basic101 0.4.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Changelog.md +7 -0
- data/Gemfile +3 -12
- data/Gemfile.lock +33 -72
- data/Rakefile +0 -8
- data/basic101.gemspec +63 -663
- data/lib/basic101.rb +3 -0
- data/lib/basic101/abs_function.rb +2 -0
- data/lib/basic101/argument_checker.rb +2 -0
- data/lib/basic101/arguments.rb +2 -0
- data/lib/basic101/array_reference.rb +2 -0
- data/lib/basic101/asc_function.rb +2 -0
- data/lib/basic101/basic_array.rb +2 -0
- data/lib/basic101/basic_comparisons.rb +2 -0
- data/lib/basic101/basic_float.rb +2 -0
- data/lib/basic101/basic_integer.rb +2 -0
- data/lib/basic101/basic_math.rb +2 -0
- data/lib/basic101/basic_numeric.rb +2 -0
- data/lib/basic101/basic_object.rb +2 -0
- data/lib/basic101/basic_string.rb +2 -0
- data/lib/basic101/binary_operation.rb +2 -0
- data/lib/basic101/binary_operations.rb +2 -0
- data/lib/basic101/built_in_functions.rb +2 -0
- data/lib/basic101/chr_function.rb +2 -0
- data/lib/basic101/cos_function.rb +2 -0
- data/lib/basic101/data_statement.rb +2 -0
- data/lib/basic101/define_function_statement.rb +2 -0
- data/lib/basic101/dim_statement.rb +2 -0
- data/lib/basic101/else_statement.rb +2 -0
- data/lib/basic101/end_statement.rb +2 -0
- data/lib/basic101/endif_statement.rb +2 -0
- data/lib/basic101/errors.rb +2 -0
- data/lib/basic101/exp_function.rb +2 -0
- data/lib/basic101/for_stack.rb +2 -0
- data/lib/basic101/for_statement.rb +2 -0
- data/lib/basic101/function.rb +2 -0
- data/lib/basic101/function_call.rb +2 -0
- data/lib/basic101/function_identifier.rb +2 -0
- data/lib/basic101/functions.rb +2 -0
- data/lib/basic101/gosub_statement.rb +2 -0
- data/lib/basic101/goto_statement.rb +2 -0
- data/lib/basic101/identifier.rb +2 -0
- data/lib/basic101/identity.rb +2 -0
- data/lib/basic101/if_statement.rb +3 -0
- data/lib/basic101/input.rb +2 -0
- data/lib/basic101/input_reader.rb +3 -1
- data/lib/basic101/input_statement.rb +2 -0
- data/lib/basic101/int_function.rb +2 -0
- data/lib/basic101/left_function.rb +2 -0
- data/lib/basic101/len_function.rb +2 -0
- data/lib/basic101/let_statement.rb +2 -0
- data/lib/basic101/line.rb +2 -0
- data/lib/basic101/log_function.rb +2 -0
- data/lib/basic101/main.rb +2 -0
- data/lib/basic101/mid_function.rb +2 -0
- data/lib/basic101/negate_operation.rb +2 -0
- data/lib/basic101/next_statement.rb +2 -0
- data/lib/basic101/not_operation.rb +2 -0
- data/lib/basic101/null_prompt_delimeter.rb +2 -0
- data/lib/basic101/null_transcript.rb +2 -0
- data/lib/basic101/numeric_identifier.rb +2 -0
- data/lib/basic101/on_goto_statement.rb +2 -0
- data/lib/basic101/output.rb +2 -0
- data/lib/basic101/parser.rb +2 -0
- data/lib/basic101/parser/data_statement.rb +2 -0
- data/lib/basic101/parser/define_function_statement.rb +2 -0
- data/lib/basic101/parser/dim_statement.rb +2 -0
- data/lib/basic101/parser/end_statement.rb +2 -0
- data/lib/basic101/parser/expression.rb +2 -0
- data/lib/basic101/parser/for_statement.rb +2 -0
- data/lib/basic101/parser/function_call.rb +2 -0
- data/lib/basic101/parser/gosub_statement.rb +2 -0
- data/lib/basic101/parser/goto_statement.rb +2 -0
- data/lib/basic101/parser/identifier.rb +2 -0
- data/lib/basic101/parser/if_statement.rb +2 -0
- data/lib/basic101/parser/input_statement.rb +2 -0
- data/lib/basic101/parser/let_statement.rb +2 -0
- data/lib/basic101/parser/next_statement.rb +2 -0
- data/lib/basic101/parser/numeric.rb +2 -0
- data/lib/basic101/parser/on_goto_statement.rb +2 -0
- data/lib/basic101/parser/print_statement.rb +2 -0
- data/lib/basic101/parser/program.rb +2 -0
- data/lib/basic101/parser/randomize_statement.rb +2 -0
- data/lib/basic101/parser/read_statement.rb +2 -0
- data/lib/basic101/parser/reference.rb +2 -0
- data/lib/basic101/parser/remark_statement.rb +2 -0
- data/lib/basic101/parser/restore_statement.rb +2 -0
- data/lib/basic101/parser/return_statement.rb +2 -0
- data/lib/basic101/parser/space.rb +2 -0
- data/lib/basic101/parser/statements.rb +2 -0
- data/lib/basic101/parser/stop_statement.rb +2 -0
- data/lib/basic101/parser/string.rb +2 -0
- data/lib/basic101/power_operation.rb +2 -0
- data/lib/basic101/print_comma.rb +2 -0
- data/lib/basic101/print_semicolon.rb +2 -0
- data/lib/basic101/print_statement.rb +2 -0
- data/lib/basic101/program.rb +2 -0
- data/lib/basic101/program_counter.rb +2 -0
- data/lib/basic101/prompt_delimeter.rb +2 -0
