basic101 0.4.0 → 1.0.0

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Files changed (526) hide show
  1. checksums.yaml +4 -4
  2. data/Changelog.md +7 -0
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +33 -72
  5. data/Rakefile +0 -8
  6. data/basic101.gemspec +63 -663
  7. data/lib/basic101.rb +3 -0
  8. data/lib/basic101/abs_function.rb +2 -0
  9. data/lib/basic101/argument_checker.rb +2 -0
  10. data/lib/basic101/arguments.rb +2 -0
  11. data/lib/basic101/array_reference.rb +2 -0
  12. data/lib/basic101/asc_function.rb +2 -0
  13. data/lib/basic101/basic_array.rb +2 -0
  14. data/lib/basic101/basic_comparisons.rb +2 -0
  15. data/lib/basic101/basic_float.rb +2 -0
  16. data/lib/basic101/basic_integer.rb +2 -0
  17. data/lib/basic101/basic_math.rb +2 -0
  18. data/lib/basic101/basic_numeric.rb +2 -0
  19. data/lib/basic101/basic_object.rb +2 -0
  20. data/lib/basic101/basic_string.rb +2 -0
  21. data/lib/basic101/binary_operation.rb +2 -0
  22. data/lib/basic101/binary_operations.rb +2 -0
  23. data/lib/basic101/built_in_functions.rb +2 -0
  24. data/lib/basic101/chr_function.rb +2 -0
  25. data/lib/basic101/cos_function.rb +2 -0
  26. data/lib/basic101/data_statement.rb +2 -0
  27. data/lib/basic101/define_function_statement.rb +2 -0
  28. data/lib/basic101/dim_statement.rb +2 -0
  29. data/lib/basic101/else_statement.rb +2 -0
  30. data/lib/basic101/end_statement.rb +2 -0
  31. data/lib/basic101/endif_statement.rb +2 -0
  32. data/lib/basic101/errors.rb +2 -0
  33. data/lib/basic101/exp_function.rb +2 -0
  34. data/lib/basic101/for_stack.rb +2 -0
  35. data/lib/basic101/for_statement.rb +2 -0
  36. data/lib/basic101/function.rb +2 -0
  37. data/lib/basic101/function_call.rb +2 -0
  38. data/lib/basic101/function_identifier.rb +2 -0
  39. data/lib/basic101/functions.rb +2 -0
  40. data/lib/basic101/gosub_statement.rb +2 -0
  41. data/lib/basic101/goto_statement.rb +2 -0
  42. data/lib/basic101/identifier.rb +2 -0
  43. data/lib/basic101/identity.rb +2 -0
  44. data/lib/basic101/if_statement.rb +3 -0
  45. data/lib/basic101/input.rb +2 -0
  46. data/lib/basic101/input_reader.rb +3 -1
  47. data/lib/basic101/input_statement.rb +2 -0
  48. data/lib/basic101/int_function.rb +2 -0
  49. data/lib/basic101/left_function.rb +2 -0
  50. data/lib/basic101/len_function.rb +2 -0
  51. data/lib/basic101/let_statement.rb +2 -0
  52. data/lib/basic101/line.rb +2 -0
  53. data/lib/basic101/log_function.rb +2 -0
  54. data/lib/basic101/main.rb +2 -0
  55. data/lib/basic101/mid_function.rb +2 -0
  56. data/lib/basic101/negate_operation.rb +2 -0
  57. data/lib/basic101/next_statement.rb +2 -0
  58. data/lib/basic101/not_operation.rb +2 -0
  59. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  60. data/lib/basic101/null_transcript.rb +2 -0
  61. data/lib/basic101/numeric_identifier.rb +2 -0
  62. data/lib/basic101/on_goto_statement.rb +2 -0
  63. data/lib/basic101/output.rb +2 -0
  64. data/lib/basic101/parser.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/power_operation.rb +2 -0
  94. data/lib/basic101/print_comma.rb +2 -0
  95. data/lib/basic101/print_semicolon.rb +2 -0
  96. data/lib/basic101/print_statement.rb +2 -0
  97. data/lib/basic101/program.rb +2 -0
  98. data/lib/basic101/program_counter.rb +2 -0
  99. data/lib/basic101/prompt_delimeter.rb +2 -0
  100. data/lib/basic101/randomize_statement.rb +2 -0
  101. data/lib/basic101/read_statement.rb +2 -0
  102. data/lib/basic101/reference.rb +2 -0
  103. data/lib/basic101/release.rb +13 -0
  104. data/lib/basic101/remark_statement.rb +2 -0
  105. data/lib/basic101/restore_statement.rb +2 -0
  106. data/lib/basic101/return_statement.rb +2 -0
  107. data/lib/basic101/right_function.rb +2 -0
  108. data/lib/basic101/rnd_function.rb +2 -0
  109. data/lib/basic101/runtime.rb +2 -0
  110. data/lib/basic101/scalar_reference.rb +2 -0
  111. data/lib/basic101/sgn_function.rb +2 -0
  112. data/lib/basic101/sin_function.rb +2 -0
  113. data/lib/basic101/sqr_function.rb +2 -0
  114. data/lib/basic101/statement.rb +2 -0
  115. data/lib/basic101/stop_statement.rb +2 -0
  116. data/lib/basic101/str_function.rb +2 -0
  117. data/lib/basic101/string_identifier.rb +2 -0
  118. data/lib/basic101/tab.rb +2 -0
  119. data/lib/basic101/tab_function.rb +2 -0
  120. data/lib/basic101/tan_function.rb +2 -0
  121. data/lib/basic101/transcript.rb +2 -0
  122. data/lib/basic101/transform.rb +2 -0
  123. data/lib/basic101/user_defined_function.rb +2 -0
  124. data/lib/basic101/val_function.rb +2 -0
  125. metadata +27 -445
  126. data/.rspec +0 -2
  127. data/.simplecov +0 -1
  128. data/.travis.yml +0 -5
  129. data/.yardopts +0 -7
  130. data/rake_tasks/default.rake +0 -1
  131. data/rake_tasks/integration.rake +0 -8
  132. data/rake_tasks/jeweler.rake +0 -28
  133. data/rake_tasks/spec.rake +0 -8
  134. data/rake_tasks/test.rake +0 -2
  135. data/rake_tasks/yard.rake +0 -3
  136. data/test/integration/arguments.rb +0 -25
  137. data/test/integration/errors.rb +0 -7
  138. data/test/integration/integration_test.rb +0 -28
  139. data/test/integration/main.rb +0 -49
  140. data/test/integration/output_file.rb +0 -40
  141. data/test/integration/test.rb +0 -135
  142. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  143. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  144. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  145. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  146. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  147. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  148. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  149. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  150. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  151. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  152. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  153. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  154. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  155. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  156. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  157. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  158. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  159. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  160. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  161. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  162. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  163. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  164. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  165. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  166. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  167. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  168. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  169. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  170. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  171. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  172. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  173. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  174. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  175. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  176. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  177. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  178. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  179. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  180. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  181. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  182. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  183. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  184. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  185. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  186. data/test/integration/tests/basic_computer_games/change.input +0 -4
  187. data/test/integration/tests/basic_computer_games/change.output +0 -28
  188. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  189. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  190. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  191. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  192. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  193. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  194. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  195. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  196. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  197. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  198. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  199. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  200. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  201. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  202. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  203. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  204. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  205. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  206. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  207. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  208. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  209. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  210. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  211. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  212. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  213. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  214. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  215. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  216. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  217. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  218. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  219. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  220. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  221. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  222. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  223. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  224. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  225. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  226. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  227. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  228. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  229. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  230. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  231. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  232. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  233. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  234. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  235. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  236. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  237. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  238. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  239. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  240. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  241. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  242. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  243. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  244. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  245. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  246. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  247. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  248. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  249. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  250. data/test/integration/tests/basic_computer_games/king.input +0 -7
  251. data/test/integration/tests/basic_computer_games/king.output +0 -57
  252. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  253. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  254. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  255. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  256. data/test/integration/tests/basic_computer_games/life.input +0 -4
  257. data/test/integration/tests/basic_computer_games/life.options +0 -1
  258. data/test/integration/tests/basic_computer_games/life.output +0 -200
  259. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  260. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  261. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  262. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  263. data/test/integration/tests/basic_computer_games/love.input +0 -1
  264. data/test/integration/tests/basic_computer_games/love.output +0 -67
  265. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  266. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  267. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  268. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  269. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  270. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  271. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  272. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  273. data/test/integration/tests/basic_computer_games/name.input +0 -2
