opengl-definitions 1.0.0 → 2.0.0
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- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
- data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
- data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
- data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
- data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_string_marker.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_HP_image_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IBM_multimode_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IBM_static_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_IBM_vertex_array_lists.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_IMG_bindless_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IMG_framebuffer_downsample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_user_clip_plane.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_map_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_INTEL_parallel_arrays.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_INTEL_performance_query.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_KHR_blend_equation_advanced.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_robustness.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_MESA_window_pos.rb +26 -53
- data/lib/opengl-definitions/extensions/GL_NVX_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_command_list.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_NV_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_coverage_sample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_depth_buffer_float.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_draw_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_NV_evaluators.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_fence.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_fragment_coverage_to_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_fragment_program.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_mixed_samples.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb +35 -71
- data/lib/opengl-definitions/extensions/GL_NV_half_float.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_NV_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_internalformat_sample_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_non_square_matrices.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_occlusion_query.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +85 -171
- data/lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_point_sprite.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_present_video.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
- data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
- data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
- data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
- data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
- data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
- data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
- data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
- data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
- metadata +3 -2
@@ -25,21 +25,12 @@ module GL_VERSION_2_1
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glUniformMatrix2x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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glUniformMatrix3x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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glUniformMatrix4x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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glUniformMatrix4x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze
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end
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Functions = {
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def glUniformMatrix2x3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix2x4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix3x2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix3x4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix4x2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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def glUniformMatrix4x3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
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}.freeze
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def glBeginConditionalRender(id, mode) end
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def glBeginTransformFeedback(primitiveMode) end
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def glClearBufferfi(buffer, drawbuffer, depth, stencil) end
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def glClearBufferfv(buffer, drawbuffer, value) end
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def glClearBufferiv(buffer, drawbuffer, value) end
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def glClearBufferuiv(buffer, drawbuffer, value) end
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def glColorMaski(index, r, g, b, a) end
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def glDisablei(target, index) end
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def glEnablei(target, index) end
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def glEndTransformFeedback() end
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def glGetBooleani_v(target, index, data) end
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def glGetFragDataLocation(program, name) end
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def glGetStringi(name, index) end
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def glGetTexParameterIiv(target, pname, params) end
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def glGetTexParameterIuiv(target, pname, params) end
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def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end
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def glGetUniformuiv(program, location, params) end
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def glGetVertexAttribIiv(index, pname, params) end
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def glGetVertexAttribIuiv(index, pname, params) end
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def glIsEnabledi(target, index) end
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def glTexParameterIiv(target, pname, params) end
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def glTexParameterIuiv(target, pname, params) end
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def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end
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def glUniform1ui(location, v0) end
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def glUniform1uiv(location, count, value) end
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def glUniform2ui(location, v0, v1) end
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def glUniform2uiv(location, count, value) end
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def glUniform3ui(location, v0, v1, v2) end
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def glUniform3uiv(location, count, value) end
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def glUniform4ui(location, v0, v1, v2, v3) end
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def glUniform4uiv(location, count, value) end
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def glVertexAttribI1i(index, x) end
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def glVertexAttribI1iv(index, v) end
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def glVertexAttribI1ui(index, x) end
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def glVertexAttribI1uiv(index, v) end
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def glVertexAttribI2i(index, x, y) end
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def glVertexAttribI2ui(index, x, y) end
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def glVertexAttribI2uiv(index, v) end
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def glVertexAttribI3i(index, x, y, z) end
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def glVertexAttribI3ui(index, x, y, z) end
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def glVertexAttribI3uiv(index, v) end
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def glVertexAttribI4bv(index, v) end
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def glVertexAttribI4iv(index, v) end
