basic101 0.4.0 → 1.0.0

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Files changed (526) hide show
  1. checksums.yaml +4 -4
  2. data/Changelog.md +7 -0
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +33 -72
  5. data/Rakefile +0 -8
  6. data/basic101.gemspec +63 -663
  7. data/lib/basic101.rb +3 -0
  8. data/lib/basic101/abs_function.rb +2 -0
  9. data/lib/basic101/argument_checker.rb +2 -0
  10. data/lib/basic101/arguments.rb +2 -0
  11. data/lib/basic101/array_reference.rb +2 -0
  12. data/lib/basic101/asc_function.rb +2 -0
  13. data/lib/basic101/basic_array.rb +2 -0
  14. data/lib/basic101/basic_comparisons.rb +2 -0
  15. data/lib/basic101/basic_float.rb +2 -0
  16. data/lib/basic101/basic_integer.rb +2 -0
  17. data/lib/basic101/basic_math.rb +2 -0
  18. data/lib/basic101/basic_numeric.rb +2 -0
  19. data/lib/basic101/basic_object.rb +2 -0
  20. data/lib/basic101/basic_string.rb +2 -0
  21. data/lib/basic101/binary_operation.rb +2 -0
  22. data/lib/basic101/binary_operations.rb +2 -0
  23. data/lib/basic101/built_in_functions.rb +2 -0
  24. data/lib/basic101/chr_function.rb +2 -0
  25. data/lib/basic101/cos_function.rb +2 -0
  26. data/lib/basic101/data_statement.rb +2 -0
  27. data/lib/basic101/define_function_statement.rb +2 -0
  28. data/lib/basic101/dim_statement.rb +2 -0
  29. data/lib/basic101/else_statement.rb +2 -0
  30. data/lib/basic101/end_statement.rb +2 -0
  31. data/lib/basic101/endif_statement.rb +2 -0
  32. data/lib/basic101/errors.rb +2 -0
  33. data/lib/basic101/exp_function.rb +2 -0
  34. data/lib/basic101/for_stack.rb +2 -0
  35. data/lib/basic101/for_statement.rb +2 -0
  36. data/lib/basic101/function.rb +2 -0
  37. data/lib/basic101/function_call.rb +2 -0
  38. data/lib/basic101/function_identifier.rb +2 -0
  39. data/lib/basic101/functions.rb +2 -0
  40. data/lib/basic101/gosub_statement.rb +2 -0
  41. data/lib/basic101/goto_statement.rb +2 -0
  42. data/lib/basic101/identifier.rb +2 -0
  43. data/lib/basic101/identity.rb +2 -0
  44. data/lib/basic101/if_statement.rb +3 -0
  45. data/lib/basic101/input.rb +2 -0
  46. data/lib/basic101/input_reader.rb +3 -1
  47. data/lib/basic101/input_statement.rb +2 -0
  48. data/lib/basic101/int_function.rb +2 -0
  49. data/lib/basic101/left_function.rb +2 -0
  50. data/lib/basic101/len_function.rb +2 -0
  51. data/lib/basic101/let_statement.rb +2 -0
  52. data/lib/basic101/line.rb +2 -0
  53. data/lib/basic101/log_function.rb +2 -0
  54. data/lib/basic101/main.rb +2 -0
  55. data/lib/basic101/mid_function.rb +2 -0
  56. data/lib/basic101/negate_operation.rb +2 -0
  57. data/lib/basic101/next_statement.rb +2 -0
  58. data/lib/basic101/not_operation.rb +2 -0
  59. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  60. data/lib/basic101/null_transcript.rb +2 -0
  61. data/lib/basic101/numeric_identifier.rb +2 -0
  62. data/lib/basic101/on_goto_statement.rb +2 -0
  63. data/lib/basic101/output.rb +2 -0
  64. data/lib/basic101/parser.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/power_operation.rb +2 -0
  94. data/lib/basic101/print_comma.rb +2 -0
  95. data/lib/basic101/print_semicolon.rb +2 -0
  96. data/lib/basic101/print_statement.rb +2 -0
  97. data/lib/basic101/program.rb +2 -0
  98. data/lib/basic101/program_counter.rb +2 -0
  99. data/lib/basic101/prompt_delimeter.rb +2 -0
  100. data/lib/basic101/randomize_statement.rb +2 -0
  101. data/lib/basic101/read_statement.rb +2 -0
  102. data/lib/basic101/reference.rb +2 -0
  103. data/lib/basic101/release.rb +13 -0
  104. data/lib/basic101/remark_statement.rb +2 -0
  105. data/lib/basic101/restore_statement.rb +2 -0
  106. data/lib/basic101/return_statement.rb +2 -0
  107. data/lib/basic101/right_function.rb +2 -0
  108. data/lib/basic101/rnd_function.rb +2 -0
  109. data/lib/basic101/runtime.rb +2 -0
  110. data/lib/basic101/scalar_reference.rb +2 -0
  111. data/lib/basic101/sgn_function.rb +2 -0
  112. data/lib/basic101/sin_function.rb +2 -0
  113. data/lib/basic101/sqr_function.rb +2 -0
  114. data/lib/basic101/statement.rb +2 -0
  115. data/lib/basic101/stop_statement.rb +2 -0
  116. data/lib/basic101/str_function.rb +2 -0
  117. data/lib/basic101/string_identifier.rb +2 -0
  118. data/lib/basic101/tab.rb +2 -0
  119. data/lib/basic101/tab_function.rb +2 -0
  120. data/lib/basic101/tan_function.rb +2 -0
  121. data/lib/basic101/transcript.rb +2 -0
  122. data/lib/basic101/transform.rb +2 -0
  123. data/lib/basic101/user_defined_function.rb +2 -0
  124. data/lib/basic101/val_function.rb +2 -0
  125. metadata +27 -445
  126. data/.rspec +0 -2
  127. data/.simplecov +0 -1
  128. data/.travis.yml +0 -5
  129. data/.yardopts +0 -7
  130. data/rake_tasks/default.rake +0 -1
  131. data/rake_tasks/integration.rake +0 -8
  132. data/rake_tasks/jeweler.rake +0 -28
  133. data/rake_tasks/spec.rake +0 -8
  134. data/rake_tasks/test.rake +0 -2
  135. data/rake_tasks/yard.rake +0 -3
  136. data/test/integration/arguments.rb +0 -25
  137. data/test/integration/errors.rb +0 -7
  138. data/test/integration/integration_test.rb +0 -28
  139. data/test/integration/main.rb +0 -49
  140. data/test/integration/output_file.rb +0 -40
  141. data/test/integration/test.rb +0 -135