  274. data/test/integration/tests/basic_computer_games/name.output +0 -22
  275. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  276. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  277. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  279. data/test/integration/tests/basic_computer_games/number.input +0 -19
  280. data/test/integration/tests/basic_computer_games/number.output +0 -73
  281. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  282. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  283. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  284. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  285. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  286. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  287. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  288. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  289. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  290. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  291. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  292. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  293. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  294. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  295. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  296. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  297. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  298. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  299. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  300. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  301. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  302. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  303. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  304. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  305. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  306. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  307. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  308. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  309. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  310. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  311. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  312. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  313. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  314. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  315. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  316. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  317. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  318. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  319. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  320. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  321. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  322. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  323. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  324. data/test/integration/tests/basic_computer_games/target.input +0 -2
  325. data/test/integration/tests/basic_computer_games/target.output +0 -39
  326. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  327. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  328. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  329. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  330. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  331. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  332. data/test/integration/tests/basic_computer_games/train.input +0 -4
  333. data/test/integration/tests/basic_computer_games/train.output +0 -23
  334. data/test/integration/tests/basic_computer_games/trap.input +0 -7
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@@ -1,11 +0,0 @@
1
- 63.0
2
- 80
3
- 65
4
- 1
5
- 2
6
- 3
7
- 4
8
- 5
9
- 6
10
- 7
11
- 8
@@ -1,54 +0,0 @@
1
- CHEMIST
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THE FICTITIOUS CHECMICAL KRYPTOCYANIC ACID CAN ONLY BE
7
- DILUTED BY THE RATIO OF 7 PARTS WATER TO 3 PARTS ACID.
8
- IF ANY OTHER RATIO IS ATTEMPTED, THE ACID BECOMES UNSTABLE
9
- AND SOON EXPLODES. GIVEN THE AMOUNT OF ACID, YOU MUST
10
- DECIDE WHO MUCH WATER TO ADD FOR DILUTION. IF YOU MISS
11
- YOU FACE THE CONSEQUENCES.
12
- 27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 63.0
13
- GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
14
-
15
- 35 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 80
16
- GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
17
-
18
- 30 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 65
19
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
20
- OF QUIVERING PROTOPLASM!
21
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
22
- 27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 1
23
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
24
- OF QUIVERING PROTOPLASM!
25
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
26
- 21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 2
27
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
28
- OF QUIVERING PROTOPLASM!
29
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
30
- 32 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 3
31
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
32
- OF QUIVERING PROTOPLASM!
33
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
34
- 21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 4
35
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
36
- OF QUIVERING PROTOPLASM!
37
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
38
- 44 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 5
39
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
40
- OF QUIVERING PROTOPLASM!
41
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
42
- 48 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 6
43
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
44
- OF QUIVERING PROTOPLASM!
45
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
46
- 19 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 7
47
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
48
- OF QUIVERING PROTOPLASM!
49
- HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
50
- 39 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 8
51
- SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
52
- OF QUIVERING PROTOPLASM!
53
- YOUR 9 LIVES ARE USED, BUT YOU WILL BE LONG REMEMBERED FOR
54
- YOUR CONTRIBUTIONS TO THE FIELD OF COMIC BOOK CHEMISTRY.