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def glVertexAttribI4sv(index, v) end
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def glVertexAttribI4ui(index, x, y, z, w) end
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def glVertexAttribI4usv(index, v) end
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def glVertexAttribIPointer(index, size, type, stride, pointer) end
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Parameters = {
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glBeginConditionalRender: [ :void, :GLuint, :GLenum ].freeze,
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glBeginTransformFeedback: [ :void, :GLenum ].freeze,
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glBindFragDataLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
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glClampColor: [ :void, :GLenum, :GLenum ].freeze,
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glClearBufferfi: [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
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glClearBufferfv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glClearBufferiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glClearBufferuiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
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glColorMaski: [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
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glDisablei: [ :void, :GLenum, :GLuint ].freeze,
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glEnablei: [ :void, :GLenum, :GLuint ].freeze,
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glEndConditionalRender: [ :void ].freeze,
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glEndTransformFeedback: [ :void ].freeze,
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glGetBooleani_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
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glGetFragDataLocation: [ :GLint, :GLuint, :string ].freeze,
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glGetStringi: [ :string, :GLenum, :GLuint ].freeze,
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glGetTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glGetTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glGetTransformFeedbackVarying: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
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glGetUniformuiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
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glGetVertexAttribIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
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glGetVertexAttribIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
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glIsEnabledi: [ :GLboolean, :GLenum, :GLuint ].freeze,
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glTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glTransformFeedbackVaryings: [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
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glUniform1ui: [ :void, :GLint, :GLuint ].freeze,
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glUniform1uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
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glUniform2ui: [ :void, :GLint, :GLuint, :GLuint ].freeze,
|
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glUniform2uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
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glUniform3ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
|
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glUniform3uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
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glUniform4ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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glUniform4uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
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glVertexAttribI1i: [ :void, :GLuint, :GLint ].freeze,
|
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glVertexAttribI1iv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI1ui: [ :void, :GLuint, :GLuint ].freeze,
|
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glVertexAttribI1uiv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI2i: [ :void, :GLuint, :GLint, :GLint ].freeze,
|
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glVertexAttribI2iv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI2ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
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glVertexAttribI2uiv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI3i: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
|
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|
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glVertexAttribI3iv: [ :void, :GLuint, :pointer ].freeze,
|
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glVertexAttribI3ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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|
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glVertexAttribI3uiv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4bv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4i: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
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|
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glVertexAttribI4iv: [ :void, :GLuint, :pointer ].freeze,
|
228
|
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glVertexAttribI4sv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4ubv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
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|
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glVertexAttribI4uiv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribI4usv: [ :void, :GLuint, :pointer ].freeze,
|
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|
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glVertexAttribIPointer: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze
|
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|
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}.freeze
|
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|
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end
|
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|
+
Functions = {
|
122
|
+
def glBeginConditionalRender(id, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
123
|
+
def glBeginTransformFeedback(primitiveMode) end => [ :void, :GLenum ].freeze,
|
124
|
+
def glBindFragDataLocation(program, color, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
|
125
|
+
def glClampColor(target, clamp) end => [ :void, :GLenum, :GLenum ].freeze,
|
126
|
+
def glClearBufferfi(buffer, drawbuffer, depth, stencil) end => [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
|
127
|
+
def glClearBufferfv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
128
|
+
def glClearBufferiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
129
|
+
def glClearBufferuiv(buffer, drawbuffer, value) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
|
130
|
+
def glColorMaski(index, r, g, b, a) end => [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
|
131
|
+
def glDisablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
|
132
|
+
def glEnablei(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
|
133
|
+
def glEndConditionalRender() end => [ :void ].freeze,
|
134
|
+
def glEndTransformFeedback() end => [ :void ].freeze,
|
135
|
+
def glGetBooleani_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
136
|
+
def glGetFragDataLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
|
137
|
+
def glGetStringi(name, index) end => [ :string, :GLenum, :GLuint ].freeze,
|
138
|
+
def glGetTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
139
|
+
def glGetTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
140
|
+
def glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
141
|
+
def glGetUniformuiv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
|
142
|
+
def glGetVertexAttribIiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
143
|
+
def glGetVertexAttribIuiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
144
|
+
def glIsEnabledi(target, index) end => [ :GLboolean, :GLenum, :GLuint ].freeze,
|
145
|
+
def glTexParameterIiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
146
