game_machine 0.0.11 → 1.0.2

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Files changed (274) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +12 -1
  3. data/Gemfile.lock +32 -47
  4. data/Rakefile +0 -27
  5. data/bin/bundle_run.sh +1 -0
  6. data/bin/game_machine +29 -27
  7. data/config/cluster.conf +6 -5
  8. data/config/default.conf +164 -0
  9. data/config/game_machine.sql +33 -0
  10. data/config/game_messages.proto +87 -25
  11. data/config/gamecloud.conf +140 -0
  12. data/config/messages.proto +46 -53
  13. data/config/test.conf +149 -0
  14. data/game_machine.gemspec +10 -5
  15. data/games/boot.rb +3 -0
  16. data/games/example/data/game_data.yml +4 -4
  17. data/games/example/lib/aggressive_npc.rb +1 -1
  18. data/games/example/lib/game.rb +1 -2
  19. data/games/example/lib/player_register.rb +1 -1
  20. data/games/routes.rb +9 -0
  21. data/games/tutorial/boot.rb +12 -0
  22. data/games/tutorial/item_manager.rb +256 -0
  23. data/games/tutorial/object_store.rb +55 -0
  24. data/games/tutorial/seed.rb +52 -0
  25. data/games/tutorial/sql_store.rb +30 -0
  26. data/java/project/build.gradle +134 -0
  27. data/java/project/component.erb +719 -0
  28. data/java/{gradle.properties → project/gradle.properties} +1 -1
  29. data/java/project/gradle/wrapper/gradle-wrapper.jar +0 -0
  30. data/java/{gradle → project/gradle}/wrapper/gradle-wrapper.properties +2 -2
  31. data/java/{gradlew → project/gradlew} +0 -0
  32. data/java/{gradlew.bat → project/gradlew.bat} +0 -0
  33. data/java/project/local_lib/AdminUi.jar +0 -0
  34. data/java/{local_lib/protostuff-compiler-1.0.7-jarjar.jar → project/local_lib/protostuff-compiler-1.0.8-jarjar.jar} +0 -0
  35. data/java/project/local_lib/sigar/libsigar-amd64-freebsd-6.so +0 -0
  36. data/java/project/local_lib/sigar/libsigar-amd64-linux.so +0 -0
  37. data/java/project/local_lib/sigar/libsigar-amd64-solaris.so +0 -0
  38. data/java/project/local_lib/sigar/libsigar-ia64-hpux-11.sl +0 -0
  39. data/java/project/local_lib/sigar/libsigar-ia64-linux.so +0 -0
  40. data/java/project/local_lib/sigar/libsigar-pa-hpux-11.sl +0 -0
  41. data/java/project/local_lib/sigar/libsigar-ppc-aix-5.so +0 -0
  42. data/java/project/local_lib/sigar/libsigar-ppc-linux.so +0 -0
  43. data/java/project/local_lib/sigar/libsigar-ppc64-aix-5.so +0 -0
  44. data/java/project/local_lib/sigar/libsigar-ppc64-linux.so +0 -0
  45. data/java/project/local_lib/sigar/libsigar-s390x-linux.so +0 -0
  46. data/java/project/local_lib/sigar/libsigar-sparc-solaris.so +0 -0
  47. data/java/project/local_lib/sigar/libsigar-sparc64-solaris.so +0 -0
  48. data/java/project/local_lib/sigar/libsigar-universal-macosx.dylib +0 -0
  49. data/java/project/local_lib/sigar/libsigar-universal64-macosx.dylib +0 -0
  50. data/java/project/local_lib/sigar/libsigar-x86-freebsd-5.so +0 -0
  51. data/java/project/local_lib/sigar/libsigar-x86-freebsd-6.so +0 -0
  52. data/java/project/local_lib/sigar/libsigar-x86-linux.so +0 -0
  53. data/java/project/local_lib/sigar/libsigar-x86-solaris.so +0 -0
  54. data/java/project/local_lib/sigar/sigar-amd64-winnt.dll +0 -0
  55. data/java/project/local_lib/sigar/sigar-x86-winnt.dll +0 -0
  56. data/java/project/local_lib/sigar/sigar-x86-winnt.lib +0 -0
  57. data/java/project/model.erb +99 -0
  58. data/java/{settings.gradle → project/settings.gradle} +0 -0
  59. data/java/project/src/main/java/com/game_machine/authentication/DefaultAuthenticator.java +28 -0
  60. data/java/project/src/main/java/com/game_machine/authentication/PlayerAuthenticator.java +6 -0
  61. data/java/project/src/main/java/com/game_machine/authentication/PublicAuthenticator.java +20 -0
  62. data/java/{src → project/src}/main/java/com/game_machine/core/ActorFactory.java +0 -0