@@ -1,5 +0,0 @@
1
- YES
2
- 12
3
- NO
4
- 3
5
- YES
@@ -1,19 +0,0 @@
1
- CHIEF
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- I AM CHIEF NUMBERS FREEK, THE GREAT INDIAN MATH GOD.
7
- ARE YOU READY TO TAKE THE TEST YOU CALLED ME OUT FOR? YES
8
- TAKE A NUMBER AND ADD 3. DIVIDE THIS NUMBER BY 5 AND
9
- MULTIPLY BY 8. DIVIDE BY 5 AND ADD THE SAME. SUBTRACT 1.
10
- WHAT DO YOU HAVE? 12
11
- I BET YOUR NUMBER WAS 22 . AM I RIGHT? NO
12
- WHAT WAS YOUR ORIGINAL NUMBER? 3
13
- SO YOU THINK YOU'RE SO SMART, EH?
14
- NOW WATCH.
15
- 3 PLUS 3 EQUALS 6 . THIS DIVIDED BY 5 EQUALS 1.2 ;
16
- THIS TIMES 8 EQUALS 9.6 . IF WE DIVIDE BY 5 AND ADD 5,
17
- WE GET 6.92 , WHICH, MINUS 1, EQUALS 5.92 .
18
- NOW DO YOU BELIEVE ME? YES
19
- BYE!!!
@@ -1,15 +0,0 @@
1
- 1
2
- 2
3
- 8
4
- 8
5
- 7,5
6
- 4,7
7
- 4,3
8
- 1,5
9
- 4,2
10
- 2,2
11
- 1,2
12
- 2,8
13
- 2,1
14
- 1,1
15
- 0
@@ -1,159 +0,0 @@
1
- CHOMP
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
-
7
- THIS IS THE GAME OF CHOMP (SCIENTIFIC AMERICAN, JAN 1973)
8
- DO YOU WANT THE RULES (1=YES, 0=NO!)? 1
9
- CHOMP IS FOR 1 OR MORE PLAYERS (HUMANS ONLY).
10
-
11
- HERE'S HOW A BOARD LOOKS (THIS ONE IS 5 BY 7):
12
-
13
- 1 2 3 4 5 6 7 8 9
14
- 1 P * * * * * *
15
- 2 * * * * * * *
16
- 3 * * * * * * *
17
- 4 * * * * * * *
18
- 5 * * * * * * *
19
-
20
-
21
- THE BOARD IS A BIG COOKIE - R ROWS HIGH AND C COLUMNS
22
- WIDE. YOU INPUT R AND C AT THE START. IN THE UPPER LEFT
23
- CORNER OF THE COOKIE IS A POISON SQUARE (P). THE ONE WHO
24
- CHOMPS THE POISON SQUARE LOSES. TO TAKE A CHOMP, TYPE THE
25
- ROW AND COLUMN OF ONE OF THE SQUARES ON THE COOKIE.
26
- ALL OF THE SQUARES BELOW AND TO THE RIGHT OF THAT SQUARE
27
- (INCLUDING THAT SQUARE, TOO) DISAPPEAR -- CHOMP!!
28
- NO FAIR CHOMPING SQUARES THAT HAVE ALREADY BEEN CHOMPED,
29
- OR THAT ARE OUTSIDE THE ORIGINAL DIMENSIONS OF THE COOKIE.
30
-
31
- HERE WE GO...
