basic101 0.4.0 → 1.0.0

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Files changed (526) hide show
  1. checksums.yaml +4 -4
  2. data/Changelog.md +7 -0
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +33 -72
  5. data/Rakefile +0 -8
  6. data/basic101.gemspec +63 -663
  7. data/lib/basic101.rb +3 -0
  8. data/lib/basic101/abs_function.rb +2 -0
  9. data/lib/basic101/argument_checker.rb +2 -0
  10. data/lib/basic101/arguments.rb +2 -0
  11. data/lib/basic101/array_reference.rb +2 -0
  12. data/lib/basic101/asc_function.rb +2 -0
  13. data/lib/basic101/basic_array.rb +2 -0
  14. data/lib/basic101/basic_comparisons.rb +2 -0
  15. data/lib/basic101/basic_float.rb +2 -0
  16. data/lib/basic101/basic_integer.rb +2 -0
  17. data/lib/basic101/basic_math.rb +2 -0
  18. data/lib/basic101/basic_numeric.rb +2 -0
  19. data/lib/basic101/basic_object.rb +2 -0
  20. data/lib/basic101/basic_string.rb +2 -0
  21. data/lib/basic101/binary_operation.rb +2 -0
  22. data/lib/basic101/binary_operations.rb +2 -0
  23. data/lib/basic101/built_in_functions.rb +2 -0
  24. data/lib/basic101/chr_function.rb +2 -0
  25. data/lib/basic101/cos_function.rb +2 -0
  26. data/lib/basic101/data_statement.rb +2 -0
  27. data/lib/basic101/define_function_statement.rb +2 -0
  28. data/lib/basic101/dim_statement.rb +2 -0
  29. data/lib/basic101/else_statement.rb +2 -0
  30. data/lib/basic101/end_statement.rb +2 -0
  31. data/lib/basic101/endif_statement.rb +2 -0
  32. data/lib/basic101/errors.rb +2 -0
  33. data/lib/basic101/exp_function.rb +2 -0
  34. data/lib/basic101/for_stack.rb +2 -0
  35. data/lib/basic101/for_statement.rb +2 -0
  36. data/lib/basic101/function.rb +2 -0
  37. data/lib/basic101/function_call.rb +2 -0
  38. data/lib/basic101/function_identifier.rb +2 -0
  39. data/lib/basic101/functions.rb +2 -0
  40. data/lib/basic101/gosub_statement.rb +2 -0
  41. data/lib/basic101/goto_statement.rb +2 -0
  42. data/lib/basic101/identifier.rb +2 -0
  43. data/lib/basic101/identity.rb +2 -0
  44. data/lib/basic101/if_statement.rb +3 -0
  45. data/lib/basic101/input.rb +2 -0
  46. data/lib/basic101/input_reader.rb +3 -1
  47. data/lib/basic101/input_statement.rb +2 -0
  48. data/lib/basic101/int_function.rb +2 -0
  49. data/lib/basic101/left_function.rb +2 -0
  50. data/lib/basic101/len_function.rb +2 -0
  51. data/lib/basic101/let_statement.rb +2 -0
  52. data/lib/basic101/line.rb +2 -0
  53. data/lib/basic101/log_function.rb +2 -0
  54. data/lib/basic101/main.rb +2 -0
  55. data/lib/basic101/mid_function.rb +2 -0
  56. data/lib/basic101/negate_operation.rb +2 -0
  57. data/lib/basic101/next_statement.rb +2 -0
  58. data/lib/basic101/not_operation.rb +2 -0
  59. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  60. data/lib/basic101/null_transcript.rb +2 -0
  61. data/lib/basic101/numeric_identifier.rb +2 -0
  62. data/lib/basic101/on_goto_statement.rb +2 -0
  63. data/lib/basic101/output.rb +2 -0
  64. data/lib/basic101/parser.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/power_operation.rb +2 -0
  94. data/lib/basic101/print_comma.rb +2 -0
  95. data/lib/basic101/print_semicolon.rb +2 -0
  96. data/lib/basic101/print_statement.rb +2 -0
  97. data/lib/basic101/program.rb +2 -0
  98. data/lib/basic101/program_counter.rb +2 -0
  99. data/lib/basic101/prompt_delimeter.rb +2 -0
  100. data/lib/basic101/randomize_statement.rb +2 -0
  101. data/lib/basic101/read_statement.rb +2 -0
  102. data/lib/basic101/reference.rb +2 -0
  103. data/lib/basic101/release.rb +13 -0
  104. data/lib/basic101/remark_statement.rb +2 -0
  105. data/lib/basic101/restore_statement.rb +2 -0
  106. data/lib/basic101/return_statement.rb +2 -0
  107. data/lib/basic101/right_function.rb +2 -0
  108. data/lib/basic101/rnd_function.rb +2 -0
  109. data/lib/basic101/runtime.rb +2 -0
  110. data/lib/basic101/scalar_reference.rb +2 -0
  111. data/lib/basic101/sgn_function.rb +2 -0
  112. data/lib/basic101/sin_function.rb +2 -0
  113. data/lib/basic101/sqr_function.rb +2 -0
  114. data/lib/basic101/statement.rb +2 -0
  115. data/lib/basic101/stop_statement.rb +2 -0
  116. data/lib/basic101/str_function.rb +2 -0
  117. data/lib/basic101/string_identifier.rb +2 -0
  118. data/lib/basic101/tab.rb +2 -0
  119. data/lib/basic101/tab_function.rb +2 -0
  120. data/lib/basic101/tan_function.rb +2 -0
  121. data/lib/basic101/transcript.rb +2 -0
  122. data/lib/basic101/transform.rb +2 -0
  123. data/lib/basic101/user_defined_function.rb +2 -0
  124. data/lib/basic101/val_function.rb +2 -0
  125. metadata +27 -445
  126. data/.rspec +0 -2
  127. data/.simplecov +0 -1
  128. data/.travis.yml +0 -5
  129. data/.yardopts +0 -7
  130. data/rake_tasks/default.rake +0 -1
  131. data/rake_tasks/integration.rake +0 -8
  132. data/rake_tasks/jeweler.rake +0 -28
  133. data/rake_tasks/spec.rake +0 -8
  134. data/rake_tasks/test.rake +0 -2
  135. data/rake_tasks/yard.rake +0 -3
  136. data/test/integration/arguments.rb +0 -25
  137. data/test/integration/errors.rb +0 -7
  138. data/test/integration/integration_test.rb +0 -28
  139. data/test/integration/main.rb +0 -49
  140. data/test/integration/output_file.rb +0 -40
  141. data/test/integration/test.rb +0 -135
  142. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  143. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  144. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  145. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  146. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  147. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  148. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  149. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  150. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  151. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  152. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  153. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  154. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  155. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  156. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  157. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  158. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  159. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  160. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  161. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  162. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  163. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  164. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  165. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  166. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  167. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  168. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  169. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  170. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  171. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  172. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  173. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  174. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  175. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  176. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  177. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  178. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  179. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  180. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  181. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  182. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  183. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  184. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  185. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  186. data/test/integration/tests/basic_computer_games/change.input +0 -4
  187. data/test/integration/tests/basic_computer_games/change.output +0 -28
  188. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  189. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  190. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  191. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  192. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  193. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  194. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  195. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  196. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  197. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  198. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  199. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  200. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  201. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  202. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  203. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  204. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  205. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  206. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  207. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  208. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  209. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  210. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  211. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  212. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  213. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  214. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  215. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  216. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  217. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  218. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  219. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  220. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  221. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  222. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  223. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  224. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  225. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  226. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  227. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  228. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  229. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  230. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  231. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  232. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  233. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  234. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  235. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  236. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  237. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  238. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  239. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  240. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  241. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  242. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  243. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  244. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  245. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  246. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  247. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  248. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  249. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  250. data/test/integration/tests/basic_computer_games/king.input +0 -7
  251. data/test/integration/tests/basic_computer_games/king.output +0 -57
  252. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  253. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  254. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  255. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  256. data/test/integration/tests/basic_computer_games/life.input +0 -4
  257. data/test/integration/tests/basic_computer_games/life.options +0 -1
  258. data/test/integration/tests/basic_computer_games/life.output +0 -200
  259. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  260. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  261. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  262. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  263. data/test/integration/tests/basic_computer_games/love.input +0 -1
  264. data/test/integration/tests/basic_computer_games/love.output +0 -67
