jax 0.0.0.1
Sign up to get free protection for your applications and to get access to all the features.
- data/.gitignore +12 -0
- data/.gitmodules +3 -0
- data/.rvmrc +7 -0
- data/Gemfile +4 -0
- data/README.rdoc +32 -0
- data/Rakefile +144 -0
- data/bin/jax +11 -0
- data/builtin/shaders/basic/common.ejs +11 -0
- data/builtin/shaders/basic/fragment.ejs +5 -0
- data/builtin/shaders/basic/vertex.ejs +13 -0
- data/builtin/shaders/depthmap/common.ejs +1 -0
- data/builtin/shaders/depthmap/fragment.ejs +5 -0
- data/builtin/shaders/depthmap/vertex.ejs +7 -0
- data/builtin/shaders/fog/common.ejs +7 -0
- data/builtin/shaders/fog/fragment.ejs +23 -0
- data/builtin/shaders/fog/manifest.yml +12 -0
- data/builtin/shaders/fog/material.js +34 -0
- data/builtin/shaders/fog/vertex.ejs +10 -0
- data/builtin/shaders/functions/depth_map.ejs +24 -0
- data/builtin/shaders/functions/lights.ejs +155 -0
- data/builtin/shaders/lighting/common.ejs +5 -0
- data/builtin/shaders/lighting/fragment.ejs +34 -0
- data/builtin/shaders/lighting/manifest.yml +4 -0
- data/builtin/shaders/lighting/material.js +26 -0
- data/builtin/shaders/lighting/vertex.ejs +7 -0
- data/builtin/shaders/normal_map/common.ejs +12 -0
- data/builtin/shaders/normal_map/fragment.ejs +26 -0
- data/builtin/shaders/normal_map/manifest.yml +17 -0
- data/builtin/shaders/normal_map/material.js +16 -0
- data/builtin/shaders/normal_map/vertex.ejs +57 -0
- data/builtin/shaders/paraboloid-depthmap/common.ejs +6 -0
- data/builtin/shaders/paraboloid-depthmap/fragment.ejs +8 -0
- data/builtin/shaders/paraboloid-depthmap/material.js +15 -0
- data/builtin/shaders/paraboloid-depthmap/vertex.ejs +26 -0
- data/builtin/shaders/shadow_map/common.ejs +14 -0
- data/builtin/shaders/shadow_map/fragment.ejs +66 -0
- data/builtin/shaders/shadow_map/manifest.yml +1 -0
- data/builtin/shaders/shadow_map/material.js +26 -0
- data/builtin/shaders/shadow_map/vertex.ejs +46 -0
- data/builtin/shaders/texture/common.ejs +4 -0
- data/builtin/shaders/texture/fragment.ejs +11 -0
- data/builtin/shaders/texture/manifest.yml +17 -0
- data/builtin/shaders/texture/material.js +18 -0
- data/builtin/shaders/texture/vertex.ejs +9 -0
- data/guides/assets/images/book_icon.gif +0 -0
- data/guides/assets/images/bullet.gif +0 -0
- data/guides/assets/images/chapters_icon.gif +0 -0
- data/guides/assets/images/check_bullet.gif +0 -0
- data/guides/assets/images/credits_pic_blank.gif +0 -0
- data/guides/assets/images/edge_badge.png +0 -0
- data/guides/assets/images/feature_tile.gif +0 -0
- data/guides/assets/images/footer_tile.gif +0 -0
- data/guides/assets/images/getting_started/clean_passing_jasmine_suite.png +0 -0
- data/guides/assets/images/getting_started/rock.png +0 -0
- data/guides/assets/images/getting_started/rock_normal.png +0 -0
- data/guides/assets/images/grey_bullet.gif +0 -0
- data/guides/assets/images/header_backdrop.png +0 -0
- data/guides/assets/images/header_tile.gif +0 -0
- data/guides/assets/images/icons/README +5 -0
- data/guides/assets/images/icons/callouts/1.png +0 -0
- data/guides/assets/images/icons/callouts/10.png +0 -0
- data/guides/assets/images/icons/callouts/11.png +0 -0
- data/guides/assets/images/icons/callouts/12.png +0 -0
- data/guides/assets/images/icons/callouts/13.png +0 -0
- data/guides/assets/images/icons/callouts/14.png +0 -0
- data/guides/assets/images/icons/callouts/15.png +0 -0
- data/guides/assets/images/icons/callouts/2.png +0 -0
- data/guides/assets/images/icons/callouts/3.png +0 -0
- data/guides/assets/images/icons/callouts/4.png +0 -0
- data/guides/assets/images/icons/callouts/5.png +0 -0
- data/guides/assets/images/icons/callouts/6.png +0 -0
- data/guides/assets/images/icons/callouts/7.png +0 -0
- data/guides/assets/images/icons/callouts/8.png +0 -0
- data/guides/assets/images/icons/callouts/9.png +0 -0
- data/guides/assets/images/icons/caution.png +0 -0
- data/guides/assets/images/icons/example.png +0 -0
- data/guides/assets/images/icons/home.png +0 -0
- data/guides/assets/images/icons/important.png +0 -0
- data/guides/assets/images/icons/next.png +0 -0
- data/guides/assets/images/icons/note.png +0 -0
- data/guides/assets/images/icons/prev.png +0 -0
- data/guides/assets/images/icons/tip.png +0 -0
- data/guides/assets/images/icons/up.png +0 -0
- data/guides/assets/images/icons/warning.png +0 -0
- data/guides/assets/images/nav_arrow.gif +0 -0
- data/guides/assets/images/tab_grey.gif +0 -0
- data/guides/assets/images/tab_info.gif +0 -0
- data/guides/assets/images/tab_note.gif +0 -0
- data/guides/assets/images/tab_red.gif +0 -0
- data/guides/assets/images/tab_yellow.gif +0 -0
- data/guides/assets/images/tab_yellow.png +0 -0
- data/guides/assets/javascripts/guides.js +7 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushAS3.js +59 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushAppleScript.js +75 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushBash.js +59 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCSharp.js +65 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushColdFusion.js +100 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCpp.js +97 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCss.js +91 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushDelphi.js +55 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushDiff.js +41 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushErlang.js +52 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushGroovy.js +67 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJScript.js +52 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJava.js +57 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJavaFX.js +58 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPerl.js +72 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPhp.js +88 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPlain.js +33 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPowerShell.js +74 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPython.js +64 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushRuby.js +55 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushSass.js +94 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushScala.js +51 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushSql.js +66 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushVb.js +56 -0
