opengl-definitions 1.0.0 → 2.0.0

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Files changed (471) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +11 -23
  3. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +3 -7
  4. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +3 -7
  5. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +7 -15
  6. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -7
  7. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +4 -9
  8. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +3 -7
  9. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +3 -7
  10. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +3 -7
  11. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +6 -13
  12. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +3 -7
  13. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -7
  14. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +4 -9
  15. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +4 -9
  16. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +3 -7
  17. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +3 -7
  18. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +4 -9
  19. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +8 -17
  20. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +7 -15
  21. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +8 -17
  22. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +7 -15
  23. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +3 -7
  24. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +8 -17
  25. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +10 -21
  26. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +7 -15
  27. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +4 -9
  28. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +3 -7
  29. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +7 -15
  30. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +4 -9
  31. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +3 -7
  32. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +4 -9
  33. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +3 -7
  34. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +4 -9
  35. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +3 -7
  36. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +3 -7
  37. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +6 -13
  38. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +6 -13
  39. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +6 -13
  40. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +36 -73
  41. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +3 -7
  42. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +4 -9
  43. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +5 -11
  44. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +3 -7
  45. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +13 -27
  46. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +3 -7
  47. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +4 -9
  48. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +3 -7
  49. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +4 -9
  50. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +3 -7
  51. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +3 -7
  52. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +5 -11
  53. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +3 -7
  54. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +3 -7
  55. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +7 -15
  56. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +10 -21
  57. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +4 -9
  58. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +4 -9
  59. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +5 -11
  60. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +9 -19
  61. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +4 -9
  62. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +6 -13
  63. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +5 -11
  64. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +9 -19
  65. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +7 -15
  66. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +3 -7
  67. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +3 -7
  68. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +5 -11
  69. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +18 -37
  70. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +4 -9
  71. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +3 -7
  72. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -7
  73. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +4 -9
  74. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +4 -9
  75. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +3 -7
  76. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +3 -7
  77. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +4 -9
  78. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +3 -7
  79. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -7
  80. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +3 -7
  81. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +6 -13
  82. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +99 -199
  83. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +3 -7
  84. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +6 -13
  85. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +6 -13
  86. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +4 -9
  87. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +4 -9
  88. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +21 -43
  89. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +4 -9
  90. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +22 -45
  91. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +6 -13
  92. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -11
  93. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +4 -9
  94. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +3 -7
  95. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +20 -41
  96. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +38 -77
  97. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +36 -73
  98. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +4 -9
  99. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +3 -7
  100. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +3 -7
  101. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +3 -7
  102. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +8 -17
  103. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +4 -9
  104. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +7 -15
  105. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +8 -17
  106. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +4 -9
  107. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +3 -7
  108. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -73
  109. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +10 -21
  110. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -7
  111. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +4 -9
  112. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +3 -7
  113. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +8 -17
  114. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +3 -7
  115. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +22 -45
  116. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +5 -11
  117. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -7
  118. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +16 -33
  119. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +63 -127
  120. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +3 -7
  121. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +4 -9
  122. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +41 -83
  123. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +3 -7
  124. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +10 -21
  125. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +8 -17
  126. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +5 -11
