basic101 0.4.0 → 1.0.0
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- checksums.yaml +4 -4
- data/Changelog.md +7 -0
- data/Gemfile +3 -12
- data/Gemfile.lock +33 -72
- data/Rakefile +0 -8
- data/basic101.gemspec +63 -663
- data/lib/basic101.rb +3 -0
- data/lib/basic101/abs_function.rb +2 -0
- data/lib/basic101/argument_checker.rb +2 -0
- data/lib/basic101/arguments.rb +2 -0
- data/lib/basic101/array_reference.rb +2 -0
- data/lib/basic101/asc_function.rb +2 -0
- data/lib/basic101/basic_array.rb +2 -0
- data/lib/basic101/basic_comparisons.rb +2 -0
- data/lib/basic101/basic_float.rb +2 -0
- data/lib/basic101/basic_integer.rb +2 -0
- data/lib/basic101/basic_math.rb +2 -0
- data/lib/basic101/basic_numeric.rb +2 -0
- data/lib/basic101/basic_object.rb +2 -0
- data/lib/basic101/basic_string.rb +2 -0
- data/lib/basic101/binary_operation.rb +2 -0
- data/lib/basic101/binary_operations.rb +2 -0
- data/lib/basic101/built_in_functions.rb +2 -0
- data/lib/basic101/chr_function.rb +2 -0
- data/lib/basic101/cos_function.rb +2 -0
- data/lib/basic101/data_statement.rb +2 -0
- data/lib/basic101/define_function_statement.rb +2 -0
- data/lib/basic101/dim_statement.rb +2 -0
- data/lib/basic101/else_statement.rb +2 -0
- data/lib/basic101/end_statement.rb +2 -0
- data/lib/basic101/endif_statement.rb +2 -0
- data/lib/basic101/errors.rb +2 -0
- data/lib/basic101/exp_function.rb +2 -0
- data/lib/basic101/for_stack.rb +2 -0
- data/lib/basic101/for_statement.rb +2 -0
- data/lib/basic101/function.rb +2 -0
- data/lib/basic101/function_call.rb +2 -0
- data/lib/basic101/function_identifier.rb +2 -0
- data/lib/basic101/functions.rb +2 -0
- data/lib/basic101/gosub_statement.rb +2 -0
- data/lib/basic101/goto_statement.rb +2 -0
- data/lib/basic101/identifier.rb +2 -0
- data/lib/basic101/identity.rb +2 -0
- data/lib/basic101/if_statement.rb +3 -0
- data/lib/basic101/input.rb +2 -0
- data/lib/basic101/input_reader.rb +3 -1
- data/lib/basic101/input_statement.rb +2 -0
- data/lib/basic101/int_function.rb +2 -0
- data/lib/basic101/left_function.rb +2 -0
- data/lib/basic101/len_function.rb +2 -0
- data/lib/basic101/let_statement.rb +2 -0
- data/lib/basic101/line.rb +2 -0
- data/lib/basic101/log_function.rb +2 -0
- data/lib/basic101/main.rb +2 -0
- data/lib/basic101/mid_function.rb +2 -0
- data/lib/basic101/negate_operation.rb +2 -0
- data/lib/basic101/next_statement.rb +2 -0
- data/lib/basic101/not_operation.rb +2 -0
- data/lib/basic101/null_prompt_delimeter.rb +2 -0
- data/lib/basic101/null_transcript.rb +2 -0
- data/lib/basic101/numeric_identifier.rb +2 -0
- data/lib/basic101/on_goto_statement.rb +2 -0
- data/lib/basic101/output.rb +2 -0
- data/lib/basic101/parser.rb +2 -0
- data/lib/basic101/parser/data_statement.rb +2 -0
- data/lib/basic101/parser/define_function_statement.rb +2 -0
- data/lib/basic101/parser/dim_statement.rb +2 -0
- data/lib/basic101/parser/end_statement.rb +2 -0
- data/lib/basic101/parser/expression.rb +2 -0
- data/lib/basic101/parser/for_statement.rb +2 -0
- data/lib/basic101/parser/function_call.rb +2 -0
- data/lib/basic101/parser/gosub_statement.rb +2 -0
- data/lib/basic101/parser/goto_statement.rb +2 -0
- data/lib/basic101/parser/identifier.rb +2 -0
- data/lib/basic101/parser/if_statement.rb +2 -0
- data/lib/basic101/parser/input_statement.rb +2 -0
- data/lib/basic101/parser/let_statement.rb +2 -0
- data/lib/basic101/parser/next_statement.rb +2 -0
- data/lib/basic101/parser/numeric.rb +2 -0
- data/lib/basic101/parser/on_goto_statement.rb +2 -0
- data/lib/basic101/parser/print_statement.rb +2 -0
- data/lib/basic101/parser/program.rb +2 -0
- data/lib/basic101/parser/randomize_statement.rb +2 -0
- data/lib/basic101/parser/read_statement.rb +2 -0
- data/lib/basic101/parser/reference.rb +2 -0
- data/lib/basic101/parser/remark_statement.rb +2 -0
- data/lib/basic101/parser/restore_statement.rb +2 -0
- data/lib/basic101/parser/return_statement.rb +2 -0
- data/lib/basic101/parser/space.rb +2 -0
- data/lib/basic101/parser/statements.rb +2 -0
- data/lib/basic101/parser/stop_statement.rb +2 -0
- data/lib/basic101/parser/string.rb +2 -0
- data/lib/basic101/power_operation.rb +2 -0
- data/lib/basic101/print_comma.rb +2 -0
- data/lib/basic101/print_semicolon.rb +2 -0
- data/lib/basic101/print_statement.rb +2 -0
