basic101 0.4.0 → 1.0.0

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Files changed (526) hide show
  1. checksums.yaml +4 -4
  2. data/Changelog.md +7 -0
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +33 -72
  5. data/Rakefile +0 -8
  6. data/basic101.gemspec +63 -663
  7. data/lib/basic101.rb +3 -0
  8. data/lib/basic101/abs_function.rb +2 -0
  9. data/lib/basic101/argument_checker.rb +2 -0
  10. data/lib/basic101/arguments.rb +2 -0
  11. data/lib/basic101/array_reference.rb +2 -0
  12. data/lib/basic101/asc_function.rb +2 -0
  13. data/lib/basic101/basic_array.rb +2 -0
  14. data/lib/basic101/basic_comparisons.rb +2 -0
  15. data/lib/basic101/basic_float.rb +2 -0
  16. data/lib/basic101/basic_integer.rb +2 -0
  17. data/lib/basic101/basic_math.rb +2 -0
  18. data/lib/basic101/basic_numeric.rb +2 -0
  19. data/lib/basic101/basic_object.rb +2 -0
  20. data/lib/basic101/basic_string.rb +2 -0
  21. data/lib/basic101/binary_operation.rb +2 -0
  22. data/lib/basic101/binary_operations.rb +2 -0
  23. data/lib/basic101/built_in_functions.rb +2 -0
  24. data/lib/basic101/chr_function.rb +2 -0
  25. data/lib/basic101/cos_function.rb +2 -0
  26. data/lib/basic101/data_statement.rb +2 -0
  27. data/lib/basic101/define_function_statement.rb +2 -0
  28. data/lib/basic101/dim_statement.rb +2 -0
  29. data/lib/basic101/else_statement.rb +2 -0
  30. data/lib/basic101/end_statement.rb +2 -0
  31. data/lib/basic101/endif_statement.rb +2 -0
  32. data/lib/basic101/errors.rb +2 -0
  33. data/lib/basic101/exp_function.rb +2 -0
  34. data/lib/basic101/for_stack.rb +2 -0
  35. data/lib/basic101/for_statement.rb +2 -0
  36. data/lib/basic101/function.rb +2 -0
  37. data/lib/basic101/function_call.rb +2 -0
  38. data/lib/basic101/function_identifier.rb +2 -0
  39. data/lib/basic101/functions.rb +2 -0
  40. data/lib/basic101/gosub_statement.rb +2 -0
  41. data/lib/basic101/goto_statement.rb +2 -0
  42. data/lib/basic101/identifier.rb +2 -0
  43. data/lib/basic101/identity.rb +2 -0
  44. data/lib/basic101/if_statement.rb +3 -0
  45. data/lib/basic101/input.rb +2 -0
  46. data/lib/basic101/input_reader.rb +3 -1
  47. data/lib/basic101/input_statement.rb +2 -0
  48. data/lib/basic101/int_function.rb +2 -0
  49. data/lib/basic101/left_function.rb +2 -0
  50. data/lib/basic101/len_function.rb +2 -0
  51. data/lib/basic101/let_statement.rb +2 -0
  52. data/lib/basic101/line.rb +2 -0
  53. data/lib/basic101/log_function.rb +2 -0
  54. data/lib/basic101/main.rb +2 -0
  55. data/lib/basic101/mid_function.rb +2 -0
  56. data/lib/basic101/negate_operation.rb +2 -0
  57. data/lib/basic101/next_statement.rb +2 -0
  58. data/lib/basic101/not_operation.rb +2 -0
  59. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  60. data/lib/basic101/null_transcript.rb +2 -0
  61. data/lib/basic101/numeric_identifier.rb +2 -0
  62. data/lib/basic101/on_goto_statement.rb +2 -0
  63. data/lib/basic101/output.rb +2 -0
  64. data/lib/basic101/parser.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/power_operation.rb +2 -0
  94. data/lib/basic101/print_comma.rb +2 -0
  95. data/lib/basic101/print_semicolon.rb +2 -0
  96. data/lib/basic101/print_statement.rb +2 -0
  97. data/lib/basic101/program.rb +2 -0
  98. data/lib/basic101/program_counter.rb +2 -0
  99. data/lib/basic101/prompt_delimeter.rb +2 -0
  100. data/lib/basic101/randomize_statement.rb +2 -0
  101. data/lib/basic101/read_statement.rb +2 -0
  102. data/lib/basic101/reference.rb +2 -0
  103. data/lib/basic101/release.rb +13 -0
  104. data/lib/basic101/remark_statement.rb +2 -0
  105. data/lib/basic101/restore_statement.rb +2 -0
  106. data/lib/basic101/return_statement.rb +2 -0
  107. data/lib/basic101/right_function.rb +2 -0
  108. data/lib/basic101/rnd_function.rb +2 -0
  109. data/lib/basic101/runtime.rb +2 -0
  110. data/lib/basic101/scalar_reference.rb +2 -0
  111. data/lib/basic101/sgn_function.rb +2 -0
  112. data/lib/basic101/sin_function.rb +2 -0
  113. data/lib/basic101/sqr_function.rb +2 -0
  114. data/lib/basic101/statement.rb +2 -0
  115. data/lib/basic101/stop_statement.rb +2 -0
  116. data/lib/basic101/str_function.rb +2 -0
  117. data/lib/basic101/string_identifier.rb +2 -0
  118. data/lib/basic101/tab.rb +2 -0
  119. data/lib/basic101/tab_function.rb +2 -0
  120. data/lib/basic101/tan_function.rb +2 -0
  121. data/lib/basic101/transcript.rb +2 -0
  122. data/lib/basic101/transform.rb +2 -0
  123. data/lib/basic101/user_defined_function.rb +2 -0
  124. data/lib/basic101/val_function.rb +2 -0
  125. metadata +27 -445
  126. data/.rspec +0 -2
  127. data/.simplecov +0 -1
  128. data/.travis.yml +0 -5
  129. data/.yardopts +0 -7
  130. data/rake_tasks/default.rake +0 -1
  131. data/rake_tasks/integration.rake +0 -8
  132. data/rake_tasks/jeweler.rake +0 -28
  133. data/rake_tasks/spec.rake +0 -8
  134. data/rake_tasks/test.rake +0 -2
  135. data/rake_tasks/yard.rake +0 -3
  136. data/test/integration/arguments.rb +0 -25
  137. data/test/integration/errors.rb +0 -7
  138. data/test/integration/integration_test.rb +0 -28
  139. data/test/integration/main.rb +0 -49
  140. data/test/integration/output_file.rb +0 -40
  141. data/test/integration/test.rb +0 -135
  142. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  143. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  144. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  145. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  146. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  147. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  148. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  149. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  150. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  151. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  152. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  153. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  154. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  155. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  156. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  157. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  158. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  159. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  160. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  161. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  162. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  163. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  164. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  165. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  166. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  167. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  168. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  169. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  170. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  171. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  172. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  173. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  174. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  175. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  176. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  177. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  178. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  179. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  180. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  181. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  182. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  183. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  184. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  185. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  186. data/test/integration/tests/basic_computer_games/change.input +0 -4
  187. data/test/integration/tests/basic_computer_games/change.output +0 -28
