opengl-definitions 1.0.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
- data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
- data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
- data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
- data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_string_marker.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_HP_image_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IBM_multimode_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IBM_static_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_IBM_vertex_array_lists.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_IMG_bindless_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IMG_framebuffer_downsample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_user_clip_plane.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_map_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_INTEL_parallel_arrays.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_INTEL_performance_query.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_KHR_blend_equation_advanced.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_robustness.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_MESA_window_pos.rb +26 -53
- data/lib/opengl-definitions/extensions/GL_NVX_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_command_list.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_NV_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_coverage_sample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_depth_buffer_float.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_draw_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_NV_evaluators.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_fence.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_fragment_coverage_to_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_fragment_program.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_mixed_samples.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb +35 -71
- data/lib/opengl-definitions/extensions/GL_NV_half_float.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_NV_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_internalformat_sample_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_non_square_matrices.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_occlusion_query.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +85 -171
- data/lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_point_sprite.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_present_video.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
- data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
- data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
- data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
- data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
- data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
- data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
- data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
- data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
- metadata +3 -2
@@ -25,21 +25,12 @@ module GL_VERSION_2_1
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glUniformMatrix4x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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glUniformMatrix4x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze
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end
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Functions = {
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def glUniformMatrix2x3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix2x4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix3x2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix3x4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix4x2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix4x3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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}.freeze
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def glBeginConditionalRender(id, mode) end
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def glBeginTransformFeedback(primitiveMode) end
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def glClearBufferfi(buffer, drawbuffer, depth, stencil) end
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def glClearBufferfv(buffer, drawbuffer, value) end
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def glClearBufferiv(buffer, drawbuffer, value) end
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def glClearBufferuiv(buffer, drawbuffer, value) end
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def glColorMaski(index, r, g, b, a) end
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def glDisablei(target, index) end
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def glEnablei(target, index) end
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def glEndTransformFeedback() end
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def glGetBooleani_v(target, index, data) end
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def glGetFragDataLocation(program, name) end
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def glGetStringi(name, index) end
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def glGetTexParameterIiv(target, pname, params) end
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def glGetTexParameterIuiv(target, pname, params) end
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def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end
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def glGetUniformuiv(program, location, params) end
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def glGetVertexAttribIiv(index, pname, params) end
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def glGetVertexAttribIuiv(index, pname, params) end
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def glIsEnabledi(target, index) end
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def glTexParameterIiv(target, pname, params) end
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def glTexParameterIuiv(target, pname, params) end
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def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end
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def glUniform1ui(location, v0) end
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def glUniform1uiv(location, count, value) end
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def glUniform2ui(location, v0, v1) end
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def glUniform2uiv(location, count, value) end
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def glUniform3ui(location, v0, v1, v2) end
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def glUniform3uiv(location, count, value) end
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def glUniform4ui(location, v0, v1, v2, v3) end
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def glUniform4uiv(location, count, value) end
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def glVertexAttribI1i(index, x) end
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def glVertexAttribI1iv(index, v) end
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def glVertexAttribI1ui(index, x) end
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def glVertexAttribI1uiv(index, v) end
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def glVertexAttribI2i(index, x, y) end
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def glVertexAttribI2iv(index, v) end
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def glVertexAttribI2ui(index, x, y) end
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def glVertexAttribI2uiv(index, v) end
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def glVertexAttribI3i(index, x, y, z) end
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def glVertexAttribI3iv(index, v) end
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def glVertexAttribI3ui(index, x, y, z) end
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def glVertexAttribI3uiv(index, v) end
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def glVertexAttribI4bv(index, v) end
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def glVertexAttribI4i(index, x, y, z, w) end
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def glVertexAttribI4iv(index, v) end