- data/lib/basic101/randomize_statement.rb +2 -0
- data/lib/basic101/read_statement.rb +2 -0
- data/lib/basic101/reference.rb +2 -0
- data/lib/basic101/release.rb +13 -0
- data/lib/basic101/remark_statement.rb +2 -0
- data/lib/basic101/restore_statement.rb +2 -0
- data/lib/basic101/return_statement.rb +2 -0
- data/lib/basic101/right_function.rb +2 -0
- data/lib/basic101/rnd_function.rb +2 -0
- data/lib/basic101/runtime.rb +2 -0
- data/lib/basic101/scalar_reference.rb +2 -0
- data/lib/basic101/sgn_function.rb +2 -0
- data/lib/basic101/sin_function.rb +2 -0
- data/lib/basic101/sqr_function.rb +2 -0
- data/lib/basic101/statement.rb +2 -0
- data/lib/basic101/stop_statement.rb +2 -0
- data/lib/basic101/str_function.rb +2 -0
- data/lib/basic101/string_identifier.rb +2 -0
- data/lib/basic101/tab.rb +2 -0
- data/lib/basic101/tab_function.rb +2 -0
- data/lib/basic101/tan_function.rb +2 -0
- data/lib/basic101/transcript.rb +2 -0
- data/lib/basic101/transform.rb +2 -0
- data/lib/basic101/user_defined_function.rb +2 -0
- data/lib/basic101/val_function.rb +2 -0
- metadata +27 -445
- data/.rspec +0 -2
- data/.simplecov +0 -1
- data/.travis.yml +0 -5
- data/.yardopts +0 -7
- data/rake_tasks/default.rake +0 -1
- data/rake_tasks/integration.rake +0 -8
- data/rake_tasks/jeweler.rake +0 -28
- data/rake_tasks/spec.rake +0 -8
- data/rake_tasks/test.rake +0 -2
- data/rake_tasks/yard.rake +0 -3
- data/test/integration/arguments.rb +0 -25
- data/test/integration/errors.rb +0 -7
- data/test/integration/integration_test.rb +0 -28
- data/test/integration/main.rb +0 -49
- data/test/integration/output_file.rb +0 -40
- data/test/integration/test.rb +0 -135
- data/test/integration/tests/basic_computer_games/23-match.input +0 -1
- data/test/integration/tests/basic_computer_games/23-match.output +0 -29
- data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
- data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
- data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
- data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
- data/test/integration/tests/basic_computer_games/amazing.input +0 -1
- data/test/integration/tests/basic_computer_games/amazing.output +0 -32
- data/test/integration/tests/basic_computer_games/animal.input +0 -17
- data/test/integration/tests/basic_computer_games/animal.output +0 -38
- data/test/integration/tests/basic_computer_games/awari.input +0 -11
- data/test/integration/tests/basic_computer_games/awari.output +0 -117
- data/test/integration/tests/basic_computer_games/bagels.input +0 -12
- data/test/integration/tests/basic_computer_games/bagels.output +0 -42
- data/test/integration/tests/basic_computer_games/banner.input +0 -6
- data/test/integration/tests/basic_computer_games/banner.output +0 -135
- data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
- data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
- data/test/integration/tests/basic_computer_games/batnum.input +0 -14
- data/test/integration/tests/basic_computer_games/batnum.output +0 -67
- data/test/integration/tests/basic_computer_games/battle.input +0 -21
- data/test/integration/tests/basic_computer_games/battle.output +0 -118
- data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
- data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
- data/test/integration/tests/basic_computer_games/bombard.input +0 -20
- data/test/integration/tests/basic_computer_games/bombard.output +0 -175
- data/test/integration/tests/basic_computer_games/bounce.input +0 -0
- data/test/integration/tests/basic_computer_games/bounce.output +0 -15
- data/test/integration/tests/basic_computer_games/bowling.input +0 -23
- data/test/integration/tests/basic_computer_games/bowling.output +0 -229
- data/test/integration/tests/basic_computer_games/boxing.input +0 -8
- data/test/integration/tests/basic_computer_games/boxing.output +0 -47
- data/test/integration/tests/basic_computer_games/bug.input +0 -17
- data/test/integration/tests/basic_computer_games/bug.output +0 -847
- data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
- data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
- data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
- data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
- data/test/integration/tests/basic_computer_games/bunny.input +0 -0
