basic101 0.4.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (526) hide show
  1. checksums.yaml +4 -4
  2. data/Changelog.md +7 -0
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +33 -72
  5. data/Rakefile +0 -8
  6. data/basic101.gemspec +63 -663
  7. data/lib/basic101.rb +3 -0
  8. data/lib/basic101/abs_function.rb +2 -0
  9. data/lib/basic101/argument_checker.rb +2 -0
  10. data/lib/basic101/arguments.rb +2 -0
  11. data/lib/basic101/array_reference.rb +2 -0
  12. data/lib/basic101/asc_function.rb +2 -0
  13. data/lib/basic101/basic_array.rb +2 -0
  14. data/lib/basic101/basic_comparisons.rb +2 -0
  15. data/lib/basic101/basic_float.rb +2 -0
  16. data/lib/basic101/basic_integer.rb +2 -0
  17. data/lib/basic101/basic_math.rb +2 -0
  18. data/lib/basic101/basic_numeric.rb +2 -0
  19. data/lib/basic101/basic_object.rb +2 -0
  20. data/lib/basic101/basic_string.rb +2 -0
  21. data/lib/basic101/binary_operation.rb +2 -0
  22. data/lib/basic101/binary_operations.rb +2 -0
  23. data/lib/basic101/built_in_functions.rb +2 -0
  24. data/lib/basic101/chr_function.rb +2 -0
  25. data/lib/basic101/cos_function.rb +2 -0
  26. data/lib/basic101/data_statement.rb +2 -0
  27. data/lib/basic101/define_function_statement.rb +2 -0
  28. data/lib/basic101/dim_statement.rb +2 -0
  29. data/lib/basic101/else_statement.rb +2 -0
  30. data/lib/basic101/end_statement.rb +2 -0
  31. data/lib/basic101/endif_statement.rb +2 -0
  32. data/lib/basic101/errors.rb +2 -0
  33. data/lib/basic101/exp_function.rb +2 -0
  34. data/lib/basic101/for_stack.rb +2 -0
  35. data/lib/basic101/for_statement.rb +2 -0
  36. data/lib/basic101/function.rb +2 -0
  37. data/lib/basic101/function_call.rb +2 -0
  38. data/lib/basic101/function_identifier.rb +2 -0
  39. data/lib/basic101/functions.rb +2 -0
  40. data/lib/basic101/gosub_statement.rb +2 -0
  41. data/lib/basic101/goto_statement.rb +2 -0
  42. data/lib/basic101/identifier.rb +2 -0
  43. data/lib/basic101/identity.rb +2 -0
  44. data/lib/basic101/if_statement.rb +3 -0
  45. data/lib/basic101/input.rb +2 -0
  46. data/lib/basic101/input_reader.rb +3 -1
  47. data/lib/basic101/input_statement.rb +2 -0
  48. data/lib/basic101/int_function.rb +2 -0
  49. data/lib/basic101/left_function.rb +2 -0
  50. data/lib/basic101/len_function.rb +2 -0
  51. data/lib/basic101/let_statement.rb +2 -0
  52. data/lib/basic101/line.rb +2 -0
  53. data/lib/basic101/log_function.rb +2 -0
  54. data/lib/basic101/main.rb +2 -0
  55. data/lib/basic101/mid_function.rb +2 -0
  56. data/lib/basic101/negate_operation.rb +2 -0
  57. data/lib/basic101/next_statement.rb +2 -0
  58. data/lib/basic101/not_operation.rb +2 -0
  59. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  60. data/lib/basic101/null_transcript.rb +2 -0
  61. data/lib/basic101/numeric_identifier.rb +2 -0
  62. data/lib/basic101/on_goto_statement.rb +2 -0
  63. data/lib/basic101/output.rb +2 -0
  64. data/lib/basic101/parser.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/power_operation.rb +2 -0
  94. data/lib/basic101/print_comma.rb +2 -0
  95. data/lib/basic101/print_semicolon.rb +2 -0
  96. data/lib/basic101/print_statement.rb +2 -0
  97. data/lib/basic101/program.rb +2 -0
  98. data/lib/basic101/program_counter.rb +2 -0
  99. data/lib/basic101/prompt_delimeter.rb +2 -0
  100. data/lib/basic101/randomize_statement.rb +2 -0
  101. data/lib/basic101/read_statement.rb +2 -0
  102. data/lib/basic101/reference.rb +2 -0
  103. data/lib/basic101/release.rb +13 -0
  104. data/lib/basic101/remark_statement.rb +2 -0
  105. data/lib/basic101/restore_statement.rb +2 -0
  106. data/lib/basic101/return_statement.rb +2 -0
  107. data/lib/basic101/right_function.rb +2 -0
  108. data/lib/basic101/rnd_function.rb +2 -0
  109. data/lib/basic101/runtime.rb +2 -0
  110. data/lib/basic101/scalar_reference.rb +2 -0
  111. data/lib/basic101/sgn_function.rb +2 -0
  112. data/lib/basic101/sin_function.rb +2 -0
  113. data/lib/basic101/sqr_function.rb +2 -0
  114. data/lib/basic101/statement.rb +2 -0
  115. data/lib/basic101/stop_statement.rb +2 -0
  116. data/lib/basic101/str_function.rb +2 -0
  117. data/lib/basic101/string_identifier.rb +2 -0
  118. data/lib/basic101/tab.rb +2 -0
  119. data/lib/basic101/tab_function.rb +2 -0
  120. data/lib/basic101/tan_function.rb +2 -0
  121. data/lib/basic101/transcript.rb +2 -0
  122. data/lib/basic101/transform.rb +2 -0
  123. data/lib/basic101/user_defined_function.rb +2 -0
  124. data/lib/basic101/val_function.rb +2 -0
  125. metadata +27 -445
  126. data/.rspec +0 -2
  127. data/.simplecov +0 -1
  128. data/.travis.yml +0 -5
  129. data/.yardopts +0 -7
  130. data/rake_tasks/default.rake +0 -1
  131. data/rake_tasks/integration.rake +0 -8
  132. data/rake_tasks/jeweler.rake +0 -28
  133. data/rake_tasks/spec.rake +0 -8
  134. data/rake_tasks/test.rake +0 -2
  135. data/rake_tasks/yard.rake +0 -3
  136. data/test/integration/arguments.rb +0 -25
  137. data/test/integration/errors.rb +0 -7
  138. data/test/integration/integration_test.rb +0 -28
  139. data/test/integration/main.rb +0 -49
  140. data/test/integration/output_file.rb +0 -40
  141. data/test/integration/test.rb +0 -135
  142. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  143. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  144. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  145. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  146. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  147. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  148. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  149. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  150. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  151. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  152. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  153. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  154. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  155. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  156. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  157. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  158. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  159. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  160. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  161. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  162. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  163. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  164. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  165. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  166. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  167. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  168. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  169. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  170. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  171. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  172. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  173. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  174. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  175. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  176. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  177. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  178. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  179. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  180. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  181. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  182. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  183. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  184. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  185. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  186. data/test/integration/tests/basic_computer_games/change.input +0 -4
  187. data/test/integration/tests/basic_computer_games/change.output +0 -28
  188. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  189. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  190. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  191. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  192. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  193. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  194. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  195. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  196. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  197. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  198. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  199. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  200. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  201. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  202. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  203. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  204. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  205. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  206. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  207. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  208. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  209. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  210. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  211. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  212. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  213. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  214. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  215. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  216. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  217. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  218. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  219. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  220. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  221. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  222. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  223. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  224. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  225. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  226. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  227. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  228. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  229. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  230. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  231. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  232. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  233. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  234. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  235. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  236. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  237. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  238. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  239. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  240. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  241. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  242. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  243. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  244. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  245. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  246. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  247. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  248. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  249. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  250. data/test/integration/tests/basic_computer_games/king.input +0 -7
  251. data/test/integration/tests/basic_computer_games/king.output +0 -57
  252. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  253. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  254. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  255. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  256. data/test/integration/tests/basic_computer_games/life.input +0 -4
  257. data/test/integration/tests/basic_computer_games/life.options +0 -1
  258. data/test/integration/tests/basic_computer_games/life.output +0 -200
  259. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  260. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  261. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  262. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  263. data/test/integration/tests/basic_computer_games/love.input +0 -1