  63. data/java/{src → project/src}/main/java/com/game_machine/core/ActorUtil.java +13 -0
  64. data/java/project/src/main/java/com/game_machine/core/AuthorizedPlayers.java +23 -0
  65. data/java/project/src/main/java/com/game_machine/core/ClientMessageDecoder.java +36 -0
  66. data/java/project/src/main/java/com/game_machine/core/ClientMessageEncoder.java +19 -0
  67. data/java/project/src/main/java/com/game_machine/core/CloudClient.java +298 -0
  68. data/java/{src → project/src}/main/java/com/game_machine/core/CommandProxy.java +0 -0
  69. data/java/project/src/main/java/com/game_machine/core/Commands.java +20 -0
  70. data/java/project/src/main/java/com/game_machine/core/DatastoreCommands.java +43 -0
  71. data/java/project/src/main/java/com/game_machine/core/DbConnectionPool.java +72 -0
  72. data/java/project/src/main/java/com/game_machine/core/DefaultMovementVerifier.java +56 -0
  73. data/java/{src → project/src}/main/java/com/game_machine/core/EntitySerializer.java +0 -0
  74. data/java/project/src/main/java/com/game_machine/core/EntityTracking.java +119 -0
  75. data/java/{src → project/src}/main/java/com/game_machine/core/EventStreamHandler.java +1 -1
  76. data/java/project/src/main/java/com/game_machine/core/GameActor.java +73 -0
  77. data/java/project/src/main/java/com/game_machine/core/GameMachineLoader.java +43 -0
  78. data/java/project/src/main/java/com/game_machine/core/GameMessageActor.java +44 -0
  79. data/java/project/src/main/java/com/game_machine/core/Grid.java +255 -0
  80. data/java/{src → project/src}/main/java/com/game_machine/core/GridValue.java +0 -0
  81. data/java/project/src/main/java/com/game_machine/core/Hashring.java +66 -0
  82. data/java/{src → project/src}/main/java/com/game_machine/core/IActorFactory.java +0 -0
  83. data/java/project/src/main/java/com/game_machine/core/LocalLinkedBuffer.java +20 -0
  84. data/java/project/src/main/java/com/game_machine/core/MessageGateway.java +120 -0
  85. data/java/project/src/main/java/com/game_machine/core/MessagePersister.java +26 -0
  86. data/java/project/src/main/java/com/game_machine/core/MonoProxy.java +39 -0
  87. data/java/project/src/main/java/com/game_machine/core/MovementVerifier.java +7 -0
  88. data/java/{src → project/src}/main/java/com/game_machine/core/NetMessage.java +10 -6
  89. data/java/project/src/main/java/com/game_machine/core/PersistentMessage.java +9 -0
  90. data/java/project/src/main/java/com/game_machine/core/PlayerCommands.java +31 -0
  91. data/java/project/src/main/java/com/game_machine/core/TcpServer.java +100 -0
  92. data/java/project/src/main/java/com/game_machine/core/TcpServerHandler.java +54 -0
  93. data/java/project/src/main/java/com/game_machine/core/TcpServerInitializer.java +32 -0
  94. data/java/project/src/main/java/com/game_machine/core/UdpClient.java +86 -0
  95. data/java/{src → project/src}/main/java/com/game_machine/core/UdpServer.java +18 -27
  96. data/java/{src → project/src}/main/java/com/game_machine/core/UdpServerHandler.java +23 -26
  97. data/java/project/src/main/java/com/game_machine/core/Vector3.java +159 -0
  98. data/java/project/src/main/java/com/game_machine/orm/models/PlayerItem.java +118 -0
  99. data/java/project/src/main/java/com/game_machine/orm/models/TestObject.java +110 -0
  100. data/java/project/src/main/java/com/game_machine/tutorial/LootGenerator.java +26 -0
  101. data/java/{src → project/src}/main/resources/game_machine.java.stg +3 -1
  102. data/java/project/src/main/resources/logback.properties +13 -0
  103. data/java/project/src/main/resources/logback.xml +76 -0
  104. data/java/{src → project/src}/main/resources/protostuff.properties +0 -0
  105. data/java/src/main/java/game/MyGameActor.java +26 -0
  106. data/lib/game_machine.rb +17 -16
