basic101 0.4.0 → 1.0.0
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- checksums.yaml +4 -4
- data/Changelog.md +7 -0
- data/Gemfile +3 -12
- data/Gemfile.lock +33 -72
- data/Rakefile +0 -8
- data/basic101.gemspec +63 -663
- data/lib/basic101.rb +3 -0
- data/lib/basic101/abs_function.rb +2 -0
- data/lib/basic101/argument_checker.rb +2 -0
- data/lib/basic101/arguments.rb +2 -0
- data/lib/basic101/array_reference.rb +2 -0
- data/lib/basic101/asc_function.rb +2 -0
- data/lib/basic101/basic_array.rb +2 -0
- data/lib/basic101/basic_comparisons.rb +2 -0
- data/lib/basic101/basic_float.rb +2 -0
- data/lib/basic101/basic_integer.rb +2 -0
- data/lib/basic101/basic_math.rb +2 -0
- data/lib/basic101/basic_numeric.rb +2 -0
- data/lib/basic101/basic_object.rb +2 -0
- data/lib/basic101/basic_string.rb +2 -0
- data/lib/basic101/binary_operation.rb +2 -0
- data/lib/basic101/binary_operations.rb +2 -0
- data/lib/basic101/built_in_functions.rb +2 -0
- data/lib/basic101/chr_function.rb +2 -0
- data/lib/basic101/cos_function.rb +2 -0
- data/lib/basic101/data_statement.rb +2 -0
- data/lib/basic101/define_function_statement.rb +2 -0
- data/lib/basic101/dim_statement.rb +2 -0
- data/lib/basic101/else_statement.rb +2 -0
- data/lib/basic101/end_statement.rb +2 -0
- data/lib/basic101/endif_statement.rb +2 -0
- data/lib/basic101/errors.rb +2 -0
- data/lib/basic101/exp_function.rb +2 -0
- data/lib/basic101/for_stack.rb +2 -0
- data/lib/basic101/for_statement.rb +2 -0
- data/lib/basic101/function.rb +2 -0
- data/lib/basic101/function_call.rb +2 -0
- data/lib/basic101/function_identifier.rb +2 -0
- data/lib/basic101/functions.rb +2 -0
- data/lib/basic101/gosub_statement.rb +2 -0
- data/lib/basic101/goto_statement.rb +2 -0
- data/lib/basic101/identifier.rb +2 -0
- data/lib/basic101/identity.rb +2 -0
- data/lib/basic101/if_statement.rb +3 -0
- data/lib/basic101/input.rb +2 -0
- data/lib/basic101/input_reader.rb +3 -1
- data/lib/basic101/input_statement.rb +2 -0
- data/lib/basic101/int_function.rb +2 -0
- data/lib/basic101/left_function.rb +2 -0
- data/lib/basic101/len_function.rb +2 -0
- data/lib/basic101/let_statement.rb +2 -0
- data/lib/basic101/line.rb +2 -0
- data/lib/basic101/log_function.rb +2 -0
- data/lib/basic101/main.rb +2 -0
- data/lib/basic101/mid_function.rb +2 -0
- data/lib/basic101/negate_operation.rb +2 -0
- data/lib/basic101/next_statement.rb +2 -0
- data/lib/basic101/not_operation.rb +2 -0
- data/lib/basic101/null_prompt_delimeter.rb +2 -0
- data/lib/basic101/null_transcript.rb +2 -0
- data/lib/basic101/numeric_identifier.rb +2 -0
- data/lib/basic101/on_goto_statement.rb +2 -0
- data/lib/basic101/output.rb +2 -0
- data/lib/basic101/parser.rb +2 -0
- data/lib/basic101/parser/data_statement.rb +2 -0
- data/lib/basic101/parser/define_function_statement.rb +2 -0
- data/lib/basic101/parser/dim_statement.rb +2 -0
- data/lib/basic101/parser/end_statement.rb +2 -0
- data/lib/basic101/parser/expression.rb +2 -0
- data/lib/basic101/parser/for_statement.rb +2 -0
- data/lib/basic101/parser/function_call.rb +2 -0
- data/lib/basic101/parser/gosub_statement.rb +2 -0
- data/lib/basic101/parser/goto_statement.rb +2 -0
- data/lib/basic101/parser/identifier.rb +2 -0
- data/lib/basic101/parser/if_statement.rb +2 -0
- data/lib/basic101/parser/input_statement.rb +2 -0
- data/lib/basic101/parser/let_statement.rb +2 -0
- data/lib/basic101/parser/next_statement.rb +2 -0
- data/lib/basic101/parser/numeric.rb +2 -0
- data/lib/basic101/parser/on_goto_statement.rb +2 -0
- data/lib/basic101/parser/print_statement.rb +2 -0
- data/lib/basic101/parser/program.rb +2 -0
- data/lib/basic101/parser/randomize_statement.rb +2 -0
- data/lib/basic101/parser/read_statement.rb +2 -0
- data/lib/basic101/parser/reference.rb +2 -0
- data/lib/basic101/parser/remark_statement.rb +2 -0
- data/lib/basic101/parser/restore_statement.rb +2 -0
- data/lib/basic101/parser/return_statement.rb +2 -0
- data/lib/basic101/parser/space.rb +2 -0
- data/lib/basic101/parser/statements.rb +2 -0
- data/lib/basic101/parser/stop_statement.rb +2 -0
- data/lib/basic101/parser/string.rb +2 -0
- data/lib/basic101/power_operation.rb +2 -0
- data/lib/basic101/print_comma.rb +2 -0
- data/lib/basic101/print_semicolon.rb +2 -0
- data/lib/basic101/print_statement.rb +2 -0
- data/lib/basic101/program.rb +2 -0
- data/lib/basic101/program_counter.rb +2 -0
- data/lib/basic101/prompt_delimeter.rb +2 -0
- data/lib/basic101/randomize_statement.rb +2 -0
- data/lib/basic101/read_statement.rb +2 -0
- data/lib/basic101/reference.rb +2 -0
- data/lib/basic101/release.rb +13 -0
- data/lib/basic101/remark_statement.rb +2 -0
- data/lib/basic101/restore_statement.rb +2 -0
- data/lib/basic101/return_statement.rb +2 -0
- data/lib/basic101/right_function.rb +2 -0
- data/lib/basic101/rnd_function.rb +2 -0
- data/lib/basic101/runtime.rb +2 -0
- data/lib/basic101/scalar_reference.rb +2 -0
- data/lib/basic101/sgn_function.rb +2 -0
- data/lib/basic101/sin_function.rb +2 -0
- data/lib/basic101/sqr_function.rb +2 -0
- data/lib/basic101/statement.rb +2 -0
- data/lib/basic101/stop_statement.rb +2 -0
- data/lib/basic101/str_function.rb +2 -0
