opengl-definitions 1.0.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
 - data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
 - data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
 - data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
 - data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
 - data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
 - data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
 - data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
 - data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
 - data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
 - data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
 - data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
 - data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
 - data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
 - data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
 - data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_object.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_EXT_texture_view.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_timer_query.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_transform_feedback.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb +11 -23
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb +12 -25
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb +44 -89
 - data/lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb +5 -11
 - data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_GREMEDY_frame_terminator.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb +4 -9
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 - data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +9 -19
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 - data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
 - data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
 - data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +14 -29
 - data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +24 -49
 - data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +109 -219
 - data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +17 -35
 - data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -11
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 - data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +3 -7
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 - data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +4 -9
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 - data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +4 -9
 - data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +20 -41
 - data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +8 -17
 - data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +6 -13
 - data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
 - data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
 - data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
 - data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
 - data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
 - data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +14 -29
 - data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +6 -13
 - data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +10 -21
 - data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +3 -7
 - data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +5 -11
 - data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
 - data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
 - data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +8 -17
 - data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
 - data/lib/opengl-definitions/version.rb +1 -1
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
 - data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
 - data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
 - data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
 - data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
 - data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
 - data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
 - data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
 - data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
 - data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
 - data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
 - data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
 - data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
 - data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
 - data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
 - data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
 - data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
 - metadata +3 -2
 
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         @@ -6,12 +6,8 @@ module GLX_VERSION_1_4 
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     | 
    
         
            -
                def glGetTexLevelParameterfv(target, level, pname, params) end
         
     | 
| 
       566 
     | 
    
         
            -
                def glGetTexLevelParameteriv(target, level, pname, params) end
         
     | 
| 
       567 
     | 
    
         
            -
                def glGetTexParameterfv(target, pname, params) end
         
     | 
| 
       568 
     | 
    
         
            -
                def glGetTexParameteriv(target, pname, params) end
         
     | 
| 
       569 
     | 
    
         
            -
                def glHint(target, mode) end
         
     | 
| 
       570 
     | 
    
         
            -
                def glIsEnabled(cap) end
         
     | 
| 
       571 
     | 
    
         
            -
                def glLineWidth(width) end
         
     | 
| 
       572 
     | 
    
         
            -
                def glLogicOp(opcode) end
         
     | 
| 
       573 
     | 
    
         
            -
                def glPixelStoref(pname, param) end
         
     | 
| 
       574 
     | 
    
         
            -
                def glPixelStorei(pname, param) end
         
     | 
| 
       575 
     | 
    
         
            -
                def glPointSize(size) end
         
     | 
| 
       576 
     | 
    
         
            -
                def glPolygonMode(face, mode) end
         
     | 
| 
       577 
     | 
    
         
            -
                def glReadBuffer(src) end
         
     | 
| 
       578 
     | 
    
         
            -
                def glReadPixels(x, y, width, height, format, type, pixels) end
         
     | 
| 
       579 
     | 
    
         
            -
                def glScissor(x, y, width, height) end
         
     | 
| 
       580 
     | 
    
         
            -
                def glStencilFunc(func, ref, mask) end
         
     | 
| 
       581 
     | 
    
         
            -
                def glStencilMask(mask) end
         
     | 
| 
       582 
     | 
    
         
            -
                def glStencilOp(fail, zfail, zpass) end
         
     | 
| 
       583 
     | 
    
         
            -
                def glTexImage1D(target, level, internalformat, width, border, format, type, pixels) end
         
     | 
| 
       584 
     | 
    
         
            -
                def glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) end
         
     | 
| 
       585 
     | 
    
         
            -
                def glTexParameterf(target, pname, param) end
         
     | 
| 
       586 
     | 
    
         
            -
                def glTexParameterfv(target, pname, params) end
         
     | 
| 
       587 
     | 
    
         
            -
                def glTexParameteri(target, pname, param) end
         
     | 
| 
       588 
     | 
    
         
            -
                def glTexParameteriv(target, pname, params) end
         
     | 
| 
       589 
     | 
    
         
            -
                def glViewport(x, y, width, height) end
         
     | 
| 
       590 
     | 
    
         
            -
             
     | 
| 
       591 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       592 
     | 
    
         
            -
                  glBlendFunc:              [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       593 
     | 
    
         
            -
                  glClear:                  [ :void, :GLbitfield ].freeze,
         
     | 
| 
       594 
     | 
    
         
            -
                  glClearColor:             [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       595 
     | 
    
         
            -
                  glClearDepth:             [ :void, :GLdouble ].freeze,
         
     | 
| 
       596 
     | 
    
         
            -
                  glClearStencil:           [ :void, :GLint ].freeze,
         
     | 
| 
       597 
     | 
    
         
            -
                  glColorMask:              [ :void, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
         
     | 
| 
       598 
     | 
    
         
            -
                  glCullFace:               [ :void, :GLenum ].freeze,
         
     | 
| 
       599 
     | 
    
         
            -
                  glDepthFunc:              [ :void, :GLenum ].freeze,
         
     | 
| 
       600 
     | 
    
         
            -
                  glDepthMask:              [ :void, :GLboolean ].freeze,
         
     | 
| 
       601 
     | 
    
         
            -
                  glDepthRange:             [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       602 
     | 
    
         
            -
                  glDisable:                [ :void, :GLenum ].freeze,
         
     | 
| 
       603 
     | 
    
         
            -
                  glDrawBuffer:             [ :void, :GLenum ].freeze,
         
     | 
| 
       604 
     | 
    
         
            -
                  glEnable:                 [ :void, :GLenum ].freeze,
         
     | 
| 
       605 
     | 
    
         
            -
                  glFinish:                 [ :void ].freeze,
         
     | 
| 
       606 
     | 
    
         
            -
                  glFlush:                  [ :void ].freeze,
         
     | 
| 
       607 
     | 
    
         
            -
                  glFrontFace:              [ :void, :GLenum ].freeze,
         
     | 
| 
       608 
     | 
    
         
            -
                  glGetBooleanv:            [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       609 
     | 
    
         
            -
                  glGetDoublev:             [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       610 
     | 
    
         
            -
                  glGetError:               [ :GLenum ].freeze,
         
     | 
| 
       611 
     | 
    
         
            -
                  glGetFloatv:              [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       612 
     | 
    
         
            -
                  glGetIntegerv:            [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       613 
     | 
    
         
            -
                  glGetString:              [ :string, :GLenum ].freeze,
         
     | 
| 
       614 
     | 
    
         
            -
                  glGetTexImage:            [ :void, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       615 
     | 
    
