game_machine 0.0.11 → 1.0.2

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Files changed (274) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +12 -1
  3. data/Gemfile.lock +32 -47
  4. data/Rakefile +0 -27
  5. data/bin/bundle_run.sh +1 -0
  6. data/bin/game_machine +29 -27
  7. data/config/cluster.conf +6 -5
  8. data/config/default.conf +164 -0
  9. data/config/game_machine.sql +33 -0
  10. data/config/game_messages.proto +87 -25
  11. data/config/gamecloud.conf +140 -0
  12. data/config/messages.proto +46 -53
  13. data/config/test.conf +149 -0
  14. data/game_machine.gemspec +10 -5
  15. data/games/boot.rb +3 -0
  16. data/games/example/data/game_data.yml +4 -4
  17. data/games/example/lib/aggressive_npc.rb +1 -1
  18. data/games/example/lib/game.rb +1 -2
  19. data/games/example/lib/player_register.rb +1 -1
  20. data/games/routes.rb +9 -0
  21. data/games/tutorial/boot.rb +12 -0
  22. data/games/tutorial/item_manager.rb +256 -0
  23. data/games/tutorial/object_store.rb +55 -0
  24. data/games/tutorial/seed.rb +52 -0
  25. data/games/tutorial/sql_store.rb +30 -0
  26. data/java/project/build.gradle +134 -0
  27. data/java/project/component.erb +719 -0
  28. data/java/{gradle.properties → project/gradle.properties} +1 -1
  29. data/java/project/gradle/wrapper/gradle-wrapper.jar +0 -0
  30. data/java/{gradle → project/gradle}/wrapper/gradle-wrapper.properties +2 -2
  31. data/java/{gradlew → project/gradlew} +0 -0
  32. data/java/{gradlew.bat → project/gradlew.bat} +0 -0
  33. data/java/project/local_lib/AdminUi.jar +0 -0
  34. data/java/{local_lib/protostuff-compiler-1.0.7-jarjar.jar → project/local_lib/protostuff-compiler-1.0.8-jarjar.jar} +0 -0
  35. data/java/project/local_lib/sigar/libsigar-amd64-freebsd-6.so +0 -0
  36. data/java/project/local_lib/sigar/libsigar-amd64-linux.so +0 -0
  37. data/java/project/local_lib/sigar/libsigar-amd64-solaris.so +0 -0
  38. data/java/project/local_lib/sigar/libsigar-ia64-hpux-11.sl +0 -0
  39. data/java/project/local_lib/sigar/libsigar-ia64-linux.so +0 -0
  40. data/java/project/local_lib/sigar/libsigar-pa-hpux-11.sl +0 -0
  41. data/java/project/local_lib/sigar/libsigar-ppc-aix-5.so +0 -0
  42. data/java/project/local_lib/sigar/libsigar-ppc-linux.so +0 -0
  43. data/java/project/local_lib/sigar/libsigar-ppc64-aix-5.so +0 -0
  44. data/java/project/local_lib/sigar/libsigar-ppc64-linux.so +0 -0
  45. data/java/project/local_lib/sigar/libsigar-s390x-linux.so +0 -0
  46. data/java/project/local_lib/sigar/libsigar-sparc-solaris.so +0 -0
  47. data/java/project/local_lib/sigar/libsigar-sparc64-solaris.so +0 -0
  48. data/java/project/local_lib/sigar/libsigar-universal-macosx.dylib +0 -0
  49. data/java/project/local_lib/sigar/libsigar-universal64-macosx.dylib +0 -0
  50. data/java/project/local_lib/sigar/libsigar-x86-freebsd-5.so +0 -0
  51. data/java/project/local_lib/sigar/libsigar-x86-freebsd-6.so +0 -0
  52. data/java/project/local_lib/sigar/libsigar-x86-linux.so +0 -0
  53. data/java/project/local_lib/sigar/libsigar-x86-solaris.so +0 -0
  54. data/java/project/local_lib/sigar/sigar-amd64-winnt.dll +0 -0
  55. data/java/project/local_lib/sigar/sigar-x86-winnt.dll +0 -0
  56. data/java/project/local_lib/sigar/sigar-x86-winnt.lib +0 -0
  57. data/java/project/model.erb +99 -0
  58. data/java/{settings.gradle → project/settings.gradle} +0 -0
  59. data/java/project/src/main/java/com/game_machine/authentication/DefaultAuthenticator.java +28 -0
  60. data/java/project/src/main/java/com/game_machine/authentication/PlayerAuthenticator.java +6 -0
  61. data/java/project/src/main/java/com/game_machine/authentication/PublicAuthenticator.java +20 -0
  62. data/java/{src → project/src}/main/java/com/game_machine/core/ActorFactory.java +0 -0
  63. data/java/{src → project/src}/main/java/com/game_machine/core/ActorUtil.java +13 -0
  64. data/java/project/src/main/java/com/game_machine/core/AuthorizedPlayers.java +23 -0
  65. data/java/project/src/main/java/com/game_machine/core/ClientMessageDecoder.java +36 -0
  66. data/java/project/src/main/java/com/game_machine/core/ClientMessageEncoder.java +19 -0
  67. data/java/project/src/main/java/com/game_machine/core/CloudClient.java +298 -0
  68. data/java/{src → project/src}/main/java/com/game_machine/core/CommandProxy.java +0 -0
  69. data/java/project/src/main/java/com/game_machine/core/Commands.java +20 -0
  70. data/java/project/src/main/java/com/game_machine/core/DatastoreCommands.java +43 -0