- data/lib/basic101/string_identifier.rb +2 -0
- data/lib/basic101/tab.rb +2 -0
- data/lib/basic101/tab_function.rb +2 -0
- data/lib/basic101/tan_function.rb +2 -0
- data/lib/basic101/transcript.rb +2 -0
- data/lib/basic101/transform.rb +2 -0
- data/lib/basic101/user_defined_function.rb +2 -0
- data/lib/basic101/val_function.rb +2 -0
- metadata +27 -445
- data/.rspec +0 -2
- data/.simplecov +0 -1
- data/.travis.yml +0 -5
- data/.yardopts +0 -7
- data/rake_tasks/default.rake +0 -1
- data/rake_tasks/integration.rake +0 -8
- data/rake_tasks/jeweler.rake +0 -28
- data/rake_tasks/spec.rake +0 -8
- data/rake_tasks/test.rake +0 -2
- data/rake_tasks/yard.rake +0 -3
- data/test/integration/arguments.rb +0 -25
- data/test/integration/errors.rb +0 -7
- data/test/integration/integration_test.rb +0 -28
- data/test/integration/main.rb +0 -49
- data/test/integration/output_file.rb +0 -40
- data/test/integration/test.rb +0 -135
- data/test/integration/tests/basic_computer_games/23-match.input +0 -1
- data/test/integration/tests/basic_computer_games/23-match.output +0 -29
- data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
- data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
- data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
- data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
- data/test/integration/tests/basic_computer_games/amazing.input +0 -1
- data/test/integration/tests/basic_computer_games/amazing.output +0 -32
- data/test/integration/tests/basic_computer_games/animal.input +0 -17
- data/test/integration/tests/basic_computer_games/animal.output +0 -38
- data/test/integration/tests/basic_computer_games/awari.input +0 -11
- data/test/integration/tests/basic_computer_games/awari.output +0 -117
- data/test/integration/tests/basic_computer_games/bagels.input +0 -12
- data/test/integration/tests/basic_computer_games/bagels.output +0 -42
- data/test/integration/tests/basic_computer_games/banner.input +0 -6
- data/test/integration/tests/basic_computer_games/banner.output +0 -135
- data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
- data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
- data/test/integration/tests/basic_computer_games/batnum.input +0 -14
- data/test/integration/tests/basic_computer_games/batnum.output +0 -67
- data/test/integration/tests/basic_computer_games/battle.input +0 -21
- data/test/integration/tests/basic_computer_games/battle.output +0 -118
- data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
- data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
- data/test/integration/tests/basic_computer_games/bombard.input +0 -20
- data/test/integration/tests/basic_computer_games/bombard.output +0 -175
- data/test/integration/tests/basic_computer_games/bounce.input +0 -0
- data/test/integration/tests/basic_computer_games/bounce.output +0 -15
- data/test/integration/tests/basic_computer_games/bowling.input +0 -23
- data/test/integration/tests/basic_computer_games/bowling.output +0 -229
- data/test/integration/tests/basic_computer_games/boxing.input +0 -8
- data/test/integration/tests/basic_computer_games/boxing.output +0 -47
- data/test/integration/tests/basic_computer_games/bug.input +0 -17
- data/test/integration/tests/basic_computer_games/bug.output +0 -847
- data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
- data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
- data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
- data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
- data/test/integration/tests/basic_computer_games/bunny.input +0 -0
- data/test/integration/tests/basic_computer_games/bunny.output +0 -67
- data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
- data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
- data/test/integration/tests/basic_computer_games/calendar.input +0 -0
- data/test/integration/tests/basic_computer_games/calendar.output +0 -213
- data/test/integration/tests/basic_computer_games/change.input +0 -4
- data/test/integration/tests/basic_computer_games/change.output +0 -28
- data/test/integration/tests/basic_computer_games/checkers.input +0 -74
- data/test/integration/tests/basic_computer_games/checkers.output +0 -673
- data/test/integration/tests/basic_computer_games/chemist.input +0 -11
- data/test/integration/tests/basic_computer_games/chemist.output +0 -54
- data/test/integration/tests/basic_computer_games/chief.input +0 -5
- data/test/integration/tests/basic_computer_games/chief.output +0 -19
- data/test/integration/tests/basic_computer_games/chomp.input +0 -15
- data/test/integration/tests/basic_computer_games/chomp.output +0 -159
- data/test/integration/tests/basic_computer_games/combat.input +0 -7
- data/test/integration/tests/basic_computer_games/combat.output +0 -33
- data/test/integration/tests/basic_computer_games/craps.input +0 -9
- data/test/integration/tests/basic_computer_games/craps.output +0 -51
- data/test/integration/tests/basic_computer_games/cube.input +0 -25
- data/test/integration/tests/basic_computer_games/cube.output +0 -72
- data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