         
            -
                  glGetTexLevelParameterfv: [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
       616 
     | 
    
         
            -
                  glGetTexLevelParameteriv: [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
       617 
     | 
    
         
            -
                  glGetTexParameterfv:      [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       618 
     | 
    
         
            -
                  glGetTexParameteriv:      [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       619 
     | 
    
         
            -
                  glHint:                   [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       620 
     | 
    
         
            -
                  glIsEnabled:              [ :GLboolean, :GLenum ].freeze,
         
     | 
| 
       621 
     | 
    
         
            -
                  glLineWidth:              [ :void, :GLfloat ].freeze,
         
     | 
| 
       622 
     | 
    
         
            -
                  glLogicOp:                [ :void, :GLenum ].freeze,
         
     | 
| 
       623 
     | 
    
         
            -
                  glPixelStoref:            [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       624 
     | 
    
         
            -
                  glPixelStorei:            [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
       625 
     | 
    
         
            -
                  glPointSize:              [ :void, :GLfloat ].freeze,
         
     | 
| 
       626 
     | 
    
         
            -
                  glPolygonMode:            [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       627 
     | 
    
         
            -
                  glReadBuffer:             [ :void, :GLenum ].freeze,
         
     | 
| 
       628 
     | 
    
         
            -
                  glReadPixels:             [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       629 
     | 
    
         
            -
                  glScissor:                [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       630 
     | 
    
         
            -
                  glStencilFunc:            [ :void, :GLenum, :GLint, :GLuint ].freeze,
         
     | 
| 
       631 
     | 
    
         
            -
                  glStencilMask:            [ :void, :GLuint ].freeze,
         
     | 
| 
       632 
     | 
    
         
            -
                  glStencilOp:              [ :void, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
       633 
     | 
    
         
            -
                  glTexImage1D:             [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       634 
     | 
    
         
            -
                  glTexImage2D:             [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       635 
     | 
    
         
            -
                  glTexParameterf:          [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       636 
     | 
    
         
            -
                  glTexParameterfv:         [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       637 
     | 
    
         
            -
                  glTexParameteri:          [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
       638 
     | 
    
         
            -
                  glTexParameteriv:         [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       639 
     | 
    
         
            -
                  glViewport:               [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze
         
     | 
| 
       640 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       641 
     | 
    
         
            -
              end
         
     | 
| 
      
 541 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 542 
     | 
    
         
            +
                def glBlendFunc(sfactor, dfactor) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 543 
     | 
    
         
            +
                def glClear(mask) end => [ :void, :GLbitfield ].freeze,
         
     | 
| 
      
 544 
     | 
    
         
            +
                def glClearColor(red, green, blue, alpha) end => [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 545 
     | 
    
         
            +
                def glClearDepth(depth) end => [ :void, :GLdouble ].freeze,
         
     | 
| 
      
 546 
     | 
    
         
            +
                def glClearStencil(s) end => [ :void, :GLint ].freeze,
         
     | 
| 
      
 547 
     | 
    
         
            +
                def glColorMask(red, green, blue, alpha) end => [ :void, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
         
     | 
| 
      
 548 
     | 
    
         
            +
                def glCullFace(mode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 549 
     | 
    
         
            +
                def glDepthFunc(func) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 550 
     | 
    
         
            +
                def glDepthMask(flag) end => [ :void, :GLboolean ].freeze,
         
     | 
| 
      
 551 
     | 
    
         
            +
                def glDepthRange(n, f) end => [ :void, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 552 
     | 
    
         
            +
                def glDisable(cap) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 553 
     | 
    
         
            +
                def glDrawBuffer(buf) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 554 
     | 
    
         
            +
                def glEnable(cap) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 555 
     | 
    
         
            +
                def glFinish() end => [ :void ].freeze,
         
     | 
| 
      
 556 
     | 
    
         
            +
                def glFlush() end => [ :void ].freeze,
         
     | 
| 
      
 557 
     | 
    
         
            +
                def glFrontFace(mode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 558 
     | 
    
         
            +
                def glGetBooleanv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 559 
     | 
    
         
            +
                def glGetDoublev(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 560 
     | 
    
         
            +
                def glGetError() end => [ :GLenum ].freeze,
         
     | 
| 
      
 561 
     | 
    
         
            +
                def glGetFloatv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 562 
     | 
    
         
            +
                def glGetIntegerv(pname, data) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 563 
     | 
    
         
            +
                def glGetString(name) end => [ :string, :GLenum ].freeze,
         
     | 
| 
      
 564 
     | 
    
         
            +
                def glGetTexImage(target, level, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 565 
     | 
    
         
            +
                def glGetTexLevelParameterfv(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 566 
     | 
    
         
            +
                def glGetTexLevelParameteriv(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 567 
     | 
    
         
            +
                def glGetTexParameterfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 568 
     | 
    
         
            +
                def glGetTexParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 569 
     | 
    
         
            +
                def glHint(target, mode) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 570 
     | 
    
         
            +
                def glIsEnabled(cap) end => [ :GLboolean, :GLenum ].freeze,
         
     | 
| 
      
 571 
     | 
    
         
            +
                def glLineWidth(width) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 572 
     | 
    
         
            +
                def glLogicOp(opcode) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 573 
     | 
    
         
            +
                def glPixelStoref(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 574 
     | 
    
         
            +
                def glPixelStorei(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 575 
     | 
    
         
            +
                def glPointSize(size) end => [ :void, :GLfloat ].freeze,
         
     | 
| 
      
 576 
     | 
    
         
            +
                def glPolygonMode(face, mode) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 577 
     | 
    
         
            +
                def glReadBuffer(src) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 578 
     | 
    
         
            +
                def glReadPixels(x, y, width, height, format, type, pixels) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 579 
     | 
    
         
            +
                def glScissor(x, y, width, height) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 580 
     | 
    
         
            +
                def glStencilFunc(func, ref, mask) end => [ :void, :GLenum, :GLint, :GLuint ].freeze,
         
     | 
| 
      
 581 
     | 
    
         
            +
                def glStencilMask(mask) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 582 
     | 
    
         
            +
                def glStencilOp(fail, zfail, zpass) end => [ :void, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 583 
     | 
    
         
            +
                def glTexImage1D(target, level, internalformat, width, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 584 
     | 
    
         
            +
                def glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 585 
     | 
    
         
            +
                def glTexParameterf(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 586 
     | 
    
         
            +
                def glTexParameterfv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 587 
     | 
    
         
            +
                def glTexParameteri(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 588 
     | 
    
         
            +
                def glTexParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 589 
     | 
    