- data/guides/assets/javascripts/syntaxhighlighter/shBrushXml.js +69 -0
- data/guides/assets/javascripts/syntaxhighlighter/shCore.js +17 -0
- data/guides/assets/stylesheets/fixes.css +16 -0
- data/guides/assets/stylesheets/main.css +445 -0
- data/guides/assets/stylesheets/print.css +52 -0
- data/guides/assets/stylesheets/reset.css +43 -0
- data/guides/assets/stylesheets/style.css +13 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCore.css +226 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreDefault.css +328 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreDjango.css +331 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreEclipse.css +339 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreEmacs.css +324 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreFadeToGrey.css +328 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreMDUltra.css +324 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreMidnight.css +324 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreRDark.css +324 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeDefault.css +117 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeDjango.css +120 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeEclipse.css +128 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeEmacs.css +113 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeFadeToGrey.css +117 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeJaxGuides.css +116 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeMDUltra.css +113 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeMidnight.css +113 -0
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeRDark.css +113 -0
- data/guides/jax_guides.rb +41 -0
- data/guides/jax_guides/common.rb +7 -0
- data/guides/jax_guides/generator.rb +287 -0
- data/guides/jax_guides/helpers.rb +29 -0
- data/guides/jax_guides/indexer.rb +69 -0
- data/guides/jax_guides/levenshtein.rb +31 -0
- data/guides/jax_guides/textile_extensions.rb +61 -0
- data/guides/source/getting_started.textile +1171 -0
- data/guides/source/index.html.erb +50 -0
- data/guides/source/layout.html.erb +158 -0
- data/guides/source/lighting.textile +5 -0
- data/guides/source/materials.textile +5 -0
- data/guides/source/shaders.textile +5 -0
- data/guides/source/testing.textile +5 -0
- data/guides/w3c_validator.rb +91 -0
- data/jax.gems +1 -0
- data/jax.gemspec +40 -0
- data/lib/jax.rb +28 -0
- data/lib/jax/application.rb +92 -0
- data/lib/jax/application/configuration.rb +27 -0
- data/lib/jax/generators/app.rb +17 -0
- data/lib/jax/generators/app/app_generator.rb +78 -0
- data/lib/jax/generators/app/templates/Gemfile.tt +3 -0
- data/lib/jax/generators/app/templates/Rakefile +6 -0
- data/lib/jax/generators/app/templates/app/controllers/application_controller.js.tt +5 -0
- data/lib/jax/generators/app/templates/app/helpers/application_helper.js.tt +3 -0
- data/lib/jax/generators/app/templates/app/models/.empty_directory +0 -0
- data/lib/jax/generators/app/templates/app/resources/.empty_directory +0 -0
- data/lib/jax/generators/app/templates/app/views/.empty_directory +0 -0
- data/lib/jax/generators/app/templates/config/application.rb.tt +6 -0
- data/lib/jax/generators/app/templates/config/boot.rb +13 -0
- data/lib/jax/generators/app/templates/config/routes.rb.tt +5 -0
- data/lib/jax/generators/app/templates/public/javascripts/jax.js +7561 -0
- data/lib/jax/generators/app/templates/public/webgl_not_supported.html +26 -0
- data/lib/jax/generators/app/templates/script/jax +7 -0
- data/lib/jax/generators/app/templates/spec/javascripts/controllers/application_controller_spec.js +11 -0
- data/lib/jax/generators/app/templates/spec/javascripts/helpers/application_helper_spec.js +12 -0
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine.yml +90 -0
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_config.rb +23 -0
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers/jax_spec_helper.js +216 -0
- data/lib/jax/generators/app/templates/spec/javascripts/support/spec_layout.html.erb +63 -0
- data/lib/jax/generators/commands.rb +81 -0
- data/lib/jax/generators/controller/USAGE +9 -0
- data/lib/jax/generators/controller/controller_generator.rb +59 -0
- data/lib/jax/generators/controller/templates/controller_source.js.tt +16 -0
- data/lib/jax/generators/controller/templates/controller_test.js.tt +11 -0
- data/lib/jax/generators/controller/templates/helper.js.tt +3 -0
- data/lib/jax/generators/controller/templates/helper_test.js.tt +12 -0
- data/lib/jax/generators/controller/templates/view.js.tt +4 -0
- data/lib/jax/generators/light_source/USAGE +14 -0
- data/lib/jax/generators/light_source/light_source_generator.rb +47 -0
- data/lib/jax/generators/light_source/templates/light.yml.tt +39 -0
- data/lib/jax/generators/material/USAGE +29 -0
- data/lib/jax/generators/material/material_generator.rb +81 -0
- data/lib/jax/generators/material/templates/append.yml.tt +7 -0
- data/lib/jax/generators/material/templates/material.yml.tt +33 -0
- data/lib/jax/generators/model/USAGE +5 -0
- data/lib/jax/generators/model/model_generator.rb +42 -0
- data/lib/jax/generators/model/templates/model.js.tt +11 -0
- data/lib/jax/generators/model/templates/test.js.tt +11 -0
- data/lib/jax/generators/script_jax_loader.rb +32 -0
- data/lib/jax/monkeypatch/jasmine.rb +3 -0
- data/lib/jax/monkeypatch/jasmine/config.rb +21 -0
- data/lib/jax/monkeypatch/jasmine/server.rb +50 -0
- data/lib/jax/packager.rb +58 -0
- data/lib/jax/packager/sprockets_template.rb +49 -0
- data/lib/jax/resource_compiler.rb +50 -0
- data/lib/jax/routes.rb +61 -0
- data/lib/jax/shader.rb +158 -0
- data/lib/jax/tasks/rake.rb +34 -0
- data/lib/jax/version.rb +12 -0