- data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
- data/test/integration/tests/basic_computer_games/diamond.input +0 -1
- data/test/integration/tests/basic_computer_games/diamond.output +0 -65
- data/test/integration/tests/basic_computer_games/dice.input +0 -4
- data/test/integration/tests/basic_computer_games/dice.output +0 -46
- data/test/integration/tests/basic_computer_games/digits.input +0 -5
- data/test/integration/tests/basic_computer_games/digits.output +0 -70
- data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
- data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
- data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
- data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
- data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
- data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
- data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
- data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
- data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
- data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
- data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
- data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
- data/test/integration/tests/basic_computer_games/golf.input +0 -11
- data/test/integration/tests/basic_computer_games/golf.output +0 -69
- data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
- data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
- data/test/integration/tests/basic_computer_games/guess.input +0 -8
- data/test/integration/tests/basic_computer_games/guess.output +0 -37
- data/test/integration/tests/basic_computer_games/gunner.input +0 -18
- data/test/integration/tests/basic_computer_games/gunner.output +0 -91
- data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
- data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
- data/test/integration/tests/basic_computer_games/hangman.input +0 -69
- data/test/integration/tests/basic_computer_games/hangman.output +0 -889
- data/test/integration/tests/basic_computer_games/hello.input +0 -7
- data/test/integration/tests/basic_computer_games/hello.output +0 -46
- data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
- data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
- data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
- data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
- data/test/integration/tests/basic_computer_games/hilo.input +0 -20
- data/test/integration/tests/basic_computer_games/hilo.output +0 -76
- data/test/integration/tests/basic_computer_games/hockey.input +0 -59
- data/test/integration/tests/basic_computer_games/hockey.output +0 -243
- data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
- data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
- data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
- data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
- data/test/integration/tests/basic_computer_games/kinema.input +0 -9
- data/test/integration/tests/basic_computer_games/kinema.output +0 -64
- data/test/integration/tests/basic_computer_games/king.input +0 -7
- data/test/integration/tests/basic_computer_games/king.output +0 -57
- data/test/integration/tests/basic_computer_games/lem.input +0 -4
- data/test/integration/tests/basic_computer_games/lem.output +0 -68
- data/test/integration/tests/basic_computer_games/letter.input +0 -24
- data/test/integration/tests/basic_computer_games/letter.output +0 -123
- data/test/integration/tests/basic_computer_games/life.input +0 -4
- data/test/integration/tests/basic_computer_games/life.options +0 -1
- data/test/integration/tests/basic_computer_games/life.output +0 -200
- data/test/integration/tests/basic_computer_games/life2.input +0 -17
- data/test/integration/tests/basic_computer_games/life2.output +0 -113
- data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
- data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
- data/test/integration/tests/basic_computer_games/love.input +0 -1
- data/test/integration/tests/basic_computer_games/love.output +0 -67
- data/test/integration/tests/basic_computer_games/lunar.input +0 -87
- data/test/integration/tests/basic_computer_games/lunar.output +0 -195
- data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
- data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
- data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
- data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
- data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
- data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
- data/test/integration/tests/basic_computer_games/name.input +0 -2
- data/test/integration/tests/basic_computer_games/name.output +0 -22
- data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
- data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
- data/test/integration/tests/basic_computer_games/nim.input +0 -8
- data/test/integration/tests/basic_computer_games/nim.output +0 -30
- data/test/integration/tests/basic_computer_games/number.input +0 -19
- data/test/integration/tests/basic_computer_games/number.output +0 -73
