game_machine 0.0.11 → 1.0.2
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- checksums.yaml +4 -4
- data/Gemfile +12 -1
- data/Gemfile.lock +32 -47
- data/Rakefile +0 -27
- data/bin/bundle_run.sh +1 -0
- data/bin/game_machine +29 -27
- data/config/cluster.conf +6 -5
- data/config/default.conf +164 -0
- data/config/game_machine.sql +33 -0
- data/config/game_messages.proto +87 -25
- data/config/gamecloud.conf +140 -0
- data/config/messages.proto +46 -53
- data/config/test.conf +149 -0
- data/game_machine.gemspec +10 -5
- data/games/boot.rb +3 -0
- data/games/example/data/game_data.yml +4 -4
- data/games/example/lib/aggressive_npc.rb +1 -1
- data/games/example/lib/game.rb +1 -2
- data/games/example/lib/player_register.rb +1 -1
- data/games/routes.rb +9 -0
- data/games/tutorial/boot.rb +12 -0
- data/games/tutorial/item_manager.rb +256 -0
- data/games/tutorial/object_store.rb +55 -0
- data/games/tutorial/seed.rb +52 -0
- data/games/tutorial/sql_store.rb +30 -0
- data/java/project/build.gradle +134 -0
- data/java/project/component.erb +719 -0
- data/java/{gradle.properties → project/gradle.properties} +1 -1
- data/java/project/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/{gradle → project/gradle}/wrapper/gradle-wrapper.properties +2 -2
- data/java/{gradlew → project/gradlew} +0 -0
- data/java/{gradlew.bat → project/gradlew.bat} +0 -0
- data/java/project/local_lib/AdminUi.jar +0 -0
- data/java/{local_lib/protostuff-compiler-1.0.7-jarjar.jar → project/local_lib/protostuff-compiler-1.0.8-jarjar.jar} +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-amd64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ia64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-pa-hpux-11.sl +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-aix-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-ppc64-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-s390x-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-sparc64-solaris.so +0 -0
- data/java/project/local_lib/sigar/libsigar-universal-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-universal64-macosx.dylib +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-5.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-freebsd-6.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-linux.so +0 -0
- data/java/project/local_lib/sigar/libsigar-x86-solaris.so +0 -0
- data/java/project/local_lib/sigar/sigar-amd64-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.dll +0 -0
- data/java/project/local_lib/sigar/sigar-x86-winnt.lib +0 -0
- data/java/project/model.erb +99 -0
- data/java/{settings.gradle → project/settings.gradle} +0 -0
- data/java/project/src/main/java/com/game_machine/authentication/DefaultAuthenticator.java +28 -0
- data/java/project/src/main/java/com/game_machine/authentication/PlayerAuthenticator.java +6 -0
- data/java/project/src/main/java/com/game_machine/authentication/PublicAuthenticator.java +20 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorFactory.java +0 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/ActorUtil.java +13 -0
- data/java/project/src/main/java/com/game_machine/core/AuthorizedPlayers.java +23 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageDecoder.java +36 -0
- data/java/project/src/main/java/com/game_machine/core/ClientMessageEncoder.java +19 -0
- data/java/project/src/main/java/com/game_machine/core/CloudClient.java +298 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/CommandProxy.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Commands.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/DatastoreCommands.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/DbConnectionPool.java +72 -0
- data/java/project/src/main/java/com/game_machine/core/DefaultMovementVerifier.java +56 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EntitySerializer.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/EntityTracking.java +119 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/EventStreamHandler.java +1 -1
- data/java/project/src/main/java/com/game_machine/core/GameActor.java +73 -0
- data/java/project/src/main/java/com/game_machine/core/GameMachineLoader.java +43 -0
- data/java/project/src/main/java/com/game_machine/core/GameMessageActor.java +44 -0
- data/java/project/src/main/java/com/game_machine/core/Grid.java +255 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/GridValue.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/Hashring.java +66 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/IActorFactory.java +0 -0