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def glVertexAttribI4sv(index, v) end
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def glVertexAttribI4ubv(index, v) end
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def glVertexAttribI4ui(index, x, y, z, w) end
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def glVertexAttribI4uiv(index, v) end
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def glVertexAttribI4usv(index, v) end
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def glVertexAttribIPointer(index, size, type, stride, pointer) end
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Parameters = {
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glBeginConditionalRender: [ :void, :GLuint, :GLenum ].freeze,
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glBeginTransformFeedback: [ :void, :GLenum ].freeze,
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glBindFragDataLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
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glClampColor: [ :void, :GLenum, :GLenum ].freeze,
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glClearBufferfi: [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
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glClearBufferfv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glClearBufferiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glClearBufferuiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glColorMaski: [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
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glDisablei: [ :void, :GLenum, :GLuint ].freeze,
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glEnablei: [ :void, :GLenum, :GLuint ].freeze,
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glEndConditionalRender: [ :void ].freeze,
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glEndTransformFeedback: [ :void ].freeze,
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glGetBooleani_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
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glGetFragDataLocation: [ :GLint, :GLuint, :string ].freeze,
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glGetStringi: [ :string, :GLenum, :GLuint ].freeze,
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glGetTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glGetTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glGetTransformFeedbackVarying: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
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glGetUniformuiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
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glGetVertexAttribIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
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glGetVertexAttribIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
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glIsEnabledi: [ :GLboolean, :GLenum, :GLuint ].freeze,
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glTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glTransformFeedbackVaryings: [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
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glUniform1ui: [ :void, :GLint, :GLuint ].freeze,
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glUniform1uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
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|
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glUniform2ui: [ :void, :GLint, :GLuint, :GLuint ].freeze,
|
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glUniform2uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
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glUniform3ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
|
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glUniform3uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
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glUniform4ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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|
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glUniform4uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
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glVertexAttribI1i: [ :void, :GLuint, :GLint ].freeze,
|
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glVertexAttribI1iv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI1ui: [ :void, :GLuint, :GLuint ].freeze,
|
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glVertexAttribI1uiv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI2i: [ :void, :GLuint, :GLint, :GLint ].freeze,
|
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glVertexAttribI2iv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI2ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
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glVertexAttribI2uiv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI3i: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
|
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|
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glVertexAttribI3iv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI3ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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|
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glVertexAttribI3uiv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4bv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4i: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
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|
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glVertexAttribI4iv: [ :void, :GLuint, :pointer ].freeze,
|
228
|
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glVertexAttribI4sv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4ubv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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|
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glVertexAttribI4uiv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4usv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribIPointer: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze
|
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|
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}.freeze
|
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|
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end
|
121
|
+
Functions = {
|
122
|
+
def glBeginConditionalRender(id, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
123
|
+
def glBeginTransformFeedback(primitiveMode) end => [ :void, :GLenum ].freeze,
|
124
|
+
def glBindFragDataLocation(program, color, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
|
125
|
+
def glClampColor(target, clamp) end => [ :void, :GLenum, :GLenum ].freeze,
|
126
|
+
def glClearBufferfi(buffer, drawbuffer, depth, stencil) end => [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
|
127
|
+
def glClearBufferfv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
128
|
+
def glClearBufferiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
129
|
+
def glClearBufferuiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
130
|
+
def glColorMaski(index, r, g, b, a) end => [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
|
131
|
+
def glDisablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
|
132
|
+
def glEnablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
|
133
|
+
def glEndConditionalRender() end => [ :void ].freeze,
|
134
|
+
def glEndTransformFeedback() end => [ :void ].freeze,
|
135
|
+
def glGetBooleani_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
136
|
+
def glGetFragDataLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
|
137
|
+
def glGetStringi(name, index) end => [ :string, :GLenum, :GLuint ].freeze,
|
138
|
+
def glGetTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
139
|
+
def glGetTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
140
|
+
def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
141
|
+
def glGetUniformuiv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
|
142
|
+
def glGetVertexAttribIiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
143
|
+
def glGetVertexAttribIuiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
144
|
+
def glIsEnabledi(target, index) end => [ :GLboolean, :GLenum, :GLuint ].freeze,
|
145
|
+
def glTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