  142. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  143. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  144. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  145. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  146. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  147. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  148. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  149. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  150. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  151. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  152. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  153. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  154. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  155. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  156. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  157. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  158. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  159. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  160. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  161. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  162. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  163. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  164. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  165. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  166. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  167. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  168. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  169. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  170. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  171. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  172. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  173. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  174. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  175. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  176. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  177. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  178. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  179. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  180. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  181. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  182. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  183. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  184. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  185. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  186. data/test/integration/tests/basic_computer_games/change.input +0 -4
  187. data/test/integration/tests/basic_computer_games/change.output +0 -28
  188. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  189. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  190. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  191. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  192. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  193. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  194. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  195. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  196. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  197. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  198. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  199. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  200. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  201. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  202. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  203. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  204. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  205. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  206. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  207. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  208. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  209. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  210. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  211. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  212. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  213. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  214. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  215. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  216. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  217. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  218. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  219. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  220. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  221. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  222. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  223. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  224. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  225. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  226. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  227. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  228. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  229. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  230. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  231. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  232. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  233. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  234. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  235. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  236. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  237. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  238. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  239. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  240. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  241. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  242. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  243. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  244. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  245. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  246. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  247. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  248. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  249. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  250. data/test/integration/tests/basic_computer_games/king.input +0 -7
  251. data/test/integration/tests/basic_computer_games/king.output +0 -57
  252. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  253. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  254. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  255. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  256. data/test/integration/tests/basic_computer_games/life.input +0 -4