  107. data/lib/game_machine/actor.rb +1 -1
  108. data/lib/game_machine/actor/base.rb +8 -31
  109. data/lib/game_machine/actor/builder.rb +5 -6
  110. data/lib/game_machine/actor/game_actor.rb +55 -0
  111. data/lib/game_machine/actor/reloadable.rb +6 -1
  112. data/lib/game_machine/akka.rb +26 -32
  113. data/lib/game_machine/app_config.rb +39 -26
  114. data/lib/game_machine/application.rb +56 -62
  115. data/lib/game_machine/client_manager.rb +14 -8
  116. data/lib/game_machine/cloud_updater.rb +51 -0
  117. data/lib/game_machine/cluster_monitor.rb +3 -3
  118. data/lib/game_machine/commands.rb +1 -1
  119. data/lib/game_machine/commands/misc_commands.rb +4 -8
  120. data/lib/game_machine/commands/player_commands.rb +8 -0
  121. data/lib/game_machine/console.rb +1 -0
  122. data/lib/game_machine/console/build.rb +57 -24
  123. data/lib/game_machine/console/bundle.rb +95 -0
  124. data/lib/game_machine/console/deploy.rb +30 -0
  125. data/lib/game_machine/console/install.rb +70 -36
  126. data/lib/game_machine/console/server.rb +2 -69
  127. data/lib/game_machine/data_store.rb +111 -15
  128. data/lib/game_machine/data_stores/couchbase.rb +8 -3
  129. data/lib/game_machine/data_stores/gamecloud.rb +93 -0
  130. data/lib/game_machine/data_stores/jdbc.rb +98 -0
  131. data/lib/game_machine/default_handlers.rb +2 -0
  132. data/lib/game_machine/default_handlers/team_handler.rb +51 -0
  133. data/lib/game_machine/default_handlers/zone_manager.rb +30 -0
  134. data/lib/game_machine/endpoints.rb +0 -4
  135. data/lib/game_machine/endpoints/udp_incoming.rb +13 -5
  136. data/lib/game_machine/endpoints/udp_outgoing.rb +15 -9
  137. data/lib/game_machine/game_systems.rb +0 -2
  138. data/lib/game_machine/game_systems/agents/controller.rb +2 -2
  139. data/lib/game_machine/game_systems/entity_tracking.rb +0 -3
  140. data/lib/game_machine/game_systems/region_manager.rb +3 -2
  141. data/lib/game_machine/game_systems/region_service.rb +2 -2
  142. data/lib/game_machine/game_systems/remote_echo.rb +10 -0
  143. data/lib/game_machine/game_systems/team_manager.rb +2 -11
  144. data/lib/game_machine/grid.rb +5 -18
  145. data/lib/game_machine/handlers/authentication.rb +1 -9
  146. data/lib/game_machine/handlers/game.rb +27 -2
  147. data/lib/game_machine/handlers/player_authentication.rb +87 -0
  148. data/lib/game_machine/handlers/request.rb +9 -11
  149. data/lib/game_machine/hocon_config.rb +81 -0
  150. data/lib/game_machine/java_lib.rb +14 -1
  151. data/lib/game_machine/logger.rb +10 -23
  152. data/lib/game_machine/models.rb +1 -0
  153. data/lib/game_machine/mono_server.rb +6 -1
  154. data/lib/game_machine/object_db.rb +12 -6
  155. data/lib/game_machine/protobuf.rb +1 -1
  156. data/lib/game_machine/protobuf/game_messages.rb +13 -3
  157. data/lib/game_machine/protobuf/generate.rb +107 -5
  158. data/lib/game_machine/restart_watcher.rb +1 -1
  159. data/lib/game_machine/routes.rb +23 -0
  160. data/lib/game_machine/scheduler.rb +1 -1
  161. data/lib/game_machine/securerandom.rb +2 -0
  162. data/lib/game_machine/system_stats.rb +28 -7
  163. data/lib/game_machine/version.rb +1 -1
  164. data/lib/game_machine/wavefront_ext.rb +47 -0
  165. data/lib/game_machine/write_behind_cache.rb +24 -9
  166. data/mono/server/Makefile +1 -1
  167. data/mono/server/Newtonsoft.Json.dll +0 -0
  168. data/mono/server/build.bat +1 -1
  169. data/mono/server/callable.cs +9 -0
  170. data/mono/server/echo.cs +17 -0
  171. data/mono/server/message_router.cs +16 -23
  172. data/mono/server/messages.cs +1792 -417
  173. data/mono/server/protobuf-net.dll +0 -0
  174. data/mono/server/server.cs +120 -0
  175. data/mono/server/server.exe +0 -0
  176. data/pathfinding/astar.cpp +149 -0