- data/public/images/brickwall.jpg +0 -0
- data/public/images/jacks.jpg +0 -0
- data/public/images/normal_map.jpg +0 -0
- data/public/images/rock.png +0 -0
- data/public/images/rockNormal.png +0 -0
- data/public/images/rss.png +0 -0
- data/public/webgl_not_supported.html +26 -0
- data/spec/example_app/Gemfile +1 -0
- data/spec/example_app/Rakefile +15 -0
- data/spec/example_app/app/controllers/application_controller.js +5 -0
- data/spec/example_app/app/controllers/courthouse_controller.js +24 -0
- data/spec/example_app/app/controllers/lighting_controller.js +69 -0
- data/spec/example_app/app/controllers/shadows_controller.js +130 -0
- data/spec/example_app/app/controllers/textures_controller.js +52 -0
- data/spec/example_app/app/helpers/application_helper.js +3 -0
- data/spec/example_app/app/helpers/textures_helper.js +3 -0
- data/spec/example_app/app/models/character.js +23 -0
- data/spec/example_app/app/models/door.js +10 -0
- data/spec/example_app/app/models/scene.js +19 -0
- data/spec/example_app/app/resources/characters/judge.yml +3 -0
- data/spec/example_app/app/resources/doors/courthouse_door.yml +5 -0
- data/spec/example_app/app/resources/light_sources/directional_light.yml +13 -0
- data/spec/example_app/app/resources/light_sources/point_light.yml +31 -0
- data/spec/example_app/app/resources/light_sources/spot_light.yml +15 -0
- data/spec/example_app/app/resources/light_sources/sun.yml +7 -0
- data/spec/example_app/app/resources/light_sources/textures_point.yml +34 -0
- data/spec/example_app/app/resources/materials/bricks.yml +36 -0
- data/spec/example_app/app/resources/materials/lighting_with_shadows.yml +27 -0
- data/spec/example_app/app/resources/scenes/courthouse.yml +4 -0
- data/spec/example_app/app/views/courthouse/index.js +4 -0
- data/spec/example_app/app/views/lighting/index.js +4 -0
- data/spec/example_app/app/views/shadows/index.js +6 -0
- data/spec/example_app/app/views/textures/index.js +4 -0
- data/spec/example_app/config/application.rb +6 -0
- data/spec/example_app/config/boot.rb +13 -0
- data/spec/example_app/config/routes.rb +6 -0
- data/spec/example_app/public/images/185__normalmap.png +0 -0
- data/spec/example_app/public/images/face_norm.jpg +0 -0
- data/spec/example_app/public/images/rock.png +0 -0
- data/spec/example_app/public/images/rockNormal.png +0 -0
- data/spec/example_app/public/images/rss.png +0 -0
- data/spec/example_app/public/webgl_not_supported.html +26 -0
- data/spec/example_app/script/jax +7 -0
- data/spec/example_app/spec/javascripts/controllers/textures_controller_spec.js +11 -0
- data/spec/example_app/spec/javascripts/helpers/application_helper_spec.js +12 -0
- data/spec/example_app/spec/javascripts/resources/directional_light_spec.js +16 -0
- data/spec/example_app/spec/javascripts/resources/point_light_spec.js +17 -0
- data/spec/example_app/spec/javascripts/resources/spot_light_spec.js +18 -0
- data/spec/example_app/spec/javascripts/support/jasmine.yml +89 -0
- data/spec/example_app/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/spec/example_app/spec/javascripts/support/spec_helpers/jax_spec_helper.js +93 -0
- data/spec/example_app/spec/javascripts/support/spec_layout.html.erb +84 -0
- data/spec/generators/app_generator_spec.rb +46 -0
- data/spec/generators/controller_generator_spec.rb +68 -0
- data/spec/generators/light_generator_spec.rb +51 -0
- data/spec/generators/material_generator_spec.rb +35 -0
- data/spec/generators/model_generator_spec.rb +43 -0
- data/spec/javascripts/Player.js +58 -0
- data/spec/javascripts/helpers/SpecHelper.js +216 -0
- data/spec/javascripts/jax/builtin/materials/core_materials_spec.js +41 -0
- data/spec/javascripts/jax/builtin/materials/dual_paraboloid_spec.js +37 -0
- data/spec/javascripts/jax/builtin/materials/fog_spec.js +19 -0
- data/spec/javascripts/jax/builtin/materials/lighting_spec.js +19 -0
- data/spec/javascripts/jax/builtin/materials/normal_map_spec.js +19 -0
- data/spec/javascripts/jax/builtin/materials/shadow_map_spec.js +19 -0
- data/spec/javascripts/jax/builtin/materials/texture_spec.js +19 -0
- data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
- data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
- data/spec/javascripts/jax/compatibility_spec.js +50 -0
- data/spec/javascripts/jax/context_spec.js +82 -0
- data/spec/javascripts/jax/controller_spec.js +145 -0
- data/spec/javascripts/jax/core/delegation_spec.js +48 -0
- data/spec/javascripts/jax/core/events_spec.js +17 -0
- data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
- data/spec/javascripts/jax/core/utils_spec.js +256 -0
- data/spec/javascripts/jax/helper_spec.js +33 -0
- data/spec/javascripts/jax/model_spec.js +87 -0
- data/spec/javascripts/jax/optimizations/material_limitations_spec.js +87 -0
- data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +68 -0
- data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
- data/spec/javascripts/jax/route_set_spec.js +67 -0
- data/spec/javascripts/jax/view_manager_spec.js +17 -0
- data/spec/javascripts/jax/webgl/camera_spec.js +159 -0
- data/spec/javascripts/jax/webgl/framebuffer_spec.js +46 -0
- data/spec/javascripts/jax/webgl/lighting_spec.js +61 -0
- data/spec/javascripts/jax/webgl/material_spec.js +118 -0
- data/spec/javascripts/jax/webgl/mesh_spec.js +86 -0
- data/spec/javascripts/jax/webgl/shader/manifest_spec.js +60 -0
- data/spec/javascripts/jax/webgl/shader_chain_spec.js +192 -0
- data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
- data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
- data/spec/javascripts/jax/webgl/texture_spec.js +162 -0
- data/spec/javascripts/jax/webgl_spec.js +5 -0
- data/spec/javascripts/jax/world_spec.js +88 -0
- data/spec/javascripts/jax_spec.js +27 -0
- data/spec/javascripts/support/jasmine.yml +85 -0
- data/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/spec/lib/jax/routes_spec.rb +24 -0
- data/spec/lib/jax/shader_spec.rb +57 -0
- data/spec/lib/jax/tasks/jax_rake_spec.rb +79 -0
- data/spec/spec_helper.rb +11 -0
- data/spec/support/file_exist_matcher.rb +23 -0