  257. data/test/integration/tests/basic_computer_games/life.options +0 -1
  258. data/test/integration/tests/basic_computer_games/life.output +0 -200
  259. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  260. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  261. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  262. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  263. data/test/integration/tests/basic_computer_games/love.input +0 -1
  264. data/test/integration/tests/basic_computer_games/love.output +0 -67
  265. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  266. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  267. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  268. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  269. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  270. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  271. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  272. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  273. data/test/integration/tests/basic_computer_games/name.input +0 -2
  274. data/test/integration/tests/basic_computer_games/name.output +0 -22
  275. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  276. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  277. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  279. data/test/integration/tests/basic_computer_games/number.input +0 -19
  280. data/test/integration/tests/basic_computer_games/number.output +0 -73
  281. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  282. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  283. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  284. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  285. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  286. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  287. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  288. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  289. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  290. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  291. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  292. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  293. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  294. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  295. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  296. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  297. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  298. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  299. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  300. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  301. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  302. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  303. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  304. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  305. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  306. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  307. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  308. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  309. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  310. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  311. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  312. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  313. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  314. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  315. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  316. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  317. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  318. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  319. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  320. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  321. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  322. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  323. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  324. data/test/integration/tests/basic_computer_games/target.input +0 -2
  325. data/test/integration/tests/basic_computer_games/target.output +0 -39
  326. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  327. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  328. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  329. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  330. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  331. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  332. data/test/integration/tests/basic_computer_games/train.input +0 -4
  333. data/test/integration/tests/basic_computer_games/train.output +0 -23
  334. data/test/integration/tests/basic_computer_games/trap.input +0 -7
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  511. data/test/spec/basic_integer_spec.rb +0 -270
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  523. data/test/spec/support/basic_numeric_helpers.rb +0 -327
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@@ -1,14 +0,0 @@
1
-
2
- 23
3
- 41
4
- 50
5
- 32
6
- 68
7
- 50
8
- 39
9
- 41
10
- 42
11
- 40
12
- 44
13
- 42
14
- NO
@@ -1,115 +0,0 @@
1
- H-I-Q
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- HERE IS THE BOARD:
7
-
8
- ! ! !
9
- 13 14 15
10
-
11
- ! ! !
12
- 22 23 24
13
-
14
- ! ! ! ! ! ! !
15
- 29 30 31 32 33 34 35
16
-
17
- ! ! ! ! ! ! !
18
- 38 39 40 41 42 43 44
19
-
20
- ! ! ! ! ! ! !
21
- 47 48 49 50 51 52 53
22
-
23
- ! ! !
24
- 58 59 60
25
-
26
- ! ! !
27
- 67 68 69
28
-
29
- TO SAVE TYPING TIME, A COMPRESSED VERSION OF THE GAME BOARD
30
- WILL BE USED DURING PLAY. REFER TO THE ABOVE ONE FOR PEG
31
- NUMBERS. OK, LET'S BEGIN.
32
-
33
- ! ! !
34
- ! ! !
35
- ! ! ! ! ! ! !
36
- ! ! ! O ! ! !
37
- ! ! ! ! ! ! !
38
- ! ! !
39
- ! ! !
40
-
41
- MOVE WHICH PIECE?
42
- Too few items, try again
43
- MOVE WHICH PIECE? 23
44
- TO WHERE? 41
45
-
46
- ! ! !
47
- ! O !
48
- ! ! ! O ! ! !
49
- ! ! ! ! ! ! !
