gosu 0.15.2 → 1.0.0.pre1
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +56 -22
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/{Gosu → include/Gosu}/AutoLink.hpp +0 -0
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +94 -35
- data/{Gosu → include/Gosu}/Channel.h +0 -0
- data/{Gosu → include/Gosu}/Color.h +0 -0
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.h +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +0 -0
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -0
- data/{Gosu → include/Gosu}/Gosu.h +3 -0
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.h +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +30 -15
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Sample.h +0 -0
- data/{Gosu → include/Gosu}/Song.h +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.h +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +1 -1
- data/{Gosu → include/Gosu}/Version.hpp +0 -0
- data/{Gosu → include/Gosu}/Window.h +2 -0
- data/{Gosu → include/Gosu}/Window.hpp +21 -13
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -9
- data/lib/gosu/swig_patches.rb +3 -2
- data/lib/libmpg123.dll +0 -0
- data/lib/libsndfile.dll +0 -0
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/lib64/libmpg123.dll +0 -0
- data/lib64/libsndfile.dll +0 -0
- data/rdoc/gosu.rb +95 -20
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +17 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Constants.cpp +80 -33
- data/src/Font.cpp +3 -1
- data/src/GosuWrapper.cpp +19 -0
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +408 -159
- data/src/LargeImageData.cpp +1 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/RubyGosu.cxx +349 -83
- data/src/RubyGosu.h +4 -2
- data/src/TexChunk.cpp +1 -1
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +1 -1
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +30 -39
- data/src/WindowWrapper.cpp +28 -0
- metadata +207 -52
- data/Gosu/Bitmap.hpp +0 -113
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/OggFile.hpp +0 -92
- data/src/SndFile.hpp +0 -174
- data/src/WinMain.cpp +0 -64
@@ -0,0 +1,402 @@
|
|
1
|
+
/* Reverb presets for EFX */
|
2
|
+
|
3
|
+
#ifndef EFX_PRESETS_H
|
4
|
+
#define EFX_PRESETS_H
|
5
|
+
|
6
|
+
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
7
|
+
#define EFXEAXREVERBPROPERTIES_DEFINED
|
8
|
+
typedef struct {
|
9
|
+
float flDensity;
|
10
|
+
float flDiffusion;
|
11
|
+
float flGain;
|
12
|
+
float flGainHF;
|
13
|
+
float flGainLF;
|
14
|
+
float flDecayTime;
|
15
|
+
float flDecayHFRatio;
|
16
|
+
float flDecayLFRatio;
|
17
|
+
float flReflectionsGain;
|
18
|
+
float flReflectionsDelay;
|
19
|
+
float flReflectionsPan[3];
|
20
|
+
float flLateReverbGain;
|
21
|
+
float flLateReverbDelay;
|
22
|
+
float flLateReverbPan[3];
|
23
|
+
float flEchoTime;
|
24
|
+
float flEchoDepth;
|
25
|
+
float flModulationTime;
|
26
|
+
float flModulationDepth;
|
27
|
+
float flAirAbsorptionGainHF;
|
28
|
+
float flHFReference;
|
29
|
+
float flLFReference;
|
30
|
+
float flRoomRolloffFactor;
|
31
|
+
int iDecayHFLimit;
|
32
|
+
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
33
|
+
#endif
|
34
|
+
|
35
|
+
/* Default Presets */
|
36
|
+
|
37
|
+
#define EFX_REVERB_PRESET_GENERIC \
|
38
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
39
|
+
|
40
|
+
#define EFX_REVERB_PRESET_PADDEDCELL \
|
41
|
+
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
42
|
+
|
43
|
+
#define EFX_REVERB_PRESET_ROOM \
|
44
|
+
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
45
|
+
|
46
|
+
#define EFX_REVERB_PRESET_BATHROOM \
|
47
|
+
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
48
|
+
|
49
|
+
#define EFX_REVERB_PRESET_LIVINGROOM \
|
50
|
+
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
51
|
+
|
52
|
+
#define EFX_REVERB_PRESET_STONEROOM \
|
53
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
54
|
+
|
55
|
+
#define EFX_REVERB_PRESET_AUDITORIUM \
|
56
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
57
|
+
|
58
|
+
#define EFX_REVERB_PRESET_CONCERTHALL \
|
59
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
60
|
+
|
61
|
+
#define EFX_REVERB_PRESET_CAVE \
|
62
|
+
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
63
|
+
|
64
|
+
#define EFX_REVERB_PRESET_ARENA \
|
65
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
66
|
+
|
67
|
+
#define EFX_REVERB_PRESET_HANGAR \
|
68
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
69
|
+
|
70
|
+
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
71
|
+
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
72
|
+
|
73
|
+
#define EFX_REVERB_PRESET_HALLWAY \
|
74
|
+
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
75
|
+
|
76
|
+
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
77
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
78
|
+
|
79
|
+
#define EFX_REVERB_PRESET_ALLEY \
|
80
|
+
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
81
|
+
|
82
|
+
#define EFX_REVERB_PRESET_FOREST \
|
83
|
+
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
84
|
+
|
85
|
+
#define EFX_REVERB_PRESET_CITY \
|
86
|
+
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
87
|
+
|
88
|
+
#define EFX_REVERB_PRESET_MOUNTAINS \
|
89
|
+
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
90
|
+
|
91
|
+
#define EFX_REVERB_PRESET_QUARRY \
|
92
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
93
|
+
|
94
|
+
#define EFX_REVERB_PRESET_PLAIN \
|
95
|
+
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
96
|
+
|
97
|
+
#define EFX_REVERB_PRESET_PARKINGLOT \
|
98
|
+
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
99
|
+
|
100
|
+
#define EFX_REVERB_PRESET_SEWERPIPE \
|
101
|
+
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
102
|
+
|
103
|
+
#define EFX_REVERB_PRESET_UNDERWATER \
|
104
|
+
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
105
|
+
|
106
|
+
#define EFX_REVERB_PRESET_DRUGGED \
|
107
|
+
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
108
|
+
|
109
|
+
#define EFX_REVERB_PRESET_DIZZY \
|
110
|
+
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
111
|
+
|
112
|
+
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
113
|
+
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
114
|
+
|
115
|
+
/* Castle Presets */
|
116
|
+
|
117
|
+
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
118
|
+
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
119
|
+
|
120
|
+
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
121
|
+
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
122
|
+
|
123
|
+
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
124
|
+
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
125
|
+
|
126
|
+
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
127
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
128
|
+
|
129
|
+