- data/spec/support/spec_shell.rb +97 -0
- data/src/jax.js +84 -0
- data/src/jax/anim_frame.js +47 -0
- data/src/jax/builtin/all.js +7 -0
- data/src/jax/builtin/meshes/cube.js +62 -0
- data/src/jax/builtin/meshes/plane.js +36 -0
- data/src/jax/builtin/meshes/quad.js +80 -0
- data/src/jax/builtin/meshes/sphere.js +46 -0
- data/src/jax/builtin/meshes/teapot.js +38 -0
- data/src/jax/builtin/meshes/torus.js +46 -0
- data/src/jax/compatibility.js +140 -0
- data/src/jax/context.js +253 -0
- data/src/jax/controller.js +157 -0
- data/src/jax/core.js +39 -0
- data/src/jax/core/math.js +40 -0
- data/src/jax/core/matrix_stack.js +306 -0
- data/src/jax/core/util.js +226 -0
- data/src/jax/events.js +179 -0
- data/src/jax/geometry.js +3 -0
- data/src/jax/geometry/plane.js +59 -0
- data/src/jax/helper.js +8 -0
- data/src/jax/model.js +163 -0
- data/src/jax/prototype/class.js +78 -0
- data/src/jax/prototype/core.js +112 -0
- data/src/jax/prototype/extensions.js +124 -0
- data/src/jax/route_set.js +125 -0
- data/src/jax/vendor/ejs.js +4 -0
- data/src/jax/vendor/glMatrix.js +3 -0
- data/src/jax/view.js +37 -0
- data/src/jax/view_manager.js +46 -0
- data/src/jax/webgl.js +98 -0
- data/src/jax/webgl/camera.js +526 -0
- data/src/jax/webgl/core.js +6 -0
- data/src/jax/webgl/core/buffer.js +161 -0
- data/src/jax/webgl/core/edge.js +6 -0
- data/src/jax/webgl/core/events.js +25 -0
- data/src/jax/webgl/core/face.js +8 -0
- data/src/jax/webgl/core/framebuffer.js +206 -0
- data/src/jax/webgl/material.js +375 -0
- data/src/jax/webgl/mesh.js +412 -0
- data/src/jax/webgl/scene.js +11 -0
- data/src/jax/webgl/scene/frustum.js +260 -0
- data/src/jax/webgl/scene/light_manager.js +112 -0
- data/src/jax/webgl/scene/light_source.js +248 -0
- data/src/jax/webgl/shader.js +282 -0
- data/src/jax/webgl/shader/delegator.js +13 -0
- data/src/jax/webgl/shader/delegator/attribute.js +53 -0
- data/src/jax/webgl/shader/delegator/uniform.js +71 -0
- data/src/jax/webgl/shader/manifest.js +64 -0
- data/src/jax/webgl/shader/program.js +140 -0
- data/src/jax/webgl/shader_chain.js +256 -0
- data/src/jax/webgl/texture.js +312 -0
- data/src/jax/webgl/world.js +119 -0
- data/vendor/ejs/.svn/all-wcprops +17 -0
- data/vendor/ejs/.svn/entries +114 -0
- data/vendor/ejs/.svn/text-base/Eratta.txt.svn-base +3 -0
- data/vendor/ejs/.svn/text-base/license.txt.svn-base +21 -0
- data/vendor/ejs/Eratta.txt +3 -0
- data/vendor/ejs/example/.svn/all-wcprops +29 -0
- data/vendor/ejs/example/.svn/entries +164 -0
- data/vendor/ejs/example/.svn/prop-base/ejs.gif.svn-base +5 -0
- data/vendor/ejs/example/.svn/text-base/demo.html.svn-base +54 -0
- data/vendor/ejs/example/.svn/text-base/ejs.gif.svn-base +0 -0
- data/vendor/ejs/example/.svn/text-base/example.css.svn-base +31 -0
- data/vendor/ejs/example/.svn/text-base/example.js.svn-base +88 -0
- data/vendor/ejs/example/demo.html +54 -0
- data/vendor/ejs/example/ejs.gif +0 -0
- data/vendor/ejs/example/example.css +31 -0
- data/vendor/ejs/example/example.js +88 -0
- data/vendor/ejs/lib/.svn/all-wcprops +11 -0
- data/vendor/ejs/lib/.svn/entries +62 -0
- data/vendor/ejs/lib/.svn/text-base/ejs_fulljslint.js.svn-base +3774 -0
- data/vendor/ejs/lib/ejs_fulljslint.js +3774 -0
- data/vendor/ejs/license.txt +21 -0
- data/vendor/ejs/script/.svn/all-wcprops +17 -0
- data/vendor/ejs/script/.svn/entries +96 -0
- data/vendor/ejs/script/.svn/prop-base/yuicompressor-2.2.4.jar.svn-base +5 -0
- data/vendor/ejs/script/.svn/text-base/production.bat.svn-base +4 -0
- data/vendor/ejs/script/.svn/text-base/yuicompressor-2.2.4.jar.svn-base +0 -0
- data/vendor/ejs/script/production.bat +4 -0
- data/vendor/ejs/script/yuicompressor-2.2.4.jar +0 -0
- data/vendor/ejs/src/.svn/all-wcprops +17 -0
- data/vendor/ejs/src/.svn/entries +96 -0
- data/vendor/ejs/src/.svn/text-base/ejs.js.svn-base +505 -0
- data/vendor/ejs/src/.svn/text-base/view.js.svn-base +200 -0
- data/vendor/ejs/src/ejs.js +505 -0
- data/vendor/ejs/src/view.js +200 -0
- data/vendor/ejs/test/.svn/all-wcprops +23 -0
- data/vendor/ejs/test/.svn/entries +139 -0
- data/vendor/ejs/test/.svn/text-base/index.html.svn-base +18 -0
- data/vendor/ejs/test/.svn/text-base/setup_test.html.svn-base +44 -0
- data/vendor/ejs/test/.svn/text-base/sidebar.html.svn-base +28 -0
- data/vendor/ejs/test/included/.svn/all-wcprops +23 -0
- data/vendor/ejs/test/included/.svn/entries +130 -0
- data/vendor/ejs/test/included/.svn/text-base/prototype.js.svn-base +4184 -0
- data/vendor/ejs/test/included/.svn/text-base/test.css.svn-base +44 -0
- data/vendor/ejs/test/included/.svn/text-base/unittest.js.svn-base +564 -0
- data/vendor/ejs/test/included/prototype.js +4184 -0
- data/vendor/ejs/test/included/test.css +44 -0
- data/vendor/ejs/test/included/unittest.js +564 -0
- data/vendor/ejs/test/index.html +18 -0
- data/vendor/ejs/test/setup_test.html +44 -0
- data/vendor/ejs/test/sidebar.html +28 -0
- data/vendor/ejs/test/templates/.svn/all-wcprops +11 -0
- data/vendor/ejs/test/templates/.svn/entries +62 -0
- data/vendor/ejs/test/templates/.svn/text-base/test.ejs.svn-base +3 -0
- data/vendor/ejs/test/templates/test.ejs +3 -0
- data/vendor/ejs/test/tests/.svn/all-wcprops +23 -0
- data/vendor/ejs/test/tests/.svn/entries +130 -0
- data/vendor/ejs/test/tests/.svn/text-base/rendering.js.svn-base +94 -0
- data/vendor/ejs/test/tests/.svn/text-base/templating.js.svn-base +43 -0
- data/vendor/ejs/test/tests/.svn/text-base/views.js.svn-base +100 -0
- data/vendor/ejs/test/tests/rendering.js +94 -0
- data/vendor/ejs/test/tests/templating.js +43 -0
- data/vendor/ejs/test/tests/views.js +100 -0
- data/vendor/glmatrix/benchmark/js/CanvasMatrix.js +722 -0
- data/vendor/glmatrix/benchmark/js/EWGL_math.js +742 -0
- data/vendor/glmatrix/benchmark/js/mjs.js +1230 -0
- data/vendor/glmatrix/benchmark/matrix_benchmark.html +419 -0
- data/vendor/glmatrix/glMatrix-min.js +32 -0
- data/vendor/glmatrix/glMatrix.js +1815 -0
- data/vendor/glmatrix/unit tests/glMatrix-test.js +74 -0
- data/vendor/glmatrix/unit tests/qunit.css +119 -0