|
+
def glTexParameterIuiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
147
|
+
def glTransformFeedbackVaryings(program, count, varyings, bufferMode) end => [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
|
148
|
+
def glUniform1ui(location, v0) end => [ :void, :GLint, :GLuint ].freeze,
|
149
|
+
def glUniform1uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
150
|
+
def glUniform2ui(location, v0, v1) end => [ :void, :GLint, :GLuint, :GLuint ].freeze,
|
151
|
+
def glUniform2uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
152
|
+
def glUniform3ui(location, v0, v1, v2) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
|
153
|
+
def glUniform3uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
154
|
+
def glUniform4ui(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
155
|
+
def glUniform4uiv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
156
|
+
def glVertexAttribI1i(index, x) end => [ :void, :GLuint, :GLint ].freeze,
|
157
|
+
def glVertexAttribI1iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
158
|
+
def glVertexAttribI1ui(index, x) end => [ :void, :GLuint, :GLuint ].freeze,
|
159
|
+
def glVertexAttribI1uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
160
|
+
def glVertexAttribI2i(index, x, y) end => [ :void, :GLuint, :GLint, :GLint ].freeze,
|
161
|
+
def glVertexAttribI2iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
162
|
+
def glVertexAttribI2ui(index, x, y) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
163
|
+
def glVertexAttribI2uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
164
|
+
def glVertexAttribI3i(index, x, y, z) end => [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
|
165
|
+
def glVertexAttribI3iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
166
|
+
def glVertexAttribI3ui(index, x, y, z) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
167
|
+
def glVertexAttribI3uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
168
|
+
def glVertexAttribI4bv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
169
|
+
def glVertexAttribI4i(index, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
170
|
+
def glVertexAttribI4iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
171
|
+
def glVertexAttribI4sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
172
|
+
def glVertexAttribI4ubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
173
|
+
def glVertexAttribI4ui(index, x, y, z, w) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
174
|
+
def glVertexAttribI4uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
175
|
+
def glVertexAttribI4usv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
176
|
+
def glVertexAttribIPointer(index, size, type, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
177
|
+
}.freeze
|
236
178
|
end
|
@@ -41,17 +41,10 @@ module GL_VERSION_3_1
|
|
41
41
|
:GL_ARB_uniform_buffer_object
|
42
42
|
].freeze
|
43
43
|
|
44
|
-
|
45
|
-
def glDrawArraysInstanced(mode, first, count, instancecount) end
|
46
|
-
def glDrawElementsInstanced(mode, count, type, indices, instancecount) end
|
47
|
-
def glPrimitiveRestartIndex(index) end
|
48
|
-
def glTexBuffer(target, internalformat, buffer) end
|
49
|
-
|
50
|
-
|
51
|
-
glDrawArraysInstanced: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
|
52
|
-
glDrawElementsInstanced: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
|
53
|
-
glPrimitiveRestartIndex: [ :void, :GLuint ].freeze,
|
54
|
-
glTexBuffer: [ :void, :GLenum, :GLenum, :GLuint ].freeze
|
55
|
-
}.freeze
|
56
|
-
end
|
57
|
-
end
|
44
|
+
Functions = {
|
45
|
+
def glDrawArraysInstanced(mode, first, count, instancecount) end => [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
|
46
|
+
def glDrawElementsInstanced(mode, count, type, indices, instancecount) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
|
47
|
+
def glPrimitiveRestartIndex(index) end => [ :void, :GLuint ].freeze,
|
48
|
+
def glTexBuffer(target, internalformat, buffer) end => [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
49
|
+
}.freeze
|
50
|
+
end
|
@@ -31,15 +31,9 @@ module GL_VERSION_3_2
|
|
31
31
|
:GL_ARB_texture_multisample
|
32
32
|
].freeze
|
33
33
|
|
34
|
-
|
35
|
-
def glFramebufferTexture(target, attachment, texture, level) end
|
36
|
-
def glGetBufferParameteri64v(target, pname, params) end
|
37
|
-
def glGetInteger64i_v(target, index, data) end
|
38
|
-
|
39
|
-
Parameters = {
|
40
|
-
glFramebufferTexture: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
41
|
-
glGetBufferParameteri64v: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
42
|
-
glGetInteger64i_v: [ :void, :GLenum, :GLuint, :pointer ].freeze
|
43
|
-
}.freeze
|
44
|
-
end
|
34
|
+
Functions = {
|
35
|
+
def glFramebufferTexture(target, attachment, texture, level) end => [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
36
|
+
def glGetBufferParameteri64v(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
37
|
+
def glGetInteger64i_v(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
38
|
+
}.freeze
|
45
39
|
end
|
@@ -15,11 +15,7 @@ module GL_VERSION_3_3
|
|
15
15
|
:GL_ARB_vertex_type_2_10_10_10_rev
|
16
16
|
].freeze
|
17
17
|
|
18
|
-
|
19
|
-
def glVertexAttribDivisor(index, divisor) end
|
20
|
-
|
21
|
-
Parameters = {
|
22
|
-
glVertexAttribDivisor: [ :void, :GLuint, :GLuint ].freeze
|
23
|
-
}.freeze
|
24
|
-
end
|
18
|
+
Functions = {
|
19
|
+
def glVertexAttribDivisor(index, divisor) end => [ :void, :GLuint, :GLuint ].freeze,
|
20
|
+
}.freeze
|
25
21
|
end
|
@@ -28,19 +28,11 @@ module GL_VERSION_4_0
|
|
28
28
|
:GL_ARB_transform_feedback3
|
29
29
|
].freeze
|
30
30
|
|
31
|
-
|
32
|
-
def
|
33
|
-
def
|
34
|
-
def
|
35
|
-
def
|
36
|
-
def glMinSampleShading(value) end
|
37
|
-
|
38
|
-
Parameters = {
|
39
|
-
glBlendEquationi: [ :void, :GLuint, :GLenum ].freeze,
|
40
|
-
glBlendEquationSeparatei: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
41
|
-
glBlendFunci: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
42
|
-
glBlendFuncSeparatei: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
43
|
-
glMinSampleShading: [ :void, :GLfloat ].freeze
|
44
|
-
}.freeze
|
45
|
-
end
|
31
|
+
Functions = {
|
32
|
+
def glBlendEquationSeparatei(buf, modeRGB, modeAlpha) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
33
|
+
def glBlendEquationi(buf, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
34
|
+
def glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) end => [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
35
|
+
def glBlendFunci(buf, src, dst) end => [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
36
|
+
def glMinSampleShading(value) end => [ :void, :GLfloat ].freeze,
|
37
|
+
}.freeze
|
46
38
|
end
|
@@ -2,516 +2,260 @@
|
|
2
2
|
|
3
3
|
module GL_VERSION_1_0
|
4
4
|
module Compatibility
|
5
|
-
|
6
|
-
def glAccum(op, value) end
|
7
|
-
def glAlphaFunc(func, ref) end
|
8
|
-
def glBegin(mode) end
|
9
|
-
def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end
|
10
|
-
def glCallList(list) end
|
11
|
-
def glCallLists(n, type, lists) end
|
12
|
-
def glClearAccum(red, green, blue, alpha) end
|
13
|
-
def glClearIndex(c) end
|
14
|
-
def glClipPlane(plane, equation) end
|
15
|
-
def glColor3b(red, green, blue) end
|
16
|
-
def glColor3bv(v) end
|
17
|
-
def glColor3d(red, green, blue) end
|
18
|
-
def glColor3dv(v) end
|
19
|
-
def glColor3f(red, green, blue) end
|
20
|
-
def glColor3fv(v) end
|
21
|
-
def glColor3i(red, green, blue) end
|
22
|
-
def glColor3iv(v) end
|
23
|
-
def glColor3s(red, green, blue) end
|
24
|
-
def glColor3sv(v) end
|
25
|
-
def glColor3ub(red, green, blue) end
|
26
|
-
def glColor3ubv(v) end
|
27
|
-
def glColor3ui(red, green, blue) end
|
28
|
-
def glColor3uiv(v) end
|
29
|
-
def glColor3us(red, green, blue) end
|
30
|
-
def glColor3usv(v) end
|
31
|
-
def glColor4b(red, green, blue, alpha) end
|
32
|
-
def glColor4bv(v) end
|
33
|
-
def glColor4d(red, green, blue, alpha) end
|
34
|
-
def glColor4dv(v) end
|
35
|
-
def glColor4f(red, green, blue, alpha) end
|
36
|
-
def glColor4fv(v) end
|
37
|
-
def glColor4i(red, green, blue, alpha) end
|
38
|
-
def glColor4iv(v) end
|
39
|
-
def glColor4s(red, green, blue, alpha) end
|
40
|
-
def glColor4sv(v) end
|
41
|
-
def glColor4ub(red, green, blue, alpha) end
|
42
|
-
def glColor4ubv(v) end
|
43
|
-
def glColor4ui(red, green, blue, alpha) end
|
44
|
-
def glColor4uiv(v) end
|
45
|
-
def glColor4us(red, green, blue, alpha) end
|
46
|
-
def glColor4usv(v) end
|
47
|
-
def glColorMaterial(face, mode) end
|
48
|
-