  127. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +3 -7
  128. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +9 -19
  129. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +4 -9
  130. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +3 -7
  131. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +3 -7
  132. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +3 -7
  133. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +9 -19
  134. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +6 -13
  135. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +5 -11
  136. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +4 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +3 -7
  138. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +5 -11
  139. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +9 -19
  140. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +6 -13
  141. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +4 -9
  142. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +6 -13
  143. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +12 -25
  144. data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +6 -13
  145. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +12 -25
  146. data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -17
  147. data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +12 -25
  148. data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +13 -27
  149. data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +64 -129
  150. data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +48 -97
  151. data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +40 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +12 -25
  153. data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +18 -37
  154. data/lib/opengl-definitions/extensions/GL_ATI_draw_buffers.rb +3 -7
  155. data/lib/opengl-definitions/extensions/GL_ATI_element_array.rb +5 -11
  156. data/lib/opengl-definitions/extensions/GL_ATI_envmap_bumpmap.rb +6 -13
  157. data/lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb +16 -33
  158. data/lib/opengl-definitions/extensions/GL_ATI_map_object_buffer.rb +4 -9
  159. data/lib/opengl-definitions/extensions/GL_ATI_pn_triangles.rb +4 -9
  160. data/lib/opengl-definitions/extensions/GL_ATI_separate_stencil.rb +4 -9
  161. data/lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb +14 -29
  162. data/lib/opengl-definitions/extensions/GL_ATI_vertex_attrib_array_object.rb +5 -11
  163. data/lib/opengl-definitions/extensions/GL_ATI_vertex_streams.rb +47 -95
  164. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +4 -9
  165. data/lib/opengl-definitions/extensions/GL_EXT_base_instance.rb +5 -11
  166. data/lib/opengl-definitions/extensions/GL_EXT_bindable_uniform.rb +5 -11
  167. data/lib/opengl-definitions/extensions/GL_EXT_blend_color.rb +3 -7
  168. data/lib/opengl-definitions/extensions/GL_EXT_blend_equation_separate.rb +3 -7
  169. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_extended.rb +6 -13
  170. data/lib/opengl-definitions/extensions/GL_EXT_blend_func_separate.rb +3 -7
  171. data/lib/opengl-definitions/extensions/GL_EXT_blend_minmax.rb +3 -7
  172. data/lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb +3 -7
  173. data/lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb +4 -9
  174. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +3 -7
  175. data/lib/opengl-definitions/extensions/GL_EXT_color_subtable.rb +4 -9
  176. data/lib/opengl-definitions/extensions/GL_EXT_compiled_vertex_array.rb +4 -9
  177. data/lib/opengl-definitions/extensions/GL_EXT_convolution.rb +15 -31
  178. data/lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb +24 -49
  179. data/lib/opengl-definitions/extensions/GL_EXT_copy_image.rb +3 -7
  180. data/lib/opengl-definitions/extensions/GL_EXT_copy_texture.rb +7 -15
  181. data/lib/opengl-definitions/extensions/GL_EXT_cull_vertex.rb +4 -9
  182. data/lib/opengl-definitions/extensions/GL_EXT_debug_label.rb +4 -9
  183. data/lib/opengl-definitions/extensions/GL_EXT_debug_marker.rb +5 -11
  184. data/lib/opengl-definitions/extensions/GL_EXT_depth_bounds_test.rb +3 -7
  185. data/lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb +257 -515
  186. data/lib/opengl-definitions/extensions/GL_EXT_discard_framebuffer.rb +3 -7
  187. data/lib/opengl-definitions/extensions/GL_EXT_disjoint_timer_query.rb +13 -27
  188. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers.rb +3 -7
  189. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers2.rb +8 -17
  190. data/lib/opengl-definitions/extensions/GL_EXT_draw_buffers_indexed.rb +10 -21
  191. data/lib/opengl-definitions/extensions/GL_EXT_draw_elements_base_vertex.rb +6 -13
  192. data/lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb +4 -9
  193. data/lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb +3 -7
  194. data/lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb +4 -9
  195. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +4 -9
  196. data/lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb +7 -15
  197. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb +3 -7
  198. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb +3 -7
  199. data/lib/opengl-definitions/extensions/GL_EXT_framebuffer_object.rb +19 -39
  200. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader.rb +3 -7
  201. data/lib/opengl-definitions/extensions/GL_EXT_geometry_shader4.rb +3 -7
  202. data/lib/opengl-definitions/extensions/GL_EXT_gpu_program_parameters.rb +4 -9
  203. data/lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb +13 -27
  204. data/lib/opengl-definitions/extensions/GL_EXT_histogram.rb +12 -25
  205. data/lib/opengl-definitions/extensions/GL_EXT_index_func.rb +3 -7
  206. data/lib/opengl-definitions/extensions/GL_EXT_index_material.rb +3 -7
  207. data/lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb +5 -11
  208. data/lib/opengl-definitions/extensions/GL_EXT_light_texture.rb +5 -11
  209. data/lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb +4 -9
  210. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +21 -43
  211. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +3 -7
  212. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +4 -9
  213. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb +4 -9
  214. data/lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb +4 -9
  215. data/lib/opengl-definitions/extensions/GL_EXT_multisample.rb +4 -9
  216. data/lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb +4 -9
  217. data/lib/opengl-definitions/extensions/GL_EXT_multiview_draw_buffers.rb +5 -11
  218. data/lib/opengl-definitions/extensions/GL_EXT_occlusion_query_boolean.rb +9 -19
  219. data/lib/opengl-definitions/extensions/GL_EXT_paletted_texture.rb +6 -13
  220. data/lib/opengl-definitions/extensions/GL_EXT_pixel_transform.rb +8 -17
  221. data/lib/opengl-definitions/extensions/GL_EXT_point_parameters.rb +4 -9
  222. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset.rb +3 -7
  223. data/lib/opengl-definitions/extensions/GL_EXT_polygon_offset_clamp.rb +3 -7
  224. data/lib/opengl-definitions/extensions/GL_EXT_primitive_bounding_box.rb +3 -7
  225. data/lib/opengl-definitions/extensions/GL_EXT_provoking_vertex.rb +3 -7
  226. data/lib/opengl-definitions/extensions/GL_EXT_raster_multisample.rb +3 -7
  227. data/lib/opengl-definitions/extensions/GL_EXT_robustness.rb +6 -13
  228. data/lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb +19 -39
  229. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +11 -23
  230. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +3 -7
  231. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +4 -9
  232. data/lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb +49 -99
  233. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +3 -7
  234. data/lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb +4 -9
  235. data/lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb +5 -11
  236. data/lib/opengl-definitions/extensions/GL_EXT_sparse_texture.rb +3 -7