- data/java/project/src/main/java/com/game_machine/core/LocalLinkedBuffer.java +20 -0
- data/java/project/src/main/java/com/game_machine/core/MessageGateway.java +120 -0
- data/java/project/src/main/java/com/game_machine/core/MessagePersister.java +26 -0
- data/java/project/src/main/java/com/game_machine/core/MonoProxy.java +39 -0
- data/java/project/src/main/java/com/game_machine/core/MovementVerifier.java +7 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/NetMessage.java +10 -6
- data/java/project/src/main/java/com/game_machine/core/PersistentMessage.java +9 -0
- data/java/project/src/main/java/com/game_machine/core/PlayerCommands.java +31 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServer.java +100 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerHandler.java +54 -0
- data/java/project/src/main/java/com/game_machine/core/TcpServerInitializer.java +32 -0
- data/java/project/src/main/java/com/game_machine/core/UdpClient.java +86 -0
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServer.java +18 -27
- data/java/{src → project/src}/main/java/com/game_machine/core/UdpServerHandler.java +23 -26
- data/java/project/src/main/java/com/game_machine/core/Vector3.java +159 -0
- data/java/project/src/main/java/com/game_machine/orm/models/PlayerItem.java +118 -0
- data/java/project/src/main/java/com/game_machine/orm/models/TestObject.java +110 -0
- data/java/project/src/main/java/com/game_machine/tutorial/LootGenerator.java +26 -0
- data/java/{src → project/src}/main/resources/game_machine.java.stg +3 -1
- data/java/project/src/main/resources/logback.properties +13 -0
- data/java/project/src/main/resources/logback.xml +76 -0
- data/java/{src → project/src}/main/resources/protostuff.properties +0 -0
- data/java/src/main/java/game/MyGameActor.java +26 -0
- data/lib/game_machine.rb +17 -16
- data/lib/game_machine/actor.rb +1 -1
- data/lib/game_machine/actor/base.rb +8 -31
- data/lib/game_machine/actor/builder.rb +5 -6
- data/lib/game_machine/actor/game_actor.rb +55 -0
- data/lib/game_machine/actor/reloadable.rb +6 -1
- data/lib/game_machine/akka.rb +26 -32
- data/lib/game_machine/app_config.rb +39 -26
- data/lib/game_machine/application.rb +56 -62
- data/lib/game_machine/client_manager.rb +14 -8
- data/lib/game_machine/cloud_updater.rb +51 -0
- data/lib/game_machine/cluster_monitor.rb +3 -3
- data/lib/game_machine/commands.rb +1 -1
- data/lib/game_machine/commands/misc_commands.rb +4 -8
- data/lib/game_machine/commands/player_commands.rb +8 -0
- data/lib/game_machine/console.rb +1 -0
- data/lib/game_machine/console/build.rb +57 -24
- data/lib/game_machine/console/bundle.rb +95 -0
- data/lib/game_machine/console/deploy.rb +30 -0
- data/lib/game_machine/console/install.rb +70 -36
- data/lib/game_machine/console/server.rb +2 -69
- data/lib/game_machine/data_store.rb +111 -15
- data/lib/game_machine/data_stores/couchbase.rb +8 -3
- data/lib/game_machine/data_stores/gamecloud.rb +93 -0
- data/lib/game_machine/data_stores/jdbc.rb +98 -0
- data/lib/game_machine/default_handlers.rb +2 -0
- data/lib/game_machine/default_handlers/team_handler.rb +51 -0
- data/lib/game_machine/default_handlers/zone_manager.rb +30 -0
- data/lib/game_machine/endpoints.rb +0 -4
- data/lib/game_machine/endpoints/udp_incoming.rb +13 -5
- data/lib/game_machine/endpoints/udp_outgoing.rb +15 -9
- data/lib/game_machine/game_systems.rb +0 -2
- data/lib/game_machine/game_systems/agents/controller.rb +2 -2
- data/lib/game_machine/game_systems/entity_tracking.rb +0 -3
- data/lib/game_machine/game_systems/region_manager.rb +3 -2
- data/lib/game_machine/game_systems/region_service.rb +2 -2
- data/lib/game_machine/game_systems/remote_echo.rb +10 -0
- data/lib/game_machine/game_systems/team_manager.rb +2 -11
- data/lib/game_machine/grid.rb +5 -18
- data/lib/game_machine/handlers/authentication.rb +1 -9
- data/lib/game_machine/handlers/game.rb +27 -2
- data/lib/game_machine/handlers/player_authentication.rb +87 -0
- data/lib/game_machine/handlers/request.rb +9 -11
- data/lib/game_machine/hocon_config.rb +81 -0
- data/lib/game_machine/java_lib.rb +14 -1
- data/lib/game_machine/logger.rb +10 -23
- data/lib/game_machine/models.rb +1 -0
- data/lib/game_machine/mono_server.rb +6 -1
- data/lib/game_machine/object_db.rb +12 -6
- data/lib/game_machine/protobuf.rb +1 -1
- data/lib/game_machine/protobuf/game_messages.rb +13 -3
- data/lib/game_machine/protobuf/generate.rb +107 -5
- data/lib/game_machine/restart_watcher.rb +1 -1
- data/lib/game_machine/routes.rb +23 -0
- data/lib/game_machine/scheduler.rb +1 -1
- data/lib/game_machine/securerandom.rb +2 -0