def glCopyPixels(x, y, width, height, type) end
|
49
|
-
def glDeleteLists(list, range) end
|
50
|
-
def glDrawPixels(width, height, format, type, pixels) end
|
51
|
-
def glEdgeFlag(flag) end
|
52
|
-
def glEdgeFlagv(flag) end
|
53
|
-
def glEnd() end
|
54
|
-
def glEndList() end
|
55
|
-
def glEvalCoord1d(u) end
|
56
|
-
def glEvalCoord1dv(u) end
|
57
|
-
def glEvalCoord1f(u) end
|
58
|
-
def glEvalCoord1fv(u) end
|
59
|
-
def glEvalCoord2d(u, v) end
|
60
|
-
def glEvalCoord2dv(u) end
|
61
|
-
def glEvalCoord2f(u, v) end
|
62
|
-
def glEvalCoord2fv(u) end
|
63
|
-
def glEvalMesh1(mode, i1, i2) end
|
64
|
-
def glEvalMesh2(mode, i1, i2, j1, j2) end
|
65
|
-
def glEvalPoint1(i) end
|
66
|
-
def glEvalPoint2(i, j) end
|
67
|
-
def glFeedbackBuffer(size, type, buffer) end
|
68
|
-
def glFogf(pname, param) end
|
69
|
-
def glFogfv(pname, params) end
|
70
|
-
def glFogi(pname, param) end
|
71
|
-
def glFogiv(pname, params) end
|
72
|
-
def glFrustum(left, right, bottom, top, zNear, zFar) end
|
73
|
-
def glGenLists(range) end
|
74
|
-
def glGetClipPlane(plane, equation) end
|
75
|
-
def glGetLightfv(light, pname, params) end
|
76
|
-
def glGetLightiv(light, pname, params) end
|
77
|
-
def glGetMapdv(target, query, v) end
|
78
|
-
def glGetMapfv(target, query, v) end
|
79
|
-
def glGetMapiv(target, query, v) end
|
80
|
-
def glGetMaterialfv(face, pname, params) end
|
81
|
-
def glGetMaterialiv(face, pname, params) end
|
82
|
-
def glGetPixelMapfv(map, values) end
|
83
|
-
def glGetPixelMapuiv(map, values) end
|
84
|
-
def glGetPixelMapusv(map, values) end
|
85
|
-
def glGetPolygonStipple(mask) end
|
86
|
-
def glGetTexEnvfv(target, pname, params) end
|
87
|
-
def glGetTexEnviv(target, pname, params) end
|
88
|
-
def glGetTexGenfv(coord, pname, params) end
|
89
|
-
def glGetTexGeniv(coord, pname, params) end
|
90
|
-
def
|
91
|
-
def
|
92
|
-
def
|
93
|
-
def
|
94
|
-
def
|
95
|
-
def
|
96
|
-
def
|
97
|
-
def glIndexs(c) end
|
98
|
-
def glIndexsv(c) end
|
99
|
-
def glInitNames() end
|
100
|
-
def glIsList(list) end
|
101
|
-
def
|
102
|
-
def
|
103
|
-
def
|
104
|
-
def
|
105
|
-
def
|
106
|
-
def
|
107
|
-
def
|
108
|
-
def
|
109
|
-
def glLineStipple(factor, pattern) end
|
110
|
-
def glListBase(base) end
|
111
|
-
def glLoadIdentity() end
|
112
|
-
def glLoadMatrixd(m) end
|
113
|
-
def glLoadMatrixf(m) end
|
114
|
-
def glLoadName(name) end
|
115
|
-
def glMap1d(target, u1, u2, stride, order, points) end
|
116
|
-
def glMap1f(target, u1, u2, stride, order, points) end
|
117
|
-
def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
|
118
|
-
def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
|
119
|
-
def glMaterialf(face, pname, param) end
|
120
|
-
def glMaterialfv(face, pname, params) end
|
121
|
-
def glMateriali(face, pname, param) end
|
122
|
-
def glMaterialiv(face, pname, params) end
|
123
|
-
def glMatrixMode(mode) end
|
124
|
-
def glMultMatrixd(m) end
|
125
|
-
def glMultMatrixf(m) end
|
126
|
-
def glNewList(list, mode) end
|
127
|
-
def glNormal3b(nx, ny, nz) end
|
128
|
-
def glNormal3bv(v) end
|
129
|
-
def glNormal3d(nx, ny, nz) end
|
130
|
-
def glNormal3dv(v) end
|
131
|
-
def glNormal3f(nx, ny, nz) end
|
132
|
-
def glNormal3fv(v) end
|
133
|
-
def glNormal3i(nx, ny, nz) end
|
134
|
-
def glNormal3iv(v) end
|
135
|
-
def glNormal3s(nx, ny, nz) end
|
136
|
-
def glNormal3sv(v) end
|
137
|
-
def glOrtho(left, right, bottom, top, zNear, zFar) end
|
138
|
-
def glPassThrough(token) end
|
139
|
-
def glPixelMapfv(map, mapsize, values) end
|
140
|
-
def glPixelMapuiv(map, mapsize, values) end
|
141
|
-
def glPixelMapusv(map, mapsize, values) end
|
142
|
-
def glPixelTransferf(pname, param) end
|
143
|
-
def glPixelTransferi(pname, param) end
|
144
|
-
def glPixelZoom(xfactor, yfactor) end
|
145
|
-
def glPolygonStipple(mask) end
|
146
|
-
def glPopAttrib() end
|
147
|
-
def glPopMatrix() end
|
148
|
-
def glPopName() end
|
149
|
-
def glPushAttrib(mask) end
|
150
|
-
def glPushMatrix() end
|
151
|
-
def glPushName(name) end
|
152
|
-
def glRasterPos2d(x, y) end
|
153
|
-
def glRasterPos2dv(v) end
|
154
|
-
def glRasterPos2f(x, y) end
|
155
|
-
def glRasterPos2fv(v) end
|
156
|
-
def glRasterPos2i(x, y) end
|
157
|
-
def glRasterPos2iv(v) end
|
158
|
-
def glRasterPos2s(x, y) end
|
159
|
-
def glRasterPos2sv(v) end
|
160
|
-
def glRasterPos3d(x, y, z) end
|
161
|
-
def glRasterPos3dv(v) end
|
162
|
-
def glRasterPos3f(x, y, z) end
|
163
|
-
def glRasterPos3fv(v) end
|
164
|
-
def glRasterPos3i(x, y, z) end
|
165
|
-
def glRasterPos3iv(v) end
|
166
|
-
def glRasterPos3s(x, y, z) end
|
167
|
-
def glRasterPos3sv(v) end
|
168
|
-
def glRasterPos4d(x, y, z, w) end
|
169
|
-
def glRasterPos4dv(v) end
|
170
|
-
def glRasterPos4f(x, y, z, w) end
|
171
|
-
def glRasterPos4fv(v) end
|
172
|
-
def glRasterPos4i(x, y, z, w) end
|
173
|
-
def glRasterPos4iv(v) end
|
174
|
-
def glRasterPos4s(x, y, z, w) end
|
175
|
-
def glRasterPos4sv(v) end
|
176
|
-
def glRectd(x1, y1, x2, y2) end
|
177
|
-
def glRectdv(v1, v2) end
|
178
|
-
def glRectf(x1, y1, x2, y2) end
|
179
|
-
def glRectfv(v1, v2) end
|
180
|
-
def glRecti(x1, y1, x2, y2) end
|
181
|
-
def glRectiv(v1, v2) end
|
182
|
-
def glRects(x1, y1, x2, y2) end
|
183
|
-
def glRectsv(v1, v2) end
|
184
|
-
def glRenderMode(mode) end
|
185
|
-
def glRotated(angle, x, y, z) end
|
186
|
-
def glRotatef(angle, x, y, z) end
|
187
|
-
def glScaled(x, y, z) end
|
188
|
-
def glScalef(x, y, z) end
|
189
|
-
def glSelectBuffer(size, buffer) end
|
190
|
-
def glShadeModel(mode) end
|
191
|
-
def glTexCoord1d(s) end
|
192
|
-
def glTexCoord1dv(v) end
|
193
|
-
def glTexCoord1f(s) end
|
194
|
-
def glTexCoord1fv(v) end
|
195
|
-
def glTexCoord1i(s) end
|
196
|
-
def glTexCoord1iv(v) end
|
197
|
-
def glTexCoord1s(s) end
|
198
|
-
def glTexCoord1sv(v) end
|
199
|
-
def glTexCoord2d(s, t) end
|
200
|
-
def glTexCoord2dv(v) end
|
201
|
-
def glTexCoord2f(s, t) end
|
202
|
-
def glTexCoord2fv(v) end
|
203
|
-
def glTexCoord2i(s, t) end
|
204
|
-
def glTexCoord2iv(v) end
|
205
|
-
def glTexCoord2s(s, t) end
|
206
|
-
def glTexCoord2sv(v) end
|
207
|
-
def glTexCoord3d(s, t, r) end
|
208
|
-
def glTexCoord3dv(v) end
|
209
|
-
def glTexCoord3f(s, t, r) end
|
210
|
-
def glTexCoord3fv(v) end
|
211
|
-
def glTexCoord3i(s, t, r) end
|
212
|
-
def glTexCoord3iv(v) end
|
213
|
-
def glTexCoord3s(s, t, r) end
|
214
|
-
def glTexCoord3sv(v) end
|
215
|
-
def glTexCoord4d(s, t, r, q) end
|
216
|
-
def glTexCoord4dv(v) end
|
217
|
-
def glTexCoord4f(s, t, r, q) end
|
218
|
-
def glTexCoord4fv(v) end
|
219
|
-
def glTexCoord4i(s, t, r, q) end
|
220
|
-
def glTexCoord4iv(v) end
|
221
|
-
def glTexCoord4s(s, t, r, q) end
|
222
|
-
def glTexCoord4sv(v) end
|
223
|
-
def glTexEnvf(target, pname, param) end
|
224
|
-
def glTexEnvfv(target, pname, params) end
|
225
|
-
def glTexEnvi(target, pname, param) end
|
226
|
-
def glTexEnviv(target, pname, params) end
|
227
|
-
def glTexGend(coord, pname, param) end
|
228
|
-
def glTexGendv(coord, pname, params) end
|
229
|
-
def glTexGenf(coord, pname, param) end
|
230
|
-
def glTexGenfv(coord, pname, params) end
|
231
|
-
def glTexGeni(coord, pname, param) end
|
232
|
-
def glTexGeniv(coord, pname, params) end
|
233
|
-
def glTranslated(x, y, z) end
|
234
|
-
def glTranslatef(x, y, z) end
|
235
|
-
def glVertex2d(x, y) end
|
236
|
-
def glVertex2dv(v) end
|
237
|
-
def glVertex2f(x, y) end
|
238
|
-
def glVertex2fv(v) end
|
239
|
-
def glVertex2i(x, y) end
|
240
|
-
def glVertex2iv(v) end
|
241
|
-
def glVertex2s(x, y) end
|
242
|
-
def glVertex2sv(v) end
|
243
|
-
def glVertex3d(x, y, z) end
|
244
|
-
def glVertex3dv(v) end
|
245
|
-
def glVertex3f(x, y, z) end
|
246
|
-
def glVertex3fv(v) end
|
247
|
-
def glVertex3i(x, y, z) end
|
248
|
-
def glVertex3iv(v) end
|
249
|
-
def glVertex3s(x, y, z) end
|
250
|
-
def glVertex3sv(v) end
|
251
|
-
def glVertex4d(x, y, z, w) end
|
252
|
-
def glVertex4dv(v) end
|
253
|
-
def glVertex4f(x, y, z, w) end
|
254
|
-
def glVertex4fv(v) end
|
255
|
-
def glVertex4i(x, y, z, w) end
|
256
|
-
def glVertex4iv(v) end
|
257
|
-
def glVertex4s(x, y, z, w) end
|
258
|
-
def glVertex4sv(v) end
|
259
|
-
|
260
|
-
Parameters = {
|
261
|
-
glAccum: [ :void, :GLenum, :GLfloat ].freeze,
|
262
|
-
glAlphaFunc: [ :void, :GLenum, :GLfloat ].freeze,
|
263
|
-
glBegin: [ :void, :GLenum ].freeze,
|
264
|
-
glBitmap: [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
265
|
-
glCallList: [ :void, :GLuint ].freeze,
|
266
|
-
glCallLists: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
267
|
-