- data/test/integration/tests/basic_computer_games/bunny.output +0 -67
- data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
- data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
- data/test/integration/tests/basic_computer_games/calendar.input +0 -0
- data/test/integration/tests/basic_computer_games/calendar.output +0 -213
- data/test/integration/tests/basic_computer_games/change.input +0 -4
- data/test/integration/tests/basic_computer_games/change.output +0 -28
- data/test/integration/tests/basic_computer_games/checkers.input +0 -74
- data/test/integration/tests/basic_computer_games/checkers.output +0 -673
- data/test/integration/tests/basic_computer_games/chemist.input +0 -11
- data/test/integration/tests/basic_computer_games/chemist.output +0 -54
- data/test/integration/tests/basic_computer_games/chief.input +0 -5
- data/test/integration/tests/basic_computer_games/chief.output +0 -19
- data/test/integration/tests/basic_computer_games/chomp.input +0 -15
- data/test/integration/tests/basic_computer_games/chomp.output +0 -159
- data/test/integration/tests/basic_computer_games/combat.input +0 -7
- data/test/integration/tests/basic_computer_games/combat.output +0 -33
- data/test/integration/tests/basic_computer_games/craps.input +0 -9
- data/test/integration/tests/basic_computer_games/craps.output +0 -51
- data/test/integration/tests/basic_computer_games/cube.input +0 -25
- data/test/integration/tests/basic_computer_games/cube.output +0 -72
- data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
- data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
- data/test/integration/tests/basic_computer_games/diamond.input +0 -1
- data/test/integration/tests/basic_computer_games/diamond.output +0 -65
- data/test/integration/tests/basic_computer_games/dice.input +0 -4
- data/test/integration/tests/basic_computer_games/dice.output +0 -46
- data/test/integration/tests/basic_computer_games/digits.input +0 -5
- data/test/integration/tests/basic_computer_games/digits.output +0 -70
- data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
- data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
- data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
- data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
- data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
- data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
- data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
- data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
- data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
- data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
- data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
- data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
- data/test/integration/tests/basic_computer_games/golf.input +0 -11
- data/test/integration/tests/basic_computer_games/golf.output +0 -69
- data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
- data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
- data/test/integration/tests/basic_computer_games/guess.input +0 -8
- data/test/integration/tests/basic_computer_games/guess.output +0 -37
- data/test/integration/tests/basic_computer_games/gunner.input +0 -18
- data/test/integration/tests/basic_computer_games/gunner.output +0 -91
- data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
- data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
- data/test/integration/tests/basic_computer_games/hangman.input +0 -69
- data/test/integration/tests/basic_computer_games/hangman.output +0 -889
- data/test/integration/tests/basic_computer_games/hello.input +0 -7
- data/test/integration/tests/basic_computer_games/hello.output +0 -46
- data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
- data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
- data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
- data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
- data/test/integration/tests/basic_computer_games/hilo.input +0 -20
- data/test/integration/tests/basic_computer_games/hilo.output +0 -76
- data/test/integration/tests/basic_computer_games/hockey.input +0 -59
- data/test/integration/tests/basic_computer_games/hockey.output +0 -243
- data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
- data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
- data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