  71. data/java/project/src/main/java/com/game_machine/core/DbConnectionPool.java +72 -0
  72. data/java/project/src/main/java/com/game_machine/core/DefaultMovementVerifier.java +56 -0
  73. data/java/{src → project/src}/main/java/com/game_machine/core/EntitySerializer.java +0 -0
  74. data/java/project/src/main/java/com/game_machine/core/EntityTracking.java +119 -0
  75. data/java/{src → project/src}/main/java/com/game_machine/core/EventStreamHandler.java +1 -1
  76. data/java/project/src/main/java/com/game_machine/core/GameActor.java +73 -0
  77. data/java/project/src/main/java/com/game_machine/core/GameMachineLoader.java +43 -0
  78. data/java/project/src/main/java/com/game_machine/core/GameMessageActor.java +44 -0
  79. data/java/project/src/main/java/com/game_machine/core/Grid.java +255 -0
  80. data/java/{src → project/src}/main/java/com/game_machine/core/GridValue.java +0 -0
  81. data/java/project/src/main/java/com/game_machine/core/Hashring.java +66 -0
  82. data/java/{src → project/src}/main/java/com/game_machine/core/IActorFactory.java +0 -0
  83. data/java/project/src/main/java/com/game_machine/core/LocalLinkedBuffer.java +20 -0
  84. data/java/project/src/main/java/com/game_machine/core/MessageGateway.java +120 -0
  85. data/java/project/src/main/java/com/game_machine/core/MessagePersister.java +26 -0
  86. data/java/project/src/main/java/com/game_machine/core/MonoProxy.java +39 -0
  87. data/java/project/src/main/java/com/game_machine/core/MovementVerifier.java +7 -0
  88. data/java/{src → project/src}/main/java/com/game_machine/core/NetMessage.java +10 -6
  89. data/java/project/src/main/java/com/game_machine/core/PersistentMessage.java +9 -0
  90. data/java/project/src/main/java/com/game_machine/core/PlayerCommands.java +31 -0
  91. data/java/project/src/main/java/com/game_machine/core/TcpServer.java +100 -0
  92. data/java/project/src/main/java/com/game_machine/core/TcpServerHandler.java +54 -0
  93. data/java/project/src/main/java/com/game_machine/core/TcpServerInitializer.java +32 -0
  94. data/java/project/src/main/java/com/game_machine/core/UdpClient.java +86 -0
  95. data/java/{src → project/src}/main/java/com/game_machine/core/UdpServer.java +18 -27
  96. data/java/{src → project/src}/main/java/com/game_machine/core/UdpServerHandler.java +23 -26
  97. data/java/project/src/main/java/com/game_machine/core/Vector3.java +159 -0
  98. data/java/project/src/main/java/com/game_machine/orm/models/PlayerItem.java +118 -0
  99. data/java/project/src/main/java/com/game_machine/orm/models/TestObject.java +110 -0
  100. data/java/project/src/main/java/com/game_machine/tutorial/LootGenerator.java +26 -0
  101. data/java/{src → project/src}/main/resources/game_machine.java.stg +3 -1
  102. data/java/project/src/main/resources/logback.properties +13 -0
  103. data/java/project/src/main/resources/logback.xml +76 -0
  104. data/java/{src → project/src}/main/resources/protostuff.properties +0 -0
  105. data/java/src/main/java/game/MyGameActor.java +26 -0
  106. data/lib/game_machine.rb +17 -16
  107. data/lib/game_machine/actor.rb +1 -1
  108. data/lib/game_machine/actor/base.rb +8 -31
  109. data/lib/game_machine/actor/builder.rb +5 -6
  110. data/lib/game_machine/actor/game_actor.rb +55 -0
  111. data/lib/game_machine/actor/reloadable.rb +6 -1
  112. data/lib/game_machine/akka.rb +26 -32
  113. data/lib/game_machine/app_config.rb +39 -26
  114. data/lib/game_machine/application.rb +56 -62
  115. data/lib/game_machine/client_manager.rb +14 -8
  116. data/lib/game_machine/cloud_updater.rb +51 -0
  117. data/lib/game_machine/cluster_monitor.rb +3 -3
  118. data/lib/game_machine/commands.rb +1 -1
  119. data/lib/game_machine/commands/misc_commands.rb +4 -8
  120. data/lib/game_machine/commands/player_commands.rb +8 -0
  121. data/lib/game_machine/console.rb +1 -0
  122. data/lib/game_machine/console/build.rb +57 -24
  123. data/lib/game_machine/console/bundle.rb +95 -0
  124. data/lib/game_machine/console/deploy.rb +30 -0
  125. data/lib/game_machine/console/install.rb +70 -36
  126. data/lib/game_machine/console/server.rb +2 -69
  127. data/lib/game_machine/data_store.rb +111 -15
  128. data/lib/game_machine/data_stores/couchbase.rb +8 -3
  129. data/lib/game_machine/data_stores/gamecloud.rb +93 -0
  130. data/lib/game_machine/data_stores/jdbc.rb +98 -0
  131. data/lib/game_machine/default_handlers.rb +2 -0