  177. data/pathfinding/build.sh +6 -0
  178. data/pathfinding/build.txt +16 -0
  179. data/pathfinding/crowd.cpp +194 -0
  180. data/pathfinding/include/astar.h +49 -0
  181. data/pathfinding/include/common.h +5 -0
  182. data/pathfinding/include/crowd.h +43 -0
  183. data/pathfinding/include/micropather.h +511 -0
  184. data/pathfinding/include/navmesh.h +114 -0
  185. data/pathfinding/include/pathfinder.h +24 -0
  186. data/pathfinding/main.cpp +108 -17
  187. data/pathfinding/micropather.cpp +1062 -0
  188. data/pathfinding/navmesh.cpp +408 -0
  189. data/pathfinding/overrides/DetourCrowd.cpp +1446 -0
  190. data/pathfinding/overrides/DetourNavMeshQuery.cpp +3551 -0
  191. data/pathfinding/overrides/DetourNavMeshQuery.h +538 -0
  192. data/pathfinding/pathfinder.cpp +117 -0
  193. data/pathfinding/{bin → premake}/premake4 +0 -0
  194. data/pathfinding/premake/premake4.exe +0 -0
  195. data/pathfinding/premake4.lua +12 -3
  196. data/spec/actor/actor_spec.rb +0 -7
  197. data/spec/client_manager_spec.rb +1 -1
  198. data/spec/couchproxy_spec.rb +38 -0
  199. data/spec/entity_persistence_spec.rb +129 -0
  200. data/spec/game_systems/team_manager_spec.rb +2 -2
  201. data/spec/hashring_spec.rb +17 -39
  202. data/spec/java_grid_spec.rb +0 -2
  203. data/spec/misc_spec.rb +111 -0
  204. data/spec/mono_spec.rb +50 -3
  205. data/spec/reliable_message_spec.rb +38 -0
  206. data/spec/spec_helper.rb +4 -4
  207. data/spec/spec_helper_minimal.rb +10 -0
  208. data/web/app.rb +108 -86
  209. data/web/config/trinidad.yml +1 -0
  210. data/web/views/add_player.erb +25 -0
  211. data/web/views/index.erb +0 -0
  212. data/web/views/layout.erb +48 -0
  213. data/web/views/login.erb +25 -0
  214. data/web/views/players.erb +24 -0
  215. metadata +209 -94
  216. data/config/config.example.yml +0 -100
  217. data/config/regions.example.yml +0 -9
  218. data/games/example/lib/authentication_handler.rb +0 -69
  219. data/games/models.rb +0 -3
  220. data/games/models/clan_member.rb +0 -8
  221. data/games/models/clan_profile.rb +0 -9
  222. data/games/models/player.rb +0 -7
  223. data/games/plugins.rb +0 -1
  224. data/games/plugins/team_handler.rb +0 -49
  225. data/games/preload.rb +0 -13
  226. data/java/.gitignore +0 -1
  227. data/java/build.gradle +0 -95
  228. data/java/component.erb +0 -396
  229. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  230. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +0 -25
  231. data/java/src/main/java/com/game_machine/core/Grid.java +0 -195
  232. data/java/src/main/resources/logback.xml +0 -14
  233. data/java/src/main/resources/logging.properties +0 -3
  234. data/lib/game_machine/actor/mono_actor.rb +0 -89
  235. data/lib/game_machine/auth_handlers/base.rb +0 -21
  236. data/lib/game_machine/auth_handlers/public.rb +0 -34
  237. data/lib/game_machine/endpoints/mono_gateway.rb +0 -87
  238. data/lib/game_machine/endpoints/tcp.rb +0 -51
  239. data/lib/game_machine/endpoints/tcp_handler.rb +0 -75
  240. data/lib/game_machine/endpoints/udp.rb +0 -88
  241. data/lib/game_machine/game_loader.rb +0 -46
  242. data/lib/game_machine/game_systems/region_settings.rb +0 -13
  243. data/lib/game_machine/hashring.rb +0 -48
  244. data/lib/game_machine/settings.rb +0 -11
  245. data/mono/server/actor.cs +0 -37
  246. data/mono/server/iactor.cs +0 -11
  247. data/mono/server/message_util.cs +0 -29
  248. data/mono/server/proxy_client.cs +0 -73
  249. data/mono/server/proxy_server.cs +0 -30
  250. data/mono/server/test_actor.cs +0 -33
  251. data/pathfinding/include/pathfind.h +0 -167
  252. data/pathfinding/pathfind.cpp +0 -174
  253. data/pathfinding/pathfinder.cs +0 -66
  254. data/script/server.sh +0 -109
  255. data/script/watch.sh +0 -11
