game_machine 0.0.11 → 1.0.2
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/Gemfile +12 -1
- data/Gemfile.lock +32 -47
- data/Rakefile +0 -27
- data/bin/bundle_run.sh +1 -0
- data/bin/game_machine +29 -27
- data/config/cluster.conf +6 -5
- data/config/default.conf +164 -0
- data/config/game_machine.sql +33 -0
- data/config/game_messages.proto +87 -25
- data/config/gamecloud.conf +140 -0
- data/config/messages.proto +46 -53
- data/config/test.conf +149 -0
- data/game_machine.gemspec +10 -5
- data/games/boot.rb +3 -0
- data/games/example/data/game_data.yml +4 -4
- data/games/example/lib/aggressive_npc.rb +1 -1
- data/games/example/lib/game.rb +1 -2
- data/games/example/lib/player_register.rb +1 -1
- data/games/routes.rb +9 -0
- data/games/tutorial/boot.rb +12 -0
- data/games/tutorial/item_manager.rb +256 -0
- data/games/tutorial/object_store.rb +55 -0
- data/games/tutorial/seed.rb +52 -0
- data/games/tutorial/sql_store.rb +30 -0
- data/java/project/build.gradle +134 -0
- data/java/project/component.erb +719 -0
- data/java/{gradle.properties → project/gradle.properties} +1 -1
- data/java/project/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/{gradle → project/gradle}/wrapper/gradle-wrapper.properties +2 -2
- data/java/{gradlew → project/gradlew} +0 -0
- data/java/{gradlew.bat → project/gradlew.bat} +0 -0
- data/java/project/local_lib/AdminUi.jar +0 -0
- data/java/{local_lib/protostuff-compiler-1.0.7-jarjar.jar → project/local_lib/protostuff-compiler-1.0.8-jarjar.jar} +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-pa-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-s390x-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-universal-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-universal64-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-solaris.so +0 -0
- data/java/project/local_lib/sigar/sigar-amd64-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.lib +0 -0
- data/java/project/model.erb +99 -0
- data/java/{settings.gradle → project/settings.gradle} +0 -0
- data/java/project/src/main/java/com/game_machine/authentication/DefaultAuthenticator.java +28 -0
- data/java/project/src/main/java/com/game_machine/authentication/PlayerAuthenticator.java +6 -0
- data/java/project/src/main/java/com/game_machine/authentication/PublicAuthenticator.java +20 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorFactory.java +0 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorUtil.java +13 -0
- data/java/project/src/main/java/com/game_machine/core/AuthorizedPlayers.java +23 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageDecoder.java +36 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageEncoder.java +19 -0
- data/java/project/src/main/java/com/game_machine/core/CloudClient.java +298 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/CommandProxy.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Commands.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/DatastoreCommands.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/DbConnectionPool.java +72 -0
- data/java/project/src/main/java/com/game_machine/core/DefaultMovementVerifier.java +56 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EntitySerializer.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/EntityTracking.java +119 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EventStreamHandler.java +1 -1
- data/java/project/src/main/java/com/game_machine/core/GameActor.java +73 -0
- data/java/project/src/main/java/com/game_machine/core/GameMachineLoader.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/GameMessageActor.java +44 -0
- data/java/project/src/main/java/com/game_machine/core/Grid.java +255 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/GridValue.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Hashring.java +66 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/IActorFactory.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/LocalLinkedBuffer.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/MessageGateway.java +120 -0