glClearAccum: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
268
|
-
glClearIndex: [ :void, :GLfloat ].freeze,
|
269
|
-
glClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
270
|
-
glColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
271
|
-
glColor3bv: [ :void, :pointer ].freeze,
|
272
|
-
glColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
273
|
-
glColor3dv: [ :void, :pointer ].freeze,
|
274
|
-
glColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
275
|
-
glColor3fv: [ :void, :pointer ].freeze,
|
276
|
-
glColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
277
|
-
glColor3iv: [ :void, :pointer ].freeze,
|
278
|
-
glColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
279
|
-
glColor3sv: [ :void, :pointer ].freeze,
|
280
|
-
glColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
281
|
-
glColor3ubv: [ :void, :pointer ].freeze,
|
282
|
-
glColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
283
|
-
glColor3uiv: [ :void, :pointer ].freeze,
|
284
|
-
glColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
285
|
-
glColor3usv: [ :void, :pointer ].freeze,
|
286
|
-
glColor4b: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
287
|
-
glColor4bv: [ :void, :pointer ].freeze,
|
288
|
-
glColor4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
289
|
-
glColor4dv: [ :void, :pointer ].freeze,
|
290
|
-
glColor4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
291
|
-
glColor4fv: [ :void, :pointer ].freeze,
|
292
|
-
glColor4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
293
|
-
glColor4iv: [ :void, :pointer ].freeze,
|
294
|
-
glColor4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
295
|
-
glColor4sv: [ :void, :pointer ].freeze,
|
296
|
-
glColor4ub: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
297
|
-
glColor4ubv: [ :void, :pointer ].freeze,
|
298
|
-
glColor4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
299
|
-
glColor4uiv: [ :void, :pointer ].freeze,
|
300
|
-
glColor4us: [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
301
|
-
glColor4usv: [ :void, :pointer ].freeze,
|
302
|
-
glColorMaterial: [ :void, :GLenum, :GLenum ].freeze,
|
303
|
-
glCopyPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
304
|
-
glDeleteLists: [ :void, :GLuint, :GLsizei ].freeze,
|
305
|
-
glDrawPixels: [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
306
|
-
glEdgeFlag: [ :void, :GLboolean ].freeze,
|
307
|
-
glEdgeFlagv: [ :void, :pointer ].freeze,
|
308
|
-
glEnd: [ :void ].freeze,
|
309
|
-
glEndList: [ :void ].freeze,
|
310
|
-
glEvalCoord1d: [ :void, :GLdouble ].freeze,
|
311
|
-
glEvalCoord1dv: [ :void, :pointer ].freeze,
|
312
|
-
glEvalCoord1f: [ :void, :GLfloat ].freeze,
|
313
|
-
glEvalCoord1fv: [ :void, :pointer ].freeze,
|
314
|
-
glEvalCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
315
|
-
glEvalCoord2dv: [ :void, :pointer ].freeze,
|
316
|
-
glEvalCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
317
|
-
glEvalCoord2fv: [ :void, :pointer ].freeze,
|
318
|
-
glEvalMesh1: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
319
|
-
glEvalMesh2: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
320
|
-
glEvalPoint1: [ :void, :GLint ].freeze,
|
321
|
-
glEvalPoint2: [ :void, :GLint, :GLint ].freeze,
|
322
|
-
glFeedbackBuffer: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
323
|
-
glFogf: [ :void, :GLenum, :GLfloat ].freeze,
|
324
|
-
glFogfv: [ :void, :GLenum, :pointer ].freeze,
|
325
|
-
glFogi: [ :void, :GLenum, :GLint ].freeze,
|
326
|
-
glFogiv: [ :void, :GLenum, :pointer ].freeze,
|
327
|
-
glFrustum: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
328
|
-
glGenLists: [ :GLuint, :GLsizei ].freeze,
|
329
|
-
glGetClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
330
|
-
glGetLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
331
|
-
glGetLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
332
|
-
glGetMapdv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
333
|
-
glGetMapfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
334
|
-
glGetMapiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
335
|
-
glGetMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
336
|
-
glGetMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
337
|
-
glGetPixelMapfv: [ :void, :GLenum, :pointer ].freeze,
|
338
|
-
glGetPixelMapuiv: [ :void, :GLenum, :pointer ].freeze,
|
339
|
-
glGetPixelMapusv: [ :void, :GLenum, :pointer ].freeze,
|
340
|
-
glGetPolygonStipple: [ :void, :pointer ].freeze,
|
341
|
-
glGetTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
342
|
-
glGetTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
343
|
-
glGetTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
344
|
-
glGetTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
345
|
-
glIndexd: [ :void, :GLdouble ].freeze,
|
346
|
-
glIndexdv: [ :void, :pointer ].freeze,
|
347
|
-
glIndexf: [ :void, :GLfloat ].freeze,
|
348
|
-
glIndexfv: [ :void, :pointer ].freeze,
|
349
|
-
glIndexi: [ :void, :GLint ].freeze,
|
350
|
-
glIndexiv: [ :void, :pointer ].freeze,
|
351
|
-
glIndexs: [ :void, :GLshort ].freeze,
|
352
|
-
glIndexsv: [ :void, :pointer ].freeze,
|
353
|
-
glIndexMask: [ :void, :GLuint ].freeze,
|
354
|
-
glInitNames: [ :void ].freeze,
|
355
|
-
glIsList: [ :GLboolean, :GLuint ].freeze,
|
356
|
-
glLightf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
357
|
-
glLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
358
|
-
glLighti: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
359
|
-
glLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
360
|
-
glLightModelf: [ :void, :GLenum, :GLfloat ].freeze,
|
361
|
-
glLightModelfv: [ :void, :GLenum, :pointer ].freeze,
|
362
|
-
glLightModeli: [ :void, :GLenum, :GLint ].freeze,
|
363
|
-
glLightModeliv: [ :void, :GLenum, :pointer ].freeze,
|
364
|
-
glLineStipple: [ :void, :GLint, :GLushort ].freeze,
|
365
|
-
glListBase: [ :void, :GLuint ].freeze,
|
366
|
-
glLoadIdentity: [ :void ].freeze,
|
367
|
-
glLoadMatrixd: [ :void, :pointer ].freeze,
|
368
|
-
glLoadMatrixf: [ :void, :pointer ].freeze,
|
369
|
-
glLoadName: [ :void, :GLuint ].freeze,
|
370
|
-
glMap1d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
371
|
-
glMap1f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
372
|
-
glMap2d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
373
|
-
glMap2f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
374
|
-
glMaterialf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
375
|
-
glMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
376
|
-
glMateriali: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
377
|
-
glMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
378
|
-
glMatrixMode: [ :void, :GLenum ].freeze,
|
379
|
-
glMultMatrixd: [ :void, :pointer ].freeze,
|
380
|
-
glMultMatrixf: [ :void, :pointer ].freeze,
|
381
|
-
glNewList: [ :void, :GLuint, :GLenum ].freeze,
|
382
|
-
glNormal3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
383
|
-
glNormal3bv: [ :void, :pointer ].freeze,
|
384
|
-
glNormal3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
385
|
-
glNormal3dv: [ :void, :pointer ].freeze,
|
386
|
-
glNormal3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
387
|
-
glNormal3fv: [ :void, :pointer ].freeze,
|
388
|
-
glNormal3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
389
|
-
glNormal3iv: [ :void, :pointer ].freeze,
|
390
|
-
glNormal3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
391
|
-
glNormal3sv: [ :void, :pointer ].freeze,
|
392
|
-
glOrtho: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
393
|
-
glPassThrough: [ :void, :GLfloat ].freeze,
|
394
|
-
glPixelMapfv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
395
|
-
glPixelMapuiv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
396
|
-
glPixelMapusv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
397
|
-
glPixelTransferf: [ :void, :GLenum, :GLfloat ].freeze,
|
398
|
-
glPixelTransferi: [ :void, :GLenum, :GLint ].freeze,
|
399
|
-
glPixelZoom: [ :void, :GLfloat, :GLfloat ].freeze,
|
400
|
-
glPolygonStipple: [ :void, :pointer ].freeze,
|
401
|
-
glPopAttrib: [ :void ].freeze,
|
402
|
-
glPopMatrix: [ :void ].freeze,
|
403
|
-
glPopName: [ :void ].freeze,
|
404
|
-
glPushAttrib: [ :void, :GLbitfield ].freeze,
|
405
|
-
glPushMatrix: [ :void ].freeze,
|
406
|
-
glPushName: [ :void, :GLuint ].freeze,
|
407
|
-
glRasterPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
408
|
-
glRasterPos2dv: [ :void, :pointer ].freeze,
|
409
|
-
glRasterPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
410
|
-