- data/lib/basic101/program.rb +2 -0
- data/lib/basic101/program_counter.rb +2 -0
- data/lib/basic101/prompt_delimeter.rb +2 -0
- data/lib/basic101/randomize_statement.rb +2 -0
- data/lib/basic101/read_statement.rb +2 -0
- data/lib/basic101/reference.rb +2 -0
- data/lib/basic101/release.rb +13 -0
- data/lib/basic101/remark_statement.rb +2 -0
- data/lib/basic101/restore_statement.rb +2 -0
- data/lib/basic101/return_statement.rb +2 -0
- data/lib/basic101/right_function.rb +2 -0
- data/lib/basic101/rnd_function.rb +2 -0
- data/lib/basic101/runtime.rb +2 -0
- data/lib/basic101/scalar_reference.rb +2 -0
- data/lib/basic101/sgn_function.rb +2 -0
- data/lib/basic101/sin_function.rb +2 -0
- data/lib/basic101/sqr_function.rb +2 -0
- data/lib/basic101/statement.rb +2 -0
- data/lib/basic101/stop_statement.rb +2 -0
- data/lib/basic101/str_function.rb +2 -0
- data/lib/basic101/string_identifier.rb +2 -0
- data/lib/basic101/tab.rb +2 -0
- data/lib/basic101/tab_function.rb +2 -0
- data/lib/basic101/tan_function.rb +2 -0
- data/lib/basic101/transcript.rb +2 -0
- data/lib/basic101/transform.rb +2 -0
- data/lib/basic101/user_defined_function.rb +2 -0
- data/lib/basic101/val_function.rb +2 -0
- metadata +27 -445
- data/.rspec +0 -2
- data/.simplecov +0 -1
- data/.travis.yml +0 -5
- data/.yardopts +0 -7
- data/rake_tasks/default.rake +0 -1
- data/rake_tasks/integration.rake +0 -8
- data/rake_tasks/jeweler.rake +0 -28
- data/rake_tasks/spec.rake +0 -8
- data/rake_tasks/test.rake +0 -2
- data/rake_tasks/yard.rake +0 -3
- data/test/integration/arguments.rb +0 -25
- data/test/integration/errors.rb +0 -7
- data/test/integration/integration_test.rb +0 -28
- data/test/integration/main.rb +0 -49
- data/test/integration/output_file.rb +0 -40
- data/test/integration/test.rb +0 -135
- data/test/integration/tests/basic_computer_games/23-match.input +0 -1
- data/test/integration/tests/basic_computer_games/23-match.output +0 -29
- data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
- data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
- data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
- data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
- data/test/integration/tests/basic_computer_games/amazing.input +0 -1
- data/test/integration/tests/basic_computer_games/amazing.output +0 -32
- data/test/integration/tests/basic_computer_games/animal.input +0 -17
- data/test/integration/tests/basic_computer_games/animal.output +0 -38
- data/test/integration/tests/basic_computer_games/awari.input +0 -11
- data/test/integration/tests/basic_computer_games/awari.output +0 -117
- data/test/integration/tests/basic_computer_games/bagels.input +0 -12
- data/test/integration/tests/basic_computer_games/bagels.output +0 -42
- data/test/integration/tests/basic_computer_games/banner.input +0 -6
- data/test/integration/tests/basic_computer_games/banner.output +0 -135
- data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
- data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
- data/test/integration/tests/basic_computer_games/batnum.input +0 -14
- data/test/integration/tests/basic_computer_games/batnum.output +0 -67
- data/test/integration/tests/basic_computer_games/battle.input +0 -21
- data/test/integration/tests/basic_computer_games/battle.output +0 -118
- data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
- data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
- data/test/integration/tests/basic_computer_games/bombard.input +0 -20
- data/test/integration/tests/basic_computer_games/bombard.output +0 -175
- data/test/integration/tests/basic_computer_games/bounce.input +0 -0
- data/test/integration/tests/basic_computer_games/bounce.output +0 -15
- data/test/integration/tests/basic_computer_games/bowling.input +0 -23
- data/test/integration/tests/basic_computer_games/bowling.output +0 -229
- data/test/integration/tests/basic_computer_games/boxing.input +0 -8
- data/test/integration/tests/basic_computer_games/boxing.output +0 -47
- data/test/integration/tests/basic_computer_games/bug.input +0 -17
- data/test/integration/tests/basic_computer_games/bug.output +0 -847
- data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
- data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
- data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