- data/vendor/glmatrix/unit tests/qunit.js +1069 -0
- data/vendor/glmatrix/unit tests/test_glMatrix.html +21 -0
- data/vendor/yuicompressor-2.4.2.jar +0 -0
- metadata +748 -0
@@ -0,0 +1,13 @@
|
|
1
|
+
Jax.Shader.Delegator = (function() {
|
2
|
+
return Jax.Class.create({
|
3
|
+
initialize: function(context, program, variables) {
|
4
|
+
this.context = context;
|
5
|
+
this.program = program;
|
6
|
+
this.variables = variables;
|
7
|
+
},
|
8
|
+
|
9
|
+
doesExist: function(key) {
|
10
|
+
return this.variables[key] != undefined;
|
11
|
+
}
|
12
|
+
});
|
13
|
+
})();
|
@@ -0,0 +1,53 @@
|
|
1
|
+
//= require "../delegator"
|
2
|
+
|
3
|
+
Jax.Shader.AttributeDelegator = (function() {
|
4
|
+
return Jax.Class.create(Jax.Shader.Delegator, {
|
5
|
+
initialize: function($super, context, program) {
|
6
|
+
var numAttributes = context.glGetProgramParameter(program, GL_ACTIVE_ATTRIBUTES);
|
7
|
+
var attributes = {};
|
8
|
+
for (var i = 0; i < numAttributes; i++)
|
9
|
+
{
|
10
|
+
var attrib = context.glGetActiveAttrib(program, i);
|
11
|
+
attributes[attrib.name] = {
|
12
|
+
length:attrib.length,
|
13
|
+
size:attrib.size,
|
14
|
+
type:attrib.type,
|
15
|
+
type_str:Jax.Util.enumName(attrib.type),
|
16
|
+
location: context.glGetAttribLocation(program, attrib.name)
|
17
|
+
};
|
18
|
+
}
|
19
|
+
$super(context, program, attributes);
|
20
|
+
},
|
21
|
+
|
22
|
+
set: function(name, value) {
|
23
|
+
var v, c = this.context, i, variables = this.variables;
|
24
|
+
|
25
|
+
function _set(name, value) {
|
26
|
+
if (value == undefined) return;
|
27
|
+
// if (value == undefined) throw new Error("Value is undefined for shader attribute "+JSON.stringify(name));
|
28
|
+
|
29
|
+
if (v = variables[name]) {
|
30
|
+
value.bind(c);
|
31
|
+
c.glEnableVertexAttribArray(v.location);
|
32
|
+
c.glVertexAttribPointer(v.location, value.itemSize, GL_FLOAT, false, 0, 0);
|
33
|
+
// } else {
|
34
|
+
// console.warn("skipping assignment of attribute %s (variables: %s)", name, JSON.stringify(variables));
|
35
|
+
}
|
36
|
+
}
|
37
|
+
|
38
|
+
if (arguments.length == 1 && typeof(arguments[0]) == "object")
|
39
|
+
for (i in arguments[0])
|
40
|
+
_set(i, arguments[0][i]);
|
41
|
+
else
|
42
|
+
for (i = 0; i < arguments.length; i += 2)
|
43
|
+
_set(arguments[i], arguments[i+1]);
|
44
|
+
},
|
45
|
+
|
46
|
+
disableAll: function() {
|
47
|
+
for (var v in this.variables) {
|
48
|
+
v = this.variables[v];
|
49
|
+
this.context.glDisableVertexAttribArray(v.location);
|
50
|
+
}
|
51
|
+
}
|
52
|
+
});
|
53
|
+
})();
|
@@ -0,0 +1,71 @@
|
|
1
|
+
//= require "../delegator"
|
2
|
+
|
3
|
+
Jax.Shader.UniformDelegator = (function() {
|
4
|
+
return Jax.Class.create(Jax.Shader.Delegator, {
|
5
|
+
initialize: function($super, context, program) {
|
6
|
+
var numUniforms = context.glGetProgramParameter(program, GL_ACTIVE_UNIFORMS);
|
7
|
+
var uniforms = {};
|
8
|
+
for (var i = 0; i < numUniforms; i++)
|
9
|
+
{
|
10
|
+
var unif = context.glGetActiveUniform(program, i);
|
11
|
+
uniforms[unif.name] = {
|
12
|
+
length:unif.length,
|
13
|
+
size:unif.size,
|
14
|
+
type:unif.type,
|
15
|
+
type_str:Jax.Util.enumName(unif.type),
|
16
|
+
location: context.glGetUniformLocation(program, unif.name)
|
17
|
+
};
|
18
|
+
}
|
19
|
+
$super(context, program, uniforms);
|
20
|
+
},
|
21
|
+
|
22
|
+
set: function(name, value) {
|
23
|
+
var self = this;
|
24
|
+
var variables = this.variables, v, c = this.context, i;
|
25
|
+
|
26
|
+
function _set(name, value) {
|
27
|
+
if (value == undefined) throw new Error("Value is undefined for shader uniform "+JSON.stringify(name));
|
28
|
+
|
29
|
+
if (v = variables[name]) {
|
30
|
+
try {
|
31
|
+
switch(v.type) {
|
32
|
+
case GL_FLOAT:
|
33
|
+
value.length != undefined ? c.glUniform1fv(v.location, value) : c.glUniform1f(v.location, value);
|
34
|
+
break;
|
35
|
+
case GL_BOOL: // same as int
|
36
|
+
case GL_INT:
|
37
|
+
value.length != undefined ? c.glUniform1iv(v.location, value) : c.glUniform1i(v.location, value);
|
38
|
+
break;
|
39
|
+
case GL_FLOAT_VEC2: c.glUniform2fv(v.location, value); break;
|
40
|
+
case GL_FLOAT_VEC3: c.glUniform3fv(v.location, value); break;
|
41
|
+
case GL_FLOAT_VEC4: c.glUniform4fv(v.location, value); break;
|
42
|
+
case GL_FLOAT_MAT2: c.glUniformMatrix2fv(v.location, false, value); break;
|
43
|
+
case GL_FLOAT_MAT3: c.glUniformMatrix3fv(v.location, false, value); break;
|
44
|
+
case GL_FLOAT_MAT4: c.glUniformMatrix4fv(v.location, false, value); break;
|
45
|
+
case GL_BOOL_VEC2: // same as int
|
46
|
+
case GL_INT_VEC2: c.glUniform2iv(v.location, value); break;
|
47
|
+
case GL_BOOL_VEC3: // same as int
|
48
|
+
case GL_INT_VEC3: c.glUniform3iv(v.location, value); break;
|
49
|
+
case GL_BOOL_VEC4: // same as int
|
50
|
+
case GL_INT_VEC4: c.glUniform4iv(v.location, value); break;
|
51
|
+
case GL_SAMPLER_2D: c.glUniform1i(v.location, value); break;
|
52
|
+
case GL_SAMPLER_CUBE: c.glUniform1i(v.location, value); break;
|
53
|
+
default:
|
54
|
+
throw new Error("Unexpected attribute type: "+v.type+" ("+JSON.stringify(v)+")");
|
55
|
+
}
|
56
|
+
} catch(e) {
|
57
|
+
alert("Failed to set uniform for "+name+' ('+value+") in shader program:\n\n"+e+"\n\n"+e.stack);
|
58
|
+
throw e;
|
59
|
+
}
|
60
|
+
}
|
61
|
+
}
|
62
|
+
|
63
|
+
if (arguments.length == 1 && typeof(arguments[0]) == "object")
|
64
|
+
for (i in arguments[0])
|
65
|
+
_set(i, arguments[0][i]);
|
66
|
+
else
|
67
|
+
for (i = 0; i < arguments.length; i += 2)
|
68
|
+
_set(arguments[i], arguments[i+1]);
|
69
|
+
}
|
70
|
+
});
|
71
|
+
})();
|
@@ -0,0 +1,64 @@
|
|
1
|
+
/**
|
2
|
+
class Jax.Shader.Manifest
|
3
|
+
|
4
|
+
Used to track variable assignments. After all assignments have been made just prior to committing a render phase,
|
5
|
+
the manifest will be used to actually pass variable values into the shader. This keeps from specifying shader
|
6
|
+
values more than once. Manifest can also be used to cache values between render passes, because its values are
|
7
|
+
never reset.