glRasterPos2fv: [ :void, :pointer ].freeze,
|
411
|
-
glRasterPos2i: [ :void, :GLint, :GLint ].freeze,
|
412
|
-
glRasterPos2iv: [ :void, :pointer ].freeze,
|
413
|
-
glRasterPos2s: [ :void, :GLshort, :GLshort ].freeze,
|
414
|
-
glRasterPos2sv: [ :void, :pointer ].freeze,
|
415
|
-
glRasterPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
416
|
-
glRasterPos3dv: [ :void, :pointer ].freeze,
|
417
|
-
glRasterPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
418
|
-
glRasterPos3fv: [ :void, :pointer ].freeze,
|
419
|
-
glRasterPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
420
|
-
glRasterPos3iv: [ :void, :pointer ].freeze,
|
421
|
-
glRasterPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
422
|
-
glRasterPos3sv: [ :void, :pointer ].freeze,
|
423
|
-
glRasterPos4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
424
|
-
glRasterPos4dv: [ :void, :pointer ].freeze,
|
425
|
-
glRasterPos4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
426
|
-
glRasterPos4fv: [ :void, :pointer ].freeze,
|
427
|
-
glRasterPos4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
428
|
-
glRasterPos4iv: [ :void, :pointer ].freeze,
|
429
|
-
glRasterPos4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
430
|
-
glRasterPos4sv: [ :void, :pointer ].freeze,
|
431
|
-
glRectd: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
432
|
-
glRectdv: [ :void, :pointer, :pointer ].freeze,
|
433
|
-
glRectf: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
434
|
-
glRectfv: [ :void, :pointer, :pointer ].freeze,
|
435
|
-
glRecti: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
436
|
-
glRectiv: [ :void, :pointer, :pointer ].freeze,
|
437
|
-
glRects: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
438
|
-
glRectsv: [ :void, :pointer, :pointer ].freeze,
|
439
|
-
glRenderMode: [ :GLint, :GLenum ].freeze,
|
440
|
-
glRotated: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
441
|
-
glRotatef: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
442
|
-
glScaled: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
443
|
-
glScalef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
444
|
-
glSelectBuffer: [ :void, :GLsizei, :pointer ].freeze,
|
445
|
-
glShadeModel: [ :void, :GLenum ].freeze,
|
446
|
-
glTexCoord1d: [ :void, :GLdouble ].freeze,
|
447
|
-
glTexCoord1dv: [ :void, :pointer ].freeze,
|
448
|
-
glTexCoord1f: [ :void, :GLfloat ].freeze,
|
449
|
-
glTexCoord1fv: [ :void, :pointer ].freeze,
|
450
|
-
glTexCoord1i: [ :void, :GLint ].freeze,
|
451
|
-
glTexCoord1iv: [ :void, :pointer ].freeze,
|
452
|
-
glTexCoord1s: [ :void, :GLshort ].freeze,
|
453
|
-
glTexCoord1sv: [ :void, :pointer ].freeze,
|
454
|
-
glTexCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
455
|
-
glTexCoord2dv: [ :void, :pointer ].freeze,
|
456
|
-
glTexCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
457
|
-
glTexCoord2fv: [ :void, :pointer ].freeze,
|
458
|
-
glTexCoord2i: [ :void, :GLint, :GLint ].freeze,
|
459
|
-
glTexCoord2iv: [ :void, :pointer ].freeze,
|
460
|
-
glTexCoord2s: [ :void, :GLshort, :GLshort ].freeze,
|
461
|
-
glTexCoord2sv: [ :void, :pointer ].freeze,
|
462
|
-
glTexCoord3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
463
|
-
glTexCoord3dv: [ :void, :pointer ].freeze,
|
464
|
-
glTexCoord3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
465
|
-
glTexCoord3fv: [ :void, :pointer ].freeze,
|
466
|
-
glTexCoord3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
467
|
-
glTexCoord3iv: [ :void, :pointer ].freeze,
|
468
|
-
glTexCoord3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
469
|
-
glTexCoord3sv: [ :void, :pointer ].freeze,
|
470
|
-
glTexCoord4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
471
|
-
glTexCoord4dv: [ :void, :pointer ].freeze,
|
472
|
-
glTexCoord4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
473
|
-
glTexCoord4fv: [ :void, :pointer ].freeze,
|
474
|
-
glTexCoord4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
475
|
-
glTexCoord4iv: [ :void, :pointer ].freeze,
|
476
|
-
glTexCoord4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
477
|
-
glTexCoord4sv: [ :void, :pointer ].freeze,
|
478
|
-
glTexEnvf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
479
|
-
glTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
480
|
-
glTexEnvi: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
481
|
-
glTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
482
|
-
glTexGend: [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
483
|
-
glTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
484
|
-
glTexGenf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
485
|
-
glTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
486
|
-
glTexGeni: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
487
|
-
glTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
488
|
-
glTranslated: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
489
|
-
glTranslatef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
490
|
-
glVertex2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
491
|
-
glVertex2dv: [ :void, :pointer ].freeze,
|
492
|
-
glVertex2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
493
|
-
glVertex2fv: [ :void, :pointer ].freeze,
|
494
|
-
glVertex2i: [ :void, :GLint, :GLint ].freeze,
|
495
|
-
glVertex2iv: [ :void, :pointer ].freeze,
|
496
|
-
glVertex2s: [ :void, :GLshort, :GLshort ].freeze,
|
497
|
-
glVertex2sv: [ :void, :pointer ].freeze,
|
498
|
-
glVertex3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
499
|
-
glVertex3dv: [ :void, :pointer ].freeze,
|
500
|
-
glVertex3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
501
|
-
glVertex3fv: [ :void, :pointer ].freeze,
|
502
|
-
glVertex3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
503
|
-
glVertex3iv: [ :void, :pointer ].freeze,
|
504
|
-
glVertex3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
505
|
-
glVertex3sv: [ :void, :pointer ].freeze,
|
506
|
-
glVertex4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
507
|
-
glVertex4dv: [ :void, :pointer ].freeze,
|
508
|
-
glVertex4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
509
|
-
glVertex4fv: [ :void, :pointer ].freeze,
|
510
|
-
glVertex4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
511
|
-
glVertex4iv: [ :void, :pointer ].freeze,
|
512
|
-
glVertex4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
513
|
-
glVertex4sv: [ :void, :pointer ].freeze
|
514
|
-
}.freeze
|
515
|
-
end
|
5
|
+
Functions = {
|
6
|
+
def glAccum(op, value) end => [ :void, :GLenum, :GLfloat ].freeze,
|
7
|
+
def glAlphaFunc(func, ref) end => [ :void, :GLenum, :GLfloat ].freeze,
|
8
|
+
def glBegin(mode) end => [ :void, :GLenum ].freeze,
|
9
|
+
def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end => [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
10
|
+
def glCallList(list) end => [ :void, :GLuint ].freeze,
|
11
|
+
def glCallLists(n, type, lists) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
12
|
+
def glClearAccum(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
13
|
+
def glClearIndex(c) end => [ :void, :GLfloat ].freeze,
|
14
|
+
def glClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
|
15
|
+
def glColor3b(red, green, blue) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
16
|
+
def glColor3bv(v) end => [ :void, :pointer ].freeze,
|
17
|
+
def glColor3d(red, green, blue) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
18
|
+
def glColor3dv(v) end => [ :void, :pointer ].freeze,
|
19
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+
def glColor3f(red, green, blue) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
20
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+
def glColor3fv(v) end => [ :void, :pointer ].freeze,
|
21
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+
def glColor3i(red, green, blue) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
22
|
+
def glColor3iv(v) end => [ :void, :pointer ].freeze,
|
23
|
+
def glColor3s(red, green, blue) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
24
|
+
def glColor3sv(v) end => [ :void, :pointer ].freeze,
|
25
|
+
def glColor3ub(red, green, blue) end => [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
26
|
+
def glColor3ubv(v) end => [ :void, :pointer ].freeze,
|
27
|
+
def glColor3ui(red, green, blue) end => [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
28
|
+
def glColor3uiv(v) end => [ :void, :pointer ].freeze,
|
29
|
+
def glColor3us(red, green, blue) end => [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
30
|
+