- data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
- data/test/integration/tests/basic_computer_games/bunny.input +0 -0
- data/test/integration/tests/basic_computer_games/bunny.output +0 -67
- data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
- data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
- data/test/integration/tests/basic_computer_games/calendar.input +0 -0
- data/test/integration/tests/basic_computer_games/calendar.output +0 -213
- data/test/integration/tests/basic_computer_games/change.input +0 -4
- data/test/integration/tests/basic_computer_games/change.output +0 -28
- data/test/integration/tests/basic_computer_games/checkers.input +0 -74
- data/test/integration/tests/basic_computer_games/checkers.output +0 -673
- data/test/integration/tests/basic_computer_games/chemist.input +0 -11
- data/test/integration/tests/basic_computer_games/chemist.output +0 -54
- data/test/integration/tests/basic_computer_games/chief.input +0 -5
- data/test/integration/tests/basic_computer_games/chief.output +0 -19
- data/test/integration/tests/basic_computer_games/chomp.input +0 -15
- data/test/integration/tests/basic_computer_games/chomp.output +0 -159
- data/test/integration/tests/basic_computer_games/combat.input +0 -7
- data/test/integration/tests/basic_computer_games/combat.output +0 -33
- data/test/integration/tests/basic_computer_games/craps.input +0 -9
- data/test/integration/tests/basic_computer_games/craps.output +0 -51
- data/test/integration/tests/basic_computer_games/cube.input +0 -25
- data/test/integration/tests/basic_computer_games/cube.output +0 -72
- data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
- data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
- data/test/integration/tests/basic_computer_games/diamond.input +0 -1
- data/test/integration/tests/basic_computer_games/diamond.output +0 -65
- data/test/integration/tests/basic_computer_games/dice.input +0 -4
- data/test/integration/tests/basic_computer_games/dice.output +0 -46
- data/test/integration/tests/basic_computer_games/digits.input +0 -5
- data/test/integration/tests/basic_computer_games/digits.output +0 -70
- data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
- data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
- data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
- data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
- data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
- data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
- data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
- data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
- data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
- data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
- data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
- data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
- data/test/integration/tests/basic_computer_games/golf.input +0 -11
- data/test/integration/tests/basic_computer_games/golf.output +0 -69
- data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
- data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
- data/test/integration/tests/basic_computer_games/guess.input +0 -8
- data/test/integration/tests/basic_computer_games/guess.output +0 -37
- data/test/integration/tests/basic_computer_games/gunner.input +0 -18
- data/test/integration/tests/basic_computer_games/gunner.output +0 -91
- data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
- data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
- data/test/integration/tests/basic_computer_games/hangman.input +0 -69
- data/test/integration/tests/basic_computer_games/hangman.output +0 -889
- data/test/integration/tests/basic_computer_games/hello.input +0 -7
- data/test/integration/tests/basic_computer_games/hello.output +0 -46
- data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
- data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
- data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
- data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
- data/test/integration/tests/basic_computer_games/hilo.input +0 -20
- data/test/integration/tests/basic_computer_games/hilo.output +0 -76
- data/test/integration/tests/basic_computer_games/hockey.input +0 -59