         
            +
                def glViewport(x, y, width, height) end => [ :void, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 590 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       642 
591 
     | 
    
         
             
            end
         
     | 
| 
         @@ -1,35 +1,19 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            # Unlike other extensions, functions from this module are not pointers.
         
     | 
| 
       2 
2 
     | 
    
         | 
| 
       3 
3 
     | 
    
         
             
            module GL_VERSION_1_1
         
     | 
| 
       4 
     | 
    
         
            -
               
     | 
| 
       5 
     | 
    
         
            -
                def glBindTexture(target, texture) end
         
     | 
| 
       6 
     | 
    
         
            -
                def glCopyTexImage1D(target, level, internalformat, x, y, width, border) end
         
     | 
| 
       7 
     | 
    
         
            -
                def glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) end
         
     | 
| 
       8 
     | 
    
         
            -
                def glCopyTexSubImage1D(target, level, xoffset, x, y, width) end
         
     | 
| 
       9 
     | 
    
         
            -
                def glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) end
         
     | 
| 
       10 
     | 
    
         
            -
                def glDeleteTextures(n, textures) end
         
     | 
| 
       11 
     | 
    
         
            -
                def glDrawArrays(mode, first, count) end
         
     | 
| 
       12 
     | 
    
         
            -
                def glDrawElements(mode, count, type, indices) end
         
     | 
| 
       13 
     | 
    
         
            -
                def glGenTextures(n, textures) end
         
     | 
| 
       14 
     | 
    
         
            -
                def glIsTexture(texture) end
         
     | 
| 
       15 
     | 
    
         
            -
                def glPolygonOffset(factor, units) end
         
     | 
| 
       16 
     | 
    
         
            -
                def glTexSubImage1D(target, level, xoffset, width, format, type, pixels) end
         
     | 
| 
       17 
     | 
    
         
            -
                def glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) end
         
     | 
| 
       18 
     | 
    
         
            -
             
     | 
| 
       19 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       20 
     | 
    
         
            -
                  glBindTexture:       [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       21 
     | 
    
         
            -
                  glCopyTexImage1D:    [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
         
     | 
| 
       22 
     | 
    
         
            -
                  glCopyTexImage2D:    [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
         
     | 
| 
       23 
     | 
    
         
            -
                  glCopyTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
         
     | 
| 
       24 
     | 
    
         
            -
                  glCopyTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       25 
     | 
    
         
            -
                  glDeleteTextures:    [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       26 
     | 
    
         
            -
                  glDrawArrays:        [ :void, :GLenum, :GLint, :GLsizei ].freeze,
         
     | 
| 
       27 
     | 
    
         
            -
                  glDrawElements:      [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
       28 
     | 
    
         
            -
                  glGenTextures:       [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       29 
     | 
    
         
            -
                  glIsTexture:         [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       30 
     | 
    
         
            -
                  glPolygonOffset:     [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       31 
     | 
    
         
            -
                  glTexSubImage1D:     [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       32 
     | 
    
         
            -
                  glTexSubImage2D:     [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
         
     | 
| 
       33 
     | 
    
         
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                }.freeze
         
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     | 
    
         
            -
              end
         
     | 
| 
      
 4 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 5 
     | 
    
         
            +
                def glBindTexture(target, texture) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 6 
     | 
    
         
            +
                def glCopyTexImage1D(target, level, internalformat, x, y, width, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
         
     | 
| 
      
 7 
     | 
    
         
            +
                def glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) end => [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
         
     | 
| 
      
 8 
     | 
    
         
            +
                def glCopyTexSubImage1D(target, level, xoffset, x, y, width) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
         
     | 
| 
      
 9 
     | 
    
         
            +
                def glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 10 
     | 
    
         
            +
                def glDeleteTextures(n, textures) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
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     | 
    
         
            +
                def glDrawArrays(mode, first, count) end => [ :void, :GLenum, :GLint, :GLsizei ].freeze,
         
     | 
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 12 
     | 
    
         
            +
                def glDrawElements(mode, count, type, indices) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
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     | 
    
         
            +
                def glGenTextures(n, textures) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
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     | 
    
         
            +
                def glIsTexture(texture) end => [ :GLboolean, :GLuint ].freeze,
         
     | 
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 15 
     | 
    
         
            +
                def glPolygonOffset(factor, units) end => [ :void, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 16 
     | 
    
         
            +
                def glTexSubImage1D(target, level, xoffset, width, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 17 
     | 
    
         
            +
                def glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
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 18 
     | 
    
         
            +
              }.freeze
         
     | 
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19 
     | 
    
         
             
            end
         
     | 
| 
         @@ -47,17 +47,10 @@ module GL_VERSION_1_2 
     | 
|
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       47 
47 
     | 
    
         
             
                :GL_ARB_imaging
         
     | 
| 
       48 
48 
     | 
    
         
             
              ].freeze
         
     | 
| 
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49 
     | 
    
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| 
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            -
               
     | 
| 
       51 
     | 
    
         
            -
                def glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) end
         
     | 
| 
       52 
     | 
    
         
            -
                def glDrawRangeElements(mode, start, end_, count, type, indices) end
         
     | 
| 
       53 
     | 
    
         
            -
                def glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) end
         
     | 
| 
       54 
     | 
    
         
            -
                def glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
         
     | 
| 
       55 
     | 
    
         
            -
             
     | 
| 
       56 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       57 
     | 
    
         
            -
                  glCopyTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
       58 
     | 
    
         
            -
                  glDrawRangeElements: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
       59 
     | 
    
         
            -
                  glTexImage3D:        [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       60 
     | 
    
         
            -
                  glTexSubImage3D:     [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
         
     | 
| 
       61 
     | 
    
         
            -
                }.freeze
         
     | 
| 
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     | 
    
         
            -
              end
         
     | 
| 
      
 50 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 51 
     | 
    
         
            +
                def glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
         
     | 
| 
      
 52 
     | 
    
         
            +
                def glDrawRangeElements(mode, start, end_, count, type, indices) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 53 
     | 
    
         
            +
                def glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 54 
     | 
    
         
            +
                def glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 55 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       63 
56 
     | 
    
         
             
            end
         
     | 
| 
         @@ -98,27 +98,15 @@ module GL_VERSION_1_3 
     | 
|
| 
       98 
98 
     | 
    
         
             