50
- ! ! ! ! ! ! !
51
- ! ! !
52
- ! ! !
53
-
54
- MOVE WHICH PIECE? 50
55
- TO WHERE? 32
56
-
57
- ! ! !
58
- ! O !
59
- ! ! ! ! ! ! !
60
- ! ! ! O ! ! !
61
- ! ! ! O ! ! !
62
- ! ! !
63
- ! ! !
64
-
65
- MOVE WHICH PIECE? 68
66
- TO WHERE? 50
67
-
68
- ! ! !
69
- ! O !
70
- ! ! ! ! ! ! !
71
- ! ! ! O ! ! !
72
- ! ! ! ! ! ! !
73
- ! O !
74
- ! O !
75
-
76
- MOVE WHICH PIECE? 39
77
- TO WHERE? 41
78
-
79
- ! ! !
80
- ! O !
81
- ! ! ! ! ! ! !
82
- ! O O ! ! ! !
83
- ! ! ! ! ! ! !
84
- ! O !
85
- ! O !
86
-
87
- MOVE WHICH PIECE? 42
88
- TO WHERE? 40
89
-
90
- ! ! !
91
- ! O !
92
- ! ! ! ! ! ! !
93
- ! O ! O O ! !
94
- ! ! ! ! ! ! !
95
- ! O !
96
- ! O !
97
-
98
- MOVE WHICH PIECE? 44
99
- TO WHERE? 42
100
-
101
- ! ! !
102
- ! O !
103
- ! ! ! ! ! ! !
104
- ! O ! O ! O O
105
- ! ! ! ! ! ! !
106
- ! O !
107
- ! O !
108
-
109
- THE GAME IS OVER.
110
- YOU HAD 26 PIECES REMAINING.
111
-
112
- PLAY AGAIN (YES OR NO)? NO
113
-
114
- SO LONG FOR NOW.
115
-
@@ -1,20 +0,0 @@
1
- 50
2
- 75
3
- 62
4
- 56
5
- 53
6
- 54
7
- YES
8
- 50
9
- 75
10
- 62
11
- 68
12
- 71
13
- YES
14
- 50
15
- 75
16
- 62
17
- 56
18
- 59
19
- 61
20
- NO
@@ -1,76 +0,0 @@
1
- HI LO
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS IS THE GAME OF HI LO.
7
-
8
- YOU WILL HAVE 6 TRIES TO GUESS THE AMOUNT OF MONEY IN THE
9
- HI LO JACKPOT, WHICH IS BETWEEN 1 AND 100 DOLLARS. IF YOU
10
- GUESS THE AMOUNT, YOU WIN ALL THE MONEY IN THE JACKPOT!
11
- THEN YOU GET ANOTHER CHANCE TO WIN MORE MONEY. HOWEVER,
12
- IF YOU DO NOT GUESS THE AMOUNT, THE GAME ENDS.
13
-
14
-
15
- YOUR GUESS? 50
16
- YOUR GUESS IS TOO LOW.
17
-
18
- YOUR GUESS? 75
19
- YOUR GUESS IS TOO HIGH.
20
-
21
- YOUR GUESS? 62
22
- YOUR GUESS IS TOO HIGH.
23
-
24
- YOUR GUESS? 56
25
- YOUR GUESS IS TOO HIGH.
26
-
27
- YOUR GUESS? 53
28
- YOUR GUESS IS TOO LOW.
29
-
30
- YOUR GUESS? 54
31
- GOT IT!!!!!!!!!! YOU WIN 54 DOLLARS.
32
- YOUR TOTAL WINNINGS ARE NOW 54 DOLLARS.
33
-
34
- PLAY AGAIN (YES OR NO)? YES
35
-
36
- YOUR GUESS? 50
37
- YOUR GUESS IS TOO LOW.
38
-
39
- YOUR GUESS? 75
40
- YOUR GUESS IS TOO HIGH.
