opengl-definitions 1.0.0 → 2.0.0
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- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
- data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
- data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
- data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
- data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
- data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
- data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_GREMEDY_string_marker.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_HP_image_transform.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IBM_multimode_draw_arrays.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IBM_static_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_IBM_vertex_array_lists.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_IMG_bindless_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_IMG_framebuffer_downsample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_multisampled_render_to_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_IMG_user_clip_plane.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_INTEL_map_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_INTEL_parallel_arrays.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_INTEL_performance_query.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_KHR_blend_equation_advanced.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_debug.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_KHR_robustness.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_MESA_window_pos.rb +26 -53
- data/lib/opengl-definitions/extensions/GL_NVX_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_command_list.rb +19 -39
- data/lib/opengl-definitions/extensions/GL_NV_conditional_render.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_coverage_sample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_depth_buffer_float.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_draw_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +7 -15
- data/lib/opengl-definitions/extensions/GL_NV_evaluators.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_fence.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_fragment_coverage_to_color.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_fragment_program.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_blit.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_mixed_samples.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb +18 -37
- data/lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb +35 -71
- data/lib/opengl-definitions/extensions/GL_NV_half_float.rb +48 -97
- data/lib/opengl-definitions/extensions/GL_NV_instanced_arrays.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_internalformat_sample_query.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_non_square_matrices.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_occlusion_query.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +85 -171
- data/lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_point_sprite.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_present_video.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_read_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners.rb +15 -31
- data/lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_sample_locations.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +16 -33
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +12 -25
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +11 -23
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_OES_viewport_array.rb +14 -29
- data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_OVR_multiview_multisampled_render_to_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
- data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
- data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
- data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
- data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
- data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
- data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
- data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
- data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
- metadata +3 -2
@@ -6,12 +6,8 @@ module GLX_VERSION_1_4
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def glBlendFunc(sfactor, dfactor) end
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def glFrontFace(mode) end
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def glGetString(name) end
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def glGetTexImage(target, level, format, type, pixels) end
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def glGetTexLevelParameterfv(target, level, pname, params) end
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def glLineWidth(width) end
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def glLogicOp(opcode) end
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def glPolygonMode(face, mode) end
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def glReadBuffer(src) end
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def glReadPixels(x, y, width, height, format, type, pixels) end
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def glScissor(x, y, width, height) end
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def glStencilFunc(func, ref, mask) end
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def glStencilMask(mask) end
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def glStencilOp(fail, zfail, zpass) end
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def glTexImage1D(target, level, internalformat, width, border, format, type, pixels) end
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def glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) end
|
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def glTexParameterf(target, pname, param) end
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def glTexParameterfv(target, pname, params) end
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def glTexParameteri(target, pname, param) end
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|
-
def glTexParameteriv(target, pname, params) end
|
589
|
-
def glViewport(x, y, width, height) end
|
590
|
-
|
591
|
-
Parameters = {
|
592
|
-
glBlendFunc: [ :void, :GLenum, :GLenum ].freeze,
|
593
|
-
glClear: [ :void, :GLbitfield ].freeze,
|
594
|
-
glClearColor: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
595
|
-