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
130
|
+
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
131
|
+
|
132
|
+
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
133
|
+
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
134
|
+
|
135
|
+
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
136
|
+
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
137
|
+
|
138
|
+
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
139
|
+
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
140
|
+
|
141
|
+
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
142
|
+
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
143
|
+
|
144
|
+
/* Factory Presets */
|
145
|
+
|
146
|
+
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
147
|
+
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
148
|
+
|
149
|
+
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
150
|
+
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
151
|
+
|
152
|
+
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
153
|
+
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
154
|
+
|
155
|
+
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
156
|
+
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
157
|
+
|
158
|
+
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
159
|
+
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
160
|
+
|
161
|
+
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
162
|
+
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
163
|
+
|
164
|
+
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
165
|
+
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
166
|
+
|
167
|
+
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
168
|
+
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
169
|
+
|
170
|
+
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
171
|
+
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
172
|
+
|
173
|
+
/* Ice Palace Presets */
|
174
|
+
|
175
|
+
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
176
|
+
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
177
|
+
|
178
|
+
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
179
|
+
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
180
|
+
|
181
|
+
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
182
|
+
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
183
|
+
|
184
|
+
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
185
|
+
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
186
|
+
|
187
|
+
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
188
|
+
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
189
|
+
|
190
|
+
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
191
|
+
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
192
|
+
|
193
|
+
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
194
|
+
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
195
|
+
|
196
|
+
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
197
|
+
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
198
|
+
|
199
|
+
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
200
|
+
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
201
|
+
|
202
|
+
/* Space Station Presets */
|
203
|
+
|
204
|
+
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
205
|
+
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
206
|
+
|
207
|
+
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
208
|
+
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
209
|
+
|
210
|
+
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
211
|
+
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
212
|
+
|
213
|
+
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
214
|
+
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
215
|
+
|
216
|
+
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
217
|
+
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
218
|
+
|
219
|
+
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
220
|
+
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
221
|
+
|
222
|
+
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
223
|
+
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
224
|
+
|
225
|
+
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
226
|
+
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
227
|
+
|
228
|
+
/* Wooden Galleon Presets */
|
229
|
+
|
230
|
+
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
231
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
232
|
+
|
233
|
+
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
234
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
235
|
+
|
236
|
+
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
237
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
238
|
+
|
239
|
+
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
240
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
241
|
+
|
242
|
+
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
243
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
244
|
+
|
245
|
+
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
246
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
247
|
+
|
248
|
+
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
249
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
250
|
+
|
251
|
+
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
252
|
+
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
253
|
+
|
254
|
+
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
255
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
256
|
+
|
257
|
+
/* Sports Presets */
|
258
|
+
|
259
|
+
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
260
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
261
|
+
|
262
|
+
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
263
|
+
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
264
|
+
|
265
|
+
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
266
|
+
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
267
|
+
|
268
|
+
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
269
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
270
|
+
|
271
|
+
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
272
|
+
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
273
|
+
|
274
|
+
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
275
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
276
|
+
|
277
|
+
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
278
|
+
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
279
|
+
|
280
|
+
/* Prefab Presets */
|
281
|
+
|
282
|
+
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
283
|
+
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
284
|
+
|
285
|
+
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
286
|
+
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
287
|
+
|
288
|
+
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