  237. data/lib/opengl-definitions/extensions/GL_EXT_stencil_clear_tag.rb +3 -7
  238. data/lib/opengl-definitions/extensions/GL_EXT_stencil_two_side.rb +3 -7
  239. data/lib/opengl-definitions/extensions/GL_EXT_subtexture.rb +4 -9
  240. data/lib/opengl-definitions/extensions/GL_EXT_tessellation_shader.rb +3 -7
  241. data/lib/opengl-definitions/extensions/GL_EXT_texture3D.rb +4 -9
  242. data/lib/opengl-definitions/extensions/GL_EXT_texture_array.rb +3 -7
  243. data/lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb +10 -21
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  341. data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +21 -43
  342. data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +14 -29
  343. data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +66 -133
  344. data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +25 -51
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  347. data/lib/opengl-definitions/extensions/GL_NV_viewport_swizzle.rb +3 -7
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  409. data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +9 -19
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  411. data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +10 -21
  412. data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -7
  413. data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +9 -19
  414. data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +42 -85
  415. data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +3 -7
  416. data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -23
  417. data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +6 -13
  418. data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +3 -7
  419. data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +3 -7
  420. data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +4 -9
  421. data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +7 -15
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  424. data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +6 -13
  425. data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +3 -7
  426. data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +4 -9
  427. data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +7 -15
  428. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +5 -11
  429. data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +4 -9
  430. data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +4 -9
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  442. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +4 -9
  443. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +7 -15
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  445. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +8 -17
  446. data/lib/opengl-definitions/version.rb +1 -1
  447. data/lib/opengl-definitions/versions/GLX_VERSION_1_0.rb +87 -0
  448. data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +8 -14
  449. data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +4 -8
  450. data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +36 -56
  451. data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +4 -8
  452. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +50 -101
  453. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +15 -31
  454. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +6 -13
  455. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +11 -23
  456. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +9 -19
  457. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +21 -43
  458. data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +95 -191
  459. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +8 -17
  460. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +57 -115
  461. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +7 -14
  462. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +5 -11
  463. data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +3 -7
  464. data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +7 -15
  465. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
  466. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +255 -511
  467. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +23 -47
  468. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +39 -79
  469. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +40 -81
  470. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +4 -8
  471. metadata +3 -2
@@ -10,13 +10,8 @@ module GL_NV_gpu_program5
10
10
  NMAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
11
11
  end
12
12
 
13
- module Functions
14
- def glProgramSubroutineParametersuivNV(target, count, params) end
15
- def glGetProgramSubroutineParameteruivNV(target, index, param) end
16
-
17
- Parameters = {
18
- glProgramSubroutineParametersuivNV: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
19
- glGetProgramSubroutineParameteruivNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
20
- }.freeze
21
- end
13
+ Functions = {
14
+ def glProgramSubroutineParametersuivNV(target, count, params) end => [ :void, :GLenum, :GLsizei, :pointer ].freeze,
15
+ def glGetProgramSubroutineParameteruivNV(target, index, param) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
16
+ }.freeze
22
17
  end
@@ -31,75 +31,39 @@ module GL_NV_gpu_shader5
31
31
  NPATCHES = 0x000E
32
32
  end
33
33
 
34
- module Functions
35
- def glUniform1i64NV(location, x) end
36
- def glUniform2i64NV(location, x, y) end
37
- def glUniform3i64NV(location, x, y, z) end
38
- def glUniform4i64NV(location, x, y, z, w) end
39
- def glUniform1i64vNV(location, count, value) end
40
- def glUniform2i64vNV(location, count, value) end
41
- def glUniform3i64vNV(location, count, value) end
42
- def glUniform4i64vNV(location, count, value) end
43
- def glUniform1ui64NV(location, x) end
44
- def glUniform2ui64NV(location, x, y) end
45
- def glUniform3ui64NV(location, x, y, z) end
46
- def glUniform4ui64NV(location, x, y, z, w) end
47
- def glUniform1ui64vNV(location, count, value) end
48
- def glUniform2ui64vNV(location, count, value) end
49
- def glUniform3ui64vNV(location, count, value) end
50
- def glUniform4ui64vNV(location, count, value) end
51
- def glGetUniformi64vNV(program, location, params) end
52
- def glProgramUniform1i64NV(program, location, x) end
53
- def glProgramUniform2i64NV(program, location, x, y) end
54
- def glProgramUniform3i64NV(program, location, x, y, z) end
55
- def glProgramUniform4i64NV(program, location, x, y, z, w) end
56
- def glProgramUniform1i64vNV(program, location, count, value) end
57
- def glProgramUniform2i64vNV(program, location, count, value) end
58
- def glProgramUniform3i64vNV(program, location, count, value) end
59
- def glProgramUniform4i64vNV(program, location, count, value) end
60
- def glProgramUniform1ui64NV(program, location, x) end
61
- def glProgramUniform2ui64NV(program, location, x, y) end
62
- def glProgramUniform3ui64NV(program, location, x, y, z) end
63
- def glProgramUniform4ui64NV(program, location, x, y, z, w) end
64
- def glProgramUniform1ui64vNV(program, location, count, value) end
65
- def glProgramUniform2ui64vNV(program, location, count, value) end
66
- def glProgramUniform3ui64vNV(program, location, count, value) end
67
- def glProgramUniform4ui64vNV(program, location, count, value) end
68
-
69
- Parameters = {
70
- glUniform1i64NV: [ :void, :GLint, :GLint64EXT ].freeze,
71
- glUniform2i64NV: [ :void, :GLint, :GLint64EXT, :GLint64EXT ].freeze,
72
- glUniform3i64NV: [ :void, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
73
- glUniform4i64NV: [ :void, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
74
- glUniform1i64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
75
- glUniform2i64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
76
- glUniform3i64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
77
- glUniform4i64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
78
- glUniform1ui64NV: [ :void, :GLint, :GLuint64EXT ].freeze,
79
- glUniform2ui64NV: [ :void, :GLint, :GLuint64EXT, :GLuint64EXT ].freeze,
80