  188. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  189. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  190. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  191. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  192. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  193. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  194. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  195. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  196. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  197. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  198. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  199. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  200. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  201. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  202. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  203. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  204. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  205. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  206. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  207. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  208. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  209. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  210. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  211. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  212. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  213. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  214. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  215. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  216. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  217. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  218. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  219. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  220. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  221. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  222. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  223. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  224. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  225. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  226. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  227. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  228. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  229. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  230. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  231. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  232. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  233. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  234. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  235. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  236. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  237. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  238. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  239. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  240. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  241. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  242. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  243. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  244. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  245. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  246. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  247. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  248. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  249. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  250. data/test/integration/tests/basic_computer_games/king.input +0 -7
  251. data/test/integration/tests/basic_computer_games/king.output +0 -57
  252. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  253. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  254. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  255. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  256. data/test/integration/tests/basic_computer_games/life.input +0 -4
  257. data/test/integration/tests/basic_computer_games/life.options +0 -1
  258. data/test/integration/tests/basic_computer_games/life.output +0 -200
  259. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  260. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  261. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  262. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  263. data/test/integration/tests/basic_computer_games/love.input +0 -1
  264. data/test/integration/tests/basic_computer_games/love.output +0 -67
  265. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  266. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  267. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  268. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  269. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  270. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  271. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  272. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  273. data/test/integration/tests/basic_computer_games/name.input +0 -2
  274. data/test/integration/tests/basic_computer_games/name.output +0 -22
  275. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  276. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  277. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  279. data/test/integration/tests/basic_computer_games/number.input +0 -19
  280. data/test/integration/tests/basic_computer_games/number.output +0 -73
  281. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  282. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  283. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  284. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  285. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  286. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  287. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  288. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  289. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  290. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  291. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  292. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  293. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  294. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  295. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  296. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  297. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  298. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  299. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  300. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  301. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  302. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  303. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  304. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  305. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  306. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  307. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  308. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  309. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  310. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  311. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  312. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  313. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  314. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  315. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  316. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  317. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  318. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  319. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  320. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  321. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  322. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  323. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  324. data/test/integration/tests/basic_computer_games/target.input +0 -2
  325. data/test/integration/tests/basic_computer_games/target.output +0 -39
  326. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  327. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  328. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  329. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  330. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  331. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  332. data/test/integration/tests/basic_computer_games/train.input +0 -4
  333. data/test/integration/tests/basic_computer_games/train.output +0 -23
  334. data/test/integration/tests/basic_computer_games/trap.input +0 -7
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@@ -1,16 +0,0 @@
1
- 10
2
- 5,5,5
3
- 5,8,8
4
- 5,7,7
5
- 5,7,6
6
- Y
7
- 5,5,5
8
- 5,2,8
9
- 5,3,7
10
- 5,4,6
11
- Y
12
- 5,5,5
13
- 4,4,4
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- 3,3,3
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- 2,2,2
16
- N
@@ -1,83 +0,0 @@
1
- DEPTH CHARGE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DIMENSION OF SEARCH AREA? 10
7
-
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- YOU ARE THE CAPTAIN OF THE DESTROYER USS COMPUTER
9
- AN ENEMY SUB HAS BEEN CAUSING YOU TROUBLE. YOUR
10
- MISSION IS TO DESTROY IT. YOU HAVE 4 SHOTS.