289
|
+
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
290
|
+
|
291
|
+
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
292
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
293
|
+
|
294
|
+
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
295
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
296
|
+
|
297
|
+
/* Dome and Pipe Presets */
|
298
|
+
|
299
|
+
#define EFX_REVERB_PRESET_DOME_TOMB \
|
300
|
+
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
301
|
+
|
302
|
+
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
303
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
304
|
+
|
305
|
+
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
306
|
+
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
307
|
+
|
308
|
+
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
309
|
+
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
310
|
+
|
311
|
+
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
312
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
313
|
+
|
314
|
+
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
315
|
+
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
316
|
+
|
317
|
+
/* Outdoors Presets */
|
318
|
+
|
319
|
+
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
320
|
+
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
321
|
+
|
322
|
+
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
323
|
+
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
324
|
+
|
325
|
+
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
326
|
+
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
327
|
+
|
328
|
+
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
329
|
+
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
330
|
+
|
331
|
+
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
332
|
+
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
333
|
+
|
334
|
+
/* Mood Presets */
|
335
|
+
|
336
|
+
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
337
|
+
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
338
|
+
|
339
|
+
#define EFX_REVERB_PRESET_MOOD_HELL \
|
340
|
+
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
341
|
+
|
342
|
+
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
343
|
+
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
344
|
+
|
345
|
+
/* Driving Presets */
|
346
|
+
|
347
|
+
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
348
|
+
{ 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
349
|
+
|
350
|
+
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
351
|
+
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
352
|
+
|
353
|
+
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
354
|
+
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
355
|
+
|
356
|
+
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
357
|
+
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
358
|
+
|
359
|
+
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
360
|
+
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
361
|
+
|
362
|
+
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
363
|
+
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
364
|
+
|
365
|
+
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
366
|
+
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
367
|
+
|
368
|
+
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
369
|
+
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
370
|
+
|
371
|
+
/* City Presets */
|
372
|
+
|
373
|
+
#define EFX_REVERB_PRESET_CITY_STREETS \
|
374
|
+
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
375
|
+
|
376
|
+
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
377
|
+
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
378
|
+
|
379
|
+
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
380
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
381
|
+
|
382
|
+
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
383
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
384
|
+
|
385
|
+
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
386
|
+
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
387
|
+
|
388
|
+
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
389
|
+
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
390
|
+
|
391
|
+
/* Misc. Presets */
|
392
|
+
|
393
|
+
#define EFX_REVERB_PRESET_DUSTYROOM \
|
394
|
+
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
395
|
+
|
396
|
+
#define EFX_REVERB_PRESET_CHAPEL \
|
397
|
+
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
398
|
+
|
399
|
+
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
400
|
+
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
401
|
+
|
402
|
+
#endif /* EFX_PRESETS_H */
|
@@ -0,0 +1,762 @@
|
|
1
|
+
#ifndef AL_EFX_H
|
2
|
+
#define AL_EFX_H
|
3
|
+
|
4
|
+
#include <float.h>
|
5
|
+
|
6
|
+
#include "alc.h"
|
7
|
+
#include "al.h"
|
8
|
+
|
9
|
+
#ifdef __cplusplus
|
10
|
+
extern "C" {
|
11
|
+
#endif
|
12
|
+
|
13
|
+
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
14
|
+
|
15
|
+
#define ALC_EFX_MAJOR_VERSION 0x20001
|
16
|
+
#define ALC_EFX_MINOR_VERSION 0x20002
|
17
|
+
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
18
|
+
|
19
|
+
|
20
|
+
/* Listener properties. */
|
21
|
+
#define AL_METERS_PER_UNIT 0x20004
|
22
|
+
|
23
|
+
/* Source properties. */
|
24
|
+
#define AL_DIRECT_FILTER 0x20005
|
25
|
+
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
26
|
+
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
27
|
+
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
28
|
+
#define AL_CONE_OUTER_GAINHF 0x20009
|
29
|
+
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
30
|
+
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
31
|
+
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
32
|
+
|
33
|
+
|
34
|
+
/* Effect properties. */
|
35
|
+
|
36
|
+
/* Reverb effect parameters */
|
37
|
+
#define AL_REVERB_DENSITY 0x0001
|
38
|
+
#define AL_REVERB_DIFFUSION 0x0002
|
39
|
+
#define AL_REVERB_GAIN 0x0003
|
40
|
+
#define AL_REVERB_GAINHF 0x0004
|
41
|
+
#define AL_REVERB_DECAY_TIME 0x0005
|
42
|
+
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
43
|
+
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
44
|
+
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
45
|
+
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
46
|
+
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
47
|
+
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
48
|
+
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
49
|
+
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
50
|
+
|
51
|
+
/* EAX Reverb effect parameters */
|
52
|
+
#define AL_EAXREVERB_DENSITY 0x0001
|
53
|
+
#define AL_EAXREVERB_DIFFUSION 0x0002
|
54
|
+
#define AL_EAXREVERB_GAIN 0x0003
|
55
|
+
#define AL_EAXREVERB_GAINHF 0x0004
|
56
|
+
#define AL_EAXREVERB_GAINLF 0x0005