- glUniform3ui64NV: [ :void, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
81
- glUniform4ui64NV: [ :void, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
82
- glUniform1ui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
83
- glUniform2ui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
84
- glUniform3ui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
85
- glUniform4ui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
86
- glGetUniformi64vNV: [ :void, :GLuint, :GLint, :pointer ].freeze,
87
- glProgramUniform1i64NV: [ :void, :GLuint, :GLint, :GLint64EXT ].freeze,
88
- glProgramUniform2i64NV: [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT ].freeze,
89
- glProgramUniform3i64NV: [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
90
- glProgramUniform4i64NV: [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
91
- glProgramUniform1i64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
92
- glProgramUniform2i64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
93
- glProgramUniform3i64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
94
- glProgramUniform4i64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
95
- glProgramUniform1ui64NV: [ :void, :GLuint, :GLint, :GLuint64EXT ].freeze,
96
- glProgramUniform2ui64NV: [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT ].freeze,
97
- glProgramUniform3ui64NV: [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
98
- glProgramUniform4ui64NV: [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
99
- glProgramUniform1ui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
100
- glProgramUniform2ui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
101
- glProgramUniform3ui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
102
- glProgramUniform4ui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
103
- }.freeze
104
- end
34
+ Functions = {
35
+ def glUniform1i64NV(location, x) end => [ :void, :GLint, :GLint64EXT ].freeze,
36
+ def glUniform2i64NV(location, x, y) end => [ :void, :GLint, :GLint64EXT, :GLint64EXT ].freeze,
37
+ def glUniform3i64NV(location, x, y, z) end => [ :void, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
38
+ def glUniform4i64NV(location, x, y, z, w) end => [ :void, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
39
+ def glUniform1i64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
40
+ def glUniform2i64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
41
+ def glUniform3i64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
42
+ def glUniform4i64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
43
+ def glUniform1ui64NV(location, x) end => [ :void, :GLint, :GLuint64EXT ].freeze,
44
+ def glUniform2ui64NV(location, x, y) end => [ :void, :GLint, :GLuint64EXT, :GLuint64EXT ].freeze,
45
+ def glUniform3ui64NV(location, x, y, z) end => [ :void, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
46
+ def glUniform4ui64NV(location, x, y, z, w) end => [ :void, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
47
+ def glUniform1ui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
48
+ def glUniform2ui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
49
+ def glUniform3ui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
50
+ def glUniform4ui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
51
+ def glGetUniformi64vNV(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
52
+ def glProgramUniform1i64NV(program, location, x) end => [ :void, :GLuint, :GLint, :GLint64EXT ].freeze,
53
+ def glProgramUniform2i64NV(program, location, x, y) end => [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT ].freeze,
54
+ def glProgramUniform3i64NV(program, location, x, y, z) end => [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
55
+ def glProgramUniform4i64NV(program, location, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLint64EXT, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
56
+ def glProgramUniform1i64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
57
+ def glProgramUniform2i64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
58
+ def glProgramUniform3i64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
59
+ def glProgramUniform4i64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
60
+ def glProgramUniform1ui64NV(program, location, x) end => [ :void, :GLuint, :GLint, :GLuint64EXT ].freeze,
61
+ def glProgramUniform2ui64NV(program, location, x, y) end => [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT ].freeze,
62
+ def glProgramUniform3ui64NV(program, location, x, y, z) end => [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
63
+ def glProgramUniform4ui64NV(program, location, x, y, z, w) end => [ :void, :GLuint, :GLint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
64
+ def glProgramUniform1ui64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
65
+ def glProgramUniform2ui64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
66
+ def glProgramUniform3ui64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
67
+ def glProgramUniform4ui64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
68
+ }.freeze
105
69
  end
@@ -3,101 +3,52 @@ module GL_NV_half_float
3
3
  NHALF_FLOAT_NV = 0x140B
4
4
  end
5
5
 
6
- module Functions
7
- def glVertex2hNV(x, y) end
8
- def glVertex2hvNV(v) end
9
- def glVertex3hNV(x, y, z) end
10
- def glVertex3hvNV(v) end
11
- def glVertex4hNV(x, y, z, w) end
12
- def glVertex4hvNV(v) end
13
- def glNormal3hNV(nx, ny, nz) end
14
- def glNormal3hvNV(v) end
15
- def glColor3hNV(red, green, blue) end
16
- def glColor3hvNV(v) end
17
- def glColor4hNV(red, green, blue, alpha) end
18
- def glColor4hvNV(v) end
19
- def glTexCoord1hNV(s) end
20
- def glTexCoord1hvNV(v) end
21
- def glTexCoord2hNV(s, t) end
22
- def glTexCoord2hvNV(v) end
23
- def glTexCoord3hNV(s, t, r) end
24
- def glTexCoord3hvNV(v) end
25
- def glTexCoord4hNV(s, t, r, q) end
26
- def glTexCoord4hvNV(v) end
27
- def glMultiTexCoord1hNV(target, s) end
28
- def glMultiTexCoord1hvNV(target, v) end
29
- def glMultiTexCoord2hNV(target, s, t) end
30
- def glMultiTexCoord2hvNV(target, v) end
31
- def glMultiTexCoord3hNV(target, s, t, r) end
32
- def glMultiTexCoord3hvNV(target, v) end
33
- def glMultiTexCoord4hNV(target, s, t, r, q) end
34
- def glMultiTexCoord4hvNV(target, v) end
35
- def glFogCoordhNV(fog) end
36
- def glFogCoordhvNV(fog) end
37
- def glSecondaryColor3hNV(red, green, blue) end
38
- def glSecondaryColor3hvNV(v) end
39
- def glVertexWeighthNV(weight) end
40
- def glVertexWeighthvNV(weight) end
41
- def glVertexAttrib1hNV(index, x) end
42
- def glVertexAttrib1hvNV(index, v) end
43
- def glVertexAttrib2hNV(index, x, y) end
44
- def glVertexAttrib2hvNV(index, v) end
45
- def glVertexAttrib3hNV(index, x, y, z) end
46
- def glVertexAttrib3hvNV(index, v) end
47
- def glVertexAttrib4hNV(index, x, y, z, w) end
48
- def glVertexAttrib4hvNV(index, v) end
49
- def glVertexAttribs1hvNV(index, n, v) end
50
- def glVertexAttribs2hvNV(index, n, v) end
51
- def glVertexAttribs3hvNV(index, n, v) end
52
- def glVertexAttribs4hvNV(index, n, v) end
53
-
54
- Parameters = {
55
- glVertex2hNV: [ :void, :GLhalfNV, :GLhalfNV ].freeze,
56
- glVertex2hvNV: [ :void, :pointer ].freeze,
57
- glVertex3hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
58
- glVertex3hvNV: [ :void, :pointer ].freeze,
59
- glVertex4hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
60
- glVertex4hvNV: [ :void, :pointer ].freeze,
61
- glNormal3hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
62
- glNormal3hvNV: [ :void, :pointer ].freeze,
63
- glColor3hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
64
- glColor3hvNV: [ :void, :pointer ].freeze,
65
- glColor4hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
66
- glColor4hvNV: [ :void, :pointer ].freeze,
67
- glTexCoord1hNV: [ :void, :GLhalfNV ].freeze,
68
- glTexCoord1hvNV: [ :void, :pointer ].freeze,
69
- glTexCoord2hNV: [ :void, :GLhalfNV, :GLhalfNV ].freeze,
70
- glTexCoord2hvNV: [ :void, :pointer ].freeze,
71
- glTexCoord3hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
72
- glTexCoord3hvNV: [ :void, :pointer ].freeze,
73
- glTexCoord4hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
