game_machine 0.0.11 → 1.0.2
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- checksums.yaml +4 -4
- data/Gemfile +12 -1
- data/Gemfile.lock +32 -47
- data/Rakefile +0 -27
- data/bin/bundle_run.sh +1 -0
- data/bin/game_machine +29 -27
- data/config/cluster.conf +6 -5
- data/config/default.conf +164 -0
- data/config/game_machine.sql +33 -0
- data/config/game_messages.proto +87 -25
- data/config/gamecloud.conf +140 -0
- data/config/messages.proto +46 -53
- data/config/test.conf +149 -0
- data/game_machine.gemspec +10 -5
- data/games/boot.rb +3 -0
- data/games/example/data/game_data.yml +4 -4
- data/games/example/lib/aggressive_npc.rb +1 -1
- data/games/example/lib/game.rb +1 -2
- data/games/example/lib/player_register.rb +1 -1
- data/games/routes.rb +9 -0
- data/games/tutorial/boot.rb +12 -0
- data/games/tutorial/item_manager.rb +256 -0
- data/games/tutorial/object_store.rb +55 -0
- data/games/tutorial/seed.rb +52 -0
- data/games/tutorial/sql_store.rb +30 -0
- data/java/project/build.gradle +134 -0
- data/java/project/component.erb +719 -0
- data/java/{gradle.properties → project/gradle.properties} +1 -1
- data/java/project/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/{gradle → project/gradle}/wrapper/gradle-wrapper.properties +2 -2
- data/java/{gradlew → project/gradlew} +0 -0
- data/java/{gradlew.bat → project/gradlew.bat} +0 -0
- data/java/project/local_lib/AdminUi.jar +0 -0
- data/java/{local_lib/protostuff-compiler-1.0.7-jarjar.jar → project/local_lib/protostuff-compiler-1.0.8-jarjar.jar} +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-pa-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-s390x-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-universal-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-universal64-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-solaris.so +0 -0
- data/java/project/local_lib/sigar/sigar-amd64-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.lib +0 -0
- data/java/project/model.erb +99 -0
- data/java/{settings.gradle → project/settings.gradle} +0 -0
- data/java/project/src/main/java/com/game_machine/authentication/DefaultAuthenticator.java +28 -0
- data/java/project/src/main/java/com/game_machine/authentication/PlayerAuthenticator.java +6 -0
- data/java/project/src/main/java/com/game_machine/authentication/PublicAuthenticator.java +20 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorFactory.java +0 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorUtil.java +13 -0
- data/java/project/src/main/java/com/game_machine/core/AuthorizedPlayers.java +23 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageDecoder.java +36 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageEncoder.java +19 -0
- data/java/project/src/main/java/com/game_machine/core/CloudClient.java +298 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/CommandProxy.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Commands.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/DatastoreCommands.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/DbConnectionPool.java +72 -0
- data/java/project/src/main/java/com/game_machine/core/DefaultMovementVerifier.java +56 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EntitySerializer.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/EntityTracking.java +119 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EventStreamHandler.java +1 -1
- data/java/project/src/main/java/com/game_machine/core/GameActor.java +73 -0
- data/java/project/src/main/java/com/game_machine/core/GameMachineLoader.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/GameMessageActor.java +44 -0
- data/java/project/src/main/java/com/game_machine/core/Grid.java +255 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/GridValue.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Hashring.java +66 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/IActorFactory.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/LocalLinkedBuffer.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/MessageGateway.java +120 -0
- data/java/project/src/main/java/com/game_machine/core/MessagePersister.java +26 -0
- data/java/project/src/main/java/com/game_machine/core/MonoProxy.java +39 -0
- data/java/project/src/main/java/com/game_machine/core/MovementVerifier.java +7 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/NetMessage.java +10 -6
- data/java/project/src/main/java/com/game_machine/core/PersistentMessage.java +9 -0