|
8
|
+
**/
|
9
|
+
Jax.Shader.Manifest = Jax.Class.create({
|
10
|
+
initialize: function(existing) {
|
11
|
+
this.values = {};
|
12
|
+
this.texture_tracker = 0;
|
13
|
+
this.variable_prefix = "";
|
14
|
+
this.existing = existing || [];
|
15
|
+
},
|
16
|
+
|
17
|
+
set: function(name, value) {
|
18
|
+
var i;
|
19
|
+
if (value === undefined)
|
20
|
+
if (typeof(name) == "object")
|
21
|
+
for (i in name)
|
22
|
+
this.set(i, name[i]);
|
23
|
+
else throw new Error("Invalid argument (or the value given is undefined): "+
|
24
|
+
JSON.stringify(name)+"\n\n"+new Error().stack);
|
25
|
+
else
|
26
|
+
for (i = 0; i < arguments.length; i += 2) {
|
27
|
+
if (this.existing.indexOf(arguments[i]) != -1)
|
28
|
+
this.values[arguments[i]] = arguments[i+1];
|
29
|
+
else
|
30
|
+
this.values[this.variable_prefix+arguments[i]] = arguments[i+1];
|
31
|
+
}
|
32
|
+
},
|
33
|
+
|
34
|
+
getValue: function(name) {
|
35
|
+
if (this.existing.indexOf(name) != -1)
|
36
|
+
return this.values[name];
|
37
|
+
else return this.values[this.variable_prefix+name];
|
38
|
+
},
|
39
|
+
|
40
|
+
texture: function(name, tex, context) {
|
41
|
+
if (!context) throw new Error("Can't bind texture without a context");
|
42
|
+
if (this.texture_tracker == GL_MAX_ACTIVE_TEXTURES-1) {
|
43
|
+
throw new Error("Maximum number of textures ("+GL_MAX_ACTIVE_TEXTURES+") has been reached!");
|
44
|
+
}
|
45
|
+
|
46
|
+
if (typeof(this.getValue(name)) != "number")
|
47
|
+
this.set(name, this.texture_tracker++);
|
48
|
+
|
49
|
+
if (tex.loaded) {
|
50
|
+
context.glActiveTexture(GL_TEXTURES[this.getValue(name)]);
|
51
|
+
tex.bind(context, this.getValue(name));
|
52
|
+
}
|
53
|
+
},
|
54
|
+
|
55
|
+
apply: function(uniforms, attributes) {
|
56
|
+
attributes.disableAll();
|
57
|
+
for (var name in this.values) {
|
58
|
+
if (uniforms.doesExist(name))
|
59
|
+
uniforms.set(name, this.values[name]);
|
60
|
+
else if (attributes.doesExist(name))
|
61
|
+
attributes.set(name, this.values[name]);
|
62
|
+
}
|
63
|
+
}
|
64
|
+
});
|
@@ -0,0 +1,140 @@
|
|
1
|
+
//= require "delegator/attribute"
|
2
|
+
//= require "delegator/uniform"
|
3
|
+
//= require "manifest"
|
4
|
+
|
5
|
+
Jax.Shader.Program = (function() {
|
6
|
+
function buildShaderSources(self, context, material) {
|
7
|
+
for (var i = 0; i < self.shaders.length; i++) {
|
8
|
+
self.shaders[i].build(context, material);
|
9
|
+
}
|
10
|
+
}
|
11
|
+
|
12
|
+
function getShaderProgram(self, context) {
|
13
|
+
if (self.programs[context.id]) return self.programs[context.id];
|
14
|
+
return self.programs[context.id] = context.glCreateProgram();
|
15
|
+
}
|
16
|
+
|
17
|
+
function addToVariableList(self, delegator) {
|
18
|
+
for (var name in delegator.variables) {
|
19
|
+
self.variable_names.push(name);
|
20
|
+
}
|
21
|
+
}
|
22
|
+
|
23
|
+
function updateVariableList(self, context) {
|
24
|
+
while (self.variable_names.length > 0) self.variable_names.pop();
|
25
|
+
addToVariableList(self, self.getAttributeDelegator(context));
|
26
|
+
addToVariableList(self, self.getUniformDelegator(context));
|
27
|
+
}
|
28
|
+
|
29
|
+
function linkProgram(self, context, material, program) {
|
30
|
+
/* really attach those shaders that we've pretended to have attached already */
|
31
|
+
for (var i = 0; i < self.shaders.length; i++) {
|
32
|
+
var shader = self.shaders[i];
|
33
|
+
var vert = shader.getVertexShader(context),
|
34
|
+
frag = shader.getFragmentShader(context);
|
35
|
+
|
36
|
+
if (vert) {
|
37
|
+
program.vertex = vert;
|
38
|
+
program.vertex_shader = vert;
|
39
|
+
context.glAttachShader(program, vert);
|
40
|
+
}
|
41
|
+
if (frag) {
|
42
|
+
program.fragment = true;
|
43
|
+
program.fragment_shader = frag;
|
44
|
+
context.glAttachShader(program, frag);
|
45
|
+
}
|
46
|
+
}
|
47
|
+
|
48
|
+
if (!program.vertex || !program.fragment)
|
49
|
+
throw new Error("Attempted to link program missing either a vertex or fragment shader! " +
|
50
|
+
"(WebGL requires at least 1 of each.)");
|
51
|
+
|
52
|
+
buildShaderSources(self, context, material);
|
53
|
+
context.glLinkProgram(program);
|
54
|
+
|
55
|
+
if (!context.glGetProgramParameter(program, GL_LINK_STATUS))
|
56
|
+
throw new Error("Could not initialize shader!\n\n"+context.glGetProgramInfoLog(program));
|
57
|
+
else program.linked = true;
|
58
|
+
|
59
|
+
context.glUseProgram(program);
|
60
|
+
|
61
|
+
self.attribute_delegator[context.id] = new Jax.Shader.AttributeDelegator(context, program);
|
62
|
+
self.uniform_delegator[context.id] = new Jax.Shader.UniformDelegator(context, program);
|
63
|
+
}
|
64
|
+
|
65
|
+
return Jax.Class.create({
|
66
|
+
initialize: function() {
|
67
|
+
this.shaders = [];
|
68
|
+
this.programs = {};
|
69
|
+
this.attribute_delegator = {};
|
70
|
+
this.uniform_delegator = {};
|
71
|
+
this.variable_names = [];
|
72
|
+
this.manifest = new Jax.Shader.Manifest(this.variable_names);
|
73
|
+
},
|
74
|
+
|
75
|
+
attach: function(shaderName, context) {
|
76
|
+
if (!context) throw new Error("No context!");
|
77
|
+
var shader = Jax.shaders[shaderName];
|
78
|
+
if (!shader)
|
79
|
+
throw new Error("Could not find shader named '"+shaderName+"'! " +
|
80
|
+
"Does it exist in Jax.shaders?");
|
81
|
+
this.shaders.push(shader);
|
82
|
+
},
|
83
|
+
|
84
|
+
invalidate: function() {
|
85
|
+
for (var i in this.programs)
|
86
|
+
this.programs[i].linked = false;
|
87
|
+
},
|
88
|
+
|
89
|
+
link: function(context, material) {
|
90
|
+
var program = this.getGLProgram(context);
|
91
|
+
|
92
|
+
if (!program.linked)
|
93
|
+
linkProgram(this, context, material, program);
|
94
|
+
|
95
|
+
// update list of variable names
|
96
|
+
updateVariableList(this, context);
|
97
|
+
|
98
|
+
return program;
|
99
|
+
},
|
100
|
+
|
101
|
+
setShaderVariables: function(context, mesh, material, options) {
|
102
|
+
material.setShaderVariables(context, mesh, options, this.manifest);
|
103
|
+
this.manifest.apply(this.getUniformDelegator(context), this.getAttributeDelegator(context));