- data/java/project/src/main/java/com/game_machine/core/MessagePersister.java +26 -0
- data/java/project/src/main/java/com/game_machine/core/MonoProxy.java +39 -0
- data/java/project/src/main/java/com/game_machine/core/MovementVerifier.java +7 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/NetMessage.java +10 -6
- data/java/project/src/main/java/com/game_machine/core/PersistentMessage.java +9 -0
- data/java/project/src/main/java/com/game_machine/core/PlayerCommands.java +31 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServer.java +100 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerHandler.java +54 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerInitializer.java +32 -0
- data/java/project/src/main/java/com/game_machine/core/UdpClient.java +86 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServer.java +18 -27
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServerHandler.java +23 -26
- data/java/project/src/main/java/com/game_machine/core/Vector3.java +159 -0
- data/java/project/src/main/java/com/game_machine/orm/models/PlayerItem.java +118 -0
- data/java/project/src/main/java/com/game_machine/orm/models/TestObject.java +110 -0
- data/java/project/src/main/java/com/game_machine/tutorial/LootGenerator.java +26 -0
- data/java/{src → project/src}/main/resources/game_machine.java.stg +3 -1
- data/java/project/src/main/resources/logback.properties +13 -0
- data/java/project/src/main/resources/logback.xml +76 -0
- data/java/{src → project/src}/main/resources/protostuff.properties +0 -0
- data/java/src/main/java/game/MyGameActor.java +26 -0
- data/lib/game_machine.rb +17 -16
- data/lib/game_machine/actor.rb +1 -1
- data/lib/game_machine/actor/base.rb +8 -31
- data/lib/game_machine/actor/builder.rb +5 -6
- data/lib/game_machine/actor/game_actor.rb +55 -0
- data/lib/game_machine/actor/reloadable.rb +6 -1
- data/lib/game_machine/akka.rb +26 -32
- data/lib/game_machine/app_config.rb +39 -26
- data/lib/game_machine/application.rb +56 -62
- data/lib/game_machine/client_manager.rb +14 -8
- data/lib/game_machine/cloud_updater.rb +51 -0
- data/lib/game_machine/cluster_monitor.rb +3 -3
- data/lib/game_machine/commands.rb +1 -1
- data/lib/game_machine/commands/misc_commands.rb +4 -8
- data/lib/game_machine/commands/player_commands.rb +8 -0
- data/lib/game_machine/console.rb +1 -0
- data/lib/game_machine/console/build.rb +57 -24
- data/lib/game_machine/console/bundle.rb +95 -0
- data/lib/game_machine/console/deploy.rb +30 -0
- data/lib/game_machine/console/install.rb +70 -36
- data/lib/game_machine/console/server.rb +2 -69
- data/lib/game_machine/data_store.rb +111 -15
- data/lib/game_machine/data_stores/couchbase.rb +8 -3
- data/lib/game_machine/data_stores/gamecloud.rb +93 -0
- data/lib/game_machine/data_stores/jdbc.rb +98 -0
- data/lib/game_machine/default_handlers.rb +2 -0
- data/lib/game_machine/default_handlers/team_handler.rb +51 -0
- data/lib/game_machine/default_handlers/zone_manager.rb +30 -0
- data/lib/game_machine/endpoints.rb +0 -4
- data/lib/game_machine/endpoints/udp_incoming.rb +13 -5
- data/lib/game_machine/endpoints/udp_outgoing.rb +15 -9
- data/lib/game_machine/game_systems.rb +0 -2
- data/lib/game_machine/game_systems/agents/controller.rb +2 -2
- data/lib/game_machine/game_systems/entity_tracking.rb +0 -3
- data/lib/game_machine/game_systems/region_manager.rb +3 -2
- data/lib/game_machine/game_systems/region_service.rb +2 -2
- data/lib/game_machine/game_systems/remote_echo.rb +10 -0
- data/lib/game_machine/game_systems/team_manager.rb +2 -11
- data/lib/game_machine/grid.rb +5 -18
- data/lib/game_machine/handlers/authentication.rb +1 -9
- data/lib/game_machine/handlers/game.rb +27 -2
- data/lib/game_machine/handlers/player_authentication.rb +87 -0
- data/lib/game_machine/handlers/request.rb +9 -11
- data/lib/game_machine/hocon_config.rb +81 -0
- data/lib/game_machine/java_lib.rb +14 -1
- data/lib/game_machine/logger.rb +10 -23
- data/lib/game_machine/models.rb +1 -0
- data/lib/game_machine/mono_server.rb +6 -1