glClearDepth: [ :void, :GLdouble ].freeze,
|
596
|
-
glClearStencil: [ :void, :GLint ].freeze,
|
597
|
-
glColorMask: [ :void, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
|
598
|
-
glCullFace: [ :void, :GLenum ].freeze,
|
599
|
-
glDepthFunc: [ :void, :GLenum ].freeze,
|
600
|
-
glDepthMask: [ :void, :GLboolean ].freeze,
|
601
|
-
glDepthRange: [ :void, :GLdouble, :GLdouble ].freeze,
|
602
|
-
glDisable: [ :void, :GLenum ].freeze,
|
603
|
-
glDrawBuffer: [ :void, :GLenum ].freeze,
|
604
|
-
glEnable: [ :void, :GLenum ].freeze,
|
605
|
-
glFinish: [ :void ].freeze,
|
606
|
-
glFlush: [ :void ].freeze,
|
607
|
-
glFrontFace: [ :void, :GLenum ].freeze,
|
608
|
-
glGetBooleanv: [ :void, :GLenum, :pointer ].freeze,
|
609
|
-
glGetDoublev: [ :void, :GLenum, :pointer ].freeze,
|
610
|
-
glGetError: [ :GLenum ].freeze,
|
611
|
-
glGetFloatv: [ :void, :GLenum, :pointer ].freeze,
|
612
|
-
glGetIntegerv: [ :void, :GLenum, :pointer ].freeze,
|
613
|
-
glGetString: [ :string, :GLenum ].freeze,
|
614
|
-
glGetTexImage: [ :void, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
615
|
-
glGetTexLevelParameterfv: [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
|
616
|
-
glGetTexLevelParameteriv: [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
|
617
|
-
glGetTexParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
618
|
-
glGetTexParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
619
|
-
glHint: [ :void, :GLenum, :GLenum ].freeze,
|
620
|
-
glIsEnabled: [ :GLboolean, :GLenum ].freeze,
|
621
|
-
glLineWidth: [ :void, :GLfloat ].freeze,
|
622
|
-
glLogicOp: [ :void, :GLenum ].freeze,
|
623
|
-
glPixelStoref: [ :void, :GLenum, :GLfloat ].freeze,
|
624
|
-
glPixelStorei: [ :void, :GLenum, :GLint ].freeze,
|
625
|
-
glPointSize: [ :void, :GLfloat ].freeze,
|
626
|
-
glPolygonMode: [ :void, :GLenum, :GLenum ].freeze,
|
627
|
-
glReadBuffer: [ :void, :GLenum ].freeze,
|
628
|
-
glReadPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
629
|
-
glScissor: [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
630
|
-
glStencilFunc: [ :void, :GLenum, :GLint, :GLuint ].freeze,
|
631
|
-
glStencilMask: [ :void, :GLuint ].freeze,
|
632
|
-
glStencilOp: [ :void, :GLenum, :GLenum, :GLenum ].freeze,
|
633
|
-
glTexImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
634
|
-
glTexImage2D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
635
|
-
glTexParameterf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
636
|
-
glTexParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
637
|
-
glTexParameteri: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
638
|
-
glTexParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
639
|
-
glViewport: [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze
|
640
|
-
}.freeze
|
641
|
-
end
|
541
|
+
Functions = {
|
542
|
+
def glBlendFunc(sfactor, dfactor) end => [ :void, :GLenum, :GLenum ].freeze,
|
543
|
+
def glClear(mask) end => [ :void, :GLbitfield ].freeze,
|
544
|
+
def glClearColor(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
545
|
+
def glClearDepth(depth) end => [ :void, :GLdouble ].freeze,
|
546
|
+
def glClearStencil(s) end => [ :void, :GLint ].freeze,
|
547
|
+
def glColorMask(red, green, blue, alpha) end => [ :void, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
|
548
|
+
def glCullFace(mode) end => [ :void, :GLenum ].freeze,
|
549
|
+
def glDepthFunc(func) end => [ :void, :GLenum ].freeze,
|
550
|
+
def glDepthMask(flag) end => [ :void, :GLboolean ].freeze,
|
551
|
+
def glDepthRange(n, f) end => [ :void, :GLdouble, :GLdouble ].freeze,
|
552
|
+
def glDisable(cap) end => [ :void, :GLenum ].freeze,
|
553
|
+
def glDrawBuffer(buf) end => [ :void, :GLenum ].freeze,
|
554
|
+
def glEnable(cap) end => [ :void, :GLenum ].freeze,
|
555
|
+
def glFinish() end => [ :void ].freeze,
|
556
|
+
def glFlush() end => [ :void ].freeze,
|
557
|
+
def glFrontFace(mode) end => [ :void, :GLenum ].freeze,
|
558
|
+
def glGetBooleanv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
|
559
|
+
def glGetDoublev(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
|
560
|
+
def glGetError() end => [ :GLenum ].freeze,
|
561
|
+
def glGetFloatv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
|
562
|
+
def glGetIntegerv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
|
563
|
+
def glGetString(name) end => [ :string, :GLenum ].freeze,
|
564
|
+
def glGetTexImage(target, level, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
565
|
+
def glGetTexLevelParameterfv(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
|
566
|
+
def glGetTexLevelParameteriv(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
|
567
|
+
def glGetTexParameterfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
568
|
+
def glGetTexParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
569
|
+
def glHint(target, mode) end => [ :void, :GLenum, :GLenum ].freeze,
|
570
|
+
def glIsEnabled(cap) end => [ :GLboolean, :GLenum ].freeze,
|
571
|
+
def glLineWidth(width) end => [ :void, :GLfloat ].freeze,
|
572
|
+
def glLogicOp(opcode) end => [ :void, :GLenum ].freeze,
|
573
|
+
def glPixelStoref(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
|
574
|
+
def glPixelStorei(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
|
575
|
+
def glPointSize(size) end => [ :void, :GLfloat ].freeze,
|
576
|
+
def glPolygonMode(face, mode) end => [ :void, :GLenum, :GLenum ].freeze,
|
577
|
+
def glReadBuffer(src) end => [ :void, :GLenum ].freeze,
|
578
|
+
def glReadPixels(x, y, width, height, format, type, pixels) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
579
|
+
def glScissor(x, y, width, height) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
580
|
+
def glStencilFunc(func, ref, mask) end => [ :void, :GLenum, :GLint, :GLuint ].freeze,
|
581
|
+
def glStencilMask(mask) end => [ :void, :GLuint ].freeze,
|
582
|
+
def glStencilOp(fail, zfail, zpass) end => [ :void, :GLenum, :GLenum, :GLenum ].freeze,
|
583
|
+
def glTexImage1D(target, level, internalformat, width, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
584
|
+
def glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
585
|
+
def glTexParameterf(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
586
|
+
def glTexParameterfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
587
|
+
def glTexParameteri(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
588
|
+
def glTexParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
589
|
+
def glViewport(x, y, width, height) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