|
104
|
+
},
|
105
|
+
|
106
|
+
render: function(context, mesh, material, options) {
|
107
|
+
var program = this.link(context, material);
|
108
|
+
|
109
|
+
context.glUseProgram(program);
|
110
|
+
|
111
|
+
this.setShaderVariables(context, mesh, material, options);
|
112
|
+
|
113
|
+
try {
|
114
|
+
var buffer;
|
115
|
+
if (buffer = mesh.getIndexBuffer()) {
|
116
|
+
buffer.bind(context);
|
117
|
+
context.glDrawElements(options.draw_mode, buffer.length, GL_UNSIGNED_SHORT, 0);
|
118
|
+
}
|
119
|
+
else if (buffer = mesh.getVertexBuffer()) {
|
120
|
+
context.glDrawArrays(options.draw_mode, 0, buffer.length);
|
121
|
+
}
|
122
|
+
} catch(e) {
|
123
|
+
var message = "Fatal error encountered while drawing mesh:\n\n"+e+"\n\nShaders: "+this.getShaderNames();
|
124
|
+
alert(message);
|
125
|
+
console.error(message);
|
126
|
+
throw e;
|
127
|
+
}
|
128
|
+
},
|
129
|
+
|
130
|
+
getShaderNames: function() {
|
131
|
+
var shaderNames = [];
|
132
|
+
for (var i = 0; i < this.shaders.length; i++) shaderNames[i] = this.shaders[i].getName();
|
133
|
+
return shaderNames;
|
134
|
+
},
|
135
|
+
|
136
|
+
getGLProgram: function(context) { return getShaderProgram(this, context); },
|
137
|
+
getAttributeDelegator: function(context) { return this.attribute_delegator[context.id]; },
|
138
|
+
getUniformDelegator: function(context) { return this.uniform_delegator[context.id]; }
|
139
|
+
});
|
140
|
+
})();
|
@@ -0,0 +1,256 @@
|
|
1
|
+
//= require "shader"
|
2
|
+
|
3
|
+
Jax.ShaderChain = (function() {
|
4
|
+
function sanitizeName(name) {
|
5
|
+
return name.replace(/-/, '_');
|
6
|
+
}
|
7
|
+
|
8
|
+
function preprocessFunctions(self, prefix, suffix, source) {
|
9
|
+
/* TODO mangle all function and structure names to prevent conflicts -- right now we only mangle main() */
|
10
|
+
|
11
|
+
return source.replace(/void\s*main\s*\(/, 'void '+sanitizeName(prefix)+'_main_'+sanitizeName(suffix)+'(');
|
12
|
+
}
|
13
|
+
|
14
|
+
function preprocessorOptions(self) {
|
15
|
+
return {
|
16
|
+
ignore_es_precision: true,
|
17
|
+
export_prefix: self.getName(),
|
18
|
+
exports: self.gatherExports(),
|
19
|
+
skip_export_definitions: true,
|
20
|
+
skip_global_definitions: [] // array containing definitions so they aren't accidentally redefined
|
21
|
+
};
|
22
|
+
}
|
23
|
+
|
24
|
+
function preventRedefinition(imap, options) {
|
25
|
+
for (var j in imap)
|
26
|
+
options.skip_global_definitions.push(imap[j].full_name);
|
27
|
+
}
|
28
|
+
|
29
|
+
return Jax.Class.create(Jax.Shader.Program, {
|
30
|
+
initialize: function($super, name) {
|
31
|
+
$super();
|
32
|
+
this.name = name;
|
33
|
+
this.shaders.push(this.getMasterShader());
|
34
|
+
this.phases = [];
|
35
|
+
},
|
36
|
+
|
37
|
+
getMasterShader: function() {
|
38
|
+
return this.master_shader = this.master_shader || new Jax.Shader({});
|
39
|
+
},
|
40
|
+
|
41
|
+
addShader: function(shader) {
|
42
|
+
if (typeof(shader) == "string")
|
43
|
+
if (Jax.shaders[shader])
|
44
|
+
shader = Jax.shaders[shader];
|
45
|
+
else throw new Error("Shader is not defined: "+shader);
|
46
|
+
this.phases.push(shader);
|
47
|
+
this.invalidate();
|
48
|
+
return sanitizeName(shader.getName()+(this.phases.length - 1)+"_");
|
49
|
+
},
|
50
|
+
|
51
|
+
getShaderNames: function() {
|
52
|
+
var result = [];
|
53
|
+
for (var i = 0; i < this.phases.length; i++)
|
54
|
+
result[i] = this.phases[i].getName();
|
55
|
+
return result;
|
56
|
+
},
|
57
|
+
|
58
|
+
removeAllShaders: function() {
|
59
|
+
while (this.phases.length > 0) this.phases.pop();
|
60
|
+
},
|
61
|
+
|
62
|
+
link: function($super, context, material) {
|
63
|
+
var program = this.getGLProgram(context);
|
64
|
+
|
65
|
+
if (!program.linked) {
|
66
|
+
var master = this.getMasterShader();
|
67
|
+
|
68
|
+
var numVaryings = this.countVaryings(material),
|
69
|
+
numUniforms = this.countUniforms(material),
|
70
|
+
numAttributes = this.countAttributes(material);
|
71
|
+
|
72
|
+
if (numVaryings > Jax.Shader.max_varyings)
|
73
|
+
throw new RangeError("Varyings ("+numVaryings+") exceed maximum number of varyings ("+Jax.Shader.max_varyings+") supported by GPU! Try using a shorter chain.");
|
74
|
+
if (numUniforms > Jax.Shader.max_uniforms)
|
75
|
+
throw new RangeError("Uniforms ("+numUniforms+") exceed maximum number of uniforms ("+Jax.Shader.max_uniforms+") supported by GPU! Try using a shorter chain.");
|
76
|
+
if (numAttributes > Jax.Shader.max_attributes)
|
77
|
+
throw new RangeError("Attributes ("+numAttributes+") exceed maximum number of attributes ("+Jax.Shader.max_attributes+") supported by GPU! Try using a shorter chain.");
|
78
|
+
|
79
|
+
master.setVertexSource(this.getVertexSource(material));
|
80
|
+
master.setFragmentSource(this.getFragmentSource(material));
|
81
|
+
|
82
|
+
program = $super(context, material);
|
83
|
+
}
|
84
|
+
|
85
|
+
return program;
|
86
|
+
},
|
87
|
+
|
88
|
+
getFragmentSource: function(options) {
|
89
|
+
options = Jax.Util.normalizeOptions(options, preprocessorOptions(this));
|
90
|
+
|
91
|
+
var source = "";
|
92
|
+
source += this.getExportDefinitions(options);
|
93
|
+
|
94
|
+
for (var i = 0; i < this.phases.length; i++) {
|
95
|
+
options.local_prefix = this.phases[i].getName()+i;
|
96
|
+
source += "\n/**** Shader chain index "+i+": "+this.phases[i].getName()+" ****/\n";
|
97
|
+
source += preprocessFunctions(this, this.phases[i].getName()+i, 'f', this.phases[i].getFragmentSource(options));
|
98
|
+
source += "\n\n";
|
99
|
+
|
100
|
+
preventRedefinition(this.phases[i].getInputMap(options), options);
|
101
|
+
}
|
102
|
+
|
103
|
+
return source + this.getFragmentMain(options);
|
104
|
+
},
|
105
|
+
|
106
|
+
getVertexSource: function(options) {
|
107
|
+
options = Jax.Util.normalizeOptions(options, preprocessorOptions(this));
|
108
|
+
|
109
|
+
var source = "";
|
110
|
+
source += this.getExportDefinitions(options);
|
111
|
+
|
112
|
+
for (var i = 0; i < this.phases.length; i++) {