- data/lib/game_machine/object_db.rb +12 -6
- data/lib/game_machine/protobuf.rb +1 -1
- data/lib/game_machine/protobuf/game_messages.rb +13 -3
- data/lib/game_machine/protobuf/generate.rb +107 -5
- data/lib/game_machine/restart_watcher.rb +1 -1
- data/lib/game_machine/routes.rb +23 -0
- data/lib/game_machine/scheduler.rb +1 -1
- data/lib/game_machine/securerandom.rb +2 -0
- data/lib/game_machine/system_stats.rb +28 -7
- data/lib/game_machine/version.rb +1 -1
- data/lib/game_machine/wavefront_ext.rb +47 -0
- data/lib/game_machine/write_behind_cache.rb +24 -9
- data/mono/server/Makefile +1 -1
- data/mono/server/Newtonsoft.Json.dll +0 -0
- data/mono/server/build.bat +1 -1
- data/mono/server/callable.cs +9 -0
- data/mono/server/echo.cs +17 -0
- data/mono/server/message_router.cs +16 -23
- data/mono/server/messages.cs +1792 -417
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/server.cs +120 -0
- data/mono/server/server.exe +0 -0
- data/pathfinding/astar.cpp +149 -0
- data/pathfinding/build.sh +6 -0
- data/pathfinding/build.txt +16 -0
- data/pathfinding/crowd.cpp +194 -0
- data/pathfinding/include/astar.h +49 -0
- data/pathfinding/include/common.h +5 -0
- data/pathfinding/include/crowd.h +43 -0
- data/pathfinding/include/micropather.h +511 -0
- data/pathfinding/include/navmesh.h +114 -0
- data/pathfinding/include/pathfinder.h +24 -0
- data/pathfinding/main.cpp +108 -17
- data/pathfinding/micropather.cpp +1062 -0
- data/pathfinding/navmesh.cpp +408 -0
- data/pathfinding/overrides/DetourCrowd.cpp +1446 -0
- data/pathfinding/overrides/DetourNavMeshQuery.cpp +3551 -0
- data/pathfinding/overrides/DetourNavMeshQuery.h +538 -0
- data/pathfinding/pathfinder.cpp +117 -0
- data/pathfinding/{bin → premake}/premake4 +0 -0
- data/pathfinding/premake/premake4.exe +0 -0
- data/pathfinding/premake4.lua +12 -3
- data/spec/actor/actor_spec.rb +0 -7
- data/spec/client_manager_spec.rb +1 -1
- data/spec/couchproxy_spec.rb +38 -0
- data/spec/entity_persistence_spec.rb +129 -0
- data/spec/game_systems/team_manager_spec.rb +2 -2
- data/spec/hashring_spec.rb +17 -39
- data/spec/java_grid_spec.rb +0 -2
- data/spec/misc_spec.rb +111 -0
- data/spec/mono_spec.rb +50 -3
- data/spec/reliable_message_spec.rb +38 -0
- data/spec/spec_helper.rb +4 -4
- data/spec/spec_helper_minimal.rb +10 -0
- data/web/app.rb +108 -86
- data/web/config/trinidad.yml +1 -0
- data/web/views/add_player.erb +25 -0
- data/web/views/index.erb +0 -0
- data/web/views/layout.erb +48 -0
- data/web/views/login.erb +25 -0
- data/web/views/players.erb +24 -0
- metadata +209 -94
- data/config/config.example.yml +0 -100
- data/config/regions.example.yml +0 -9
- data/games/example/lib/authentication_handler.rb +0 -69
- data/games/models.rb +0 -3
- data/games/models/clan_member.rb +0 -8
- data/games/models/clan_profile.rb +0 -9
- data/games/models/player.rb +0 -7
- data/games/plugins.rb +0 -1
- data/games/plugins/team_handler.rb +0 -49
- data/games/preload.rb +0 -13
- data/java/.gitignore +0 -1
- data/java/build.gradle +0 -95
- data/java/component.erb +0 -396
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +0 -25
- data/java/src/main/java/com/game_machine/core/Grid.java +0 -195
- data/java/src/main/resources/logback.xml +0 -14
- data/java/src/main/resources/logging.properties +0 -3
- data/lib/game_machine/actor/mono_actor.rb +0 -89
- data/lib/game_machine/auth_handlers/base.rb +0 -21
- data/lib/game_machine/auth_handlers/public.rb +0 -34
- data/lib/game_machine/endpoints/mono_gateway.rb +0 -87
- data/lib/game_machine/endpoints/tcp.rb +0 -51
- data/lib/game_machine/endpoints/tcp_handler.rb +0 -75
- data/lib/game_machine/endpoints/udp.rb +0 -88
- data/lib/game_machine/game_loader.rb +0 -46
- data/lib/game_machine/game_systems/region_settings.rb +0 -13
- data/lib/game_machine/hashring.rb +0 -48
- data/lib/game_machine/settings.rb +0 -11
- data/mono/server/actor.cs +0 -37
- data/mono/server/iactor.cs +0 -11
- data/mono/server/message_util.cs +0 -29
- data/mono/server/proxy_client.cs +0 -73
- data/mono/server/proxy_server.cs +0 -30