|
57
|
+
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
58
|
+
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
59
|
+
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
60
|
+
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
61
|
+
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
62
|
+
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
63
|
+
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
64
|
+
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
65
|
+
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
66
|
+
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
67
|
+
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
68
|
+
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
69
|
+
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
70
|
+
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
71
|
+
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
72
|
+
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
73
|
+
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
74
|
+
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
75
|
+
|
76
|
+
/* Chorus effect parameters */
|
77
|
+
#define AL_CHORUS_WAVEFORM 0x0001
|
78
|
+
#define AL_CHORUS_PHASE 0x0002
|
79
|
+
#define AL_CHORUS_RATE 0x0003
|
80
|
+
#define AL_CHORUS_DEPTH 0x0004
|
81
|
+
#define AL_CHORUS_FEEDBACK 0x0005
|
82
|
+
#define AL_CHORUS_DELAY 0x0006
|
83
|
+
|
84
|
+
/* Distortion effect parameters */
|
85
|
+
#define AL_DISTORTION_EDGE 0x0001
|
86
|
+
#define AL_DISTORTION_GAIN 0x0002
|
87
|
+
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
88
|
+
#define AL_DISTORTION_EQCENTER 0x0004
|
89
|
+
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
90
|
+
|
91
|
+
/* Echo effect parameters */
|
92
|
+
#define AL_ECHO_DELAY 0x0001
|
93
|
+
#define AL_ECHO_LRDELAY 0x0002
|
94
|
+
#define AL_ECHO_DAMPING 0x0003
|
95
|
+
#define AL_ECHO_FEEDBACK 0x0004
|
96
|
+
#define AL_ECHO_SPREAD 0x0005
|
97
|
+
|
98
|
+
/* Flanger effect parameters */
|
99
|
+
#define AL_FLANGER_WAVEFORM 0x0001
|
100
|
+
#define AL_FLANGER_PHASE 0x0002
|
101
|
+
#define AL_FLANGER_RATE 0x0003
|
102
|
+
#define AL_FLANGER_DEPTH 0x0004
|
103
|
+
#define AL_FLANGER_FEEDBACK 0x0005
|
104
|
+
#define AL_FLANGER_DELAY 0x0006
|
105
|
+
|
106
|
+
/* Frequency shifter effect parameters */
|
107
|
+
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
108
|
+
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
109
|
+
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
110
|
+
|
111
|
+
/* Vocal morpher effect parameters */
|
112
|
+
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
113
|
+
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
114
|
+
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
115
|
+
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
116
|
+
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
117
|
+
#define AL_VOCAL_MORPHER_RATE 0x0006
|
118
|
+
|
119
|
+
/* Pitchshifter effect parameters */
|
120
|
+
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
121
|
+
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
122
|
+
|
123
|
+
/* Ringmodulator effect parameters */
|
124
|
+
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
125
|
+
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
126
|
+
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
127
|
+
|
128
|
+
/* Autowah effect parameters */
|
129
|
+
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
130
|
+
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
131
|
+
#define AL_AUTOWAH_RESONANCE 0x0003
|
132
|
+
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
133
|
+
|
134
|
+
/* Compressor effect parameters */
|
135
|
+
#define AL_COMPRESSOR_ONOFF 0x0001
|
136
|
+
|
137
|
+
/* Equalizer effect parameters */
|
138
|
+
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
139
|
+
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
140
|
+
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
141
|
+
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
142
|
+
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
143
|
+
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
144
|
+
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
145
|
+
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
146
|
+
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
147
|
+
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
148
|
+
|
149
|
+
/* Effect type */
|
150
|
+
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
151
|
+
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
152
|
+
#define AL_EFFECT_TYPE 0x8001
|
153
|
+
|
154
|
+
/* Effect types, used with the AL_EFFECT_TYPE property */
|
155
|
+
#define AL_EFFECT_NULL 0x0000
|
156
|
+
#define AL_EFFECT_REVERB 0x0001
|
157
|
+
#define AL_EFFECT_CHORUS 0x0002
|
158
|
+
#define AL_EFFECT_DISTORTION 0x0003
|
159
|
+
#define AL_EFFECT_ECHO 0x0004
|
160
|
+
#define AL_EFFECT_FLANGER 0x0005
|
161
|
+
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
162
|
+
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
163
|
+
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
164
|
+
#define AL_EFFECT_RING_MODULATOR 0x0009
|
165
|
+
#define AL_EFFECT_AUTOWAH 0x000A
|
166
|
+
#define AL_EFFECT_COMPRESSOR 0x000B
|
167
|
+
#define AL_EFFECT_EQUALIZER 0x000C
|
168
|
+
#define AL_EFFECT_EAXREVERB 0x8000
|
169
|
+
|
170
|
+
/* Auxiliary Effect Slot properties. */
|
171
|
+
#define AL_EFFECTSLOT_EFFECT 0x0001
|
172
|
+
#define AL_EFFECTSLOT_GAIN 0x0002
|
173
|
+
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
174
|
+
|
175
|
+
/* NULL Auxiliary Slot ID to disable a source send. */
|
176
|
+
#define AL_EFFECTSLOT_NULL 0x0000
|
177
|
+
|
178
|
+
|
179
|
+
/* Filter properties. */
|
180
|
+
|
181
|
+
/* Lowpass filter parameters */
|
182
|
+
#define AL_LOWPASS_GAIN 0x0001
|
183
|
+
#define AL_LOWPASS_GAINHF 0x0002
|
184
|
+
|
185
|
+
/* Highpass filter parameters */
|
186
|
+
#define AL_HIGHPASS_GAIN 0x0001
|
187
|
+
#define AL_HIGHPASS_GAINLF 0x0002
|
188
|
+
|
189
|
+
/* Bandpass filter parameters */
|
190
|
+
#define AL_BANDPASS_GAIN 0x0001
|
191
|
+
#define AL_BANDPASS_GAINLF 0x0002
|
192
|
+
#define AL_BANDPASS_GAINHF 0x0003
|
193
|
+
|
194
|
+
/* Filter type */
|
195
|
+
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
196
|
+
#define AL_FILTER_LAST_PARAMETER 0x8000
|
197
|
+
#define AL_FILTER_TYPE 0x8001
|
198
|
+
|
199
|
+
/* Filter types, used with the AL_FILTER_TYPE property */
|
200
|
+
#define AL_FILTER_NULL 0x0000
|
201
|
+
#define AL_FILTER_LOWPASS 0x0001
|
202
|
+
#define AL_FILTER_HIGHPASS 0x0002
|
203
|
+
#define AL_FILTER_BANDPASS 0x0003
|
204
|
+
|
205
|
+
|
206
|
+
/* Effect object function types. */
|
207
|
+
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
208
|
+
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