                TRANSPOSE_TEXTURE_MATRIX       = 0x84E5
         
     | 
| 
       99 
99 
     | 
    
         
             
              end
         
     | 
| 
       100 
100 
     | 
    
         | 
| 
       101 
     | 
    
         
            -
               
     | 
| 
       102 
     | 
    
         
            -
                def glActiveTexture(texture) end
         
     | 
| 
       103 
     | 
    
         
            -
                def glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) end
         
     | 
| 
       104 
     | 
    
         
            -
                def glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) end
         
     | 
| 
       105 
     | 
    
         
            -
                def glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) end
         
     | 
| 
       106 
     | 
    
         
            -
                def glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) end
         
     | 
| 
       107 
     | 
    
         
            -
                def glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) end
         
     | 
| 
       108 
     | 
    
         
            -
                def glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end
         
     | 
| 
       109 
     | 
    
         
            -
                def glGetCompressedTexImage(target, level, img) end
         
     | 
| 
       110 
     | 
    
         
            -
                def glSampleCoverage(value, invert) end
         
     | 
| 
       111 
     | 
    
         
            -
             
     | 
| 
       112 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       113 
     | 
    
         
            -
                  glActiveTexture:           [ :void, :GLenum ].freeze,
         
     | 
| 
       114 
     | 
    
         
            -
                  glCompressedTexImage1D:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       115 
     | 
    
         
            -
                  glCompressedTexImage2D:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       116 
     | 
    
         
            -
                  glCompressedTexImage3D:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       117 
     | 
    
         
            -
                  glCompressedTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       118 
     | 
    
         
            -
                  glCompressedTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       119 
     | 
    
         
            -
                  glCompressedTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
       120 
     | 
    
         
            -
                  glGetCompressedTexImage:   [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
       121 
     | 
    
         
            -
                  glSampleCoverage:          [ :void, :GLfloat, :GLboolean ].freeze
         
     | 
| 
       122 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       123 
     | 
    
         
            -
              end
         
     | 
| 
      
 101 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 102 
     | 
    
         
            +
                def glActiveTexture(texture) end => [ :void, :GLenum ].freeze,
         
     | 
| 
      
 103 
     | 
    
         
            +
                def glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 104 
     | 
    
         
            +
                def glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 105 
     | 
    
         
            +
                def glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 106 
     | 
    
         
            +
                def glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 107 
     | 
    
         
            +
                def glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 108 
     | 
    
         
            +
                def glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end => [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 109 
     | 
    
         
            +
                def glGetCompressedTexImage(target, level, img) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
         
     | 
| 
      
 110 
     | 
    
         
            +
                def glSampleCoverage(value, invert) end => [ :void, :GLfloat, :GLboolean ].freeze,
         
     | 
| 
      
 111 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       124 
112 
     | 
    
         
             
            end
         
     | 
| 
         @@ -41,23 +41,13 @@ module GL_VERSION_1_4 
     | 
|
| 
       41 
41 
     | 
    
         
             
                TEXTURE_LOD_BIAS              = 0x8501
         
     | 
| 
       42 
42 
     | 
    
         
             
              end
         
     | 
| 
       43 
43 
     | 
    
         | 
| 
       44 
     | 
    
         
            -
               
     | 
| 
       45 
     | 
    
         
            -
                def glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) end
         
     | 
| 
       46 
     | 
    
         
            -
                def glMultiDrawArrays(mode, first, count, drawcount) end
         
     | 
| 
       47 
     | 
    
         
            -
                def glMultiDrawElements(mode, count, type, indices, drawcount) end
         
     | 
| 
       48 
     | 
    
         
            -
                def glPointParameterf(pname, param) end
         
     | 
| 
       49 
     | 
    
         
            -
                def glPointParameterfv(pname, params) end
         
     | 
| 
       50 
     | 
    
         
            -
                def glPointParameteri(pname, param) end
         
     | 
| 
       51 
     | 
    
         
            -
                def glPointParameteriv(pname, params) end
         
     | 
| 
       52 
     | 
    
         
            -
             
     | 
| 
       53 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       54 
     | 
    
         
            -
                  glBlendFuncSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
       55 
     | 
    
         
            -
                  glMultiDrawArrays:   [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
         
     | 
| 
       56 
     | 
    
         
            -
                  glMultiDrawElements: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
       57 
     | 
    
         
            -
                  glPointParameterf:   [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
       58 
     | 
    
         
            -
                  glPointParameterfv:  [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
       59 
     | 
    
         
            -
                  glPointParameteri:   [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
       60 
     | 
    
         
            -
                  glPointParameteriv:  [ :void, :GLenum, :pointer ].freeze
         
     | 
| 
       61 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       62 
     | 
    
         
            -
              end
         
     | 
| 
      
 44 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 45 
     | 
    
         
            +
                def glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 46 
     | 
    
         
            +
                def glMultiDrawArrays(mode, first, count, drawcount) end => [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
         
     | 
| 
      
 47 
     | 
    
         
            +
                def glMultiDrawElements(mode, count, type, indices, drawcount) end => [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
         
     | 
| 
      
 48 
     | 
    
         
            +
                def glPointParameterf(pname, param) end => [ :void, :GLenum, :GLfloat ].freeze,
         
     | 
| 
      
 49 
     | 
    
         
            +
                def glPointParameterfv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 50 
     | 
    
         
            +
                def glPointParameteri(pname, param) end => [ :void, :GLenum, :GLint ].freeze,
         
     | 
| 
      
 51 
     | 
    
         
            +
                def glPointParameteriv(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 52 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       63 
53 
     | 
    
         
             
            end
         
     | 
| 
         @@ -51,47 +51,25 @@ module GL_VERSION_1_5 
     | 
|
| 
       51 
51 
     | 
    
         
             
                WRITE_ONLY                           = 0x88B9
         
     | 
| 
       52 
52 
     | 
    
         
             