- data/test/integration/tests/basic_computer_games/hockey.output +0 -243
- data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
- data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
- data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
- data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
- data/test/integration/tests/basic_computer_games/kinema.input +0 -9
- data/test/integration/tests/basic_computer_games/kinema.output +0 -64
- data/test/integration/tests/basic_computer_games/king.input +0 -7
- data/test/integration/tests/basic_computer_games/king.output +0 -57
- data/test/integration/tests/basic_computer_games/lem.input +0 -4
- data/test/integration/tests/basic_computer_games/lem.output +0 -68
- data/test/integration/tests/basic_computer_games/letter.input +0 -24
- data/test/integration/tests/basic_computer_games/letter.output +0 -123
- data/test/integration/tests/basic_computer_games/life.input +0 -4
- data/test/integration/tests/basic_computer_games/life.options +0 -1
- data/test/integration/tests/basic_computer_games/life.output +0 -200
- data/test/integration/tests/basic_computer_games/life2.input +0 -17
- data/test/integration/tests/basic_computer_games/life2.output +0 -113
- data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
- data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
- data/test/integration/tests/basic_computer_games/love.input +0 -1
- data/test/integration/tests/basic_computer_games/love.output +0 -67
- data/test/integration/tests/basic_computer_games/lunar.input +0 -87
- data/test/integration/tests/basic_computer_games/lunar.output +0 -195
- data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
- data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
- data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
- data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
- data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
- data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
- data/test/integration/tests/basic_computer_games/name.input +0 -2
- data/test/integration/tests/basic_computer_games/name.output +0 -22
- data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
- data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
- data/test/integration/tests/basic_computer_games/nim.input +0 -8
- data/test/integration/tests/basic_computer_games/nim.output +0 -30
- data/test/integration/tests/basic_computer_games/number.input +0 -19
- data/test/integration/tests/basic_computer_games/number.output +0 -73
- data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
- data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
- data/test/integration/tests/basic_computer_games/orbit.input +0 -10
- data/test/integration/tests/basic_computer_games/orbit.output +0 -113
- data/test/integration/tests/basic_computer_games/pizza.input +0 -10
- data/test/integration/tests/basic_computer_games/pizza.output +0 -93
- data/test/integration/tests/basic_computer_games/poetry.input +0 -0
- data/test/integration/tests/basic_computer_games/poetry.options +0 -1
- data/test/integration/tests/basic_computer_games/poetry.output +0 -50
- data/test/integration/tests/basic_computer_games/poker.input +0 -34
- data/test/integration/tests/basic_computer_games/poker.output +0 -197
- data/test/integration/tests/basic_computer_games/queen.input +0 -10
- data/test/integration/tests/basic_computer_games/queen.output +0 -133
- data/test/integration/tests/basic_computer_games/reverse.input +0 -12
- data/test/integration/tests/basic_computer_games/reverse.output +0 -79
- data/test/integration/tests/basic_computer_games/rocket.input +0 -42
- data/test/integration/tests/basic_computer_games/rocket.output +0 -149
- data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
- data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
- data/test/integration/tests/basic_computer_games/roulette.input +0 -9
- data/test/integration/tests/basic_computer_games/roulette.output +0 -98
- data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
- data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
- data/test/integration/tests/basic_computer_games/salvo.input +0 -21
- data/test/integration/tests/basic_computer_games/salvo.output +0 -49