209
|
+
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
210
|
+
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
211
|
+
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
212
|
+
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
213
|
+
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
214
|
+
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
215
|
+
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
216
|
+
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
217
|
+
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
218
|
+
|
219
|
+
/* Filter object function types. */
|
220
|
+
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
221
|
+
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
222
|
+
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
223
|
+
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
224
|
+
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
225
|
+
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
226
|
+
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
227
|
+
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
228
|
+
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
229
|
+
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
230
|
+
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
231
|
+
|
232
|
+
/* Auxiliary Effect Slot object function types. */
|
233
|
+
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
234
|
+
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
235
|
+
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
236
|
+
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
237
|
+
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
238
|
+
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
239
|
+
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
240
|
+
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
241
|
+
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
242
|
+
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
243
|
+
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
244
|
+
|
245
|
+
#ifdef AL_ALEXT_PROTOTYPES
|
246
|
+
AL_API void AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
247
|
+
AL_API void AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
248
|
+
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
249
|
+
AL_API void AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
250
|
+
AL_API void AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
251
|
+
AL_API void AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
252
|
+
AL_API void AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
253
|
+
AL_API void AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
254
|
+
AL_API void AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
255
|
+
AL_API void AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
256
|
+
AL_API void AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
257
|
+
|
258
|
+
AL_API void AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
259
|
+
AL_API void AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
260
|
+
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
261
|
+
AL_API void AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
262
|
+
AL_API void AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
263
|
+
AL_API void AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
264
|
+
AL_API void AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
265
|
+
AL_API void AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
266
|
+
AL_API void AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
267
|
+
AL_API void AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
268
|
+
AL_API void AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
269
|
+
|
270
|
+
AL_API void AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
271
|
+
AL_API void AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
272
|
+
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
273
|
+
AL_API void AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
274
|
+
AL_API void AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
275
|
+
AL_API void AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
276
|
+
AL_API void AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
277
|
+
AL_API void AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
278
|
+
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
279
|
+
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
280
|
+
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
281
|
+
#endif
|
282
|
+
|
283
|
+
/* Filter ranges and defaults. */
|
284
|
+
|
285
|
+
/* Lowpass filter */
|
286
|
+
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
287
|
+
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
288
|
+
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
289
|
+
|
290
|
+
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
291
|
+
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
292
|
+
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
293
|
+
|
294
|
+
/* Highpass filter */
|
295
|
+
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
296
|
+
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
297
|
+
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
298
|
+
|
299
|
+
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
300
|
+
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
301
|
+
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
302
|
+
|
303
|
+
/* Bandpass filter */
|
304
|
+
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
305
|
+
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
306
|
+
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
307
|
+
|
308
|
+
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
309
|
+
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
310
|
+
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
311
|
+
|
312
|
+
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
313
|
+
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
314
|
+
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
315
|
+
|
316
|
+
|
317
|
+
/* Effect parameter ranges and defaults. */
|
318
|
+
|
319
|
+
/* Standard reverb effect */
|
320
|
+
#define AL_REVERB_MIN_DENSITY (0.0f)
|
321
|
+
#define AL_REVERB_MAX_DENSITY (1.0f)
|
322
|
+
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
323
|
+
|
324
|
+
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
325
|
+
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
326
|
+
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
327
|
+
|
328
|
+
#define AL_REVERB_MIN_GAIN (0.0f)
|
329
|
+
#define AL_REVERB_MAX_GAIN (1.0f)
|
330
|
+
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
331
|
+
|
332
|
+
#define AL_REVERB_MIN_GAINHF (0.0f)
|
333
|
+
#define AL_REVERB_MAX_GAINHF (1.0f)
|
334
|
+