              end
         
     | 
| 
       53 
53 
     | 
    
         | 
| 
       54 
     | 
    
         
            -
               
     | 
| 
       55 
     | 
    
         
            -
                def glBeginQuery(target, id) end
         
     | 
| 
       56 
     | 
    
         
            -
                def glBindBuffer(target, buffer) end
         
     | 
| 
       57 
     | 
    
         
            -
                def glBufferData(target, size, data, usage) end
         
     | 
| 
       58 
     | 
    
         
            -
                def glBufferSubData(target, offset, size, data) end
         
     | 
| 
       59 
     | 
    
         
            -
                def glDeleteBuffers(n, buffers) end
         
     | 
| 
       60 
     | 
    
         
            -
                def glDeleteQueries(n, ids) end
         
     | 
| 
       61 
     | 
    
         
            -
                def glEndQuery(target) end
         
     | 
| 
       62 
     | 
    
         
            -
                def glGenBuffers(n, buffers) end
         
     | 
| 
       63 
     | 
    
         
            -
                def glGenQueries(n, ids) end
         
     | 
| 
       64 
     | 
    
         
            -
                def glGetBufferParameteriv(target, pname, params) end
         
     | 
| 
       65 
     | 
    
         
            -
                def glGetBufferPointerv(target, pname, params) end
         
     | 
| 
       66 
     | 
    
         
            -
                def glGetBufferSubData(target, offset, size, data) end
         
     | 
| 
       67 
     | 
    
         
            -
                def  
     | 
| 
       68 
     | 
    
         
            -
                def  
     | 
| 
       69 
     | 
    
         
            -
                def  
     | 
| 
       70 
     | 
    
         
            -
                def glIsBuffer(buffer) end
         
     | 
| 
       71 
     | 
    
         
            -
                def glIsQuery(id) end
         
     | 
| 
       72 
     | 
    
         
            -
                def glMapBuffer(target, access) end
         
     | 
| 
       73 
     | 
    
         
            -
                def glUnmapBuffer(target) end
         
     | 
| 
       74 
     | 
    
         
            -
             
     | 
| 
       75 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       76 
     | 
    
         
            -
                  glBeginQuery:           [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       77 
     | 
    
         
            -
                  glBindBuffer:           [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       78 
     | 
    
         
            -
                  glBufferData:           [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
         
     | 
| 
       79 
     | 
    
         
            -
                  glBufferSubData:        [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
       80 
     | 
    
         
            -
                  glDeleteBuffers:        [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       81 
     | 
    
         
            -
                  glDeleteQueries:        [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       82 
     | 
    
         
            -
                  glEndQuery:             [ :void, :GLenum ].freeze,
         
     | 
| 
       83 
     | 
    
         
            -
                  glGenBuffers:           [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       84 
     | 
    
         
            -
                  glGenQueries:           [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
       85 
     | 
    
         
            -
                  glGetBufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       86 
     | 
    
         
            -
                  glGetBufferPointerv:    [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       87 
     | 
    
         
            -
                  glGetBufferSubData:     [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
     | 
| 
       88 
     | 
    
         
            -
                  glGetQueryiv:           [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
     | 
| 
       89 
     | 
    
         
            -
                  glGetQueryObjectiv:     [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       90 
     | 
    
         
            -
                  glGetQueryObjectuiv:    [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       91 
     | 
    
         
            -
                  glIsBuffer:             [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       92 
     | 
    
         
            -
                  glIsQuery:              [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       93 
     | 
    
         
            -
                  glMapBuffer:            [ :pointer, :GLenum, :GLenum ].freeze,
         
     | 
| 
       94 
     | 
    
         
            -
                  glUnmapBuffer:          [ :GLboolean, :GLenum ].freeze
         
     | 
| 
       95 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       96 
     | 
    
         
            -
              end
         
     | 
| 
      
 54 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 55 
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            +
                def glBeginQuery(target, id) end => [ :void, :GLenum, :GLuint ].freeze,
         
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            +
                def glBindBuffer(target, buffer) end => [ :void, :GLenum, :GLuint ].freeze,
         
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            +
                def glBufferData(target, size, data, usage) end => [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
         
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            +
                def glBufferSubData(target, offset, size, data) end => [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
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            +
                def glDeleteBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
         
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                def glDeleteQueries(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
         
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                def glEndQuery(target) end => [ :void, :GLenum ].freeze,
         
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                def glGenBuffers(n, buffers) end => [ :void, :GLsizei, :pointer ].freeze,
         
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            +
                def glGenQueries(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
         
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            +
                def glGetBufferParameteriv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
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            +
                def glGetBufferPointerv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
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            +
                def glGetBufferSubData(target, offset, size, data) end => [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
         
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                def glGetQueryObjectiv(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
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                def glGetQueryObjectuiv(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
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                def glGetQueryiv(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
         
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                def glIsBuffer(buffer) end => [ :GLboolean, :GLuint ].freeze,
         
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                def glIsQuery(id) end => [ :GLboolean, :GLuint ].freeze,
         
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            +
                def glMapBuffer(target, access) end => [ :pointer, :GLenum, :GLenum ].freeze,
         
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                def glUnmapBuffer(target) end => [ :GLboolean, :GLenum ].freeze,
         
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              }.freeze
         
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            end
         
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         @@ -87,195 +87,99 @@ module GL_VERSION_2_0 
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                VERTEX_SHADER                    = 0x8B31
         
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              end
         
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                def glBindAttribLocation(program, index, name) end
         
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                def glGetProgramInfoLog(program, bufSize, length, infoLog) end
         
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                def glIsProgram(program) end
         
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                def glIsShader(shader) end
         
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                def glLinkProgram(program) end
         
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                def glShaderSource(shader, count, string, length) end
         
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                def glStencilFuncSeparate(face, func, ref, mask) end
         
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                def glStencilMaskSeparate(face, mask) end
         
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                def glStencilOpSeparate(face, sfail, dpfail, dppass) end
         
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                def glUniform1f(location, v0) end
         
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                def glUniform1fv(location, count, value) end
         
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                def glUniform1i(location, v0) end
         
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                def glUniform1iv(location, count, value) end
         
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                def glUniform2f(location, v0, v1) end
         
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                def glUniform2fv(location, count, value) end
         
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                def glUniform2i(location, v0, v1) end
         
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                def glUniform2iv(location, count, value) end
         
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                def glUniform3f(location, v0, v1, v2) end
         
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            -
                def glUniform3fv(location, count, value) end
         
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                def glUniform3i(location, v0, v1, v2) end
         
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       137 
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                def glUniform3iv(location, count, value) end
         
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       138 
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            -
                def glUniform4f(location, v0, v1, v2, v3) end
         
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       139 
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            -
                def glUniform4fv(location, count, value) end
         
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            -
                def glUniform4i(location, v0, v1, v2, v3) end
         
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       141 
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            -
                def glUniform4iv(location, count, value) end
         
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       142 
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            -
                def glUniformMatrix2fv(location, count, transpose, value) end
         
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       143 
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            -
                def glUniformMatrix3fv(location, count, transpose, value) end
         
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       144 
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            -
                def glUniformMatrix4fv(location, count, transpose, value) end
         
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       145 
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            -
                def glUseProgram(program) end
         
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       146 
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            -
                def glValidateProgram(program) end
         
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       147 
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            -
                def glVertexAttrib1d(index, x) end
         
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       148 
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            -
                def glVertexAttrib1dv(index, v) end
         
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       149 
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                def glVertexAttrib1f(index, x) end
         
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            -
                def glVertexAttrib1fv(index, v) end
         