|
113
|
+
options.local_prefix = this.phases[i].getName()+i;
|
114
|
+
source += "\n/**** Shader chain index "+i+": "+this.phases[i].getName()+" ****/\n";
|
115
|
+
source += preprocessFunctions(this, this.phases[i].getName()+i, 'v', this.phases[i].getVertexSource(options));
|
116
|
+
source += "\n\n";
|
117
|
+
|
118
|
+
preventRedefinition(this.phases[i].getInputMap(options), options);
|
119
|
+
}
|
120
|
+
|
121
|
+
return source + this.getVertexMain(options);
|
122
|
+
},
|
123
|
+
|
124
|
+
getVertexMain: function(options) {
|
125
|
+
var functionCalls = "";
|
126
|
+
for (var i = 0; i < this.phases.length; i++) {
|
127
|
+
var args = "";
|
128
|
+
if (this.phases[i].getVertexArgumentCount() > 0)
|
129
|
+
args = "gl_Position";
|
130
|
+
functionCalls += " "+sanitizeName(this.phases[i].getName())+i+"_main_v("+args+");\n";
|
131
|
+
}
|
132
|
+
|
133
|
+
return "/**** Shader chain generated #main ****/\n" +
|
134
|
+
"void main(void) {\n" +
|
135
|
+
functionCalls +
|
136
|
+
"}\n";
|
137
|
+
},
|
138
|
+
|
139
|
+
getFragmentMain: function(options) {
|
140
|
+
var functionCalls = "";
|
141
|
+
var lastTookArguments = false;
|
142
|
+
for (var i = 0; i < this.phases.length; i++) {
|
143
|
+
var args = "";
|
144
|
+
if (this.phases[i].getFragmentArgumentCount() > 0) {
|
145
|
+
lastTookArguments = true;
|
146
|
+
args = "ambient, diffuse, specular";
|
147
|
+
} else lastTookArguments = false;
|
148
|
+
functionCalls += " "+sanitizeName(this.phases[i].getName())+i+"_main_f("+args+");\n";
|
149
|
+
}
|
150
|
+
|
151
|
+
return "/**** Shader chain generated #main ****/\n" +
|
152
|
+
"void main(void) {\n" +
|
153
|
+
"vec4 ambient = vec4(1.0,1.0,1.0,1.0), diffuse = vec4(1.0,1.0,1.0,1.0), specular = vec4(1.0,1.0,1.0,1.0);\n" +
|
154
|
+
functionCalls +
|
155
|
+
(lastTookArguments ? "gl_FragColor = ambient + diffuse + specular;\n" : "") +
|
156
|
+
"}\n";
|
157
|
+
},
|
158
|
+
|
159
|
+
getExportDefinitions: function(options) {
|
160
|
+
var source = "\n/** Exported shader chain variables **/\n";
|
161
|
+
var skip = [];
|
162
|
+
for (var i = 0; i < this.phases.length; i++) {
|
163
|
+
source += this.phases[i].getExportDefinitions(options.export_prefix, skip);
|
164
|
+
for (var j in this.phases[i].options.exports)
|
165
|
+
skip.push(j);
|
166
|
+
}
|
167
|
+
return source;
|
168
|
+
},
|
169
|
+
|
170
|
+
getGlobalDefinitions: function(options, isVertex) {
|
171
|
+
var source = "\n/** Shared uniforms, attributes and varyings **/\n";
|
172
|
+
var map = this.getInputMap(options);
|
173
|
+
for (var name in map) {
|
174
|
+
if (map[name].scope == "attribute" && !isVertex) continue;
|
175
|
+
source += map[name].scope+" "+map[name].type+" "+map[name].full_name+";\n";
|
176
|
+
}
|
177
|
+
return source;
|
178
|
+
},
|
179
|
+
|
180
|
+
getPerShaderInputMap: function(options) {
|
181
|
+
options = Jax.Util.normalizeOptions(options, {local_prefix:""});
|
182
|
+
var map = {};
|
183
|
+
var tracking_map = {};
|
184
|
+
var name;
|
185
|
+
for (var i = 0; i < this.phases.length; i++) {
|
186
|
+
name = this.phases[i].getName();
|
187
|
+
var entry = (map[name] = map[name] || { uniforms: [], attributes: [], varyings: [] });
|
188
|
+
|
189
|
+
options.local_prefix = this.phases[i].getName()+i;
|
190
|
+
|
191
|
+
var _map = this.phases[i].getInputMap(options);
|
192
|
+
for (name in _map) {
|
193
|
+
var variable = _map[name];
|
194
|
+
// ignore anything that's already been defined, as it's primarily required by a shader with
|
195
|
+
// higher priority (implied that the fact that it came first in the list of phases)
|
196
|
+
if (!tracking_map[variable.full_name]) {
|
197
|
+
if (variable.scope == 'uniform') entry.uniforms.push(variable);
|
198
|
+
else if (variable.scope == 'attribute') entry.attributes.push(variable);
|
199
|
+
else if (variable.scope == 'varying') entry.varyings.push(variable);
|
200
|
+
else throw new Error("unhandled variable scope: "+JSON.stringify(variable));
|
201
|
+
|
202
|
+
tracking_map[variable.full_name] = 1;
|
203
|
+
}
|
204
|
+
}
|
205
|
+
}
|
206
|
+
return map;
|
207
|
+
},
|
208
|
+
|
209
|
+
getInputMap: function(options) {
|
210
|
+
options = Jax.Util.normalizeOptions(options, {local_prefix:""});
|
211
|
+
var map = {};
|
212
|
+
for (var i = 0; i < this.phases.length; i++) {
|
213
|
+
options.local_prefix = this.phases[i].getName()+i;
|
214
|
+
var _map = this.phases[i].getInputMap(options);
|
215
|
+
for (var name in _map) {
|
216
|
+
var variable = _map[name];
|
217
|
+
if (map[variable.full_name]) {
|
218
|
+
if (map[name].type != variable.type)
|
219
|
+
throw new Error("Conflicting types for variable '"+name+"' ("+map[name].type+" and "+variable.type+")!");
|
220
|
+
if (map[name].scope != variable.scope)
|
221
|
+
throw new Error("Conflicting scopes for variable '"+name+"' ("+map[name].scope+" and "+variable.scope+")!");
|
222
|
+
}
|
223
|
+
else map[variable.full_name] = variable;
|
224
|
+
}
|
225
|
+
}
|
226
|
+
return map;
|
227
|
+
},
|
228
|
+
|
229
|
+
countVariables: function(scope, options) {
|
230
|
+
var map = this.getInputMap(options);
|
231
|
+
var count = 0;
|
232
|
+
for (var i in map) {
|
233
|
+
if (map[i].scope == scope) count++;
|
234
|
+
}
|
235
|
+
return count;
|
236
|
+
},
|
237
|
+
|
238
|
+
countVaryings: function(options) { return this.countVariables("varying", options); },
|
239
|
+
|
240
|
+
countAttributes: function(options) { return this.countVariables("attribute", options); },
|
241
|
+
|
242
|
+
countUniforms: function(options) { return this.countVariables("uniform", options); },
|
243
|
+
|
244
|
+
gatherExports: function() {
|
245
|
+
var result = {};
|
246
|
+
for (var i = 0; i < this.phases.length; i++) {
|
247
|
+
if (this.phases[i].options.exports) {
|
248
|
+
Jax.Util.merge(this.phases[i].options.exports, result);
|
249
|
+
}
|
250
|
+
}
|
251
|
+
return result;
|
252
|
+
},
|
253
|
+
|
254
|
+
getName: function() { return this.name; }
|
255
|
+
});
|
256
|
+
})();
|