  265. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  266. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  267. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  268. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  269. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  270. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  271. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  272. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  273. data/test/integration/tests/basic_computer_games/name.input +0 -2
  274. data/test/integration/tests/basic_computer_games/name.output +0 -22
  275. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  276. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  277. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  279. data/test/integration/tests/basic_computer_games/number.input +0 -19
  280. data/test/integration/tests/basic_computer_games/number.output +0 -73
  281. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  282. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  283. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  284. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  285. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  286. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  287. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  288. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  289. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  290. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  291. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  292. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  293. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  294. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  295. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  296. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  297. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  298. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  299. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  300. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  301. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  302. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  303. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  304. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  305. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  306. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  307. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  308. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  309. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  310. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  311. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  312. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  313. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  314. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  315. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  316. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  317. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  318. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  319. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  320. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  321. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  322. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  323. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  324. data/test/integration/tests/basic_computer_games/target.input +0 -2
  325. data/test/integration/tests/basic_computer_games/target.output +0 -39
  326. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  327. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  328. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  329. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  330. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  331. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  332. data/test/integration/tests/basic_computer_games/train.input +0 -4
  333. data/test/integration/tests/basic_computer_games/train.output +0 -23
  334. data/test/integration/tests/basic_computer_games/trap.input +0 -7
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@@ -1,10 +0,0 @@
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@@ -1,113 +0,0 @@
1
- ORBIT
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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-
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- SOMEWHERE ABOVE YOUR PLANET IS A ROMULAN SHIP.
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-
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- THE SHIP IS IN A CONSTANT POLAR ORBIT. ITS
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- DISTANCE FROM THE CENTER OF YOUR PLANET IS FROM
10
- 10,000 TO 30,000 MILES AND AT ITS PRESENT VELOCITY CAN
11
- CIRCLE YOUR PLANET ONCE EVERY 12 TO 36 HOURS.
12
-
13
- UNFORTUNATELY, THEY ARE USING A CLOAKING DEVICE SO
14
- YOU ARE UNABLE TO SEE THEM, BUT WITH A SPECIAL
15
- INSTRUMENT YOU CAN TELL HOW NEAR THEIR SHIP YOUR
16
- PHOTON BOMB EXPLODED. YOU HAVE SEVEN HOURS UNTIL THEY
17
- HAVE BUILT UP SUFFICIENT POWER IN ORDER TO ESCAPE
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- YOUR PLANET'S GRAVITY.
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-
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- YOUR PLANET HAS ENOUGH POWER TO FIRE ONE BOMB AN HOUR.
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-
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- AT THE BEGINNING OF EACH HOUR YOU WILL BE ASKED TO GIVE AN
23
- ANGLE (BETWEEN 0 AND 360) AND A DISTANCE IN UNITS OF
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- 100 MILES (BETWEEN 100 AND 300), AFTER WHICH YOUR BOMB'S
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- DISTANCE FROM THE ENEMY SHIP WILL BE GIVEN.
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-
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- AN EXPLOSION WITHIN 5,000 MILES OF THE ROMULAN SHIP
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- WILL DESTROY IT.
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-
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- BELOW IS A DIAGRAM TO HELP YOU VISUALIZE YOUR PLIGHT.