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
335
|
+
|
336
|
+
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
337
|
+
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
338
|
+
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
339
|
+
|
340
|
+
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
341
|
+
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
342
|
+
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
343
|
+
|
344
|
+
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
345
|
+
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
346
|
+
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
347
|
+
|
348
|
+
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
349
|
+
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
350
|
+
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
351
|
+
|
352
|
+
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
353
|
+
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
354
|
+
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
355
|
+
|
356
|
+
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
357
|
+
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
358
|
+
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
359
|
+
|
360
|
+
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
361
|
+
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
362
|
+
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
363
|
+
|
364
|
+
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
365
|
+
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
366
|
+
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
367
|
+
|
368
|
+
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
369
|
+
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
370
|
+
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
371
|
+
|
372
|
+
/* EAX reverb effect */
|
373
|
+
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
374
|
+
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
375
|
+
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
376
|
+
|
377
|
+
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
378
|
+
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
379
|
+
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
380
|
+
|
381
|
+
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
382
|
+
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
383
|
+
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
384
|
+
|
385
|
+
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
386
|
+
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
387
|
+
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
388
|
+
|
389
|
+
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
390
|
+
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
391
|
+
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
392
|
+
|
393
|
+
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
394
|
+
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
395
|
+
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
396
|
+
|
397
|
+
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
398
|
+
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
399
|
+
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
400
|
+
|
401
|
+
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
402
|
+
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
403
|
+
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
404
|
+
|
405
|
+
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
406
|
+
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
407
|
+
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
408
|
+
|
409
|
+
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
410
|
+
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
411
|
+
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
412
|
+
|
413
|
+
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
414
|
+
|
415
|
+
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
416
|
+
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
417
|
+
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
418
|
+
|
419
|
+
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
420
|
+
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
421
|
+
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
422
|
+
|
423
|
+
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
424
|
+
|
425
|
+
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
426
|
+
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
427
|
+
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
428
|
+
|
429
|
+
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
430
|
+
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
431
|
+
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
432
|
+
|
433
|
+
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
434
|
+
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
435
|
+
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
436
|
+
|
437
|
+
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
438
|
+
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
439
|
+
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
440
|
+
|
441
|
+
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
442
|
+
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
443
|
+
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
444
|
+
|
445
|
+
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
446
|
+
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
447
|
+
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
448
|
+
|
449
|
+
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
450
|
+
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
451
|
+
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
452
|
+
|
453
|
+
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
454
|
+
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
455
|
+
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
456
|
+
|
457
|
+
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
458
|
+
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
459
|
+
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
460
|
+
|
461
|
+
/* Chorus effect */
|
462
|
+
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
463
|
+
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
464
|
+
|
465
|
+
#define AL_CHORUS_MIN_WAVEFORM (0)
|
466
|
+
#define AL_CHORUS_MAX_WAVEFORM (1)
|
467
|
+
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
468
|
+
|
469
|
+
#define AL_CHORUS_MIN_PHASE (-180)
|
470
|
+
#define AL_CHORUS_MAX_PHASE (180)
|
471
|
+
#define AL_CHORUS_DEFAULT_PHASE (90)
|
472
|
+
|
473
|
+
#define AL_CHORUS_MIN_RATE (0.0f)
|
474
|
+
#define AL_CHORUS_MAX_RATE (10.0f)
|
475
|
+
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
476
|
+
|
477
|
+
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