  264. data/test/integration/tests/basic_computer_games/love.output +0 -67
  265. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  266. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  267. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  268. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  269. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  270. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  271. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  272. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  273. data/test/integration/tests/basic_computer_games/name.input +0 -2
  274. data/test/integration/tests/basic_computer_games/name.output +0 -22
  275. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  276. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  277. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  279. data/test/integration/tests/basic_computer_games/number.input +0 -19
  280. data/test/integration/tests/basic_computer_games/number.output +0 -73
  281. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  282. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  283. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  284. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  285. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  286. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  287. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  288. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  289. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  290. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  291. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  292. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  293. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  294. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  295. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  296. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  297. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  298. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  299. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  300. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  301. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  302. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  303. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  304. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  305. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  306. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  307. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  308. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  309. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  310. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  311. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  312. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  313. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  314. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  315. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  316. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  317. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  318. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  319. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  320. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  321. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  322. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  323. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  324. data/test/integration/tests/basic_computer_games/target.input +0 -2
  325. data/test/integration/tests/basic_computer_games/target.output +0 -39
  326. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  327. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  328. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  329. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  330. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  331. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  332. data/test/integration/tests/basic_computer_games/train.input +0 -4
  333. data/test/integration/tests/basic_computer_games/train.output +0 -23
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  510. data/test/spec/basic_float_spec.rb +0 -168
  511. data/test/spec/basic_integer_spec.rb +0 -270
  512. data/test/spec/basic_numeric_spec.rb +0 -16
  513. data/test/spec/basic_object_spec.rb +0 -22
  514. data/test/spec/basic_string_spec.rb +0 -259
  515. data/test/spec/for_stack_spec.rb +0 -70
  516. data/test/spec/input_reader_spec.rb +0 -143
  517. data/test/spec/input_spec.rb +0 -102
  518. data/test/spec/line_spec.rb +0 -18
  519. data/test/spec/output_spec.rb +0 -153
  520. data/test/spec/parser_spec.rb +0 -562
  521. data/test/spec/program_spec.rb +0 -45
  522. data/test/spec/spec_helper.rb +0 -16
  523. data/test/spec/support/basic_numeric_helpers.rb +0 -327
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@@ -1,14 +0,0 @@
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- 10
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- 1
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- 1,3
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- 1
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- 1
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- 3
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- 2
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- 1,3
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- 2
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- 1
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-
@@ -1,67 +0,0 @@
1
- BATNUM
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS PROGRAM IS A 'BATTLE OF NUMBERS' GAME, WHERE THE
7
- COMPUTER IS YOUR OPPONENT.
8
-
9
- THE GAME STARTS WITH AN ASSUMED PILE OF OBJECTS. YOU
10
- AND YOUR OPPONENT ALTERNATELY REMOVE OBJECTS FROM THE PILE.
11
- WINNING IS DEFINED IN ADVANCE AS TAKING THE LAST OBJECT OR
12
- NOT. YOU CAN ALSO SPECIFY SOME OTHER BEGINNING CONDITIONS.
13
- DON'T USE ZERO, HOWEVER, IN PLAYING THE GAME.
14
- ENTER A NEGATIVE NUMBER FOR NEW PILE SIZE TO STOP PLAYING.