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-
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-
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- 90
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- 0000000000000
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- 0000000000000000000
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- 000000 000000
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- 00000 00000
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- 00000 XXXXXXXXXXX 00000
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- 00000 XXXXXXXXXXXXX 00000
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- 0000 XXXXXXXXXXXXXXX 0000
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- 0000 XXXXXXXXXXXXXXXXX 0000
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- 0000 XXXXXXXXXXXXXXXXXXX 0000
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- 180<== 00000 XXXXXXXXXXXXXXXXXXX 00000 ==>0
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- 0000 XXXXXXXXXXXXXXXXXXX 0000
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- 0000 XXXXXXXXXXXXXXXXX 0000
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- 0000 XXXXXXXXXXXXXXX 0000
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- 00000 XXXXXXXXXXXXX 00000
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- 00000 XXXXXXXXXXX 00000
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- 00000 00000
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- 000000 000000
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- 0000000000000000000
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- 0000000000000
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- 270
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-
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- X - YOUR PLANET
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- O - THE ORBIT OF THE ROMULAN SHIP
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-
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- ON THE ABOVE DIAGRAM, THE ROMULAN SHIP IS CIRCLING
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- COUNTERCLOCKWISE AROUND YOUR PLANET. DON'T FORGET THAT
60
- WITHOUT SUFFICIENT POWER THE ROMULAN SHIP'S ALTITUDE
61
- AND ORBITAL RATE WILL REMAIN CONSTANT.
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-
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- GOOD LUCK. THE FEDERATION IS COUNTING ON YOU.
64
-
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-
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- THIS IS HOUR 1 , AT WHAT ANGLE DO YOU WISH TO SEND
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- YOUR PHOTON BOMB? 00
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- HOW FAR OUT DO YOU WISH TO DETONATE IT? 200
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-
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-
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- YOUR PHOTON BOMB EXPLODED 514.0751 *10^2 MILES FROM THE
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- ROMULAN SHIP.
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-
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-
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- THIS IS HOUR 2 , AT WHAT ANGLE DO YOU WISH TO SEND
76
- YOUR PHOTON BOMB? 90
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- HOW FAR OUT DO YOU WISH TO DETONATE IT? 200
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-
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-
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- YOUR PHOTON BOMB EXPLODED 526.9219 *10^2 MILES FROM THE
81
- ROMULAN SHIP.
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-
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-
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- THIS IS HOUR 3 , AT WHAT ANGLE DO YOU WISH TO SEND
85
- YOUR PHOTON BOMB? 180
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- HOW FAR OUT DO YOU WISH TO DETONATE IT? 270
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-
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-
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- YOUR PHOTON BOMB EXPLODED 409.8489 *10^2 MILES FROM THE
90
- ROMULAN SHIP.
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-
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-
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- THIS IS HOUR 4 , AT WHAT ANGLE DO YOU WISH TO SEND
94
- YOUR PHOTON BOMB? 5
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- HOW FAR OUT DO YOU WISH TO DETONATE IT? 270
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-
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-
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- YOUR PHOTON BOMB EXPLODED 397.977 *10^2 MILES FROM THE
99
- ROMULAN SHIP.
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-
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-
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- THIS IS HOUR 5 , AT WHAT ANGLE DO YOU WISH TO SEND
103
- YOUR PHOTON BOMB? 90
104
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 400
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-
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-
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- YOUR PHOTON BOMB EXPLODED 704.8363 *10^2 MILES FROM THE
108
- ROMULAN SHIP.
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-
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-
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- THIS IS HOUR 6 , AT WHAT ANGLE DO YOU WISH TO SEND
112
- YOUR PHOTON BOMB?
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- Error on line 340: No more input
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- FRED
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- YES
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@@ -1,93 +0,0 @@
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- PIZZA
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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-
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- PIZZA DELIVERY GAME
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-
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- WHAT IS YOUR FIRST NAME? FRED
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-
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- HI, FRED. IN THIS GAME YOU ARE TO TAKE ORDERS
11
- FOR PIZZAS. THEN YOU ARE TO TELL A DELIVERY BOY
12
- WHERE TO DELIVER THE ORDERED PIZZAS.