  256. data/spec/commands/navigation_commands_spec.rb +0 -51
  257. data/spec/game_systems/entity_tracking_spec.rb +0 -64
  258. data/spec/navigation/detour_navmesh_spec.rb +0 -34
  259. data/spec/navigation/detour_path_spec.rb +0 -25
  260. data/spec/udp_server_spec.rb +0 -10
  261. data/web/controllers/auth_controller.rb +0 -19
  262. data/web/controllers/base_controller.rb +0 -16
  263. data/web/controllers/index_controller.rb +0 -7
  264. data/web/controllers/log_controller.rb +0 -47
  265. data/web/controllers/messages_controller.rb +0 -59
  266. data/web/controllers/player_register_controller.rb +0 -15
  267. data/web/views/game_messages.haml +0 -45
  268. data/web/views/index.haml +0 -6
  269. data/web/views/layout.haml +0 -41
  270. data/web/views/logs.haml +0 -32
  271. data/web/views/player_register.haml +0 -22
  272. data/web/views/player_registered.haml +0 -2
  273. data/web/views/register_layout.haml +0 -22
  274. data/web/views/restart.haml +0 -35
@@ -1,51 +0,0 @@
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- module GameMachine
2
- module Endpoints
3
- class Tcp < Actor::Base
4
-
5
- def post_init(*args)
6
- @clients = {}
7
- @mgr = nil
8
- end
9
-
10
- def preStart
11
- @mgr = JavaLib::Tcp.get(getContext.system).getManager
12
- inet = JavaLib::InetSocketAddress.new(
13
- Application.config.tcp_host,
14
- Application.config.tcp_port
15
- )
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- @mgr.tell( JavaLib::TcpMessage.bind(getSelf,inet,100), getSelf)
17
- end
18
-
19
- def sanitize_address(name)
20
- name.gsub!('/','')
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- name.gsub!('.','')
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- name.gsub!(':','_')
23
- name
24
- end
25
-
26
- def on_receive(message)
27
- if message.is_a?(MessageLib::ClientMessage)
28
- if handler_ref = @clients.fetch(message.client_connection.id,nil)
29
- handler_ref.tell(message)
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- else
31
- GameMachine.logger.warn("No handler found for #{message.client_connection}")
32
- end
33
- elsif message.kind_of?(JavaLib::Tcp::Bound)
34
- @mgr.tell(message,get_self)
35
- elsif message.kind_of?(JavaLib::Tcp::CommandFailed)
36
- getContext.stop(get_self)
37
- elsif message.kind_of?(JavaLib::Tcp::Connected)
38
- @mgr.tell(message,get_self)
39
- handler_name = sanitize_address(message.remote_address.to_s)
40
- handler_ref = Actor::Builder.new(TcpHandler,handler_name).with_name(handler_name).start
41
- @clients[message.remote_address.to_s] = handler_ref
42
- handler_ref.tell(message,get_sender)
43
- get_sender.tell(JavaLib::TcpMessage.register(handler_ref), get_self)
44
- else
45
- unhandled(message)
46
- end
47
- end
48
-
49
- end
50
- end
51
- end
@@ -1,75 +0,0 @@
1
- module GameMachine
2
- module Endpoints
3
- class TcpHandler < Actor::Base
4
-
5
- attr_reader :game_handler
6
- def post_init(*args)
7
- @game_handler = Application.config.game_handler
8
- @name = args.first
9
- @con_ref = nil
10
- @client_id = nil
11
- @message_buffer = MessageBuffer.new
12
- end
13
-
14
- def on_receive(message)
15
- if message.kind_of?(JavaLib::Tcp::ConnectionClosed)
16
- client_message = client_disconnect_message(@client_id)
17
- Actor::Base.find(game_handler).tell(client_message,get_self)
18
- get_context.stop(get_self)
19
- elsif message.kind_of?(JavaLib::Tcp::Received)
20
- handle_incoming(message)
21
- elsif message.is_a?(MessageLib::ClientMessage)
22
- handle_outgoing(message)
23
- elsif message.kind_of?(JavaLib::Tcp::Connected)
24
- @con_ref = get_sender
25
- @client_id = message.remote_address.to_s
26
- else
27
- unhandled(message)
28
- end
29
- end
30
-
31
- private
32
-
33
- def client_connection(client_id)
34
- MessageLib::ClientConnection.new.set_id(client_id).