15
-
16
- ENTER PILE SIZE? 10
17
- ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST: ? 1
18
- ENTER MIN AND MAX ? 1,3
19
- ENTER START OPTION - 1 COMPUTER FIRST, 2 YOU FIRST ? 1
20
-
21
-
22
- COMPUTER TAKES 2 AND LEAVES 8
23
-
24
- YOUR MOVE ? 1
25
- COMPUTER TAKES 3 AND LEAVES 4
26
-
27
- YOUR MOVE ? 3
28
- COMPUTER TAKES 1 AND WINS.
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-
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-
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-
32
-
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-
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-
35
-
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-
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-
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-
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- ENTER PILE SIZE? 10
40
- ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST: ? 2
41
- ENTER MIN AND MAX ? 1,3
42
- ENTER START OPTION - 1 COMPUTER FIRST, 2 YOU FIRST ? 2
43
-
44
-
45
-
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- YOUR MOVE ? 1
47
- COMPUTER TAKES 1 AND LEAVES 8
48
-
49
- YOUR MOVE ? 3
50
- COMPUTER TAKES 1 AND LEAVES 4
51
-
52
- YOUR MOVE ? 3
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- COMPUTER TAKES 1 AND LOSES.
54
-
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-
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-
57
-
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-
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-
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-
61
-
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-
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-
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- ENTER PILE SIZE?
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- Too few items, try again
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- ENTER PILE SIZE?
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- Error on line 330: No more input
@@ -1,21 +0,0 @@
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-
2
- YES
3
- 1,1
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- 1,2
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- 1,3
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- 1,4
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- 1,5
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- 3,1
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- 3,2
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- 3,3
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- 3,4
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- 3,5
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- 3,6
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- 4,6
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- 5,6
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- 6,6
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- 6,1
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- 5,1
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- 5,2
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- 5,3
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- 5,4
@@ -1,118 +0,0 @@
1
- BATTLE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
- THE FOLLOWING CODE OF THE BAD GUYS' FLEET DISPOSITION
5
- HAS BEEN CAPTURED BUT NOT DECODED:
6
-
7
- 0 1 1 3 3 3
8
- 0 0 0 0 0 0
9
- 2 2 5 5 5 5
10
- 4 0 0 0 0 0
11
- 4 0 6 6 6 6
12
- 4 0 0 0 0 0
13
-
14
- DE-CODE IT AND USE IT IF YOU CAN
15
- BUT KEEP THE DE-CODING METHOD A SECRET.
16
-
17
- START GAME
18
- ?
19
- Too few items, try again
20
- ? YES
21
- Not numeric: "YES", try again
22
- ? 1,1
23
- A DIRECT HIT ON SHIP NUMBER 3
24
- TRY AGAIN.
25
- ? 1,2
26
- A DIRECT HIT ON SHIP NUMBER 3
27
- TRY AGAIN.
28
- ? 1,3
29
- A DIRECT HIT ON SHIP NUMBER 3
30
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
31
- SO FAR, THE BAD GUYS HAVE LOST
32
- 0 DESTROYER(S), 1 CRUISER(S), AND 0 AIRCRAFT CARRIER(S).
33
- YOUR CURRENT SPLASH/HIT RATIO IS 0
34
- ? 1,4
35
- A DIRECT HIT ON SHIP NUMBER 1
36
- TRY AGAIN.
37
- ? 1,5
38
- A DIRECT HIT ON SHIP NUMBER 1
39
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
40
- SO FAR, THE BAD GUYS HAVE LOST
41
- 1 DESTROYER(S), 1 CRUISER(S), AND 0 AIRCRAFT CARRIER(S).
42
- YOUR CURRENT SPLASH/HIT RATIO IS 0
43
- ? 3,1
44
- A DIRECT HIT ON SHIP NUMBER 5
45
- TRY AGAIN.
46
- ? 3,2
47
- A DIRECT HIT ON SHIP NUMBER 5
48
- TRY AGAIN.