  132. data/lib/game_machine/default_handlers/team_handler.rb +51 -0
  133. data/lib/game_machine/default_handlers/zone_manager.rb +30 -0
  134. data/lib/game_machine/endpoints.rb +0 -4
  135. data/lib/game_machine/endpoints/udp_incoming.rb +13 -5
  136. data/lib/game_machine/endpoints/udp_outgoing.rb +15 -9
  137. data/lib/game_machine/game_systems.rb +0 -2
  138. data/lib/game_machine/game_systems/agents/controller.rb +2 -2
  139. data/lib/game_machine/game_systems/entity_tracking.rb +0 -3
  140. data/lib/game_machine/game_systems/region_manager.rb +3 -2
  141. data/lib/game_machine/game_systems/region_service.rb +2 -2
  142. data/lib/game_machine/game_systems/remote_echo.rb +10 -0
  143. data/lib/game_machine/game_systems/team_manager.rb +2 -11
  144. data/lib/game_machine/grid.rb +5 -18
  145. data/lib/game_machine/handlers/authentication.rb +1 -9
  146. data/lib/game_machine/handlers/game.rb +27 -2
  147. data/lib/game_machine/handlers/player_authentication.rb +87 -0
  148. data/lib/game_machine/handlers/request.rb +9 -11
  149. data/lib/game_machine/hocon_config.rb +81 -0
  150. data/lib/game_machine/java_lib.rb +14 -1
  151. data/lib/game_machine/logger.rb +10 -23
  152. data/lib/game_machine/models.rb +1 -0
  153. data/lib/game_machine/mono_server.rb +6 -1
  154. data/lib/game_machine/object_db.rb +12 -6
  155. data/lib/game_machine/protobuf.rb +1 -1
  156. data/lib/game_machine/protobuf/game_messages.rb +13 -3
  157. data/lib/game_machine/protobuf/generate.rb +107 -5
  158. data/lib/game_machine/restart_watcher.rb +1 -1
  159. data/lib/game_machine/routes.rb +23 -0
  160. data/lib/game_machine/scheduler.rb +1 -1
  161. data/lib/game_machine/securerandom.rb +2 -0
  162. data/lib/game_machine/system_stats.rb +28 -7
  163. data/lib/game_machine/version.rb +1 -1
  164. data/lib/game_machine/wavefront_ext.rb +47 -0
  165. data/lib/game_machine/write_behind_cache.rb +24 -9
  166. data/mono/server/Makefile +1 -1
  167. data/mono/server/Newtonsoft.Json.dll +0 -0
  168. data/mono/server/build.bat +1 -1
  169. data/mono/server/callable.cs +9 -0
  170. data/mono/server/echo.cs +17 -0
  171. data/mono/server/message_router.cs +16 -23
  172. data/mono/server/messages.cs +1792 -417
  173. data/mono/server/protobuf-net.dll +0 -0
  174. data/mono/server/server.cs +120 -0
  175. data/mono/server/server.exe +0 -0
  176. data/pathfinding/astar.cpp +149 -0
  177. data/pathfinding/build.sh +6 -0
  178. data/pathfinding/build.txt +16 -0
  179. data/pathfinding/crowd.cpp +194 -0
  180. data/pathfinding/include/astar.h +49 -0
  181. data/pathfinding/include/common.h +5 -0
  182. data/pathfinding/include/crowd.h +43 -0
  183. data/pathfinding/include/micropather.h +511 -0
  184. data/pathfinding/include/navmesh.h +114 -0
  185. data/pathfinding/include/pathfinder.h +24 -0
  186. data/pathfinding/main.cpp +108 -17
  187. data/pathfinding/micropather.cpp +1062 -0
  188. data/pathfinding/navmesh.cpp +408 -0
  189. data/pathfinding/overrides/DetourCrowd.cpp +1446 -0
  190. data/pathfinding/overrides/DetourNavMeshQuery.cpp +3551 -0
  191. data/pathfinding/overrides/DetourNavMeshQuery.h +538 -0
  192. data/pathfinding/pathfinder.cpp +117 -0
  193. data/pathfinding/{bin → premake}/premake4 +0 -0
  194. data/pathfinding/premake/premake4.exe +0 -0
  195. data/pathfinding/premake4.lua +12 -3
  196. data/spec/actor/actor_spec.rb +0 -7
  197. data/spec/client_manager_spec.rb +1 -1
  198. data/spec/couchproxy_spec.rb +38 -0
  199. data/spec/entity_persistence_spec.rb +129 -0
  200. data/spec/game_systems/team_manager_spec.rb +2 -2
  201. data/spec/hashring_spec.rb +17 -39
  202. data/spec/java_grid_spec.rb +0 -2
  203. data/spec/misc_spec.rb +111 -0
  204. data/spec/mono_spec.rb +50 -3
  205. data/spec/reliable_message_spec.rb +38 -0
  206. data/spec/spec_helper.rb +4 -4
  207. data/spec/spec_helper_minimal.rb +10 -0
  208. data/web/app.rb +108 -86
  209. data/web/config/trinidad.yml +1 -0
  210. data/web/views/add_player.erb +25 -0
  211. data/web/views/index.erb +0 -0
  212. data/web/views/layout.erb +48 -0
  213. data/web/views/login.erb +25 -0
  214. data/web/views/players.erb +24 -0
  215. metadata +209 -94
  216. data/config/config.example.yml +0 -100
  217. data/config/regions.example.yml +0 -9
  218. data/games/example/lib/authentication_handler.rb +0 -69
  219. data/games/models.rb +0 -3
  220. data/games/models/clan_member.rb +0 -8