- data/java/project/src/main/java/com/game_machine/core/PlayerCommands.java +31 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServer.java +100 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerHandler.java +54 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerInitializer.java +32 -0
- data/java/project/src/main/java/com/game_machine/core/UdpClient.java +86 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServer.java +18 -27
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServerHandler.java +23 -26
- data/java/project/src/main/java/com/game_machine/core/Vector3.java +159 -0
- data/java/project/src/main/java/com/game_machine/orm/models/PlayerItem.java +118 -0
- data/java/project/src/main/java/com/game_machine/orm/models/TestObject.java +110 -0
- data/java/project/src/main/java/com/game_machine/tutorial/LootGenerator.java +26 -0
- data/java/{src → project/src}/main/resources/game_machine.java.stg +3 -1
- data/java/project/src/main/resources/logback.properties +13 -0
- data/java/project/src/main/resources/logback.xml +76 -0
- data/java/{src → project/src}/main/resources/protostuff.properties +0 -0
- data/java/src/main/java/game/MyGameActor.java +26 -0
- data/lib/game_machine.rb +17 -16
- data/lib/game_machine/actor.rb +1 -1
- data/lib/game_machine/actor/base.rb +8 -31
- data/lib/game_machine/actor/builder.rb +5 -6
- data/lib/game_machine/actor/game_actor.rb +55 -0
- data/lib/game_machine/actor/reloadable.rb +6 -1
- data/lib/game_machine/akka.rb +26 -32
- data/lib/game_machine/app_config.rb +39 -26
- data/lib/game_machine/application.rb +56 -62
- data/lib/game_machine/client_manager.rb +14 -8
- data/lib/game_machine/cloud_updater.rb +51 -0
- data/lib/game_machine/cluster_monitor.rb +3 -3
- data/lib/game_machine/commands.rb +1 -1
- data/lib/game_machine/commands/misc_commands.rb +4 -8
- data/lib/game_machine/commands/player_commands.rb +8 -0
- data/lib/game_machine/console.rb +1 -0
- data/lib/game_machine/console/build.rb +57 -24
- data/lib/game_machine/console/bundle.rb +95 -0
- data/lib/game_machine/console/deploy.rb +30 -0
- data/lib/game_machine/console/install.rb +70 -36
- data/lib/game_machine/console/server.rb +2 -69
- data/lib/game_machine/data_store.rb +111 -15
- data/lib/game_machine/data_stores/couchbase.rb +8 -3
- data/lib/game_machine/data_stores/gamecloud.rb +93 -0
- data/lib/game_machine/data_stores/jdbc.rb +98 -0
- data/lib/game_machine/default_handlers.rb +2 -0
- data/lib/game_machine/default_handlers/team_handler.rb +51 -0
- data/lib/game_machine/default_handlers/zone_manager.rb +30 -0
- data/lib/game_machine/endpoints.rb +0 -4
- data/lib/game_machine/endpoints/udp_incoming.rb +13 -5
- data/lib/game_machine/endpoints/udp_outgoing.rb +15 -9
- data/lib/game_machine/game_systems.rb +0 -2
- data/lib/game_machine/game_systems/agents/controller.rb +2 -2
- data/lib/game_machine/game_systems/entity_tracking.rb +0 -3
- data/lib/game_machine/game_systems/region_manager.rb +3 -2
- data/lib/game_machine/game_systems/region_service.rb +2 -2
- data/lib/game_machine/game_systems/remote_echo.rb +10 -0
- data/lib/game_machine/game_systems/team_manager.rb +2 -11
- data/lib/game_machine/grid.rb +5 -18
- data/lib/game_machine/handlers/authentication.rb +1 -9
- data/lib/game_machine/handlers/game.rb +27 -2
- data/lib/game_machine/handlers/player_authentication.rb +87 -0
- data/lib/game_machine/handlers/request.rb +9 -11
- data/lib/game_machine/hocon_config.rb +81 -0
- data/lib/game_machine/java_lib.rb +14 -1
- data/lib/game_machine/logger.rb +10 -23
- data/lib/game_machine/models.rb +1 -0
- data/lib/game_machine/mono_server.rb +6 -1
- data/lib/game_machine/object_db.rb +12 -6
- data/lib/game_machine/protobuf.rb +1 -1
- data/lib/game_machine/protobuf/game_messages.rb +13 -3
- data/lib/game_machine/protobuf/generate.rb +107 -5
- data/lib/game_machine/restart_watcher.rb +1 -1
- data/lib/game_machine/routes.rb +23 -0
- data/lib/game_machine/scheduler.rb +1 -1
- data/lib/game_machine/securerandom.rb +2 -0
- data/lib/game_machine/system_stats.rb +28 -7
- data/lib/game_machine/version.rb +1 -1
- data/lib/game_machine/wavefront_ext.rb +47 -0
- data/lib/game_machine/write_behind_cache.rb +24 -9
- data/mono/server/Makefile +1 -1
- data/mono/server/Newtonsoft.Json.dll +0 -0
- data/mono/server/build.bat +1 -1
- data/mono/server/callable.cs +9 -0
- data/mono/server/echo.cs +17 -0
- data/mono/server/message_router.cs +16 -23
- data/mono/server/messages.cs +1792 -417