32
-
33
- HOW MANY PLAYERS? 2
34
- HOW MANY ROWS? 8
35
- HOW MANY COLUMNS? 8
36
-
37
-
38
- 1 2 3 4 5 6 7 8 9
39
- 1 P * * * * * * *
40
- 2 * * * * * * * *
41
- 3 * * * * * * * *
42
- 4 * * * * * * * *
43
- 5 * * * * * * * *
44
- 6 * * * * * * * *
45
- 7 * * * * * * * *
46
- 8 * * * * * * * *
47
-
48
- PLAYER 1
49
- COORDINATES OF CHOMP (ROW,COLUMN)? 7,5
50
-
51
- 1 2 3 4 5 6 7 8 9
52
- 1 P * * * * * * *
53
- 2 * * * * * * * *
54
- 3 * * * * * * * *
55
- 4 * * * * * * * *
56
- 5 * * * * * * * *
57
- 6 * * * * * * * *
58
- 7 * * * *
59
- 8 * * * *
60
-
61
- PLAYER 2
62
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,7
63
-
64
- 1 2 3 4 5 6 7 8 9
65
- 1 P * * * * * * *
66
- 2 * * * * * * * *
67
- 3 * * * * * * * *
68
- 4 * * * * * *
69
- 5 * * * * * *
70
- 6 * * * * * *
71
- 7 * * * *
72
- 8 * * * *
73
-
74
- PLAYER 1
75
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,3
76
-
77
- 1 2 3 4 5 6 7 8 9
78
- 1 P * * * * * * *
79
- 2 * * * * * * * *
80
- 3 * * * * * * * *
81
- 4 * *
82
- 5 * *
83
- 6 * *
84
- 7 * *
85
- 8 * *
86
-
87
- PLAYER 2
88
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,5
89
-
90
- 1 2 3 4 5 6 7 8 9
91
- 1 P * * *
92
- 2 * * * *
93
- 3 * * * *
94
- 4 * *
95
- 5 * *
96
- 6 * *
97
- 7 * *
98
- 8 * *
99
-
100
- PLAYER 1
101
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,2
102
-
103
- 1 2 3 4 5 6 7 8 9
104
- 1 P * * *
105
- 2 * * * *
106
- 3 * * * *
107
- 4 *
108
- 5 *
109
- 6 *
110
- 7 *
111
- 8 *
112
-
113
- PLAYER 2
114
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,2
115
-
116
- 1 2 3 4 5 6 7 8 9
117
- 1 P * * *
118
- 2 *
119
- 3 *
120
- 4 *
121
- 5 *
122
- 6 *
123
- 7 *
124
- 8 *
125
-
126
- PLAYER 1
127
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,2
128
-
129
- 1 2 3 4 5 6 7 8 9
130
- 1 P
131
- 2 *
132
- 3 *
133
- 4 *
134
- 5 *
135
- 6 *
136
- 7 *
137
- 8 *
138
-
139
- PLAYER 2
140
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,8
141
- NO FAIR. YOU'RE TRYING TO CHOMP ON EMPTY SPACE!
142
- PLAYER 2
143
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,1
144
-
145
- 1 2 3 4 5 6 7 8 9
146
- 1 P
147
- 2
148
- 3
149
- 4
150
- 5
151
- 6
152
- 7
153
- 8
154
-
155
- PLAYER 1
156
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,1
157
- YOU LOSE, PLAYER 1
158
-
159
- AGAIN (1=YES, 0=NO!)? 0
@@ -1,7 +0,0 @@
1
- 10000
2
- 20000
3
- 42000
4
- 3
5
- 20000
6
- 1
7
- 10000
@@ -1,33 +0,0 @@
1
- COMBAT
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- I AM AT WAR WITH YOU.
7
- WE HAVE 72000 SOLDIERS APIECE.
8
-
9
- DISTRIBUTE YOUR FORCES.
10
- ME YOU
11
- ARMY 30000 ? 10000
12
- NAVY 20000 ? 20000
13
- A. F. 22000 ? 42000
14
- YOU ATTACK FIRST. TYPE (1) FOR ARMY; (2) FOR NAVY;
15
- AND (3) FOR AIR FORCE.
16
- ? 3
17
- HOW MANY MEN
18
- ? 20000
19
- WE HAD A DOGFIGHT. YOU WON - AND FINISHED YOUR MISSION.
20
-
21
- YOU ME
22
- ARMY 10000 20000
23
- NAVY 20000 6666
24
- A. F. 42000 7333
25
- WHAT IS YOUR NEXT MOVE?