  221. data/games/models/clan_profile.rb +0 -9
  222. data/games/models/player.rb +0 -7
  223. data/games/plugins.rb +0 -1
  224. data/games/plugins/team_handler.rb +0 -49
  225. data/games/preload.rb +0 -13
  226. data/java/.gitignore +0 -1
  227. data/java/build.gradle +0 -95
  228. data/java/component.erb +0 -396
  229. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  230. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +0 -25
  231. data/java/src/main/java/com/game_machine/core/Grid.java +0 -195
  232. data/java/src/main/resources/logback.xml +0 -14
  233. data/java/src/main/resources/logging.properties +0 -3
  234. data/lib/game_machine/actor/mono_actor.rb +0 -89
  235. data/lib/game_machine/auth_handlers/base.rb +0 -21
  236. data/lib/game_machine/auth_handlers/public.rb +0 -34
  237. data/lib/game_machine/endpoints/mono_gateway.rb +0 -87
  238. data/lib/game_machine/endpoints/tcp.rb +0 -51
  239. data/lib/game_machine/endpoints/tcp_handler.rb +0 -75
  240. data/lib/game_machine/endpoints/udp.rb +0 -88
  241. data/lib/game_machine/game_loader.rb +0 -46
  242. data/lib/game_machine/game_systems/region_settings.rb +0 -13
  243. data/lib/game_machine/hashring.rb +0 -48
  244. data/lib/game_machine/settings.rb +0 -11
  245. data/mono/server/actor.cs +0 -37
  246. data/mono/server/iactor.cs +0 -11
  247. data/mono/server/message_util.cs +0 -29
  248. data/mono/server/proxy_client.cs +0 -73
  249. data/mono/server/proxy_server.cs +0 -30
  250. data/mono/server/test_actor.cs +0 -33
  251. data/pathfinding/include/pathfind.h +0 -167
  252. data/pathfinding/pathfind.cpp +0 -174
  253. data/pathfinding/pathfinder.cs +0 -66
  254. data/script/server.sh +0 -109
  255. data/script/watch.sh +0 -11
  256. data/spec/commands/navigation_commands_spec.rb +0 -51
  257. data/spec/game_systems/entity_tracking_spec.rb +0 -64
  258. data/spec/navigation/detour_navmesh_spec.rb +0 -34
  259. data/spec/navigation/detour_path_spec.rb +0 -25
  260. data/spec/udp_server_spec.rb +0 -10
  261. data/web/controllers/auth_controller.rb +0 -19
  262. data/web/controllers/base_controller.rb +0 -16
  263. data/web/controllers/index_controller.rb +0 -7
  264. data/web/controllers/log_controller.rb +0 -47
  265. data/web/controllers/messages_controller.rb +0 -59
  266. data/web/controllers/player_register_controller.rb +0 -15
  267. data/web/views/game_messages.haml +0 -45
  268. data/web/views/index.haml +0 -6
  269. data/web/views/layout.haml +0 -41
  270. data/web/views/logs.haml +0 -32
  271. data/web/views/player_register.haml +0 -22
  272. data/web/views/player_registered.haml +0 -2
  273. data/web/views/register_layout.haml +0 -22
  274. data/web/views/restart.haml +0 -35
@@ -0,0 +1,20 @@
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+ package com.game_machine.core;
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+ import GameMachine.Messages.ClientManagerRegister;
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+ import GameMachine.Messages.Entity;
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+ import GameMachine.Messages.Player;
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+ import akka.actor.ActorSelection;
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+
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+ public class Commands {
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+
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+ public static void clientManagerRegister(String name) {
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+ ClientManagerRegister register = new ClientManagerRegister();
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+ register.setRegisterType("actor").setName(name);
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+ register.setEvents("");
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+ Entity entity = new Entity();
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+ entity.setClientManagerRegister(register);
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+ ActorSelection sel = ActorUtil.getSelectionByName("GameMachine::ClientManager");
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+ sel.tell(entity, null);
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+ }
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+
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+
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+ }
@@ -0,0 +1,43 @@