74
- glTexCoord4hvNV: [ :void, :pointer ].freeze,
75
- glMultiTexCoord1hNV: [ :void, :GLenum, :GLhalfNV ].freeze,
76
- glMultiTexCoord1hvNV: [ :void, :GLenum, :pointer ].freeze,
77
- glMultiTexCoord2hNV: [ :void, :GLenum, :GLhalfNV, :GLhalfNV ].freeze,
78
- glMultiTexCoord2hvNV: [ :void, :GLenum, :pointer ].freeze,
79
- glMultiTexCoord3hNV: [ :void, :GLenum, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
80
- glMultiTexCoord3hvNV: [ :void, :GLenum, :pointer ].freeze,
81
- glMultiTexCoord4hNV: [ :void, :GLenum, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
82
- glMultiTexCoord4hvNV: [ :void, :GLenum, :pointer ].freeze,
83
- glFogCoordhNV: [ :void, :GLhalfNV ].freeze,
84
- glFogCoordhvNV: [ :void, :pointer ].freeze,
85
- glSecondaryColor3hNV: [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
86
- glSecondaryColor3hvNV: [ :void, :pointer ].freeze,
87
- glVertexWeighthNV: [ :void, :GLhalfNV ].freeze,
88
- glVertexWeighthvNV: [ :void, :pointer ].freeze,
89
- glVertexAttrib1hNV: [ :void, :GLuint, :GLhalfNV ].freeze,
90
- glVertexAttrib1hvNV: [ :void, :GLuint, :pointer ].freeze,
91
- glVertexAttrib2hNV: [ :void, :GLuint, :GLhalfNV, :GLhalfNV ].freeze,
92
- glVertexAttrib2hvNV: [ :void, :GLuint, :pointer ].freeze,
93
- glVertexAttrib3hNV: [ :void, :GLuint, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
94
- glVertexAttrib3hvNV: [ :void, :GLuint, :pointer ].freeze,
95
- glVertexAttrib4hNV: [ :void, :GLuint, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
96
- glVertexAttrib4hvNV: [ :void, :GLuint, :pointer ].freeze,
97
- glVertexAttribs1hvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
98
- glVertexAttribs2hvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
99
- glVertexAttribs3hvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
100
- glVertexAttribs4hvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
101
- }.freeze
102
- end
6
+ Functions = {
7
+ def glVertex2hNV(x, y) end => [ :void, :GLhalfNV, :GLhalfNV ].freeze,
8
+ def glVertex2hvNV(v) end => [ :void, :pointer ].freeze,
9
+ def glVertex3hNV(x, y, z) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
10
+ def glVertex3hvNV(v) end => [ :void, :pointer ].freeze,
11
+ def glVertex4hNV(x, y, z, w) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
12
+ def glVertex4hvNV(v) end => [ :void, :pointer ].freeze,
13
+ def glNormal3hNV(nx, ny, nz) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
14
+ def glNormal3hvNV(v) end => [ :void, :pointer ].freeze,
15
+ def glColor3hNV(red, green, blue) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
16
+ def glColor3hvNV(v) end => [ :void, :pointer ].freeze,
17
+ def glColor4hNV(red, green, blue, alpha) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
18
+ def glColor4hvNV(v) end => [ :void, :pointer ].freeze,
19
+ def glTexCoord1hNV(s) end => [ :void, :GLhalfNV ].freeze,
20
+ def glTexCoord1hvNV(v) end => [ :void, :pointer ].freeze,
21
+ def glTexCoord2hNV(s, t) end => [ :void, :GLhalfNV, :GLhalfNV ].freeze,
22
+ def glTexCoord2hvNV(v) end => [ :void, :pointer ].freeze,
23
+ def glTexCoord3hNV(s, t, r) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
24
+ def glTexCoord3hvNV(v) end => [ :void, :pointer ].freeze,
25
+ def glTexCoord4hNV(s, t, r, q) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
26
+ def glTexCoord4hvNV(v) end => [ :void, :pointer ].freeze,
27
+ def glMultiTexCoord1hNV(target, s) end => [ :void, :GLenum, :GLhalfNV ].freeze,
28
+ def glMultiTexCoord1hvNV(target, v) end => [ :void, :GLenum, :pointer ].freeze,
29
+ def glMultiTexCoord2hNV(target, s, t) end => [ :void, :GLenum, :GLhalfNV, :GLhalfNV ].freeze,
30
+ def glMultiTexCoord2hvNV(target, v) end => [ :void, :GLenum, :pointer ].freeze,
31
+ def glMultiTexCoord3hNV(target, s, t, r) end => [ :void, :GLenum, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
32
+ def glMultiTexCoord3hvNV(target, v) end => [ :void, :GLenum, :pointer ].freeze,
33
+ def glMultiTexCoord4hNV(target, s, t, r, q) end => [ :void, :GLenum, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
34
+ def glMultiTexCoord4hvNV(target, v) end => [ :void, :GLenum, :pointer ].freeze,
35
+ def glFogCoordhNV(fog) end => [ :void, :GLhalfNV ].freeze,
36
+ def glFogCoordhvNV(fog) end => [ :void, :pointer ].freeze,
37
+ def glSecondaryColor3hNV(red, green, blue) end => [ :void, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
38
+ def glSecondaryColor3hvNV(v) end => [ :void, :pointer ].freeze,
39
+ def glVertexWeighthNV(weight) end => [ :void, :GLhalfNV ].freeze,
40
+ def glVertexWeighthvNV(weight) end => [ :void, :pointer ].freeze,
41
+ def glVertexAttrib1hNV(index, x) end => [ :void, :GLuint, :GLhalfNV ].freeze,
42
+ def glVertexAttrib1hvNV(index, v) end => [ :void, :GLuint, :pointer ].freeze,
43
+ def glVertexAttrib2hNV(index, x, y) end => [ :void, :GLuint, :GLhalfNV, :GLhalfNV ].freeze,
44
+ def glVertexAttrib2hvNV(index, v) end => [ :void, :GLuint, :pointer ].freeze,
45
+ def glVertexAttrib3hNV(index, x, y, z) end => [ :void, :GLuint, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
46
+ def glVertexAttrib3hvNV(index, v) end => [ :void, :GLuint, :pointer ].freeze,
47
+ def glVertexAttrib4hNV(index, x, y, z, w) end => [ :void, :GLuint, :GLhalfNV, :GLhalfNV, :GLhalfNV, :GLhalfNV ].freeze,
48
+ def glVertexAttrib4hvNV(index, v) end => [ :void, :GLuint, :pointer ].freeze,
49
+ def glVertexAttribs1hvNV(index, n, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
50
+ def glVertexAttribs2hvNV(index, n, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
51
+ def glVertexAttribs3hvNV(index, n, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
52
+ def glVertexAttribs4hvNV(index, n, v) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
53
+ }.freeze
103
54
  end
@@ -3,11 +3,7 @@ module GL_NV_instanced_arrays
3
3
  NVERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
4
4
  end
5
5
 
6
- module Functions
7
- def glVertexAttribDivisorNV(index, divisor) end
8
-
9
- Parameters = {
10
- glVertexAttribDivisorNV: [ :void, :GLuint, :GLuint ].freeze,
11
- }.freeze
12
- end
6
+ Functions = {
7
+ def glVertexAttribDivisorNV(index, divisor) end => [ :void, :GLuint, :GLuint ].freeze,
8
+ }.freeze
13
9
  end
@@ -9,11 +9,7 @@ module GL_NV_internalformat_sample_query
9
9
  NCONFORMANT_NV = 0x9374
10
10
  end
11
11
 
12
- module Functions
13
- def glGetInternalformatSampleivNV(target, internalformat, samples, pname, bufSize, params) end
14
-
15
- Parameters = {
16
- glGetInternalformatSampleivNV: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
17
- }.freeze
18
- end
12
+ Functions = {
13
+ def glGetInternalformatSampleivNV(target, internalformat, samples, pname, bufSize, params) end => [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
14
+ }.freeze
19
15
  end
@@ -8,21 +8,12 @@ module GL_NV_non_square_matrices
8
8
  NFLOAT_MAT4x3_NV = 0x8B6A
9
9
  end
10
10
 
11
- module Functions
12
- def glUniformMatrix2x3fvNV(location, count, transpose, value) end
13
- def glUniformMatrix3x2fvNV(location, count, transpose, value) end
14
- def glUniformMatrix2x4fvNV(location, count, transpose, value) end
15
- def glUniformMatrix4x2fvNV(location, count, transpose, value) end
16
- def glUniformMatrix3x4fvNV(location, count, transpose, value) end
17
- def glUniformMatrix4x3fvNV(location, count, transpose, value) end
18
-
19
- Parameters = {
20
- glUniformMatrix2x3fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
21
- glUniformMatrix3x2fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
22
- glUniformMatrix2x4fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
23
- glUniformMatrix4x2fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
24
- glUniformMatrix3x4fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
25
- glUniformMatrix4x3fvNV: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
26
- }.freeze
27
- end
11
+ Functions = {
12
+ def glUniformMatrix2x3fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
13
+ def glUniformMatrix3x2fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
14
+ def glUniformMatrix2x4fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
15