35
- set_gateway(@name).set_server(Application.config.name)
36
- end
37
-
38
- def client_disconnect_message(client_id)
39
- MessageLib::ClientMessage.new.set_client_disconnect(
40
- MessageLib::ClientDisconnect.new.set_client_connection(
41
- MessageLib::ClientConnection.new.set_id(client_id).set_gateway(@name)
42
- )
43
- )
44
- end
45
-
46
- def handle_outgoing(message)
47
- byte_string = JavaLib::ByteString.from_array(message.to_byte_array)
48
- tcp_message = JavaLib::TcpMessage.write(byte_string)
49
- @con_ref.tell(tcp_message, get_self)
50
- rescue Exception => e
51
- GameMachine.logger.error "#{self.class.name} #{e.to_s}"
52
- end
53
-
54
- def handle_incoming(message)
55
- @message_buffer.add_bytes(message.data.to_array)
56
- @message_buffer.messages.each do |message_bytes|
57
- client_message = create_client_message(
58
- message_bytes,@client_id
59
- )
60
- Actor::Base.find(game_handler).tell(client_message,get_self)
61
- end
62
- rescue Exception => e
63
- GameMachine.logger.error "TcpHandler.handle_incoming: #{@name} #{e.to_s}"
64
- end
65
-
66
- def create_client_message(data,client_id)
67
- MessageLib::ClientMessage.parse_from(data).set_client_connection(
68
- MessageLib::ClientConnection.new.set_id(client_id).set_gateway(@name).
69
- set_server(Application.config.name)
70
- )
71
- end
72
-
73
- end
74
- end
75
- end
@@ -1,88 +0,0 @@
1
- module GameMachine
2
- module Endpoints
3
- class Udp < Actor::Base
4
-
5
- # TODO lookup inactive clients, and send a client_disconnected
6
- # message to the request handler. Currently clients that do not
7
- # send a logout get left in the world
8
- attr_reader :game_handler
9
- def post_init(*args)
10
- @game_handler = Application.config.game_handler
11
- @clients = {}
12
- @socket = nil
13
- end
14
-
15
- def preStart
16
- mgr = JavaLib::Udp.get(getContext.system).getManager
17
- inet = JavaLib::InetSocketAddress.new(
18
- Application.config.udp_host,
19
- Application.config.udp_port
20
- )
21
- mgr.tell( JavaLib::UdpMessage.bind(getSelf,inet), getSelf)
22
- end
23
-
24
- def on_receive(message)
25
- if message.kind_of?(JavaLib::Udp::Bound)
26
- @socket = getSender
27
- elsif message.is_a?(MessageLib::ClientMessage)
28
- handle_outgoing(message)
29
- elsif message.kind_of?(JavaLib::Udp::Received)
30
- echo(message)
31
- return
32
- handle_incoming(message)
33
- elsif message == JavaLib::UdpMessage::unbind
34
- @socket.tell(message, get_self)
35
- elsif message.kind_of?(JavaLib::Udp::Unbound)
36
- get_context.stop(get_self)
37
- else
38
- unhandled(message)
39
- end
40
- end
41
-
42
- private
43
-
44
- def handle_outgoing(message)
45
- sender = @clients.fetch(message.client_connection.id)
46
- byte_string = JavaLib::ByteString.from_array(message.to_byte_array)
47
- udp_message = JavaLib::UdpMessage.send(byte_string, sender)
48
- @socket.tell(udp_message, get_self)
49
- rescue Exception => e
50
- GameMachine.logger.error "#{self.class.name} #{e.to_s}"
51
- end
52
-
53
- def handle_incoming(message)
54
- client_id = message.sender.to_s
55
- unless @clients.has_key?(client_id)
56
- @clients[client_id] = message.sender
57
- end
58
-
59
- client_message = create_client_message(
60
- message.data.to_array,client_id
61
- )
62
- Actor::Base.find(game_handler).send_message(
63
- client_message, :sender => get_self
64
- )
65
- rescue Exception => e
66
- GameMachine.logger.error "#{self.class.name} #{e.to_s}"
67
- end
68
-
69
- def client_connection(client_id)
70
- MessageLib::ClientConnection.new.set_id(client_id).