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/server.cs +120 -0
- data/mono/server/server.exe +0 -0
- data/pathfinding/astar.cpp +149 -0
- data/pathfinding/build.sh +6 -0
- data/pathfinding/build.txt +16 -0
- data/pathfinding/crowd.cpp +194 -0
- data/pathfinding/include/astar.h +49 -0
- data/pathfinding/include/common.h +5 -0
- data/pathfinding/include/crowd.h +43 -0
- data/pathfinding/include/micropather.h +511 -0
- data/pathfinding/include/navmesh.h +114 -0
- data/pathfinding/include/pathfinder.h +24 -0
- data/pathfinding/main.cpp +108 -17
- data/pathfinding/micropather.cpp +1062 -0
- data/pathfinding/navmesh.cpp +408 -0
- data/pathfinding/overrides/DetourCrowd.cpp +1446 -0
- data/pathfinding/overrides/DetourNavMeshQuery.cpp +3551 -0
- data/pathfinding/overrides/DetourNavMeshQuery.h +538 -0
- data/pathfinding/pathfinder.cpp +117 -0
- data/pathfinding/{bin → premake}/premake4 +0 -0
- data/pathfinding/premake/premake4.exe +0 -0
- data/pathfinding/premake4.lua +12 -3
- data/spec/actor/actor_spec.rb +0 -7
- data/spec/client_manager_spec.rb +1 -1
- data/spec/couchproxy_spec.rb +38 -0
- data/spec/entity_persistence_spec.rb +129 -0
- data/spec/game_systems/team_manager_spec.rb +2 -2
- data/spec/hashring_spec.rb +17 -39
- data/spec/java_grid_spec.rb +0 -2
- data/spec/misc_spec.rb +111 -0
- data/spec/mono_spec.rb +50 -3
- data/spec/reliable_message_spec.rb +38 -0
- data/spec/spec_helper.rb +4 -4
- data/spec/spec_helper_minimal.rb +10 -0
- data/web/app.rb +108 -86
- data/web/config/trinidad.yml +1 -0
- data/web/views/add_player.erb +25 -0
- data/web/views/index.erb +0 -0
- data/web/views/layout.erb +48 -0
- data/web/views/login.erb +25 -0
- data/web/views/players.erb +24 -0
- metadata +209 -94
- data/config/config.example.yml +0 -100
- data/config/regions.example.yml +0 -9
- data/games/example/lib/authentication_handler.rb +0 -69
- data/games/models.rb +0 -3
- data/games/models/clan_member.rb +0 -8
- data/games/models/clan_profile.rb +0 -9
- data/games/models/player.rb +0 -7
- data/games/plugins.rb +0 -1
- data/games/plugins/team_handler.rb +0 -49
- data/games/preload.rb +0 -13
- data/java/.gitignore +0 -1
- data/java/build.gradle +0 -95
- data/java/component.erb +0 -396
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +0 -25
- data/java/src/main/java/com/game_machine/core/Grid.java +0 -195
- data/java/src/main/resources/logback.xml +0 -14
- data/java/src/main/resources/logging.properties +0 -3
- data/lib/game_machine/actor/mono_actor.rb +0 -89
- data/lib/game_machine/auth_handlers/base.rb +0 -21
- data/lib/game_machine/auth_handlers/public.rb +0 -34
- data/lib/game_machine/endpoints/mono_gateway.rb +0 -87
- data/lib/game_machine/endpoints/tcp.rb +0 -51
- data/lib/game_machine/endpoints/tcp_handler.rb +0 -75
- data/lib/game_machine/endpoints/udp.rb +0 -88
- data/lib/game_machine/game_loader.rb +0 -46
- data/lib/game_machine/game_systems/region_settings.rb +0 -13
- data/lib/game_machine/hashring.rb +0 -48
- data/lib/game_machine/settings.rb +0 -11
- data/mono/server/actor.cs +0 -37
- data/mono/server/iactor.cs +0 -11
- data/mono/server/message_util.cs +0 -29
- data/mono/server/proxy_client.cs +0 -73
- data/mono/server/proxy_server.cs +0 -30
- data/mono/server/test_actor.cs +0 -33
- data/pathfinding/include/pathfind.h +0 -167
- data/pathfinding/pathfind.cpp +0 -174
- data/pathfinding/pathfinder.cs +0 -66
- data/script/server.sh +0 -109
- data/script/watch.sh +0 -11
- data/spec/commands/navigation_commands_spec.rb +0 -51
- data/spec/game_systems/entity_tracking_spec.rb +0 -64
- data/spec/navigation/detour_navmesh_spec.rb +0 -34
- data/spec/navigation/detour_path_spec.rb +0 -25
- data/spec/udp_server_spec.rb +0 -10
- data/web/controllers/auth_controller.rb +0 -19
- data/web/controllers/base_controller.rb +0 -16
- data/web/controllers/index_controller.rb +0 -7
- data/web/controllers/log_controller.rb +0 -47
- data/web/controllers/messages_controller.rb +0 -59
- data/web/controllers/player_register_controller.rb +0 -15
- data/web/views/game_messages.haml +0 -45
- data/web/views/index.haml +0 -6
- data/web/views/layout.haml +0 -41
- data/web/views/logs.haml +0 -32
- data/web/views/player_register.haml +0 -22
- data/web/views/player_registered.haml +0 -2
- data/web/views/register_layout.haml +0 -22
- data/web/views/restart.haml +0 -35
data/lib/game_machine/akka.rb
CHANGED
@@ -6,25 +6,21 @@ module GameMachine
|
|
6
6
|
|
7
7
|
attr_reader :hashring, :address, :app_config
|
8
8
|
|
9
|
-
def self.
