gosu 0.15.2 → 1.0.0.pre1

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Files changed (234) hide show
  1. checksums.yaml +4 -4
  2. data/dependencies/SDL/include/SDL.h +138 -0
  3. data/dependencies/SDL/include/SDL_assert.h +293 -0
  4. data/dependencies/SDL/include/SDL_atomic.h +295 -0
  5. data/dependencies/SDL/include/SDL_audio.h +859 -0
  6. data/dependencies/SDL/include/SDL_bits.h +121 -0
  7. data/dependencies/SDL/include/SDL_blendmode.h +123 -0
  8. data/dependencies/SDL/include/SDL_clipboard.h +71 -0
  9. data/dependencies/SDL/include/SDL_config.h +55 -0
  10. data/dependencies/SDL/include/SDL_config_android.h +182 -0
  11. data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
  12. data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
  13. data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
  14. data/dependencies/SDL/include/SDL_config_os2.h +188 -0
  15. data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
  16. data/dependencies/SDL/include/SDL_config_psp.h +165 -0
  17. data/dependencies/SDL/include/SDL_config_windows.h +288 -0
  18. data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
  19. data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
  20. data/dependencies/SDL/include/SDL_copying.h +20 -0
  21. data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
  22. data/dependencies/SDL/include/SDL_egl.h +1676 -0
  23. data/dependencies/SDL/include/SDL_endian.h +263 -0
  24. data/dependencies/SDL/include/SDL_error.h +112 -0
  25. data/dependencies/SDL/include/SDL_events.h +827 -0
  26. data/dependencies/SDL/include/SDL_filesystem.h +136 -0
  27. data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
  28. data/dependencies/SDL/include/SDL_gesture.h +87 -0
  29. data/dependencies/SDL/include/SDL_haptic.h +1247 -0
  30. data/dependencies/SDL/include/SDL_hints.h +1578 -0
  31. data/dependencies/SDL/include/SDL_joystick.h +499 -0
  32. data/dependencies/SDL/include/SDL_keyboard.h +217 -0
  33. data/dependencies/SDL/include/SDL_keycode.h +351 -0
  34. data/dependencies/SDL/include/SDL_loadso.h +81 -0
  35. data/dependencies/SDL/include/SDL_locale.h +101 -0
  36. data/dependencies/SDL/include/SDL_log.h +211 -0
  37. data/dependencies/SDL/include/SDL_main.h +180 -0
  38. data/dependencies/SDL/include/SDL_messagebox.h +146 -0
  39. data/dependencies/SDL/include/SDL_metal.h +117 -0
  40. data/dependencies/SDL/include/SDL_misc.h +75 -0
  41. data/dependencies/SDL/include/SDL_mouse.h +302 -0
  42. data/dependencies/SDL/include/SDL_mutex.h +251 -0
  43. data/dependencies/SDL/include/SDL_name.h +33 -0
  44. data/dependencies/SDL/include/SDL_opengl.h +2183 -0
  45. data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
  46. data/dependencies/SDL/include/SDL_opengles.h +39 -0
  47. data/dependencies/SDL/include/SDL_opengles2.h +52 -0
  48. data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
  49. data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
  50. data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
  51. data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
  52. data/dependencies/SDL/include/SDL_pixels.h +479 -0
  53. data/dependencies/SDL/include/SDL_platform.h +198 -0
  54. data/dependencies/SDL/include/SDL_power.h +75 -0
  55. data/dependencies/SDL/include/SDL_quit.h +58 -0
  56. data/dependencies/SDL/include/SDL_rect.h +174 -0
  57. data/dependencies/SDL/include/SDL_render.h +1158 -0
  58. data/dependencies/SDL/include/SDL_revision.h +2 -0
  59. data/dependencies/SDL/include/SDL_rwops.h +283 -0
  60. data/dependencies/SDL/include/SDL_scancode.h +413 -0
  61. data/dependencies/SDL/include/SDL_sensor.h +267 -0
  62. data/dependencies/SDL/include/SDL_shape.h +144 -0
  63. data/dependencies/SDL/include/SDL_stdinc.h +647 -0
  64. data/dependencies/SDL/include/SDL_surface.h +563 -0
  65. data/dependencies/SDL/include/SDL_system.h +325 -0
  66. data/dependencies/SDL/include/SDL_syswm.h +354 -0
  67. data/dependencies/SDL/include/SDL_test.h +69 -0
  68. data/dependencies/SDL/include/SDL_test_assert.h +105 -0
  69. data/dependencies/SDL/include/SDL_test_common.h +218 -0
  70. data/dependencies/SDL/include/SDL_test_compare.h +69 -0
  71. data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
  72. data/dependencies/SDL/include/SDL_test_font.h +81 -0
  73. data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
  74. data/dependencies/SDL/include/SDL_test_harness.h +134 -0
  75. data/dependencies/SDL/include/SDL_test_images.h +78 -0
  76. data/dependencies/SDL/include/SDL_test_log.h +67 -0
  77. data/dependencies/SDL/include/SDL_test_md5.h +129 -0
  78. data/dependencies/SDL/include/SDL_test_memory.h +63 -0
  79. data/dependencies/SDL/include/SDL_test_random.h +115 -0
  80. data/dependencies/SDL/include/SDL_thread.h +366 -0
  81. data/dependencies/SDL/include/SDL_timer.h +115 -0
  82. data/dependencies/SDL/include/SDL_touch.h +102 -0
  83. data/dependencies/SDL/include/SDL_types.h +29 -0
  84. data/dependencies/SDL/include/SDL_version.h +162 -0
  85. data/dependencies/SDL/include/SDL_video.h +1282 -0
  86. data/dependencies/SDL/include/SDL_vulkan.h +276 -0
  87. data/dependencies/SDL/include/begin_code.h +166 -0
  88. data/dependencies/SDL/include/close_code.h +40 -0
  89. data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