+ def glUniformMatrix4x2fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
16
+ def glUniformMatrix3x4fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
17
+ def glUniformMatrix4x3fvNV(location, count, transpose, value) end => [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
18
+ }.freeze
28
19
  end
@@ -6,23 +6,13 @@ module GL_NV_occlusion_query
6
6
  NPIXEL_COUNT_AVAILABLE_NV = 0x8867
7
7
  end
8
8
 
9
- module Functions
10
- def glGenOcclusionQueriesNV(n, ids) end
11
- def glDeleteOcclusionQueriesNV(n, ids) end
12
- def glIsOcclusionQueryNV(id) end
13
- def glBeginOcclusionQueryNV(id) end
14
- def glEndOcclusionQueryNV() end
15
- def glGetOcclusionQueryivNV(id, pname, params) end
16
- def glGetOcclusionQueryuivNV(id, pname, params) end
17
-
18
- Parameters = {
19
- glGenOcclusionQueriesNV: [ :void, :GLsizei, :pointer ].freeze,
20
- glDeleteOcclusionQueriesNV: [ :void, :GLsizei, :pointer ].freeze,
21
- glIsOcclusionQueryNV: [ :GLboolean, :GLuint ].freeze,
22
- glBeginOcclusionQueryNV: [ :void, :GLuint ].freeze,
23
- glEndOcclusionQueryNV: [ :void ].freeze,
24
- glGetOcclusionQueryivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
25
- glGetOcclusionQueryuivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
26
- }.freeze
27
- end
9
+ Functions = {
10
+ def glGenOcclusionQueriesNV(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
11
+ def glDeleteOcclusionQueriesNV(n, ids) end => [ :void, :GLsizei, :pointer ].freeze,
12
+ def glIsOcclusionQueryNV(id) end => [ :GLboolean, :GLuint ].freeze,
13
+ def glBeginOcclusionQueryNV(id) end => [ :void, :GLuint ].freeze,
14
+ def glEndOcclusionQueryNV() end => [ :void ].freeze,
15
+ def glGetOcclusionQueryivNV(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
16
+ def glGetOcclusionQueryuivNV(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
17
+ }.freeze
28
18
  end
@@ -7,15 +7,9 @@ module GL_NV_parameter_buffer_object
7
7
  NFRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
8
8
  end
9
9
 
10
- module Functions
11
- def glProgramBufferParametersfvNV(target, bindingIndex, wordIndex, count, params) end
12
- def glProgramBufferParametersIivNV(target, bindingIndex, wordIndex, count, params) end
13
- def glProgramBufferParametersIuivNV(target, bindingIndex, wordIndex, count, params) end
14
-
15
- Parameters = {
16
- glProgramBufferParametersfvNV: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
17
- glProgramBufferParametersIivNV: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
18
- glProgramBufferParametersIuivNV: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
19
- }.freeze
20
- end
10
+ Functions = {
11
+ def glProgramBufferParametersfvNV(target, bindingIndex, wordIndex, count, params) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
12
+ def glProgramBufferParametersIivNV(target, bindingIndex, wordIndex, count, params) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
13
+ def glProgramBufferParametersIuivNV(target, bindingIndex, wordIndex, count, params) end => [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
14
+ }.freeze
21
15
  end
@@ -166,175 +166,89 @@ module GL_NV_path_rendering
166
166
  NFRAGMENT_INPUT_NV = 0x936D
167
167
  end
168
168
 
169
- module Functions
170
- def glGenPathsNV(range) end
171
- def glDeletePathsNV(path, range) end
172
- def glIsPathNV(path) end
173
- def glPathCommandsNV(path, numCommands, commands, numCoords, coordType, coords) end
174
- def glPathCoordsNV(path, numCoords, coordType, coords) end
175
- def glPathSubCommandsNV(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords) end
176
- def glPathSubCoordsNV(path, coordStart, numCoords, coordType, coords) end
177
- def glPathStringNV(path, format, length, pathString) end
178
- def glPathGlyphsNV(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale) end
179
- def glPathGlyphRangeNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale) end
180
- def glWeightPathsNV(resultPath, numPaths, paths, weights) end
181
- def glCopyPathNV(resultPath, srcPath) end
182
- def glInterpolatePathsNV(resultPath, pathA, pathB, weight) end
183
- def glTransformPathNV(resultPath, srcPath, transformType, transformValues) end
184
- def glPathParameterivNV(path, pname, value) end
185
- def glPathParameteriNV(path, pname, value) end
186
- def glPathParameterfvNV(path, pname, value) end
187
- def glPathParameterfNV(path, pname, value) end
188
- def glPathDashArrayNV(path, dashCount, dashArray) end
189
- def glPathStencilFuncNV(func, ref, mask) end
190
- def glPathStencilDepthOffsetNV(factor, units) end
191
- def glStencilFillPathNV(path, fillMode, mask) end
192
- def glStencilStrokePathNV(path, reference, mask) end
193
- def glStencilFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues) end
194
- def glStencilStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues) end
195
- def glPathCoverDepthFuncNV(func) end
196
- def glCoverFillPathNV(path, coverMode) end
197
- def glCoverStrokePathNV(path, coverMode) end
198
- def glCoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) end
199
- def glCoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) end
200
- def glGetPathParameterivNV(path, pname, value) end
201
- def glGetPathParameterfvNV(path, pname, value) end
202
- def glGetPathCommandsNV(path, commands) end
203
- def glGetPathCoordsNV(path, coords) end
204
- def glGetPathDashArrayNV(path, dashArray) end
205
- def glGetPathMetricsNV(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics) end
206
- def glGetPathMetricRangeNV(metricQueryMask, firstPathName, numPaths, stride, metrics) end
207
- def glGetPathSpacingNV(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing) end
208
- def glIsPointInFillPathNV(path, mask, x, y) end
209
- def glIsPointInStrokePathNV(path, x, y) end
210
- def glGetPathLengthNV(path, startSegment, numSegments) end
211
- def glPointAlongPathNV(path, startSegment, numSegments, distance, x, y, tangentX, tangentY) end
212
- def glMatrixLoad3x2fNV(matrixMode, m) end
213
- def glMatrixLoad3x3fNV(matrixMode, m) end
214
- def glMatrixLoadTranspose3x3fNV(matrixMode, m) end
215
- def glMatrixMult3x2fNV(matrixMode, m) end
216
- def glMatrixMult3x3fNV(matrixMode, m) end
217
- def glMatrixMultTranspose3x3fNV(matrixMode, m) end
218
- def glStencilThenCoverFillPathNV(path, fillMode, mask, coverMode) end
219
- def glStencilThenCoverStrokePathNV(path, reference, mask, coverMode) end
220
- def glStencilThenCoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues) end
221
- def glStencilThenCoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues) end
222
- def glPathGlyphIndexRangeNV(fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount) end
223
- def glPathGlyphIndexArrayNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) end
224
- def glPathMemoryGlyphIndexArrayNV(firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) end
225
- def glProgramPathFragmentInputGenNV(program, location, genMode, components, coeffs) end
226
- def glGetProgramResourcefvNV(program, programInterface, index, propCount, props, bufSize, length, params) end
227
- def glPathColorGenNV(color, genMode, colorFormat, coeffs) end
228
- def glPathTexGenNV(texCoordSet, genMode, components, coeffs) end
229
- def glPathFogGenNV(genMode) end
230
- def glGetPathColorGenivNV(color, pname, value) end
231
- def glGetPathColorGenfvNV(color, pname, value) end
232
- def glGetPathTexGenivNV(texCoordSet, pname, value) end
233
- def glGetPathTexGenfvNV(texCoordSet, pname, value) end
234
- def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end
235
- def glMatrixLoadIdentityEXT(mode) end
236
- def glMatrixLoadTransposefEXT(mode, m) end
237
- def glMatrixLoadTransposedEXT(mode, m) end
238
- def glMatrixLoadfEXT(mode, m) end
239
- def glMatrixLoaddEXT(mode, m) end
240
- def glMatrixMultTransposefEXT(mode, m) end
241
- def glMatrixMultTransposedEXT(mode, m) end
242
- def glMatrixMultfEXT(mode, m) end
243
- def glMatrixMultdEXT(mode, m) end
244
- def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end
245
- def glMatrixPopEXT(mode) end
246
- def glMatrixPushEXT(mode) end
247
- def glMatrixRotatefEXT(mode, angle, x, y, z) end
248