- data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
- data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
- data/test/integration/tests/basic_computer_games/orbit.input +0 -10
- data/test/integration/tests/basic_computer_games/orbit.output +0 -113
- data/test/integration/tests/basic_computer_games/pizza.input +0 -10
- data/test/integration/tests/basic_computer_games/pizza.output +0 -93
- data/test/integration/tests/basic_computer_games/poetry.input +0 -0
- data/test/integration/tests/basic_computer_games/poetry.options +0 -1
- data/test/integration/tests/basic_computer_games/poetry.output +0 -50
- data/test/integration/tests/basic_computer_games/poker.input +0 -34
- data/test/integration/tests/basic_computer_games/poker.output +0 -197
- data/test/integration/tests/basic_computer_games/queen.input +0 -10
- data/test/integration/tests/basic_computer_games/queen.output +0 -133
- data/test/integration/tests/basic_computer_games/reverse.input +0 -12
- data/test/integration/tests/basic_computer_games/reverse.output +0 -79
- data/test/integration/tests/basic_computer_games/rocket.input +0 -42
- data/test/integration/tests/basic_computer_games/rocket.output +0 -149
- data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
- data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
- data/test/integration/tests/basic_computer_games/roulette.input +0 -9
- data/test/integration/tests/basic_computer_games/roulette.output +0 -98
- data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
- data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
- data/test/integration/tests/basic_computer_games/salvo.input +0 -21
- data/test/integration/tests/basic_computer_games/salvo.output +0 -49
- data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
- data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
- data/test/integration/tests/basic_computer_games/slalom.input +0 -20
- data/test/integration/tests/basic_computer_games/slalom.output +0 -122
- data/test/integration/tests/basic_computer_games/slots.input +0 -2
- data/test/integration/tests/basic_computer_games/slots.output +0 -20
- data/test/integration/tests/basic_computer_games/splat.input +0 -9
- data/test/integration/tests/basic_computer_games/splat.output +0 -61
- data/test/integration/tests/basic_computer_games/stars.input +0 -15
- data/test/integration/tests/basic_computer_games/stars.output +0 -70
- data/test/integration/tests/basic_computer_games/stock.input +0 -30
- data/test/integration/tests/basic_computer_games/stock.output +0 -156
- data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
- data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
- data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
- data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
- data/test/integration/tests/basic_computer_games/synonym.input +0 -13
- data/test/integration/tests/basic_computer_games/synonym.output +0 -57
- data/test/integration/tests/basic_computer_games/target.input +0 -2
- data/test/integration/tests/basic_computer_games/target.output +0 -39
- data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
- data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
- data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
- data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
- data/test/integration/tests/basic_computer_games/towers.input +0 -9
- data/test/integration/tests/basic_computer_games/towers.output +0 -70
- data/test/integration/tests/basic_computer_games/train.input +0 -4
- data/test/integration/tests/basic_computer_games/train.output +0 -23
- data/test/integration/tests/basic_computer_games/trap.input +0 -7
- data/test/integration/tests/basic_computer_games/trap.output +0 -40
- data/test/integration/tests/basic_computer_games/war.input +0 -11
- data/test/integration/tests/basic_computer_games/war.output +0 -54
- data/test/integration/tests/basic_computer_games/weekday.input +0 -2
- data/test/integration/tests/basic_computer_games/weekday.output +0 -28
- data/test/integration/tests/basic_computer_games/word.input +0 -6
- data/test/integration/tests/basic_computer_games/word.output +0 -0
- data/test/integration/tests/fast/abs.bas +0 -5
- data/test/integration/tests/fast/abs.input +0 -0
- data/test/integration/tests/fast/abs.output +0 -5
- data/test/integration/tests/fast/add.bas +0 -5
- data/test/integration/tests/fast/add.input +0 -0
- data/test/integration/tests/fast/add.output +0 -5
- data/test/integration/tests/fast/and.bas +0 -5
- data/test/integration/tests/fast/and.input +0 -0
- data/test/integration/tests/fast/and.output +0 -5
- data/test/integration/tests/fast/array.bas +0 -11
- data/test/integration/tests/fast/array.input +0 -0
- data/test/integration/tests/fast/array.output +0 -6
- data/test/integration/tests/fast/asc.bas +0 -1
- data/test/integration/tests/fast/asc.input +0 -0
- data/test/integration/tests/fast/asc.output +0 -1
- data/test/integration/tests/fast/chr.bas +0 -1
- data/test/integration/tests/fast/chr.input +0 -0
- data/test/integration/tests/fast/chr.output +0 -1
- data/test/integration/tests/fast/cos.bas +0 -1
- data/test/integration/tests/fast/cos.input +0 -0