49
- ? 3,3
50
- A DIRECT HIT ON SHIP NUMBER 5
51
- TRY AGAIN.
52
- ? 3,4
53
- A DIRECT HIT ON SHIP NUMBER 5
54
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
55
- SO FAR, THE BAD GUYS HAVE LOST
56
- 1 DESTROYER(S), 1 CRUISER(S), AND 1 AIRCRAFT CARRIER(S).
57
- YOUR CURRENT SPLASH/HIT RATIO IS 0
58
- ? 3,5
59
- A DIRECT HIT ON SHIP NUMBER 2
60
- TRY AGAIN.
61
- ? 3,6
62
- A DIRECT HIT ON SHIP NUMBER 2
63
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
64
- SO FAR, THE BAD GUYS HAVE LOST
65
- 2 DESTROYER(S), 1 CRUISER(S), AND 1 AIRCRAFT CARRIER(S).
66
- YOUR CURRENT SPLASH/HIT RATIO IS 0
67
- ? 4,6
68
- A DIRECT HIT ON SHIP NUMBER 4
69
- TRY AGAIN.
70
- ? 5,6
71
- A DIRECT HIT ON SHIP NUMBER 4
72
- TRY AGAIN.
73
- ? 6,6
74
- A DIRECT HIT ON SHIP NUMBER 4
75
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
76
- SO FAR, THE BAD GUYS HAVE LOST
77
- 2 DESTROYER(S), 2 CRUISER(S), AND 1 AIRCRAFT CARRIER(S).
78
- YOUR CURRENT SPLASH/HIT RATIO IS 0
79
- ? 6,1
80
- SPLASH! TRY AGAIN.
81
- ? 5,1
82
- A DIRECT HIT ON SHIP NUMBER 6
83
- TRY AGAIN.
84
- ? 5,2
85
- A DIRECT HIT ON SHIP NUMBER 6
86
- TRY AGAIN.
87
- ? 5,3
88
- A DIRECT HIT ON SHIP NUMBER 6
89
- TRY AGAIN.
90
- ? 5,4
91
- A DIRECT HIT ON SHIP NUMBER 6
92
- AND YOU SUNK IT. HURRAH FOR THE GOOD GUYS.
93
- SO FAR, THE BAD GUYS HAVE LOST
94
- 2 DESTROYER(S), 2 CRUISER(S), AND 2 AIRCRAFT CARRIER(S).
95
- YOUR CURRENT SPLASH/HIT RATIO IS 0.05555556
96
-
97
- YOU HAVE TOTALLY WIPED OUT THE BAD GUYS' FLEET
98
- WITH A FINAL SPLASH/HIT RATIO OF 0.05555556
99
-
100
- ****************************
101
-
102
-
103
- THE FOLLOWING CODE OF THE BAD GUYS' FLEET DISPOSITION
104
- HAS BEEN CAPTURED BUT NOT DECODED:
105
-
106
- 5 5 5 5 4 0
107
- 2 0 0 4 1 0
108
- 2 6 4 0 1 0
109
- 0 6 0 3 3 3
110
- 0 6 0 0 0 0
111
- 0 6 0 0 0 0
112
-
113
- DE-CODE IT AND USE IT IF YOU CAN
114
- BUT KEEP THE DE-CODING METHOD A SECRET.
115
-
116
- START GAME
117
- ?