146
|
+
def glTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
147
|
+
def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end => [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
|
148
|
+
def glUniform1ui(location, v0) end => [ :void, :GLint, :GLuint ].freeze,
|
149
|
+
def glUniform1uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
150
|
+
def glUniform2ui(location, v0, v1) end => [ :void, :GLint, :GLuint, :GLuint ].freeze,
|
151
|
+
def glUniform2uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
152
|
+
def glUniform3ui(location, v0, v1, v2) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
|
153
|
+
def glUniform3uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
154
|
+
def glUniform4ui(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
155
|
+
def glUniform4uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
156
|
+
def glVertexAttribI1i(index, x) end => [ :void, :GLuint, :GLint ].freeze,
|
157
|
+
def glVertexAttribI1iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
158
|
+
def glVertexAttribI1ui(index, x) end => [ :void, :GLuint, :GLuint ].freeze,
|
159
|
+
def glVertexAttribI1uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
160
|
+
def glVertexAttribI2i(index, x, y) end => [ :void, :GLuint, :GLint, :GLint ].freeze,
|
161
|
+
def glVertexAttribI2iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
162
|
+
def glVertexAttribI2ui(index, x, y) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
163
|
+
def glVertexAttribI2uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
164
|
+
def glVertexAttribI3i(index, x, y, z) end => [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
|
165
|
+
def glVertexAttribI3iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
166
|
+
def glVertexAttribI3ui(index, x, y, z) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
167
|
+
def glVertexAttribI3uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
168
|
+
def glVertexAttribI4bv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
169
|
+
def glVertexAttribI4i(index, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
170
|
+
def glVertexAttribI4iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
171
|
+
def glVertexAttribI4sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
172
|
+
def glVertexAttribI4ubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
173
|
+
def glVertexAttribI4ui(index, x, y, z, w) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
174
|
+
def glVertexAttribI4uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
175
|
+
def glVertexAttribI4usv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
176
|
+
def glVertexAttribIPointer(index, size, type, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
177
|
+
}.freeze
|
236
178
|
end
|
@@ -41,17 +41,10 @@ module GL_VERSION_3_1
|
|
41
41
|
:GL_ARB_uniform_buffer_object
|
42
42
|
].freeze
|
43
43
|
|
44
|
-
|
45
|
-
def glDrawArraysInstanced(mode, first, count, instancecount) end
|
46
|
-
def glDrawElementsInstanced(mode, count, type, indices, instancecount) end
|
47
|
-
def glPrimitiveRestartIndex(index) end
|
48
|
-
def glTexBuffer(target, internalformat, buffer) end
|
49
|
-
|
50
|
-
|
51
|
-
glDrawArraysInstanced: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
|
52
|
-
glDrawElementsInstanced: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
|
53
|
-
glPrimitiveRestartIndex: [ :void, :GLuint ].freeze,
|
54
|
-
glTexBuffer: [ :void, :GLenum, :GLenum, :GLuint ].freeze
|
55
|
-
}.freeze
|
56
|
-
end
|
57
|
-
end
|
44
|
+
Functions = {
|
45
|
+
def glDrawArraysInstanced(mode, first, count, instancecount) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
|
46
|
+
def glDrawElementsInstanced(mode, count, type, indices, instancecount) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
|
47
|
+
def glPrimitiveRestartIndex(index) end => [ :void, :GLuint ].freeze,
|
48
|
+
def glTexBuffer(target, internalformat, buffer) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
49
|
+
}.freeze
|
50
|
+
end
|
@@ -31,15 +31,9 @@ module GL_VERSION_3_2
|
|
31
31
|
:GL_ARB_texture_multisample
|
32
32
|
].freeze
|
33
33
|
|
34
|
-
|
35
|
-
def glFramebufferTexture(target, attachment, texture, level) end
|
36
|
-
def glGetBufferParameteri64v(target, pname, params) end
|
37
|
-
def glGetInteger64i_v(target, index, data) end
|
38
|
-
|
39
|
-
Parameters = {
|
40
|
-
glFramebufferTexture: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
41
|
-
glGetBufferParameteri64v: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
42
|
-
glGetInteger64i_v: [ :void, :GLenum, :GLuint, :pointer ].freeze
|
43
|
-
}.freeze
|
44
|
-
end
|
34
|
+
Functions = {
|
35
|
+
def glFramebufferTexture(target, attachment, texture, level) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
36
|
+
def glGetBufferParameteri64v(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
37
|
+
def glGetInteger64i_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
38
|
+
}.freeze
|
45
39
|
end
|
@@ -15,11 +15,7 @@ module GL_VERSION_3_3
|
|
15
15
|
:GL_ARB_vertex_type_2_10_10_10_rev
|
16
16
|
].freeze
|
17
17
|
|
18
|
-
|
19
|
-
def glVertexAttribDivisor(index, divisor) end
|
20
|
-
|
21
|
-
Parameters = {
|
22
|
-
glVertexAttribDivisor: [ :void, :GLuint, :GLuint ].freeze
|
23
|
-
}.freeze
|
24
|
-
end
|
18
|
+
Functions = {
|
19
|
+
def glVertexAttribDivisor(index, divisor) end => [ :void, :GLuint, :GLuint ].freeze,
|
20
|
+
}.freeze
|
25
21
|
end
|
@@ -28,19 +28,11 @@ module GL_VERSION_4_0
|
|
28
28
|
:GL_ARB_transform_feedback3
|
29
29
|
].freeze
|
30
30
|
|
31
|
-
|
32
|
-
def
|
33
|
-
def
|
34
|
-
def
|
35
|
-
def
|
36
|
-
def glMinSampleShading(value) end
|
37
|
-
|
38
|
-
Parameters = {
|
39
|
-
glBlendEquationi: [ :void, :GLuint, :GLenum ].freeze,
|
40
|
-
glBlendEquationSeparatei: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
41
|
-
glBlendFunci: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
42
|
-
glBlendFuncSeparatei: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
43
|
-
glMinSampleShading: [ :void, :GLfloat ].freeze
|
44
|
-
}.freeze
|
45
|
-
end
|
31
|
+
Functions = {
|
32
|
+
def glBlendEquationSeparatei(buf, modeRGB, modeAlpha) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
33
|
+
def glBlendEquationi(buf, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
34
|
+
def glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
35
|
+
def glBlendFunci(buf, src, dst) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
36
|
+
def glMinSampleShading(value) end => [ :void, :GLfloat ].freeze,
|
37
|
+
}.freeze
|
46
38
|
end
|
@@ -2,516 +2,260 @@
|
|
2
2
|
|
3
3
|
module GL_VERSION_1_0
|
4
4
|
module Compatibility
|
5
|
-
|
6
|
-
def glAccum(op, value) end
|
7
|
-
def glAlphaFunc(func, ref) end
|
8
|
-
def glBegin(mode) end
|
9
|
-
def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end
|
10
|
-
def glCallList(list) end
|
11
|
-
def glCallLists(n, type, lists) end
|
12
|
-
def glClearAccum(red, green, blue, alpha) end
|
13
|
-
def glClearIndex(c) end
|
14
|
-
def glClipPlane(plane, equation) end
|
15
|
-
def glColor3b(red, green, blue) end
|
16
|
-
def glColor3bv(v) end
|
17
|
-
def glColor3d(red, green, blue) end
|
18
|
-
def glColor3dv(v) end
|
19
|
-
def glColor3f(red, green, blue) end
|
20
|
-
def glColor3fv(v) end
|
21
|
-
def glColor3i(red, green, blue) end
|
22
|
-
def glColor3iv(v) end
|
23
|
-
def glColor3s(red, green, blue) end
|
24
|
-
def glColor3sv(v) end
|
25
|
-
def glColor3ub(red, green, blue) end
|
26
|
-
def glColor3ubv(v) end
|
27
|
-
def glColor3ui(red, green, blue) end
|
28
|
-
def glColor3uiv(v) end
|
29
|
-
def glColor3us(red, green, blue) end
|
30
|
-
def glColor3usv(v) end
|
31
|
-
def glColor4b(red, green, blue, alpha) end
|
32
|
-
def glColor4bv(v) end
|
33
|
-
def glColor4d(red, green, blue, alpha) end
|
34
|
-
def glColor4dv(v) end
|
35
|
-
def glColor4f(red, green, blue, alpha) end
|
36
|
-
def glColor4fv(v) end
|
37
|
-
def glColor4i(red, green, blue, alpha) end
|
38
|
-
def glColor4iv(v) end
|
39
|
-
def glColor4s(red, green, blue, alpha) end
|
40
|
-
def glColor4sv(v) end
|
41
|
-
def glColor4ub(red, green, blue, alpha) end
|
42
|
-
def glColor4ubv(v) end
|
43
|
-
def glColor4ui(red, green, blue, alpha) end
|
44
|
-
def glColor4uiv(v) end
|
45
|
-
def glColor4us(red, green, blue, alpha) end
|
46
|
-
def glColor4usv(v) end
|
47
|
-
def glColorMaterial(face, mode) end
|
48
|
-
def glCopyPixels(x, y, width, height, type) end
|
49
|
-