|
10
|
-
host = AppConfig.instance.
|
11
|
-
port = AppConfig.instance.
|
9
|
+
def self.address
|
10
|
+
host = AppConfig.instance.config.akka.host
|
11
|
+
port = AppConfig.instance.config.akka.port
|
12
12
|
"akka.tcp://#{Akka.instance.config_name}@#{host}:#{port}"
|
13
13
|
end
|
14
14
|
|
15
15
|
def initialize!
|
16
16
|
@app_config = AppConfig.instance
|
17
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-
@address = self.class.
|
18
|
-
@hashring = Hashring.new([
|
17
|
+
@address = self.class.address
|
18
|
+
@hashring = JavaLib::Hashring.new('servers',[address],3)
|
19
19
|
end
|
20
20
|
|
21
21
|
def init_cluster!(address)
|
22
22
|
@address = address
|
23
|
-
@hashring = Hashring.new([address])
|
24
|
-
end
|
25
|
-
|
26
|
-
def cluster?
|
27
|
-
app_config.config.cluster ? true : false
|
23
|
+
@hashring = JavaLib::Hashring.new('servers',[address],3)
|
28
24
|
end
|
29
25
|
|
30
26
|
def actor_system
|
@@ -32,54 +28,52 @@ module GameMachine
|
|
32
28
|
end
|
33
29
|
|
34
30
|
def config_name
|
35
|
-
|
31
|
+
'cluster'
|
36
32
|
end
|
37
33
|
|
38
34
|
def akka_config
|
39
|
-
|
35
|
+
config = load_akka_config(config_name)
|
36
|
+
config = set_address(config)
|
37
|
+
config = set_seeds(config)
|
40
38
|
end
|
41
39
|
|
42
40
|
def start
|
43
41
|
@actor_system = Actor::System.new(config_name,akka_config)
|
44
42
|
@actor_system.create!
|
45
|
-
JavaLib::GameMachineLoader.new.run(actor_system
|
46
|
-
|
43
|
+
JavaLib::GameMachineLoader.new.run(actor_system)
|
44
|
+
if Application.config.seeds.size >= 1
|
45
|
+
Application.config.seeds.each do |seed|
|
46
|
+
host,port = seed.split(':')
|
47
|
+
GameMachine.logger.info "JOINING REMOTE #{host} #{port}"
|
48
|
+
JavaLib::ActorUtil.joinCluster("akka.tcp", config_name, host, port.to_i)
|
49
|
+
end
|
50
|
+
else
|
51
|
+
GameMachine.logger.info "JOINING SELF"
|
52
|
+
JavaLib::ActorUtil.joinCluster("akka.tcp", config_name, app_config.config.akka.host, app_config.config.akka.port)
|
53
|
+
end
|
47
54
|
end
|
48
55
|
|
49
56
|
def stop
|
50
57
|
@actor_system.shutdown!
|
51
|
-
Actor::Base.reset_hashrings
|
52
58
|
end
|
53
59
|
|
54
60
|
private
|
55
61
|
|
56
62
|
def set_address(config)
|
57
|
-
config.sub!('HOST',app_config.config.
|
58
|
-
config.sub!('PORT',app_config.config.