def glColor3usv(v) end => [ :void, :pointer ].freeze,
|
31
|
+
def glColor4b(red, green, blue, alpha) end => [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
32
|
+
def glColor4bv(v) end => [ :void, :pointer ].freeze,
|
33
|
+
def glColor4d(red, green, blue, alpha) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
34
|
+
def glColor4dv(v) end => [ :void, :pointer ].freeze,
|
35
|
+
def glColor4f(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
36
|
+
def glColor4fv(v) end => [ :void, :pointer ].freeze,
|
37
|
+
def glColor4i(red, green, blue, alpha) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
38
|
+
def glColor4iv(v) end => [ :void, :pointer ].freeze,
|
39
|
+
def glColor4s(red, green, blue, alpha) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
40
|
+
def glColor4sv(v) end => [ :void, :pointer ].freeze,
|
41
|
+
def glColor4ub(red, green, blue, alpha) end => [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
42
|
+
def glColor4ubv(v) end => [ :void, :pointer ].freeze,
|
43
|
+
def glColor4ui(red, green, blue, alpha) end => [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
44
|
+
def glColor4uiv(v) end => [ :void, :pointer ].freeze,
|
45
|
+
def glColor4us(red, green, blue, alpha) end => [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
46
|
+
def glColor4usv(v) end => [ :void, :pointer ].freeze,
|
47
|
+
def glColorMaterial(face, mode) end => [ :void, :GLenum, :GLenum ].freeze,
|
48
|
+
def glCopyPixels(x, y, width, height, type) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
49
|
+
def glDeleteLists(list, range) end => [ :void, :GLuint, :GLsizei ].freeze,
|
50
|
+
def glDrawPixels(width, height, format, type, pixels) end => [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
51
|
+
def glEdgeFlag(flag) end => [ :void, :GLboolean ].freeze,
|
52
|
+
def glEdgeFlagv(flag) end => [ :void, :pointer ].freeze,
|
53
|
+
def glEnd() end => [ :void ].freeze,
|
54
|
+
def glEndList() end => [ :void ].freeze,
|
55
|
+
def glEvalCoord1d(u) end => [ :void, :GLdouble ].freeze,
|
56
|
+
def glEvalCoord1dv(u) end => [ :void, :pointer ].freeze,
|
57
|
+
def glEvalCoord1f(u) end => [ :void, :GLfloat ].freeze,
|
58
|
+
def glEvalCoord1fv(u) end => [ :void, :pointer ].freeze,
|
59
|
+
def glEvalCoord2d(u, v) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
60
|
+
def glEvalCoord2dv(u) end => [ :void, :pointer ].freeze,
|
61
|
+
def glEvalCoord2f(u, v) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
62
|
+
def glEvalCoord2fv(u) end => [ :void, :pointer ].freeze,
|
63
|
+
def glEvalMesh1(mode, i1, i2) end => [ :void, :GLenum, :GLint, :GLint ].freeze,
|
64
|
+
def glEvalMesh2(mode, i1, i2, j1, j2) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
65
|
+
def glEvalPoint1(i) end => [ :void, :GLint ].freeze,
|
66
|
+
def glEvalPoint2(i, j) end => [ :void, :GLint, :GLint ].freeze,
|
67
|
+
def glFeedbackBuffer(size, type, buffer) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
68
|
+
def glFogf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
69
|
+
def glFogfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
70
|
+
def glFogi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
71
|
+
def glFogiv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
72
|
+
def glFrustum(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
73
|
+
def glGenLists(range) end => [ :GLuint, :GLsizei ].freeze,
|
74
|
+
def glGetClipPlane(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
|
75
|
+
def glGetLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
76
|
+
def glGetLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
77
|
+
def glGetMapdv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
78
|
+
def glGetMapfv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
79
|
+
def glGetMapiv(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
80
|
+
def glGetMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
81
|
+
def glGetMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
82
|
+
def glGetPixelMapfv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
83
|
+
def glGetPixelMapuiv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
84
|
+
def glGetPixelMapusv(map, values) end => [ :void, :GLenum, :pointer ].freeze,
|
85
|
+
def glGetPolygonStipple(mask) end => [ :void, :pointer ].freeze,
|
86
|
+
def glGetTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
87
|
+
def glGetTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
88
|
+
def glGetTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
89
|
+
def glGetTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
90
|
+
def glIndexMask(mask) end => [ :void, :GLuint ].freeze,
|
91
|
+
def glIndexd(c) end => [ :void, :GLdouble ].freeze,
|
92
|
+
def glIndexdv(c) end => [ :void, :pointer ].freeze,
|
93
|
+
def glIndexf(c) end => [ :void, :GLfloat ].freeze,
|
94
|
+
def glIndexfv(c) end => [ :void, :pointer ].freeze,
|
95
|
+
def glIndexi(c) end => [ :void, :GLint ].freeze,
|
96
|
+
def glIndexiv(c) end => [ :void, :pointer ].freeze,
|
97
|
+
def glIndexs(c) end => [ :void, :GLshort ].freeze,
|
98
|
+
def glIndexsv(c) end => [ :void, :pointer ].freeze,
|
99
|
+
def glInitNames() end => [ :void ].freeze,
|
100
|
+
def glIsList(list) end => [ :GLboolean, :GLuint ].freeze,
|
101
|
+
def glLightModelf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
102
|
+
def glLightModelfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
103
|
+
def glLightModeli(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
104
|
+
def glLightModeliv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
|
105
|
+
def glLightf(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
106
|
+
def glLightfv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
107
|
+
def glLighti(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
108
|
+
def glLightiv(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
109
|
+
def glLineStipple(factor, pattern) end => [ :void, :GLint, :GLushort ].freeze,
|
110
|
+
def glListBase(base) end => [ :void, :GLuint ].freeze,
|
111
|
+
def glLoadIdentity() end => [ :void ].freeze,
|
112
|
+
def glLoadMatrixd(m) end => [ :void, :pointer ].freeze,
|
113
|
+
def glLoadMatrixf(m) end => [ :void, :pointer ].freeze,
|
114
|
+
def glLoadName(name) end => [ :void, :GLuint ].freeze,
|
115
|
+
def glMap1d(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
116
|
+
def glMap1f(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
117
|
+
def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
118
|
+
def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
119
|
+
def glMaterialf(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
120
|
+
def glMaterialfv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
121
|
+
def glMateriali(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
122
|
+
def glMaterialiv(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
123
|
+
def glMatrixMode(mode) end => [ :void, :GLenum ].freeze,
|
124
|
+
def glMultMatrixd(m) end => [ :void, :pointer ].freeze,
|
125
|
+
def glMultMatrixf(m) end => [ :void, :pointer ].freeze,
|
126
|
+
def glNewList(list, mode) end => [ :void, :GLuint, :GLenum ].freeze,
|
127
|
+
def glNormal3b(nx, ny, nz) end => [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
128
|
+
def glNormal3bv(v) end => [ :void, :pointer ].freeze,
|
129
|
+
def glNormal3d(nx, ny, nz) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
130
|
+
def glNormal3dv(v) end => [ :void, :pointer ].freeze,
|
131
|
+
def glNormal3f(nx, ny, nz) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
132
|
+
def glNormal3fv(v) end => [ :void, :pointer ].freeze,
|
133
|
+
def glNormal3i(nx, ny, nz) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
134
|
+
def glNormal3iv(v) end => [ :void, :pointer ].freeze,
|
135
|
+
def glNormal3s(nx, ny, nz) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
136
|
+
def glNormal3sv(v) end => [ :void, :pointer ].freeze,
|
137
|
+
def glOrtho(left, right, bottom, top, zNear, zFar) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
138
|
+
def glPassThrough(token) end => [ :void, :GLfloat ].freeze,
|
139
|
+
def glPixelMapfv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
140
|
+
def glPixelMapuiv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
141
|
+
def glPixelMapusv(map, mapsize, values) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
142
|
+
def glPixelTransferf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
143
|
+
def glPixelTransferi(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
144
|
+