26
- ARMY=1 NAVY=2 AIR FORCE=3
27
- ? 1
28
- HOW MANY MEN
29
- ? 10000
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- YOU DESTROYED MY ARMY!
31
-
32
- FROM THE RESULTS OF BOTH OF YOUR ATTACKS,
33
- YOU WON, OH! SHUCKS!!!!
@@ -1,9 +0,0 @@
1
- 4
2
- 10
3
- 5
4
- 10
5
- 5
6
- 20
7
- 5
8
- 10
9
- 2
@@ -1,51 +0,0 @@
1
- CRAPS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- 2,3,12 ARE LOSERS; 4,5,6,8,9,10 ARE POINTS; 7,11 ARE NATURAL WINNERS.
7
- PICK A NUMBER AND INPUT TO ROLL DICE? 4
8
- INPUT THE AMOUNT OF YOUR WAGER.? 10
9
- I WILL NOW THROW THE DICE
10
- 8 IS THE POINT. I WILL ROLL AGAIN
11
- 7 - CRAPS. YOU LOSE.
12
- YOU LOSE $ 10
13
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
14
- YOU ARE NOW UNDER $ 10
15
- INPUT THE AMOUNT OF YOUR WAGER.? 10
16
- I WILL NOW THROW THE DICE
17
- 6 IS THE POINT. I WILL ROLL AGAIN
18
- 9 - NO POINT. I WILL ROLL AGAIN
19
- 8 - NO POINT. I WILL ROLL AGAIN
20
- 8 - NO POINT. I WILL ROLL AGAIN
21
- 9 - NO POINT. I WILL ROLL AGAIN
22
- 5 - NO POINT. I WILL ROLL AGAIN
23
- 11 - NO POINT. I WILL ROLL AGAIN
24
- 11 - NO POINT. I WILL ROLL AGAIN
25
- 8 - NO POINT. I WILL ROLL AGAIN
26
- 4 - NO POINT. I WILL ROLL AGAIN
27
- 7 - CRAPS. YOU LOSE.
28
- YOU LOSE $ 10
29
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
30
- YOU ARE NOW UNDER $ 20
31
- INPUT THE AMOUNT OF YOUR WAGER.? 20
32
- I WILL NOW THROW THE DICE
33
- 5 IS THE POINT. I WILL ROLL AGAIN
34
- 6 - NO POINT. I WILL ROLL AGAIN
35
- 6 - NO POINT. I WILL ROLL AGAIN
36
- 4 - NO POINT. I WILL ROLL AGAIN
37
- 8 - NO POINT. I WILL ROLL AGAIN
38
- 10 - NO POINT. I WILL ROLL AGAIN
39
- 5 - A WINNER.........CONGRATS!!!!!!!!
40
- 5 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 40 DOLLARS
41
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
42
- YOU ARE NOW AHEAD $ 20
43
- INPUT THE AMOUNT OF YOUR WAGER.? 10
44
- I WILL NOW THROW THE DICE
45
- 4 IS THE POINT. I WILL ROLL AGAIN
46
- 8 - NO POINT. I WILL ROLL AGAIN
47
- 4 - A WINNER.........CONGRATS!!!!!!!!
48
- 4 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 20 DOLLARS
49
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 2
50
- YOU ARE NOW AHEAD $ 40
51
- CONGRATULATIONS---YOU CAME OUT A WINNER. COME AGAIN!