478
|
+
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
479
|
+
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
480
|
+
|
481
|
+
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
482
|
+
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
483
|
+
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
484
|
+
|
485
|
+
#define AL_CHORUS_MIN_DELAY (0.0f)
|
486
|
+
#define AL_CHORUS_MAX_DELAY (0.016f)
|
487
|
+
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
488
|
+
|
489
|
+
/* Distortion effect */
|
490
|
+
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
491
|
+
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
492
|
+
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
493
|
+
|
494
|
+
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
495
|
+
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
496
|
+
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
497
|
+
|
498
|
+
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
499
|
+
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
500
|
+
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
501
|
+
|
502
|
+
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
503
|
+
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
504
|
+
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
505
|
+
|
506
|
+
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
507
|
+
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
508
|
+
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
509
|
+
|
510
|
+
/* Echo effect */
|
511
|
+
#define AL_ECHO_MIN_DELAY (0.0f)
|
512
|
+
#define AL_ECHO_MAX_DELAY (0.207f)
|
513
|
+
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
514
|
+
|
515
|
+
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
516
|
+
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
517
|
+
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
518
|
+
|
519
|
+
#define AL_ECHO_MIN_DAMPING (0.0f)
|
520
|
+
#define AL_ECHO_MAX_DAMPING (0.99f)
|
521
|
+
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
522
|
+
|
523
|
+
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
524
|
+
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
525
|
+
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
526
|
+
|
527
|
+
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
528
|
+
#define AL_ECHO_MAX_SPREAD (1.0f)
|
529
|
+
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
530
|
+
|
531
|
+
/* Flanger effect */
|
532
|
+
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
533
|
+
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
534
|
+
|
535
|
+
#define AL_FLANGER_MIN_WAVEFORM (0)
|
536
|
+
#define AL_FLANGER_MAX_WAVEFORM (1)
|
537
|
+
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
538
|
+
|
539
|
+
#define AL_FLANGER_MIN_PHASE (-180)
|
540
|
+
#define AL_FLANGER_MAX_PHASE (180)
|
541
|
+
#define AL_FLANGER_DEFAULT_PHASE (0)
|
542
|
+
|
543
|
+
#define AL_FLANGER_MIN_RATE (0.0f)
|
544
|
+
#define AL_FLANGER_MAX_RATE (10.0f)
|
545
|
+
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
546
|
+
|
547
|
+
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
548
|
+
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
549
|
+
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
550
|
+
|
551
|
+
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
552
|
+
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
553
|
+
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
554
|
+
|
555
|
+
#define AL_FLANGER_MIN_DELAY (0.0f)
|
556
|
+
#define AL_FLANGER_MAX_DELAY (0.004f)
|
557
|
+
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
558
|
+
|
559
|
+
/* Frequency shifter effect */
|
560
|
+
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
561
|
+
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
562
|
+
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
563
|
+
|
564
|
+
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
565
|
+
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
566
|
+
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
567
|
+
|
568
|
+
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
569
|
+
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
570
|
+
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
571
|
+
|
572
|
+
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
573
|
+
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
574
|
+
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
575
|
+
|
576
|
+
/* Vocal morpher effect */
|
577
|
+
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
578
|
+
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
579
|
+
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
580
|
+
|
581
|
+
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
582
|
+
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
583
|
+
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
584
|
+
|
585
|
+
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
586
|
+
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
587
|
+
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
588
|
+
|
589
|
+
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
590
|
+
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
591
|
+
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
592
|
+
|
593
|
+
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
594
|
+
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
595
|
+
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
596
|
+
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
597
|
+
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
598
|
+
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
599
|
+
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
600
|
+
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
601
|
+
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
602
|
+
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
603
|
+
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
604
|
+
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
605
|
+
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
606
|
+
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
607
|
+
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
608
|
+
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
609
|
+
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
610
|
+
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
611
|
+
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
612
|
+
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
613
|
+
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
614
|
+
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
615
|
+
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
616
|
+
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
617
|
+
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