118
- Error on line 1180: No more input
@@ -1,26 +0,0 @@
1
- YES
2
- 1
3
- 10
4
- H
5
- N
6
- S
7
- 20
8
- H
9
- H
10
- H
11
- 40
12
- H
13
- S
14
- 50
15
- S
16
- 60
17
- H
18
- 70
19
- S
20
- 10
21
- NO
22
- SPLIT
23
- -1
24
- 10
25
- H
26
-
@@ -1,144 +0,0 @@
1
- BLACK JACK
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DO YOU WANT INSTRUCTIONS? YES
7
- THIS IS THE GAME OF 21. AS MANY AS 7 PLAYERS MAY PLAY THE
8
- GAME. ON EACH DEAL, BETS WILL BE ASKED FOR, AND THE
9
- PLAYERS' BETS SHOULD BE TYPED IN. THE CARDS WILL THEN BE
10
- DEALT, AND EACH PLAYER IN TURN PLAYS HIS HAND. THE
11
- FIRST RESPONSE SHOULD BE EITHER 'D', INDICATING THAT THE
12
- PLAYER IS DOUBLING DOWN, 'S', INDICATING THAT HE IS
13
- STANDING, 'H', INDICATING HE WANTS ANOTHER CARD, OR '/',
14
- INDICATING THAT HE WANTS TO SPLIT HIS CARDS. AFTER THE
15
- INITIAL RESPONSE, ALL FURTHER RESPONSES SHOULD BE 'S' OR
16
- 'H', UNLESS THE CARDS WERE SPLIT, IN WHICH CASE DOUBLING
17
- DOWN IS AGAIN PERMITTED. IN ORDER TO COLLECT FOR
18
- BLACKJACK, THE INITIAL RESPONSE SHOULD BE 'S'.
19
- NUMBER OF PLAYERS? 1
20
-
21
- RESHUFFLING
22
- BETS:
23
- # 1 ? 10
24
- PLAYER 1 DEALER
25
- 4 10
26
- 7
27
-
28
- NO DEALER BLACKJACK.
29
- PLAYER 1 ? H
30
- RECEIVED A Q HIT? N
31
- TYPE H, OR S, PLEASE? S
32
- TOTAL IS 21
33
- DEALER HAS A 2 CONCEALED FOR A TOTAL OF 12
34
- DRAWS A Q ...BUSTED
35
-
36
- PLAYER 1 WINS 10 TOTAL= 10
37
- DEALER'S TOTAL=-10
38
-
39
- BETS:
40
- # 1 ? 20
41
- PLAYER 1 DEALER
42
- Q J
43
- 2
44
-
45
- NO DEALER BLACKJACK.
46
- PLAYER 1 ? H
47
- RECEIVED A 2 HIT? H
48
- RECEIVED A 3 HIT? H
49
- RECEIVED A 9 ...BUSTED
50
- DEALER HAD A 3 CONCEALED.
51
-
52
- PLAYER 1 LOSES 20 TOTAL=-10
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- DEALER'S TOTAL= 10
54
-
55
- BETS:
56
- # 1 ? 40
57
- PLAYER 1 DEALER
58
- 4 5
59
- 5
60
- PLAYER 1 ? H
61
- RECEIVED A 3 HIT? S
62
- TOTAL IS 12
63
- DEALER HAS A 9 CONCEALED FOR A TOTAL OF 14
64
- DRAWS 9 ...BUSTED
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-
66
- PLAYER 1 WINS 40 TOTAL= 30
67
- DEALER'S TOTAL=-30
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-
69
- BETS:
70
- # 1 ? 50
71
- PLAYER 1 DEALER
72
- J 2
73
- 3
74
- PLAYER 1 ? S
75
- TOTAL IS 13
76
- DEALER HAS A 4 CONCEALED FOR A TOTAL OF 6
77
- DRAWS 6 7 ---TOTAL IS 19
78
-
79
-
80
- PLAYER 1 LOSES 50 TOTAL=-20
81
- DEALER'S TOTAL= 20
82
-
83
- BETS:
84
- # 1 ? 60
85
- PLAYER 1 DEALER
86
- 5 10
87
- 10
88
-
89
- NO DEALER BLACKJACK.
90
- PLAYER 1 ? H
91
- RECEIVED A 7 ...BUSTED
92
- DEALER HAD A 4 CONCEALED.