11
- SPECIFY DEPTH CHARGE EXPLOSION POINT WITH A
12
- TRIO OF NUMBERS -- THE FIRST TWO ARE THE
13
- SURFACE COORDINATES; THE THIRD IS THE DEPTH.
14
-
15
- GOOD LUCK !
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-
17
-
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- TRIAL # 1 ? 5,5,5
19
- SONAR REPORTS SHOT WAS SOUTH AND TOO HIGH.
20
-
21
-
22
- TRIAL # 2 ? 5,8,8
23
- SONAR REPORTS SHOT WAS NORTH AND TOO LOW.
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-
25
-
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- TRIAL # 3 ? 5,7,7
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- SONAR REPORTS SHOT WAS TOO LOW.
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-
29
-
30
- TRIAL # 4 ? 5,7,6
31
-
32
- B O O M ! ! YOU FOUND IT IN 4 TRIES!
33
-
34
-
35
- ANOTHER GAME (Y OR N)? Y
36
-
37
- GOOD LUCK !
38
-
39
-
40
- TRIAL # 1 ? 5,5,5
41
- SONAR REPORTS SHOT WAS NORTH AND TOO HIGH.
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-
43
-
44
- TRIAL # 2 ? 5,2,8
45
- SONAR REPORTS SHOT WAS SOUTH AND TOO LOW.
46
-
47
-
48
- TRIAL # 3 ? 5,3,7
49
- SONAR REPORTS SHOT WAS SOUTH AND TOO LOW.
50
-
51
-
52
- TRIAL # 4 ? 5,4,6
53
-
54
- B O O M ! ! YOU FOUND IT IN 4 TRIES!
55
-
56
-
57
- ANOTHER GAME (Y OR N)? Y
58
-
59
- GOOD LUCK !
60
-
61
-
62
- TRIAL # 1 ? 5,5,5
63
- SONAR REPORTS SHOT WAS SOUTHEAST AND TOO HIGH.
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-
65
-
66
- TRIAL # 2 ? 4,4,4
67
- SONAR REPORTS SHOT WAS SOUTH AND TOO HIGH.
68
-
69
-
70
- TRIAL # 3 ? 3,3,3
71
- SONAR REPORTS SHOT WAS SOUTHWEST AND TOO HIGH.
72
-
73
-
74
- TRIAL # 4 ? 2,2,2
75
- SONAR REPORTS SHOT WAS SOUTHWEST AND TOO HIGH.
76
-
77
-
78
- YOU HAVE BEEN TORPEDOED! ABANDON SHIP!
79
- THE SUBMARINE WAS AT 4 , 8 , 9
80
-
81
-
82
- ANOTHER GAME (Y OR N)? N
83
- OK. HOPE YOU ENJOYED YOURSELF.
@@ -1,65 +0,0 @@
1
- DIAMOND
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- FOR A PRETTY DIAMOND PATTERN,
7
- TYPE IN AN ODD NUMBER BETWEEN 5 AND 21? 19
8
-
9
- C C C
10
- CC! CC! CC!
11
- CC!!! CC!!! CC!!!
12
- CC!!!!! CC!!!!! CC!!!!!
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- CC!!!!!!! CC!!!!!!! CC!!!!!!!