590
|
+
}.freeze
|
642
591
|
end
|
@@ -1,35 +1,19 @@
|
|
1
1
|
# Unlike other extensions, functions from this module are not pointers.
|
2
2
|
|
3
3
|
module GL_VERSION_1_1
|
4
|
-
|
5
|
-
def glBindTexture(target, texture) end
|
6
|
-
def glCopyTexImage1D(target, level, internalformat, x, y, width, border) end
|
7
|
-
def glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) end
|
8
|
-
def glCopyTexSubImage1D(target, level, xoffset, x, y, width) end
|
9
|
-
def glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) end
|
10
|
-
def glDeleteTextures(n, textures) end
|
11
|
-
def glDrawArrays(mode, first, count) end
|
12
|
-
def glDrawElements(mode, count, type, indices) end
|
13
|
-
def glGenTextures(n, textures) end
|
14
|
-
def glIsTexture(texture) end
|
15
|
-
def glPolygonOffset(factor, units) end
|
16
|
-
def glTexSubImage1D(target, level, xoffset, width, format, type, pixels) end
|
17
|
-
def glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) end
|
18
|
-
|
19
|
-
Parameters = {
|
20
|
-
glBindTexture: [ :void, :GLenum, :GLuint ].freeze,
|
21
|
-
glCopyTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
|
22
|
-
glCopyTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
|
23
|
-
glCopyTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
|
24
|
-
glCopyTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
25
|
-
glDeleteTextures: [ :void, :GLsizei, :pointer ].freeze,
|
26
|
-
glDrawArrays: [ :void, :GLenum, :GLint, :GLsizei ].freeze,
|
27
|
-
glDrawElements: [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
|
28
|
-
glGenTextures: [ :void, :GLsizei, :pointer ].freeze,
|
29
|
-
glIsTexture: [ :GLboolean, :GLuint ].freeze,
|
30
|
-
glPolygonOffset: [ :void, :GLfloat, :GLfloat ].freeze,
|
31
|
-
glTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
32
|
-
glTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
|
33
|
-
}.freeze
|
34
|
-
end
|
4
|
+
Functions = {
|
5
|
+
def glBindTexture(target, texture) end => [ :void, :GLenum, :GLuint ].freeze,
|
6
|
+
def glCopyTexImage1D(target, level, internalformat, x, y, width, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
|
7
|
+
def glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
|
8
|
+
def glCopyTexSubImage1D(target, level, xoffset, x, y, width) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
|
9
|
+
def glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
10
|
+
def glDeleteTextures(n, textures) end => [ :void, :GLsizei, :pointer ].freeze,
|
11
|
+
def glDrawArrays(mode, first, count) end => [ :void, :GLenum, :GLint, :GLsizei ].freeze,
|
12
|
+
def glDrawElements(mode, count, type, indices) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
|
13
|
+
def glGenTextures(n, textures) end => [ :void, :GLsizei, :pointer ].freeze,
|
14
|
+
def glIsTexture(texture) end => [ :GLboolean, :GLuint ].freeze,
|
15
|
+
def glPolygonOffset(factor, units) end => [ :void, :GLfloat, :GLfloat ].freeze,
|
16
|
+
def glTexSubImage1D(target, level, xoffset, width, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
17
|
+
def glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
18
|
+
}.freeze
|
35
19
|
end
|
@@ -47,17 +47,10 @@ module GL_VERSION_1_2
|
|
47
47
|
:GL_ARB_imaging
|
48
48
|
].freeze
|
49
49
|
|
50
|
-
|
51
|
-
def glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) end
|
52
|
-
def glDrawRangeElements(mode, start, end_, count, type, indices) end
|
53
|
-
def glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) end
|
54
|
-
def glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
|
55
|
-
|
56
|
-
Parameters = {
|
57
|
-
glCopyTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
58
|
-
glDrawRangeElements: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
|
59
|
-
glTexImage3D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
60
|
-
glTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
|
61
|
-
}.freeze
|
62
|
-
end
|
50
|
+
Functions = {
|
51
|
+
def glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
52
|
+
def glDrawRangeElements(mode, start, end_, count, type, indices) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
|
53
|
+
def glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
54
|
+
def glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
55
|
+
}.freeze
|
63
56
|
end
|
@@ -98,27 +98,15 @@ module GL_VERSION_1_3
|
|
98
98
|
TRANSPOSE_TEXTURE_MATRIX = 0x84E5
|
99
99
|
end
|
100
100
|
|
101
|
-
|
102
|
-
def glActiveTexture(texture) end
|
103
|
-
def glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) end
|
104
|
-
def glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) end
|
105
|
-
def glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) end
|
106
|
-
def glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) end
|
107
|
-
def glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) end
|
108
|
-
def glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end
|
109
|
-
def glGetCompressedTexImage(target, level, img) end
|
110
|
-
def glSampleCoverage(value, invert) end
|
111
|
-
|
112
|
-
Parameters = {
|
113
|
-
glActiveTexture: [ :void, :GLenum ].freeze,
|
114
|
-
glCompressedTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
115
|
-
glCompressedTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
116
|
-
glCompressedTexImage3D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
117
|
-
glCompressedTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
118
|
-
glCompressedTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
119
|
-
glCompressedTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
120
|
-
glGetCompressedTexImage: [ :void, :GLenum, :GLint, :pointer ].freeze,
|
121
|
-
glSampleCoverage: [ :void, :GLfloat, :GLboolean ].freeze
|
122
|
-
}.freeze
|
123
|
-
end
|
101
|
+
Functions = {
|
102
|
+
def glActiveTexture(texture) end => [ :void, :GLenum ].freeze,
|
103
|
+
def glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
104
|
+
def glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
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def glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
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def glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