|
63
|
+
config.sub!('HOST',app_config.config.akka.host)
|
64
|
+
config.sub!('PORT',app_config.config.akka.port.to_s)
|
59
65
|
config
|
60
66
|
end
|
61
67
|
|
62
68
|
def set_seeds(config)
|
63
|
-
seeds = Application.config.seeds.map do |seed|
|
64
|
-
|
65
|
-
|
66
|
-
"\"akka.tcp://cluster@#{seed_host}:#{seed_port}\""
|
69
|
+
seeds = Application.config.seeds.map do |seed|
|
70
|
+
host,port = seed.split(':')
|
71
|
+
"\"akka.tcp://cluster@#{host}:#{port}\""
|
67
72
|
end
|
68
73
|
config.sub!('SEEDS',seeds.join(','))
|
69
74
|
config
|
70
75
|
end
|
71
76
|
|
72
|
-
def akka_cluster_config
|
73
|
-
config = load_akka_config('cluster')
|
74
|
-
config = set_address(config)
|
75
|
-
config = set_seeds(config)
|
76
|
-
end
|
77
|
-
|
78
|
-
def akka_server_config
|
79
|
-
config = load_akka_config('standalone')
|
80
|
-
config = set_address(config)
|
81
|
-
end
|
82
|
-
|
83
77
|
def load_akka_config(name)
|
84
78
|
File.read(File.expand_path(File.join(
|
85
79
|
GameMachine.app_root,"config/#{name}.conf")
|
@@ -1,49 +1,62 @@
|
|
1
1
|
require 'singleton'
|
2
|
-
require_relative '
|
2
|
+
require_relative 'hocon_config'
|
3
3
|
module GameMachine
|
4
4
|
class AppConfig
|
5
5
|
include Singleton
|
6
6
|
|
7
|
-
attr_reader :config
|
7
|
+
attr_reader :config, :loaded
|
8
8
|
|
9
9
|
def initialize
|
10
|
+
@loaded = false
|
10
11
|
@config = OpenStruct.new
|
11
12
|
end
|
12
13
|
|
13
|
-
def
|
14
|
-
@config =
|
15
|
-
|
14
|
+
def load_config
|
15
|
+
@config = HoconConfig.config
|
16
|
+
if ENV['NODE_HOST']
|
17
|
+
set_config_from_env
|
18
|
+
end
|
19
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+
@loaded = true
|
16
20
|
end
|
17
21
|
|
18
|
-
def
|
19
|
-
|
20
|
-
|
22
|
+
def set_config_from_env
|
23
|
+
GameMachine.logger.info "Setting config from ENV"
|
24
|
+
config.http.host = ENV['NODE_HOST']
|
25
|
+
config.http.port = ENV['WWW_PORT'].to_i
|
26
|
+
|
27
|
+
config.tcp.host = ENV['NODE_HOST']
|
28
|
+
config.tcp.port = ENV['TCP_PORT'].to_i
|
29
|
+
|
30
|
+
config.udp.host = ENV['NODE_HOST']
|
31
|
+
config.udp.port = ENV['UDP_PORT'].to_i
|
32
|
+
|
33
|
+
config.akka.host = ENV['NODE_HOST']
|
34
|
+
config.akka.port = ENV['AKKA_PORT'].to_i
|
21
35
|
|
22
|
-
|
23
|
-
|
24
|
-
config.
|
36
|
+
if ENV['CLOUD_HOST'] && ENV['CLOUD_USER'] && ENV['API_KEY']
|
37
|
+
GameMachine.logger.info "Found gamecloud config in ENV"
|
38
|
+
config.gamecloud.host = ENV['CLOUD_HOST']
|
39
|
+
config.gamecloud.user = ENV['CLOUD_USER']
|
40
|
+
config.gamecloud.api_key = ENV['API_KEY']
|
25
41
|
end
|
26
|
-
|
27
|
-
|
42
|
+
|
43
|
+
if ENV['DB_HOST'] && ENV['DB_PORT'] && ENV['DB_NAME'] && ENV['DB_USER'] && ENV['DB_PASS']
|
44
|
+
GameMachine.logger.info "Found database config in ENV"
|
45
|
+
config.jdbc.hostname = ENV['DB_HOST']
|
46
|
+
config.jdbc.port = ENV['DB_PORT']
|
47
|
+
config.jdbc.database = ENV['DB_NAME']
|
48
|
+
config.jdbc.username = ENV['DB_USER']
|
49
|
+
config.jdbc.password = ENV['DB_PASS']
|
28
50
|
end
|
29
|
-
|
30
|
-
|
51
|
+
|
52
|
+
if ENV['AKKA_SEED_HOST'] && ENV['AKKA_SEED_PORT']
|
53
|
+
GameMachine.logger.info "Found Seed in ENV"
|
54
|
+
Application.config.seeds << "#{ENV['AKKA_SEED_HOST']}:#{ENV['AKKA_SEED_PORT']}"
|
31
55
|
end
|
32
|
-
end
|
33
56
|
|
34
|
-
def load_config(name)
|
35
|
-
config.name = name
|
36
|
-
set_defaults
|
37
|
-
load_settings(name)
|
38
57
|
end
|
39
58
|
|
40
59
|
private
|
41
60
|
|
42
|
-
def load_settings(name)
|
43
|
-
Settings.servers.send(name).each do |key,value|
|
44
|
-
config.send("#{key}=",value)
|
45
|
-
end
|
46
|
-
end
|
47
|
-
|
48
61
|
end
|
49
62
|
end
|
@@ -3,16 +3,11 @@ module GameMachine
|
|
3
3
|
|
4
4
|
class << self
|
5
5
|
|
6
|
-
def initialize!
|
7
|
-
AppConfig.instance.load_config
|
8
|
-
config.cluster = cluster
|
6
|
+
def initialize!
|
7
|
+
AppConfig.instance.load_config
|
9
8
|
akka.initialize!