93
-
94
- PLAYER 1 LOSES 60 TOTAL=-80
95
- DEALER'S TOTAL= 80
96
-
97
- BETS:
98
- # 1 ? 70
99
- PLAYER 1 DEALER
100
- 8 K
101
- K
102
-
103
- NO DEALER BLACKJACK.
104
- PLAYER 1 ? S
105
- TOTAL IS 18
106
- DEALER HAS AN 8 CONCEALED FOR A TOTAL OF 18
107
-
108
-
109
- PLAYER 1 PUSHES TOTAL=-80
110
- DEALER'S TOTAL= 80
111
-
112
- BETS:
113
- # 1 ? 10
114
- PLAYER 1 DEALER
115
- A A
116
- A
117
- ANY INSURANCE? NO
118
-
119
- DEALER HAS A K IN THE HOLE FOR BLACKJACK
120
-
121
- PLAYER 1 LOSES 10 TOTAL=-90
122
- DEALER'S TOTAL= 90
123
-
124
- BETS:
125
- # 1 ? SPLIT
126
- Not numeric: "SPLIT", try again
127
- ? -1
128
- BETS:
129
- # 1 ? 10
130
- PLAYER 1 DEALER
131
- 6 6
132
- 9
133
- PLAYER 1 ? H
134
- RECEIVED A J ...BUSTED
135
- DEALER HAD A 5 CONCEALED.
136
-
137
- PLAYER 1 LOSES 10 TOTAL=-100
138
- DEALER'S TOTAL= 100
139
-
140
- BETS:
141
- # 1 ?
142
- Too few items, try again
143
- ?
144
- Error on line 1890: No more input
@@ -1,20 +0,0 @@
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- 1,7,8,14
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- 1
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- 2
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- 16
@@ -1,175 +0,0 @@
1
- BOMBARDMENT
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- YOU ARE ON A BATTLEFIELD WITH 4 PLATOONS AND YOU
7
- HAVE 25 OUTPOSTS AVAILABLE WHERE THEY MAY BE PLACED.
8
- YOU CAN ONLY PLACE ONE PLATOON AT ANY ONE OUTPOST.
9
- THE COMPUTER DOES THE SAME WITH ITS FOUR PLATOONS.
10
-
11
- THE OBJECT OF THE GAME IS TO FIRE MISSLES AT THE
12
- OUTPOSTS OF THE COMPUTER. IT WILL DO THE SAME TO YOU.
13
- THE ONE WHO DESTROYS ALL FOUR OF THE ENEMY'S PLATOONS
14
- FIRST IS THE WINNER.
15
-
16
- GOOD LUCK... AND TELL US WHERE YOU WANT THE BODIES SENT!
17
-
18
- TEAR OFF MATRIX AND USE IT TO CHECK OFF THE NUMBERS.
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-
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-
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-
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-
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- 1 2 3 4 5
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- 6 7 8 9 10
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- 11 12 13 14 15
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- 16 17 18 19 20
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- 21 22 23 24 25
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-
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-
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-
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-
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-
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-
38
-
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- WHAT ARE YOUR FOUR POSITIONS? 1,7,8,14
40
-
41
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 1
42
- HA, HA YOU MISSED. MY TURN NOW:
43
-
44
-
45
- I MISSED YOU, YOU DIRTY RAT. I PICKED 17 . YOUR TURN:
46
-
47
-
48
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 2
49
- HA, HA YOU MISSED. MY TURN NOW:
50
-
51
-
52
- I MISSED YOU, YOU DIRTY RAT. I PICKED 11 . YOUR TURN:
53
-
54
-
55
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 3
56
- HA, HA YOU MISSED. MY TURN NOW:
57
-
58
-
59
- I MISSED YOU, YOU DIRTY RAT. I PICKED 23 . YOUR TURN:
60
-
61
-
62
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 4
63
- HA, HA YOU MISSED. MY TURN NOW:
64
-
65
-
66
- I MISSED YOU, YOU DIRTY RAT. I PICKED 25 . YOUR TURN:
67
-
68
-
69
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 5
70
- HA, HA YOU MISSED. MY TURN NOW:
71
-
72
-
73
- I MISSED YOU, YOU DIRTY RAT. I PICKED 10 . YOUR TURN:
74
-
75
-
76
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 6
77
- HA, HA YOU MISSED. MY TURN NOW:
78
-
79
-
80
- I MISSED YOU, YOU DIRTY RAT. I PICKED 20 . YOUR TURN:
81
-
82
-
83
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 7
84
- HA, HA YOU MISSED. MY TURN NOW:
85
-
86
-
87
- I GOT YOU. IT WON'T BE LONG NOW. POST 14 WAS HIT.