- data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
- data/test/integration/tests/basic_computer_games/kinema.input +0 -9
- data/test/integration/tests/basic_computer_games/kinema.output +0 -64
- data/test/integration/tests/basic_computer_games/king.input +0 -7
- data/test/integration/tests/basic_computer_games/king.output +0 -57
- data/test/integration/tests/basic_computer_games/lem.input +0 -4
- data/test/integration/tests/basic_computer_games/lem.output +0 -68
- data/test/integration/tests/basic_computer_games/letter.input +0 -24
- data/test/integration/tests/basic_computer_games/letter.output +0 -123
- data/test/integration/tests/basic_computer_games/life.input +0 -4
- data/test/integration/tests/basic_computer_games/life.options +0 -1
- data/test/integration/tests/basic_computer_games/life.output +0 -200
- data/test/integration/tests/basic_computer_games/life2.input +0 -17
- data/test/integration/tests/basic_computer_games/life2.output +0 -113
- data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
- data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
- data/test/integration/tests/basic_computer_games/love.input +0 -1
- data/test/integration/tests/basic_computer_games/love.output +0 -67
- data/test/integration/tests/basic_computer_games/lunar.input +0 -87
- data/test/integration/tests/basic_computer_games/lunar.output +0 -195
- data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
- data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
- data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
- data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
- data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
- data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
- data/test/integration/tests/basic_computer_games/name.input +0 -2
- data/test/integration/tests/basic_computer_games/name.output +0 -22
- data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
- data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
- data/test/integration/tests/basic_computer_games/nim.input +0 -8
- data/test/integration/tests/basic_computer_games/nim.output +0 -30
- data/test/integration/tests/basic_computer_games/number.input +0 -19
- data/test/integration/tests/basic_computer_games/number.output +0 -73
- data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
- data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
- data/test/integration/tests/basic_computer_games/orbit.input +0 -10
- data/test/integration/tests/basic_computer_games/orbit.output +0 -113
- data/test/integration/tests/basic_computer_games/pizza.input +0 -10
- data/test/integration/tests/basic_computer_games/pizza.output +0 -93
- data/test/integration/tests/basic_computer_games/poetry.input +0 -0
- data/test/integration/tests/basic_computer_games/poetry.options +0 -1
- data/test/integration/tests/basic_computer_games/poetry.output +0 -50
- data/test/integration/tests/basic_computer_games/poker.input +0 -34
- data/test/integration/tests/basic_computer_games/poker.output +0 -197
- data/test/integration/tests/basic_computer_games/queen.input +0 -10
- data/test/integration/tests/basic_computer_games/queen.output +0 -133
- data/test/integration/tests/basic_computer_games/reverse.input +0 -12
- data/test/integration/tests/basic_computer_games/reverse.output +0 -79
- data/test/integration/tests/basic_computer_games/rocket.input +0 -42
- data/test/integration/tests/basic_computer_games/rocket.output +0 -149
- data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
- data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
- data/test/integration/tests/basic_computer_games/roulette.input +0 -9
- data/test/integration/tests/basic_computer_games/roulette.output +0 -98
- data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
- data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
- data/test/integration/tests/basic_computer_games/salvo.input +0 -21
- data/test/integration/tests/basic_computer_games/salvo.output +0 -49
- data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
- data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
- data/test/integration/tests/basic_computer_games/slalom.input +0 -20
- data/test/integration/tests/basic_computer_games/slalom.output +0 -122
- data/test/integration/tests/basic_computer_games/slots.input +0 -2