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- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
15
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
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- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
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- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
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- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
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- CC!!!!!!! CC!!!!!!! CC!!!!!!!
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- CC!!!!! CC!!!!! CC!!!!!
25
- CC!!! CC!!! CC!!!
26
- CC! CC! CC!
27
- C C C
28
- C C C
29
- CC! CC! CC!
30
- CC!!! CC!!! CC!!!
31
- CC!!!!! CC!!!!! CC!!!!!
32
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
33
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
34
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
35
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
36
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
37
- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
38
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
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- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
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- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
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- CC!!!!!!! CC!!!!!!! CC!!!!!!!
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- CC!!!!! CC!!!!! CC!!!!!
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- CC!!! CC!!! CC!!!
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- CC! CC! CC!
46
- C C C
47
- C C C
48
- CC! CC! CC!
49
- CC!!! CC!!! CC!!!
50
- CC!!!!! CC!!!!! CC!!!!!
51
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
52
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
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- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
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- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
55
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
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- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
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- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
60
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
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- CC!!!!!!! CC!!!!!!! CC!!!!!!!
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- CC!!!!! CC!!!!! CC!!!!!
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- CC!!! CC!!! CC!!!
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- CC! CC! CC!
65
- C C C
@@ -1,4 +0,0 @@
1
- 100
2
- YES
3
- 50
4
- NO
@@ -1,46 +0,0 @@
1
- DICE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS PROGRAM SIMULATES THE ROLLING OF A
7
- PAIR OF DICE.
8
- YOU ENTER THE NUMBER OF TIMES YOU WANT THE COMPUTER TO
9
- 'ROLL' THE DICE. WATCH OUT, VERY LARGE NUMBERS TAKE
10
- A LONG TIME. IN PARTICULAR, NUMBERS OVER 5000.
11
-
12
- HOW MANY ROLLS? 100
13
-
14
- TOTAL SPOTS NUMBER OF TIMES
15
- 2 2
16
- 3 7
17
- 4 5
18
- 5 13
19
- 6 14
20
- 7 20
21
- 8 12
22
- 9 11
23
- 10 8
24
- 11 7
25
- 12 1
26
-
27
-
28
- TRY AGAIN? YES
29
-
30
- HOW MANY ROLLS? 50
31
-
32
- TOTAL SPOTS NUMBER OF TIMES
33
- 2 1
34
- 3 1
35
- 4 5
36
- 5 6
37
- 6 7
38
- 7 9
39
- 8 8
40
- 9 4
41
- 10 5
42
- 11 2
43
- 12 2
44
-
45
-
46
- TRY AGAIN? NO
@@ -1,5 +0,0 @@
1
- 1
2
- 0,1,1,2,1,0,2,1,2,0
3
- 1,0,2,0,2,0,1,0,2,0
4
- 2,2,2,1,1,1,0,1,1,2
5
- 0
@@ -1,70 +0,0 @@
1
- DIGITS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS IS A GAME OF GUESSING.
7
- FOR INSTRUCTIONS, TYPE '1', ELSE TYPE '0'? 1
8
-
9
- PLEASE TAKE A PIECE OF PAPER AND WRITE DOWN
10
- THE DIGITS '0', '1', OR '2' THIRTY TIMES AT RANDOM.
11
- ARRANGE THEM IN THREE LINES OF TEN DIGITS EACH.
12
- I WILL ASK FOR THEN TEN AT A TIME.
13
- I WILL ALWAYS GUESS THEM FIRST AND THEN LOOK AT YOUR
14
- NEXT NUMBER TO SEE IF I WAS RIGHT. BY PURE LUCK,
15
- I OUGHT TO BE RIGHT TEN TIMES. BUT I HOPE TO DO BETTER
16
- THAN THAT *****
17
-
18
-
19
-
20
- TEN NUMBERS, PLEASE? 0,1,1,2,1,0,2,1,2,0
21
-
22
- MY GUESS YOUR NO. RESULT NO. RIGHT
23
-
24
- 1 0 WRONG 0
25
- 1 1 RIGHT 1
26
- 2 1 WRONG 1
27
- 2 2 RIGHT 2
28
- 2 1 WRONG 2
29
- 1 0 WRONG 2
30
- 2 2 RIGHT 3
31
- 1 1 RIGHT 4
32
- 2 2 RIGHT 5
33
- 2 0 WRONG 5
34
-
35
- TEN NUMBERS, PLEASE? 1,0,2,0,2,0,1,0,2,0
36
-
37
- MY GUESS YOUR NO. RESULT NO. RIGHT
38
-
39
- 2 1 WRONG 5
40
- 2 0 WRONG 5
41
- 2 2 RIGHT 6
42
- 1 0 WRONG 6
43
- 1 2 WRONG 6
44
- 1 0 WRONG 6
45
- 1 1 RIGHT 7
46
- 2 0 WRONG 7
47
- 2 2 RIGHT 8
48
- 2 0 WRONG 8
49
-
50
- TEN NUMBERS, PLEASE? 2,2,2,1,1,1,0,1,1,2
51
-
52
- MY GUESS YOUR NO. RESULT NO. RIGHT
53
-
54
- 2 2 RIGHT 9
55
- 1 2 WRONG 9
56
- 1 2 WRONG 9
57
- 1 1 RIGHT 10
58
- 2 1 WRONG 10
59
- 2 1 WRONG 10
60
- 2 0 WRONG 10
61
- 2 1 WRONG 10
62
- 2 1 WRONG 10
63
- 2 2 RIGHT 11
64
-
65
- I GUESSED MORE THAN 1/3 OF YOUR NUMBERS.