  90. data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
  91. data/dependencies/SDL_sound/SDL_sound.c +795 -0
  92. data/dependencies/SDL_sound/SDL_sound.h +725 -0
  93. data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
  94. data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
  95. data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
  96. data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
  97. data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
  98. data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
  99. data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
  100. data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
  101. data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
  102. data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
  103. data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
  104. data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
  105. data/dependencies/SDL_sound/dr_flac.h +5906 -0
  106. data/dependencies/SDL_sound/dr_mp3.h +2832 -0
  107. data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
  108. data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
  109. data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
  110. data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
  111. data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
  112. data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
  113. data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
  114. data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
  115. data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
  116. data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
  117. data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
  118. data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
  119. data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
  120. data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
  121. data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
  122. data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
  123. data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
  124. data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
  125. data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
  126. data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
  127. data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
  128. data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
  129. data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
  130. data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
  131. data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
  132. data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
  133. data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
  134. data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
  135. data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
  136. data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
  137. data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
  138. data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
  139. data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
  140. data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
  141. data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
  142. data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
  143. data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
  144. data/dependencies/al_soft/AL/al.h +655 -0
  145. data/dependencies/al_soft/AL/alc.h +270 -0
  146. data/dependencies/al_soft/AL/alext.h +585 -0
  147. data/dependencies/al_soft/AL/efx-creative.h +3 -0
  148. data/dependencies/al_soft/AL/efx-presets.h +402 -0
  149. data/dependencies/al_soft/AL/efx.h +762 -0
  150. data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
  151. data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
  152. data/{src → dependencies/stb}/stb_image.h +330 -127
  153. data/{src → dependencies/stb}/stb_image_write.h +156 -85
  154. data/{src → dependencies/stb}/stb_truetype.h +192 -69
  155. data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
  156. data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
  157. data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
  158. data/ext/gosu/extconf.rb +56 -22
  159. data/{Gosu → include/Gosu}/Audio.hpp +6 -8
  160. data/{Gosu → include/Gosu}/AutoLink.hpp +0 -0
  161. data/include/Gosu/Bitmap.hpp +100 -0
  162. data/{Gosu → include/Gosu}/Buttons.hpp +94 -35
  163. data/{Gosu → include/Gosu}/Channel.h +0 -0
  164. data/{Gosu → include/Gosu}/Color.h +0 -0
  165. data/{Gosu → include/Gosu}/Color.hpp +0 -0
  166. data/{Gosu → include/Gosu}/Directories.hpp +0 -0
  167. data/{Gosu → include/Gosu}/Font.h +0 -0
  168. data/{Gosu → include/Gosu}/Font.hpp +0 -0
  169. data/{Gosu → include/Gosu}/Fwd.hpp +0 -0
  170. data/{Gosu → include/Gosu}/Gosu.h +3 -0
  171. data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
  172. data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
  173. data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
  174. data/{Gosu → include/Gosu}/IO.hpp +0 -0
  175. data/{Gosu → include/Gosu}/Image.h +0 -0
  176. data/{Gosu → include/Gosu}/Image.hpp +7 -6
  177. data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