- data/test/integration/tests/basic_computer_games/slots.output +0 -20
- data/test/integration/tests/basic_computer_games/splat.input +0 -9
- data/test/integration/tests/basic_computer_games/splat.output +0 -61
- data/test/integration/tests/basic_computer_games/stars.input +0 -15
- data/test/integration/tests/basic_computer_games/stars.output +0 -70
- data/test/integration/tests/basic_computer_games/stock.input +0 -30
- data/test/integration/tests/basic_computer_games/stock.output +0 -156
- data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
- data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
- data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
- data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
- data/test/integration/tests/basic_computer_games/synonym.input +0 -13
- data/test/integration/tests/basic_computer_games/synonym.output +0 -57
- data/test/integration/tests/basic_computer_games/target.input +0 -2
- data/test/integration/tests/basic_computer_games/target.output +0 -39
- data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
- data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
- data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
- data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
- data/test/integration/tests/basic_computer_games/towers.input +0 -9
- data/test/integration/tests/basic_computer_games/towers.output +0 -70
- data/test/integration/tests/basic_computer_games/train.input +0 -4
- data/test/integration/tests/basic_computer_games/train.output +0 -23
- data/test/integration/tests/basic_computer_games/trap.input +0 -7
- data/test/integration/tests/basic_computer_games/trap.output +0 -40
- data/test/integration/tests/basic_computer_games/war.input +0 -11
- data/test/integration/tests/basic_computer_games/war.output +0 -54
- data/test/integration/tests/basic_computer_games/weekday.input +0 -2
- data/test/integration/tests/basic_computer_games/weekday.output +0 -28
- data/test/integration/tests/basic_computer_games/word.input +0 -6
- data/test/integration/tests/basic_computer_games/word.output +0 -0
- data/test/integration/tests/fast/abs.bas +0 -5
- data/test/integration/tests/fast/abs.input +0 -0
- data/test/integration/tests/fast/abs.output +0 -5
- data/test/integration/tests/fast/add.bas +0 -5
- data/test/integration/tests/fast/add.input +0 -0
- data/test/integration/tests/fast/add.output +0 -5
- data/test/integration/tests/fast/and.bas +0 -5
- data/test/integration/tests/fast/and.input +0 -0
- data/test/integration/tests/fast/and.output +0 -5
- data/test/integration/tests/fast/array.bas +0 -11
- data/test/integration/tests/fast/array.input +0 -0
- data/test/integration/tests/fast/array.output +0 -6
- data/test/integration/tests/fast/asc.bas +0 -1
- data/test/integration/tests/fast/asc.input +0 -0
- data/test/integration/tests/fast/asc.output +0 -1
- data/test/integration/tests/fast/chr.bas +0 -1
- data/test/integration/tests/fast/chr.input +0 -0
- data/test/integration/tests/fast/chr.output +0 -1
- data/test/integration/tests/fast/cos.bas +0 -1
- data/test/integration/tests/fast/cos.input +0 -0
- data/test/integration/tests/fast/cos.output +0 -1
- data/test/integration/tests/fast/def_fn.bas +0 -9
- data/test/integration/tests/fast/def_fn.input +0 -0
- data/test/integration/tests/fast/def_fn.output +0 -5
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CHEMIST
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THE FICTITIOUS CHECMICAL KRYPTOCYANIC ACID CAN ONLY BE
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IF ANY OTHER RATIO IS ATTEMPTED, THE ACID BECOMES UNSTABLE
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AND SOON EXPLODES. GIVEN THE AMOUNT OF ACID, YOU MUST
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DECIDE WHO MUCH WATER TO ADD FOR DILUTION. IF YOU MISS
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YOU FACE THE CONSEQUENCES.
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27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 63.0
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GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
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35 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 80
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GOOD JOB! YOU MAY BREATHE NOW, BUT DON'T INHALE THE FUMES!