41
-
42
- YOUR GUESS? 62
43
- YOUR GUESS IS TOO LOW.
44
-
45
- YOUR GUESS? 68
46
- YOUR GUESS IS TOO LOW.
47
-
48
- YOUR GUESS? 71
49
- GOT IT!!!!!!!!!! YOU WIN 71 DOLLARS.
50
- YOUR TOTAL WINNINGS ARE NOW 125 DOLLARS.
51
-
52
- PLAY AGAIN (YES OR NO)? YES
53
-
54
- YOUR GUESS? 50
55
- YOUR GUESS IS TOO LOW.
56
-
57
- YOUR GUESS? 75
58
- YOUR GUESS IS TOO HIGH.
59
-
60
- YOUR GUESS? 62
61
- YOUR GUESS IS TOO HIGH.
62
-
63
- YOUR GUESS? 56
64
- YOUR GUESS IS TOO LOW.
65
-
66
- YOUR GUESS? 59
67
- YOUR GUESS IS TOO LOW.
68
-
69
- YOUR GUESS? 61
70
- YOUR GUESS IS TOO HIGH.
71
-
72
- YOU BLEW IT...TOO BAD...THE NUMBER WAS 60
73
-
74
- PLAY AGAIN (YES OR NO)? NO
75
-
76
- SO LONG. HOPE YOU ENJOYED YOURSELF!!!
@@ -1,59 +0,0 @@
1
- YES
2
- FOO,BAR
3
- 5
4
- #1
5
- #2
6
- #3
7
- #4
8
- #5
9
- #6
10
- #A
11
- #B
12
- #C
13
- #D
14
- #E
15
- #F
16
- #REF
17
- NO
18
- 2
19
- 4
20
- 2
21
- 0
22
- 2
23
- 1
24
- 1
25
- 3
26
- 3
27
- 2
28
- 4
29
- 4
30
- 3
31
- 1
32
- 1
33
- 3
34
- 1
35
- 2
36
- 0
37
- 2
38
- 2
39
- 2
40
- 4
41
- 4
42
- 1
43
- 2
44
- 3
45
- 1
46
- 3
47
- 2
48
- 0
49
- 2
50
- 4
51
- 1
52
- 2
53
- 3
54
- 2
55
- 3
56
- 4
57
- 3
58
- 2
59
- 1
@@ -1,243 +0,0 @@
1
- HOCKEY
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
-
7
-
8
-
9
- WOULD YOU LIKE THE INSTRUCTIONS? YES
10
-
11
-
12
- THIS IS A SIMULATED HOCKEY GAME.
13
- QUESTION RESPONSE
14
- PASS TYPE IN THE NUMBER OF PASSES YOU WOULD
15
- LIKE TO MAKE, FROM 0 TO 3.
16
- SHOT TYPE THE NUMBER CORRESPONDING TO THE SHOT
17
- YOU WANT TO MAKE. ENTER:
18
- 1 FOR A SLAPSHOT
19
- 2 FOR A WRISTSHOT
20
- 3 FOR A BACKHAND
21
- 4 FOR A SNAP SHOT
22
- AREA TYPE IN THE NUMBER CORRESPONDING TO
23
- THE AREA YOU ARE AIMING AT. ENTER:
24
- 1 FOR UPPER LEFT HAND CORNER
25
- 2 FOR UPPER RIGHT HAND CORNER
26
- 3 FOR LOWER LEFT HAND CORNER
27
- 4 FOR LOWER RIGHT HAND CORNER
28
-
29
- AT THE START OF THE GAME, YOU WILL BE ASKED FOR THE NAMES
30
- OF YOUR PLAYERS. THEY ARE ENTERED IN THE ORDER:
31
- LEFT WING, CENTER, RIGHT WING, LEFT DEFENSE,
32
- RIGHT DEFENSE, GOALKEEPER. ANY OTHER INPUT REQUIRED WILL
33
- HAVE EXPLANATORY INSTRUCTIONS.