- data/mono/server/test_actor.cs +0 -33
- data/pathfinding/include/pathfind.h +0 -167
- data/pathfinding/pathfind.cpp +0 -174
- data/pathfinding/pathfinder.cs +0 -66
- data/script/server.sh +0 -109
- data/script/watch.sh +0 -11
- data/spec/commands/navigation_commands_spec.rb +0 -51
- data/spec/game_systems/entity_tracking_spec.rb +0 -64
- data/spec/navigation/detour_navmesh_spec.rb +0 -34
- data/spec/navigation/detour_path_spec.rb +0 -25
- data/spec/udp_server_spec.rb +0 -10
- data/web/controllers/auth_controller.rb +0 -19
- data/web/controllers/base_controller.rb +0 -16
- data/web/controllers/index_controller.rb +0 -7
- data/web/controllers/log_controller.rb +0 -47
- data/web/controllers/messages_controller.rb +0 -59
- data/web/controllers/player_register_controller.rb +0 -15
- data/web/views/game_messages.haml +0 -45
- data/web/views/index.haml +0 -6
- data/web/views/layout.haml +0 -41
- data/web/views/logs.haml +0 -32
- data/web/views/player_register.haml +0 -22
- data/web/views/player_registered.haml +0 -2
- data/web/views/register_layout.haml +0 -22
- data/web/views/restart.haml +0 -35
@@ -1,51 +0,0 @@
|
|
1
|
-
module GameMachine
|
2
|
-
module Endpoints
|
3
|
-
class Tcp < Actor::Base
|
4
|
-
|
5
|
-
def post_init(*args)
|
6
|
-
@clients = {}
|
7
|
-
@mgr = nil
|
8
|
-
end
|
9
|
-
|
10
|
-
def preStart
|
11
|
-
@mgr = JavaLib::Tcp.get(getContext.system).getManager
|
12
|
-
inet = JavaLib::InetSocketAddress.new(
|
13
|
-
Application.config.tcp_host,
|
14
|
-
Application.config.tcp_port
|
15
|
-
)
|
16
|
-
@mgr.tell( JavaLib::TcpMessage.bind(getSelf,inet,100), getSelf)
|
17
|
-
end
|
18
|
-
|
19
|
-
def sanitize_address(name)
|
20
|
-
name.gsub!('/','')
|
21
|
-
name.gsub!('.','')
|
22
|
-
name.gsub!(':','_')
|
23
|
-
name
|
24
|
-
end
|
25
|
-
|
26
|
-
def on_receive(message)
|
27
|
-
if message.is_a?(MessageLib::ClientMessage)
|
28
|
-
if handler_ref = @clients.fetch(message.client_connection.id,nil)
|
29
|
-
handler_ref.tell(message)
|
30
|
-
else
|
31
|
-
GameMachine.logger.warn("No handler found for #{message.client_connection}")
|
32
|
-
end
|
33
|
-
elsif message.kind_of?(JavaLib::Tcp::Bound)
|
34
|
-
@mgr.tell(message,get_self)
|
35
|
-
elsif message.kind_of?(JavaLib::Tcp::CommandFailed)
|
36
|
-
getContext.stop(get_self)
|
37
|
-
elsif message.kind_of?(JavaLib::Tcp::Connected)
|
38
|
-
@mgr.tell(message,get_self)
|
39
|
-
handler_name = sanitize_address(message.remote_address.to_s)
|
40
|
-
handler_ref = Actor::Builder.new(TcpHandler,handler_name).with_name(handler_name).start
|
41
|
-
@clients[message.remote_address.to_s] = handler_ref
|
42
|
-
handler_ref.tell(message,get_sender)
|
43
|
-
get_sender.tell(JavaLib::TcpMessage.register(handler_ref), get_self)
|
44
|
-
else
|
45
|
-
unhandled(message)
|
46
|
-
end
|
47
|
-
end
|
48
|
-
|
49
|
-
end
|
50
|
-
end
|
51
|
-
end
|
@@ -1,75 +0,0 @@
|
|
1
|
-
module GameMachine
|
2
|
-
module Endpoints
|
3
|
-
class TcpHandler < Actor::Base
|
4
|
-
|
5
|
-
attr_reader :game_handler
|
6
|
-
def post_init(*args)
|
7
|
-
@game_handler = Application.config.game_handler
|
8
|
-
@name = args.first
|
9
|
-
@con_ref = nil
|
10
|
-
@client_id = nil
|
11
|
-
@message_buffer = MessageBuffer.new
|
12
|
-
end
|
13
|
-
|
14
|
-
def on_receive(message)
|
15
|
-
if message.kind_of?(JavaLib::Tcp::ConnectionClosed)
|
16
|
-
client_message = client_disconnect_message(@client_id)
|
17
|
-
Actor::Base.find(game_handler).tell(client_message,get_self)
|
18
|
-
get_context.stop(get_self)
|
19
|
-
elsif message.kind_of?(JavaLib::Tcp::Received)
|
20
|
-
handle_incoming(message)
|
21
|
-
elsif message.is_a?(MessageLib::ClientMessage)
|
22
|
-
handle_outgoing(message)
|
23
|
-
elsif message.kind_of?(JavaLib::Tcp::Connected)
|
24
|
-
@con_ref = get_sender
|
25
|
-
@client_id = message.remote_address.to_s
|
26
|
-
else
|
27
|
-
unhandled(message)
|
28
|
-
end
|
29
|
-
end
|
30
|
-
|
31
|
-
private
|
32
|
-
|
33
|
-
def client_connection(client_id)
|
34
|
-
MessageLib::ClientConnection.new.set_id(client_id).