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30 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 65
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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27 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 1
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 2
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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32 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 3
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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21 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 4
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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48 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 6
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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HOWEVER, YOU MAY TRY AGAIN WITH ANOTHER LIFE.
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39 LITERS OF KRYPTOCYANIC ACID. HOW MUCH WATER? 8
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SIZZLE! YOU HAVE JUST BEEN DESALINATED INTO A BLOB
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OF QUIVERING PROTOPLASM!
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YOUR 9 LIVES ARE USED, BUT YOU WILL BE LONG REMEMBERED FOR
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YOUR CONTRIBUTIONS TO THE FIELD OF COMIC BOOK CHEMISTRY.
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CHIEF
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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I AM CHIEF NUMBERS FREEK, THE GREAT INDIAN MATH GOD.
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ARE YOU READY TO TAKE THE TEST YOU CALLED ME OUT FOR? YES
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TAKE A NUMBER AND ADD 3. DIVIDE THIS NUMBER BY 5 AND
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MULTIPLY BY 8. DIVIDE BY 5 AND ADD THE SAME. SUBTRACT 1.
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WHAT DO YOU HAVE? 12
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I BET YOUR NUMBER WAS 22 . AM I RIGHT? NO
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WHAT WAS YOUR ORIGINAL NUMBER? 3
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SO YOU THINK YOU'RE SO SMART, EH?
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NOW WATCH.
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3 PLUS 3 EQUALS 6 . THIS DIVIDED BY 5 EQUALS 1.2 ;
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WE GET 6.92 , WHICH, MINUS 1, EQUALS 5.92 .
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NOW DO YOU BELIEVE ME? YES
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BYE!!!
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CHOMP
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THE BOARD IS A BIG COOKIE - R ROWS HIGH AND C COLUMNS
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ROW AND COLUMN OF ONE OF THE SQUARES ON THE COOKIE.
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ALL OF THE SQUARES BELOW AND TO THE RIGHT OF THAT SQUARE
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HERE WE GO...
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HOW MANY PLAYERS? 2
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PLAYER 1
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COORDINATES OF CHOMP (ROW,COLUMN)? 7,5
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1 P * * * * * * *
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PLAYER 2
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PLAYER 1
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COORDINATES OF CHOMP (ROW,COLUMN)? 4,3
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1 P * * *
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1 P
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6 *
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136
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-
7 *
|
137
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-
8 *
|
138
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-
|
139
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-
PLAYER 2
|
140
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COORDINATES OF CHOMP (ROW,COLUMN)? 2,8
|
141
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NO FAIR. YOU'RE TRYING TO CHOMP ON EMPTY SPACE!
|
142
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PLAYER 2
|
143
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COORDINATES OF CHOMP (ROW,COLUMN)? 2,1
|
144
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-
|
145
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-
1 2 3 4 5 6 7 8 9
|
146
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-
1 P
|
147
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-
2
|
148
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-
3
|
149
|
-
4
|
150
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-
5
|
151
|
-
6
|
152
|
-
7
|
153
|
-
8
|
154
|
-
|
155
|
-
PLAYER 1
|
156
|
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COORDINATES OF CHOMP (ROW,COLUMN)? 1,1
|
157
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-
YOU LOSE, PLAYER 1
|
158
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-
|
159
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AGAIN (1=YES, 0=NO!)? 0
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@@ -1,33 +0,0 @@
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1
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COMBAT
|
2
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
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-
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4
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-
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5
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-
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6
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I AM AT WAR WITH YOU.
|
7
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-
WE HAVE 72000 SOLDIERS APIECE.