|
10
9
|
end
|
11
10
|
|
12
|
-
def auth_handler
|
13
|
-
AuthHandlers::Base.instance
|
14
|
-
end
|
15
|
-
|
16
11
|
def data_store
|
17
12
|
DataStore.instance
|
18
13
|
end
|
@@ -22,7 +17,7 @@ module GameMachine
|
|
22
17
|
end
|
23
18
|
|
24
19
|
def config
|
25
|
-
|
20
|
+
AppConfig.instance.config
|
26
21
|
end
|
27
22
|
|
28
23
|
def registered
|
@@ -51,12 +46,12 @@ module GameMachine
|
|
51
46
|
create_grids
|
52
47
|
|
53
48
|
unless GameMachine.env == 'test'
|
54
|
-
game_preload
|
55
49
|
GameMachine::Actor::Reloadable.update_paths(true)
|
56
50
|
end
|
57
51
|
|
58
52
|
start_actor_system
|
59
53
|
data_store
|
54
|
+
orm_connect
|
60
55
|
start_endpoints
|
61
56
|
start_core_systems
|
62
57
|
start_handlers
|
@@ -66,19 +61,34 @@ module GameMachine
|
|
66
61
|
end
|
67
62
|
|
68
63
|
start_game_systems
|
69
|
-
|
70
|
-
unless GameMachine.env == 'test'
|
71
|
-
GameLoader.new.load_all
|
72
|
-
end
|
73
|
-
|
74
|
-
auth_handler
|
64
|
+
load_games
|
75
65
|
start_mono
|
76
66
|
|
77
|
-
GameMachine.
|
78
|
-
|
67
|
+
GameMachine.logger.info("Game Machine start successful")
|
68
|
+
|
79
69
|
# This call blocks, make it the last thing we do
|
80
|
-
if config.
|
81
|
-
|
70
|
+
if config.http.enabled
|
71
|
+
Thread.new do
|
72
|
+
start_http
|
73
|
+
end
|
74
|
+
end
|
75
|
+
end
|
76
|
+
|
77
|
+
def orm_connect
|
78
|
+
if config.orm
|
79
|
+
pool = GameMachine::JavaLib::DbConnectionPool.getInstance
|
80
|
+
unless pool.connect(
|
81
|
+
'game_machine_orm',
|
82
|
+
config.jdbc.hostname,
|
83
|
+
config.jdbc.port,
|
84
|
+
config.jdbc.database,
|
85
|
+
config.jdbc.ds,
|
86
|
+
config.jdbc.username,
|
87
|
+
config.jdbc.password || ''
|
88
|
+
)
|
89
|
+
GameMachine.logger.error "Unable to establish database connection, exiting"
|
90
|
+
System.exit 1
|
91
|
+
end
|
82
92
|
end
|
83
93
|
end
|
84
94
|
|
@@ -86,12 +96,9 @@ module GameMachine
|
|
86
96
|
Grid.load_from_config
|
87
97
|
end
|
88
98
|
|
89
|
-
def
|
90
|
-
|
91
|
-
|
92
|
-
rescue LoadError => e
|
93
|
-
GameMachine.logger.info "preload.rb not found"
|
94
|
-
end
|
99
|
+
def load_games
|
100
|
+
require_relative '../../games/routes.rb'
|
101
|
+
require_relative '../../games/boot.rb'
|
95
102
|
end
|
96
103
|
|
97
104
|
def start_http
|
@@ -106,40 +113,26 @@ module GameMachine
|
|
106
113
|
end
|
107
114
|
|
108
115
|
def start_endpoints
|
109
|
-
if config.
|
110
|
-
|
111
|
-
GameMachine.
|
112
|
-
"
|
113
|
-
)
|
114
|
-
end
|
115
|
-
if config.tcp_enabled
|
116
|
-
Actor::Builder.new(Endpoints::Tcp).start
|
117
|
-
GameMachine.stdout(
|
118
|
-
"Tcp starting on #{config.tcp_host}:#{config.tcp_port}"
|
116
|
+
if config.tcp.enabled
|
117
|
+
JavaLib::TcpServer.start(config.tcp.host, config.tcp.port);
|
118
|
+
GameMachine.logger.info(
|
119
|
+
"Tcp starting on #{config.tcp.host}:#{config.tcp.port}"
|
119
120
|
)
|
120
121
|
end
|
121
122
|
|
122
|
-
if config.
|
123
|
-
JavaLib::UdpServer.start(config.