71
- set_gateway(self.class.name).set_server(Application.config.name)
72
- end
73
-
74
- def create_client_message(data,client_id)
75
- MessageLib::ClientMessage.parse_from(data).set_client_connection(
76
- client_connection(client_id)
77
- )
78
- end
79
-
80
- def echo(message)
81
- byte_string = JavaLib::ByteString.from_array(message.data.to_array)
82
- udp_message = JavaLib::UdpMessage.send(byte_string, message.sender)
83
- @socket.tell(udp_message,get_self)
84
- end
85
-
86
- end
87
- end
88
- end
@@ -1,46 +0,0 @@
1
- require 'pathname'
2
- module GameMachine
3
- class GameLoader
4
-
5
- class << self
6
-
7
- def games_root
8
- File.join(GameMachine.app_root,'/games')
9
- end
10
- end
11
-
12
-
13
- def game_dirs
14
- Pathname.glob("#{self.class.games_root}/*/")
15
- end
16
-
17
- def load_from_dir(dir)
18
- bootfile = File.join(dir,'boot.rb')
19
- if File.exists?(bootfile)
20
- load_game(bootfile)
21
- GameMachine.logger.info "#{bootfile} loaded"
22
- GameMachine.stdout "#{bootfile} loaded"
23
- else
24
- GameMachine.logger.info "#{bootfile} not found"
25
- GameMachine.stdout "#{bootfile} not found"
26
- end
27
- end
28
-
29
- def load_all
30
- return if GameMachine.env == 'test'
31
- game_dirs.each do |game_dir|
32
- load_from_dir(game_dir)
33
- end
34
- end
35
-
36
- def start_player_manager
37
- if klass = Application.config.player_manager
38
- Actor::Builder.new(klass.constantize).start
39
- end
40
- end
41
-
42
- def load_game(bootfile)
43
- require bootfile
44
- end
45
- end
46
- end
@@ -1,13 +0,0 @@
1
- require 'settingslogic'
2
-
3
- module GameMachine
4
- module GameSystems
5
- class RegionSettings < Settingslogic
6
- source File.expand_path(
7
- ENV['CONFIG_FILE'] || File.join(ENV['APP_ROOT'], "config/regions.yml")
8
- )
9
- namespace ENV['GAME_ENV']
10
-
11
- end
12
- end
13
- end
@@ -1,48 +0,0 @@
1
- require 'consistent_hashing'
2
-
3
- module GameMachine
4
- class Hashring
5
-
6
- RING_SIZE = 24
7
- REPLICAS = 3
8
-
9
- attr_reader :buckets
10
-
11
- def self.create_actor_ring(name,ring_size=RING_SIZE)
12
- buckets = (0..ring_size).map {|r| "#{name}#{r}"}
13
- new(buckets)
14
- end
15
-
16
- def initialize(buckets)
17
- @buckets = buckets
18
- @ring = ConsistentHashing::Ring.new(@buckets,REPLICAS)
19
- end
20
-
21
- def points
22
- @ring.points
23
- end
24
-
25
- def nodes
26
- @ring.nodes
27
- end
28
-
29
- def remove_bucket(bucket)
30
- if @buckets.include?(bucket)
31
- @buckets.delete_if {|b| b == bucket}
32
- @ring.delete(bucket)
33
- end
34
- end
35
-
36
- def add_bucket(bucket)
37
- unless @buckets.include?(bucket)
38
- @ring << bucket
39
- @buckets << bucket
40
- end
41
- end
42
-
43
- def bucket_for(value)
44
- @ring.node_for(value)
45
- end
46
-
47
- end
48
- end
@@ -1,11 +0,0 @@
1
- require 'settingslogic'
2
-
3
- module GameMachine
4
- class Settings < Settingslogic
5
- source File.expand_path(
6
- ENV['CONFIG_FILE'] || File.join(ENV['APP_ROOT'], "config/config.yml")
7
- )
8
- namespace ENV['GAME_ENV']
9
-
10
- end
11
- end
@@ -1,37 +0,0 @@
1
- using System.Net;
2
- using System.Net.Sockets;
3
- using System;
4
- using ProtoBuf;
5
- using System.Text;
6
- using System.Collections.Generic;
7
- using System.IO;
8
- using System.Threading;
9
- using Entity = GameMachine.Messages.Entity;