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            -
                def glVertexAttrib1s(index, x) end
         
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            -
                def glVertexAttrib1sv(index, v) end
         
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       153 
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            -
                def glVertexAttrib2d(index, x, y) end
         
     | 
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       154 
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            -
                def glVertexAttrib2dv(index, v) end
         
     | 
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       155 
     | 
    
         
            -
                def glVertexAttrib2f(index, x, y) end
         
     | 
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       156 
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            -
                def glVertexAttrib2fv(index, v) end
         
     | 
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       157 
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                def glVertexAttrib2s(index, x, y) end
         
     | 
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       158 
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            -
                def glVertexAttrib2sv(index, v) end
         
     | 
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       159 
     | 
    
         
            -
                def glVertexAttrib3d(index, x, y, z) end
         
     | 
| 
       160 
     | 
    
         
            -
                def glVertexAttrib3dv(index, v) end
         
     | 
| 
       161 
     | 
    
         
            -
                def glVertexAttrib3f(index, x, y, z) end
         
     | 
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       162 
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            -
                def glVertexAttrib3fv(index, v) end
         
     | 
| 
       163 
     | 
    
         
            -
                def glVertexAttrib3s(index, x, y, z) end
         
     | 
| 
       164 
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            -
                def glVertexAttrib3sv(index, v) end
         
     | 
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                def  
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     | 
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     | 
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     | 
| 
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     | 
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                def  
     | 
| 
       177 
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                def  
     | 
| 
       178 
     | 
    
         
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                def glVertexAttrib4s(index, x, y, z, w) end
         
     | 
| 
       179 
     | 
    
         
            -
                def glVertexAttrib4sv(index, v) end
         
     | 
| 
       180 
     | 
    
         
            -
                def glVertexAttrib4ubv(index, v) end
         
     | 
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       181 
     | 
    
         
            -
                def glVertexAttrib4uiv(index, v) end
         
     | 
| 
       182 
     | 
    
         
            -
                def glVertexAttrib4usv(index, v) end
         
     | 
| 
       183 
     | 
    
         
            -
                def glVertexAttribPointer(index, size, type, normalized, stride, pointer) end
         
     | 
| 
       184 
     | 
    
         
            -
             
     | 
| 
       185 
     | 
    
         
            -
                Parameters = {
         
     | 
| 
       186 
     | 
    
         
            -
                  glAttachShader:             [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       187 
     | 
    
         
            -
                  glBindAttribLocation:       [ :void, :GLuint, :GLuint, :string ].freeze,
         
     | 
| 
       188 
     | 
    
         
            -
                  glBlendEquationSeparate:    [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
       189 
     | 
    
         
            -
                  glCompileShader:            [ :void, :GLuint ].freeze,
         
     | 
| 
       190 
     | 
    
         
            -
                  glCreateProgram:            [ :GLuint ].freeze,
         
     | 
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     | 
    
         
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                  glCreateShader:             [ :GLuint, :GLenum ].freeze,
         
     | 
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       192 
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                  glDeleteProgram:            [ :void, :GLuint ].freeze,
         
     | 
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       193 
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                  glDeleteShader:             [ :void, :GLuint ].freeze,
         
     | 
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       194 
     | 
    
         
            -
                  glDetachShader:             [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
       195 
     | 
    
         
            -
                  glDisableVertexAttribArray: [ :void, :GLuint ].freeze,
         
     | 
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     | 
    
         
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                  glDrawBuffers:              [ :void, :GLsizei, :pointer ].freeze,
         
     | 
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     | 
    
         
            -
                  glEnableVertexAttribArray:  [ :void, :GLuint ].freeze,
         
     | 
| 
       198 
     | 
    
         
            -
                  glGetActiveAttrib:          [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
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                  glGetActiveUniform:         [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
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     | 
    
         
            -
                  glGetAttachedShaders:       [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
         
     | 
| 
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                  glGetAttribLocation:        [ :GLint, :GLuint, :string ].freeze,
         
     | 
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                  glGetProgramInfoLog:        [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
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                  glGetProgramiv:             [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       204 
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                  glGetShaderInfoLog:         [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
| 
       205 
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                  glGetShaderiv:              [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
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       206 
     | 
    
         
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                  glGetShaderSource:          [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
| 
       207 
     | 
    
         
            -
                  glGetUniformfv:             [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
       208 
     | 
    
         
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                  glGetUniformiv:             [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
       209 
     | 
    
         
            -
                  glGetUniformLocation:       [ :GLint, :GLuint, :string ].freeze,
         
     | 
| 
       210 
     | 
    
         
            -
                  glGetVertexAttribdv:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       211 
     | 
    
         
            -
                  glGetVertexAttribfv:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       212 
     | 
    
         
            -
                  glGetVertexAttribiv:        [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       213 
     | 
    
         
            -
                  glGetVertexAttribPointerv:  [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
       214 
     | 
    
         
            -
                  glIsProgram:                [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       215 
     | 
    
         
            -
                  glIsShader:                 [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
       216 
     | 
    
         
            -
                  glLinkProgram:              [ :void, :GLuint ].freeze,
         
     | 
| 
       217 
     | 
    
         
            -
                  glShaderSource:             [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
         
     | 
| 
       218 
     | 
    
         
            -
                  glStencilFuncSeparate:      [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
         
     | 
| 
       219 
     | 
    
         
            -
                  glStencilMaskSeparate:      [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
       220 
     | 
    
         
            -
                  glStencilOpSeparate:        [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
       221 
     | 
    
         
            -
                  glUniform1f:                [ :void, :GLint, :GLfloat ].freeze,
         
     | 
| 
       222 
     | 
    
         
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                  glUniform1fv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       223 
     | 
    
         
            -
                  glUniform1i:                [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
       224 
     | 
    
         
            -
                  glUniform1iv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       225 
     | 
    
         
            -
                  glUniform2f:                [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       226 
     | 
    
         
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                  glUniform2fv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       227 
     | 
    
         
            -
                  glUniform2i:                [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       228 
     | 
    
         
            -
                  glUniform2iv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       229 
     | 
    
         
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                  glUniform3f:                [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       230 
     | 
    
         
            -
                  glUniform3fv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       231 
     | 
    
         
            -
                  glUniform3i:                [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       232 
     | 
    
         
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                  glUniform3iv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       233 
     | 
    
         
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                  glUniform4f:                [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       234 
     | 
    
         
            -
                  glUniform4fv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       235 
     | 
    
         
            -
                  glUniform4i:                [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
       236 
     | 
    
         
            -
                  glUniform4iv:               [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
       237 
     | 
    