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+ package com.game_machine.core;
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+
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+ import java.util.concurrent.TimeUnit;
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+
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+ import scala.concurrent.Await;
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+ import scala.concurrent.Future;
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+ import scala.concurrent.duration.Duration;
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+ import GameMachine.Messages.Entity;
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+ import GameMachine.Messages.ObjectdbDel;
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+ import GameMachine.Messages.ObjectdbGet;
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+ import GameMachine.Messages.ObjectdbPut;
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+ import akka.actor.ActorSelection;
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+ import akka.pattern.AskableActorSelection;
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+ import akka.util.Timeout;
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+
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+ public class DatastoreCommands {
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+
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+ public static void put(Entity entity) {
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+ ActorSelection sel = ActorUtil.findDistributed("GameMachine::ObjectDb", entity.id);
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+ ObjectdbPut put = new ObjectdbPut().setEntity(entity);
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+ sel.tell(put, null);
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+ }
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+
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+ public static void delete(String id) {
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+ ActorSelection sel = ActorUtil.findDistributed("GameMachine::ObjectDb", id);
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+ ObjectdbDel del = new ObjectdbDel().setEntityId(id);
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+ sel.tell(del, null);
28
+ }
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+
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+ public static Entity get(String id, int timeout) {
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+ ObjectdbGet get = new ObjectdbGet().setEntityId(id);
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+ ActorSelection sel = ActorUtil.findDistributed("GameMachine::ObjectDb", id);
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+ Timeout t = new Timeout(Duration.create(timeout, TimeUnit.MILLISECONDS));
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+ AskableActorSelection askable = new AskableActorSelection(sel);
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+ Future<Object> future = askable.ask(get,t);
36
+ try {
37
+ Entity result = (Entity) Await.result(future, t.duration());
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+ return result;
39
+ } catch (Exception e) {
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+ return null;
41
+ }
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+ }
43
+ }
@@ -0,0 +1,72 @@
1
+ package com.game_machine.core;
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+
3
+ import java.sql.Connection;
4
+ import java.sql.SQLException;
5
+ import java.util.concurrent.ConcurrentHashMap;
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+
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+ import com.mysql.jdbc.Driver;
8
+ import com.zaxxer.hikari.HikariConfig;
9
+ import com.zaxxer.hikari.HikariDataSource;
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+
11
+ import org.slf4j.Logger;
12
+ import org.slf4j.LoggerFactory;
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+
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+
15
+ public class DbConnectionPool {
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+ private static final Logger logger = LoggerFactory.getLogger(DbConnectionPool.class);
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+
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+ public ConcurrentHashMap<String, HikariDataSource> datasources = new ConcurrentHashMap<String, HikariDataSource>();