- data/test/integration/tests/fast/cos.output +0 -1
- data/test/integration/tests/fast/def_fn.bas +0 -9
- data/test/integration/tests/fast/def_fn.input +0 -0
- data/test/integration/tests/fast/def_fn.output +0 -5
- data/test/integration/tests/fast/divide.bas +0 -5
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- data/test/integration/tests/fast/exp.input +0 -0
- data/test/integration/tests/fast/exp.output +0 -2
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- data/test/integration/tests/fast/gosub_return.input +0 -0
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- data/test/integration/tests/fast/goto.input +0 -0
- data/test/integration/tests/fast/goto.output +0 -1
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- data/test/integration/tests/fast/int.bas +0 -5
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- data/test/integration/tests/fast/integer_plus_string.bas +0 -1
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- data/test/integration/tests/fast/integer_plus_string.output +0 -1
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- data/test/integration/tests/fast/invalid_argument.output +0 -1
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- data/test/integration/tests/fast/left.bas +0 -1
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- data/test/integration/tests/fast/ne.output +0 -3
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- data/test/spec/basic_array_spec.rb +0 -100
- data/test/spec/basic_float_spec.rb +0 -168
- data/test/spec/basic_integer_spec.rb +0 -270
- data/test/spec/basic_numeric_spec.rb +0 -16
- data/test/spec/basic_object_spec.rb +0 -22
- data/test/spec/basic_string_spec.rb +0 -259
- data/test/spec/for_stack_spec.rb +0 -70
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- data/test/spec/input_spec.rb +0 -102
- data/test/spec/line_spec.rb +0 -18
- data/test/spec/output_spec.rb +0 -153
- data/test/spec/parser_spec.rb +0 -562
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MUGWUMP
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THE OBJECT OF THIS GAME IS TO FIND FOUR MUGWUMPS
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HIDDEN ON A 10 BY 10 GRID. HOMEBASE IS POSITION 0,0.
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ANY GUESS YOU MAKE MUST BE TWO NUMBERS WITH EACH
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NUMBER BETWEEN 0 AND 9, INCLUSIVE. FIRST NUMBER
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IS DISTANCE TO RIGHT OF HOMEBASE AND SECOND NUMBER
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IS DISTANCE ABOVE HOMEBASE.
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YOU GET 10 TRIES. AFTER EACH TRY, I WILL TELL
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YOU HOW FAR YOU ARE FROM EACH MUGWUMP.
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TURN NO. 1 -- WHAT IS YOUR GUESS? 0,0
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YOU ARE 6.4 UNITS FROM MUGWUMP 1
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YOU ARE 9.2 UNITS FROM MUGWUMP 2
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YOU ARE 7.2 UNITS FROM MUGWUMP 3
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YOU ARE 9.4 UNITS FROM MUGWUMP 4
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TURN NO. 2 -- WHAT IS YOUR GUESS? 10,0
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YOU ARE 6.4 UNITS FROM MUGWUMP 1
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YOU ARE 6.7 UNITS FROM MUGWUMP 2
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YOU ARE 5.6 UNITS FROM MUGWUMP 3
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YOU ARE 9.4 UNITS FROM MUGWUMP 4
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TURN NO. 3 -- WHAT IS YOUR GUESS? 5,4
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YOU HAVE FOUND MUGWUMP 1
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YOU ARE 2.8 UNITS FROM MUGWUMP 2
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YOU ARE 1 UNITS FROM MUGWUMP 3
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YOU ARE 4 UNITS FROM MUGWUMP 4
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TURN NO. 4 -- WHAT IS YOUR GUESS? 7,6
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YOU HAVE FOUND MUGWUMP 2
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YOU ARE 2.2 UNITS FROM MUGWUMP 3
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YOU ARE 2.8 UNITS FROM MUGWUMP 4
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TURN NO. 5 -- WHAT IS YOUR GUESS? 6,4
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YOU HAVE FOUND MUGWUMP 3
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YOU ARE 4.1 UNITS FROM MUGWUMP 4
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TURN NO. 6 -- WHAT IS YOUR GUESS? 5,8
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YOU HAVE FOUND MUGWUMP 4
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YOU GOT THEM ALL IN 6 TURNS!
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THAT WAS FUN! LET'S PLAY AGAIN.......
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FOUR MORE MUGWUMPS ARE NOW IN HIDING.