- data/lib/game_machine/system_stats.rb +28 -7
- data/lib/game_machine/version.rb +1 -1
- data/lib/game_machine/wavefront_ext.rb +47 -0
- data/lib/game_machine/write_behind_cache.rb +24 -9
- data/mono/server/Makefile +1 -1
- data/mono/server/Newtonsoft.Json.dll +0 -0
- data/mono/server/build.bat +1 -1
- data/mono/server/callable.cs +9 -0
- data/mono/server/echo.cs +17 -0
- data/mono/server/message_router.cs +16 -23
- data/mono/server/messages.cs +1792 -417
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/server.cs +120 -0
- data/mono/server/server.exe +0 -0
- data/pathfinding/astar.cpp +149 -0
- data/pathfinding/build.sh +6 -0
- data/pathfinding/build.txt +16 -0
- data/pathfinding/crowd.cpp +194 -0
- data/pathfinding/include/astar.h +49 -0
- data/pathfinding/include/common.h +5 -0
- data/pathfinding/include/crowd.h +43 -0
- data/pathfinding/include/micropather.h +511 -0
- data/pathfinding/include/navmesh.h +114 -0
- data/pathfinding/include/pathfinder.h +24 -0
- data/pathfinding/main.cpp +108 -17
- data/pathfinding/micropather.cpp +1062 -0
- data/pathfinding/navmesh.cpp +408 -0
- data/pathfinding/overrides/DetourCrowd.cpp +1446 -0
- data/pathfinding/overrides/DetourNavMeshQuery.cpp +3551 -0
- data/pathfinding/overrides/DetourNavMeshQuery.h +538 -0
- data/pathfinding/pathfinder.cpp +117 -0
- data/pathfinding/{bin → premake}/premake4 +0 -0
- data/pathfinding/premake/premake4.exe +0 -0
- data/pathfinding/premake4.lua +12 -3
- data/spec/actor/actor_spec.rb +0 -7
- data/spec/client_manager_spec.rb +1 -1
- data/spec/couchproxy_spec.rb +38 -0
- data/spec/entity_persistence_spec.rb +129 -0
- data/spec/game_systems/team_manager_spec.rb +2 -2
- data/spec/hashring_spec.rb +17 -39
- data/spec/java_grid_spec.rb +0 -2
- data/spec/misc_spec.rb +111 -0
- data/spec/mono_spec.rb +50 -3
- data/spec/reliable_message_spec.rb +38 -0
- data/spec/spec_helper.rb +4 -4
- data/spec/spec_helper_minimal.rb +10 -0
- data/web/app.rb +108 -86
- data/web/config/trinidad.yml +1 -0
- data/web/views/add_player.erb +25 -0
- data/web/views/index.erb +0 -0
- data/web/views/layout.erb +48 -0
- data/web/views/login.erb +25 -0
- data/web/views/players.erb +24 -0
- metadata +209 -94
- data/config/config.example.yml +0 -100
- data/config/regions.example.yml +0 -9
- data/games/example/lib/authentication_handler.rb +0 -69
- data/games/models.rb +0 -3
- data/games/models/clan_member.rb +0 -8
- data/games/models/clan_profile.rb +0 -9
- data/games/models/player.rb +0 -7
- data/games/plugins.rb +0 -1
- data/games/plugins/team_handler.rb +0 -49
- data/games/preload.rb +0 -13
- data/java/.gitignore +0 -1
- data/java/build.gradle +0 -95
- data/java/component.erb +0 -396
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +0 -25
- data/java/src/main/java/com/game_machine/core/Grid.java +0 -195
- data/java/src/main/resources/logback.xml +0 -14
- data/java/src/main/resources/logging.properties +0 -3
- data/lib/game_machine/actor/mono_actor.rb +0 -89
- data/lib/game_machine/auth_handlers/base.rb +0 -21
- data/lib/game_machine/auth_handlers/public.rb +0 -34
- data/lib/game_machine/endpoints/mono_gateway.rb +0 -87
- data/lib/game_machine/endpoints/tcp.rb +0 -51
- data/lib/game_machine/endpoints/tcp_handler.rb +0 -75
- data/lib/game_machine/endpoints/udp.rb +0 -88
- data/lib/game_machine/game_loader.rb +0 -46
- data/lib/game_machine/game_systems/region_settings.rb +0 -13
- data/lib/game_machine/hashring.rb +0 -48
- data/lib/game_machine/settings.rb +0 -11
- data/mono/server/actor.cs +0 -37
- data/mono/server/iactor.cs +0 -11
- data/mono/server/message_util.cs +0 -29
- data/mono/server/proxy_client.cs +0 -73
- data/mono/server/proxy_server.cs +0 -30
- data/mono/server/test_actor.cs +0 -33
- data/pathfinding/include/pathfind.h +0 -167
- data/pathfinding/pathfind.cpp +0 -174
- data/pathfinding/pathfinder.cs +0 -66
- data/script/server.sh +0 -109
- data/script/watch.sh +0 -11
- data/spec/commands/navigation_commands_spec.rb +0 -51
- data/spec/game_systems/entity_tracking_spec.rb +0 -64
- data/spec/navigation/detour_navmesh_spec.rb +0 -34
- data/spec/navigation/detour_path_spec.rb +0 -25
- data/spec/udp_server_spec.rb +0 -10
- data/web/controllers/auth_controller.rb +0 -19
- data/web/controllers/base_controller.rb +0 -16
- data/web/controllers/index_controller.rb +0 -7
- data/web/controllers/log_controller.rb +0 -47
- data/web/controllers/messages_controller.rb +0 -59
- data/web/controllers/player_register_controller.rb +0 -15
- data/web/views/game_messages.haml +0 -45
- data/web/views/index.haml +0 -6
- data/web/views/layout.haml +0 -41