  178. data/{Gosu → include/Gosu}/Input.hpp +30 -15
  179. data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
  180. data/{Gosu → include/Gosu}/Math.hpp +0 -0
  181. data/{Gosu → include/Gosu}/Platform.hpp +0 -0
  182. data/{Gosu → include/Gosu}/Sample.h +0 -0
  183. data/{Gosu → include/Gosu}/Song.h +0 -0
  184. data/{Gosu → include/Gosu}/Text.hpp +0 -0
  185. data/{Gosu → include/Gosu}/TextInput.h +0 -0
  186. data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
  187. data/{Gosu → include/Gosu}/Timing.hpp +0 -0
  188. data/{Gosu → include/Gosu}/Utility.hpp +1 -1
  189. data/{Gosu → include/Gosu}/Version.hpp +0 -0
  190. data/{Gosu → include/Gosu}/Window.h +2 -0
  191. data/{Gosu → include/Gosu}/Window.hpp +21 -13
  192. data/lib/OpenAL32.dll +0 -0
  193. data/lib/SDL2.dll +0 -0
  194. data/lib/gosu.rb +0 -3
  195. data/lib/gosu/patches.rb +0 -9
  196. data/lib/gosu/swig_patches.rb +3 -2
  197. data/lib/libmpg123.dll +0 -0
  198. data/lib/libsndfile.dll +0 -0
  199. data/lib64/OpenAL32.dll +0 -0
  200. data/lib64/SDL2.dll +0 -0
  201. data/lib64/libmpg123.dll +0 -0
  202. data/lib64/libsndfile.dll +0 -0
  203. data/rdoc/gosu.rb +95 -20
  204. data/src/Audio.cpp +50 -224
  205. data/src/AudioFile.hpp +17 -37
  206. data/src/AudioFileAudioToolbox.cpp +237 -0
  207. data/src/AudioFileSDLSound.cpp +147 -0
  208. data/src/AudioImpl.cpp +3 -12
  209. data/src/AudioImpl.hpp +3 -1
  210. data/src/Bitmap.cpp +85 -83
  211. data/src/BitmapIO.cpp +52 -58
  212. data/src/Constants.cpp +80 -33
  213. data/src/Font.cpp +3 -1
  214. data/src/GosuWrapper.cpp +19 -0
  215. data/src/Graphics.cpp +7 -4
  216. data/src/Image.cpp +13 -16
  217. data/src/Input.cpp +408 -159
  218. data/src/LargeImageData.cpp +1 -1
  219. data/src/MarkupParser.cpp +2 -1
  220. data/src/RubyGosu.cxx +349 -83
  221. data/src/RubyGosu.h +4 -2
  222. data/src/TexChunk.cpp +1 -1
  223. data/src/TextBuilder.cpp +3 -1
  224. data/src/Texture.cpp +1 -1
  225. data/src/TrueTypeFont.cpp +1 -1
  226. data/src/Utility.cpp +11 -7
  227. data/src/Window.cpp +30 -39
  228. data/src/WindowWrapper.cpp +28 -0
  229. metadata +207 -52
  230. data/Gosu/Bitmap.hpp +0 -113
  231. data/src/AudioToolboxFile.hpp +0 -210
  232. data/src/OggFile.hpp +0 -92
  233. data/src/SndFile.hpp +0 -174
  234. data/src/WinMain.cpp +0 -64
@@ -0,0 +1,124 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_crc32.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /*
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+
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+ Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
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+
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+ */
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+
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+ #ifndef SDL_test_crc32_h_
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+ #define SDL_test_crc32_h_
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+
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+ /* ------------ Definitions --------- */
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+
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+ /* Definition shared by all CRC routines */
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+
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+ #ifndef CrcUint32
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+ #define CrcUint32 unsigned int
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+ #endif
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+ #ifndef CrcUint8
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+ #define CrcUint8 unsigned char
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+ #endif
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+
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+ #ifdef ORIGINAL_METHOD
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+ #define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
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+ #else
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+ #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
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+ #endif
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+
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+ /**
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+ * Data structure for CRC32 (checksum) computation
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+ */
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+ typedef struct {
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+ CrcUint32 crc32_table[256]; /* CRC table */
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+ } SDLTest_Crc32Context;
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+
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+ /* ---------- Function Prototypes ------------- */
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+
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+ /**
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+ * \brief Initialize the CRC context
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+ *
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+ * Note: The function initializes the crc table required for all crc calculations.