66
- I WIN.
67
- 
68
- DO YOU WANT TO TRY AGAIN (1 FOR YES, 0 FOR NO)? 0
69
-
70
- THANKS FOR THE GAME.
@@ -1,13 +0,0 @@
1
- 1
2
- 3
3
- 3
4
- 1
5
- 1
6
- 2
7
- 4
8
- 4
9
- 3
10
- 2
11
- 1
12
- NO
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- EVEN WINS
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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- THIS IS A TWO PERSON GAME CALLED 'EVEN WINS.'
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- TO PLAY THE GAME, THE PLAYERS NEED 27 MARBLES OR
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- OTHER OBJECTS ON A TABLE.
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-
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-
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- THE 2 PLAYERS ALTERNATE TURNS, WITH EACH PLAYER
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- REMOVING FROM 1 TO 4 MARBLES ON EACH MOVE. THE GAME
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- ENDS WHEN THERE ARE NO MARBLES LEFT, AND THE WINNER
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- IS THE ONE WITH AN EVEN NUMBER OF MARBLES.
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-
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-
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- THE ONLY RULES ARE THAT (1) YOU MUST ALTERNATE TURNS,
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- (2) YOU MUST TAKE BETWEEN 1 AND 4 MARBLES EACH TURN,
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- AND (3) YOU CANNOT SKIP A TURN.
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-
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-
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-
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- TYPE A '1' IF YOU WANT TO GO FIRST, AND TYPE
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- A '0' IF YOU WANT ME TO GO FIRST.
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- ? 1
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-
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-
27
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-
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- TOTAL= 27
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-
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-
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- WHAT IS YOUR FIRST MOVE? 3
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-
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- TOTAL= 24
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-
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- YOUR TOTAL IS 3
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- I PICK UP 1 MARBLES.
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-
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- TOTAL= 23
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 1
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- ? 3
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-
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- TOTAL= 20
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-
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- YOUR TOTAL IS 6
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- I PICK UP 1 MARBLES.
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-
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- TOTAL= 19
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 2
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- ? 1
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-
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- TOTAL= 18
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-
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- YOUR TOTAL IS 7
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- I PICK UP 1 MARBLES.
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-
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- TOTAL= 17
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 3
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- ? 1
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-
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- TOTAL= 16
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-
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- YOUR TOTAL IS 8
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- I PICK UP 3 MARBLES.
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-
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- TOTAL= 13
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 6
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- ? 2
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-
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- TOTAL= 11
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-
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- YOUR TOTAL IS 10
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- I PICK UP 4 MARBLES.
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-
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- TOTAL= 7
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 10
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- ? 4
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-
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- TOTAL= 3
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-
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- YOUR TOTAL IS 14
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- I PICK UP 2 MARBLES.
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-
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- TOTAL= 1
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-
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- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 12
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- ? 4
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-
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- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
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- LEFT. TRY AGAIN.
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- ? 3
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-
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- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
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- LEFT. TRY AGAIN.
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- ? 2
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-
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- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
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- LEFT. TRY AGAIN.
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- ? 1
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-
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- THAT IS ALL OF THE MARBLES.
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-
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- MY TOTAL IS 12 , YOUR TOTAL IS 15
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-
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- I WON. DO YOU WANT TO PLAY
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- AGAIN? TYPE 1 FOR YES AND 0 FOR NO.
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- ? NO
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- Not numeric: "NO", try again
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- ? 0
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-
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- OK. SEE YOU LATER.
@@ -1,14 +0,0 @@
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- YES
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- 4
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- 4
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- 3
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- 2
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- 4
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- 4
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- 1
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- 0