- data/web/views/logs.haml +0 -32
- data/web/views/player_register.haml +0 -22
- data/web/views/player_registered.haml +0 -2
- data/web/views/register_layout.haml +0 -22
- data/web/views/restart.haml +0 -35
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module GameMachine
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module DefaultHandlers
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class TeamHandler
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attr_reader :teams
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def initialize
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update_teams
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end
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def update_teams
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@teams = GameMachine::Models::Teams.find('teams')
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end
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# Should return a Match object if a match is found, otherwise nil
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def match!(team_name)
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GameMachine.logger.info "match! team_name:#{team_name} teams:#{teams}"
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if team = teams.teams.select {|team| team.name != team_name}.first
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return GameMachine::Models::StartMatch.new(:team_names => [team_name,team.name])
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end
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nil
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end
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# Called when Game Machine has started the match
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def match_started(match)
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end
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# Filter you can apply to the teams list sent to clients
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# You can add whatever extra fields you want to the TeamsRequest
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# class on the client and they will show up here.
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def teams_filter(teams,teams_request)
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teams
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end
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# return true if member has rights to create team
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def can_create_team?(team_name,member)
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true
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end
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# return true if member has rights to join team
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def can_add_member?(team_name,member)
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true
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end
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def destroy_on_owner_leave?
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true
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end
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end
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end
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end
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# This class is configured in regions.yml, which is a mapping of regions to classes
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# that handle running the region. In this example we use the same class for both
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# of our regions. Our example regions only vary in which npc's are spawned.
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module GameMachine
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module DefaultHandlers
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class ZoneManager < GameMachine::Actor::Base
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def post_init(*args)
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@region_up = false
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end
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def start_zone(zone)
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end
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def on_receive(message)
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# Region manager pings us every couple of seconds as long as we are alive,