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-
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-
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- MAP OF THE CITY OF HYATTSVILLE
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-
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- -----1-----2-----3-----4-----
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- -
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- -
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- -
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- -
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- 4 M N O P 4
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- -
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- -
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- -
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- -
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- 3 I J K L 3
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- -
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- -
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- -
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- 2 E F G H 2
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- -
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- -
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- -
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- -
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- 1 A B C D 1
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- -
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- -
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- -
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- -
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- -----1-----2-----3-----4-----
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-
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- THE OUTPUT IS A MAP OF THE HOMES WHERE
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- YOU ARE TO SEND PIZZAS.
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-
47
- YOUR JOB IS TO GIVE A TRUCK DRIVER
48
- THE LOCATION OR COORDINATES OF THE
49
- HOME ORDERING THE PIZZA.
50
-
51
- DO YOU NEED MORE DIRECTIONS? YES
52
-
53
- SOMEBODY WILL ASK FOR A PIZZA TO BE
54
- DELIVERED. THEN A DELIVERY BOY WILL
55
- ASK YOU FOR THE LOCATION.
56
- EXAMPLE:
57
- THIS IS J. PLEASE SEND A PIZZA.
58
- DRIVER TO FRED. WHERE DOES J LIVE?
59
- YOUR ANSWER WOULD BE 2,3
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-
61
- UNDERSTAND? YES
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- GOOD. YOU ARE NOW READY TO START TAKING ORDERS.
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-
64
- GOOD LUCK!!
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-
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-
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- HELLO FRED'S PIZZA. THIS IS I. PLEASE SEND A PIZZA.
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- DRIVER TO FRED: WHERE DOES I LIVE? 1,3
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- HELLO FRED. THIS IS I, THANKS FOR THE PIZZA.
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-
71
- HELLO FRED'S PIZZA. THIS IS L. PLEASE SEND A PIZZA.
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- DRIVER TO FRED: WHERE DOES L LIVE? 4,3
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- HELLO FRED. THIS IS L, THANKS FOR THE PIZZA.
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-
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- HELLO FRED'S PIZZA. THIS IS J. PLEASE SEND A PIZZA.
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- DRIVER TO FRED: WHERE DOES J LIVE? 2,3
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- HELLO FRED. THIS IS J, THANKS FOR THE PIZZA.
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-
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- HELLO FRED'S PIZZA. THIS IS I. PLEASE SEND A PIZZA.
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- DRIVER TO FRED: WHERE DOES I LIVE? 1,1
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- THIS IS A. I DID NOT ORDER A PIZZA.
82
- I LIVE AT 1 , 1
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- DRIVER TO FRED: WHERE DOES I LIVE? 1,3
84
- HELLO FRED. THIS IS I, THANKS FOR THE PIZZA.
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-
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- HELLO FRED'S PIZZA. THIS IS G. PLEASE SEND A PIZZA.
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- DRIVER TO FRED: WHERE DOES G LIVE? 3,2
88
- HELLO FRED. THIS IS G, THANKS FOR THE PIZZA.
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-
90
- DO YOU WANT TO DELIVER MORE PIZZAS? NO
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-
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- O.K. FRED, SEE YOU LATER!