88
- YOU HAVE ONLY THREE OUTPOSTS LEFT.
89
-
90
-
91
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 8
92
- HA, HA YOU MISSED. MY TURN NOW:
93
-
94
-
95
- I MISSED YOU, YOU DIRTY RAT. I PICKED 15 . YOUR TURN:
96
-
97
-
98
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 9
99
- HA, HA YOU MISSED. MY TURN NOW:
100
-
101
-
102
- I MISSED YOU, YOU DIRTY RAT. I PICKED 24 . YOUR TURN:
103
-
104
-
105
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 10
106
- HA, HA YOU MISSED. MY TURN NOW:
107
-
108
-
109
- I MISSED YOU, YOU DIRTY RAT. I PICKED 2 . YOUR TURN:
110
-
111
-
112
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 11
113
- YOU GOT ONE OF MY OUTPOSTS!
114
- ONE DOWN, THREE TO GO.
115
-
116
-
117
- I MISSED YOU, YOU DIRTY RAT. I PICKED 3 . YOUR TURN:
118
-
119
-
120
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 12
121
- HA, HA YOU MISSED. MY TURN NOW:
122
-
123
-
124
- I GOT YOU. IT WON'T BE LONG NOW. POST 1 WAS HIT.
125
- YOU HAVE ONLY TWO OUTPOSTS LEFT.
126
-
127
-
128
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 13
129
- HA, HA YOU MISSED. MY TURN NOW:
130
-
131
-
132
- I MISSED YOU, YOU DIRTY RAT. I PICKED 21 . YOUR TURN:
133
-
134
-
135
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 14
136
- YOU GOT ONE OF MY OUTPOSTS!
137
- TWO DOWN, TWO TO GO.
138
-
139
-
140
- I MISSED YOU, YOU DIRTY RAT. I PICKED 22 . YOUR TURN:
141
-
142
-
143
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 15
144
- HA, HA YOU MISSED. MY TURN NOW:
145
-
146
-
147
- I MISSED YOU, YOU DIRTY RAT. I PICKED 12 . YOUR TURN:
148
-
149
-
150
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 17
151
- HA, HA YOU MISSED. MY TURN NOW:
152
-
153
-
154
- I MISSED YOU, YOU DIRTY RAT. I PICKED 16 . YOUR TURN:
155
-
156
-
157
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 18
158
- YOU GOT ONE OF MY OUTPOSTS!
159
- THREE DOWN, ONE TO GO.
160
-
161
-
162
- I MISSED YOU, YOU DIRTY RAT. I PICKED 4 . YOUR TURN:
163
-
164
-
165
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 19
166
- HA, HA YOU MISSED. MY TURN NOW:
167
-
168
-
169
- I GOT YOU. IT WON'T BE LONG NOW. POST 7 WAS HIT.
170
- YOU HAVE ONLY ONE OUTPOST LEFT.
171
-
172
-
173
- WHERE DO YOU WISH TO FIRE YOUR MISSLE? 16
174
- YOU GOT ME, I'M GOING FAST. BUT I'LL GET YOU WHEN
175
- MY TRANSISTO&S RECUP%RA*E!