@@ -1,25 +0,0 @@
1
- 1
2
- YES
3
- 1
4
- 100
5
- 0,0,1
6
- 0,0,2
7
- 0,0,3
8
- 0,1,3
9
- 0,2,3
10
- 0,3,3
11
- 1,3,3
12
- YES
13
- 1
14
- 100
15
- 100
16
- 0,0,1
17
- 0,0,2
18
- 0,0,3
19
- 0,1,3
20
- 0,2,3
21
- 0,3,3
22
- 1,3,3
23
- 2,3,3
24
- 3,3,3
25
- 0
@@ -1,72 +0,0 @@
1
- CUBE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DO YOU WANT TO SEE THE INSTRUCTIONS? (YES--1,NO--0)
7
- ? 1
8
- THIS IS A GAME IN WHICH YOU WILL BE PLAYING AGAINST THE
9
- RANDOM DECISION OF THE COMPUTER. THE FIELD OF PLAY IS A
10
- CUBE OF SIDE 3. ANY OF THE 27 LOCATIONS CAN BE DESIGNATED
11
- BY INPUTING THREE NUMBERS SUCH AS 2,3,1. AT THE START,
12
- YOU ARE AUTOMATICALLY AT LOCATION 1,1,1. THE OBJECT OF
13
- THE GAME IS TO GET TO LOCATION 3,3,3. ONE MINOR DETAIL:
14
- THE COMPUTER WILL PICK, AT RANDOM, 5 LOCATIONS AT WHICH
15
- IT WILL PLANT LAND MINES. IF YOU HIT ONE OF THESE LOCATIONS
16
- YOU LOSE. ONE OTHER DETAIL: YOU MAY MOVE ONLY ONE SPACE
17
- IN ONE DIRECTION EACH MOVE. FOR EXAMPLE: FROM 1,1,2 YOU
18
- MAY MOVE TO 2,1,2 OR 1,1,3. YOU MAY NOT CHANGE
19
- TWO OF THE NUMBERS ON THE SAME MOVE. IF YOU MAKE AN ILLEGAL
20
- MOVE, YOU LOSE AND THE COMPUTER TAKES THE MONEY YOU MAY
21
- HAVE BET ON THAT ROUND.
22
-
23
-
24
- ALL YES OR NO QUESTIONS WILL BE ANSWERED BY A 1 FOR YES
25
- OR A 0 (ZERO) FOR NO.
26
-
27
- WHEN STATING THE AMOUNT OF A WAGER, PRINT ONLY THE NUMBER
28
- OF DOLLARS (EXAMPLE: 250) YOU ARE AUTOMATICALLY STARTED WITH
29
- 500 DOLLARS IN YOUR ACCOUNT.
30
-
31
- GOOD LUCK!
32
- WANT TO MAKE A WAGER?
33
- ? YES
34
- Not numeric: "YES", try again
35
- ? 1
36
- HOW MUCH ? 100
37
-
38
- IT'S YOUR MOVE: ? 0,0,1
39
- NEXT MOVE: ? 0,0,2
40
- NEXT MOVE: ? 0,0,3
41
- NEXT MOVE: ? 0,1,3
42
- NEXT MOVE: ? 0,2,3
43
- NEXT MOVE: ? 0,3,3
44
- NEXT MOVE: ? 1,3,3
45
- ******BANG******
46
- YOU LOSE!
47
-
48
-
49
-
50
- YOU NOW HAVE 400 DOLLARS.
51
- DO YOU WANT TO TRY AGAIN ? YES
52
- Not numeric: "YES", try again
53
- ? 1
54
- WANT TO MAKE A WAGER?
55
- ? 100
56
- HOW MUCH ? 100
57
-
58
- IT'S YOUR MOVE: ? 0,0,1
59
- NEXT MOVE: ? 0,0,2
60
- NEXT MOVE: ? 0,0,3
61
- NEXT MOVE: ? 0,1,3
62
- NEXT MOVE: ? 0,2,3
63
- NEXT MOVE: ? 0,3,3
64
- NEXT MOVE: ? 1,3,3
65
- NEXT MOVE: ? 2,3,3
66
- NEXT MOVE: ? 3,3,3
67
- CONGRATULATIONS!
68
- YOU NOW HAVE 500 DOLLARS.
69
- DO YOU WANT TO TRY AGAIN ? 0
70
- TOUGH LUCK!
71
-
72
- GOODBYE.