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def glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
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def glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
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def glGetCompressedTexImage(target, level, img) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
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def glSampleCoverage(value, invert) end => [ :void, :GLfloat, :GLboolean ].freeze,
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}.freeze
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def glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) end
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def glMultiDrawArrays(mode, first, count, drawcount) end
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def glPointParameterf(pname, param) end
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Parameters = {
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glBlendFuncSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
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glMultiDrawArrays: [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
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glMultiDrawElements: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
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}.freeze
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end
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Functions = {
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def glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
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def glMultiDrawArrays(mode, first, count, drawcount) end => [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
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def glMultiDrawElements(mode, count, type, indices, drawcount) end => [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
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def glPointParameterf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
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def glPointParameterfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
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def glPointParameteri(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
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def glPointParameteriv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
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}.freeze
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@@ -51,47 +51,25 @@ module GL_VERSION_1_5
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WRITE_ONLY = 0x88B9
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def glBeginQuery(target, id) end
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def glIsBuffer(buffer) end
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Parameters = {
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glBufferData: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
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glEndQuery: [ :void, :GLenum ].freeze,
|
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|
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glGenQueries: [ :void, :GLsizei, :pointer ].freeze,
|
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glGetBufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glGetBufferPointerv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glGetBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
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glGetQueryiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glGetQueryObjectiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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glGetQueryObjectuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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glIsBuffer: [ :GLboolean, :GLuint ].freeze,
|
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glIsQuery: [ :GLboolean, :GLuint ].freeze,
|
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|
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glMapBuffer: [ :pointer, :GLenum, :GLenum ].freeze,
|
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|
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glUnmapBuffer: [ :GLboolean, :GLenum ].freeze
|
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|
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}.freeze
|
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|
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end
|
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|
+
Functions = {
|
55
|
+
def glBeginQuery(target, id) end => [ :void, :GLenum, :GLuint ].freeze,
|
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|
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def glBindBuffer(target, buffer) end => [ :void, :GLenum, :GLuint ].freeze,
|
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|
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def glBufferData(target, size, data, usage) end => [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
|
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def glBufferSubData(target, offset, size, data) end => [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
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def glDeleteBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
|
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|
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def glDeleteQueries(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
|
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|
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def glEndQuery(target) end => [ :void, :GLenum ].freeze,
|
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|
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def glGenBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
|
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|