def glDeleteLists(list, range) end
|
50
|
-
def glDrawPixels(width, height, format, type, pixels) end
|
51
|
-
def glEdgeFlag(flag) end
|
52
|
-
def glEdgeFlagv(flag) end
|
53
|
-
def glEnd() end
|
54
|
-
def glEndList() end
|
55
|
-
def glEvalCoord1d(u) end
|
56
|
-
def glEvalCoord1dv(u) end
|
57
|
-
def glEvalCoord1f(u) end
|
58
|
-
def glEvalCoord1fv(u) end
|
59
|
-
def glEvalCoord2d(u, v) end
|
60
|
-
def glEvalCoord2dv(u) end
|
61
|
-
def glEvalCoord2f(u, v) end
|
62
|
-
def glEvalCoord2fv(u) end
|
63
|
-
def glEvalMesh1(mode, i1, i2) end
|
64
|
-
def glEvalMesh2(mode, i1, i2, j1, j2) end
|
65
|
-
def glEvalPoint1(i) end
|
66
|
-
def glEvalPoint2(i, j) end
|
67
|
-
def glFeedbackBuffer(size, type, buffer) end
|
68
|
-
def glFogf(pname, param) end
|
69
|
-
def glFogfv(pname, params) end
|
70
|
-
def glFogi(pname, param) end
|
71
|
-
def glFogiv(pname, params) end
|
72
|
-
def glFrustum(left, right, bottom, top, zNear, zFar) end
|
73
|
-
def glGenLists(range) end
|
74
|
-
def glGetClipPlane(plane, equation) end
|
75
|
-
def glGetLightfv(light, pname, params) end
|
76
|
-
def glGetLightiv(light, pname, params) end
|
77
|
-
def glGetMapdv(target, query, v) end
|
78
|
-
def glGetMapfv(target, query, v) end
|
79
|
-
def glGetMapiv(target, query, v) end
|
80
|
-
def glGetMaterialfv(face, pname, params) end
|
81
|
-
def glGetMaterialiv(face, pname, params) end
|
82
|
-
def glGetPixelMapfv(map, values) end
|
83
|
-
def glGetPixelMapuiv(map, values) end
|
84
|
-
def glGetPixelMapusv(map, values) end
|
85
|
-
def glGetPolygonStipple(mask) end
|
86
|
-
def glGetTexEnvfv(target, pname, params) end
|
87
|
-
def glGetTexEnviv(target, pname, params) end
|
88
|
-
def glGetTexGenfv(coord, pname, params) end
|
89
|
-
def glGetTexGeniv(coord, pname, params) end
|
90
|
-
def
|
91
|
-
def
|
92
|
-
def
|
93
|
-
def
|
94
|
-
def
|
95
|
-
def
|
96
|
-
def
|
97
|
-
def glIndexs(c) end
|
98
|
-
def glIndexsv(c) end
|
99
|
-
def glInitNames() end
|
100
|
-
def glIsList(list) end
|
101
|
-
def
|
102
|
-
def
|
103
|
-
def
|
104
|
-
def
|
105
|
-
def
|
106
|
-
def
|
107
|
-
def
|
108
|
-
def
|
109
|
-
def glLineStipple(factor, pattern) end
|
110
|
-
def glListBase(base) end
|
111
|
-
def glLoadIdentity() end
|
112
|
-
def glLoadMatrixd(m) end
|
113
|
-
def glLoadMatrixf(m) end
|
114
|
-
def glLoadName(name) end
|
115
|
-
def glMap1d(target, u1, u2, stride, order, points) end
|
116
|
-
def glMap1f(target, u1, u2, stride, order, points) end
|
117
|
-
def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
|
118
|
-
def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
|
119
|
-
def glMaterialf(face, pname, param) end
|
120
|
-
def glMaterialfv(face, pname, params) end
|
121
|
-
def glMateriali(face, pname, param) end
|
122
|
-
def glMaterialiv(face, pname, params) end
|
123
|
-
def glMatrixMode(mode) end
|
124
|
-
def glMultMatrixd(m) end
|
125
|
-
def glMultMatrixf(m) end
|
126
|
-
def glNewList(list, mode) end
|
127
|
-
def glNormal3b(nx, ny, nz) end
|
128
|
-
def glNormal3bv(v) end
|
129
|
-
def glNormal3d(nx, ny, nz) end
|
130
|
-
def glNormal3dv(v) end
|
131
|
-
def glNormal3f(nx, ny, nz) end
|
132
|
-
def glNormal3fv(v) end
|
133
|
-
def glNormal3i(nx, ny, nz) end
|
134
|
-
def glNormal3iv(v) end
|
135
|
-
def glNormal3s(nx, ny, nz) end
|
136
|
-
def glNormal3sv(v) end
|
137
|
-
def glOrtho(left, right, bottom, top, zNear, zFar) end
|
138
|
-
def glPassThrough(token) end
|
139
|
-
def glPixelMapfv(map, mapsize, values) end
|
140
|
-
def glPixelMapuiv(map, mapsize, values) end
|
141
|
-
def glPixelMapusv(map, mapsize, values) end
|
142
|
-
def glPixelTransferf(pname, param) end
|
143
|
-
def glPixelTransferi(pname, param) end
|
144
|
-
def glPixelZoom(xfactor, yfactor) end
|
145
|
-
def glPolygonStipple(mask) end
|
146
|
-
def glPopAttrib() end
|
147
|
-
def glPopMatrix() end
|
148
|
-
def glPopName() end
|
149
|
-
def glPushAttrib(mask) end
|
150
|
-
def glPushMatrix() end
|
151
|
-
def glPushName(name) end
|
152
|
-
def glRasterPos2d(x, y) end
|
153
|
-
def glRasterPos2dv(v) end
|
154
|
-
def glRasterPos2f(x, y) end
|
155
|
-
def glRasterPos2fv(v) end
|
156
|
-
def glRasterPos2i(x, y) end
|
157
|
-
def glRasterPos2iv(v) end
|
158
|
-
def glRasterPos2s(x, y) end
|
159
|
-
def glRasterPos2sv(v) end
|
160
|
-
def glRasterPos3d(x, y, z) end
|
161
|
-
def glRasterPos3dv(v) end
|
162
|
-
def glRasterPos3f(x, y, z) end
|
163
|
-
def glRasterPos3fv(v) end
|
164
|
-
def glRasterPos3i(x, y, z) end
|
165
|
-
def glRasterPos3iv(v) end
|
166
|
-
def glRasterPos3s(x, y, z) end
|
167
|
-
def glRasterPos3sv(v) end
|
168
|
-
def glRasterPos4d(x, y, z, w) end
|
169
|
-
def glRasterPos4dv(v) end
|
170
|
-
def glRasterPos4f(x, y, z, w) end
|
171
|
-
def glRasterPos4fv(v) end
|
172
|
-
def glRasterPos4i(x, y, z, w) end
|
173
|
-
def glRasterPos4iv(v) end
|
174
|
-
def glRasterPos4s(x, y, z, w) end
|
175
|
-
def glRasterPos4sv(v) end
|
176
|
-
def glRectd(x1, y1, x2, y2) end
|
177
|
-
def glRectdv(v1, v2) end
|
178
|
-
def glRectf(x1, y1, x2, y2) end
|
179
|
-
def glRectfv(v1, v2) end
|
180
|
-
def glRecti(x1, y1, x2, y2) end
|
181
|
-
def glRectiv(v1, v2) end
|
182
|
-
def glRects(x1, y1, x2, y2) end
|
183
|
-
def glRectsv(v1, v2) end
|
184
|
-
def glRenderMode(mode) end
|
185
|
-
def glRotated(angle, x, y, z) end
|
186
|
-
def glRotatef(angle, x, y, z) end
|
187
|
-
def glScaled(x, y, z) end
|
188
|
-
def glScalef(x, y, z) end
|
189
|
-
def glSelectBuffer(size, buffer) end
|
190
|
-
def glShadeModel(mode) end
|
191
|
-
def glTexCoord1d(s) end
|
192
|
-
def glTexCoord1dv(v) end
|
193
|
-
def glTexCoord1f(s) end
|
194
|
-
def glTexCoord1fv(v) end
|
195
|
-
def glTexCoord1i(s) end
|
196
|
-
def glTexCoord1iv(v) end
|
197
|
-
def glTexCoord1s(s) end
|
198
|
-
def glTexCoord1sv(v) end
|
199
|
-
def glTexCoord2d(s, t) end
|
200
|
-
def glTexCoord2dv(v) end
|
201
|
-
def glTexCoord2f(s, t) end
|
202
|
-
def glTexCoord2fv(v) end
|
203
|
-
def glTexCoord2i(s, t) end
|
204
|
-
def glTexCoord2iv(v) end
|
205
|
-
def glTexCoord2s(s, t) end
|
206
|
-
def glTexCoord2sv(v) end
|
207
|
-
def glTexCoord3d(s, t, r) end
|
208
|
-
def glTexCoord3dv(v) end
|
209
|
-
def glTexCoord3f(s, t, r) end
|
210
|
-
def glTexCoord3fv(v) end
|
211
|
-
def glTexCoord3i(s, t, r) end
|
212
|
-
def glTexCoord3iv(v) end
|
213
|
-
def glTexCoord3s(s, t, r) end
|
214
|
-
def glTexCoord3sv(v) end
|
215
|
-
def glTexCoord4d(s, t, r, q) end
|
216
|
-
def glTexCoord4dv(v) end
|
217
|
-
def glTexCoord4f(s, t, r, q) end
|
218
|
-
def glTexCoord4fv(v) end
|
219
|
-
def glTexCoord4i(s, t, r, q) end
|
220
|
-
def glTexCoord4iv(v) end
|
221
|
-
def glTexCoord4s(s, t, r, q) end
|
222
|
-
def glTexCoord4sv(v) end
|
223
|
-
def glTexEnvf(target, pname, param) end
|
224
|
-
def glTexEnvfv(target, pname, params) end
|
225
|
-
def glTexEnvi(target, pname, param) end
|
226
|
-
def glTexEnviv(target, pname, params) end
|
227
|
-
def glTexGend(coord, pname, param) end
|
228
|
-
def glTexGendv(coord, pname, params) end
|
229
|
-
def glTexGenf(coord, pname, param) end
|
230
|
-
def glTexGenfv(coord, pname, params) end
|
231
|
-
def glTexGeni(coord, pname, param) end
|
232
|
-
def glTexGeniv(coord, pname, params) end
|
233
|
-
def glTranslated(x, y, z) end
|
234
|
-
def glTranslatef(x, y, z) end
|
235
|
-
def glVertex2d(x, y) end
|
236
|
-
def glVertex2dv(v) end
|
237
|
-
def glVertex2f(x, y) end
|
238
|
-
def glVertex2fv(v) end
|
239
|
-
def glVertex2i(x, y) end
|
240
|
-
def glVertex2iv(v) end
|
241
|
-
def glVertex2s(x, y) end
|
242
|
-
def glVertex2sv(v) end
|
243
|
-
def glVertex3d(x, y, z) end
|
244
|
-
def glVertex3dv(v) end
|
245
|
-
def glVertex3f(x, y, z) end
|
246
|
-
def glVertex3fv(v) end
|
247
|
-
def glVertex3i(x, y, z) end
|
248
|
-
def glVertex3iv(v) end
|
249
|
-
def glVertex3s(x, y, z) end
|
250
|
-
def glVertex3sv(v) end
|
251
|
-
def glVertex4d(x, y, z, w) end
|
252
|
-
def glVertex4dv(v) end
|
253
|
-
def glVertex4f(x, y, z, w) end
|
254
|
-
def glVertex4fv(v) end
|
255
|
-
def glVertex4i(x, y, z, w) end
|
256
|
-
def glVertex4iv(v) end
|
257
|
-
def glVertex4s(x, y, z, w) end
|
258
|
-
def glVertex4sv(v) end
|
259
|
-
|
260
|
-
Parameters = {
|
261
|
-
glAccum: [ :void, :GLenum, :GLfloat ].freeze,
|
262
|
-
glAlphaFunc: [ :void, :GLenum, :GLfloat ].freeze,
|
263
|
-
glBegin: [ :void, :GLenum ].freeze,
|
264
|
-
glBitmap: [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
265
|
-
glCallList: [ :void, :GLuint ].freeze,
|
266
|
-
glCallLists: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
267
|
