(red, green, blue) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 24 
     | 
    
         
            +
                  def glColor3sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 25 
     | 
    
         
            +
                  def glColor3ub(red, green, blue) end => [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
      
 26 
     | 
    
         
            +
                  def glColor3ubv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 27 
     | 
    
         
            +
                  def glColor3ui(red, green, blue) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 28 
     | 
    
         
            +
                  def glColor3uiv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 29 
     | 
    
         
            +
                  def glColor3us(red, green, blue) end => [ :void, :GLushort, :GLushort, :GLushort ].freeze,
         
     | 
| 
      
 30 
     | 
    
         
            +
                  def glColor3usv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 31 
     | 
    
         
            +
                  def glColor4b(red, green, blue, alpha) end => [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
      
 32 
     | 
    
         
            +
                  def glColor4bv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 33 
     | 
    
         
            +
                  def glColor4d(red, green, blue, alpha) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 34 
     | 
    
         
            +
                  def glColor4dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 35 
     | 
    
         
            +
                  def glColor4f(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 36 
     | 
    
         
            +
                  def glColor4fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 37 
     | 
    
         
            +
                  def glColor4i(red, green, blue, alpha) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 38 
     | 
    
         
            +
                  def glColor4iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 39 
     | 
    
         
            +
                  def glColor4s(red, green, blue, alpha) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 40 
     | 
    
         
            +
                  def glColor4sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 41 
     | 
    
         
            +
                  def glColor4ub(red, green, blue, alpha) end => [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
      
 42 
     | 
    
         
            +
                  def glColor4ubv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 43 
     | 
    
         
            +
                  def glColor4ui(red, green, blue, alpha) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 44 
     | 
    
         
            +
                  def glColor4uiv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 45 
     | 
    
         
            +
                  def glColor4us(red, green, blue, alpha) end => [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
                  def glColor4usv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 47 
     | 
    
         
            +
                  def glColorMaterial(face, mode) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 48 
     | 
    
         
            +
                  def glCopyPixels(x, y, width, height, type) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
         
     | 
| 
      
 49 
     | 
    
         
            +
                  def glDeleteLists(list, range) end => [ :void, :GLuint, :GLsizei ].freeze,
         
     | 
| 
      
 50 
     | 
    
         
            +
                  def glDrawPixels(width, height, format, type, pixels) end => [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 51 
     | 
    
         
            +
                  def glEdgeFlag(flag) end => [ :void, :GLboolean ].freeze,
         
     | 
| 
      
 52 
     | 
    
         
            +
                  def glEdgeFlagv(flag) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 53 
     | 
    
         
            +
                  def glEnd() end => [ :void ].freeze,
         
     | 
| 
      
 54 
     | 
    
         
            +
                  def glEndList() end => [ :void ].freeze,
         
     | 
| 
      
 55 
     | 
    
         
            +
                  def glEvalCoord1d(u) end => [ :void, :GLdouble ].freeze,
         
     | 
| 
      
 56 
     | 
    
         
            +
                  def glEvalCoord1dv(u) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 57 
     | 
    
         
            +
                  def glEvalCoord1f(u) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 58 
     | 
    
         
            +
                  def glEvalCoord1fv(u) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 59 
     | 
    
         
            +
                  def glEvalCoord2d(u, v) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 60 
     | 
    
         
            +
                  def glEvalCoord2dv(u) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 61 
     | 
    
         
            +
                  def glEvalCoord2f(u, v) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 62 
     | 
    
         
            +
                  def glEvalCoord2fv(u) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 63 
     | 
    
         
            +
                  def glEvalMesh1(mode, i1, i2) end => [ :void, :GLenum, :GLint, :GLint ].freeze,
         
     | 
| 
      
 64 
     | 
    
         
            +
                  def glEvalMesh2(mode, i1, i2, j1, j2) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 65 
     | 
    
         
            +
                  def glEvalPoint1(i) end => [ :void, :GLint ].freeze,
         
     | 
| 
      
 66 
     | 
    
         
            +
                  def glEvalPoint2(i, j) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 67 
     | 
    
         
            +
                  def glFeedbackBuffer(size, type, buffer) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 68 
     | 
    
         
            +
                  def glFogf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 69 
     | 
    
         
            +
                  def glFogfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 70 
     | 
    
         
            +
                  def glFogi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 71 
     | 
    
         
            +
                  def glFogiv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 72 
     | 
    
         
            +
                  def glFrustum(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 73 
     | 
    
         
            +
                  def glGenLists(range) end => [ :GLuint, :GLsizei ].freeze,
         
     | 
| 
      
 74 
     | 
    
         
            +
                  def glGetClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 75 
     | 
    