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def glGenQueries(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
|
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|
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def glGetBufferParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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|
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def glGetBufferPointerv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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|
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def glGetBufferSubData(target, offset, size, data) end => [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
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|
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def glGetQueryObjectiv(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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def glGetQueryObjectuiv(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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def glGetQueryiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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|
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def glIsBuffer(buffer) end => [ :GLboolean, :GLuint ].freeze,
|
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|
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def glIsQuery(id) end => [ :GLboolean, :GLuint ].freeze,
|
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|
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def glMapBuffer(target, access) end => [ :pointer, :GLenum, :GLenum ].freeze,
|
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|
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def glUnmapBuffer(target) end => [ :GLboolean, :GLenum ].freeze,
|
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|
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}.freeze
|
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75
|
end
|
@@ -87,195 +87,99 @@ module GL_VERSION_2_0
|
|
87
87
|
VERTEX_SHADER = 0x8B31
|
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|
end
|
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|
|
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|
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|
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|
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def glAttachShader(program, shader) end
|
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|
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def glBindAttribLocation(program, index, name) end
|
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|
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def glBlendEquationSeparate(modeRGB, modeAlpha) end
|
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|
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def glCompileShader(shader) end
|
95
|
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def glCreateProgram() end
|
96
|
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def glCreateShader(type) end
|
97
|
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def glDeleteProgram(program) end
|
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|
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def glDeleteShader(shader) end
|
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|
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def glDetachShader(program, shader) end
|
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|
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def glDisableVertexAttribArray(index) end
|
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|
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def glDrawBuffers(n, bufs) end
|
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|
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def glEnableVertexAttribArray(index) end
|
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|
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def glGetActiveAttrib(program, index, bufSize, length, size, type, name) end
|
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|
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def glGetActiveUniform(program, index, bufSize, length, size, type, name) end
|
105
|
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def glGetAttachedShaders(program, maxCount, count, shaders) end
|
106
|
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def glGetAttribLocation(program, name) end
|
107
|
-
def glGetProgramInfoLog(program, bufSize, length, infoLog) end
|
108
|
-
def glGetProgramiv(program, pname, params) end
|
109
|
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def glGetShaderInfoLog(shader, bufSize, length, infoLog) end
|
110
|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
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|
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def
|
119
|
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def glIsProgram(program) end
|
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|
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def glIsShader(shader) end
|
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|
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def glLinkProgram(program) end
|
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|
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def glShaderSource(shader, count, string, length) end
|
123
|
-
def glStencilFuncSeparate(face, func, ref, mask) end
|
124
|
-
def glStencilMaskSeparate(face, mask) end
|
125
|
-
def glStencilOpSeparate(face, sfail, dpfail, dppass) end
|
126
|
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def glUniform1f(location, v0) end
|
127
|
-
def glUniform1fv(location, count, value) end
|
128
|
-
def glUniform1i(location, v0) end
|
129
|
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def glUniform1iv(location, count, value) end
|
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|
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def glUniform2f(location, v0, v1) end
|
131
|
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def glUniform2fv(location, count, value) end