- def glMatrixRotatedEXT(mode, angle, x, y, z) end
249
- def glMatrixScalefEXT(mode, x, y, z) end
250
- def glMatrixScaledEXT(mode, x, y, z) end
251
- def glMatrixTranslatefEXT(mode, x, y, z) end
252
- def glMatrixTranslatedEXT(mode, x, y, z) end
253
-
254
- Parameters = {
255
- glGenPathsNV: [ :GLuint, :GLsizei ].freeze,
256
- glDeletePathsNV: [ :void, :GLuint, :GLsizei ].freeze,
257
- glIsPathNV: [ :GLboolean, :GLuint ].freeze,
258
- glPathCommandsNV: [ :void, :GLuint, :GLsizei, :pointer, :GLsizei, :GLenum, :pointer ].freeze,
259
- glPathCoordsNV: [ :void, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
260
- glPathSubCommandsNV: [ :void, :GLuint, :GLsizei, :GLsizei, :GLsizei, :pointer, :GLsizei, :GLenum, :pointer ].freeze,
261
- glPathSubCoordsNV: [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :pointer ].freeze,
262
- glPathStringNV: [ :void, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
263
- glPathGlyphsNV: [ :void, :GLuint, :GLenum, :pointer, :GLbitfield, :GLsizei, :GLenum, :pointer, :GLenum, :GLuint, :GLfloat ].freeze,
264
- glPathGlyphRangeNV: [ :void, :GLuint, :GLenum, :pointer, :GLbitfield, :GLuint, :GLsizei, :GLenum, :GLuint, :GLfloat ].freeze,
265
- glWeightPathsNV: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
266
- glCopyPathNV: [ :void, :GLuint, :GLuint ].freeze,
267
- glInterpolatePathsNV: [ :void, :GLuint, :GLuint, :GLuint, :GLfloat ].freeze,
268
- glTransformPathNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
269
- glPathParameterivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
270
- glPathParameteriNV: [ :void, :GLuint, :GLenum, :GLint ].freeze,
271
- glPathParameterfvNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
272
- glPathParameterfNV: [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
273
- glPathDashArrayNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
274
- glPathStencilFuncNV: [ :void, :GLenum, :GLint, :GLuint ].freeze,
275
- glPathStencilDepthOffsetNV: [ :void, :GLfloat, :GLfloat ].freeze,
276
- glStencilFillPathNV: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
277
- glStencilStrokePathNV: [ :void, :GLuint, :GLint, :GLuint ].freeze,
278
- glStencilFillPathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
279
- glStencilStrokePathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLint, :GLuint, :GLenum, :pointer ].freeze,
280
- glPathCoverDepthFuncNV: [ :void, :GLenum ].freeze,
281
- glCoverFillPathNV: [ :void, :GLuint, :GLenum ].freeze,
282
- glCoverStrokePathNV: [ :void, :GLuint, :GLenum ].freeze,
283
- glCoverFillPathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
284
- glCoverStrokePathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
285
- glGetPathParameterivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
286
- glGetPathParameterfvNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
287
- glGetPathCommandsNV: [ :void, :GLuint, :pointer ].freeze,
288
- glGetPathCoordsNV: [ :void, :GLuint, :pointer ].freeze,
289
- glGetPathDashArrayNV: [ :void, :GLuint, :pointer ].freeze,
290
- glGetPathMetricsNV: [ :void, :GLbitfield, :GLsizei, :GLenum, :pointer, :GLuint, :GLsizei, :pointer ].freeze,
291
- glGetPathMetricRangeNV: [ :void, :GLbitfield, :GLuint, :GLsizei, :GLsizei, :pointer ].freeze,
292
- glGetPathSpacingNV: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLuint, :GLfloat, :GLfloat, :GLenum, :pointer ].freeze,
293
- glIsPointInFillPathNV: [ :GLboolean, :GLuint, :GLuint, :GLfloat, :GLfloat ].freeze,
294
- glIsPointInStrokePathNV: [ :GLboolean, :GLuint, :GLfloat, :GLfloat ].freeze,
295
- glGetPathLengthNV: [ :GLfloat, :GLuint, :GLsizei, :GLsizei ].freeze,
296
- glPointAlongPathNV: [ :GLboolean, :GLuint, :GLsizei, :GLsizei, :GLfloat, :pointer, :pointer, :pointer, :pointer ].freeze,
297
- glMatrixLoad3x2fNV: [ :void, :GLenum, :pointer ].freeze,
298
- glMatrixLoad3x3fNV: [ :void, :GLenum, :pointer ].freeze,
299
- glMatrixLoadTranspose3x3fNV: [ :void, :GLenum, :pointer ].freeze,
300
- glMatrixMult3x2fNV: [ :void, :GLenum, :pointer ].freeze,
301
- glMatrixMult3x3fNV: [ :void, :GLenum, :pointer ].freeze,
302
- glMatrixMultTranspose3x3fNV: [ :void, :GLenum, :pointer ].freeze,
303
- glStencilThenCoverFillPathNV: [ :void, :GLuint, :GLenum, :GLuint, :GLenum ].freeze,
304
- glStencilThenCoverStrokePathNV: [ :void, :GLuint, :GLint, :GLuint, :GLenum ].freeze,
305
- glStencilThenCoverFillPathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
306
- glStencilThenCoverStrokePathInstancedNV: [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLint, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
307
- glPathGlyphIndexRangeNV: [ :GLenum, :GLenum, :pointer, :GLbitfield, :GLuint, :GLfloat, :pointer ].freeze,
308
- glPathGlyphIndexArrayNV: [ :GLenum, :GLuint, :GLenum, :pointer, :GLbitfield, :GLuint, :GLsizei, :GLuint, :GLfloat ].freeze,
309
- glPathMemoryGlyphIndexArrayNV: [ :GLenum, :GLuint, :GLenum, :GLsizeiptr, :pointer, :GLsizei, :GLuint, :GLsizei, :GLuint, :GLfloat ].freeze,
310
- glProgramPathFragmentInputGenNV: [ :void, :GLuint, :GLint, :GLenum, :GLint, :pointer ].freeze,
311
- glGetProgramResourcefvNV: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
312
- glPathColorGenNV: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
313
- glPathTexGenNV: [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
314
- glPathFogGenNV: [ :void, :GLenum ].freeze,
315
- glGetPathColorGenivNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
316
- glGetPathColorGenfvNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
317
- glGetPathTexGenivNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
318
- glGetPathTexGenfvNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
319
- glMatrixFrustumEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
320
- glMatrixLoadIdentityEXT: [ :void, :GLenum ].freeze,
321
- glMatrixLoadTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
322
- glMatrixLoadTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
323
- glMatrixLoadfEXT: [ :void, :GLenum, :pointer ].freeze,
324
- glMatrixLoaddEXT: [ :void, :GLenum, :pointer ].freeze,
325
- glMatrixMultTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
326
- glMatrixMultTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
327
- glMatrixMultfEXT: [ :void, :GLenum, :pointer ].freeze,
328
- glMatrixMultdEXT: [ :void, :GLenum, :pointer ].freeze,
329
- glMatrixOrthoEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
330
- glMatrixPopEXT: [ :void, :GLenum ].freeze,
331
- glMatrixPushEXT: [ :void, :GLenum ].freeze,
332
- glMatrixRotatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
333
- glMatrixRotatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
334
- glMatrixScalefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
335
- glMatrixScaledEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
336
- glMatrixTranslatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
337
- glMatrixTranslatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
338
- }.freeze
339
- end
169
+ Functions = {
170
+ def glGenPathsNV(range) end => [ :GLuint, :GLsizei ].freeze,
171
+ def glDeletePathsNV(path, range) end => [ :void, :GLuint, :GLsizei ].freeze,
172
+ def glIsPathNV(path) end => [ :GLboolean, :GLuint ].freeze,
173
+ def glPathCommandsNV(path, numCommands, commands, numCoords, coordType, coords) end => [ :void, :GLuint, :GLsizei, :pointer, :GLsizei, :GLenum, :pointer ].freeze,
174
+ def glPathCoordsNV(path, numCoords, coordType, coords) end => [ :void, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
175
+ def glPathSubCommandsNV(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords) end => [ :void, :GLuint, :GLsizei, :GLsizei, :GLsizei, :pointer, :GLsizei, :GLenum, :pointer ].freeze,
176
+ def glPathSubCoordsNV(path, coordStart, numCoords, coordType, coords) end => [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :pointer ].freeze,
177
+ def glPathStringNV(path, format, length, pathString) end => [ :void, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
178
+ def glPathGlyphsNV(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale) end => [ :void, :GLuint, :GLenum, :pointer, :GLbitfield, :GLsizei, :GLenum, :pointer, :GLenum, :GLuint, :GLfloat ].freeze,