|
35
|
-
set_gateway(@name).set_server(Application.config.name)
|
36
|
-
end
|
37
|
-
|
38
|
-
def client_disconnect_message(client_id)
|
39
|
-
MessageLib::ClientMessage.new.set_client_disconnect(
|
40
|
-
MessageLib::ClientDisconnect.new.set_client_connection(
|
41
|
-
MessageLib::ClientConnection.new.set_id(client_id).set_gateway(@name)
|
42
|
-
)
|
43
|
-
)
|
44
|
-
end
|
45
|
-
|
46
|
-
def handle_outgoing(message)
|
47
|
-
byte_string = JavaLib::ByteString.from_array(message.to_byte_array)
|
48
|
-
tcp_message = JavaLib::TcpMessage.write(byte_string)
|
49
|
-
@con_ref.tell(tcp_message, get_self)
|
50
|
-
rescue Exception => e
|
51
|
-
GameMachine.logger.error "#{self.class.name} #{e.to_s}"
|
52
|
-
end
|
53
|
-
|
54
|
-
def handle_incoming(message)
|
55
|
-
@message_buffer.add_bytes(message.data.to_array)
|
56
|
-
@message_buffer.messages.each do |message_bytes|
|
57
|
-
client_message = create_client_message(
|
58
|
-
message_bytes,@client_id
|
59
|
-
)
|
60
|
-
Actor::Base.find(game_handler).tell(client_message,get_self)
|
61
|
-
end
|
62
|
-
rescue Exception => e
|
63
|
-
GameMachine.logger.error "TcpHandler.handle_incoming: #{@name} #{e.to_s}"
|
64
|
-
end
|
65
|
-
|
66
|
-
def create_client_message(data,client_id)
|
67
|
-
MessageLib::ClientMessage.parse_from(data).set_client_connection(
|
68
|
-
MessageLib::ClientConnection.new.set_id(client_id).set_gateway(@name).
|
69
|
-
set_server(Application.config.name)
|
70
|
-
)
|
71
|
-
end
|
72
|
-
|
73
|
-
end
|
74
|
-
end
|
75
|
-
end
|
@@ -1,88 +0,0 @@
|
|
1
|
-
module GameMachine
|
2
|
-
module Endpoints
|
3
|
-
class Udp < Actor::Base
|
4
|
-
|
5
|
-
# TODO lookup inactive clients, and send a client_disconnected
|
6
|
-
# message to the request handler. Currently clients that do not
|
7
|
-
# send a logout get left in the world
|
8
|
-
attr_reader :game_handler
|
9
|
-
def post_init(*args)
|
10
|
-
@game_handler = Application.config.game_handler
|
11
|
-
@clients = {}
|
12
|
-
@socket = nil
|
13
|
-
end
|
14
|
-
|
15
|
-
def preStart
|
16
|
-
mgr = JavaLib::Udp.get(getContext.system).getManager
|
17
|
-
inet = JavaLib::InetSocketAddress.new(
|
18
|
-
Application.config.udp_host,
|
19
|
-
Application.config.udp_port
|
20
|
-
)
|
21
|
-
mgr.tell( JavaLib::UdpMessage.bind(getSelf,inet), getSelf)
|
22
|
-
end
|
23
|
-
|
24
|
-
def on_receive(message)
|
25
|
-
if message.kind_of?(JavaLib::Udp::Bound)
|
26
|
-
@socket = getSender
|
27
|
-
elsif message.is_a?(MessageLib::ClientMessage)
|
28
|
-
handle_outgoing(message)
|
29
|
-
elsif message.kind_of?(JavaLib::Udp::Received)
|
30
|
-
echo(message)
|
31
|
-
return
|
32
|
-
handle_incoming(message)
|
33
|
-
elsif message == JavaLib::UdpMessage::unbind
|
34
|
-
@socket.tell(message, get_self)
|
35
|
-
elsif message.kind_of?(JavaLib::Udp::Unbound)