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TURN NO. 1 -- WHAT IS YOUR GUESS? 1,1
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YOU ARE 8.9 UNITS FROM MUGWUMP 1
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YOU ARE 8.2 UNITS FROM MUGWUMP 2
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YOU ARE 6 UNITS FROM MUGWUMP 3
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YOU ARE 4.1 UNITS FROM MUGWUMP 4
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TURN NO. 2 -- WHAT IS YOUR GUESS? 2,2
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YOU ARE 7.6 UNITS FROM MUGWUMP 1
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YOU ARE 7 UNITS FROM MUGWUMP 2
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YOU ARE 5.3 UNITS FROM MUGWUMP 3
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YOU ARE 3.6 UNITS FROM MUGWUMP 4
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TURN NO. 3 -- WHAT IS YOUR GUESS? 3,3
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YOU ARE 6.3 UNITS FROM MUGWUMP 1
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YOU ARE 6 UNITS FROM MUGWUMP 2
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YOU ARE 5 UNITS FROM MUGWUMP 3
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YOU ARE 3.6 UNITS FROM MUGWUMP 4
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TURN NO. 4 -- WHAT IS YOUR GUESS? 4,4
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YOU ARE 5 UNITS FROM MUGWUMP 1
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YOU ARE 5 UNITS FROM MUGWUMP 2
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YOU ARE 5 UNITS FROM MUGWUMP 3
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YOU ARE 4.1 UNITS FROM MUGWUMP 4
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TURN NO. 5 -- WHAT IS YOUR GUESS? 5,5
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YOU ARE 4 UNITS FROM MUGWUMP 1
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YOU ARE 4.4 UNITS FROM MUGWUMP 2
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YOU ARE 5.3 UNITS FROM MUGWUMP 3
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YOU ARE 5 UNITS FROM MUGWUMP 4
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TURN NO. 6 -- WHAT IS YOUR GUESS? 6,6
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YOU ARE 3.1 UNITS FROM MUGWUMP 1
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YOU ARE 4.2 UNITS FROM MUGWUMP 2
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YOU ARE 6 UNITS FROM MUGWUMP 3
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YOU ARE 6 UNITS FROM MUGWUMP 4
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TURN NO. 7 -- WHAT IS YOUR GUESS? 7,7
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YOU ARE 2.8 UNITS FROM MUGWUMP 1
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YOU ARE 4.4 UNITS FROM MUGWUMP 2
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YOU ARE 7 UNITS FROM MUGWUMP 3
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YOU ARE 7.2 UNITS FROM MUGWUMP 4
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TURN NO. 8 -- WHAT IS YOUR GUESS? 8,8
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YOU ARE 3.1 UNITS FROM MUGWUMP 1
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YOU ARE 5 UNITS FROM MUGWUMP 2
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YOU ARE 8 UNITS FROM MUGWUMP 3
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YOU ARE 8.5 UNITS FROM MUGWUMP 4
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TURN NO. 9 -- WHAT IS YOUR GUESS? 9,9
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YOU ARE 4 UNITS FROM MUGWUMP 1
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YOU ARE 6 UNITS FROM MUGWUMP 2
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YOU ARE 9.2 UNITS FROM MUGWUMP 3
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YOU ARE 9.8 UNITS FROM MUGWUMP 4
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TURN NO. 10 -- WHAT IS YOUR GUESS? 10,10
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YOU ARE 5 UNITS FROM MUGWUMP 1
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YOU ARE 7 UNITS FROM MUGWUMP 2
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YOU ARE 10.4 UNITS FROM MUGWUMP 3
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YOU ARE 11.1 UNITS FROM MUGWUMP 4
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SORRY, THAT'S 10 TRIES. HERE IS WHERE THEY'RE HIDING:
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MUGWUMP 1 IS AT ( 9 , 5 )
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MUGWUMP 2 IS AT ( 3 , 9 )
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MUGWUMP 3 IS AT ( 7 , 0 )
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MUGWUMP 4 IS AT ( 5 , 0 )
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THAT WAS FUN! LET'S PLAY AGAIN.......
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FOUR MORE MUGWUMPS ARE NOW IN HIDING.
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TURN NO. 1 -- WHAT IS YOUR GUESS?
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NAME
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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HELLO.
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MY NAME IS CREATIVE COMPUTER.
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WHAT'S YOUR NAME (FIRST AND LAST? FRED FLINSTONE
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THANK YOU, ENOTSNILF DERF.
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OOPS! I GUESS I GOT IT BACKWARDS. A SMART
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COMPUTER LIKE ME SHOULDN'T MAKE A MISTAKE LIKE THAT!
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BUT I JUST NOTICED YOUR LETTERS ARE OUT OF ORDER.
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LET'S PUT THEM IN ORDER LIKE THIS: DEEFFILNNORST
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DON'T YOU LIKE THAT BETTER? YES
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I KNEW YOU'D AGREE!!
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I REALLY ENJOYED MEETING YOU FRED FLINSTONE.
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HAVE A NICE DAY!
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NICOMA
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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BOOMERANG PUZZLE FROM ARITHMETICA OF NICOMACHUS -- A.D. 90!
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PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
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YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 2
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YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 0
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YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
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LET ME THINK A MOMENT...