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# it's up to us to determine if we have started the region or not
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if message.is_a?(GameMachine::Models::Region)
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return if @region_up
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@region_up = true
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zone = message.name
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GameMachine.logger.info "#{self.class.name} Starting region #{zone}"
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start_zone(zone)
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end
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end
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end
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end
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end
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attr_reader :game_handler, :server, :clients
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def post_init(*args)
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@game_handler =
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@game_handler = GameMachine::Handlers::Request.find
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@server = JavaLib::UdpServer.getUdpServer
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@server_handler = @server.getHandler
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@auth_handler = Handlers::Authentication.new
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def handle_incoming(message)
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client_id = client_id_from_message(message)
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if message.protocol == 0
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client_message = MessageLib::ClientMessage.parse_from(message.bytes)
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elsif message.protocol == 2
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client_message = message.clientMessage
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else
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raise "Unknown protocol"
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39
|
+
end
|
40
|
+
|
34
41
|
client_connection = create_client_connection(
|
35
42
|
client_id,client_message.connection_type
|
36
43
|
)
|
@@ -57,11 +64,12 @@ module GameMachine
|
|
57
64
|
client = {
|
58
65
|
:host => message.host,
|
59
66
|
:port => message.port,
|
67
|
+
:address => message.address,
|
60
68
|
:ctx => message.ctx,
|
61
69
|
:client_connection => client_connection
|
62
70
|
}
|
63
71
|
self.class.clients[client_message.player.id] = client
|
64
|
-
create_child(client_connection,client,@server,client_message.player.id)
|
72
|
+
create_child(message.protocol,client_connection,client,@server,client_message.player.id)
|
65
73
|
end
|
66
74
|
end
|
67
75
|
end
|
@@ -73,8 +81,8 @@ module GameMachine
|
|
73
81
|
GameMachine.logger.error "#{self.class.name} #{e.to_s}"
|
74
82
|
end
|
75
83
|
|
76
|
-
def create_child(client_connection,client,server,player_id)
|
77
|
-
builder = Actor::Builder.new(Endpoints::UdpOutgoing,client_connection,client,server,player_id)
|
84
|
+
def create_child(protocol,client_connection,client,server,player_id)
|
85
|
+
builder = Actor::Builder.new(Endpoints::UdpOutgoing,client_connection,client,server,player_id,protocol)
|
78
86
|
builder.with_name(player_id).start
|
79
87
|
end
|
80
88
|
|
@@ -2,12 +2,13 @@ module GameMachine
|
|
2
2
|
module Endpoints
|
3
3
|
class UdpOutgoing < Actor::Base
|
4
4
|
|
5
|
-
attr_reader :client_connection, :client, :server, :player_id
|
5
|
+
attr_reader :protocol, :client_connection, :client, :server, :player_id
|
6
6
|
def post_init(*args)
|
7
7
|
@client_connection = args[0]
|
8
8
|
@client = args[1]
|
9
9
|
@server = args[2]
|
10
10
|
@player_id = args[3]
|
11
|
+
@protocol = args[4]
|
11
12
|
send_connected_message
|
12
13
|
GameMachine.logger.info "Player gateway created #{player_id}"
|
13
14
|
end
|
@@ -24,14 +25,19 @@ module GameMachine
|
|
24
25
|
end
|
25
26
|
|
26
27
|
def send_to_client(message)
|
27
|
-
|
28
|
-
|
29
|
-
bytes
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
28
|
+
#GameMachine.logger.info("Sending #{message} out via #{protocol}")
|
29
|
+
if protocol == 0
|
30
|
+
bytes = message.to_byte_array
|
31
|
+
server.sendToClient(
|
32
|
+
client[:address],
|
33
|
+
bytes,
|
34
|
+
client[:ctx]
|
35
|
+
)
|
36
|
+
else
|