10
- using GameMachine;
11
- using System.Collections.Concurrent;
12
-
13
- namespace GameMachine
14
- {
15
- public abstract class Actor : IActor
16
- {
17
- private ProxyClient proxyClient;
18
-
19
- public Actor()
20
- {
21
- }
22
-
23
- public void PostInit(ProxyClient pc)
24
- {
25
- proxyClient = pc;
26
- }
27
-
28
- public abstract void OnReceive(object message);
29
-
30
- public void Tell(string destination, Entity entity)
31
- {
32
- entity.destination = destination;
33
- byte[] bytes = MessageUtil.EntityToByteArray(entity);
34
- proxyClient.Send(bytes);
35
- }
36
- }
37
- }
@@ -1,11 +0,0 @@
1
- using GameMachine;
2
- using Entity = GameMachine.Messages.Entity;
3
- namespace GameMachine
4
- {
5
- public interface IActor
6
- {
7
- void OnReceive(object message);
8
- void PostInit(ProxyClient proxyClient);
9
- void Tell(string destination, Entity entity);
10
- }
11
- }
@@ -1,29 +0,0 @@
1
- using System;
2
- using System.Text;
3
- using System.IO;
4
- using ProtoBuf;
5
- using Entity = GameMachine.Messages.Entity;
6
-
7
- namespace GameMachine
8
- {
9
- public class MessageUtil
10
- {
11
- public static Entity ByteArrayToEntity(byte[] bytes)
12
- {
13
- Entity entity;
14
- MemoryStream stream = new MemoryStream(bytes);
15
- entity = Serializer.Deserialize<Entity>(stream);
16
- return entity;
17
- }
18
-
19
- public static byte[] EntityToByteArray(Entity entity)
20
- {
21
- byte[] data;
22
- MemoryStream stream = new MemoryStream();
23
- Serializer.Serialize(stream, entity);
24
- data = stream.ToArray();
25
- return data;
26
- }
27
-
28
- }
29
- }
@@ -1,73 +0,0 @@
1
- using System;
2
- using System.Diagnostics;
3
- using System.Net;
4
- using System.Net.Sockets;
5
- using System.Text;
6
- using System.Threading;
7
- using System.Threading.Tasks;
8
- using System.IO;
9
- using ProtoBuf;
10
- using GameMachine;
11
- using Entity = GameMachine.Messages.Entity;
12
-
13
- namespace GameMachine
14
- {
15
- public class ProxyClient
16
- {
17
- private IPEndPoint udp_ep;
18
- private UdpClient udpClient;
19
- private int port = 8800;
20
- private string host = "127.0.0.1";
21
-
22
- public ProxyClient(int _port)
23
- {
24
- port = _port;
25
- }
26
-
27
- public void Start()
28
- {
29
- udp_ep = new IPEndPoint(IPAddress.Any, 11000);
30
- udpClient = new UdpClient(udp_ep);
31
- receiveData();
32
-
33
- Task.Factory.StartNew(() => {
34
- Ping(); });
35
- }
36
-
37
- private void Ping()
38
- {
39
- Entity entity = new Entity();
40
- entity.id = "ping";
41
- byte[] bytes = MessageUtil.EntityToByteArray(entity);
42
- while (true)
43
- {
44
- Thread.Sleep(1000);
45
- Send(bytes);
46
- }
47
- }
48
-
49
- private void SendCallback(IAsyncResult ar)
50
- {
51
- UdpClient u = (UdpClient)ar.AsyncState;
52
- u.EndSend(ar);
53
- }
54
-
55
- public void Send(byte[] bytes)
56
- {
57
- udpClient.BeginSend(bytes, bytes.Length, host, port, new AsyncCallback(SendCallback), udpClient);
58
- }
59
-
60
- private void dataReady(IAsyncResult ar)
61
- {
62
- byte[] bytes = udpClient.EndReceive(ar, ref udp_ep);
63
- receiveData();
64
- MessageRouter.Route(bytes, this);
65
- }
66
-
67
- private void receiveData()
68
- {
69
- udpClient.BeginReceive(new AsyncCallback(dataReady), udp_ep);
70
- }
71
-
72
- }
73
- }