|
36
|
-
get_context.stop(get_self)
|
37
|
-
else
|
38
|
-
unhandled(message)
|
39
|
-
end
|
40
|
-
end
|
41
|
-
|
42
|
-
private
|
43
|
-
|
44
|
-
def handle_outgoing(message)
|
45
|
-
sender = @clients.fetch(message.client_connection.id)
|
46
|
-
byte_string = JavaLib::ByteString.from_array(message.to_byte_array)
|
47
|
-
udp_message = JavaLib::UdpMessage.send(byte_string, sender)
|
48
|
-
@socket.tell(udp_message, get_self)
|
49
|
-
rescue Exception => e
|
50
|
-
GameMachine.logger.error "#{self.class.name} #{e.to_s}"
|
51
|
-
end
|
52
|
-
|
53
|
-
def handle_incoming(message)
|
54
|
-
client_id = message.sender.to_s
|
55
|
-
unless @clients.has_key?(client_id)
|
56
|
-
@clients[client_id] = message.sender
|
57
|
-
end
|
58
|
-
|
59
|
-
client_message = create_client_message(
|
60
|
-
message.data.to_array,client_id
|
61
|
-
)
|
62
|
-
Actor::Base.find(game_handler).send_message(
|
63
|
-
client_message, :sender => get_self
|
64
|
-
)
|
65
|
-
rescue Exception => e
|
66
|
-
GameMachine.logger.error "#{self.class.name} #{e.to_s}"
|
67
|
-
end
|
68
|
-
|
69
|
-
def client_connection(client_id)
|
70
|
-
MessageLib::ClientConnection.new.set_id(client_id).
|
71
|
-
set_gateway(self.class.name).set_server(Application.config.name)
|
72
|
-
end
|
73
|
-
|
74
|
-
def create_client_message(data,client_id)
|
75
|
-
MessageLib::ClientMessage.parse_from(data).set_client_connection(
|
76
|
-
client_connection(client_id)
|
77
|
-
)
|
78
|
-
end
|
79
|
-
|
80
|
-
def echo(message)
|
81
|
-
byte_string = JavaLib::ByteString.from_array(message.data.to_array)
|
82
|
-
udp_message = JavaLib::UdpMessage.send(byte_string, message.sender)
|
83
|
-
@socket.tell(udp_message,get_self)
|
84
|
-
end
|
85
|
-
|
86
|
-
end
|
87
|
-
end
|
88
|
-
end
|
@@ -1,46 +0,0 @@
|
|
1
|
-
require 'pathname'
|
2
|
-
module GameMachine
|
3
|
-
class GameLoader
|
4
|
-
|
5
|
-
class << self
|
6
|
-
|
7
|
-
def games_root
|
8
|
-
File.join(GameMachine.app_root,'/games')
|
9
|
-
end
|
10
|
-
end
|
11
|
-
|
12
|
-
|
13
|
-
def game_dirs
|
14
|
-
Pathname.glob("#{self.class.games_root}/*/")
|
15
|
-
end
|
16
|
-
|
17
|
-
def load_from_dir(dir)
|
18
|
-
bootfile = File.join(dir,'boot.rb')
|
19
|
-
if File.exists?(bootfile)
|
20
|
-
load_game(bootfile)
|
21
|
-
GameMachine.logger.info "#{bootfile} loaded"
|
22
|
-
GameMachine.stdout "#{bootfile} loaded"
|
23
|
-
else
|
24
|
-
GameMachine.logger.info "#{bootfile} not found"
|
25
|
-
GameMachine.stdout "#{bootfile} not found"
|
26
|
-
end
|
27
|
-
end
|
28
|
-
|
29
|
-
def load_all
|
30
|
-
return if GameMachine.env == 'test'
|
31
|
-
game_dirs.each do |game_dir|
|
32
|
-
load_from_dir(game_dir)
|
33
|
-
end
|
34
|
-
end
|
35
|
-
|
36
|
-
def start_player_manager
|
37
|
-
if klass = Application.config.player_manager
|
38
|
-