37
|
+
client[:ctx].write(message)
|
38
|
+
client[:ctx].flush
|
39
|
+
JavaLib::UdpServerHandler.countOut.incrementAndGet
|
40
|
+
end
|
35
41
|
end
|
36
42
|
|
37
43
|
def on_receive(message)
|
@@ -2,8 +2,6 @@
|
|
2
2
|
require_relative 'game_systems/chat_manager'
|
3
3
|
require_relative 'game_systems/chat'
|
4
4
|
require_relative 'game_systems/chat_topic'
|
5
|
-
require_relative 'game_systems/entity_loader'
|
6
|
-
require_relative 'game_systems/entity_tracking'
|
7
5
|
require_relative 'game_systems/local_echo'
|
8
6
|
require_relative 'game_systems/remote_echo'
|
9
7
|
require_relative 'game_systems/stress_test'
|
@@ -103,8 +103,8 @@ module GameMachine
|
|
103
103
|
def local_agents
|
104
104
|
{}.tap do |agents|
|
105
105
|
agent_config.agent_names.each do |name|
|
106
|
-
|
107
|
-
if
|
106
|
+
node = Akka.instance.hashring.node_for(name)
|
107
|
+
if node == address
|
108
108
|
agents[name] = agent_config.klass_for_name(name)
|
109
109
|
end
|
110
110
|
end
|
@@ -18,9 +18,6 @@ module GameMachine
|
|
18
18
|
attr_reader :grid, :extra_params, :aoe_grid
|
19
19
|
|
20
20
|
def post_init
|
21
|
-
if handler_klass = Application.config.entity_tracking_handler
|
22
|
-
@tracking_handler = handler_klass.constantize.new
|
23
|
-
end
|
24
21
|
@entity_updates = []
|
25
22
|
@grid = Grid.find_or_create('default')
|
26
23
|
@aoe_grid = Grid.find_or_create('aoe')
|
@@ -1,4 +1,3 @@
|
|
1
|
-
require_relative 'region_settings'
|
2
1
|
module GameMachine
|
3
2
|
module GameSystems
|
4
3
|
class RegionManager < Actor::Base
|
@@ -28,7 +27,9 @@ module GameMachine
|
|
28
27
|
end
|
29
28
|
|
30
29
|
def load_from_config
|
31
|
-
|
30
|
+
Application.config.regions.each do |entry|
|
31
|
+
name = entry[0]
|
32
|
+
manager = entry[1]
|
32
33
|
unless region = Region.find!(name)
|
33
34
|
region = Region.new(
|
34
35
|
:id => name,
|
@@ -51,8 +51,8 @@ module GameMachine
|
|
51
51
|
end
|
52
52
|
|
53
53
|
def load_from_config
|
54
|
-
|
55
|
-
|
54
|
+
Application.config.regions.each do |entry|
|
55
|
+
name = entry[0]
|
56
56
|
# Make sure we set some value here, it will get updated with a valid
|
57
57
|
# region in update_regions
|
58
58
|
if region = Region.find!(name)
|
@@ -4,7 +4,17 @@ module GameMachine
|
|
4
4
|
include GameMachine::Commands
|
5
5
|
aspect %w(EchoTest)
|
6
6
|
|
7
|
+
def post_init(*args)
|
8
|
+
chars = [*('a'..'z'),*('0'..'9')].flatten
|
9
|
+
str = Array.new(400) {|i| chars.sample}.join
|
10
|
+
@test_message = MessageLib::Entity.new.set_id(str)
|
11
|
+
#schedule_message('test',10)
|
12
|
+
end
|
13
|
+
|
7
14
|
def on_receive(message)
|
15
|
+
if message.is_a?(String) && message == 'test'
|
16
|
+
return
|
17
|
+
end
|
8
18
|
#GameMachine.logger.info "#{self.class.name} #{message}"
|
9
19
|
commands.player.send_message(message,message.player.id)
|
10
20
|
end
|
@@ -6,9 +6,7 @@ module GameMachine
|
|
6
6
|
|
7
7
|
attr_reader :team_handler
|
8
8
|
def post_init(*args)
|
9
|
-
|
10
|
-
@team_handler = Application.config.team_handler.constantize.new
|
11
|
-
end
|
9
|
+
@team_handler = Application.config.handlers.team.constantize.new
|
12
10
|
define_update_procs
|
13
11
|
commands.misc.client_manager_register(self.class.name)
|
14
12
|
end
|
@@ -85,37 +83,30 @@ module GameMachine
|
|
85
83
|
end
|
86
84
|
|
87
85
|
def can_add_member?(team_name,player_id)
|
88
|
-
return true unless team_handler
|
89
86
|
team_handler.can_add_member?(team_name, player_id)
|
90
87
|
end
|
91
88
|
|
92
89
|
def can_create_team?(team_name,player_id)
|
93
|
-
return true unless team_handler
|
94
90
|
team_handler.can_create_team?(team_name, player_id)
|
95
91
|
end
|
96
92
|
|
97
93
|
def handler_update_teams
|
98
|
-
return true unless team_handler
|
99
94
|
team_handler.update_teams
|
100
95
|
end
|
101
96
|
|
102
97
|
def destroy_on_owner_leave?
|
103
|
-
return true unless team_handler
|
104
98
|
team_handler.destroy_on_owner_leave?
|
105
99
|
end
|
106
100
|
|
107
101
|
def handler_teams_filter(teams,teams_request)
|
108
|
-
return teams unless team_handler
|
109
102
|
team_handler.teams_filter(teams,teams_request)
|
110
103
|
end
|
111
104
|
|
112
105
|
def handler_find_match(team_name)
|
113
|
-
return true unless team_handler
|
114
106
|
team_handler.match!(team_name)
|
115
107
|
end
|
116
108
|
|
117
109
|
def handler_match_started(match)
|
118
|
-
return true unless team_handler
|
119
110
|
team_handler.match_started(match)
|
120
111
|
end
|
121
112
|
|
@@ -309,7 +300,7 @@ module GameMachine
|
|
309
300
|
return
|
310
301
|
end
|
311
302
|
|
312
|
-
server = Akka.instance.hashring.