-
glClearAccum: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
268
|
-
glClearIndex: [ :void, :GLfloat ].freeze,
|
269
|
-
glClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
270
|
-
glColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
271
|
-
glColor3bv: [ :void, :pointer ].freeze,
|
272
|
-
glColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
273
|
-
glColor3dv: [ :void, :pointer ].freeze,
|
274
|
-
glColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
275
|
-
glColor3fv: [ :void, :pointer ].freeze,
|
276
|
-
glColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
277
|
-
glColor3iv: [ :void, :pointer ].freeze,
|
278
|
-
glColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
279
|
-
glColor3sv: [ :void, :pointer ].freeze,
|
280
|
-
glColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
281
|
-
glColor3ubv: [ :void, :pointer ].freeze,
|
282
|
-
glColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
283
|
-
glColor3uiv: [ :void, :pointer ].freeze,
|
284
|
-
glColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
285
|
-
glColor3usv: [ :void, :pointer ].freeze,
|
286
|
-
glColor4b: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
287
|
-
glColor4bv: [ :void, :pointer ].freeze,
|
288
|
-
glColor4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
289
|
-
glColor4dv: [ :void, :pointer ].freeze,
|
290
|
-
glColor4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
291
|
-
glColor4fv: [ :void, :pointer ].freeze,
|
292
|
-
glColor4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
293
|
-
glColor4iv: [ :void, :pointer ].freeze,
|
294
|
-
glColor4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
295
|
-
glColor4sv: [ :void, :pointer ].freeze,
|
296
|
-
glColor4ub: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
297
|
-
glColor4ubv: [ :void, :pointer ].freeze,
|
298
|
-
glColor4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
299
|
-
glColor4uiv: [ :void, :pointer ].freeze,
|
300
|
-
glColor4us: [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
301
|
-
glColor4usv: [ :void, :pointer ].freeze,
|
302
|
-
glColorMaterial: [ :void, :GLenum, :GLenum ].freeze,
|
303
|
-
glCopyPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
304
|
-
glDeleteLists: [ :void, :GLuint, :GLsizei ].freeze,
|
305
|
-
glDrawPixels: [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
306
|
-
glEdgeFlag: [ :void, :GLboolean ].freeze,
|
307
|
-
glEdgeFlagv: [ :void, :pointer ].freeze,
|
308
|
-
glEnd: [ :void ].freeze,
|
309
|
-
glEndList: [ :void ].freeze,
|
310
|
-
glEvalCoord1d: [ :void, :GLdouble ].freeze,
|
311
|
-
glEvalCoord1dv: [ :void, :pointer ].freeze,
|
312
|
-
glEvalCoord1f: [ :void, :GLfloat ].freeze,
|
313
|
-
glEvalCoord1fv: [ :void, :pointer ].freeze,
|
314
|
-
glEvalCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
315
|
-
glEvalCoord2dv: [ :void, :pointer ].freeze,
|
316
|
-
glEvalCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
317
|
-
glEvalCoord2fv: [ :void, :pointer ].freeze,
|
318
|
-
glEvalMesh1: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
319
|
-
glEvalMesh2: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
320
|
-
glEvalPoint1: [ :void, :GLint ].freeze,
|
321
|
-
glEvalPoint2: [ :void, :GLint, :GLint ].freeze,
|
322
|
-
glFeedbackBuffer: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
323
|
-
glFogf: [ :void, :GLenum, :GLfloat ].freeze,
|
324
|
-
glFogfv: [ :void, :GLenum, :pointer ].freeze,
|
325
|
-
glFogi: [ :void, :GLenum, :GLint ].freeze,
|
326
|
-
glFogiv: [ :void, :GLenum, :pointer ].freeze,
|
327
|
-
glFrustum: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
328
|
-
glGenLists: [ :GLuint, :GLsizei ].freeze,
|
329
|
-
glGetClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
330
|
-
glGetLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
331
|
-
glGetLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
332
|
-
glGetMapdv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
333
|
-
glGetMapfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
334
|
-
glGetMapiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
335
|
-
glGetMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
336
|
-
glGetMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
337
|
-
glGetPixelMapfv: [ :void, :GLenum, :pointer ].freeze,
|
338
|
-
glGetPixelMapuiv: [ :void, :GLenum, :pointer ].freeze,
|
339
|
-
glGetPixelMapusv: [ :void, :GLenum, :pointer ].freeze,
|
340
|
-
glGetPolygonStipple: [ :void, :pointer ].freeze,
|
341
|
-
glGetTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
342
|
-
glGetTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
343
|
-
glGetTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
344
|
-
glGetTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
345
|
-
glIndexd: [ :void, :GLdouble ].freeze,
|
346
|
-
glIndexdv: [ :void, :pointer ].freeze,
|
347
|
-
glIndexf: [ :void, :GLfloat ].freeze,
|
348
|
-
glIndexfv: [ :void, :pointer ].freeze,
|
349
|
-
glIndexi: [ :void, :GLint ].freeze,
|
350
|
-
glIndexiv: [ :void, :pointer ].freeze,
|
351
|
-
glIndexs: [ :void, :GLshort ].freeze,
|
352
|
-
glIndexsv: [ :void, :pointer ].freeze,
|
353
|
-
glIndexMask: [ :void, :GLuint ].freeze,
|
354
|
-
glInitNames: [ :void ].freeze,
|
355
|
-
glIsList: [ :GLboolean, :GLuint ].freeze,
|
356
|
-
glLightf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
357
|
-
glLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
358
|
-
glLighti: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
359
|
-
glLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
360
|
-
glLightModelf: [ :void, :GLenum, :GLfloat ].freeze,
|
361
|
-
glLightModelfv: [ :void, :GLenum, :pointer ].freeze,
|
362
|
-
glLightModeli: [ :void, :GLenum, :GLint ].freeze,
|
363
|
-
glLightModeliv: [ :void, :GLenum, :pointer ].freeze,
|
364
|
-
glLineStipple: [ :void, :GLint, :GLushort ].freeze,
|
365
|
-
glListBase: [ :void, :GLuint ].freeze,
|
366
|
-
glLoadIdentity: [ :void ].freeze,
|
367
|
-
glLoadMatrixd: [ :void, :pointer ].freeze,
|
368
|
-
glLoadMatrixf: [ :void, :pointer ].freeze,
|
369
|
-
glLoadName: [ :void, :GLuint ].freeze,
|
370
|
-
glMap1d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
371
|
-
glMap1f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
372
|
-
glMap2d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
373
|
-
glMap2f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
374
|
-
glMaterialf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
375
|
-
glMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
376
|
-
glMateriali: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
377
|
-
glMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
378
|
-
glMatrixMode: [ :void, :GLenum ].freeze,
|
379
|
-
glMultMatrixd: [ :void, :pointer ].freeze,
|
380
|
-
glMultMatrixf: [ :void, :pointer ].freeze,
|
381
|
-
glNewList: [ :void, :GLuint, :GLenum ].freeze,
|
382
|
-
glNormal3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
383
|
-
glNormal3bv: [ :void, :pointer ].freeze,
|
384
|
-
glNormal3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
385
|
-
glNormal3dv: [ :void, :pointer ].freeze,
|
386
|
-
glNormal3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
387
|
-
glNormal3fv: [ :void, :pointer ].freeze,
|
388
|
-
glNormal3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
389
|
-
glNormal3iv: [ :void, :pointer ].freeze,
|
390
|
-
glNormal3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
391
|
-
glNormal3sv: [ :void, :pointer ].freeze,
|
392
|
-
glOrtho: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
393
|
-
glPassThrough: [ :void, :GLfloat ].freeze,
|
394
|
-
glPixelMapfv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
395
|
-
glPixelMapuiv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
396
|
-
glPixelMapusv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
397
|
-
glPixelTransferf: [ :void, :GLenum, :GLfloat ].freeze,
|
398
|
-
glPixelTransferi: [ :void, :GLenum, :GLint ].freeze,
|
399
|
-
glPixelZoom: [ :void, :GLfloat, :GLfloat ].freeze,
|
400
|
-
glPolygonStipple: [ :void, :pointer ].freeze,
|
401
|
-
glPopAttrib: [ :void ].freeze,
|
402
|
-
glPopMatrix: [ :void ].freeze,
|
403
|
-
glPopName: [ :void ].freeze,
|
404
|
-
glPushAttrib: [ :void, :GLbitfield ].freeze,
|
405
|
-
glPushMatrix: [ :void ].freeze,
|
406
|
-
glPushName: [ :void, :GLuint ].freeze,
|
407
|
-
glRasterPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
408
|
-
glRasterPos2dv: [ :void, :pointer ].freeze,