- data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
- data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
- data/test/integration/tests/basic_computer_games/slalom.input +0 -20
- data/test/integration/tests/basic_computer_games/slalom.output +0 -122
- data/test/integration/tests/basic_computer_games/slots.input +0 -2
- data/test/integration/tests/basic_computer_games/slots.output +0 -20
- data/test/integration/tests/basic_computer_games/splat.input +0 -9
- data/test/integration/tests/basic_computer_games/splat.output +0 -61
- data/test/integration/tests/basic_computer_games/stars.input +0 -15
- data/test/integration/tests/basic_computer_games/stars.output +0 -70
- data/test/integration/tests/basic_computer_games/stock.input +0 -30
- data/test/integration/tests/basic_computer_games/stock.output +0 -156
- data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
- data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
- data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
- data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
- data/test/integration/tests/basic_computer_games/synonym.input +0 -13
- data/test/integration/tests/basic_computer_games/synonym.output +0 -57
- data/test/integration/tests/basic_computer_games/target.input +0 -2
- data/test/integration/tests/basic_computer_games/target.output +0 -39
- data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
- data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
- data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
- data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
- data/test/integration/tests/basic_computer_games/towers.input +0 -9
- data/test/integration/tests/basic_computer_games/towers.output +0 -70
- data/test/integration/tests/basic_computer_games/train.input +0 -4
- data/test/integration/tests/basic_computer_games/train.output +0 -23
- data/test/integration/tests/basic_computer_games/trap.input +0 -7
- data/test/integration/tests/basic_computer_games/trap.output +0 -40
- data/test/integration/tests/basic_computer_games/war.input +0 -11
- data/test/integration/tests/basic_computer_games/war.output +0 -54
- data/test/integration/tests/basic_computer_games/weekday.input +0 -2
- data/test/integration/tests/basic_computer_games/weekday.output +0 -28
- data/test/integration/tests/basic_computer_games/word.input +0 -6
- data/test/integration/tests/basic_computer_games/word.output +0 -0
- data/test/integration/tests/fast/abs.bas +0 -5
- data/test/integration/tests/fast/abs.input +0 -0
- data/test/integration/tests/fast/abs.output +0 -5
- data/test/integration/tests/fast/add.bas +0 -5
- data/test/integration/tests/fast/add.input +0 -0
- data/test/integration/tests/fast/add.output +0 -5
- data/test/integration/tests/fast/and.bas +0 -5
- data/test/integration/tests/fast/and.input +0 -0
- data/test/integration/tests/fast/and.output +0 -5
- data/test/integration/tests/fast/array.bas +0 -11
- data/test/integration/tests/fast/array.input +0 -0
- data/test/integration/tests/fast/array.output +0 -6
- data/test/integration/tests/fast/asc.bas +0 -1
- data/test/integration/tests/fast/asc.input +0 -0
- data/test/integration/tests/fast/asc.output +0 -1
- data/test/integration/tests/fast/chr.bas +0 -1
- data/test/integration/tests/fast/chr.input +0 -0
- data/test/integration/tests/fast/chr.output +0 -1
- data/test/integration/tests/fast/cos.bas +0 -1
- data/test/integration/tests/fast/cos.input +0 -0
- data/test/integration/tests/fast/cos.output +0 -1
- data/test/integration/tests/fast/def_fn.bas +0 -9
- data/test/integration/tests/fast/def_fn.input +0 -0
- data/test/integration/tests/fast/def_fn.output +0 -5
- data/test/integration/tests/fast/divide.bas +0 -5
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CHEMIST
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THE FICTITIOUS CHECMICAL KRYPTOCYANIC ACID CAN ONLY BE
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IF ANY OTHER RATIO IS ATTEMPTED, THE ACID BECOMES UNSTABLE
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AND SOON EXPLODES. GIVEN THE AMOUNT OF ACID, YOU MUST
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DECIDE WHO MUCH WATER TO ADD FOR DILUTION. IF YOU MISS
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YOU FACE THE CONSEQUENCES.