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YOUR NUMBER WAS 50 , RIGHT? YES
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HOW ABOUT THAT!!
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LET'S TRY ANOTHER.
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PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
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YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 1
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YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 1
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YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
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LET ME THINK A MOMENT...
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YOUR NUMBER WAS 1 , RIGHT? NO
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I FEEL YOUR ARITHMETIC IS IN ERROR.
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LET'S TRY ANOTHER.
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PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
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YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF?
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NIM
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THIS IS THE GAME OF NIM.
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DO YOU WANT INSTRUCTIONS? YES
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THE GAME IS PLAYED WITH A NUMBER OF PILES OF OBJECTS.
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ANY NUMBER OF OBJECTS ARE REMOVED FROM ONE PILE BY YOU AND
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THE MACHINE ALTERNATELY. ON YOUR TURN, YOU MAY TAKE
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ALL THE OBJECTS THAT REMAIN IN ANY PILE, BUT YOU MUST
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TAKE AT LEAST ONE OBJECT, AND YOU MAY TAKE OBJECTS FROM
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ONLY ONE PILE ON A SINGLE TURN. YOU MUST SPECIFY WHETHER
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WINNING IS DEFINED AS TAKING OR NOT TAKING THE LAST OBJECT,
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THE NUMBER OF PILES IN THE GAME, AND HOW MANY OBJECTS ARE
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ORIGINALLY IN EACH PILE. EACH PILE MAY CONTAIN A
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DIFFERENT NUMBER OF OBJECTS.
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THE MACHINE WILL SHOW ITS MOVE BY LISTING EACH PILE AND THE
|
19
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-
NUMBER OF OBJECTS REMAINING IN THE PILES AFTER EACH OF ITS
|
20
|
-
MOVES.
|
21
|
-
|
22
|
-
ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST? 2
|
23
|
-
ENTER NUMBER OF PILES? 2
|
24
|
-
ENTER PILE SIZES
|
25
|
-
1 ? 10
|
26
|
-
2 ? 6
|
27
|
-
DO YOU WANT TO MOVE FIRST? YES
|
28
|
-
YOUR MOVE - PILE, NUMBER TO BE REMOVED? 1,10
|
29
|
-
MACHINE WINS
|
30
|
-
do you want to play another game? NO
|
@@ -1,73 +0,0 @@
|
|
1
|
-
NUMBER
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
YOU HAVE 100 POINTS. BY GUESSING NUMBERS FROM 1 TO 5, YOU
|
7
|
-
CAN GAIN OR LOSE POINTS DEPENDING UPON HOW CLOSE YOU GET TO
|
8
|
-
A RANDOM NUMBER SELECTED BY THE COMPUTER.
|
9
|
-
|
10
|
-
YOU OCCASIONALLY WILL GET A JACKPOT WHICH WILL DOUBLE(!)
|
11
|
-
YOUR POINT COUNT. YOU WIN WHEN YOU GET 500 POINTS.
|
12
|
-
|
13
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
14
|
-
YOU HAVE 95 POINTS.
|
15
|
-
|
16
|
-
GUESS A NUMBER FROM 1 TO 5? 2
|
17
|
-
YOU HAVE 47.5 POINTS.
|
18
|
-
|
19
|
-
GUESS A NUMBER FROM 1 TO 5? 1
|
20
|
-
YOU HAVE 23.75 POINTS.
|
21
|
-
|
22
|
-
GUESS A NUMBER FROM 1 TO 5? 4
|
23
|
-
YOU HAVE 24.75 POINTS.
|
24
|
-
|
25
|
-
GUESS A NUMBER FROM 1 TO 5? 5
|
26
|
-
YOU HAVE 19.75 POINTS.
|
27
|
-
|
28
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
29
|
-
YOU HAVE 20.75 POINTS.
|
30
|
-
|
31
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
32
|
-
YOU HIT THE JACKPOT!!!
|
33
|
-
YOU HAVE 41.5 POINTS.
|
34
|
-
|
35
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
36
|
-
YOU HAVE 36.5 POINTS.
|
37
|
-
|
38
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
39
|
-
YOU HAVE 41.5 POINTS.
|
40
|
-
|
41
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
42
|
-
YOU HAVE 36.5 POINTS.
|
43
|
-
|
44
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
45
|
-
YOU HAVE 31.5 POINTS.
|
46
|
-
|
47
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
48
|
-
YOU HAVE 32.5 POINTS.
|
49
|
-
|
50
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
51
|
-
YOU HAVE 27.5 POINTS.
|
52
|
-
|
53
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
54
|
-
YOU HAVE 22.5 POINTS.
|
55
|
-
|
56
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
57
|
-
YOU HAVE 27.5 POINTS.
|
58
|
-
|
59
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
60
|
-
YOU HAVE 22.5 POINTS.