         
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                  glUniformMatrix2fv:         [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
       238 
     | 
    
         
            -
                  glUniformMatrix3fv:         [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
       239 
     | 
    
         
            -
                  glUniformMatrix4fv:         [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
       240 
     | 
    
         
            -
                  glUseProgram:               [ :void, :GLuint ].freeze,
         
     | 
| 
       241 
     | 
    
         
            -
                  glValidateProgram:          [ :void, :GLuint ].freeze,
         
     | 
| 
       242 
     | 
    
         
            -
                  glVertexAttrib1d:           [ :void, :GLuint, :GLdouble ].freeze,
         
     | 
| 
       243 
     | 
    
         
            -
                  glVertexAttrib1dv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       244 
     | 
    
         
            -
                  glVertexAttrib1f:           [ :void, :GLuint, :GLfloat ].freeze,
         
     | 
| 
       245 
     | 
    
         
            -
                  glVertexAttrib1fv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       246 
     | 
    
         
            -
                  glVertexAttrib1s:           [ :void, :GLuint, :GLshort ].freeze,
         
     | 
| 
       247 
     | 
    
         
            -
                  glVertexAttrib1sv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       248 
     | 
    
         
            -
                  glVertexAttrib2d:           [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       249 
     | 
    
         
            -
                  glVertexAttrib2dv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       250 
     | 
    
         
            -
                  glVertexAttrib2f:           [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       251 
     | 
    
         
            -
                  glVertexAttrib2fv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       252 
     | 
    
         
            -
                  glVertexAttrib2s:           [ :void, :GLuint, :GLshort, :GLshort ].freeze,
         
     | 
| 
       253 
     | 
    
         
            -
                  glVertexAttrib2sv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       254 
     | 
    
         
            -
                  glVertexAttrib3d:           [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       255 
     | 
    
         
            -
                  glVertexAttrib3dv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       256 
     | 
    
         
            -
                  glVertexAttrib3f:           [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       257 
     | 
    
         
            -
                  glVertexAttrib3fv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       258 
     | 
    
         
            -
                  glVertexAttrib3s:           [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       259 
     | 
    
         
            -
                  glVertexAttrib3sv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       260 
     | 
    
         
            -
                  glVertexAttrib4bv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       261 
     | 
    
         
            -
                  glVertexAttrib4d:           [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
       262 
     | 
    
         
            -
                  glVertexAttrib4dv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       263 
     | 
    
         
            -
                  glVertexAttrib4f:           [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
       264 
     | 
    
         
            -
                  glVertexAttrib4fv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       265 
     | 
    
         
            -
                  glVertexAttrib4iv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       266 
     | 
    
         
            -
                  glVertexAttrib4Nbv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       267 
     | 
    
         
            -
                  glVertexAttrib4Niv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       268 
     | 
    
         
            -
                  glVertexAttrib4Nsv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       269 
     | 
    
         
            -
                  glVertexAttrib4Nub:         [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
       270 
     | 
    
         
            -
                  glVertexAttrib4Nubv:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       271 
     | 
    
         
            -
                  glVertexAttrib4Nuiv:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       272 
     | 
    
         
            -
                  glVertexAttrib4Nusv:        [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       273 
     | 
    
         
            -
                  glVertexAttrib4s:           [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
       274 
     | 
    
         
            -
                  glVertexAttrib4sv:          [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       275 
     | 
    
         
            -
                  glVertexAttrib4ubv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       276 
     | 
    
         
            -
                  glVertexAttrib4uiv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       277 
     | 
    
         
            -
                  glVertexAttrib4usv:         [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
       278 
     | 
    
         
            -
                  glVertexAttribPointer:      [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze
         
     | 
| 
       279 
     | 
    
         
            -
                }.freeze
         
     | 
| 
       280 
     | 
    
         
            -
              end
         
     | 
| 
      
 90 
     | 
    
         
            +
              Functions = {
         
     | 
| 
      
 91 
     | 
    
         
            +
                def glAttachShader(program, shader) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 92 
     | 
    
         
            +
                def glBindAttribLocation(program, index, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
         
     | 
| 
      
 93 
     | 
    
         
            +
                def glBlendEquationSeparate(modeRGB, modeAlpha) end => [ :void, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 94 
     | 
    
         
            +
                def glCompileShader(shader) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 95 
     | 
    
         
            +
                def glCreateProgram() end => [ :GLuint ].freeze,
         
     | 
| 
      
 96 
     | 
    
         
            +
                def glCreateShader(type) end => [ :GLuint, :GLenum ].freeze,
         
     | 
| 
      
 97 
     | 
    
         
            +
                def glDeleteProgram(program) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 98 
     | 
    
         
            +
                def glDeleteShader(shader) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 99 
     | 
    
         
            +
                def glDetachShader(program, shader) end => [ :void, :GLuint, :GLuint ].freeze,
         
     | 
| 
      
 100 
     | 
    
         
            +
                def glDisableVertexAttribArray(index) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 101 
     | 
    
         
            +
                def glDrawBuffers(n, bufs) end => [ :void, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 102 
     | 
    
         
            +
                def glEnableVertexAttribArray(index) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 103 
     | 
    
         
            +
                def glGetActiveAttrib(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
| 
      
 104 
     | 
    
         
            +
                def glGetActiveUniform(program, index, bufSize, length, size, type, name) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
         
     | 
| 
      
 105 
     | 
    
         
            +
                def glGetAttachedShaders(program, maxCount, count, shaders) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
         
     | 
| 
      
 106 
     | 
    
         
            +
                def glGetAttribLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
         
     | 
| 
      
 107 
     | 
    
         
            +
                def glGetProgramInfoLog(program, bufSize, length, infoLog) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
| 
      
 108 
     | 
    
         
            +
                def glGetProgramiv(program, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 109 
     | 
    
         
            +
                def glGetShaderInfoLog(shader, bufSize, length, infoLog) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
| 
      
 110 
     | 
    
         
            +
                def glGetShaderSource(shader, bufSize, length, source) end => [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
         
     | 
| 
      
 111 
     | 
    
         
            +
                def glGetShaderiv(shader, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 112 
     | 
    
         
            +
                def glGetUniformLocation(program, name) end => [ :GLint, :GLuint, :string ].freeze,
         
     | 
| 
      
 113 
     | 
    
         
            +
                def glGetUniformfv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 114 
     | 
    
         
            +
                def glGetUniformiv(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
         
     | 
| 
      
 115 
     | 
    
         
            +
                def glGetVertexAttribPointerv(index, pname, pointer) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 116 
     | 
    