|
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|
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|
133
|
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def glUniform2iv(location, count, value) end
|
134
|
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def glUniform3f(location, v0, v1, v2) end
|
135
|
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def glUniform3fv(location, count, value) end
|
136
|
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def glUniform3i(location, v0, v1, v2) end
|
137
|
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def glUniform3iv(location, count, value) end
|
138
|
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def glUniform4f(location, v0, v1, v2, v3) end
|
139
|
-
def glUniform4fv(location, count, value) end
|
140
|
-
def glUniform4i(location, v0, v1, v2, v3) end
|
141
|
-
def glUniform4iv(location, count, value) end
|
142
|
-
def glUniformMatrix2fv(location, count, transpose, value) end
|
143
|
-
def glUniformMatrix3fv(location, count, transpose, value) end
|
144
|
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def glUniformMatrix4fv(location, count, transpose, value) end
|
145
|
-
def glUseProgram(program) end
|
146
|
-
def glValidateProgram(program) end
|
147
|
-
def glVertexAttrib1d(index, x) end
|
148
|
-
def glVertexAttrib1dv(index, v) end
|
149
|
-
def glVertexAttrib1f(index, x) end
|
150
|
-
def glVertexAttrib1fv(index, v) end
|
151
|
-
def glVertexAttrib1s(index, x) end
|
152
|
-
def glVertexAttrib1sv(index, v) end
|
153
|
-
def glVertexAttrib2d(index, x, y) end
|
154
|
-
def glVertexAttrib2dv(index, v) end
|
155
|
-
def glVertexAttrib2f(index, x, y) end
|
156
|
-
def glVertexAttrib2fv(index, v) end
|
157
|
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def glVertexAttrib2s(index, x, y) end
|
158
|
-
def glVertexAttrib2sv(index, v) end
|
159
|
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def glVertexAttrib3d(index, x, y, z) end
|
160
|
-
def glVertexAttrib3dv(index, v) end
|
161
|
-
def glVertexAttrib3f(index, x, y, z) end
|
162
|
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def glVertexAttrib3fv(index, v) end
|
163
|
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def glVertexAttrib3s(index, x, y, z) end
|
164
|
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def glVertexAttrib3sv(index, v) end
|
165
|
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def
|
166
|
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def
|
167
|
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|
168
|
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def
|
169
|
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def
|
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|
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def
|
171
|
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def
|
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|
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def
|
173
|
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def
|
174
|
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def
|
175
|
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def
|
176
|
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def
|
177
|
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def
|
178
|
-
def glVertexAttrib4s(index, x, y, z, w) end
|
179
|
-
def glVertexAttrib4sv(index, v) end
|
180
|
-
def glVertexAttrib4ubv(index, v) end
|
181
|
-
def glVertexAttrib4uiv(index, v) end
|
182
|
-
def glVertexAttrib4usv(index, v) end
|
183
|
-
def glVertexAttribPointer(index, size, type, normalized, stride, pointer) end
|
184
|
-
|
185
|
-
Parameters = {
|
186
|
-
glAttachShader: [ :void, :GLuint, :GLuint ].freeze,
|
187
|
-
glBindAttribLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
|
188
|
-
glBlendEquationSeparate: [ :void, :GLenum, :GLenum ].freeze,
|
189
|
-
glCompileShader: [ :void, :GLuint ].freeze,
|
190
|
-
glCreateProgram: [ :GLuint ].freeze,
|
191
|
-
glCreateShader: [ :GLuint, :GLenum ].freeze,
|
192
|
-
glDeleteProgram: [ :void, :GLuint ].freeze,
|
193
|
-
glDeleteShader: [ :void, :GLuint ].freeze,
|
194
|
-
glDetachShader: [ :void, :GLuint, :GLuint ].freeze,
|
195
|
-
glDisableVertexAttribArray: [ :void, :GLuint ].freeze,
|
196
|
-
glDrawBuffers: [ :void, :GLsizei, :pointer ].freeze,
|
197
|
-
glEnableVertexAttribArray: [ :void, :GLuint ].freeze,
|
198
|
-
glGetActiveAttrib: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
199
|
-
glGetActiveUniform: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
200
|
-
glGetAttachedShaders: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
201
|
-
glGetAttribLocation: [ :GLint, :GLuint, :string ].freeze,
|
202
|
-
glGetProgramInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
203
|
-
glGetProgramiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
204
|
-
glGetShaderInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
205
|
-
glGetShaderiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
206
|
-
glGetShaderSource: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
207
|
-
glGetUniformfv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
208
|
-
glGetUniformiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
209
|
-
glGetUniformLocation: [ :GLint, :GLuint, :string ].freeze,
|
210
|
-
glGetVertexAttribdv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
211
|
-
glGetVertexAttribfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
212
|
-
glGetVertexAttribiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
213
|
-
glGetVertexAttribPointerv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
214
|
-
glIsProgram: [ :GLboolean, :GLuint ].freeze,
|
215
|
-
glIsShader: [ :GLboolean, :GLuint ].freeze,
|
216
|
-
glLinkProgram: [ :void, :GLuint ].freeze,
|
217
|
-
glShaderSource: [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
|
218
|
-
glStencilFuncSeparate: [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
|
219
|
-
glStencilMaskSeparate: [ :void, :GLenum, :GLuint ].freeze,
|
220
|
-
glStencilOpSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
221
|
-