|
409
|
-
glRasterPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
410
|
-
glRasterPos2fv: [ :void, :pointer ].freeze,
|
411
|
-
glRasterPos2i: [ :void, :GLint, :GLint ].freeze,
|
412
|
-
glRasterPos2iv: [ :void, :pointer ].freeze,
|
413
|
-
glRasterPos2s: [ :void, :GLshort, :GLshort ].freeze,
|
414
|
-
glRasterPos2sv: [ :void, :pointer ].freeze,
|
415
|
-
glRasterPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
416
|
-
glRasterPos3dv: [ :void, :pointer ].freeze,
|
417
|
-
glRasterPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
418
|
-
glRasterPos3fv: [ :void, :pointer ].freeze,
|
419
|
-
glRasterPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
420
|
-
glRasterPos3iv: [ :void, :pointer ].freeze,
|
421
|
-
glRasterPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
422
|
-
glRasterPos3sv: [ :void, :pointer ].freeze,
|
423
|
-
glRasterPos4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
424
|
-
glRasterPos4dv: [ :void, :pointer ].freeze,
|
425
|
-
glRasterPos4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
426
|
-
glRasterPos4fv: [ :void, :pointer ].freeze,
|
427
|
-
glRasterPos4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
428
|
-
glRasterPos4iv: [ :void, :pointer ].freeze,
|
429
|
-
glRasterPos4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
430
|
-
glRasterPos4sv: [ :void, :pointer ].freeze,
|
431
|
-
glRectd: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
432
|
-
glRectdv: [ :void, :pointer, :pointer ].freeze,
|
433
|
-
glRectf: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
434
|
-
glRectfv: [ :void, :pointer, :pointer ].freeze,
|
435
|
-
glRecti: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
436
|
-
glRectiv: [ :void, :pointer, :pointer ].freeze,
|
437
|
-
glRects: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
438
|
-
glRectsv: [ :void, :pointer, :pointer ].freeze,
|
439
|
-
glRenderMode: [ :GLint, :GLenum ].freeze,
|
440
|
-
glRotated: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
441
|
-
glRotatef: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
442
|
-
glScaled: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
443
|
-
glScalef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
444
|
-
glSelectBuffer: [ :void, :GLsizei, :pointer ].freeze,
|
445
|
-
glShadeModel: [ :void, :GLenum ].freeze,
|
446
|
-
glTexCoord1d: [ :void, :GLdouble ].freeze,
|
447
|
-
glTexCoord1dv: [ :void, :pointer ].freeze,
|
448
|
-
glTexCoord1f: [ :void, :GLfloat ].freeze,
|
449
|
-
glTexCoord1fv: [ :void, :pointer ].freeze,
|
450
|
-
glTexCoord1i: [ :void, :GLint ].freeze,
|
451
|
-
glTexCoord1iv: [ :void, :pointer ].freeze,
|
452
|
-
glTexCoord1s: [ :void, :GLshort ].freeze,
|
453
|
-
glTexCoord1sv: [ :void, :pointer ].freeze,
|
454
|
-
glTexCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
455
|
-
glTexCoord2dv: [ :void, :pointer ].freeze,
|
456
|
-
glTexCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
457
|
-
glTexCoord2fv: [ :void, :pointer ].freeze,
|
458
|
-
glTexCoord2i: [ :void, :GLint, :GLint ].freeze,
|
459
|
-
glTexCoord2iv: [ :void, :pointer ].freeze,
|
460
|
-
glTexCoord2s: [ :void, :GLshort, :GLshort ].freeze,
|
461
|
-
glTexCoord2sv: [ :void, :pointer ].freeze,
|
462
|
-
glTexCoord3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
463
|
-
glTexCoord3dv: [ :void, :pointer ].freeze,
|
464
|
-
glTexCoord3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
465
|
-
glTexCoord3fv: [ :void, :pointer ].freeze,
|
466
|
-
glTexCoord3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
467
|
-
glTexCoord3iv: [ :void, :pointer ].freeze,
|
468
|
-
glTexCoord3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
469
|
-
glTexCoord3sv: [ :void, :pointer ].freeze,
|
470
|
-
glTexCoord4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
471
|
-
glTexCoord4dv: [ :void, :pointer ].freeze,
|
472
|
-
glTexCoord4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
473
|
-
glTexCoord4fv: [ :void, :pointer ].freeze,
|
474
|
-
glTexCoord4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
475
|
-
glTexCoord4iv: [ :void, :pointer ].freeze,
|
476
|
-
glTexCoord4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
477
|
-
glTexCoord4sv: [ :void, :pointer ].freeze,
|
478
|
-
glTexEnvf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
479
|
-
glTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
480
|
-
glTexEnvi: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
481
|
-
glTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
482
|
-
glTexGend: [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
483
|
-
glTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
484
|
-
glTexGenf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
485
|
-
glTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
486
|
-
glTexGeni: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
487
|
-
glTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
488
|
-
glTranslated: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
489
|
-
glTranslatef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
490
|
-
glVertex2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
491
|
-
glVertex2dv: [ :void, :pointer ].freeze,
|
492
|
-
glVertex2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
493
|
-
glVertex2fv: [ :void, :pointer ].freeze,
|
494
|
-
glVertex2i: [ :void, :GLint, :GLint ].freeze,
|
495
|
-
glVertex2iv: [ :void, :pointer ].freeze,
|
496
|
-
glVertex2s: [ :void, :GLshort, :GLshort ].freeze,
|
497
|
-
glVertex2sv: [ :void, :pointer ].freeze,
|
498
|
-
glVertex3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
499
|
-
glVertex3dv: [ :void, :pointer ].freeze,
|
500
|
-
glVertex3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
501
|
-
glVertex3fv: [ :void, :pointer ].freeze,
|
502
|
-
glVertex3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
503
|
-
glVertex3iv: [ :void, :pointer ].freeze,
|
504
|
-
glVertex3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
505
|
-
glVertex3sv: [ :void, :pointer ].freeze,
|
506
|
-
glVertex4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
507
|
-
glVertex4dv: [ :void, :pointer ].freeze,
|
508
|
-
glVertex4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
509
|
-
glVertex4fv: [ :void, :pointer ].freeze,
|
510
|
-
glVertex4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
511
|
-
glVertex4iv: [ :void, :pointer ].freeze,
|
512
|
-
glVertex4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
513
|
-
glVertex4sv: [ :void, :pointer ].freeze
|
514
|
-
}.freeze
|
515
|
-
end
|
5
|
+
Functions = {
|
6
|
+
def glAccum(op, value) end => [ :void, :GLenum, :GLfloat ].freeze,
|
7
|
+
def glAlphaFunc(func, ref) end => [ :void, :GLenum, :GLfloat ].freeze,
|
8
|
+
def glBegin(mode) end => [ :void, :GLenum ].freeze,
|
9
|
+
def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end => [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
10
|
+
def glCallList(list) end => [ :void, :GLuint ].freeze,
|
11
|
+
def glCallLists(n, type, lists) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
12
|
+
def glClearAccum(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
13
|
+
def glClearIndex(c) end => [ :void, :GLfloat ].freeze,
|
14
|
+
def glClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
|
15
|
+
def glColor3b(red, green, blue) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
16
|
+
def glColor3bv(v) end => [ :void, :pointer ].freeze,
|
17
|
+
def glColor3d(red, green, blue) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
18
|
+
def glColor3dv(v) end => [ :void, :pointer ].freeze,
|
19
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+
def glColor3f(red, green, blue) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
20
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+
def glColor3fv(v) end => [ :void, :pointer ].freeze,
|
21
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+
def glColor3i(red, green, blue) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
22
|
+
def glColor3iv(v) end => [ :void, :pointer ].freeze,
|
23
|
+
def glColor3s(red, green, blue) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
24
|
+
def glColor3sv(v) end => [ :void, :pointer ].freeze,
|
25
|
+
def glColor3ub(red, green, blue) end => [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
26
|
+
def glColor3ubv(v) end => [ :void, :pointer ].freeze,
|
27
|
+
def glColor3ui(red, green, blue) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
28
|
+