|
123
|
+
if config.udp.enabled
|
124
|
+
JavaLib::UdpServer.start(config.udp.host,config.udp.port)
|
124
125
|
Actor::Builder.new(Endpoints::UdpIncoming).with_router(
|
125
|
-
JavaLib::RoundRobinRouter,
|
126
|
-
|
127
|
-
# Built in Akka udp. Performed badly we have more control by working
|
128
|
-
# directly with Netty
|
129
|
-
#Actor::Builder.new(Endpoints::Udp).start
|
130
|
-
#GameMachine.stdout(
|
131
|
-
# "UDP starting on #{config.udp_host}:#{config.udp_port}"
|
132
|
-
#)
|
126
|
+
JavaLib::RoundRobinRouter,config.routers.udp).start
|
133
127
|
end
|
134
|
-
|
135
128
|
end
|
136
129
|
|
137
130
|
def start_handlers
|
138
131
|
Actor::Builder.new(Handlers::Request).with_router(
|
139
|
-
JavaLib::RoundRobinRouter,config.
|
132
|
+
JavaLib::RoundRobinRouter,config.routers.request_handler
|
140
133
|
).start
|
141
134
|
Actor::Builder.new(Handlers::Game).with_router(
|
142
|
-
JavaLib::RoundRobinRouter,config.
|
135
|
+
JavaLib::RoundRobinRouter,config.routers.game_handler
|
143
136
|
).start
|
144
137
|
end
|
145
138
|
|
@@ -148,24 +141,26 @@ module GameMachine
|
|
148
141
|
|
149
142
|
# TODO configurize router sizes
|
150
143
|
def start_core_systems
|
144
|
+
JavaLib::GameMachineLoader.StartMessageGateway
|
145
|
+
Actor::Builder.new(CloudUpdater).start
|
151
146
|
Actor::Builder.new(ClusterMonitor).start
|
152
|
-
Actor::Builder.new(ObjectDb).distributed(
|
147
|
+
Actor::Builder.new(ObjectDb).distributed(config.routers.objectdb).start
|
153
148
|
Actor::Builder.new(MessageQueue).start
|
154
149
|
Actor::Builder.new(SystemMonitor).start
|
155
150
|
Actor::Builder.new(ReloadableMonitor).start
|
156
151
|
Actor::Builder.new(Scheduler).start
|
157
|
-
Actor::Builder.new(WriteBehindCache).distributed(
|
158
|
-
Actor::Builder.new(GridReplicator).start
|
152
|
+
Actor::Builder.new(WriteBehindCache).distributed(config.routers.objectdb).start
|
159
153
|
Actor::Builder.new(ClientManager).start
|
160
|
-
Actor::Builder.new(GameSystems::EntityLoader).start
|
161
154
|
Actor::Builder.new(SystemStats).start
|
155
|
+
Actor::Builder.new(GameSystems::RemoteEcho).with_router(JavaLib::RoundRobinRouter,config.routers.game_handler).start
|
162
156
|
|
163
|
-
|
164
|
-
|
165
|
-
|
166
|
-
# Hands out current region info to clients/other actors
|
167
|
-
Actor::Builder.new(GameSystems::RegionService).start
|
157
|
+
if config.use_regions
|
158
|
+
# Our cluster singleton for managing regions
|
159
|
+
Actor::Builder.new(GameSystems::RegionManager).singleton
|
168
160
|
|
161
|
+
# Hands out current region info to clients/other actors
|
162
|
+
Actor::Builder.new(GameSystems::RegionService).start
|
163
|
+
end
|
169
164
|
|
170
165
|
if ENV.has_key?('RESTARTABLE')
|
171
166
|
GameMachine.logger.info "restartable=true. Will respond to tmp/gm_restart.txt"
|
@@ -175,12 +170,11 @@ module GameMachine
|
|
175
170
|
|
176
171
|
def start_game_systems
|
177
172
|
Actor::Builder.new(GameSystems::Devnull).start#.with_router(JavaLib::RoundRobinRouter,4).start
|
178
|
-
Actor::Builder.new(GameSystems::ObjectDbProxy).with_router(JavaLib::RoundRobinRouter,
|
179
|
-
|
180
|
-
Actor::Builder.new(GameSystems::LocalEcho).with_router(JavaLib::RoundRobinRouter,
|
173
|
+
Actor::Builder.new(GameSystems::ObjectDbProxy).with_router(JavaLib::RoundRobinRouter,2).start
|
174
|
+
JavaLib::GameMachineLoader.StartEntityTracking
|
175
|
+
Actor::Builder.new(GameSystems::LocalEcho).with_router(JavaLib::RoundRobinRouter,1).start
|
181
176
|
Actor::Builder.new(GameSystems::LocalEcho).with_name('DistributedLocalEcho').distributed(2).start
|
182
|
-
Actor::Builder.new(GameSystems::
|
183
|
-
Actor::Builder.new(GameSystems::StressTest).with_router(JavaLib::RoundRobinRouter,10).start
|
177
|
+
Actor::Builder.new(GameSystems::StressTest).with_router(JavaLib::RoundRobinRouter,1).start
|