Actor::Builder.new(klass.constantize).start
|
39
|
-
end
|
40
|
-
end
|
41
|
-
|
42
|
-
def load_game(bootfile)
|
43
|
-
require bootfile
|
44
|
-
end
|
45
|
-
end
|
46
|
-
end
|
@@ -1,13 +0,0 @@
|
|
1
|
-
require 'settingslogic'
|
2
|
-
|
3
|
-
module GameMachine
|
4
|
-
module GameSystems
|
5
|
-
class RegionSettings < Settingslogic
|
6
|
-
source File.expand_path(
|
7
|
-
ENV['CONFIG_FILE'] || File.join(ENV['APP_ROOT'], "config/regions.yml")
|
8
|
-
)
|
9
|
-
namespace ENV['GAME_ENV']
|
10
|
-
|
11
|
-
end
|
12
|
-
end
|
13
|
-
end
|
@@ -1,48 +0,0 @@
|
|
1
|
-
require 'consistent_hashing'
|
2
|
-
|
3
|
-
module GameMachine
|
4
|
-
class Hashring
|
5
|
-
|
6
|
-
RING_SIZE = 24
|
7
|
-
REPLICAS = 3
|
8
|
-
|
9
|
-
attr_reader :buckets
|
10
|
-
|
11
|
-
def self.create_actor_ring(name,ring_size=RING_SIZE)
|
12
|
-
buckets = (0..ring_size).map {|r| "#{name}#{r}"}
|
13
|
-
new(buckets)
|
14
|
-
end
|
15
|
-
|
16
|
-
def initialize(buckets)
|
17
|
-
@buckets = buckets
|
18
|
-
@ring = ConsistentHashing::Ring.new(@buckets,REPLICAS)
|
19
|
-
end
|
20
|
-
|
21
|
-
def points
|
22
|
-
@ring.points
|
23
|
-
end
|
24
|
-
|
25
|
-
def nodes
|
26
|
-
@ring.nodes
|
27
|
-
end
|
28
|
-
|
29
|
-
def remove_bucket(bucket)
|
30
|
-
if @buckets.include?(bucket)
|
31
|
-
@buckets.delete_if {|b| b == bucket}
|
32
|
-
@ring.delete(bucket)
|
33
|
-
end
|
34
|
-
end
|
35
|
-
|
36
|
-
def add_bucket(bucket)
|
37
|
-
unless @buckets.include?(bucket)
|
38
|
-
@ring << bucket
|
39
|
-
@buckets << bucket
|
40
|
-
end
|
41
|
-
end
|
42
|
-
|
43
|
-
def bucket_for(value)
|
44
|
-
@ring.node_for(value)
|
45
|
-
end
|
46
|
-
|
47
|
-
end
|
48
|
-
end
|
data/mono/server/actor.cs
DELETED
@@ -1,37 +0,0 @@
|
|
1
|
-
using System.Net;
|
2
|
-
using System.Net.Sockets;
|
3
|
-
using System;
|
4
|
-
using ProtoBuf;
|
5
|
-
using System.Text;
|
6
|
-
using System.Collections.Generic;
|
7
|
-
using System.IO;
|
8
|
-
using System.Threading;
|
9
|
-
using Entity = GameMachine.Messages.Entity;
|
10
|
-
using GameMachine;
|
11
|
-
using System.Collections.Concurrent;
|
12
|
-
|
13
|
-
namespace GameMachine
|
14
|
-
{
|
15
|
-
public abstract class Actor : IActor
|
16
|
-
{
|
17
|
-
private ProxyClient proxyClient;
|
18
|
-
|
19
|
-
public Actor()
|
20
|
-
{
|
21
|
-
}
|
22
|
-
|
23
|
-
public void PostInit(ProxyClient pc)
|
24
|
-
{
|
25
|
-
proxyClient = pc;
|
26
|
-
}
|
27
|
-
|
28
|
-
public abstract void OnReceive(object message);
|
29
|
-
|
30
|
-
public void Tell(string destination, Entity entity)
|
31
|
-
{
|
32
|
-
entity.destination = destination;
|
33
|
-
byte[] bytes = MessageUtil.EntityToByteArray(entity);
|
34
|
-
proxyClient.Send(bytes);
|
35
|
-
}
|
36
|
-
}
|
37
|
-
}
|
data/mono/server/iactor.cs
DELETED
data/mono/server/message_util.cs
DELETED
@@ -1,29 +0,0 @@
|