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27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 63.0
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GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
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35 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 80
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GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 1
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 2
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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32 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 3
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 4
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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48 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 6
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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39 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 8
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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YOUR 9 LIVES ARE USED, BUT YOU WILL BE LONG REMEMBERED FOR
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YOUR CONTRIBUTIONS TO THE FIELD OF COMIC BOOK CHEMISTRY.
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CHIEF
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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I AM CHIEF NUMBERS FREEK, THE GREAT INDIAN MATH GOD.
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ARE YOU READY TO TAKE THE TEST YOU CALLED ME OUT FOR? YES
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TAKE A NUMBER AND ADD 3. DIVIDE THIS NUMBER BY 5 AND
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MULTIPLY BY 8. DIVIDE BY 5 AND ADD THE SAME. SUBTRACT 1.
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WHAT DO YOU HAVE? 12
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I BET YOUR NUMBER WAS 22 . AM I RIGHT? NO
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WHAT WAS YOUR ORIGINAL NUMBER? 3
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SO YOU THINK YOU'RE SO SMART, EH?
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NOW WATCH.
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3 PLUS 3 EQUALS 6 . THIS DIVIDED BY 5 EQUALS 1.2 ;
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WE GET 6.92 , WHICH, MINUS 1, EQUALS 5.92 .
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NOW DO YOU BELIEVE ME? YES
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BYE!!!
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CHOMP
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ROW AND COLUMN OF ONE OF THE SQUARES ON THE COOKIE.
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HERE WE GO...
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HOW MANY PLAYERS? 2
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PLAYER 1
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COORDINATES OF CHOMP (ROW,COLUMN)? 7,5
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1 P * * * * * * *
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PLAYER 1
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COORDINATES OF CHOMP (ROW,COLUMN)? 4,3
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1 P * * *
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1 P
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7 *
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8 *
|
138
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-
|
139
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-
PLAYER 2
|
140
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COORDINATES OF CHOMP (ROW,COLUMN)? 2,8
|
141
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NO FAIR. YOU'RE TRYING TO CHOMP ON EMPTY SPACE!
|
142
|
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PLAYER 2
|
143
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COORDINATES OF CHOMP (ROW,COLUMN)? 2,1
|
144
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-
|
145
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-
1 2 3 4 5 6 7 8 9
|
146
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-
1 P
|
147
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-
2
|
148
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-
3
|
149
|
-
4
|
150
|
-
5
|
151
|
-
6
|
152
|
-
7
|
153
|
-
8
|
154
|
-
|
155
|
-
PLAYER 1
|
156
|
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COORDINATES OF CHOMP (ROW,COLUMN)? 1,1
|
157
|
-
YOU LOSE, PLAYER 1
|
158
|
-
|
159
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AGAIN (1=YES, 0=NO!)? 0
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@@ -1,33 +0,0 @@
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1
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COMBAT
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2
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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3
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-
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4
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-
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5
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-
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6
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I AM AT WAR WITH YOU.
|
7
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-
WE HAVE 72000 SOLDIERS APIECE.
|
8
|
-
|
9
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DISTRIBUTE YOUR FORCES.
|
10
|
-
ME YOU
|
11
|
-
ARMY 30000 ? 10000
|
12
|
-
NAVY 20000 ? 20000
|
13
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-
A. F. 22000 ? 42000
|
14
|
-
YOU ATTACK FIRST. TYPE (1) FOR ARMY; (2) FOR NAVY;
|
15
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AND (3) FOR AIR FORCE.