184
178
|
Actor::Builder.new(GameSystems::ChatManager).start
|
185
179
|
Actor::Builder.new(GameSystems::TeamManager).start
|
186
180
|
Actor::Builder.new(GameSystems::JsonModelPersistence).start
|
@@ -32,7 +32,7 @@ module GameMachine
|
|
32
32
|
end
|
33
33
|
|
34
34
|
def post_init(*args)
|
35
|
-
@server =
|
35
|
+
@server = Akka.instance.address
|
36
36
|
@channel = 'client_events'
|
37
37
|
@local_actors = {}
|
38
38
|
@remote_clients = {}
|
@@ -40,7 +40,7 @@ module GameMachine
|
|
40
40
|
@players = {}
|
41
41
|
@client_to_player = {}
|
42
42
|
subscribe(channel)
|
43
|
-
ClusterMonitor.find.tell('notify_on_up')
|
43
|
+
ClusterMonitor.find.tell('notify_on_up',get_self)
|
44
44
|
@cluster = JavaLib::Cluster.get(getContext.system)
|
45
45
|
end
|
46
46
|
|
@@ -50,7 +50,11 @@ module GameMachine
|
|
50
50
|
|
51
51
|
# Outgoing message to player
|
52
52
|
if message.send_to_player
|
53
|
-
|
53
|
+
if self.class.local_players.has_key?(message.player.id)
|
54
|
+
Actor::Base.find(message.player.id).tell(message)
|
55
|
+
else
|
56
|
+
send_to_remote_player(message)
|
57
|
+
end
|
54
58
|
|
55
59
|
# client events come from other client managers
|
56
60
|
elsif message.has_client_event
|
@@ -107,13 +111,13 @@ module GameMachine
|
|
107
111
|
remote_clients.delete(client_event.client_id)
|
108
112
|
client_to_player.delete(client_event.client_id)
|
109
113
|
players.delete(client_event.player_id)
|
110
|
-
GameMachine.logger.
|
114
|
+
GameMachine.logger.debug("#{self.class.name} client #{client_event.client_id} disconnected")
|
111
115
|
elsif client_event.event == 'connected'
|
112
116
|
remote_ref = sender_id_to_actor_ref(client_event.sender_id)
|
113
117
|
remote_clients[client_event.client_id] = remote_ref
|
114
118
|
players[client_event.player_id] = client_event.client_id
|
115
119
|
client_to_player[client_event.client_id] = client_event.player_id
|
116
|
-
GameMachine.logger.
|
120
|
+
GameMachine.logger.debug("#{self.class.name} #{Application.config.name} client #{client_event.client_id} connected")
|
117
121
|
end
|
118
122
|
end
|
119
123
|
|
@@ -143,7 +147,7 @@ module GameMachine
|
|
143
147
|
local_clients.delete(name)
|
144
148
|
players.delete(message.player.id)
|
145
149
|
self.class.local_players.delete(message.player.id)
|
146
|
-
GameMachine.logger.
|
150
|
+
GameMachine.logger.debug("#{self.class.name} client #{name} unregistered")
|
147
151
|
end
|
148
152
|
end
|
149
153
|
|
@@ -162,9 +166,10 @@ module GameMachine
|
|
162
166
|
players[message.player.id] = name
|
163
167
|
self.class.local_players[message.player.id] = message.client_connection.type
|
164
168
|
get_sender.tell(message,get_self)
|
165
|
-
GameMachine.logger.
|
169
|
+
GameMachine.logger.debug("#{self.class.name} client #{name} registered")
|
166
170
|
# Actor register
|
167
171
|
elsif register_type == 'actor'
|
172
|
+
GameMachine.logger.debug "#{self.class.name} Actor #{name} registered"
|
168
173
|
local_actors[name] = events
|
169
174
|
end
|
170
175
|
end
|
@@ -174,6 +179,7 @@ module GameMachine
|
|
174
179
|
local_actors.each do |name,events|
|
175
180
|
client_manager_event = create_client_manager_event(client_id,player_id,event)
|
176
181
|
Actor::Base.find(name).tell(client_manager_event)
|
182
|
+
GameMachine.logger.info "#{self.class.name} Send #{event} to #{name}"
|
177
183
|
end
|
178
184
|
end
|
179
185
|
|
@@ -185,7 +191,7 @@ module GameMachine
|
|
185
191
|
def create_client_event(client_id,player_id,event)
|
186
192
|
client_event = MessageLib::ClientEvent.new.set_client_id(client_id).
|
187
193
|
set_event(event).set_player_id(player_id)
|
188
|
-
client_event.set_sender_id(
|
194
|
+
client_event.set_sender_id(Akka.instance.address + '|' + self.class.name)
|
189
195
|
end
|
190
196
|
|
191
197
|
def send_client_event(client_id,player_id,event)
|