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+ *
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+ * \param crcContext pointer to context variable
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+ *
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+ * \returns 0 for OK, -1 on error
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+ *
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+ */
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+ int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
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+
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+
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+ /**
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+ * \brief calculate a crc32 from a data block
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+ *
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+ * \param crcContext pointer to context variable
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+ * \param inBuf input buffer to checksum
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+ * \param inLen length of input buffer
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+ * \param crc32 pointer to Uint32 to store the final CRC into
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+ *
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+ * \returns 0 for OK, -1 on error
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+ *
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+ */
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+ int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
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+
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+ /* Same routine broken down into three steps */
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+ int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
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+ int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
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+ int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
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+
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+
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+ /**
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+ * \brief clean up CRC context
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+ *
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+ * \param crcContext pointer to context variable
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+ *
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+ * \returns 0 for OK, -1 on error
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+ *
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+ */
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+
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+ int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
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+
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_crc32_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,81 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_font.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ #ifndef SDL_test_font_h_
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+ #define SDL_test_font_h_
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /* Function prototypes */
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+
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+ #define FONT_CHARACTER_SIZE 8
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+
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+ /**
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+ * \brief Draw a string in the currently set font.
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+ *
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+ * \param renderer The renderer to draw on.
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+ * \param x The X coordinate of the upper left corner of the character.
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+ * \param y The Y coordinate of the upper left corner of the character.
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+ * \param c The character to draw.
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+ *
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+ * \returns Returns 0 on success, -1 on failure.
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+ */
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+ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
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+
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+ /**
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+ * \brief Draw a string in the currently set font.
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+ *
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+ * \param renderer The renderer to draw on.
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+ * \param x The X coordinate of the upper left corner of the string.
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+ * \param y The Y coordinate of the upper left corner of the string.
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+ * \param s The string to draw.
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+ *
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+ * \returns Returns 0 on success, -1 on failure.
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+ */
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+ int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
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+
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+
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+ /**
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+ * \brief Cleanup textures used by font drawing functions.
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+ */
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+ void SDLTest_CleanupTextDrawing(void);
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_font_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,384 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_fuzzer.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /*
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+
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+ Data generators for fuzzing test data in a reproducible way.
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+
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+ */
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+
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+ #ifndef SDL_test_fuzzer_h_
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+ #define SDL_test_fuzzer_h_
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+
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+ /*
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+ Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
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+ */
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+
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+
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+ /**
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+ * \file
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+ * Note: The fuzzer implementation uses a static instance of random context
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+ * internally which makes it thread-UNsafe.
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+ */
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+
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+ /**
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+ * Initializes the fuzzer for a test
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+ *
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+ * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
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+ *
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+ */
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+ void SDLTest_FuzzerInit(Uint64 execKey);
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+
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+
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+ /**
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+ * Returns a random Uint8
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+ *
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+ * \returns Generated integer
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+ */
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+ Uint8 SDLTest_RandomUint8(void);
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+
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+ /**
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+ * Returns a random Sint8
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+ *
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+ * \returns Generated signed integer
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+ */
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+ Sint8 SDLTest_RandomSint8(void);
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+
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+
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+ /**
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+ * Returns a random Uint16
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+ *
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+ * \returns Generated integer
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+ */
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+ Uint16 SDLTest_RandomUint16(void);
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+
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+ /**
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+ * Returns a random Sint16
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+ *
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+ * \returns Generated signed integer
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+ */
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+ Sint16 SDLTest_RandomSint16(void);
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+
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+
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+ /**
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+ * Returns a random integer
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+ *
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+ * \returns Generated integer
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+ */
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+ Sint32 SDLTest_RandomSint32(void);
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+
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+
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+ /**
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+ * Returns a random positive integer
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+ *
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+ * \returns Generated integer
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+ */
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+ Uint32 SDLTest_RandomUint32(void);
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+
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+ /**
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+ * Returns random Uint64.