618
|
+
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
619
|
+
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
620
|
+
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
621
|
+
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
622
|
+
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
623
|
+
|
624
|
+
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
625
|
+
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
626
|
+
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
627
|
+
|
628
|
+
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
629
|
+
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
630
|
+
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
631
|
+
|
632
|
+
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
633
|
+
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
634
|
+
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
635
|
+
|
636
|
+
/* Pitch shifter effect */
|
637
|
+
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
638
|
+
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
639
|
+
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
640
|
+
|
641
|
+
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
642
|
+
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
643
|
+
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
644
|
+
|
645
|
+
/* Ring modulator effect */
|
646
|
+
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
647
|
+
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
648
|
+
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
649
|
+
|
650
|
+
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
651
|
+
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
652
|
+
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
653
|
+
|
654
|
+
#define AL_RING_MODULATOR_SINUSOID (0)
|
655
|
+
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
656
|
+
#define AL_RING_MODULATOR_SQUARE (2)
|
657
|
+
|
658
|
+
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
659
|
+
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
660
|
+
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
661
|
+
|
662
|
+
/* Autowah effect */
|
663
|
+
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
664
|
+
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
665
|
+
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
666
|
+
|
667
|
+
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
668
|
+
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
669
|
+
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
670
|
+
|
671
|
+
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
672
|
+
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
673
|
+
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
674
|
+
|
675
|
+
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
676
|
+
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
677
|
+
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
678
|
+
|
679
|
+
/* Compressor effect */
|
680
|
+
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
681
|
+
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
682
|
+
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
683
|
+
|
684
|
+
/* Equalizer effect */
|
685
|
+
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
686
|
+
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
687
|
+
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
688
|
+
|
689
|
+
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
690
|
+
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
691
|
+
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
692
|
+
|
693
|
+
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
694
|
+
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
695
|
+
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
696
|
+
|
697
|
+
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
698
|
+
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
699
|
+
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
700
|
+
|
701
|
+
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
702
|
+
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
703
|
+
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
704
|
+
|
705
|
+
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
706
|
+
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
707
|
+
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
708
|
+
|
709
|
+
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
710
|
+
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
711
|
+
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
712
|
+
|
713
|
+
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
714
|
+
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
715
|
+
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
716
|
+
|
717
|
+
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
718
|
+
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
719
|
+
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
720
|
+
|
721
|
+
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
722
|
+
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
723
|
+
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
724
|
+
|
725
|
+
|
726
|
+
/* Source parameter value ranges and defaults. */
|
727
|
+
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
728
|
+
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
729
|
+
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
730
|
+
|
731
|
+
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
732
|
+
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
733
|
+
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
734
|
+
|
735
|
+
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
736
|
+
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
737
|
+
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
738
|
+
|
739
|
+
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
740
|
+
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
741
|
+
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
742
|
+
|
743
|
+
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
744
|
+
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
745
|
+
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
746
|
+
|
747
|
+
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
748
|
+
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
749
|
+
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
750
|
+
|
751
|
+
|
752
|
+
/* Listener parameter value ranges and defaults. */
|
753
|
+
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
754
|
+
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
755
|
+
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
756
|
+
|
757
|
+
|
758
|
+
#ifdef __cplusplus
|
759
|
+
} /* extern "C" */
|
760
|
+
#endif
|
761
|
+
|
762
|
+
#endif /* AL_EFX_H */
|