         
            +
                  def glGetLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 76 
     | 
    
         
            +
                  def glGetLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 77 
     | 
    
         
            +
                  def glGetMapdv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 78 
     | 
    
         
            +
                  def glGetMapfv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 79 
     | 
    
         
            +
                  def glGetMapiv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 80 
     | 
    
         
            +
                  def glGetMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 81 
     | 
    
         
            +
                  def glGetMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 82 
     | 
    
         
            +
                  def glGetPixelMapfv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 83 
     | 
    
         
            +
                  def glGetPixelMapuiv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 84 
     | 
    
         
            +
                  def glGetPixelMapusv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 85 
     | 
    
         
            +
                  def glGetPolygonStipple(mask) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 86 
     | 
    
         
            +
                  def glGetTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 87 
     | 
    
         
            +
                  def glGetTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 88 
     | 
    
         
            +
                  def glGetTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 89 
     | 
    
         
            +
                  def glGetTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 90 
     | 
    
         
            +
                  def glIndexMask(mask) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 91 
     | 
    
         
            +
                  def glIndexd(c) end => [ :void, :GLdouble ].freeze,
         
     | 
| 
      
 92 
     | 
    
         
            +
                  def glIndexdv(c) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 93 
     | 
    
         
            +
                  def glIndexf(c) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 94 
     | 
    
         
            +
                  def glIndexfv(c) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 95 
     | 
    
         
            +
                  def glIndexi(c) end => [ :void, :GLint ].freeze,
         
     | 
| 
      
 96 
     | 
    
         
            +
                  def glIndexiv(c) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 97 
     | 
    
         
            +
                  def glIndexs(c) end => [ :void, :GLshort ].freeze,
         
     | 
| 
      
 98 
     | 
    
         
            +
                  def glIndexsv(c) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 99 
     | 
    
         
            +
                  def glInitNames() end => [ :void ].freeze,
         
     | 
| 
      
 100 
     | 
    
         
            +
                  def glIsList(list) end => [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 101 
     | 
    
         
            +
                  def glLightModelf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 102 
     | 
    
         
            +
                  def glLightModelfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 103 
     | 
    
         
            +
                  def glLightModeli(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 104 
     | 
    
         
            +
                  def glLightModeliv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 105 
     | 
    
         
            +
                  def glLightf(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 106 
     | 
    
         
            +
                  def glLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 107 
     | 
    
         
            +
                  def glLighti(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 108 
     | 
    
         
            +
                  def glLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 109 
     | 
    
         
            +
                  def glLineStipple(factor, pattern) end => [ :void, :GLint, :GLushort ].freeze,
         
     | 
| 
      
 110 
     | 
    
         
            +
                  def glListBase(base) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 111 
     | 
    
         
            +
                  def glLoadIdentity() end => [ :void ].freeze,
         
     | 
| 
      
 112 
     | 
    
         
            +
                  def glLoadMatrixd(m) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 113 
     | 
    
         
            +
                  def glLoadMatrixf(m) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 114 
     | 
    
         
            +
                  def glLoadName(name) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 115 
     | 
    
         
            +
                  def glMap1d(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 116 
     | 
    
         
            +
                  def glMap1f(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 117 
     | 
    
         
            +
                  def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 118 
     | 
    
         
            +
                  def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 119 
     | 
    
         
            +
                  def glMaterialf(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 120 
     | 
    
         
            +
                  def glMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 121 
     | 
    
         
            +
                  def glMateriali(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 122 
     | 
    
         
            +
                  def glMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 123 
     | 
    
         
            +
                  def glMatrixMode(mode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 124 
     | 
    
         
            +
                  def glMultMatrixd(m) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 125 
     | 
    
         
            +
                  def glMultMatrixf(m) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 126 
     | 
    
         
            +
                  def glNewList(list, mode) end => [ :void, :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 127 
     | 
    
         
            +
                  def glNormal3b(nx, ny, nz) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
         
     | 
| 
      
 128 
     | 
    
         
            +
                  def glNormal3bv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 129 
     | 
    
         
            +
                  def glNormal3d(nx, ny, nz) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 130 
     | 
    
         
            +
                  def glNormal3dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 131 
     | 
    
         
            +
                  def glNormal3f(nx, ny, nz) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 132 
     | 
    
         
            +
                  def glNormal3fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 133 
     | 
    
         
            +
                  def glNormal3i(nx, ny, nz) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 134 
     | 
    
         
            +
                  def glNormal3iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 135 
     | 
    
         
            +
                  def glNormal3s(nx, ny, nz) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 136 
     | 
    
         
            +
                  def glNormal3sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 137 
     | 
    