|
61
|
-
|
62
|
-
GUESS A NUMBER FROM 1 TO 5? 3
|
63
|
-
YOU HAVE 27.5 POINTS.
|
64
|
-
|
65
|
-
GUESS A NUMBER FROM 1 TO 5? 2
|
66
|
-
YOU HAVE 22.5 POINTS.
|
67
|
-
|
68
|
-
GUESS A NUMBER FROM 1 TO 5? 1
|
69
|
-
YOU HIT THE JACKPOT!!!
|
70
|
-
YOU HAVE 45 POINTS.
|
71
|
-
|
72
|
-
GUESS A NUMBER FROM 1 TO 5?
|
73
|
-
Error on line 12: No more input
|
@@ -1,77 +0,0 @@
|
|
1
|
-
ONE CHECK
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
SOLITAIRE CHECKER PUZZLE BY DAVID AHL
|
7
|
-
|
8
|
-
48 CHECKERS ARE PLACED ON THE 2 OUTSIDE SPACES OF A
|
9
|
-
STANDARD 64-SQUARE CHECKERBOARD. THE OBJECT IS TO
|
10
|
-
REMOVE AS MANY CHECKERS AS POSSIBLE BY DIAGONAL JUMPS
|
11
|
-
(AS IN STANDARD CHECKERS). USE THE NUMBERED BOARD TO
|
12
|
-
INDICATE THE SQUARE YOU WISH TO JUMP FROM AND TO. ON
|
13
|
-
THE BOARD PRINTED OUT ON EACH TURN '1' INDICATES A
|
14
|
-
CHECKER AND '0' AN EMPTY SQUARE. WHEN YOU HAVE NO
|
15
|
-
POSSIBLE JUMPS REMAINING, INPUT A '0' IN RESPONSE TO
|
16
|
-
QUESTION 'JUMP FROM ?'
|
17
|
-
|
18
|
-
HERE IS THE NUMERICAL BOARD:
|
19
|
-
|
20
|
-
1 2 3 4 5 6 7 8
|
21
|
-
9 10 11 12 13 14 15 16
|
22
|
-
17 18 19 20 21 22 23 24
|
23
|
-
25 26 27 28 29 30 31 32
|
24
|
-
33 34 35 36 37 38 39 40
|
25
|
-
41 42 43 44 45 46 47 48
|
26
|
-
49 50 51 52 53 54 55 56
|
27
|
-
57 58 59 60 61 62 63 64
|
28
|
-
|
29
|
-
AND HERE IS THE OPENING POSITION OF THE CHECKERS.
|
30
|
-
|
31
|
-
1 1 1 1 1 1 1 1
|
32
|
-
1 1 1 1 1 1 1 1
|
33
|
-
1 1 0 0 0 0 1 1
|
34
|
-
1 1 0 0 0 0 1 1
|
35
|
-
1 1 0 0 0 0 1 1
|
36
|
-
1 1 0 0 0 0 1 1
|
37
|
-
1 1 1 1 1 1 1 1
|
38
|
-
1 1 1 1 1 1 1 1
|
39
|
-
|
40
|
-
JUMP FROM? 1
|
41
|
-
TO? 19
|
42
|
-
|
43
|
-
0 1 1 1 1 1 1 1
|
44
|
-
1 0 1 1 1 1 1 1
|
45
|
-
1 1 1 0 0 0 1 1
|
46
|
-
1 1 0 0 0 0 1 1
|
47
|
-
1 1 0 0 0 0 1 1
|
48
|
-
1 1 0 0 0 0 1 1
|
49
|
-
1 1 1 1 1 1 1 1
|
50
|
-
1 1 1 1 1 1 1 1
|
51
|
-
|
52
|
-
JUMP FROM? 2
|
53
|
-
TO? 20
|
54
|
-
|
55
|
-
0 0 1 1 1 1 1 1
|
56
|
-
1 0 0 1 1 1 1 1
|
57
|
-
1 1 1 1 0 0 1 1
|
58
|
-
1 1 0 0 0 0 1 1
|
59
|
-
1 1 0 0 0 0 1 1
|
60
|
-
1 1 0 0 0 0 1 1
|
61
|
-
1 1 1 1 1 1 1 1
|
62
|
-
1 1 1 1 1 1 1 1
|
63
|
-
|
64
|
-
JUMP FROM? 57
|
65
|
-
TO? 43
|
66
|
-
|
67
|
-
0 0 1 1 1 1 1 1
|
68
|
-
1 0 0 1 1 1 1 1
|
69
|
-
1 1 1 1 0 0 1 1
|
70
|
-
1 1 0 0 0 0 1 1
|
71
|
-
1 1 0 0 0 0 1 1
|
72
|
-
1 1 1 0 0 0 1 1
|
73
|
-
1 0 1 1 1 1 1 1
|
74
|
-
0 1 1 1 1 1 1 1
|
75
|
-
|
76
|
-
JUMP FROM?
|
77
|
-
Error on line 100: No more input
|