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8
|
-
|
9
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DISTRIBUTE YOUR FORCES.
|
10
|
-
ME YOU
|
11
|
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ARMY 30000 ? 10000
|
12
|
-
NAVY 20000 ? 20000
|
13
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-
A. F. 22000 ? 42000
|
14
|
-
YOU ATTACK FIRST. TYPE (1) FOR ARMY; (2) FOR NAVY;
|
15
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-
AND (3) FOR AIR FORCE.
|
16
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-
? 3
|
17
|
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HOW MANY MEN
|
18
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? 20000
|
19
|
-
WE HAD A DOGFIGHT. YOU WON - AND FINISHED YOUR MISSION.
|
20
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-
|
21
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YOU ME
|
22
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ARMY 10000 20000
|
23
|
-
NAVY 20000 6666
|
24
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-
A. F. 42000 7333
|
25
|
-
WHAT IS YOUR NEXT MOVE?
|
26
|
-
ARMY=1 NAVY=2 AIR FORCE=3
|
27
|
-
? 1
|
28
|
-
HOW MANY MEN
|
29
|
-
? 10000
|
30
|
-
YOU DESTROYED MY ARMY!
|
31
|
-
|
32
|
-
FROM THE RESULTS OF BOTH OF YOUR ATTACKS,
|
33
|
-
YOU WON, OH! SHUCKS!!!!
|
@@ -1,51 +0,0 @@
|
|
1
|
-
CRAPS
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
2,3,12 ARE LOSERS; 4,5,6,8,9,10 ARE POINTS; 7,11 ARE NATURAL WINNERS.
|
7
|
-
PICK A NUMBER AND INPUT TO ROLL DICE? 4
|
8
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
9
|
-
I WILL NOW THROW THE DICE
|
10
|
-
8 IS THE POINT. I WILL ROLL AGAIN
|
11
|
-
7 - CRAPS. YOU LOSE.
|
12
|
-
YOU LOSE $ 10
|
13
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
14
|
-
YOU ARE NOW UNDER $ 10
|
15
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
16
|
-
I WILL NOW THROW THE DICE
|
17
|
-
6 IS THE POINT. I WILL ROLL AGAIN
|
18
|
-
9 - NO POINT. I WILL ROLL AGAIN
|
19
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
20
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
21
|
-
9 - NO POINT. I WILL ROLL AGAIN
|
22
|
-
5 - NO POINT. I WILL ROLL AGAIN
|
23
|
-
11 - NO POINT. I WILL ROLL AGAIN
|
24
|
-
11 - NO POINT. I WILL ROLL AGAIN
|
25
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
26
|
-
4 - NO POINT. I WILL ROLL AGAIN
|
27
|
-
7 - CRAPS. YOU LOSE.
|
28
|
-
YOU LOSE $ 10
|
29
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
30
|
-
YOU ARE NOW UNDER $ 20
|
31
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 20
|
32
|
-
I WILL NOW THROW THE DICE
|
33
|
-
5 IS THE POINT. I WILL ROLL AGAIN
|
34
|
-
6 - NO POINT. I WILL ROLL AGAIN
|
35
|
-
6 - NO POINT. I WILL ROLL AGAIN
|
36
|
-
4 - NO POINT. I WILL ROLL AGAIN
|
37
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
38
|
-
10 - NO POINT. I WILL ROLL AGAIN
|
39
|
-
5 - A WINNER.........CONGRATS!!!!!!!!
|
40
|
-
5 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 40 DOLLARS
|
41
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
|
42
|
-
YOU ARE NOW AHEAD $ 20
|
43
|
-
INPUT THE AMOUNT OF YOUR WAGER.? 10
|
44
|
-
I WILL NOW THROW THE DICE
|
45
|
-
4 IS THE POINT. I WILL ROLL AGAIN
|
46
|
-
8 - NO POINT. I WILL ROLL AGAIN
|
47
|
-
4 - A WINNER.........CONGRATS!!!!!!!!
|
48
|
-
4 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 20 DOLLARS
|
49
|
-
IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 2
|
50
|
-
YOU ARE NOW AHEAD $ 40
|
51
|
-
CONGRATULATIONS---YOU CAME OUT A WINNER. COME AGAIN!