|
303
|
+
server = Akka.instance.hashring.node_for(match_id)
|
313
304
|
server = server.sub('akka.tcp://cluster@','').split(':').first
|
314
305
|
|
315
306
|
match = Match.new(
|
data/lib/game_machine/grid.rb
CHANGED
@@ -16,7 +16,8 @@ module GameMachine
|
|
16
16
|
end
|
17
17
|
|
18
18
|
def load_from_config
|
19
|
-
|
19
|
+
['default','local_chat','aoe'].each do |name|
|
20
|
+
value = Application.config.grids.send(name.to_sym)
|
20
21
|
grid_size,cell_size,update_frequency = value.split(',')
|
21
22
|
config[name] = {
|
22
23
|
:grid_size => grid_size.to_i,
|
@@ -28,15 +29,7 @@ module GameMachine
|
|
28
29
|
end
|
29
30
|
|
30
31
|
def reset_grids
|
31
|
-
|
32
|
-
end
|
33
|
-
|
34
|
-
def grids
|
35
|
-
if @grids
|
36
|
-
return @grids
|
37
|
-
else
|
38
|
-
reset_grids
|
39
|
-
end
|
32
|
+
JavaLib::Grid.reset_grids
|
40
33
|
end
|
41
34
|
|
42
35
|
def default_grid
|
@@ -44,15 +37,9 @@ module GameMachine
|
|
44
37
|
end
|
45
38
|
|
46
39
|
def find_or_create(name)
|
47
|
-
|
48
|
-
|
49
|
-
grid_config = config.fetch(name)
|
50
|
-
grid = JavaLib::Grid.new(grid_config.fetch(:grid_size),
|
40
|
+
grid_config = config.fetch(name)
|
41
|
+
JavaLib::Grid.find_or_create(name,grid_config.fetch(:grid_size),
|
51
42
|
grid_config.fetch(:cell_size))
|
52
|
-
grids.put(name,grid)
|
53
|
-
end
|
54
|
-
|
55
|
-
grids.fetch(name)
|
56
43
|
end
|
57
44
|
end
|
58
45
|
|
@@ -23,23 +23,15 @@ module GameMachine
|
|
23
23
|
end
|
24
24
|
|
25
25
|
def authtoken_for_player(player_id)
|
26
|
-
|
26
|
+
Handlers::PlayerAuthentication.instance.authtoken_for(player_id)
|
27
27
|
end
|
28
28
|
|
29
29
|
def valid_authtoken?(player)
|
30
|
-
return true if public?
|
31
30
|
player.authtoken == authtoken_for_player(player.id)
|
32
31
|
end
|
33
32
|
|
34
|
-
def public?
|
35
|
-
Application.config.auth_handler == 'GameMachine::AuthHandlers::Public'
|
36
|
-
end
|
37
33
|
|
38
34
|
def authenticate!(player)
|
39
|
-
if public?
|
40
|
-
AUTHENTICATED_USERS[player.id] = player.authtoken
|
41
|
-
return true
|
42
|
-
end
|
43
35
|
@player = player
|
44
36
|
if valid_authtoken?(player)
|
45
37
|
register_player(player.id)
|
@@ -3,8 +3,9 @@ module GameMachine
|
|
3
3
|
class Game < Actor::Base
|
4
4
|
include Commands
|
5
5
|
|
6
|
-
attr_reader :destinations
|
6
|
+
attr_reader :destinations, :game_message_routes
|
7
7
|
def post_init(*args)
|
8
|
+
@game_message_routes = Routes.instance.game_message_routes
|
8
9
|
@destinations = {}
|
9
10
|
end
|
10
11
|
|
@@ -27,6 +28,30 @@ module GameMachine
|
|
27
28
|
entity = GameSystems::ObjectDbProxy.save_entity(entity)
|
28
29
|
end
|
29
30
|
|
31
|
+
if entity.has_game_messages
|
32
|
+
entity.game_messages.get_game_message_list.each do |game_message|
|
33
|
+
if game_message.has_destination_id
|
34
|
+
destination = game_message.destination_id
|
35
|
+
elsif game_message.has_destination
|
36
|
+
destination = game_message.destination
|
37
|
+
else
|
38
|
+
GameMachine.logger.warn "Unable to find destination for game message, skipping"
|
39
|
+
next
|
40
|
+
end
|
41
|
+
|
42
|
+
if route = game_message_routes.fetch(destination)
|
43
|
+
game_message.set_player_id(entity.player.id)
|
44
|
+
if route[:distributed]
|
45
|
+
Actor::Base.find_distributed(entity.player.id,route[:to]).tell(game_message)
|
46
|
+
else
|
47
|
+
Actor::Base.find(route[:to]).tell(game_message)
|
48
|
+
end
|
49
|
+
else
|
50
|
+
GameMachine.logger.warn "No route for destination #{destination}"
|
51
|
+
end
|
52
|
+
end
|
53
|
+
end
|
54
|
+
|
30
55
|
if entity.has_destination
|
31
56
|
unless actor_ref = destinations.fetch(entity.destination,nil)
|
32
57
|
destination = entity.destination.gsub('/','::')
|
@@ -39,7 +64,7 @@ module GameMachine
|
|
39
64
|
next
|
40
65
|
end
|
41
66
|
|
42
|
-
#
|
67
|
+
# DEPRECATED - convert to named routes as we do for game messages
|
43
68
|
component_names = entity.component_names
|
44
69
|
GameMachine.logger.debug("Dispatch: #{entity} #{component_names.to_a.inspect}")
|
45
70
|
next if component_names.empty?
|
@@ -0,0 +1,87 @@
|
|
1
|
+
|
2
|
+
# This class is set in the configuration.
|
3
|
+
|
4
|
+
# This is a simple implementation that works together with the built in
|
5
|
+
# user registration and login via http. User data is stored in the object database.
|
6
|
+
|
7
|
+
# The minimum necessary to implement is the authtoken_for method. That method can
|
8
|
+
# block as it is only called once when the client first connects and is cached
|
9
|
+
# internally after that. So you could make an external http call for example.
|
10
|
+
require 'digest/md5'
|
11
|
+
module GameMachine
|
12
|
+
module Handlers
|
13
|
+
class PlayerAuthentication
|
14
|
+
include Singleton
|
15
|
+
include Models
|
16
|
+
|
17
|
+
attr_reader :authclass
|
18
|
+
def initialize
|
19
|
+
@sessions = {}
|
20
|
+
java_import "#{AppConfig.instance.config.handlers.auth}"
|
21
|
+
@authclass = AppConfig.instance.config.handlers.auth.split('.').last.constantize
|
22
|
+
end
|
23
|
+
|
24
|
+
def public?
|
25
|
+
AppConfig.instance.config.handlers.auth == "com.game_machine.authentication.PublicAuthenticator"
|
26
|
+
end
|
27
|
+
|
28
|
+
def get_player(username)
|
29
|
+
if public?
|
30
|
+
MessageLib::Player.new.set_id(username)
|
31
|
+
else
|
32
|
+
MessageLib::Player.store_get('players',username,2000)
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
# Returns true if authorized, false if not
|
37
|
+
def authorize(username,password)
|
38
|
+
GameMachine.logger.info "authorize: #{username}"
|
39
|
+
if player = get_player(username)
|
40
|
+
authenticator = authclass.new(player)
|
41
|
+
if authenticator.authenticate(password)
|
42
|
+
@sessions[username] = authtoken(username,password)
|
43
|
+
player.set_authtoken(@sessions[username])
|
44
|
+
player.store_set('players')
|
45
|
+
return @sessions[username]
|
46
|
+
else
|
47
|
+
GameMachine.logger.info "player: #{player.id} password does not match"
|
48
|
+
false
|
49
|
+
end
|
50
|
+
else
|
51
|
+
GameMachine.logger.info "player: #{username} not found"
|
52
|
+
false
|
53
|
+
end
|
54
|
+
false
|
55
|
+
end
|
56
|
+
|
57
|
+
# Returns a session token for a logged in user. This must be a string and
|
58
|
+
# should not be too long, as it gets sent with every message.
|
59
|
+
def authtoken_for(username)
|
60
|
+
if authtoken = @sessions.fetch(username,nil)
|
61
|
+
return authtoken
|
62
|
+
|
63
|
+
# user authenticated on different server, we have to look up their authtoken
|
64
|
+
# and save it in the local sessions hash
|
65
|
+
elsif player = get_player(username)
|
66
|
+
if authtoken = player.authtoken
|
67
|
+
@sessions[username] = authtoken
|
68
|
+
return authtoken
|
69
|
+
else
|
70
|
+
GameMachine.logger.info "Authoken for #{username} is nil"
|
71
|
+
nil
|
72
|
+
end
|
73
|
+
else
|
74
|
+
GameMachine.logger.info "User #{username} not found"
|
75
|
+
nil
|
76
|
+
end
|
77
|
+
end
|
78
|
+
|
79
|
+
private
|
80
|
+
|
81
|
+
def authtoken(username,password)
|
82
|
+
Digest::MD5.hexdigest("#{username}#{password}#{rand(10000)}")
|
83
|
+
end
|
84
|
+
end
|
85
|
+
end
|
86
|
+
end
|
87
|
+
|