glUniform1f: [ :void, :GLint, :GLfloat ].freeze,
|
222
|
-
glUniform1fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
223
|
-
glUniform1i: [ :void, :GLint, :GLint ].freeze,
|
224
|
-
glUniform1iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
225
|
-
glUniform2f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
|
226
|
-
glUniform2fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
227
|
-
glUniform2i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
228
|
-
glUniform2iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
229
|
-
glUniform3f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
230
|
-
glUniform3fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
231
|
-
glUniform3i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
232
|
-
glUniform3iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
233
|
-
glUniform4f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
234
|
-
glUniform4fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
235
|
-
glUniform4i: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
236
|
-
glUniform4iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
237
|
-
glUniformMatrix2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
238
|
-
glUniformMatrix3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
239
|
-
glUniformMatrix4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
240
|
-
glUseProgram: [ :void, :GLuint ].freeze,
|
241
|
-
glValidateProgram: [ :void, :GLuint ].freeze,
|
242
|
-
glVertexAttrib1d: [ :void, :GLuint, :GLdouble ].freeze,
|
243
|
-
glVertexAttrib1dv: [ :void, :GLuint, :pointer ].freeze,
|
244
|
-
glVertexAttrib1f: [ :void, :GLuint, :GLfloat ].freeze,
|
245
|
-
glVertexAttrib1fv: [ :void, :GLuint, :pointer ].freeze,
|
246
|
-
glVertexAttrib1s: [ :void, :GLuint, :GLshort ].freeze,
|
247
|
-
glVertexAttrib1sv: [ :void, :GLuint, :pointer ].freeze,
|
248
|
-
glVertexAttrib2d: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
249
|
-
glVertexAttrib2dv: [ :void, :GLuint, :pointer ].freeze,
|
250
|
-
glVertexAttrib2f: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
251
|
-
glVertexAttrib2fv: [ :void, :GLuint, :pointer ].freeze,
|
252
|
-
glVertexAttrib2s: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
253
|
-
glVertexAttrib2sv: [ :void, :GLuint, :pointer ].freeze,
|
254
|
-
glVertexAttrib3d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
255
|
-
glVertexAttrib3dv: [ :void, :GLuint, :pointer ].freeze,
|
256
|
-
glVertexAttrib3f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
257
|
-
glVertexAttrib3fv: [ :void, :GLuint, :pointer ].freeze,
|
258
|
-
glVertexAttrib3s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
259
|
-
glVertexAttrib3sv: [ :void, :GLuint, :pointer ].freeze,
|
260
|
-
glVertexAttrib4bv: [ :void, :GLuint, :pointer ].freeze,
|
261
|
-
glVertexAttrib4d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
262
|
-
glVertexAttrib4dv: [ :void, :GLuint, :pointer ].freeze,
|
263
|
-
glVertexAttrib4f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
264
|
-
glVertexAttrib4fv: [ :void, :GLuint, :pointer ].freeze,
|
265
|
-
glVertexAttrib4iv: [ :void, :GLuint, :pointer ].freeze,
|
266
|
-
glVertexAttrib4Nbv: [ :void, :GLuint, :pointer ].freeze,
|
267
|
-
glVertexAttrib4Niv: [ :void, :GLuint, :pointer ].freeze,
|
268
|
-
glVertexAttrib4Nsv: [ :void, :GLuint, :pointer ].freeze,
|
269
|
-
glVertexAttrib4Nub: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
270
|
-
glVertexAttrib4Nubv: [ :void, :GLuint, :pointer ].freeze,
|
271
|
-
glVertexAttrib4Nuiv: [ :void, :GLuint, :pointer ].freeze,
|
272
|
-
glVertexAttrib4Nusv: [ :void, :GLuint, :pointer ].freeze,
|
273
|
-
glVertexAttrib4s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
274
|
-
glVertexAttrib4sv: [ :void, :GLuint, :pointer ].freeze,
|
275
|
-
glVertexAttrib4ubv: [ :void, :GLuint, :pointer ].freeze,
|
276
|
-
glVertexAttrib4uiv: [ :void, :GLuint, :pointer ].freeze,
|
277
|
-
glVertexAttrib4usv: [ :void, :GLuint, :pointer ].freeze,
|
278
|
-
glVertexAttribPointer: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze
|
279
|
-
}.freeze
|
280
|
-
end
|
90
|
+
Functions = {
|
91
|
+
def glAttachShader(program, shader) end => [ :void, :GLuint, :GLuint ].freeze,
|
92
|
+
def glBindAttribLocation(program, index, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
|
93
|
+
def glBlendEquationSeparate(modeRGB, modeAlpha) end => [ :void, :GLenum, :GLenum ].freeze,
|
94
|
+
def glCompileShader(shader) end => [ :void, :GLuint ].freeze,
|
95
|
+
def glCreateProgram() end => [ :GLuint ].freeze,
|
96
|
+
def glCreateShader(type) end => [ :GLuint, :GLenum ].freeze,
|
97
|
+
def glDeleteProgram(program) end => [ :void, :GLuint ].freeze,
|
98
|
+
def glDeleteShader(shader) end => [ :void, :GLuint ].freeze,
|
99
|
+
def glDetachShader(program, shader) end => [ :void, :GLuint, :GLuint ].freeze,
|
100
|
+
def glDisableVertexAttribArray(index) end => [ :void, :GLuint ].freeze,
|
101
|
+
def glDrawBuffers(n, bufs) end => [ :void, :GLsizei, :pointer ].freeze,
|
102
|
+
def glEnableVertexAttribArray(index) end => [ :void, :GLuint ].freeze,
|
103
|
+
def glGetActiveAttrib(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
104
|
+
def glGetActiveUniform(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
105
|
+
def glGetAttachedShaders(program, maxCount, count, shaders) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
106
|
+
def glGetAttribLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
|
107
|
+
def glGetProgramInfoLog(program, bufSize, length, infoLog) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
108
|
+
def glGetProgramiv(program, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
109
|
+
def glGetShaderInfoLog(shader, bufSize, length, infoLog) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
110
|
+
def glGetShaderSource(shader, bufSize, length, source) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
111
|
+
def glGetShaderiv(shader, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
112
|
+
def glGetUniformLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
|
113
|
+
def glGetUniformfv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
|
114
|
+