|
16
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-
? 3
|
17
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HOW MANY MEN
|
18
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? 20000
|
19
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-
WE HAD A DOGFIGHT. YOU WON - AND FINISHED YOUR MISSION.
|
20
|
-
|
21
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YOU ME
|
22
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ARMY 10000 20000
|
23
|
-
NAVY 20000 6666
|
24
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A. F. 42000 7333
|
25
|
-
WHAT IS YOUR NEXT MOVE?
|
26
|
-
ARMY=1 NAVY=2 AIR FORCE=3
|
27
|
-
? 1
|
28
|
-
HOW MANY MEN
|
29
|
-
? 10000
|
30
|
-
YOU DESTROYED MY ARMY!
|
31
|
-
|
32
|
-
FROM THE RESULTS OF BOTH OF YOUR ATTACKS,
|
33
|
-
YOU WON, OH! SHUCKS!!!!
|
@@ -1,51 +0,0 @@
|
|
1
|
-
CRAPS
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
2,3,12 ARE LOSERS; 4,5,6,8,9,10 ARE POINTS; 7,11 ARE NATURAL WINNERS.
|
7
|
-
PICK A NUMBER AND INPUT TO ROLL DICE? 4
|
8
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
9
|
-
I WILL NOW THROW THE DICE
|
10
|
-
8 IS THE POINT. I WILL ROLL AGAIN
|
11
|
-
7 - CRAPS. YOU LOSE.
|
12
|
-
YOU LOSE $ 10
|
13
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
14
|
-
YOU ARE NOW UNDER $ 10
|
15
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
16
|
-
I WILL NOW THROW THE DICE
|
17
|
-
6 IS THE POINT. I WILL ROLL AGAIN
|
18
|
-
9 - NO POINT. I WILL ROLL AGAIN
|
19
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
20
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
21
|
-
9 - NO POINT. I WILL ROLL AGAIN
|
22
|
-
5 - NO POINT. I WILL ROLL AGAIN
|
23
|
-
11 - NO POINT. I WILL ROLL AGAIN
|
24
|
-
11 - NO POINT. I WILL ROLL AGAIN
|
25
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
26
|
-
4 - NO POINT. I WILL ROLL AGAIN
|
27
|
-
7 - CRAPS. YOU LOSE.
|
28
|
-
YOU LOSE $ 10
|
29
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
30
|
-
YOU ARE NOW UNDER $ 20
|
31
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 20
|
32
|
-
I WILL NOW THROW THE DICE
|
33
|
-
5 IS THE POINT. I WILL ROLL AGAIN
|
34
|
-
6 - NO POINT. I WILL ROLL AGAIN
|
35
|
-
6 - NO POINT. I WILL ROLL AGAIN
|
36
|
-
4 - NO POINT. I WILL ROLL AGAIN
|
37
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
38
|
-
10 - NO POINT. I WILL ROLL AGAIN
|
39
|
-
5 - A WINNER.........CONGRATS!!!!!!!!
|
40
|
-
5 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 40 DOLLARS
|
41
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
42
|
-
YOU ARE NOW AHEAD $ 20
|
43
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
44
|
-
I WILL NOW THROW THE DICE
|
45
|
-
4 IS THE POINT. I WILL ROLL AGAIN
|
46
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
47
|
-
4 - A WINNER.........CONGRATS!!!!!!!!
|
48
|
-
4 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 20 DOLLARS
|
49
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 2
|
50
|
-
YOU ARE NOW AHEAD $ 40
|
51
|
-
CONGRATULATIONS---YOU CAME OUT A WINNER. COME AGAIN!