         
            +
                def glGetVertexAttribdv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 117 
     | 
    
         
            +
                def glGetVertexAttribfv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 118 
     | 
    
         
            +
                def glGetVertexAttribiv(index, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
         
     | 
| 
      
 119 
     | 
    
         
            +
                def glIsProgram(program) end => [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 120 
     | 
    
         
            +
                def glIsShader(shader) end => [ :GLboolean, :GLuint ].freeze,
         
     | 
| 
      
 121 
     | 
    
         
            +
                def glLinkProgram(program) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 122 
     | 
    
         
            +
                def glShaderSource(shader, count, string, length) end => [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
         
     | 
| 
      
 123 
     | 
    
         
            +
                def glStencilFuncSeparate(face, func, ref, mask) end => [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
         
     | 
| 
      
 124 
     | 
    
         
            +
                def glStencilMaskSeparate(face, mask) end => [ :void, :GLenum, :GLuint ].freeze,
         
     | 
| 
      
 125 
     | 
    
         
            +
                def glStencilOpSeparate(face, sfail, dpfail, dppass) end => [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
         
     | 
| 
      
 126 
     | 
    
         
            +
                def glUniform1f(location, v0) end => [ :void, :GLint, :GLfloat ].freeze,
         
     | 
| 
      
 127 
     | 
    
         
            +
                def glUniform1fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 128 
     | 
    
         
            +
                def glUniform1i(location, v0) end => [ :void, :GLint, :GLint ].freeze,
         
     | 
| 
      
 129 
     | 
    
         
            +
                def glUniform1iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 130 
     | 
    
         
            +
                def glUniform2f(location, v0, v1) end => [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 131 
     | 
    
         
            +
                def glUniform2fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 132 
     | 
    
         
            +
                def glUniform2i(location, v0, v1) end => [ :void, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 133 
     | 
    
         
            +
                def glUniform2iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 134 
     | 
    
         
            +
                def glUniform3f(location, v0, v1, v2) end => [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 135 
     | 
    
         
            +
                def glUniform3fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 136 
     | 
    
         
            +
                def glUniform3i(location, v0, v1, v2) end => [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 137 
     | 
    
         
            +
                def glUniform3iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 138 
     | 
    
         
            +
                def glUniform4f(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 139 
     | 
    
         
            +
                def glUniform4fv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 140 
     | 
    
         
            +
                def glUniform4i(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
         
     | 
| 
      
 141 
     | 
    
         
            +
                def glUniform4iv(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 142 
     | 
    
         
            +
                def glUniformMatrix2fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 143 
     | 
    
         
            +
                def glUniformMatrix3fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 144 
     | 
    
         
            +
                def glUniformMatrix4fv(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
         
     | 
| 
      
 145 
     | 
    
         
            +
                def glUseProgram(program) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 146 
     | 
    
         
            +
                def glValidateProgram(program) end => [ :void, :GLuint ].freeze,
         
     | 
| 
      
 147 
     | 
    
         
            +
                def glVertexAttrib1d(index, x) end => [ :void, :GLuint, :GLdouble ].freeze,
         
     | 
| 
      
 148 
     | 
    
         
            +
                def glVertexAttrib1dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 149 
     | 
    
         
            +
                def glVertexAttrib1f(index, x) end => [ :void, :GLuint, :GLfloat ].freeze,
         
     | 
| 
      
 150 
     | 
    
         
            +
                def glVertexAttrib1fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 151 
     | 
    
         
            +
                def glVertexAttrib1s(index, x) end => [ :void, :GLuint, :GLshort ].freeze,
         
     | 
| 
      
 152 
     | 
    
         
            +
                def glVertexAttrib1sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 153 
     | 
    
         
            +
                def glVertexAttrib2d(index, x, y) end => [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 154 
     | 
    
         
            +
                def glVertexAttrib2dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 155 
     | 
    
         
            +
                def glVertexAttrib2f(index, x, y) end => [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 156 
     | 
    
         
            +
                def glVertexAttrib2fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 157 
     | 
    
         
            +
                def glVertexAttrib2s(index, x, y) end => [ :void, :GLuint, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 158 
     | 
    
         
            +
                def glVertexAttrib2sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 159 
     | 
    
         
            +
                def glVertexAttrib3d(index, x, y, z) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 160 
     | 
    
         
            +
                def glVertexAttrib3dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 161 
     | 
    
         
            +
                def glVertexAttrib3f(index, x, y, z) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 162 
     | 
    
         
            +
                def glVertexAttrib3fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 163 
     | 
    
         
            +
                def glVertexAttrib3s(index, x, y, z) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 164 
     | 
    
         
            +
                def glVertexAttrib3sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 165 
     | 
    
         
            +
                def glVertexAttrib4Nbv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 166 
     | 
    
         
            +
                def glVertexAttrib4Niv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 167 
     | 
    
         
            +
                def glVertexAttrib4Nsv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 168 
     | 
    
         
            +
                def glVertexAttrib4Nub(index, x, y, z, w) end => [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
         
     | 
| 
      
 169 
     | 
    
         
            +
                def glVertexAttrib4Nubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 170 
     | 
    
         
            +
                def glVertexAttrib4Nuiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 171 
     | 
    
         
            +
                def glVertexAttrib4Nusv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 172 
     | 
    
         
            +
                def glVertexAttrib4bv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 173 
     | 
    
         
            +
                def glVertexAttrib4d(index, x, y, z, w) end => [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
         
     | 
| 
      
 174 
     | 
    
         
            +
                def glVertexAttrib4dv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 175 
     | 
    
         
            +
                def glVertexAttrib4f(index, x, y, z, w) end => [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
         
     | 
| 
      
 176 
     | 
    
         
            +
                def glVertexAttrib4fv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 177 
     | 
    
         
            +
                def glVertexAttrib4iv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 178 
     | 
    
         
            +
                def glVertexAttrib4s(index, x, y, z, w) end => [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
         
     | 
| 
      
 179 
     | 
    
         
            +
                def glVertexAttrib4sv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 180 
     | 
    
         
            +
                def glVertexAttrib4ubv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 181 
     | 
    
         
            +
                def glVertexAttrib4uiv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 182 
     | 
    
         
            +
                def glVertexAttrib4usv(index, v) end => [ :void, :GLuint, :pointer ].freeze,
         
     | 
| 
      
 183 
     | 
    
         
            +
                def glVertexAttribPointer(index, size, type, normalized, stride, pointer) end => [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
         
     | 
| 
      
 184 
     | 
    
         
            +
              }.freeze
         
     | 
| 
       281 
185 
     | 
    
         
             
            end
         
     |