def glGetUniformiv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
|
115
|
+
def glGetVertexAttribPointerv(index, pname, pointer) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
116
|
+
def glGetVertexAttribdv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
117
|
+
def glGetVertexAttribfv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
118
|
+
def glGetVertexAttribiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
119
|
+
def glIsProgram(program) end => [ :GLboolean, :GLuint ].freeze,
|
120
|
+
def glIsShader(shader) end => [ :GLboolean, :GLuint ].freeze,
|
121
|
+
def glLinkProgram(program) end => [ :void, :GLuint ].freeze,
|
122
|
+
def glShaderSource(shader, count, string, length) end => [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
|
123
|
+
def glStencilFuncSeparate(face, func, ref, mask) end => [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
|
124
|
+
def glStencilMaskSeparate(face, mask) end => [ :void, :GLenum, :GLuint ].freeze,
|
125
|
+
def glStencilOpSeparate(face, sfail, dpfail, dppass) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
126
|
+
def glUniform1f(location, v0) end => [ :void, :GLint, :GLfloat ].freeze,
|
127
|
+
def glUniform1fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
128
|
+
def glUniform1i(location, v0) end => [ :void, :GLint, :GLint ].freeze,
|
129
|
+
def glUniform1iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
130
|
+
def glUniform2f(location, v0, v1) end => [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
|
131
|
+
def glUniform2fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
132
|
+
def glUniform2i(location, v0, v1) end => [ :void, :GLint, :GLint, :GLint ].freeze,
|
133
|
+
def glUniform2iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
134
|
+
def glUniform3f(location, v0, v1, v2) end => [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
135
|
+
def glUniform3fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
136
|
+
def glUniform3i(location, v0, v1, v2) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
137
|
+
def glUniform3iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
138
|
+
def glUniform4f(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
139
|
+
def glUniform4fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
140
|
+
def glUniform4i(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
141
|
+
def glUniform4iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
142
|
+
def glUniformMatrix2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
143
|
+
def glUniformMatrix3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
144
|
+
def glUniformMatrix4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
145
|
+
def glUseProgram(program) end => [ :void, :GLuint ].freeze,
|
146
|
+
def glValidateProgram(program) end => [ :void, :GLuint ].freeze,
|
147
|
+
def glVertexAttrib1d(index, x) end => [ :void, :GLuint, :GLdouble ].freeze,
|
148
|
+
def glVertexAttrib1dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
149
|
+
def glVertexAttrib1f(index, x) end => [ :void, :GLuint, :GLfloat ].freeze,
|
150
|
+
def glVertexAttrib1fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
151
|
+
def glVertexAttrib1s(index, x) end => [ :void, :GLuint, :GLshort ].freeze,
|
152
|
+
def glVertexAttrib1sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
153
|
+
def glVertexAttrib2d(index, x, y) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
154
|
+
def glVertexAttrib2dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
155
|
+
def glVertexAttrib2f(index, x, y) end => [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
156
|
+
def glVertexAttrib2fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
157
|
+
def glVertexAttrib2s(index, x, y) end => [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
158
|
+
def glVertexAttrib2sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
159
|
+
def glVertexAttrib3d(index, x, y, z) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
160
|
+
def glVertexAttrib3dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
161
|
+
def glVertexAttrib3f(index, x, y, z) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
162
|
+
def glVertexAttrib3fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
163
|
+
def glVertexAttrib3s(index, x, y, z) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
164
|
+
def glVertexAttrib3sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
165
|
+
def glVertexAttrib4Nbv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
166
|
+
def glVertexAttrib4Niv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
167
|
+
def glVertexAttrib4Nsv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
168
|
+
def glVertexAttrib4Nub(index, x, y, z, w) end => [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
169
|
+
def glVertexAttrib4Nubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
170
|
+
def glVertexAttrib4Nuiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
171
|
+
def glVertexAttrib4Nusv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
172
|
+
def glVertexAttrib4bv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
173
|
+
def glVertexAttrib4d(index, x, y, z, w) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
174
|
+
def glVertexAttrib4dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
175
|
+
def glVertexAttrib4f(index, x, y, z, w) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
176
|
+
def glVertexAttrib4fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
177
|
+
def glVertexAttrib4iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
178
|
+
def glVertexAttrib4s(index, x, y, z, w) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
179
|
+
def glVertexAttrib4sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
180
|
+
def glVertexAttrib4ubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
181
|
+
def glVertexAttrib4uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
182
|
+
def glVertexAttrib4usv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
|
183
|
+
def glVertexAttribPointer(index, size, type, normalized, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
|
184
|
+
}.freeze
|
281
185
|
end
|