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+ *
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+ * \returns Generated integer
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+ */
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+ Uint64 SDLTest_RandomUint64(void);
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+
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+
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+ /**
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+ * Returns random Sint64.
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+ *
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+ * \returns Generated signed integer
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+ */
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+ Sint64 SDLTest_RandomSint64(void);
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+
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+ /**
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+ * \returns random float in range [0.0 - 1.0[
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+ */
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+ float SDLTest_RandomUnitFloat(void);
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+
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+ /**
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+ * \returns random double in range [0.0 - 1.0[
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+ */
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+ double SDLTest_RandomUnitDouble(void);
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+
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+ /**
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+ * \returns random float.
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+ *
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+ */
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+ float SDLTest_RandomFloat(void);
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+
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+ /**
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+ * \returns random double.
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+ *
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+ */
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+ double SDLTest_RandomDouble(void);
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+
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+ /**
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+ * Returns a random boundary value for Uint8 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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+ * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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+ * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
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+ * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or 0 with error set
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+ */
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+ Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Uint16 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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+ * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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+ * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
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+ * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or 0 with error set
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+ */
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+ Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Uint32 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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+ * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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+ * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
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+ * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or 0 with error set
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+ */
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+ Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Uint64 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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+ * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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+ * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
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+ * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or 0 with error set
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+ */
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+ Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Sint8 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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+ * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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+ * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
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+ * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or SINT8_MIN with error set
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+ */
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+ Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
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+
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+
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+ /**
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+ * Returns a random boundary value for Sint16 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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+ * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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+ * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
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+ * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or SINT16_MIN with error set
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+ */
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+ Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Sint32 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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+ * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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+ * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
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+ * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or SINT32_MIN with error set
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+ */
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+ Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
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+
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+ /**
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+ * Returns a random boundary value for Sint64 within the given boundaries.
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+ * Boundaries are inclusive, see the usage examples below. If validDomain
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+ * is true, the function will only return valid boundaries, otherwise non-valid
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+ * boundaries are also possible.
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+ * If boundary1 > boundary2, the values are swapped
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+ *
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+ * Usage examples:
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+ * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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+ * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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+ * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
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+ * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
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+ *
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+ * \param boundary1 Lower boundary limit
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+ * \param boundary2 Upper boundary limit
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+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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+ *
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+ * \returns Random boundary value for the given range and domain or SINT64_MIN with error set
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+ */
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+ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
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+
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+
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+ /**
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+ * Returns integer in range [min, max] (inclusive).
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+ * Min and max values can be negative values.
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+ * If Max in smaller than min, then the values are swapped.
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+ * Min and max are the same value, that value will be returned.
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+ *
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+ * \param min Minimum inclusive value of returned random number
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+ * \param max Maximum inclusive value of returned random number
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+ *
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+ * \returns Generated random integer in range
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+ */
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+ Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
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+
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+
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+ /**
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+ * Generates random null-terminated string. The minimum length for
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+ * the string is 1 character, maximum length for the string is 255
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+ * characters and it can contain ASCII characters from 32 to 126.
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+ *
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+ * Note: Returned string needs to be deallocated.
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+ *
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+ * \returns Newly allocated random string; or NULL if length was invalid or string could not be allocated.
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+ */
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+ char * SDLTest_RandomAsciiString(void);
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+
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+
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+ /**
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+ * Generates random null-terminated string. The maximum length for
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+ * the string is defined by the maxLength parameter.
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+ * String can contain ASCII characters from 32 to 126.
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+ *
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+ * Note: Returned string needs to be deallocated.
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+ *
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+ * \param maxLength The maximum length of the generated string.
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+ *
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+ * \returns Newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
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+ */
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+ char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
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+
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+
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+ /**
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+ * Generates random null-terminated string. The length for
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+ * the string is defined by the size parameter.
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+ * String can contain ASCII characters from 32 to 126.
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+ *
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+ * Note: Returned string needs to be deallocated.
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+ *
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+ * \param size The length of the generated string
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+ *
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+ * \returns Newly allocated random string; or NULL if size was invalid or string could not be allocated.
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+ */
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+ char * SDLTest_RandomAsciiStringOfSize(int size);
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+
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+ /**
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+ * Returns the invocation count for the fuzzer since last ...FuzzerInit.
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+ */
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+ int SDLTest_GetFuzzerInvocationCount(void);
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_fuzzer_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */