basic101 0.4.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Changelog.md +7 -0
- data/Gemfile +3 -12
- data/Gemfile.lock +33 -72
- data/Rakefile +0 -8
- data/basic101.gemspec +63 -663
- data/lib/basic101.rb +3 -0
- data/lib/basic101/abs_function.rb +2 -0
- data/lib/basic101/argument_checker.rb +2 -0
- data/lib/basic101/arguments.rb +2 -0
- data/lib/basic101/array_reference.rb +2 -0
- data/lib/basic101/asc_function.rb +2 -0
- data/lib/basic101/basic_array.rb +2 -0
- data/lib/basic101/basic_comparisons.rb +2 -0
- data/lib/basic101/basic_float.rb +2 -0
- data/lib/basic101/basic_integer.rb +2 -0
- data/lib/basic101/basic_math.rb +2 -0
- data/lib/basic101/basic_numeric.rb +2 -0
- data/lib/basic101/basic_object.rb +2 -0
- data/lib/basic101/basic_string.rb +2 -0
- data/lib/basic101/binary_operation.rb +2 -0
- data/lib/basic101/binary_operations.rb +2 -0
- data/lib/basic101/built_in_functions.rb +2 -0
- data/lib/basic101/chr_function.rb +2 -0
- data/lib/basic101/cos_function.rb +2 -0
- data/lib/basic101/data_statement.rb +2 -0
- data/lib/basic101/define_function_statement.rb +2 -0
- data/lib/basic101/dim_statement.rb +2 -0
- data/lib/basic101/else_statement.rb +2 -0
- data/lib/basic101/end_statement.rb +2 -0
- data/lib/basic101/endif_statement.rb +2 -0
- data/lib/basic101/errors.rb +2 -0
- data/lib/basic101/exp_function.rb +2 -0
- data/lib/basic101/for_stack.rb +2 -0
- data/lib/basic101/for_statement.rb +2 -0
- data/lib/basic101/function.rb +2 -0
- data/lib/basic101/function_call.rb +2 -0
- data/lib/basic101/function_identifier.rb +2 -0
- data/lib/basic101/functions.rb +2 -0
- data/lib/basic101/gosub_statement.rb +2 -0
- data/lib/basic101/goto_statement.rb +2 -0
- data/lib/basic101/identifier.rb +2 -0
- data/lib/basic101/identity.rb +2 -0
- data/lib/basic101/if_statement.rb +3 -0
- data/lib/basic101/input.rb +2 -0
- data/lib/basic101/input_reader.rb +3 -1
- data/lib/basic101/input_statement.rb +2 -0
- data/lib/basic101/int_function.rb +2 -0
- data/lib/basic101/left_function.rb +2 -0
- data/lib/basic101/len_function.rb +2 -0
- data/lib/basic101/let_statement.rb +2 -0
- data/lib/basic101/line.rb +2 -0
- data/lib/basic101/log_function.rb +2 -0
- data/lib/basic101/main.rb +2 -0
- data/lib/basic101/mid_function.rb +2 -0
- data/lib/basic101/negate_operation.rb +2 -0
- data/lib/basic101/next_statement.rb +2 -0
- data/lib/basic101/not_operation.rb +2 -0
- data/lib/basic101/null_prompt_delimeter.rb +2 -0
- data/lib/basic101/null_transcript.rb +2 -0
- data/lib/basic101/numeric_identifier.rb +2 -0
- data/lib/basic101/on_goto_statement.rb +2 -0
- data/lib/basic101/output.rb +2 -0
- data/lib/basic101/parser.rb +2 -0
- data/lib/basic101/parser/data_statement.rb +2 -0
- data/lib/basic101/parser/define_function_statement.rb +2 -0
- data/lib/basic101/parser/dim_statement.rb +2 -0
- data/lib/basic101/parser/end_statement.rb +2 -0
- data/lib/basic101/parser/expression.rb +2 -0
- data/lib/basic101/parser/for_statement.rb +2 -0
- data/lib/basic101/parser/function_call.rb +2 -0
- data/lib/basic101/parser/gosub_statement.rb +2 -0
- data/lib/basic101/parser/goto_statement.rb +2 -0
- data/lib/basic101/parser/identifier.rb +2 -0
- data/lib/basic101/parser/if_statement.rb +2 -0
- data/lib/basic101/parser/input_statement.rb +2 -0
- data/lib/basic101/parser/let_statement.rb +2 -0
- data/lib/basic101/parser/next_statement.rb +2 -0
- data/lib/basic101/parser/numeric.rb +2 -0
- data/lib/basic101/parser/on_goto_statement.rb +2 -0
- data/lib/basic101/parser/print_statement.rb +2 -0
- data/lib/basic101/parser/program.rb +2 -0
- data/lib/basic101/parser/randomize_statement.rb +2 -0
- data/lib/basic101/parser/read_statement.rb +2 -0
- data/lib/basic101/parser/reference.rb +2 -0
- data/lib/basic101/parser/remark_statement.rb +2 -0
- data/lib/basic101/parser/restore_statement.rb +2 -0
- data/lib/basic101/parser/return_statement.rb +2 -0
- data/lib/basic101/parser/space.rb +2 -0
- data/lib/basic101/parser/statements.rb +2 -0
- data/lib/basic101/parser/stop_statement.rb +2 -0
- data/lib/basic101/parser/string.rb +2 -0
- data/lib/basic101/power_operation.rb +2 -0
- data/lib/basic101/print_comma.rb +2 -0
- data/lib/basic101/print_semicolon.rb +2 -0
- data/lib/basic101/print_statement.rb +2 -0
- data/lib/basic101/program.rb +2 -0
- data/lib/basic101/program_counter.rb +2 -0
- data/lib/basic101/prompt_delimeter.rb +2 -0
- data/lib/basic101/randomize_statement.rb +2 -0
- data/lib/basic101/read_statement.rb +2 -0
- data/lib/basic101/reference.rb +2 -0
- data/lib/basic101/release.rb +13 -0
- data/lib/basic101/remark_statement.rb +2 -0
- data/lib/basic101/restore_statement.rb +2 -0
- data/lib/basic101/return_statement.rb +2 -0
- data/lib/basic101/right_function.rb +2 -0
- data/lib/basic101/rnd_function.rb +2 -0
- data/lib/basic101/runtime.rb +2 -0
- data/lib/basic101/scalar_reference.rb +2 -0
- data/lib/basic101/sgn_function.rb +2 -0
- data/lib/basic101/sin_function.rb +2 -0
- data/lib/basic101/sqr_function.rb +2 -0
- data/lib/basic101/statement.rb +2 -0
- data/lib/basic101/stop_statement.rb +2 -0
- data/lib/basic101/str_function.rb +2 -0
- data/lib/basic101/string_identifier.rb +2 -0
- data/lib/basic101/tab.rb +2 -0
- data/lib/basic101/tab_function.rb +2 -0
- data/lib/basic101/tan_function.rb +2 -0
- data/lib/basic101/transcript.rb +2 -0
- data/lib/basic101/transform.rb +2 -0
- data/lib/basic101/user_defined_function.rb +2 -0
- data/lib/basic101/val_function.rb +2 -0
- metadata +27 -445
- data/.rspec +0 -2
- data/.simplecov +0 -1
- data/.travis.yml +0 -5
- data/.yardopts +0 -7
- data/rake_tasks/default.rake +0 -1
- data/rake_tasks/integration.rake +0 -8
- data/rake_tasks/jeweler.rake +0 -28
- data/rake_tasks/spec.rake +0 -8
- data/rake_tasks/test.rake +0 -2
- data/rake_tasks/yard.rake +0 -3
- data/test/integration/arguments.rb +0 -25
- data/test/integration/errors.rb +0 -7
- data/test/integration/integration_test.rb +0 -28
- data/test/integration/main.rb +0 -49
- data/test/integration/output_file.rb +0 -40
- data/test/integration/test.rb +0 -135
- data/test/integration/tests/basic_computer_games/23-match.input +0 -1
- data/test/integration/tests/basic_computer_games/23-match.output +0 -29
- data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
- data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
- data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
- data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
- data/test/integration/tests/basic_computer_games/amazing.input +0 -1
- data/test/integration/tests/basic_computer_games/amazing.output +0 -32
- data/test/integration/tests/basic_computer_games/animal.input +0 -17
- data/test/integration/tests/basic_computer_games/animal.output +0 -38
- data/test/integration/tests/basic_computer_games/awari.input +0 -11
- data/test/integration/tests/basic_computer_games/awari.output +0 -117
- data/test/integration/tests/basic_computer_games/bagels.input +0 -12
- data/test/integration/tests/basic_computer_games/bagels.output +0 -42
- data/test/integration/tests/basic_computer_games/banner.input +0 -6
- data/test/integration/tests/basic_computer_games/banner.output +0 -135
- data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
- data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
- data/test/integration/tests/basic_computer_games/batnum.input +0 -14
- data/test/integration/tests/basic_computer_games/batnum.output +0 -67
- data/test/integration/tests/basic_computer_games/battle.input +0 -21
- data/test/integration/tests/basic_computer_games/battle.output +0 -118
- data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
- data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
- data/test/integration/tests/basic_computer_games/bombard.input +0 -20
- data/test/integration/tests/basic_computer_games/bombard.output +0 -175
- data/test/integration/tests/basic_computer_games/bounce.input +0 -0
- data/test/integration/tests/basic_computer_games/bounce.output +0 -15
- data/test/integration/tests/basic_computer_games/bowling.input +0 -23
- data/test/integration/tests/basic_computer_games/bowling.output +0 -229
- data/test/integration/tests/basic_computer_games/boxing.input +0 -8
- data/test/integration/tests/basic_computer_games/boxing.output +0 -47
- data/test/integration/tests/basic_computer_games/bug.input +0 -17
- data/test/integration/tests/basic_computer_games/bug.output +0 -847
- data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
- data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
- data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
- data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
- data/test/integration/tests/basic_computer_games/bunny.input +0 -0
- data/test/integration/tests/basic_computer_games/bunny.output +0 -67
- data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
- data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
- data/test/integration/tests/basic_computer_games/calendar.input +0 -0
- data/test/integration/tests/basic_computer_games/calendar.output +0 -213
- data/test/integration/tests/basic_computer_games/change.input +0 -4
- data/test/integration/tests/basic_computer_games/change.output +0 -28
- data/test/integration/tests/basic_computer_games/checkers.input +0 -74
- data/test/integration/tests/basic_computer_games/checkers.output +0 -673
- data/test/integration/tests/basic_computer_games/chemist.input +0 -11
- data/test/integration/tests/basic_computer_games/chemist.output +0 -54
- data/test/integration/tests/basic_computer_games/chief.input +0 -5
- data/test/integration/tests/basic_computer_games/chief.output +0 -19
- data/test/integration/tests/basic_computer_games/chomp.input +0 -15
- data/test/integration/tests/basic_computer_games/chomp.output +0 -159
- data/test/integration/tests/basic_computer_games/combat.input +0 -7
- data/test/integration/tests/basic_computer_games/combat.output +0 -33
- data/test/integration/tests/basic_computer_games/craps.input +0 -9
- data/test/integration/tests/basic_computer_games/craps.output +0 -51
- data/test/integration/tests/basic_computer_games/cube.input +0 -25
- data/test/integration/tests/basic_computer_games/cube.output +0 -72
- data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
- data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
- data/test/integration/tests/basic_computer_games/diamond.input +0 -1
- data/test/integration/tests/basic_computer_games/diamond.output +0 -65
- data/test/integration/tests/basic_computer_games/dice.input +0 -4
- data/test/integration/tests/basic_computer_games/dice.output +0 -46
- data/test/integration/tests/basic_computer_games/digits.input +0 -5
- data/test/integration/tests/basic_computer_games/digits.output +0 -70
- data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
- data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
- data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
- data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
- data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
- data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
- data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
- data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
- data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
- data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
- data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
- data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
- data/test/integration/tests/basic_computer_games/golf.input +0 -11
- data/test/integration/tests/basic_computer_games/golf.output +0 -69
- data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
- data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
- data/test/integration/tests/basic_computer_games/guess.input +0 -8
- data/test/integration/tests/basic_computer_games/guess.output +0 -37
- data/test/integration/tests/basic_computer_games/gunner.input +0 -18
- data/test/integration/tests/basic_computer_games/gunner.output +0 -91
- data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
- data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
- data/test/integration/tests/basic_computer_games/hangman.input +0 -69
- data/test/integration/tests/basic_computer_games/hangman.output +0 -889
- data/test/integration/tests/basic_computer_games/hello.input +0 -7
- data/test/integration/tests/basic_computer_games/hello.output +0 -46
- data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
- data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
- data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
- data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
- data/test/integration/tests/basic_computer_games/hilo.input +0 -20
- data/test/integration/tests/basic_computer_games/hilo.output +0 -76
- data/test/integration/tests/basic_computer_games/hockey.input +0 -59
- data/test/integration/tests/basic_computer_games/hockey.output +0 -243
- data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
- data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
- data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
- data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
- data/test/integration/tests/basic_computer_games/kinema.input +0 -9
- data/test/integration/tests/basic_computer_games/kinema.output +0 -64
- data/test/integration/tests/basic_computer_games/king.input +0 -7
- data/test/integration/tests/basic_computer_games/king.output +0 -57
- data/test/integration/tests/basic_computer_games/lem.input +0 -4
- data/test/integration/tests/basic_computer_games/lem.output +0 -68
- data/test/integration/tests/basic_computer_games/letter.input +0 -24
- data/test/integration/tests/basic_computer_games/letter.output +0 -123
- data/test/integration/tests/basic_computer_games/life.input +0 -4
- data/test/integration/tests/basic_computer_games/life.options +0 -1
- data/test/integration/tests/basic_computer_games/life.output +0 -200
- data/test/integration/tests/basic_computer_games/life2.input +0 -17
- data/test/integration/tests/basic_computer_games/life2.output +0 -113
- data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
- data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
- data/test/integration/tests/basic_computer_games/love.input +0 -1
- data/test/integration/tests/basic_computer_games/love.output +0 -67
- data/test/integration/tests/basic_computer_games/lunar.input +0 -87
- data/test/integration/tests/basic_computer_games/lunar.output +0 -195
- data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
- data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
- data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
- data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
- data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
- data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
- data/test/integration/tests/basic_computer_games/name.input +0 -2
- data/test/integration/tests/basic_computer_games/name.output +0 -22
- data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
- data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
- data/test/integration/tests/basic_computer_games/nim.input +0 -8
- data/test/integration/tests/basic_computer_games/nim.output +0 -30
- data/test/integration/tests/basic_computer_games/number.input +0 -19
- data/test/integration/tests/basic_computer_games/number.output +0 -73
- data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
- data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
- data/test/integration/tests/basic_computer_games/orbit.input +0 -10
- data/test/integration/tests/basic_computer_games/orbit.output +0 -113
- data/test/integration/tests/basic_computer_games/pizza.input +0 -10
- data/test/integration/tests/basic_computer_games/pizza.output +0 -93
- data/test/integration/tests/basic_computer_games/poetry.input +0 -0
- data/test/integration/tests/basic_computer_games/poetry.options +0 -1
- data/test/integration/tests/basic_computer_games/poetry.output +0 -50
- data/test/integration/tests/basic_computer_games/poker.input +0 -34
- data/test/integration/tests/basic_computer_games/poker.output +0 -197
- data/test/integration/tests/basic_computer_games/queen.input +0 -10
- data/test/integration/tests/basic_computer_games/queen.output +0 -133
- data/test/integration/tests/basic_computer_games/reverse.input +0 -12
- data/test/integration/tests/basic_computer_games/reverse.output +0 -79
- data/test/integration/tests/basic_computer_games/rocket.input +0 -42
- data/test/integration/tests/basic_computer_games/rocket.output +0 -149
- data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
- data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
- data/test/integration/tests/basic_computer_games/roulette.input +0 -9
- data/test/integration/tests/basic_computer_games/roulette.output +0 -98
- data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
- data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
- data/test/integration/tests/basic_computer_games/salvo.input +0 -21
- data/test/integration/tests/basic_computer_games/salvo.output +0 -49
- data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
- data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
- data/test/integration/tests/basic_computer_games/slalom.input +0 -20
- data/test/integration/tests/basic_computer_games/slalom.output +0 -122
- data/test/integration/tests/basic_computer_games/slots.input +0 -2
- data/test/integration/tests/basic_computer_games/slots.output +0 -20
- data/test/integration/tests/basic_computer_games/splat.input +0 -9
- data/test/integration/tests/basic_computer_games/splat.output +0 -61
- data/test/integration/tests/basic_computer_games/stars.input +0 -15
- data/test/integration/tests/basic_computer_games/stars.output +0 -70
- data/test/integration/tests/basic_computer_games/stock.input +0 -30
- data/test/integration/tests/basic_computer_games/stock.output +0 -156
- data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
- data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
- data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
- data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
- data/test/integration/tests/basic_computer_games/synonym.input +0 -13
- data/test/integration/tests/basic_computer_games/synonym.output +0 -57
- data/test/integration/tests/basic_computer_games/target.input +0 -2
- data/test/integration/tests/basic_computer_games/target.output +0 -39
- data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
- data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
- data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
- data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
- data/test/integration/tests/basic_computer_games/towers.input +0 -9
- data/test/integration/tests/basic_computer_games/towers.output +0 -70
- data/test/integration/tests/basic_computer_games/train.input +0 -4
- data/test/integration/tests/basic_computer_games/train.output +0 -23
- data/test/integration/tests/basic_computer_games/trap.input +0 -7
- data/test/integration/tests/basic_computer_games/trap.output +0 -40
- data/test/integration/tests/basic_computer_games/war.input +0 -11
- data/test/integration/tests/basic_computer_games/war.output +0 -54
- data/test/integration/tests/basic_computer_games/weekday.input +0 -2
- data/test/integration/tests/basic_computer_games/weekday.output +0 -28
- data/test/integration/tests/basic_computer_games/word.input +0 -6
- data/test/integration/tests/basic_computer_games/word.output +0 -0
- data/test/integration/tests/fast/abs.bas +0 -5
- data/test/integration/tests/fast/abs.input +0 -0
- data/test/integration/tests/fast/abs.output +0 -5
- data/test/integration/tests/fast/add.bas +0 -5
- data/test/integration/tests/fast/add.input +0 -0
- data/test/integration/tests/fast/add.output +0 -5
- data/test/integration/tests/fast/and.bas +0 -5
- data/test/integration/tests/fast/and.input +0 -0
- data/test/integration/tests/fast/and.output +0 -5
- data/test/integration/tests/fast/array.bas +0 -11
- data/test/integration/tests/fast/array.input +0 -0
- data/test/integration/tests/fast/array.output +0 -6
- data/test/integration/tests/fast/asc.bas +0 -1
- data/test/integration/tests/fast/asc.input +0 -0
- data/test/integration/tests/fast/asc.output +0 -1
- data/test/integration/tests/fast/chr.bas +0 -1
- data/test/integration/tests/fast/chr.input +0 -0
- data/test/integration/tests/fast/chr.output +0 -1
- data/test/integration/tests/fast/cos.bas +0 -1
- data/test/integration/tests/fast/cos.input +0 -0
- data/test/integration/tests/fast/cos.output +0 -1
- data/test/integration/tests/fast/def_fn.bas +0 -9
- data/test/integration/tests/fast/def_fn.input +0 -0
- data/test/integration/tests/fast/def_fn.output +0 -5
- data/test/integration/tests/fast/divide.bas +0 -5
- data/test/integration/tests/fast/divide.input +0 -0
- data/test/integration/tests/fast/divide.output +0 -5
- data/test/integration/tests/fast/end.bas +0 -3
- data/test/integration/tests/fast/end.input +0 -0
- data/test/integration/tests/fast/end.output +0 -1
- data/test/integration/tests/fast/eq.bas +0 -3
- data/test/integration/tests/fast/eq.input +0 -0
- data/test/integration/tests/fast/eq.output +0 -3
- data/test/integration/tests/fast/exp.bas +0 -2
- data/test/integration/tests/fast/exp.input +0 -0
- data/test/integration/tests/fast/exp.output +0 -2
- data/test/integration/tests/fast/float.bas +0 -3
- data/test/integration/tests/fast/float.input +0 -0
- data/test/integration/tests/fast/float.output +0 -2
- data/test/integration/tests/fast/for_next.bas +0 -61
- data/test/integration/tests/fast/for_next.input +0 -0
- data/test/integration/tests/fast/for_next.output +0 -46
- data/test/integration/tests/fast/ge.bas +0 -3
- data/test/integration/tests/fast/ge.input +0 -0
- data/test/integration/tests/fast/ge.output +0 -3
- data/test/integration/tests/fast/gosub_return.bas +0 -10
- data/test/integration/tests/fast/gosub_return.input +0 -0
- data/test/integration/tests/fast/gosub_return.output +0 -4
- data/test/integration/tests/fast/goto.bas +0 -3
- data/test/integration/tests/fast/goto.input +0 -0
- data/test/integration/tests/fast/goto.output +0 -1
- data/test/integration/tests/fast/gt.bas +0 -3
- data/test/integration/tests/fast/gt.input +0 -0
- data/test/integration/tests/fast/gt.output +0 -3
- data/test/integration/tests/fast/if.bas +0 -25
- data/test/integration/tests/fast/if.input +0 -0
- data/test/integration/tests/fast/if.output +0 -8
- data/test/integration/tests/fast/input.bas +0 -24
- data/test/integration/tests/fast/input.input +0 -10
- data/test/integration/tests/fast/input.output +0 -28
- data/test/integration/tests/fast/int.bas +0 -5
- data/test/integration/tests/fast/int.input +0 -0
- data/test/integration/tests/fast/int.output +0 -5
- data/test/integration/tests/fast/integer_plus_string.bas +0 -1
- data/test/integration/tests/fast/integer_plus_string.input +0 -0
- data/test/integration/tests/fast/integer_plus_string.output +0 -1
- data/test/integration/tests/fast/invalid_argument.bas +0 -1
- data/test/integration/tests/fast/invalid_argument.input +0 -0
- data/test/integration/tests/fast/invalid_argument.output +0 -1
- data/test/integration/tests/fast/le.bas +0 -3
- data/test/integration/tests/fast/le.input +0 -0
- data/test/integration/tests/fast/le.output +0 -3
- data/test/integration/tests/fast/left.bas +0 -1
- data/test/integration/tests/fast/left.input +0 -0
- data/test/integration/tests/fast/left.output +0 -1
- data/test/integration/tests/fast/len.bas +0 -2
- data/test/integration/tests/fast/len.input +0 -0
- data/test/integration/tests/fast/len.output +0 -2
- data/test/integration/tests/fast/let.bas +0 -6
- data/test/integration/tests/fast/let.input +0 -0
- data/test/integration/tests/fast/let.output +0 -4
- data/test/integration/tests/fast/log.bas +0 -1
- data/test/integration/tests/fast/log.input +0 -0
- data/test/integration/tests/fast/log.output +0 -1
- data/test/integration/tests/fast/lt.bas +0 -3
- data/test/integration/tests/fast/lt.input +0 -0
- data/test/integration/tests/fast/lt.output +0 -3
- data/test/integration/tests/fast/math.output +0 -0
- data/test/integration/tests/fast/mid.bas +0 -2
- data/test/integration/tests/fast/mid.input +0 -0
- data/test/integration/tests/fast/mid.output +0 -2
- data/test/integration/tests/fast/multiply.bas +0 -5
- data/test/integration/tests/fast/multiply.input +0 -0
- data/test/integration/tests/fast/multiply.output +0 -5
- data/test/integration/tests/fast/ne.bas +0 -3
- data/test/integration/tests/fast/ne.input +0 -0
- data/test/integration/tests/fast/ne.output +0 -3
- data/test/integration/tests/fast/negate.bas +0 -4
- data/test/integration/tests/fast/negate.input +0 -0
- data/test/integration/tests/fast/negate.output +0 -3
- data/test/integration/tests/fast/not.bas +0 -4
- data/test/integration/tests/fast/not.input +0 -0
- data/test/integration/tests/fast/not.output +0 -4
- data/test/integration/tests/fast/on_goto.bas +0 -6
- data/test/integration/tests/fast/on_goto.input +0 -0
- data/test/integration/tests/fast/on_goto.output +0 -2
- data/test/integration/tests/fast/or.bas +0 -5
- data/test/integration/tests/fast/or.input +0 -0
- data/test/integration/tests/fast/or.output +0 -5
- data/test/integration/tests/fast/parentheses.bas +0 -1
- data/test/integration/tests/fast/parentheses.input +0 -0
- data/test/integration/tests/fast/parentheses.output +0 -1
- data/test/integration/tests/fast/power.bas +0 -4
- data/test/integration/tests/fast/power.input +0 -0
- data/test/integration/tests/fast/power.output +0 -4
- data/test/integration/tests/fast/print.bas +0 -6
- data/test/integration/tests/fast/print.input +0 -0
- data/test/integration/tests/fast/print.output +0 -4
- data/test/integration/tests/fast/read_data.bas +0 -15
- data/test/integration/tests/fast/read_data.input +0 -0
- data/test/integration/tests/fast/read_data.output +0 -4
- data/test/integration/tests/fast/rem.bas +0 -1
- data/test/integration/tests/fast/rem.input +0 -0
- data/test/integration/tests/fast/rem.output +0 -0
- data/test/integration/tests/fast/right.bas +0 -1
- data/test/integration/tests/fast/right.input +0 -0
- data/test/integration/tests/fast/right.output +0 -1
- data/test/integration/tests/fast/rnd.bas +0 -5
- data/test/integration/tests/fast/rnd.input +0 -0
- data/test/integration/tests/fast/rnd.output +0 -5
- data/test/integration/tests/fast/sgn.bas +0 -5
- data/test/integration/tests/fast/sgn.input +0 -0
- data/test/integration/tests/fast/sgn.output +0 -5
- data/test/integration/tests/fast/sin.bas +0 -1
- data/test/integration/tests/fast/sin.input +0 -0
- data/test/integration/tests/fast/sin.output +0 -1
- data/test/integration/tests/fast/sqr.bas +0 -2
- data/test/integration/tests/fast/sqr.input +0 -0
- data/test/integration/tests/fast/sqr.output +0 -2
- data/test/integration/tests/fast/stop.bas +0 -3
- data/test/integration/tests/fast/stop.input +0 -0
- data/test/integration/tests/fast/stop.output +0 -2
- data/test/integration/tests/fast/str.bas +0 -3
- data/test/integration/tests/fast/str.input +0 -0
- data/test/integration/tests/fast/str.output +0 -3
- data/test/integration/tests/fast/string_addition.bas +0 -1
- data/test/integration/tests/fast/string_addition.input +0 -0
- data/test/integration/tests/fast/string_addition.output +0 -1
- data/test/integration/tests/fast/string_comparisons.bas +0 -7
- data/test/integration/tests/fast/string_comparisons.input +0 -0
- data/test/integration/tests/fast/string_comparisons.output +0 -4
- data/test/integration/tests/fast/string_plus_integer.bas +0 -1
- data/test/integration/tests/fast/string_plus_integer.input +0 -0
- data/test/integration/tests/fast/string_plus_integer.output +0 -1
- data/test/integration/tests/fast/subtract.bas +0 -5
- data/test/integration/tests/fast/subtract.input +0 -0
- data/test/integration/tests/fast/subtract.output +0 -5
- data/test/integration/tests/fast/tab.bas +0 -4
- data/test/integration/tests/fast/tab.input +0 -0
- data/test/integration/tests/fast/tab.output +0 -3
- data/test/integration/tests/fast/tan.bas +0 -1
- data/test/integration/tests/fast/tan.input +0 -0
- data/test/integration/tests/fast/tan.output +0 -1
- data/test/integration/tests/fast/val.bas +0 -3
- data/test/integration/tests/fast/val.input +0 -0
- data/test/integration/tests/fast/val.output +0 -3
- data/test/spec/argument_checker_spec.rb +0 -128
- data/test/spec/basic_array_spec.rb +0 -100
- data/test/spec/basic_float_spec.rb +0 -168
- data/test/spec/basic_integer_spec.rb +0 -270
- data/test/spec/basic_numeric_spec.rb +0 -16
- data/test/spec/basic_object_spec.rb +0 -22
- data/test/spec/basic_string_spec.rb +0 -259
- data/test/spec/for_stack_spec.rb +0 -70
- data/test/spec/input_reader_spec.rb +0 -143
- data/test/spec/input_spec.rb +0 -102
- data/test/spec/line_spec.rb +0 -18
- data/test/spec/output_spec.rb +0 -153
- data/test/spec/parser_spec.rb +0 -562
- data/test/spec/program_spec.rb +0 -45
- data/test/spec/spec_helper.rb +0 -16
- data/test/spec/support/basic_numeric_helpers.rb +0 -327
- data/test/spec/support/basic_object_helpers.rb +0 -22
- data/test/spec/transcript_spec.rb +0 -37
- data/test/spec/transform_spec.rb +0 -513
File without changes
|
@@ -1,15 +0,0 @@
|
|
1
|
-
BOUNCE
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
THIS SIMULATION LETS YOU SPECIFY THE INITIAL VELOCITY
|
7
|
-
OF A BALL THROWN STRAIGHT UP, AND THE COEFFICIENT OF
|
8
|
-
ELASTICITY OF THE BALL. PLEASE USE A DECIMAL FRACTION
|
9
|
-
COEFFICIENCY (LESS THAN 1).
|
10
|
-
|
11
|
-
YOU ALSO SPECIFY THE TIME INCREMENT TO BE USED IN
|
12
|
-
'STROBING' THE BALL'S FLIGHT (TRY .1 INITIALLY).
|
13
|
-
|
14
|
-
TIME INCREMENT (SEC)?
|
15
|
-
Error on line 135: No more input
|
@@ -1,229 +0,0 @@
|
|
1
|
-
BOWL
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
WELCOME TO THE ALLEY
|
7
|
-
BRING YOUR FRIENDS
|
8
|
-
OKAY LET'S FIRST GET ACQUAINTED
|
9
|
-
|
10
|
-
THE INSTRUCTIONS (Y/N)
|
11
|
-
? Y
|
12
|
-
THE GAME OF BOWLING TAKES MIND AND SKILL.DURING THE GAME
|
13
|
-
THE COMPUTER WILL KEEP SCORE.YOU MAY COMPETE WITH
|
14
|
-
OTHER PLAYERS[UP TO FOUR].YOU WILL BE PLAYING TEN FRAMES
|
15
|
-
ON THE PIN DIAGRAM 'O' MEANS THE PIN IS DOWN...'+' MEANS THE
|
16
|
-
PIN IS STANDING.AFTER THE GAME THE COMPUTER WILL SHOW YOUR
|
17
|
-
SCORES .
|
18
|
-
FIRST OF ALL...HOW MANY ARE PLAYING? 1
|
19
|
-
|
20
|
-
VERY GOOD...
|
21
|
-
TYPE ROLL TO GET THE BALL GOING.
|
22
|
-
? ROLL
|
23
|
-
PLAYER: 1 FRAME: 1 BALL: 1
|
24
|
-
|
25
|
-
O O O O
|
26
|
-
+ O O
|
27
|
-
O O
|
28
|
-
+
|
29
|
-
ROLL YOUR 2ND BALL
|
30
|
-
|
31
|
-
TYPE ROLL TO GET THE BALL GOING.
|
32
|
-
? R
|
33
|
-
PLAYER: 1 FRAME: 1 BALL: 2
|
34
|
-
|
35
|
-
O O O O
|
36
|
-
+ O O
|
37
|
-
O O
|
38
|
-
+
|
39
|
-
GUTTER!!
|
40
|
-
ERROR!!!
|
41
|
-
|
42
|
-
TYPE ROLL TO GET THE BALL GOING.
|
43
|
-
? R
|
44
|
-
PLAYER: 1 FRAME: 2 BALL: 1
|
45
|
-
|
46
|
-
+ O O +
|
47
|
-
O O O
|
48
|
-
O O
|
49
|
-
O
|
50
|
-
ROLL YOUR 2ND BALL
|
51
|
-
|
52
|
-
TYPE ROLL TO GET THE BALL GOING.
|
53
|
-
? R
|
54
|
-
PLAYER: 1 FRAME: 2 BALL: 2
|
55
|
-
|
56
|
-
O O O O
|
57
|
-
O O O
|
58
|
-
O O
|
59
|
-
O
|
60
|
-
SPARE!!!!
|
61
|
-
|
62
|
-
TYPE ROLL TO GET THE BALL GOING.
|
63
|
-
? R
|
64
|
-
PLAYER: 1 FRAME: 3 BALL: 1
|
65
|
-
|
66
|
-
+ O O O
|
67
|
-
+ O +
|
68
|
-
O O
|
69
|
-
+
|
70
|
-
ROLL YOUR 2ND BALL
|
71
|
-
|
72
|
-
TYPE ROLL TO GET THE BALL GOING.
|
73
|
-
? R
|
74
|
-
PLAYER: 1 FRAME: 3 BALL: 2
|
75
|
-
|
76
|
-
O O O O
|
77
|
-
+ O +
|
78
|
-
O O
|
79
|
-
O
|
80
|
-
ERROR!!!
|
81
|
-
|
82
|
-
TYPE ROLL TO GET THE BALL GOING.
|
83
|
-
? R
|
84
|
-
PLAYER: 1 FRAME: 4 BALL: 1
|
85
|
-
|
86
|
-
O O O O
|
87
|
-
+ + +
|
88
|
-
+ O
|
89
|
-
O
|
90
|
-
ROLL YOUR 2ND BALL
|
91
|
-
|
92
|
-
TYPE ROLL TO GET THE BALL GOING.
|
93
|
-
? R
|
94
|
-
PLAYER: 1 FRAME: 4 BALL: 2
|
95
|
-
|
96
|
-
O O O O
|
97
|
-
O O +
|
98
|
-
+ O
|
99
|
-
O
|
100
|
-
ERROR!!!
|
101
|
-
|
102
|
-
TYPE ROLL TO GET THE BALL GOING.
|
103
|
-
? R
|
104
|
-
PLAYER: 1 FRAME: 5 BALL: 1
|
105
|
-
|
106
|
-
+ + O O
|
107
|
-
O O +
|
108
|
-
O +
|
109
|
-
O
|
110
|
-
ROLL YOUR 2ND BALL
|
111
|
-
|
112
|
-
TYPE ROLL TO GET THE BALL GOING.
|
113
|
-
? R
|
114
|
-
PLAYER: 1 FRAME: 5 BALL: 2
|
115
|
-
|
116
|
-
+ O O O
|
117
|
-
O O O
|
118
|
-
O +
|
119
|
-
O
|
120
|
-
ERROR!!!
|
121
|
-
|
122
|
-
TYPE ROLL TO GET THE BALL GOING.
|
123
|
-
? R
|
124
|
-
PLAYER: 1 FRAME: 6 BALL: 1
|
125
|
-
|
126
|
-
O O + O
|
127
|
-
+ O O
|
128
|
-
O O
|
129
|
-
+
|
130
|
-
ROLL YOUR 2ND BALL
|
131
|
-
|
132
|
-
TYPE ROLL TO GET THE BALL GOING.
|
133
|
-
? R
|
134
|
-
PLAYER: 1 FRAME: 6 BALL: 2
|
135
|
-
|
136
|
-
O O O O
|
137
|
-
O O O
|
138
|
-
O O
|
139
|
-
O
|
140
|
-
SPARE!!!!
|
141
|
-
|
142
|
-
TYPE ROLL TO GET THE BALL GOING.
|
143
|
-
? R
|
144
|
-
PLAYER: 1 FRAME: 7 BALL: 1
|
145
|
-
|
146
|
-
O O + O
|
147
|
-
O O O
|
148
|
-
+ O
|
149
|
-
O
|
150
|
-
ROLL YOUR 2ND BALL
|
151
|
-
|
152
|
-
TYPE ROLL TO GET THE BALL GOING.
|
153
|
-
? R
|
154
|
-
PLAYER: 1 FRAME: 7 BALL: 2
|
155
|
-
|
156
|
-
O O O O
|
157
|
-
O O O
|
158
|
-
O O
|
159
|
-
O
|
160
|
-
SPARE!!!!
|
161
|
-
|
162
|
-
TYPE ROLL TO GET THE BALL GOING.
|
163
|
-
? R
|
164
|
-
PLAYER: 1 FRAME: 8 BALL: 1
|
165
|
-
|
166
|
-
O O + O
|
167
|
-
+ O O
|
168
|
-
O O
|
169
|
-
+
|
170
|
-
ROLL YOUR 2ND BALL
|
171
|
-
|
172
|
-
TYPE ROLL TO GET THE BALL GOING.
|
173
|
-
? R
|
174
|
-
PLAYER: 1 FRAME: 8 BALL: 2
|
175
|
-
|
176
|
-
O O O O
|
177
|
-
O O O
|
178
|
-
O O
|
179
|
-
O
|
180
|
-
SPARE!!!!
|
181
|
-
|
182
|
-
TYPE ROLL TO GET THE BALL GOING.
|
183
|
-
? R
|
184
|
-
PLAYER: 1 FRAME: 9 BALL: 1
|
185
|
-
|
186
|
-
+ O O O
|
187
|
-
O O O
|
188
|
-
O +
|
189
|
-
O
|
190
|
-
ROLL YOUR 2ND BALL
|
191
|
-
|
192
|
-
TYPE ROLL TO GET THE BALL GOING.
|
193
|
-
? R
|
194
|
-
PLAYER: 1 FRAME: 9 BALL: 2
|
195
|
-
|
196
|
-
+ O O O
|
197
|
-
O O O
|
198
|
-
O O
|
199
|
-
O
|
200
|
-
ERROR!!!
|
201
|
-
|
202
|
-
TYPE ROLL TO GET THE BALL GOING.
|
203
|
-
? R
|
204
|
-
PLAYER: 1 FRAME: 10 BALL: 1
|
205
|
-
|
206
|
-
O O O +
|
207
|
-
+ O +
|
208
|
-
+ +
|
209
|
-
O
|
210
|
-
ROLL YOUR 2ND BALL
|
211
|
-
|
212
|
-
TYPE ROLL TO GET THE BALL GOING.
|
213
|
-
? R
|
214
|
-
PLAYER: 1 FRAME: 10 BALL: 2
|
215
|
-
|
216
|
-
O O O +
|
217
|
-
O O +
|
218
|
-
O O
|
219
|
-
O
|
220
|
-
ERROR!!!
|
221
|
-
|
222
|
-
FRAMES
|
223
|
-
1 2 3 4 5 6 7 8 9 10
|
224
|
-
8 8 6 6 6 7 8 7 8 5
|
225
|
-
8 10 8 8 8 10 10 10 9 8
|
226
|
-
1 2 1 1 1 2 2 2 1 1
|
227
|
-
|
228
|
-
DO YOU WANT ANOTHER GAME
|
229
|
-
? NO
|
@@ -1,47 +0,0 @@
|
|
1
|
-
BOXING
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
BOXING OLYMPIC STYLE (3 ROUNDS -- 2 OUT OF 3 WINS)
|
7
|
-
|
8
|
-
WHAT IS YOUR OPPONENT'S NAME? ROCKEM SOCKEM ROBOT
|
9
|
-
INPUT YOUR MAN'S NAME? GLASSJAW GARY
|
10
|
-
DIFFERENT PUNCHES ARE: (1) FULL SWING; (2) HOOK; (3) UPPERCUT; (4) JAB.
|
11
|
-
WHAT IS YOUR MANS BEST? 4
|
12
|
-
WHAT IS HIS VULNERABILITY? 3
|
13
|
-
ROCKEM SOCKEM ROBOT'S ADVANTAGE IS 2 AND VULNERABILITY IS SECRET.
|
14
|
-
|
15
|
-
ROUND 1 BEGINS...
|
16
|
-
GLASSJAW GARY'S PUNCH? 4
|
17
|
-
GLASSJAW GARY JABS AT ROCKEM SOCKEM ROBOT'S HEAD ROCKEM SOCKEM ROBOT GETS GLASSJAW GARY IN THE JAW (OUCH!)
|
18
|
-
....AND AGAIN!
|
19
|
-
|
20
|
-
GLASSJAW GARY IS ATTACKED BY AN UPPERCUT (OH,OH)...
|
21
|
-
AND ROCKEM SOCKEM ROBOT CONNECTS...
|
22
|
-
GLASSJAW GARY IS ATTACKED BY AN UPPERCUT (OH,OH)...
|
23
|
-
AND ROCKEM SOCKEM ROBOT CONNECTS...
|
24
|
-
ROCKEM SOCKEM ROBOT JABS AND IT'S BLOCKED!
|
25
|
-
GLASSJAW GARY'S PUNCH? 1
|
26
|
-
GLASSJAW GARY SWINGS AND HE CONNECTS!
|
27
|
-
ROCKEM SOCKEM ROBOT JABS AND BLOOD SPILLS !!!
|
28
|
-
ROCKEM SOCKEM ROBOT JABS AND IT'S BLOCKED!
|
29
|
-
|
30
|
-
ROCKEM SOCKEM ROBOT WINS ROUND 1
|
31
|
-
ROUND 2 BEGINS...
|
32
|
-
ROCKEM SOCKEM ROBOT TAKES A FULL SWING AND IT'S BLOCKED!
|
33
|
-
GLASSJAW GARY'S PUNCH? 2
|
34
|
-
GLASSJAW GARY GIVES THE HOOK... CONNECTS...
|
35
|
-
ROCKEM SOCKEM ROBOT GETS GLASSJAW GARY IN THE JAW (OUCH!)
|
36
|
-
....AND AGAIN!
|
37
|
-
|
38
|
-
GLASSJAW GARY IS ATTACKED BY AN UPPERCUT (OH,OH)...
|
39
|
-
AND ROCKEM SOCKEM ROBOT CONNECTS...
|
40
|
-
GLASSJAW GARY'S PUNCH? 3
|
41
|
-
GLASSJAW GARY TRIES AN UPPERCUT AND HE CONNECTS!
|
42
|
-
ROCKEM SOCKEM ROBOT GETS GLASSJAW GARY IN THE JAW (OUCH!)
|
43
|
-
....AND AGAIN!
|
44
|
-
GLASSJAW GARY IS KNOCKED COLD AND ROCKEM SOCKEM ROBOT IS THE WINNER AND CHAMP!
|
45
|
-
|
46
|
-
AND NOW GOODBYE FROM THE OLYMPIC ARENA.
|
47
|
-
|
@@ -1,847 +0,0 @@
|
|
1
|
-
BUG
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
THE GAME BUG
|
7
|
-
I HOPE YOU ENJOY THIS GAME.
|
8
|
-
|
9
|
-
DO YOU WANT INSTRUCTIONS? YES
|
10
|
-
THE OBJECT OF BUG IS TO FINISH YOUR BUG BEFORE I FINISH
|
11
|
-
MINE. EACH NUMBER STANDS FOR A PART OF THE BUG BODY.
|
12
|
-
I WILL ROLL THE DIE FOR YOU, TELL YOU WHAT I ROLLED FOR YOU
|
13
|
-
WHAT THE NUMBER STANDS FOR, AND IF YOU CAN GET THE PART.
|
14
|
-
IF YOU CAN GET THE PART I WILL GIVE IT TO YOU.
|
15
|
-
THE SAME WILL HAPPEN ON MY TURN.
|
16
|
-
IF THERE IS A CHANGE IN EITHER BUG I WILL GIVE YOU THE
|
17
|
-
OPTION OF SEEING THE PICTURES OF THE BUGS.
|
18
|
-
THE NUMBERS STAND FOR PARTS AS FOLLOWS:
|
19
|
-
NUMBER PART NUMBER OF PART NEEDED
|
20
|
-
1 BODY 1
|
21
|
-
2 NECK 1
|
22
|
-
3 HEAD 1
|
23
|
-
4 FEELERS 2
|
24
|
-
5 TAIL 1
|
25
|
-
6 LEGS 6
|
26
|
-
|
27
|
-
|
28
|
-
YOU ROLLED A 4
|
29
|
-
4=FEELERS
|
30
|
-
YOU DO NOT HAVE A HEAD.
|
31
|
-
|
32
|
-
I ROLLED A 5
|
33
|
-
5=TAIL
|
34
|
-
I DO NOT HAVE A BODY.
|
35
|
-
YOU ROLLED A 4
|
36
|
-
4=FEELERS
|
37
|
-
YOU DO NOT HAVE A HEAD.
|
38
|
-
|
39
|
-
I ROLLED A 4
|
40
|
-
4=FEELERS
|
41
|
-
I DO NOT HAVE A HEAD.
|
42
|
-
YOU ROLLED A 3
|
43
|
-
3=HEAD
|
44
|
-
YOU DO NOT HAVE A NECK.
|
45
|
-
|
46
|
-
I ROLLED A 4
|
47
|
-
4=FEELERS
|
48
|
-
I DO NOT HAVE A HEAD.
|
49
|
-
YOU ROLLED A 3
|
50
|
-
3=HEAD
|
51
|
-
YOU DO NOT HAVE A NECK.
|
52
|
-
|
53
|
-
I ROLLED A 6
|
54
|
-
6=LEGS
|
55
|
-
I DO NOT HAVE A BODY.
|
56
|
-
YOU ROLLED A 6
|
57
|
-
6=LEG
|
58
|
-
YOU DO NOT HAVE A BODY.
|
59
|
-
|
60
|
-
I ROLLED A 3
|
61
|
-
3=HEAD
|
62
|
-
I DO NOT HAVE A NECK.
|
63
|
-
YOU ROLLED A 5
|
64
|
-
5=TAIL
|
65
|
-
YOU DO NOT HAVE A BODY.
|
66
|
-
|
67
|
-
I ROLLED A 4
|
68
|
-
4=FEELERS
|
69
|
-
I DO NOT HAVE A HEAD.
|
70
|
-
YOU ROLLED A 4
|
71
|
-
4=FEELERS
|
72
|
-
YOU DO NOT HAVE A HEAD.
|
73
|
-
|
74
|
-
I ROLLED A 6
|
75
|
-
6=LEGS
|
76
|
-
I DO NOT HAVE A BODY.
|
77
|
-
YOU ROLLED A 1
|
78
|
-
1=BODY
|
79
|
-
YOU NOW HAVE A BODY.
|
80
|
-
|
81
|
-
I ROLLED A 1
|
82
|
-
1=BODY
|
83
|
-
I NOW HAVE A BODY.
|
84
|
-
DO YOU WANT THE PICTURES? YES
|
85
|
-
*****YOUR BUG*****
|
86
|
-
|
87
|
-
|
88
|
-
BBBBBBBBBBBB
|
89
|
-
B B
|
90
|
-
B B
|
91
|
-
BBBBBBBBBBBB
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
*****MY BUG*****
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
BBBBBBBBBBBB
|
101
|
-
B B
|
102
|
-
B B
|
103
|
-
BBBBBBBBBBBB
|
104
|
-
YOU ROLLED A 1
|
105
|
-
1=BODY
|
106
|
-
YOU DO NOT NEED A BODY.
|
107
|
-
|
108
|
-
I ROLLED A 5
|
109
|
-
5=TAIL
|
110
|
-
I NOW HAVE A TAIL.
|
111
|
-
DO YOU WANT THE PICTURES? YES
|
112
|
-
*****YOUR BUG*****
|
113
|
-
|
114
|
-
|
115
|
-
BBBBBBBBBBBB
|
116
|
-
B B
|
117
|
-
B B
|
118
|
-
BBBBBBBBBBBB
|
119
|
-
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
*****MY BUG*****
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
BBBBBBBBBBBB
|
128
|
-
B B
|
129
|
-
B B
|
130
|
-
TTTTTB B
|
131
|
-
BBBBBBBBBBBB
|
132
|
-
YOU ROLLED A 5
|
133
|
-
5=TAIL
|
134
|
-
I NOW GIVE YOU A TAIL.
|
135
|
-
|
136
|
-
I ROLLED A 6
|
137
|
-
6=LEGS
|
138
|
-
I NOW HAVE 1 LEGS.
|
139
|
-
DO YOU WANT THE PICTURES? YES
|
140
|
-
*****YOUR BUG*****
|
141
|
-
|
142
|
-
|
143
|
-
BBBBBBBBBBBB
|
144
|
-
B B
|
145
|
-
B B
|
146
|
-
TTTTTB B
|
147
|
-
BBBBBBBBBBBB
|
148
|
-
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
*****MY BUG*****
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
BBBBBBBBBBBB
|
157
|
-
B B
|
158
|
-
B B
|
159
|
-
TTTTTB B
|
160
|
-
BBBBBBBBBBBB
|
161
|
-
L
|
162
|
-
L
|
163
|
-
YOU ROLLED A 6
|
164
|
-
6=LEG
|
165
|
-
YOU NOW HAVE 1 LEGS.
|
166
|
-
|
167
|
-
I ROLLED A 5
|
168
|
-
5=TAIL
|
169
|
-
I DO NOT NEED A TAIL.
|
170
|
-
DO YOU WANT THE PICTURES? Y
|
171
|
-
*****YOUR BUG*****
|
172
|
-
|
173
|
-
|
174
|
-
BBBBBBBBBBBB
|
175
|
-
B B
|
176
|
-
B B
|
177
|
-
TTTTTB B
|
178
|
-
BBBBBBBBBBBB
|
179
|
-
L
|
180
|
-
L
|
181
|
-
|
182
|
-
|
183
|
-
|
184
|
-
|
185
|
-
*****MY BUG*****
|
186
|
-
|
187
|
-
|
188
|
-
|
189
|
-
BBBBBBBBBBBB
|
190
|
-
B B
|
191
|
-
B B
|
192
|
-
TTTTTB B
|
193
|
-
BBBBBBBBBBBB
|
194
|
-
L
|
195
|
-
L
|
196
|
-
YOU ROLLED A 3
|
197
|
-
3=HEAD
|
198
|
-
YOU DO NOT HAVE A NECK.
|
199
|
-
|
200
|
-
I ROLLED A 5
|
201
|
-
5=TAIL
|
202
|
-
I DO NOT NEED A TAIL.
|
203
|
-
YOU ROLLED A 1
|
204
|
-
1=BODY
|
205
|
-
YOU DO NOT NEED A BODY.
|
206
|
-
|
207
|
-
I ROLLED A 4
|
208
|
-
4=FEELERS
|
209
|
-
I DO NOT HAVE A HEAD.
|
210
|
-
YOU ROLLED A 1
|
211
|
-
1=BODY
|
212
|
-
YOU DO NOT NEED A BODY.
|
213
|
-
|
214
|
-
I ROLLED A 6
|
215
|
-
6=LEGS
|
216
|
-
I NOW HAVE 2 LEGS.
|
217
|
-
DO YOU WANT THE PICTURES? Y
|
218
|
-
*****YOUR BUG*****
|
219
|
-
|
220
|
-
|
221
|
-
BBBBBBBBBBBB
|
222
|
-
B B
|
223
|
-
B B
|
224
|
-
TTTTTB B
|
225
|
-
BBBBBBBBBBBB
|
226
|
-
L
|
227
|
-
L
|
228
|
-
|
229
|
-
|
230
|
-
|
231
|
-
|
232
|
-
*****MY BUG*****
|
233
|
-
|
234
|
-
|
235
|
-
|
236
|
-
BBBBBBBBBBBB
|
237
|
-
B B
|
238
|
-
B B
|
239
|
-
TTTTTB B
|
240
|
-
BBBBBBBBBBBB
|
241
|
-
L L
|
242
|
-
L L
|
243
|
-
YOU ROLLED A 4
|
244
|
-
4=FEELERS
|
245
|
-
YOU DO NOT HAVE A HEAD.
|
246
|
-
|
247
|
-
I ROLLED A 3
|
248
|
-
3=HEAD
|
249
|
-
I DO NOT HAVE A NECK.
|
250
|
-
YOU ROLLED A 2
|
251
|
-
2=NECK
|
252
|
-
YOU NOW HAVE A NECK.
|
253
|
-
|
254
|
-
I ROLLED A 5
|
255
|
-
5=TAIL
|
256
|
-
I DO NOT NEED A TAIL.
|
257
|
-
DO YOU WANT THE PICTURES? Y
|
258
|
-
*****YOUR BUG*****
|
259
|
-
|
260
|
-
|
261
|
-
N N
|
262
|
-
N N
|
263
|
-
BBBBBBBBBBBB
|
264
|
-
B B
|
265
|
-
B B
|
266
|
-
TTTTTB B
|
267
|
-
BBBBBBBBBBBB
|
268
|
-
L
|
269
|
-
L
|
270
|
-
|
271
|
-
|
272
|
-
|
273
|
-
|
274
|
-
*****MY BUG*****
|
275
|
-
|
276
|
-
|
277
|
-
|
278
|
-
BBBBBBBBBBBB
|
279
|
-
B B
|
280
|
-
B B
|
281
|
-
TTTTTB B
|
282
|
-
BBBBBBBBBBBB
|
283
|
-
L L
|
284
|
-
L L
|
285
|
-
YOU ROLLED A 3
|
286
|
-
3=HEAD
|
287
|
-
YOU NEEDED A HEAD.
|
288
|
-
|
289
|
-
I ROLLED A 4
|
290
|
-
4=FEELERS
|
291
|
-
I DO NOT HAVE A HEAD.
|
292
|
-
DO YOU WANT THE PICTURES? Y
|
293
|
-
*****YOUR BUG*****
|
294
|
-
|
295
|
-
|
296
|
-
HHHHHHH
|
297
|
-
H H
|
298
|
-
H O O H
|
299
|
-
H H
|
300
|
-
H V H
|
301
|
-
HHHHHHH
|
302
|
-
N N
|
303
|
-
N N
|
304
|
-
BBBBBBBBBBBB
|
305
|
-
B B
|
306
|
-
B B
|
307
|
-
TTTTTB B
|
308
|
-
BBBBBBBBBBBB
|
309
|
-
L
|
310
|
-
L
|
311
|
-
|
312
|
-
|
313
|
-
|
314
|
-
|
315
|
-
*****MY BUG*****
|
316
|
-
|
317
|
-
|
318
|
-
|
319
|
-
BBBBBBBBBBBB
|
320
|
-
B B
|
321
|
-
B B
|
322
|
-
TTTTTB B
|
323
|
-
BBBBBBBBBBBB
|
324
|
-
L L
|
325
|
-
L L
|
326
|
-
YOU ROLLED A 1
|
327
|
-
1=BODY
|
328
|
-
YOU DO NOT NEED A BODY.
|
329
|
-
|
330
|
-
I ROLLED A 4
|
331
|
-
4=FEELERS
|
332
|
-
I DO NOT HAVE A HEAD.
|
333
|
-
YOU ROLLED A 4
|
334
|
-
4=FEELERS
|
335
|
-
I NOW GIVE YOU A FEELER.
|
336
|
-
|
337
|
-
I ROLLED A 4
|
338
|
-
4=FEELERS
|
339
|
-
I DO NOT HAVE A HEAD.
|
340
|
-
DO YOU WANT THE PICTURES? Y
|
341
|
-
*****YOUR BUG*****
|
342
|
-
|
343
|
-
|
344
|
-
A
|
345
|
-
A
|
346
|
-
A
|
347
|
-
A
|
348
|
-
HHHHHHH
|
349
|
-
H H
|
350
|
-
H O O H
|
351
|
-
H H
|
352
|
-
H V H
|
353
|
-
HHHHHHH
|
354
|
-
N N
|
355
|
-
N N
|
356
|
-
BBBBBBBBBBBB
|
357
|
-
B B
|
358
|
-
B B
|
359
|
-
TTTTTB B
|
360
|
-
BBBBBBBBBBBB
|
361
|
-
L
|
362
|
-
L
|
363
|
-
|
364
|
-
|
365
|
-
|
366
|
-
|
367
|
-
*****MY BUG*****
|
368
|
-
|
369
|
-
|
370
|
-
|
371
|
-
BBBBBBBBBBBB
|
372
|
-
B B
|
373
|
-
B B
|
374
|
-
TTTTTB B
|
375
|
-
BBBBBBBBBBBB
|
376
|
-
L L
|
377
|
-
L L
|
378
|
-
YOU ROLLED A 6
|
379
|
-
6=LEG
|
380
|
-
YOU NOW HAVE 2 LEGS.
|
381
|
-
|
382
|
-
I ROLLED A 5
|
383
|
-
5=TAIL
|
384
|
-
I DO NOT NEED A TAIL.
|
385
|
-
DO YOU WANT THE PICTURES? Y
|
386
|
-
*****YOUR BUG*****
|
387
|
-
|
388
|
-
|
389
|
-
A
|
390
|
-
A
|
391
|
-
A
|
392
|
-
A
|
393
|
-
HHHHHHH
|
394
|
-
H H
|
395
|
-
H O O H
|
396
|
-
H H
|
397
|
-
H V H
|
398
|
-
HHHHHHH
|
399
|
-
N N
|
400
|
-
N N
|
401
|
-
BBBBBBBBBBBB
|
402
|
-
B B
|
403
|
-
B B
|
404
|
-
TTTTTB B
|
405
|
-
BBBBBBBBBBBB
|
406
|
-
L L
|
407
|
-
L L
|
408
|
-
|
409
|
-
|
410
|
-
|
411
|
-
|
412
|
-
*****MY BUG*****
|
413
|
-
|
414
|
-
|
415
|
-
|
416
|
-
BBBBBBBBBBBB
|
417
|
-
B B
|
418
|
-
B B
|
419
|
-
TTTTTB B
|
420
|
-
BBBBBBBBBBBB
|
421
|
-
L L
|
422
|
-
L L
|
423
|
-
YOU ROLLED A 3
|
424
|
-
3=HEAD
|
425
|
-
YOU HAVE A HEAD.
|
426
|
-
|
427
|
-
I ROLLED A 3
|
428
|
-
3=HEAD
|
429
|
-
I DO NOT HAVE A NECK.
|
430
|
-
YOU ROLLED A 5
|
431
|
-
5=TAIL
|
432
|
-
YOU ALREADY HAVE A TAIL.
|
433
|
-
|
434
|
-
I ROLLED A 1
|
435
|
-
1=BODY
|
436
|
-
I DO NOT NEED A BODY.
|
437
|
-
YOU ROLLED A 5
|
438
|
-
5=TAIL
|
439
|
-
YOU ALREADY HAVE A TAIL.
|
440
|
-
|
441
|
-
I ROLLED A 5
|
442
|
-
5=TAIL
|
443
|
-
I DO NOT NEED A TAIL.
|
444
|
-
YOU ROLLED A 2
|
445
|
-
2=NECK
|
446
|
-
YOU DO NOT NEED A NECK.
|
447
|
-
|
448
|
-
I ROLLED A 1
|
449
|
-
1=BODY
|
450
|
-
I DO NOT NEED A BODY.
|
451
|
-
YOU ROLLED A 2
|
452
|
-
2=NECK
|
453
|
-
YOU DO NOT NEED A NECK.
|
454
|
-
|
455
|
-
I ROLLED A 3
|
456
|
-
3=HEAD
|
457
|
-
I DO NOT HAVE A NECK.
|
458
|
-
YOU ROLLED A 4
|
459
|
-
4=FEELERS
|
460
|
-
I NOW GIVE YOU A FEELER.
|
461
|
-
|
462
|
-
I ROLLED A 3
|
463
|
-
3=HEAD
|
464
|
-
I DO NOT HAVE A NECK.
|
465
|
-
DO YOU WANT THE PICTURES? Y
|
466
|
-
*****YOUR BUG*****
|
467
|
-
|
468
|
-
|
469
|
-
A A
|
470
|
-
A A
|
471
|
-
A A
|
472
|
-
A A
|
473
|
-
HHHHHHH
|
474
|
-
H H
|
475
|
-
H O O H
|
476
|
-
H H
|
477
|
-
H V H
|
478
|
-
HHHHHHH
|
479
|
-
N N
|
480
|
-
N N
|
481
|
-
BBBBBBBBBBBB
|
482
|
-
B B
|
483
|
-
B B
|
484
|
-
TTTTTB B
|
485
|
-
BBBBBBBBBBBB
|
486
|
-
L L
|
487
|
-
L L
|
488
|
-
|
489
|
-
|
490
|
-
|
491
|
-
|
492
|
-
*****MY BUG*****
|
493
|
-
|
494
|
-
|
495
|
-
|
496
|
-
BBBBBBBBBBBB
|
497
|
-
B B
|
498
|
-
B B
|
499
|
-
TTTTTB B
|
500
|
-
BBBBBBBBBBBB
|
501
|
-
L L
|
502
|
-
L L
|
503
|
-
YOU ROLLED A 6
|
504
|
-
6=LEG
|
505
|
-
YOU NOW HAVE 3 LEGS.
|
506
|
-
|
507
|
-
I ROLLED A 1
|
508
|
-
1=BODY
|
509
|
-
I DO NOT NEED A BODY.
|
510
|
-
DO YOU WANT THE PICTURES? Y
|
511
|
-
*****YOUR BUG*****
|
512
|
-
|
513
|
-
|
514
|
-
A A
|
515
|
-
A A
|
516
|
-
A A
|
517
|
-
A A
|
518
|
-
HHHHHHH
|
519
|
-
H H
|
520
|
-
H O O H
|
521
|
-
H H
|
522
|
-
H V H
|
523
|
-
HHHHHHH
|
524
|
-
N N
|
525
|
-
N N
|
526
|
-
BBBBBBBBBBBB
|
527
|
-
B B
|
528
|
-
B B
|
529
|
-
TTTTTB B
|
530
|
-
BBBBBBBBBBBB
|
531
|
-
L L L
|
532
|
-
L L L
|
533
|
-
|
534
|
-
|
535
|
-
|
536
|
-
|
537
|
-
*****MY BUG*****
|
538
|
-
|
539
|
-
|
540
|
-
|
541
|
-
BBBBBBBBBBBB
|
542
|
-
B B
|
543
|
-
B B
|
544
|
-
TTTTTB B
|
545
|
-
BBBBBBBBBBBB
|
546
|
-
L L
|
547
|
-
L L
|
548
|
-
YOU ROLLED A 2
|
549
|
-
2=NECK
|
550
|
-
YOU DO NOT NEED A NECK.
|
551
|
-
|
552
|
-
I ROLLED A 1
|
553
|
-
1=BODY
|
554
|
-
I DO NOT NEED A BODY.
|
555
|
-
YOU ROLLED A 4
|
556
|
-
4=FEELERS
|
557
|
-
YOU HAVE TWO FEELERS ALREADY.
|
558
|
-
|
559
|
-
I ROLLED A 2
|
560
|
-
2=NECK
|
561
|
-
I NOW HAVE A NECK.
|
562
|
-
DO YOU WANT THE PICTURES? Y
|
563
|
-
*****YOUR BUG*****
|
564
|
-
|
565
|
-
|
566
|
-
A A
|
567
|
-
A A
|
568
|
-
A A
|
569
|
-
A A
|
570
|
-
HHHHHHH
|
571
|
-
H H
|
572
|
-
H O O H
|
573
|
-
H H
|
574
|
-
H V H
|
575
|
-
HHHHHHH
|
576
|
-
N N
|
577
|
-
N N
|
578
|
-
BBBBBBBBBBBB
|
579
|
-
B B
|
580
|
-
B B
|
581
|
-
TTTTTB B
|
582
|
-
BBBBBBBBBBBB
|
583
|
-
L L L
|
584
|
-
L L L
|
585
|
-
|
586
|
-
|
587
|
-
|
588
|
-
|
589
|
-
*****MY BUG*****
|
590
|
-
|
591
|
-
|
592
|
-
|
593
|
-
N N
|
594
|
-
N N
|
595
|
-
BBBBBBBBBBBB
|
596
|
-
B B
|
597
|
-
B B
|
598
|
-
TTTTTB B
|
599
|
-
BBBBBBBBBBBB
|
600
|
-
L L
|
601
|
-
L L
|
602
|
-
YOU ROLLED A 3
|
603
|
-
3=HEAD
|
604
|
-
YOU HAVE A HEAD.
|
605
|
-
|
606
|
-
I ROLLED A 2
|
607
|
-
2=NECK
|
608
|
-
I DO NOT NEED A NECK.
|
609
|
-
YOU ROLLED A 1
|
610
|
-
1=BODY
|
611
|
-
YOU DO NOT NEED A BODY.
|
612
|
-
|
613
|
-
I ROLLED A 1
|
614
|
-
1=BODY
|
615
|
-
I DO NOT NEED A BODY.
|
616
|
-
YOU ROLLED A 4
|
617
|
-
4=FEELERS
|
618
|
-
YOU HAVE TWO FEELERS ALREADY.
|
619
|
-
|
620
|
-
I ROLLED A 1
|
621
|
-
1=BODY
|
622
|
-
I DO NOT NEED A BODY.
|
623
|
-
YOU ROLLED A 2
|
624
|
-
2=NECK
|
625
|
-
YOU DO NOT NEED A NECK.
|
626
|
-
|
627
|
-
I ROLLED A 3
|
628
|
-
3=HEAD
|
629
|
-
I NEEDED A HEAD.
|
630
|
-
DO YOU WANT THE PICTURES? Y
|
631
|
-
*****YOUR BUG*****
|
632
|
-
|
633
|
-
|
634
|
-
A A
|
635
|
-
A A
|
636
|
-
A A
|
637
|
-
A A
|
638
|
-
HHHHHHH
|
639
|
-
H H
|
640
|
-
H O O H
|
641
|
-
H H
|
642
|
-
H V H
|
643
|
-
HHHHHHH
|
644
|
-
N N
|
645
|
-
N N
|
646
|
-
BBBBBBBBBBBB
|
647
|
-
B B
|
648
|
-
B B
|
649
|
-
TTTTTB B
|
650
|
-
BBBBBBBBBBBB
|
651
|
-
L L L
|
652
|
-
L L L
|
653
|
-
|
654
|
-
|
655
|
-
|
656
|
-
|
657
|
-
*****MY BUG*****
|
658
|
-
|
659
|
-
|
660
|
-
|
661
|
-
HHHHHHH
|
662
|
-
H H
|
663
|
-
H O O H
|
664
|
-
H H
|
665
|
-
H V H
|
666
|
-
HHHHHHH
|
667
|
-
N N
|
668
|
-
N N
|
669
|
-
BBBBBBBBBBBB
|
670
|
-
B B
|
671
|
-
B B
|
672
|
-
TTTTTB B
|
673
|
-
BBBBBBBBBBBB
|
674
|
-
L L
|
675
|
-
L L
|
676
|
-
YOU ROLLED A 5
|
677
|
-
5=TAIL
|
678
|
-
YOU ALREADY HAVE A TAIL.
|
679
|
-
|
680
|
-
I ROLLED A 1
|
681
|
-
1=BODY
|
682
|
-
I DO NOT NEED A BODY.
|
683
|
-
YOU ROLLED A 6
|
684
|
-
6=LEG
|
685
|
-
YOU NOW HAVE 4 LEGS.
|
686
|
-
|
687
|
-
I ROLLED A 1
|
688
|
-
1=BODY
|
689
|
-
I DO NOT NEED A BODY.
|
690
|
-
DO YOU WANT THE PICTURES? Y
|
691
|
-
*****YOUR BUG*****
|
692
|
-
|
693
|
-
|
694
|
-
A A
|
695
|
-
A A
|
696
|
-
A A
|
697
|
-
A A
|
698
|
-
HHHHHHH
|
699
|
-
H H
|
700
|
-
H O O H
|
701
|
-
H H
|
702
|
-
H V H
|
703
|
-
HHHHHHH
|
704
|
-
N N
|
705
|
-
N N
|
706
|
-
BBBBBBBBBBBB
|
707
|
-
B B
|
708
|
-
B B
|
709
|
-
TTTTTB B
|
710
|
-
BBBBBBBBBBBB
|
711
|
-
L L L L
|
712
|
-
L L L L
|
713
|
-
|
714
|
-
|
715
|
-
|
716
|
-
|
717
|
-
*****MY BUG*****
|
718
|
-
|
719
|
-
|
720
|
-
|
721
|
-
HHHHHHH
|
722
|
-
H H
|
723
|
-
H O O H
|
724
|
-
H H
|
725
|
-
H V H
|
726
|
-
HHHHHHH
|
727
|
-
N N
|
728
|
-
N N
|
729
|
-
BBBBBBBBBBBB
|
730
|
-
B B
|
731
|
-
B B
|
732
|
-
TTTTTB B
|
733
|
-
BBBBBBBBBBBB
|
734
|
-
L L
|
735
|
-
L L
|
736
|
-
YOU ROLLED A 6
|
737
|
-
6=LEG
|
738
|
-
YOU NOW HAVE 5 LEGS.
|
739
|
-
|
740
|
-
I ROLLED A 3
|
741
|
-
3=HEAD
|
742
|
-
I DO NOT NEED A HEAD.
|
743
|
-
DO YOU WANT THE PICTURES? Y
|
744
|
-
*****YOUR BUG*****
|
745
|
-
|
746
|
-
|
747
|
-
A A
|
748
|
-
A A
|
749
|
-
A A
|
750
|
-
A A
|
751
|
-
HHHHHHH
|
752
|
-
H H
|
753
|
-
H O O H
|
754
|
-
H H
|
755
|
-
H V H
|
756
|
-
HHHHHHH
|
757
|
-
N N
|
758
|
-
N N
|
759
|
-
BBBBBBBBBBBB
|
760
|
-
B B
|
761
|
-
B B
|
762
|
-
TTTTTB B
|
763
|
-
BBBBBBBBBBBB
|
764
|
-
L L L L L
|
765
|
-
L L L L L
|
766
|
-
|
767
|
-
|
768
|
-
|
769
|
-
|
770
|
-
*****MY BUG*****
|
771
|
-
|
772
|
-
|
773
|
-
|
774
|
-
HHHHHHH
|
775
|
-
H H
|
776
|
-
H O O H
|
777
|
-
H H
|
778
|
-
H V H
|
779
|
-
HHHHHHH
|
780
|
-
N N
|
781
|
-
N N
|
782
|
-
BBBBBBBBBBBB
|
783
|
-
B B
|
784
|
-
B B
|
785
|
-
TTTTTB B
|
786
|
-
BBBBBBBBBBBB
|
787
|
-
L L
|
788
|
-
L L
|
789
|
-
YOU ROLLED A 6
|
790
|
-
6=LEG
|
791
|
-
YOU NOW HAVE 6 LEGS.
|
792
|
-
|
793
|
-
I ROLLED A 4
|
794
|
-
4=FEELERS
|
795
|
-
I GET A FEELER.
|
796
|
-
YOUR BUG IS FINISHED.
|
797
|
-
DO YOU WANT THE PICTURES? Y
|
798
|
-
*****YOUR BUG*****
|
799
|
-
|
800
|
-
|
801
|
-
A A
|
802
|
-
A A
|
803
|
-
A A
|
804
|
-
A A
|
805
|
-
HHHHHHH
|
806
|
-
H H
|
807
|
-
H O O H
|
808
|
-
H H
|
809
|
-
H V H
|
810
|
-
HHHHHHH
|
811
|
-
N N
|
812
|
-
N N
|
813
|
-
BBBBBBBBBBBB
|
814
|
-
B B
|
815
|
-
B B
|
816
|
-
TTTTTB B
|
817
|
-
BBBBBBBBBBBB
|
818
|
-
L L L L L L
|
819
|
-
L L L L L L
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
824
|
-
*****MY BUG*****
|
825
|
-
|
826
|
-
|
827
|
-
|
828
|
-
F
|
829
|
-
F
|
830
|
-
F
|
831
|
-
F
|
832
|
-
HHHHHHH
|
833
|
-
H H
|
834
|
-
H O O H
|
835
|
-
H H
|
836
|
-
H V H
|
837
|
-
HHHHHHH
|
838
|
-
N N
|
839
|
-
N N
|
840
|
-
BBBBBBBBBBBB
|
841
|
-
B B
|
842
|
-
B B
|
843
|
-
TTTTTB B
|
844
|
-
BBBBBBBBBBBB
|
845
|
-
L L
|
846
|
-
L L
|
847
|
-
I HOPE YOU ENJOYED THE GAME, PLAY IT AGAIN SOON!!
|