|
@@ -1,72 +0,0 @@
|
|
1
|
-
CUBE
|
2
|
-
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
DO YOU WANT TO SEE THE INSTRUCTIONS? (YES--1,NO--0)
|
7
|
-
? 1
|
8
|
-
THIS IS A GAME IN WHICH YOU WILL BE PLAYING AGAINST THE
|
9
|
-
RANDOM DECISION OF THE COMPUTER. THE FIELD OF PLAY IS A
|
10
|
-
CUBE OF SIDE 3. ANY OF THE 27 LOCATIONS CAN BE DESIGNATED
|
11
|
-
BY INPUTING THREE NUMBERS SUCH AS 2,3,1. AT THE START,
|
12
|
-
YOU ARE AUTOMATICALLY AT LOCATION 1,1,1. THE OBJECT OF
|
13
|
-
THE GAME IS TO GET TO LOCATION 3,3,3. ONE MINOR DETAIL:
|
14
|
-
THE COMPUTER WILL PICK, AT RANDOM, 5 LOCATIONS AT WHICH
|
15
|
-
IT WILL PLANT LAND MINES. IF YOU HIT ONE OF THESE LOCATIONS
|
16
|
-
YOU LOSE. ONE OTHER DETAIL: YOU MAY MOVE ONLY ONE SPACE
|
17
|
-
IN ONE DIRECTION EACH MOVE. FOR EXAMPLE: FROM 1,1,2 YOU
|
18
|
-
MAY MOVE TO 2,1,2 OR 1,1,3. YOU MAY NOT CHANGE
|
19
|
-
TWO OF THE NUMBERS ON THE SAME MOVE. IF YOU MAKE AN ILLEGAL
|
20
|
-
MOVE, YOU LOSE AND THE COMPUTER TAKES THE MONEY YOU MAY
|
21
|
-
HAVE BET ON THAT ROUND.
|
22
|
-
|
23
|
-
|
24
|
-
ALL YES OR NO QUESTIONS WILL BE ANSWERED BY A 1 FOR YES
|
25
|
-
OR A 0 (ZERO) FOR NO.
|
26
|
-
|
27
|
-
WHEN STATING THE AMOUNT OF A WAGER, PRINT ONLY THE NUMBER
|
28
|
-
OF DOLLARS (EXAMPLE: 250) YOU ARE AUTOMATICALLY STARTED WITH
|
29
|
-
500 DOLLARS IN YOUR ACCOUNT.
|
30
|
-
|
31
|
-
GOOD LUCK!
|
32
|
-
WANT TO MAKE A WAGER?
|
33
|
-
? YES
|
34
|
-
Not numeric: "YES", try again
|
35
|
-
? 1
|
36
|
-
HOW MUCH ? 100
|
37
|
-
|
38
|
-
IT'S YOUR MOVE: ? 0,0,1
|
39
|
-
NEXT MOVE: ? 0,0,2
|
40
|
-
NEXT MOVE: ? 0,0,3
|
41
|
-
NEXT MOVE: ? 0,1,3
|
42
|
-
NEXT MOVE: ? 0,2,3
|
43
|
-
NEXT MOVE: ? 0,3,3
|
44
|
-
NEXT MOVE: ? 1,3,3
|
45
|
-
******BANG******
|
46
|
-
YOU LOSE!
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
YOU NOW HAVE 400 DOLLARS.
|
51
|
-
DO YOU WANT TO TRY AGAIN ? YES
|
52
|
-
Not numeric: "YES", try again
|
53
|
-
? 1
|
54
|
-
WANT TO MAKE A WAGER?
|
55
|
-
? 100
|
56
|
-
HOW MUCH ? 100
|
57
|
-
|
58
|
-
IT'S YOUR MOVE: ? 0,0,1
|
59
|
-
NEXT MOVE: ? 0,0,2
|
60
|
-
NEXT MOVE: ? 0,0,3
|
61
|
-
NEXT MOVE: ? 0,1,3
|
62
|
-
NEXT MOVE: ? 0,2,3
|
63
|
-
NEXT MOVE: ? 0,3,3
|
64
|
-
NEXT MOVE: ? 1,3,3
|
65
|
-
NEXT MOVE: ? 2,3,3
|
66
|
-
NEXT MOVE: ? 3,3,3
|
67
|
-
CONGRATULATIONS!
|
68
|
-
YOU NOW HAVE 500 DOLLARS.
|
69
|
-
DO YOU WANT TO TRY AGAIN ? 0
|
70
|
-
TOUGH LUCK!
|
71
|
-
|
72
|
-
GOODBYE.
|