def glPixelZoom(xfactor, yfactor) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
145
|
+
def glPolygonStipple(mask) end => [ :void, :pointer ].freeze,
|
146
|
+
def glPopAttrib() end => [ :void ].freeze,
|
147
|
+
def glPopMatrix() end => [ :void ].freeze,
|
148
|
+
def glPopName() end => [ :void ].freeze,
|
149
|
+
def glPushAttrib(mask) end => [ :void, :GLbitfield ].freeze,
|
150
|
+
def glPushMatrix() end => [ :void ].freeze,
|
151
|
+
def glPushName(name) end => [ :void, :GLuint ].freeze,
|
152
|
+
def glRasterPos2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
153
|
+
def glRasterPos2dv(v) end => [ :void, :pointer ].freeze,
|
154
|
+
def glRasterPos2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
155
|
+
def glRasterPos2fv(v) end => [ :void, :pointer ].freeze,
|
156
|
+
def glRasterPos2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
|
157
|
+
def glRasterPos2iv(v) end => [ :void, :pointer ].freeze,
|
158
|
+
def glRasterPos2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
|
159
|
+
def glRasterPos2sv(v) end => [ :void, :pointer ].freeze,
|
160
|
+
def glRasterPos3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
161
|
+
def glRasterPos3dv(v) end => [ :void, :pointer ].freeze,
|
162
|
+
def glRasterPos3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
163
|
+
def glRasterPos3fv(v) end => [ :void, :pointer ].freeze,
|
164
|
+
def glRasterPos3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
165
|
+
def glRasterPos3iv(v) end => [ :void, :pointer ].freeze,
|
166
|
+
def glRasterPos3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
167
|
+
def glRasterPos3sv(v) end => [ :void, :pointer ].freeze,
|
168
|
+
def glRasterPos4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
169
|
+
def glRasterPos4dv(v) end => [ :void, :pointer ].freeze,
|
170
|
+
def glRasterPos4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
171
|
+
def glRasterPos4fv(v) end => [ :void, :pointer ].freeze,
|
172
|
+
def glRasterPos4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
173
|
+
def glRasterPos4iv(v) end => [ :void, :pointer ].freeze,
|
174
|
+
def glRasterPos4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
175
|
+
def glRasterPos4sv(v) end => [ :void, :pointer ].freeze,
|
176
|
+
def glRectd(x1, y1, x2, y2) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
177
|
+
def glRectdv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
178
|
+
def glRectf(x1, y1, x2, y2) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
179
|
+
def glRectfv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
180
|
+
def glRecti(x1, y1, x2, y2) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
181
|
+
def glRectiv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
182
|
+
def glRects(x1, y1, x2, y2) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
183
|
+
def glRectsv(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
|
184
|
+
def glRenderMode(mode) end => [ :GLint, :GLenum ].freeze,
|
185
|
+
def glRotated(angle, x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
186
|
+
def glRotatef(angle, x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
187
|
+
def glScaled(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
188
|
+
def glScalef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
189
|
+
def glSelectBuffer(size, buffer) end => [ :void, :GLsizei, :pointer ].freeze,
|
190
|
+
def glShadeModel(mode) end => [ :void, :GLenum ].freeze,
|
191
|
+
def glTexCoord1d(s) end => [ :void, :GLdouble ].freeze,
|
192
|
+
def glTexCoord1dv(v) end => [ :void, :pointer ].freeze,
|
193
|
+
def glTexCoord1f(s) end => [ :void, :GLfloat ].freeze,
|
194
|
+
def glTexCoord1fv(v) end => [ :void, :pointer ].freeze,
|
195
|
+
def glTexCoord1i(s) end => [ :void, :GLint ].freeze,
|
196
|
+
def glTexCoord1iv(v) end => [ :void, :pointer ].freeze,
|
197
|
+
def glTexCoord1s(s) end => [ :void, :GLshort ].freeze,
|
198
|
+
def glTexCoord1sv(v) end => [ :void, :pointer ].freeze,
|
199
|
+
def glTexCoord2d(s, t) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
200
|
+
def glTexCoord2dv(v) end => [ :void, :pointer ].freeze,
|
201
|
+
def glTexCoord2f(s, t) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
202
|
+
def glTexCoord2fv(v) end => [ :void, :pointer ].freeze,
|
203
|
+
def glTexCoord2i(s, t) end => [ :void, :GLint, :GLint ].freeze,
|
204
|
+
def glTexCoord2iv(v) end => [ :void, :pointer ].freeze,
|
205
|
+
def glTexCoord2s(s, t) end => [ :void, :GLshort, :GLshort ].freeze,
|
206
|
+
def glTexCoord2sv(v) end => [ :void, :pointer ].freeze,
|
207
|
+
def glTexCoord3d(s, t, r) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
208
|
+
def glTexCoord3dv(v) end => [ :void, :pointer ].freeze,
|
209
|
+
def glTexCoord3f(s, t, r) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
210
|
+
def glTexCoord3fv(v) end => [ :void, :pointer ].freeze,
|
211
|
+
def glTexCoord3i(s, t, r) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
212
|
+
def glTexCoord3iv(v) end => [ :void, :pointer ].freeze,
|
213
|
+
def glTexCoord3s(s, t, r) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
214
|
+
def glTexCoord3sv(v) end => [ :void, :pointer ].freeze,
|
215
|
+
def glTexCoord4d(s, t, r, q) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
216
|
+
def glTexCoord4dv(v) end => [ :void, :pointer ].freeze,
|
217
|
+
def glTexCoord4f(s, t, r, q) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
218
|
+
def glTexCoord4fv(v) end => [ :void, :pointer ].freeze,
|
219
|
+
def glTexCoord4i(s, t, r, q) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
220
|
+
def glTexCoord4iv(v) end => [ :void, :pointer ].freeze,
|
221
|
+
def glTexCoord4s(s, t, r, q) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
222
|
+
def glTexCoord4sv(v) end => [ :void, :pointer ].freeze,
|
223
|
+
def glTexEnvf(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
224
|
+
def glTexEnvfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
225
|
+
def glTexEnvi(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
226
|
+
def glTexEnviv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
227
|
+
def glTexGend(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
228
|
+
def glTexGendv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
229
|
+
def glTexGenf(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
230
|
+
def glTexGenfv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
231
|
+
def glTexGeni(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
232
|
+
def glTexGeniv(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
233
|
+
def glTranslated(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
234
|
+
def glTranslatef(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
235
|
+
def glVertex2d(x, y) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
236
|
+
def glVertex2dv(v) end => [ :void, :pointer ].freeze,
|
237
|
+
def glVertex2f(x, y) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
238
|
+
def glVertex2fv(v) end => [ :void, :pointer ].freeze,
|
239
|
+
def glVertex2i(x, y) end => [ :void, :GLint, :GLint ].freeze,
|
240
|
+
def glVertex2iv(v) end => [ :void, :pointer ].freeze,
|
241
|
+
def glVertex2s(x, y) end => [ :void, :GLshort, :GLshort ].freeze,
|
242
|
+
def glVertex2sv(v) end => [ :void, :pointer ].freeze,
|
243
|
+
def glVertex3d(x, y, z) end => [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
244
|
+
def glVertex3dv(v) end => [ :void, :pointer ].freeze,
|
245
|
+
def glVertex3f(x, y, z) end => [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
246
|
+
def glVertex3fv(v) end => [ :void, :pointer ].freeze,
|
247
|
+
def glVertex3i(x, y, z) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
248
|
+
def glVertex3iv(v) end => [ :void, :pointer ].freeze,
|
249
|
+
def glVertex3s(x, y, z) end => [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
250
|
+
def glVertex3sv(v) end => [ :void, :pointer ].freeze,
|
251
|
+
def glVertex4d(x, y, z, w) end => [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
252
|
+
def glVertex4dv(v) end => [ :void, :pointer ].freeze,
|
253
|
+
def glVertex4f(x, y, z, w) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
254
|
+
def glVertex4fv(v) end => [ :void, :pointer ].freeze,
|
255
|
+
def glVertex4i(x, y, z, w) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
256
|
+
def glVertex4iv(v) end => [ :void, :pointer ].freeze,
|
257
|
+
def glVertex4s(x, y, z, w) end => [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
258
|
+
def glVertex4sv(v) end => [ :void, :pointer ].freeze,
|
259
|
+
}.freeze
|
516
260
|
end
|
517
261
|
end
|