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+
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+ private DbConnectionPool() {
21
+ }
22
+
23
+ private static class LazyHolder {
24
+ private static final DbConnectionPool INSTANCE = new DbConnectionPool();
25
+ }
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+
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+ public static DbConnectionPool getInstance() {
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+ return LazyHolder.INSTANCE;
29
+ }
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+
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+ public Boolean connect(String id, String hostname, int port, String dbname, String ds, String username, String password) throws SQLException {
32
+ if (datasources.containsKey(id)) {
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+ return true;
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+ }
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+
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+ HikariConfig config = new HikariConfig();
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+ config.setDataSourceClassName(ds);
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+ config.addDataSourceProperty("serverName", hostname);
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+ config.addDataSourceProperty("portNumber", port);
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+ config.addDataSourceProperty("databaseName", dbname);
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+ config.addDataSourceProperty("user", username);
42
+ config.addDataSourceProperty("password", password);
43
+ config.setMaximumPoolSize(10);
44
+ config.setIdleTimeout(0);
45
+ config.setLeakDetectionThreshold(10000);
46
+ //config.setAutoCommit(false);
47
+
48
+
49
+ HikariDataSource datasource = new HikariDataSource(config);
50
+
51
+ datasources.put(id, datasource);
52
+ return true;
53
+
54
+ }
55
+
56
+ public HikariDataSource getDataSource(String id) {
57
+ if (datasources.containsKey(id)) {
58
+ return datasources.get(id);
59
+ } else {
60
+ return null;
61
+ }
62
+ }
63
+
64
+ public Connection getConnection(String id) throws SQLException {
65
+ if (datasources.containsKey(id)) {
66
+ return datasources.get(id).getConnection();
67
+ } else {
68
+ return null;
69
+ }
70
+ }
71
+
72
+ }
@@ -0,0 +1,56 @@
1
+ package com.game_machine.core;
2
+
3
+ import java.util.concurrent.ConcurrentHashMap;
4
+
5
+ import GameMachine.Messages.TrackData;
6
+
7
+ public class DefaultMovementVerifier implements MovementVerifier {
8
+
9
+ private ConcurrentHashMap<String, TrackData> trackdatas = new ConcurrentHashMap<String, TrackData>();
10
+ private ConcurrentHashMap<String, Long> lastUpdates = new ConcurrentHashMap<String, Long>();
11
+ private double maxUnitsPerSecond;
12
+
13
+ private double distance(float px, float py, float x, float y) {
14
+ return Math.sqrt(Math.pow(x - px, 2) + Math.pow(y - py, 2));
15
+ }
16
+
17
+ public DefaultMovementVerifier(double maxUnitsPerSecond) {
18
+ this.maxUnitsPerSecond = maxUnitsPerSecond;
19
+ }
20
+
21
+ @Override
22
+ public boolean verify(TrackData trackData) {
23
+ if (!trackdatas.containsKey(trackData.id)) {
24
+ trackdatas.put(trackData.id, trackData);
25
+ lastUpdates.put(trackData.id, System.currentTimeMillis());
26
+ return true;
27
+ }
28
+
29
+ // verify once per second, every update is a waste of cpu
30
+ Long lastUpdate = lastUpdates.get(trackData.id);
31
+ double seconds = (System.currentTimeMillis() - lastUpdate) / 1000;
32
+ if (seconds >= 1.0) {
33
+ TrackData previous = trackdatas.get(trackData.id);
34
+
35
+ // check distance traveled over time (basic speed hack prevention)
36
+ double distance = distance(previous.x,previous.y,trackData.x,trackData.y);
37
+ double unitsPerSecond = distance / seconds;
38
+ if (unitsPerSecond > maxUnitsPerSecond) {
39
+ return false;
40
+ }
41
+
42
+ // TODO check valid movement.
43
+ // using pathfinding, pre calculate every possible move and save it somewhere.
44
+ // At startup load the data and use it to check for valid movement. Can also modify it
45
+ // at runtime if needed.
46
+
47
+ // In addition, check for other objects that occupy the coordinates the player is trying to move to, and
48
+ // deny if they are occupied. Need to look at most cost effective way to do this.