179
+ def glPathGlyphRangeNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale) end => [ :void, :GLuint, :GLenum, :pointer, :GLbitfield, :GLuint, :GLsizei, :GLenum, :GLuint, :GLfloat ].freeze,
180
+ def glWeightPathsNV(resultPath, numPaths, paths, weights) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
181
+ def glCopyPathNV(resultPath, srcPath) end => [ :void, :GLuint, :GLuint ].freeze,
182
+ def glInterpolatePathsNV(resultPath, pathA, pathB, weight) end => [ :void, :GLuint, :GLuint, :GLuint, :GLfloat ].freeze,
183
+ def glTransformPathNV(resultPath, srcPath, transformType, transformValues) end => [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
184
+ def glPathParameterivNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
185
+ def glPathParameteriNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :GLint ].freeze,
186
+ def glPathParameterfvNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
187
+ def glPathParameterfNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
188
+ def glPathDashArrayNV(path, dashCount, dashArray) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
189
+ def glPathStencilFuncNV(func, ref, mask) end => [ :void, :GLenum, :GLint, :GLuint ].freeze,
190
+ def glPathStencilDepthOffsetNV(factor, units) end => [ :void, :GLfloat, :GLfloat ].freeze,
191
+ def glStencilFillPathNV(path, fillMode, mask) end => [ :void, :GLuint, :GLenum, :GLuint ].freeze,
192
+ def glStencilStrokePathNV(path, reference, mask) end => [ :void, :GLuint, :GLint, :GLuint ].freeze,
193
+ def glStencilFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
194
+ def glStencilStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLint, :GLuint, :GLenum, :pointer ].freeze,
195
+ def glPathCoverDepthFuncNV(func) end => [ :void, :GLenum ].freeze,
196
+ def glCoverFillPathNV(path, coverMode) end => [ :void, :GLuint, :GLenum ].freeze,
197
+ def glCoverStrokePathNV(path, coverMode) end => [ :void, :GLuint, :GLenum ].freeze,
198
+ def glCoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
199
+ def glCoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
200
+ def glGetPathParameterivNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
201
+ def glGetPathParameterfvNV(path, pname, value) end => [ :void, :GLuint, :GLenum, :pointer ].freeze,
202
+ def glGetPathCommandsNV(path, commands) end => [ :void, :GLuint, :pointer ].freeze,
203
+ def glGetPathCoordsNV(path, coords) end => [ :void, :GLuint, :pointer ].freeze,
204
+ def glGetPathDashArrayNV(path, dashArray) end => [ :void, :GLuint, :pointer ].freeze,
205
+ def glGetPathMetricsNV(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics) end => [ :void, :GLbitfield, :GLsizei, :GLenum, :pointer, :GLuint, :GLsizei, :pointer ].freeze,
206
+ def glGetPathMetricRangeNV(metricQueryMask, firstPathName, numPaths, stride, metrics) end => [ :void, :GLbitfield, :GLuint, :GLsizei, :GLsizei, :pointer ].freeze,
207
+ def glGetPathSpacingNV(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing) end => [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLuint, :GLfloat, :GLfloat, :GLenum, :pointer ].freeze,
208
+ def glIsPointInFillPathNV(path, mask, x, y) end => [ :GLboolean, :GLuint, :GLuint, :GLfloat, :GLfloat ].freeze,
209
+ def glIsPointInStrokePathNV(path, x, y) end => [ :GLboolean, :GLuint, :GLfloat, :GLfloat ].freeze,
210
+ def glGetPathLengthNV(path, startSegment, numSegments) end => [ :GLfloat, :GLuint, :GLsizei, :GLsizei ].freeze,
211
+ def glPointAlongPathNV(path, startSegment, numSegments, distance, x, y, tangentX, tangentY) end => [ :GLboolean, :GLuint, :GLsizei, :GLsizei, :GLfloat, :pointer, :pointer, :pointer, :pointer ].freeze,
212
+ def glMatrixLoad3x2fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
213
+ def glMatrixLoad3x3fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
214
+ def glMatrixLoadTranspose3x3fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
215
+ def glMatrixMult3x2fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
216
+ def glMatrixMult3x3fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
217
+ def glMatrixMultTranspose3x3fNV(matrixMode, m) end => [ :void, :GLenum, :pointer ].freeze,
218
+ def glStencilThenCoverFillPathNV(path, fillMode, mask, coverMode) end => [ :void, :GLuint, :GLenum, :GLuint, :GLenum ].freeze,
219
+ def glStencilThenCoverStrokePathNV(path, reference, mask, coverMode) end => [ :void, :GLuint, :GLint, :GLuint, :GLenum ].freeze,
220
+ def glStencilThenCoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLenum, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
221
+ def glStencilThenCoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues) end => [ :void, :GLsizei, :GLenum, :pointer, :GLuint, :GLint, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
222
+ def glPathGlyphIndexRangeNV(fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount) end => [ :GLenum, :GLenum, :pointer, :GLbitfield, :GLuint, :GLfloat, :pointer ].freeze,
223
+ def glPathGlyphIndexArrayNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) end => [ :GLenum, :GLuint, :GLenum, :pointer, :GLbitfield, :GLuint, :GLsizei, :GLuint, :GLfloat ].freeze,
224
+ def glPathMemoryGlyphIndexArrayNV(firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) end => [ :GLenum, :GLuint, :GLenum, :GLsizeiptr, :pointer, :GLsizei, :GLuint, :GLsizei, :GLuint, :GLfloat ].freeze,
225
+ def glProgramPathFragmentInputGenNV(program, location, genMode, components, coeffs) end => [ :void, :GLuint, :GLint, :GLenum, :GLint, :pointer ].freeze,
226
+ def glGetProgramResourcefvNV(program, programInterface, index, propCount, props, bufSize, length, params) end => [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer, :GLsizei, :pointer, :pointer ].freeze,
227
+ def glPathColorGenNV(color, genMode, colorFormat, coeffs) end => [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
228
+ def glPathTexGenNV(texCoordSet, genMode, components, coeffs) end => [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
229
+ def glPathFogGenNV(genMode) end => [ :void, :GLenum ].freeze,
230
+ def glGetPathColorGenivNV(color, pname, value) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
231
+ def glGetPathColorGenfvNV(color, pname, value) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
232
+ def glGetPathTexGenivNV(texCoordSet, pname, value) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
233
+ def glGetPathTexGenfvNV(texCoordSet, pname, value) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
234
+ def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
235
+ def glMatrixLoadIdentityEXT(mode) end => [ :void, :GLenum ].freeze,
236
+ def glMatrixLoadTransposefEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
237
+ def glMatrixLoadTransposedEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
238
+ def glMatrixLoadfEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
239
+ def glMatrixLoaddEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
240
+ def glMatrixMultTransposefEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
241
+ def glMatrixMultTransposedEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
242
+ def glMatrixMultfEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
243
+ def glMatrixMultdEXT(mode, m) end => [ :void, :GLenum, :pointer ].freeze,
244
+ def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
245
+ def glMatrixPopEXT(mode) end => [ :void, :GLenum ].freeze,
246
+ def glMatrixPushEXT(mode) end => [ :void, :GLenum ].freeze,
247
+ def glMatrixRotatefEXT(mode, angle, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
248
+ def glMatrixRotatedEXT(mode, angle, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
249
+ def glMatrixScalefEXT(mode, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
250
+ def glMatrixScaledEXT(mode, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
251
+ def glMatrixTranslatefEXT(mode, x, y, z) end => [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
252
+ def glMatrixTranslatedEXT(mode, x, y, z) end => [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
253
+ }.freeze
340
254
  end