         
            +
                  def glOrtho(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 138 
     | 
    
         
            +
                  def glPassThrough(token) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 139 
     | 
    
         
            +
                  def glPixelMapfv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 140 
     | 
    
         
            +
                  def glPixelMapuiv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 141 
     | 
    
         
            +
                  def glPixelMapusv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 142 
     | 
    
         
            +
                  def glPixelTransferf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 143 
     | 
    
         
            +
                  def glPixelTransferi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 144 
     | 
    
         
            +
                  def glPixelZoom(xfactor, yfactor) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 145 
     | 
    
         
            +
                  def glPolygonStipple(mask) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 146 
     | 
    
         
            +
                  def glPopAttrib() end => [ :void ].freeze,
         
     | 
| 
      
 147 
     | 
    
         
            +
                  def glPopMatrix() end => [ :void ].freeze,
         
     | 
| 
      
 148 
     | 
    
         
            +
                  def glPopName() end => [ :void ].freeze,
         
     | 
| 
      
 149 
     | 
    
         
            +
                  def glPushAttrib(mask) end => [ :void, :GLbitfield ].freeze,
         
     | 
| 
      
 150 
     | 
    
         
            +
                  def glPushMatrix() end => [ :void ].freeze,
         
     | 
| 
      
 151 
     | 
    
         
            +
                  def glPushName(name) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 152 
     | 
    
         
            +
                  def glRasterPos2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 153 
     | 
    
         
            +
                  def glRasterPos2dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 154 
     | 
    
         
            +
                  def glRasterPos2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 155 
     | 
    
         
            +
                  def glRasterPos2fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 156 
     | 
    
         
            +
                  def glRasterPos2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 157 
     | 
    
         
            +
                  def glRasterPos2iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 158 
     | 
    
         
            +
                  def glRasterPos2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 159 
     | 
    
         
            +
                  def glRasterPos2sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 160 
     | 
    
         
            +
                  def glRasterPos3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 161 
     | 
    
         
            +
                  def glRasterPos3dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 162 
     | 
    
         
            +
                  def glRasterPos3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 163 
     | 
    
         
            +
                  def glRasterPos3fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 164 
     | 
    
         
            +
                  def glRasterPos3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 165 
     | 
    
         
            +
                  def glRasterPos3iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 166 
     | 
    
         
            +
                  def glRasterPos3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 167 
     | 
    
         
            +
                  def glRasterPos3sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 168 
     | 
    
         
            +
                  def glRasterPos4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 169 
     | 
    
         
            +
                  def glRasterPos4dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 170 
     | 
    
         
            +
                  def glRasterPos4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 171 
     | 
    
         
            +
                  def glRasterPos4fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 172 
     | 
    
         
            +
                  def glRasterPos4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 173 
     | 
    
         
            +
                  def glRasterPos4iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 174 
     | 
    
         
            +
                  def glRasterPos4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 175 
     | 
    
         
            +
                  def glRasterPos4sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 176 
     | 
    
         
            +
                  def glRectd(x1, y1, x2, y2) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 177 
     | 
    
         
            +
                  def glRectdv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
      
 178 
     | 
    
         
            +
                  def glRectf(x1, y1, x2, y2) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 179 
     | 
    
         
            +
                  def glRectfv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
      
 180 
     | 
    
         
            +
                  def glRecti(x1, y1, x2, y2) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 181 
     | 
    
         
            +
                  def glRectiv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
      
 182 
     | 
    
         
            +
                  def glRects(x1, y1, x2, y2) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 183 
     | 
    
         
            +
                  def glRectsv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
         
     | 
| 
      
 184 
     | 
    
         
            +
                  def glRenderMode(mode) end => [ :GLint, :GLenum ].freeze,
         
     | 
| 
      
 185 
     | 
    
         
            +
                  def glRotated(angle, x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 186 
     | 
    
         
            +
                  def glRotatef(angle, x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 187 
     | 
    
         
            +
                  def glScaled(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 188 
     | 
    
         
            +
                  def glScalef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 189 
     | 
    
         
            +
                  def glSelectBuffer(size, buffer) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 190 
     | 
    
         
            +
                  def glShadeModel(mode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 191 
     | 
    
         
            +
                  def glTexCoord1d(s) end => [ :void, :GLdouble ].freeze,
         
     | 
| 
      
 192 
     | 
    
         
            +
                  def glTexCoord1dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 193 
     | 
    
         
            +
                  def glTexCoord1f(s) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 194 
     | 
    
         
            +
                  def glTexCoord1fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 195 
     | 
    
         
            +
                  def glTexCoord1i(s) end => [ :void, :GLint ].freeze,
         
     | 
| 
      
 196 
     | 
    
         
            +
                  def glTexCoord1iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 197 
     | 
    
         
            +
                  def glTexCoord1s(s) end => [ :void, :GLshort ].freeze,
         
     | 
| 
      
 198 
     | 
    
         
            +
                  def glTexCoord1sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 199 
     | 
    
         
            +
                  def glTexCoord2d(s, t) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 200 
     | 
    
         
            +
                  def glTexCoord2dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 201 
     | 
    
         
            +
                  def glTexCoord2f(s, t) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 202 
     | 
    
         
            +
                  def glTexCoord2fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 203 
     | 
    
         
            +
                  def glTexCoord2i(s, t) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 204 
     | 
    
         
            +
                  def glTexCoord2iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 205 
     | 
    
         
            +
                  def glTexCoord2s(s, t) end => [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 206 
     | 
    
         
            +
                  def glTexCoord2sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 207 
     | 
    
         
            +
                  def glTexCoord3d(s, t, r) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 208 
     | 
    
         
            +
                  def glTexCoord3dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 209 
     | 
    
         
            +
                  def glTexCoord3f(s, t, r) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 210 
     | 
    
         
            +
                  def glTexCoord3fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 211 
     | 
    
         
            +
                  def glTexCoord3i(s, t, r) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 212 
     | 
    
         
            +
                  def glTexCoord3iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 213 
     | 
    
         
            +
                  def glTexCoord3s(s, t, r) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 214 
     | 
    
         
            +
                  def glTexCoord3sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 215 
     | 
    
         
            +
                  def glTexCoord4d(s, t, r, q) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 216 
     | 
    
         
            +
                  def glTexCoord4dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 217 
     | 
    
         
            +
                  def glTexCoord4f(s, t, r, q) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 218 
     | 
    
         
            +
                  def glTexCoord4fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 219 
     | 
    
         
            +
                  def glTexCoord4i(s, t, r, q) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 220 
     | 
    
         
            +
                  def glTexCoord4iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 221 
     | 
    
         
            +
                  def glTexCoord4s(s, t, r, q) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 222 
     | 
    
         
            +
                  def glTexCoord4sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 223 
     | 
    
         
            +
                  def glTexEnvf(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 224 
     | 
    
         
            +
                  def glTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 225 
     | 
    
         
            +
                  def glTexEnvi(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 226 
     | 
    
         
            +
                  def glTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 227 
     | 
    
         
            +
                  def glTexGend(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
         
     | 
| 
      
 228 
     | 
    
         
            +
                  def glTexGendv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 229 
     | 
    
         
            +
                  def glTexGenf(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 230 
     | 
    
         
            +
                  def glTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 231 
     | 
    
         
            +
                  def glTexGeni(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 232 
     | 
    
         
            +
                  def glTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 233 
     | 
    
         
            +
                  def glTranslated(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 234 
     | 
    
         
            +
                  def glTranslatef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 235 
     | 
    
         
            +
                  def glVertex2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 236 
     | 
    
         
            +
                  def glVertex2dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 237 
     | 
    
         
            +
                  def glVertex2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 238 
     | 
    
         
            +
                  def glVertex2fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 239 
     | 
    
         
            +
                  def glVertex2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 240 
     | 
    
         
            +
                  def glVertex2iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 241 
     | 
    
         
            +
                  def glVertex2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 242 
     | 
    
         
            +
                  def glVertex2sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 243 
     | 
    
         
            +
                  def glVertex3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 244 
     | 
    
         
            +
                  def glVertex3dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 245 
     | 
    
         
            +
                  def glVertex3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 246 
     | 
    
         
            +
                  def glVertex3fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 247 
     | 
    
         
            +
                  def glVertex3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 248 
     | 
    
         
            +
                  def glVertex3iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 249 
     | 
    
         
            +
                  def glVertex3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 250 
     | 
    
         
            +
                  def glVertex3sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 251 
     | 
    
         
            +
                  def glVertex4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 252 
     | 
    
         
            +
                  def glVertex4dv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 253 
     | 
    
         
            +
                  def glVertex4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 254 
     | 
    
         
            +
                  def glVertex4fv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 255 
     | 
    
         
            +
                  def glVertex4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 256 
     | 
    
         
            +
                  def glVertex4iv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 257 
     | 
    
         
            +
                  def glVertex4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 258 
     | 
    
         
            +
                  def glVertex4sv(v) end => [ :void, :pointer ].freeze,
         
     | 
| 
      
 259 
     | 
    
         
            +
                }.freeze
         
     | 
| 
       516 
260 
     | 
    
         
             
              end
         
     | 
| 
       517 
261 
     | 
    
         
             
            end
         
     |