49
+
50
+ trackdatas.put(trackData.id, trackData);
51
+ lastUpdates.put(trackData.id, System.currentTimeMillis());
52
+ }
53
+ return true;
54
+ }
55
+
56
+ }
@@ -0,0 +1,119 @@
1
+ package com.game_machine.core;
2
+
3
+ import java.util.ArrayList;
4
+
5
+ import GameMachine.Messages.ClientManagerEvent;
6
+ import GameMachine.Messages.Entity;
7
+ import GameMachine.Messages.Neighbors;
8
+ import GameMachine.Messages.Player;
9
+ import GameMachine.Messages.TrackData;
10
+ import akka.actor.ActorSelection;
11
+ import akka.actor.UntypedActor;
12
+ import akka.event.Logging;
13
+ import akka.event.LoggingAdapter;
14
+
15
+ public class EntityTracking extends UntypedActor {
16
+
17
+ LoggingAdapter log = Logging.getLogger(getContext().system(), this);
18
+ public static String name = "fastpath_entity_tracking";
19
+
20
+ private Grid aoeGrid;
21
+ private Grid grid;
22
+ private ActorSelection messageGateway;
23
+
24
+ public EntityTracking() {
25
+ messageGateway = ActorUtil.getSelectionByName(MessageGateway.name);
26
+ grid = Grid.find("default");
27
+ aoeGrid = Grid.find("aoe");
28
+ Commands.clientManagerRegister(name);
29
+ }
30
+
31
+ @Override
32
+ public void onReceive(Object message) throws Exception {
33
+
34
+ if (message instanceof Entity) {
35
+ Entity entity = (Entity) message;
36
+
37
+ SendNeighbors(entity);
38
+ setEntityLocation(entity.trackData);
39
+
40
+ } else if (message instanceof ClientManagerEvent) {
41
+ ClientManagerEvent event = (ClientManagerEvent) message;
42
+ if (event.event.equals("disconnected")) {
43
+ removePlayerData(event);
44
+ }
45
+ } else {
46
+ unhandled(message);
47
+ }
48
+
49
+ }
50
+
51
+ private void removePlayerData(ClientManagerEvent event) {
52
+ grid.remove(event.player_id);
53
+ aoeGrid.remove(event.player_id);
54
+ }
55
+
56
+ private void SendNeighbors(Entity entity) {
57
+ Float x = entity.trackData.x;
58
+ Float y = entity.trackData.y;
59
+ if (x == null) {
60
+ x = 0f;
61
+ }
62
+ if (y == null) {
63
+ y = 0f;
64
+ }
65
+
66
+ ArrayList<TrackData> trackDatas = grid.neighbors(x, y,
67
+ entity.trackData.neighborEntityType);
68
+
69
+ if (trackDatas.size() >= 1) {
70
+ toNeighbors(entity.player, trackDatas);
71
+ }
72
+ }
73
+
74
+ private void SendToGateway(Player player, Neighbors neighbors) {
75
+ Entity playerMessage = new Entity();
76
+ playerMessage.setNeighbors(neighbors);
77
+ playerMessage.setPlayer(player);
78
+ playerMessage.setId(player.id);
79
+ messageGateway.tell(playerMessage, getSelf());
80
+ }
81
+
82
+ private void toNeighbors(Player player, ArrayList<TrackData> trackDatas) {
83
+ int count = 0;
84
+ Neighbors neighbors = new Neighbors();
85
+
86
+ for (TrackData trackData : trackDatas) {
87
+ neighbors.addTrackData(trackData);
88
+
89
+ count++;
90
+ if (count >= 30) {
91
+ SendToGateway(player, neighbors);
92
+ count = 0;
93
+ neighbors = new Neighbors();
94
+ }
95
+ }
96
+ SendToGateway(player, neighbors);
97
+ }
98
+
99
+ private void setEntityLocation(TrackData trackData) {
100
+
101
+ // So either protostuff or protobuf-net has a bug where 0 floats come
102
+ // through as null
103
+ // This is *really* annoying must track down
104
+ if (trackData.x == null) {
105
+ trackData.x = 0f;
106
+ }
107
+ if (trackData.y == null) {
108
+ trackData.y = 0f;
109
+ }
110
+ if (trackData.z == null) {
111
+ trackData.z = 0f;
112
+ }
113
+
114
+ // TODO. If set returns false send message to the client letting them know their movement was not allowed
115
+ grid.set(trackData);
116
+ aoeGrid.set(trackData);
117
+ }
118
+
119
+ }
@@ -32,7 +32,7 @@ public class EventStreamHandler extends UntypedActor {
32
32
  public void onReceive(Object message) throws Exception {
33
33
  if (message instanceof DeadLetter) {
34
34
  DeadLetter letter = (DeadLetter) message;
35
- log.info("DeadLetter " + letter.message());
35
+ //log.warning("DeadLetter " + letter.message() + " " + letter.sender().toString() + " " + letter.recipient().toString());
36
36
  // Scala creates bad class names that blow up in jruby and show up in dead letters.