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-
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- POETRY
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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6
- MIDNIGHT DREARY
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- THING OF EVIL NEVER FLITTING
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-
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- SLOWLY CREEPING
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-
11
- MIDNIGHT DREARY
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- NEVER FLITTING
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- QUOTH THE RAVEN
14
- NOTHING MORE
15
- BIRD OR FIEND NEVER FLITTING AND MY SOUL ...EVERMORE
16
-
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- BIRD OR FIEND NEVER FLITTING AND MY SOUL SLOWLY CREEPING
18
-
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- FIERY EYES
20
- THRILLED ME AND MY SOUL,
21
- NOTHING MORE
22
-
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- BURNED
24
- MIDNIGHT DREARY BURNED
25
- AND MY SOUL YET AGAIN,
26
- MIDNIGHT DREARY THRILLED ME SHALL BE LIFTED ...EVERMORE,
27
-
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- MIDNIGHT DREARY BURNED,
29
- DARKNESS THERE
30
- YET AGAIN
31
- FIERY EYES BURNED SIGN OF PARTING
32
- SLOWLY CREEPING
33
-
34
- BIRD OR FIEND STILL SITTING.... AND MY SOUL
35
- YET AGAIN
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-
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- BEGUILING ME BIRD OR FIEND
38
- NEVER FLITTING
39
- DARKNESS THERE
40
- NEVERMORE
41
- THING OF EVIL BURNED, AND MY SOUL
42
- SLOWLY CREEPING
43
- BIRD OR FIEND
44
- BURNED DARKNESS THERE SLOWLY CREEPING,
45
- THING OF EVIL BURNED AND MY SOUL YET AGAIN
46
- BIRD OR FIEND THRILLED ME SIGN OF PARTING YET AGAIN
47
-
48
- STILL SITTING.... THING OF EVIL BEGUILING ME,
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- SHALL BE LIFTED
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- NEVERMOREError on line 214: Maximum output lines reached
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- 5
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- 4
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- 0
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- YES
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- 0.5
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- 3
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- 1
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- 3
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- 4
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- 0.5
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- YES
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- 5
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- 3
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- 3
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- 2
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- 4
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- 0.5
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- YES
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- 25
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- 28
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- 3
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- 1
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- 2
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- 5
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- 50
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- 52
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- NO
@@ -1,197 +0,0 @@
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- POKER
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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-
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- WELCOME TO THE CASINO. WE EACH HAVE $200.
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- I WILL OPEN THE BETTING BEFORE THE DRAW; YOU OPEN AFTER.
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- TO FOLD BET 0; TO CHECK BET .5.
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- ENOUGH TALK -- LET'S GET DOWN TO BUSINESS.
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-
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- 10 OF CLUBS 2 -- 8 OF HEARTS
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- 3 -- ACE OF CLUBS 4 -- QUEEN OF SPADES
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- 5 -- KING OF CLUBS
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-
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- I CHECK.
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-
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- WHAT IS YOUR BET? 0
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-
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- I WIN.
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- NOW I HAVE $ 205 AND YOU HAVE $ 195
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- DO YOU WISH TO CONTINUE? YES
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- 3 OF HEARTS 2 -- QUEEN OF HEARTS
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- 3 -- ACE OF HEARTS 4 -- 3 OF SPADES
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- 5 -- 7 OF DIAMONDS
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-
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- I'LL OPEN WITH $ 32
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-
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- WHAT IS YOUR BET? 0
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-
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- I WIN.
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- NOW I HAVE $ 210 AND YOU HAVE $ 190
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- DO YOU WISH TO CONTINUE? YES
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- 9 OF CLUBS 2 -- 7 OF CLUBS
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- 3 -- 7 OF SPADES 4 -- 8 OF DIAMONDS
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- 5 -- 5 OF SPADES
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-
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- I CHECK.
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-
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- WHAT IS YOUR BET? 5
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- I'LL SEE YOU.
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-
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- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
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- WHAT ARE THEIR NUMBERS:
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- ? 1,5,4
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- ? 5
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- ? 4
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- YOUR NEW HAND:
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- 1 -- 6 OF SPADES 2 -- 7 OF CLUBS
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- 3 -- 7 OF SPADES 4 -- JACK OF HEARTS
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- 5 -- 3 OF SPADES
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-
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- I AM TAKING 3 CARDS
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-
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-
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- WHAT IS YOUR BET? 0
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-
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- I WIN.
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- NOW I HAVE $ 220 AND YOU HAVE $ 180
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- DO YOU WISH TO CONTINUE? YES
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- 9 OF HEARTS 2 -- QUEEN OF SPADES
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- 3 -- 4 OF SPADES 4 -- 3 OF CLUBS
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- 5 -- 10 OF CLUBS
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-
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- I CHECK.