|
@@ -1,72 +0,0 @@
|
|
1
|
-
CUBE
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
DO YOU WANT TO SEE THE INSTRUCTIONS? (YES--1,NO--0)
|
7
|
-
? 1
|
8
|
-
THIS IS A GAME IN WHICH YOU WILL BE PLAYING AGAINST THE
|
9
|
-
RANDOM DECISION OF THE COMPUTER. THE FIELD OF PLAY IS A
|
10
|
-
CUBE OF SIDE 3. ANY OF THE 27 LOCATIONS CAN BE DESIGNATED
|
11
|
-
BY INPUTING THREE NUMBERS SUCH AS 2,3,1. AT THE START,
|
12
|
-
YOU ARE AUTOMATICALLY AT LOCATION 1,1,1. THE OBJECT OF
|
13
|
-
THE GAME IS TO GET TO LOCATION 3,3,3. ONE MINOR DETAIL:
|
14
|
-
THE COMPUTER WILL PICK, AT RANDOM, 5 LOCATIONS AT WHICH
|
15
|
-
IT WILL PLANT LAND MINES. IF YOU HIT ONE OF THESE LOCATIONS
|
16
|
-
YOU LOSE. ONE OTHER DETAIL: YOU MAY MOVE ONLY ONE SPACE
|
17
|
-
IN ONE DIRECTION EACH MOVE. FOR EXAMPLE: FROM 1,1,2 YOU
|
18
|
-
MAY MOVE TO 2,1,2 OR 1,1,3. YOU MAY NOT CHANGE
|
19
|
-
TWO OF THE NUMBERS ON THE SAME MOVE. IF YOU MAKE AN ILLEGAL
|
20
|
-
MOVE, YOU LOSE AND THE COMPUTER TAKES THE MONEY YOU MAY
|
21
|
-
HAVE BET ON THAT ROUND.
|
22
|
-
|
23
|
-
|
24
|
-
ALL YES OR NO QUESTIONS WILL BE ANSWERED BY A 1 FOR YES
|
25
|
-
OR A 0 (ZERO) FOR NO.
|
26
|
-
|
27
|
-
WHEN STATING THE AMOUNT OF A WAGER, PRINT ONLY THE NUMBER
|
28
|
-
OF DOLLARS (EXAMPLE: 250) YOU ARE AUTOMATICALLY STARTED WITH
|
29
|
-
500 DOLLARS IN YOUR ACCOUNT.
|
30
|
-
|
31
|
-
GOOD LUCK!
|
32
|
-
WANT TO MAKE A WAGER?
|
33
|
-
? YES
|
34
|
-
Not numeric: "YES", try again
|
35
|
-
? 1
|
36
|
-
HOW MUCH ? 100
|
37
|
-
|
38
|
-
IT'S YOUR MOVE: ? 0,0,1
|
39
|
-
NEXT MOVE: ? 0,0,2
|
40
|
-
NEXT MOVE: ? 0,0,3
|
41
|
-
NEXT MOVE: ? 0,1,3
|
42
|
-
NEXT MOVE: ? 0,2,3
|
43
|
-
NEXT MOVE: ? 0,3,3
|
44
|
-
NEXT MOVE: ? 1,3,3
|
45
|
-
******BANG******
|
46
|
-
YOU LOSE!
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
YOU NOW HAVE 400 DOLLARS.
|
51
|
-
DO YOU WANT TO TRY AGAIN ? YES
|
52
|
-
Not numeric: "YES", try again
|
53
|
-
? 1
|
54
|
-
WANT TO MAKE A WAGER?
|
55
|
-
? 100
|
56
|
-
HOW MUCH ? 100
|
57
|
-
|
58
|
-
IT'S YOUR MOVE: ? 0,0,1
|
59
|
-
NEXT MOVE: ? 0,0,2
|
60
|
-
NEXT MOVE: ? 0,0,3
|
61
|
-
NEXT MOVE: ? 0,1,3
|
62
|
-
NEXT MOVE: ? 0,2,3
|
63
|
-
NEXT MOVE: ? 0,3,3
|
64
|
-
NEXT MOVE: ? 1,3,3
|
65
|
-
NEXT MOVE: ? 2,3,3
|
66
|
-
NEXT MOVE: ? 3,3,3
|
67
|
-
CONGRATULATIONS!
|
68
|
-
YOU NOW HAVE 500 DOLLARS.
|
69
|
-
DO YOU WANT TO TRY AGAIN ? 0
|
70
|
-
TOUGH LUCK!
|
71
|
-
|
72
|
-
GOODBYE.
|