37
37
  //ActorSelection sel = ActorUtil
38
38
  // .getSelectionByName("GameMachine::SystemMonitor");
@@ -0,0 +1,73 @@
1
+ package com.game_machine.core;
2
+
3
+ import java.util.concurrent.ConcurrentHashMap;
4
+
5
+ import GameMachine.Messages.Entity;
6
+ import GameMachine.Messages.GameMessage;
7
+ import GameMachine.Messages.GameMessages;
8
+ import akka.actor.UntypedActor;
9
+
10
+ public class GameActor extends UntypedActor {
11
+
12
+ private static ConcurrentHashMap<String, GameMessage> reliableMessages = new ConcurrentHashMap<String, GameMessage>();
13
+ private static ConcurrentHashMap<String, Integer> reliableMessageStatus = new ConcurrentHashMap<String, Integer>();
14
+
15
+ public String playerId;
16
+ public String messageId;
17
+
18
+ public void setPlayerId(String playerId) {
19
+ this.playerId = playerId;
20
+ }
21
+
22
+ @Override
23
+ public void onReceive(Object message) throws Exception {
24
+
25
+ }
26
+
27
+ public static void removeReliableMessage(String id) {
28
+ if (reliableMessages.containsKey(id)) {
29
+ reliableMessages.remove(id);
30
+ }
31
+
32
+ if (reliableMessageStatus.containsKey(id)) {
33
+ reliableMessageStatus.remove(id);
34
+ }
35
+ }
36
+
37
+ public boolean setReply(GameMessage gameMessage) {
38
+ gameMessage.messageId = this.messageId;
39
+ if (reliableMessageStatus.containsKey(gameMessage.messageId)) {
40
+ reliableMessages.put(gameMessage.messageId, gameMessage);
41
+ reliableMessageStatus.replace(gameMessage.messageId,1);
42
+ sendReply(gameMessage.messageId);
43
+ return true;
44
+ } else {
45
+ return false;
46
+ }
47
+ }
48
+
49
+ private void sendReply(String messageId) {
50
+ GameMessage gameMessage = reliableMessages.get(messageId);
51
+ Entity entity = new Entity();
52
+ entity.setId(messageId);
53
+ entity.setGameMessages(new GameMessages());
54
+ entity.gameMessages.addGameMessage(gameMessage);
55
+ PlayerCommands.sendToPlayer(entity, playerId);
56
+ }
57
+
58
+ public boolean exactlyOnce(GameMessage gameMessage) {
59
+ if (gameMessage.hasMessageId()) {
60
+ if (reliableMessageStatus.containsKey(gameMessage.messageId)) {
61
+ int status = reliableMessageStatus.get(gameMessage.messageId);
62
+ if (status == 1) {
63
+ sendReply(gameMessage.messageId);
64
+ }
65
+ } else {
66
+ reliableMessageStatus.put(gameMessage.messageId, 0);
67
+ this.messageId = gameMessage.messageId;
68
+ return true;
69
+ }
70
+ }
71
+ return false;
72
+ }
73
+ }
@@ -0,0 +1,43 @@
1
+ package com.game_machine.core;
2
+
3
+ import org.slf4j.Logger;
4
+ import org.slf4j.LoggerFactory;
5
+
6
+ import akka.actor.ActorSystem;
7
+ import akka.actor.Props;
8
+ import akka.routing.RoundRobinPool;
9
+
10
+ public class GameMachineLoader {
11
+
12
+
13
+
14
+ @SuppressWarnings("unused")
15
+ private static final Logger log = LoggerFactory.getLogger(GameMachineLoader.class);
16
+ public static final Logger logger = LoggerFactory.getLogger("game_machine");
17
+ private static ActorSystem actorSystem;
18
+
19
+
20
+ public static ActorSystem getActorSystem() {
21
+ return actorSystem;
22
+ }
23
+
24
+ public static void StartMessageGateway() {
25
+ actorSystem.actorOf(new RoundRobinPool(10).props(Props.create(MessageGateway.class)),
26
+ MessageGateway.name);
27
+ }
28
+
29
+ public static void StartEntityTracking() {
30
+ actorSystem.actorOf(new RoundRobinPool(10).props(Props.create(EntityTracking.class)),
31
+ EntityTracking.name);
32
+ }
33
+
34
+ public void run(ActorSystem newActorSystem) {
35
+ Thread.currentThread().setName("game-machine");
36
+ actorSystem = newActorSystem;
37
+ actorSystem.actorOf(Props.create(EventStreamHandler.class), EventStreamHandler.class.getSimpleName());
38
+
39
+ actorSystem.actorOf(new RoundRobinPool(10).props(Props.create(MessagePersister.class)),
40
+ MessagePersister.name);
41
+ }
42
+
43
+ }