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-
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- WHAT IS YOUR BET? 0.5
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-
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- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
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- WHAT ARE THEIR NUMBERS:
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- ? 1
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- ? 3
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- ? 4
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- YOUR NEW HAND:
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- 1 -- 5 OF DIAMONDS 2 -- QUEEN OF SPADES
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- 3 -- KING OF SPADES 4 -- 2 OF HEARTS
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- 5 -- 10 OF CLUBS
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-
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- I AM TAKING 3 CARDS
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-
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-
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- WHAT IS YOUR BET? 0.5
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- I'LL CHECK
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-
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- NOW WE COMPARE HANDS:
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- MY HAND:
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- 6 -- 8 OF CLUBS
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- 7 -- 10 OF HEARTS 8 -- QUEEN OF CLUBS
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- 9 -- KING OF HEARTS 10 -- ACE OF SPADES
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-
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-
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- YOU HAVE SCHMALTZ, KING HIGH
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- AND I HAVE SCHMALTZ, ACE HIGH
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- I WIN.
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- NOW I HAVE $ 225 AND YOU HAVE $ 175
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- DO YOU WISH TO CONTINUE? YES
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- 8 OF HEARTS 2 -- 3 OF SPADES
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- 3 -- 6 OF HEARTS 4 -- 4 OF DIAMONDS
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- 5 -- ACE OF DIAMONDS
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-
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- I CHECK.
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-
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- WHAT IS YOUR BET? 5
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- I'LL SEE YOU.
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-
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- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
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- WHAT ARE THEIR NUMBERS:
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- ? 3
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- ? 2
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- ? 4
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- YOUR NEW HAND:
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- 1 -- 8 OF HEARTS 2 -- KING OF SPADES
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- 3 -- 5 OF HEARTS 4 -- 3 OF CLUBS
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- 5 -- ACE OF DIAMONDS
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-
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- I AM TAKING 3 CARDS
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-
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-
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- WHAT IS YOUR BET? 0.5
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- I'LL CHECK
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-
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- NOW WE COMPARE HANDS:
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- MY HAND:
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- 6 -- 2 OF DIAMONDS
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- 7 -- 2 OF CLUBS 8 -- 7 OF SPADES
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- 9 -- 8 OF CLUBS 10 -- QUEEN OF CLUBS
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-
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-
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- YOU HAVE SCHMALTZ, ACE HIGH
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- AND I HAVE A PAIR OF 2 'S
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- I WIN.
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- NOW I HAVE $ 235 AND YOU HAVE $ 165
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- DO YOU WISH TO CONTINUE? YES
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-
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- THE ANTE IS $5. I WILL DEAL:
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-
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- YOUR HAND:
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- 1 -- KING OF HEARTS 2 -- 5 OF DIAMONDS
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- 3 -- QUEEN OF CLUBS 4 -- QUEEN OF SPADES
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- 5 -- JACK OF HEARTS
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-
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- I'LL OPEN WITH $ 28
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-
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- WHAT IS YOUR BET? 25
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- IF YOU CAN'T SEE MY BET, THEN FOLD.
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-
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- WHAT IS YOUR BET? 28
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-
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- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
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- WHAT ARE THEIR NUMBERS:
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- ? 1
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- ? 2
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- ? 5
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- YOUR NEW HAND:
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- 1 -- 4 OF CLUBS 2 -- ACE OF HEARTS
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- 3 -- QUEEN OF CLUBS 4 -- QUEEN OF SPADES
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- 5 -- 8 OF DIAMONDS
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-
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- I AM TAKING 0 CARDS
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-
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-
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- WHAT IS YOUR BET? 50
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- I'LL SEE YOU, AND RAISE YOU 52
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-
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- WHAT IS YOUR BET? 52
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-
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- NOW WE COMPARE HANDS:
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- MY HAND:
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- 6 -- 5 OF HEARTS
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- 7 -- 5 OF SPADES 8 -- 7 OF HEARTS
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- 9 -- 8 OF SPADES 10 -- 9 OF HEARTS
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-
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-
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- YOU HAVE A PAIR OF QUEEN'S
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- AND I HAVE A PAIR OF 5 'S
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- YOU WIN.
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- NOW I HAVE $ 100 AND YOU HAVE $ 300
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- DO YOU WISH TO CONTINUE? NO