def glColor3uiv(v) end => [ :void, :pointer ].freeze,
|
29
|
+
def glColor3us(red, green, blue) end => [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
30
|
+
def glColor3usv(v) end => [ :void, :pointer ].freeze,
|
31
|
+
def glColor4b(red, green, blue, alpha) end => [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
32
|
+
def glColor4bv(v) end => [ :void, :pointer ].freeze,
|
33
|
+
def glColor4d(red, green, blue, alpha) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
34
|
+
def glColor4dv(v) end => [ :void, :pointer ].freeze,
|
35
|
+
def glColor4f(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
36
|
+
def glColor4fv(v) end => [ :void, :pointer ].freeze,
|
37
|
+
def glColor4i(red, green, blue, alpha) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
38
|
+
def glColor4iv(v) end => [ :void, :pointer ].freeze,
|
39
|
+
def glColor4s(red, green, blue, alpha) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
40
|
+
def glColor4sv(v) end => [ :void, :pointer ].freeze,
|
41
|
+
def glColor4ub(red, green, blue, alpha) end => [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
42
|
+
def glColor4ubv(v) end => [ :void, :pointer ].freeze,
|
43
|
+
def glColor4ui(red, green, blue, alpha) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
44
|
+
def glColor4uiv(v) end => [ :void, :pointer ].freeze,
|
45
|
+
def glColor4us(red, green, blue, alpha) end => [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
46
|
+
def glColor4usv(v) end => [ :void, :pointer ].freeze,
|
47
|
+
def glColorMaterial(face, mode) end => [ :void, :GLenum, :GLenum ].freeze,
|
48
|
+
def glCopyPixels(x, y, width, height, type) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
49
|
+
def glDeleteLists(list, range) end => [ :void, :GLuint, :GLsizei ].freeze,
|
50
|
+
def glDrawPixels(width, height, format, type, pixels) end => [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
51
|
+
def glEdgeFlag(flag) end => [ :void, :GLboolean ].freeze,
|
52
|
+
def glEdgeFlagv(flag) end => [ :void, :pointer ].freeze,
|
53
|
+
def glEnd() end => [ :void ].freeze,
|
54
|
+
def glEndList() end => [ :void ].freeze,
|
55
|
+
def glEvalCoord1d(u) end => [ :void, :GLdouble ].freeze,
|
56
|
+
def glEvalCoord1dv(u) end => [ :void, :pointer ].freeze,
|
57
|
+
def glEvalCoord1f(u) end => [ :void, :GLfloat ].freeze,
|
58
|
+
def glEvalCoord1fv(u) end => [ :void, :pointer ].freeze,
|
59
|
+
def glEvalCoord2d(u, v) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
60
|
+
def glEvalCoord2dv(u) end => [ :void, :pointer ].freeze,
|
61
|
+
def glEvalCoord2f(u, v) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
62
|
+
def glEvalCoord2fv(u) end => [ :void, :pointer ].freeze,
|
63
|
+
def glEvalMesh1(mode, i1, i2) end => [ :void, :GLenum, :GLint, :GLint ].freeze,
|
64
|
+
def glEvalMesh2(mode, i1, i2, j1, j2) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
65
|
+
def glEvalPoint1(i) end => [ :void, :GLint ].freeze,
|
66
|
+
def glEvalPoint2(i, j) end => [ :void, :GLint, :GLint ].freeze,
|
67
|
+
def glFeedbackBuffer(size, type, buffer) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
68
|
+
def glFogf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
69
|
+
def glFogfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
70
|
+
def glFogi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
71
|
+
def glFogiv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
72
|
+
def glFrustum(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
73
|
+
def glGenLists(range) end => [ :GLuint, :GLsizei ].freeze,
|
74
|
+
def glGetClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
|
75
|
+
def glGetLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
76
|
+
def glGetLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
77
|
+
def glGetMapdv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
78
|
+
def glGetMapfv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
79
|
+
def glGetMapiv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
80
|
+
def glGetMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
81
|
+
def glGetMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
82
|
+
def glGetPixelMapfv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
83
|
+
def glGetPixelMapuiv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
84
|
+
def glGetPixelMapusv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
85
|
+
def glGetPolygonStipple(mask) end => [ :void, :pointer ].freeze,
|
86
|
+
def glGetTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
87
|
+
def glGetTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
88
|
+
def glGetTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
89
|
+
def glGetTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
90
|
+
def glIndexMask(mask) end => [ :void, :GLuint ].freeze,
|
91
|
+
def glIndexd(c) end => [ :void, :GLdouble ].freeze,
|
92
|
+
def glIndexdv(c) end => [ :void, :pointer ].freeze,
|
93
|
+
def glIndexf(c) end => [ :void, :GLfloat ].freeze,
|
94
|
+
def glIndexfv(c) end => [ :void, :pointer ].freeze,
|
95
|
+
def glIndexi(c) end => [ :void, :GLint ].freeze,
|
96
|
+
def glIndexiv(c) end => [ :void, :pointer ].freeze,
|
97
|
+
def glIndexs(c) end => [ :void, :GLshort ].freeze,
|
98
|
+
def glIndexsv(c) end => [ :void, :pointer ].freeze,
|
99
|
+
def glInitNames() end => [ :void ].freeze,
|
100
|
+
def glIsList(list) end => [ :GLboolean, :GLuint ].freeze,
|
101
|
+
def glLightModelf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
102
|
+
def glLightModelfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
103
|
+
def glLightModeli(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
104
|
+
def glLightModeliv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
105
|
+
def glLightf(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
106
|
+
def glLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
107
|
+
def glLighti(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
108
|
+
def glLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
109
|
+
def glLineStipple(factor, pattern) end => [ :void, :GLint, :GLushort ].freeze,
|
110
|
+
def glListBase(base) end => [ :void, :GLuint ].freeze,
|
111
|
+
def glLoadIdentity() end => [ :void ].freeze,
|
112
|
+
def glLoadMatrixd(m) end => [ :void, :pointer ].freeze,
|
113
|
+
def glLoadMatrixf(m) end => [ :void, :pointer ].freeze,
|
114
|
+
def glLoadName(name) end => [ :void, :GLuint ].freeze,
|
115
|
+
def glMap1d(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
116
|
+
def glMap1f(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
117
|
+
def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
118
|
+
def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
119
|
+
def glMaterialf(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
120
|
+
def glMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
121
|
+
def glMateriali(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
122
|
+
def glMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
123
|
+
def glMatrixMode(mode) end => [ :void, :GLenum ].freeze,
|
124
|
+
def glMultMatrixd(m) end => [ :void, :pointer ].freeze,
|
125
|
+
def glMultMatrixf(m) end => [ :void, :pointer ].freeze,
|
126
|
+
def glNewList(list, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
127
|
+
def glNormal3b(nx, ny, nz) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
128
|
+
def glNormal3bv(v) end => [ :void, :pointer ].freeze,
|
129
|
+
def glNormal3d(nx, ny, nz) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
130
|
+
def glNormal3dv(v) end => [ :void, :pointer ].freeze,
|
131
|
+
def glNormal3f(nx, ny, nz) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
132
|
+
def glNormal3fv(v) end => [ :void, :pointer ].freeze,
|
133
|
+
def glNormal3i(nx, ny, nz) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
134
|
+
def glNormal3iv(v) end => [ :void, :pointer ].freeze,
|
135
|
+
def glNormal3s(nx, ny, nz) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
136
|
+
def glNormal3sv(v) end => [ :void, :pointer ].freeze,
|
137
|
+
def glOrtho(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
138
|
+
def glPassThrough(token) end => [ :void, :GLfloat ].freeze,
|
139
|
+
def glPixelMapfv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
140
|
+
def glPixelMapuiv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
141
|
+
def glPixelMapusv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
142
|
+
def glPixelTransferf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
143
|
+