|
1
|
-
using System;
|
2
|
-
using System.Text;
|
3
|
-
using System.IO;
|
4
|
-
using ProtoBuf;
|
5
|
-
using Entity = GameMachine.Messages.Entity;
|
6
|
-
|
7
|
-
namespace GameMachine
|
8
|
-
{
|
9
|
-
public class MessageUtil
|
10
|
-
{
|
11
|
-
public static Entity ByteArrayToEntity(byte[] bytes)
|
12
|
-
{
|
13
|
-
Entity entity;
|
14
|
-
MemoryStream stream = new MemoryStream(bytes);
|
15
|
-
entity = Serializer.Deserialize<Entity>(stream);
|
16
|
-
return entity;
|
17
|
-
}
|
18
|
-
|
19
|
-
public static byte[] EntityToByteArray(Entity entity)
|
20
|
-
{
|
21
|
-
byte[] data;
|
22
|
-
MemoryStream stream = new MemoryStream();
|
23
|
-
Serializer.Serialize(stream, entity);
|
24
|
-
data = stream.ToArray();
|
25
|
-
return data;
|
26
|
-
}
|
27
|
-
|
28
|
-
}
|
29
|
-
}
|
data/mono/server/proxy_client.cs
DELETED
@@ -1,73 +0,0 @@
|
|
1
|
-
using System;
|
2
|
-
using System.Diagnostics;
|
3
|
-
using System.Net;
|
4
|
-
using System.Net.Sockets;
|
5
|
-
using System.Text;
|
6
|
-
using System.Threading;
|
7
|
-
using System.Threading.Tasks;
|
8
|
-
using System.IO;
|
9
|
-
using ProtoBuf;
|
10
|
-
using GameMachine;
|
11
|
-
using Entity = GameMachine.Messages.Entity;
|
12
|
-
|
13
|
-
namespace GameMachine
|
14
|
-
{
|
15
|
-
public class ProxyClient
|
16
|
-
{
|
17
|
-
private IPEndPoint udp_ep;
|
18
|
-
private UdpClient udpClient;
|
19
|
-
private int port = 8800;
|
20
|
-
private string host = "127.0.0.1";
|
21
|
-
|
22
|
-
public ProxyClient(int _port)
|
23
|
-
{
|
24
|
-
port = _port;
|
25
|
-
}
|
26
|
-
|
27
|
-
public void Start()
|
28
|
-
{
|
29
|
-
udp_ep = new IPEndPoint(IPAddress.Any, 11000);
|
30
|
-
udpClient = new UdpClient(udp_ep);
|
31
|
-
receiveData();
|
32
|
-
|
33
|
-
Task.Factory.StartNew(() => {
|
34
|
-
Ping(); });
|
35
|
-
}
|
36
|
-
|
37
|
-
private void Ping()
|
38
|
-
{
|
39
|
-
Entity entity = new Entity();
|
40
|
-
entity.id = "ping";
|
41
|
-
byte[] bytes = MessageUtil.EntityToByteArray(entity);
|
42
|
-
while (true)
|
43
|
-
{
|
44
|
-
Thread.Sleep(1000);
|
45
|
-
Send(bytes);
|
46
|
-
}
|
47
|
-
}
|
48
|
-
|
49
|
-
private void SendCallback(IAsyncResult ar)
|
50
|
-
{
|
51
|
-
UdpClient u = (UdpClient)ar.AsyncState;
|
52
|
-
u.EndSend(ar);
|
53
|
-
}
|
54
|
-
|
55
|
-
public void Send(byte[] bytes)
|
56
|
-
{
|
57
|
-
udpClient.BeginSend(bytes, bytes.Length, host, port, new AsyncCallback(SendCallback), udpClient);
|
58
|
-
}
|
59
|
-
|
60
|
-
private void dataReady(IAsyncResult ar)
|
61
|
-
{
|
62
|
-
byte[] bytes = udpClient.EndReceive(ar, ref udp_ep);
|
63
|
-
receiveData();
|
64
|
-
MessageRouter.Route(bytes, this);
|
65
|
-
}
|
66
|
-
|
67
|
-
private void receiveData()
|
68
|
-
{
|
69
|
-
udpClient.BeginReceive(new AsyncCallback(dataReady), udp_ep);
|
70
|
-
}
|
71
|
-
|
72
|
-
}
|
73
|
-
}
|