def glPixelTransferi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
144
|
+
def glPixelZoom(xfactor, yfactor) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
145
|
+
def glPolygonStipple(mask) end => [ :void, :pointer ].freeze,
|
146
|
+
def glPopAttrib() end => [ :void ].freeze,
|
147
|
+
def glPopMatrix() end => [ :void ].freeze,
|
148
|
+
def glPopName() end => [ :void ].freeze,
|
149
|
+
def glPushAttrib(mask) end => [ :void, :GLbitfield ].freeze,
|
150
|
+
def glPushMatrix() end => [ :void ].freeze,
|
151
|
+
def glPushName(name) end => [ :void, :GLuint ].freeze,
|
152
|
+
def glRasterPos2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
153
|
+
def glRasterPos2dv(v) end => [ :void, :pointer ].freeze,
|
154
|
+
def glRasterPos2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
155
|
+
def glRasterPos2fv(v) end => [ :void, :pointer ].freeze,
|
156
|
+
def glRasterPos2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
|
157
|
+
def glRasterPos2iv(v) end => [ :void, :pointer ].freeze,
|
158
|
+
def glRasterPos2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
|
159
|
+
def glRasterPos2sv(v) end => [ :void, :pointer ].freeze,
|
160
|
+
def glRasterPos3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
161
|
+
def glRasterPos3dv(v) end => [ :void, :pointer ].freeze,
|
162
|
+
def glRasterPos3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
163
|
+
def glRasterPos3fv(v) end => [ :void, :pointer ].freeze,
|
164
|
+
def glRasterPos3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
165
|
+
def glRasterPos3iv(v) end => [ :void, :pointer ].freeze,
|
166
|
+
def glRasterPos3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
167
|
+
def glRasterPos3sv(v) end => [ :void, :pointer ].freeze,
|
168
|
+
def glRasterPos4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
169
|
+
def glRasterPos4dv(v) end => [ :void, :pointer ].freeze,
|
170
|
+
def glRasterPos4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
171
|
+
def glRasterPos4fv(v) end => [ :void, :pointer ].freeze,
|
172
|
+
def glRasterPos4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
173
|
+
def glRasterPos4iv(v) end => [ :void, :pointer ].freeze,
|
174
|
+
def glRasterPos4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
175
|
+
def glRasterPos4sv(v) end => [ :void, :pointer ].freeze,
|
176
|
+
def glRectd(x1, y1, x2, y2) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
177
|
+
def glRectdv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
178
|
+
def glRectf(x1, y1, x2, y2) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
179
|
+
def glRectfv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
180
|
+
def glRecti(x1, y1, x2, y2) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
181
|
+
def glRectiv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
182
|
+
def glRects(x1, y1, x2, y2) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
183
|
+
def glRectsv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
184
|
+
def glRenderMode(mode) end => [ :GLint, :GLenum ].freeze,
|
185
|
+
def glRotated(angle, x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
186
|
+
def glRotatef(angle, x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
187
|
+
def glScaled(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
188
|
+
def glScalef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
189
|
+
def glSelectBuffer(size, buffer) end => [ :void, :GLsizei, :pointer ].freeze,
|
190
|
+
def glShadeModel(mode) end => [ :void, :GLenum ].freeze,
|
191
|
+
def glTexCoord1d(s) end => [ :void, :GLdouble ].freeze,
|
192
|
+
def glTexCoord1dv(v) end => [ :void, :pointer ].freeze,
|
193
|
+
def glTexCoord1f(s) end => [ :void, :GLfloat ].freeze,
|
194
|
+
def glTexCoord1fv(v) end => [ :void, :pointer ].freeze,
|
195
|
+
def glTexCoord1i(s) end => [ :void, :GLint ].freeze,
|
196
|
+
def glTexCoord1iv(v) end => [ :void, :pointer ].freeze,
|
197
|
+
def glTexCoord1s(s) end => [ :void, :GLshort ].freeze,
|
198
|
+
def glTexCoord1sv(v) end => [ :void, :pointer ].freeze,
|
199
|
+
def glTexCoord2d(s, t) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
200
|
+
def glTexCoord2dv(v) end => [ :void, :pointer ].freeze,
|
201
|
+
def glTexCoord2f(s, t) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
202
|
+
def glTexCoord2fv(v) end => [ :void, :pointer ].freeze,
|
203
|
+
def glTexCoord2i(s, t) end => [ :void, :GLint, :GLint ].freeze,
|
204
|
+
def glTexCoord2iv(v) end => [ :void, :pointer ].freeze,
|
205
|
+
def glTexCoord2s(s, t) end => [ :void, :GLshort, :GLshort ].freeze,
|
206
|
+
def glTexCoord2sv(v) end => [ :void, :pointer ].freeze,
|
207
|
+
def glTexCoord3d(s, t, r) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
208
|
+
def glTexCoord3dv(v) end => [ :void, :pointer ].freeze,
|
209
|
+
def glTexCoord3f(s, t, r) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
210
|
+
def glTexCoord3fv(v) end => [ :void, :pointer ].freeze,
|
211
|
+
def glTexCoord3i(s, t, r) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
212
|
+
def glTexCoord3iv(v) end => [ :void, :pointer ].freeze,
|
213
|
+
def glTexCoord3s(s, t, r) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
214
|
+
def glTexCoord3sv(v) end => [ :void, :pointer ].freeze,
|
215
|
+
def glTexCoord4d(s, t, r, q) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
216
|
+
def glTexCoord4dv(v) end => [ :void, :pointer ].freeze,
|
217
|
+
def glTexCoord4f(s, t, r, q) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
218
|
+
def glTexCoord4fv(v) end => [ :void, :pointer ].freeze,
|
219
|
+
def glTexCoord4i(s, t, r, q) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
220
|
+
def glTexCoord4iv(v) end => [ :void, :pointer ].freeze,
|
221
|
+
def glTexCoord4s(s, t, r, q) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
222
|
+
def glTexCoord4sv(v) end => [ :void, :pointer ].freeze,
|
223
|
+
def glTexEnvf(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
224
|
+
def glTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
225
|
+
def glTexEnvi(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
226
|
+
def glTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
227
|
+
def glTexGend(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
228
|
+
def glTexGendv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
229
|
+
def glTexGenf(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
230
|
+
def glTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
231
|
+
def glTexGeni(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
232
|
+
def glTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
233
|
+
def glTranslated(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
234
|
+
def glTranslatef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
235
|
+
def glVertex2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
236
|
+
def glVertex2dv(v) end => [ :void, :pointer ].freeze,
|
237
|
+
def glVertex2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
238
|
+
def glVertex2fv(v) end => [ :void, :pointer ].freeze,
|
239
|
+
def glVertex2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
|
240
|
+
def glVertex2iv(v) end => [ :void, :pointer ].freeze,
|
241
|
+
def glVertex2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
|
242
|
+
def glVertex2sv(v) end => [ :void, :pointer ].freeze,
|
243
|
+
def glVertex3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
244
|
+
def glVertex3dv(v) end => [ :void, :pointer ].freeze,
|
245
|
+
def glVertex3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
246
|
+
def glVertex3fv(v) end => [ :void, :pointer ].freeze,
|
247
|
+
def glVertex3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
248
|
+
def glVertex3iv(v) end => [ :void, :pointer ].freeze,
|
249
|
+
def glVertex3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
250
|
+
def glVertex3sv(v) end => [ :void, :pointer ].freeze,
|
251
|
+
def glVertex4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
252
|
+
def glVertex4dv(v) end => [ :void, :pointer ].freeze,
|
253
|
+
def glVertex4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
254
|
+
def glVertex4fv(v) end => [ :void, :pointer ].freeze,
|
255
|
+
def glVertex4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
256
|
+
def glVertex4iv(v) end => [ :void, :pointer ].freeze,
|
257
|
+
def glVertex4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
258
|
+
def glVertex4sv(v) end => [ :void, :pointer ].freeze,
|
259
|
+
}.freeze
|
516
260
|
end
|
517
261
|
end
|