34
- ENTER THE TWO TEAMS? FOO,BAR
35
-
36
- ENTER THE NUMBER OF MINUTES IN A GAME? 5
37
-
38
-
39
- WOULD THE FOO COACH ENTER HIS TEAM
40
-
41
- PLAYER 1 ? #1
42
- PLAYER 2 ? #2
43
- PLAYER 3 ? #3
44
- PLAYER 4 ? #4
45
- PLAYER 5 ? #5
46
- PLAYER 6 ? #6
47
-
48
- WOULD THE BAR COACH DO THE SAME
49
-
50
- PLAYER 1 ? #A
51
- PLAYER 2 ? #B
52
- PLAYER 3 ? #C
53
- PLAYER 4 ? #D
54
- PLAYER 5 ? #E
55
- PLAYER 6 ? #F
56
-
57
- INPUT THE REFEREE FOR THIS GAME? #REF
58
-
59
- FOO STARTING LINEUP
60
- #1
61
- #2
62
- #3
63
- #4
64
- #5
65
- #6
66
-
67
- BAR STARTING LINEUP
68
- #A
69
- #B
70
- #C
71
- #D
72
- #E
73
- #F
74
-
75
- WE'RE READY FOR TONIGHTS OPENING FACE-OFF.
76
- #REF WILL DROP THE PUCK BETWEEN #2 AND #B
77
- BAR HAS CONTROL.
78
- PASS? NO
79
- Not numeric: "NO", try again
80
- ? 2
81
- IT'S A ' 3 ON 2 '!
82
- ONLY #4 AND #5 ARE BACK.
83
- #D GIVES OFF TO #A
84
- #A DROPS TO #C
85
- SHOT? 4
86
- #C SNAPS OFF A SNAP SHOT
87
- AREA? 2
88
- STICK SAVE BY #6
89
- AND CLEARED OUT BY #4
90
- BAR HAS CONTROL.
91
- PASS? 0
92
- SHOT? 2
93
- #D FLIPS A WRISTSHOT DOWN THE ICE
94
- BACKHANDS ONE IN ON THE GOALTENDER
95
- AREA? 1
96
- STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
97
- FOO HAS CONTROL OF THE PUCK
98
- PASS? 1
99
- #4 LEADS #2 WITH A PERFECT PASS.
100
- #2 CUTTING IN!!!
101
- SHOT? 3
102
- #2 GETS A BACKHAND OFF
103
- AREA? 3
104
- WHISTLES ONE OVER THE HEAD OF #F
105
- FOO HAS CONTROL OF THE PUCK
106
- PASS? 2
107
- #2 GIVES TO A STREAKING #1
108
- #4 COMES DOWN ON #E AND #D
109
- SHOT? 4
110
- #4 SNAPS OFF A SNAP SHOT
111
- AREA? 4
112
- SKATE SAVE ON A LOW STEAMER BY #F
113
- BAR HAS CONTROL.
114
- PASS? 3
115
- A ' 3 ON 2 ' WITH A ' TRAILER '!
116
- #B GIVES TO #B WHO SHUFFLES IT OFF TO
117
- #A WHO FIRES A WING TO WING PASS TO
118
- #C AS HE CUTS IN ALONE!!
119
- SHOT? 1
120
- #C LET'S A BIG SLAP SHOT GO!!
121
- AREA? 1
122
- SCORE BAR
123
- 
124
- SCORE: BAR: 1 FOO: 0
125
- GOAL SCORED BY: #C ASSISTED BY: #A AND #B
126
- AND WE'RE READY FOR THE FACE-OFF
127
- FOO HAS CONTROL OF THE PUCK
128
- PASS? 3
129
- OH MY GOD!! A ' 4 ON 2 ' SITUATION
130
- #3 LEADS #5
131
- #5 IS WHEEELING THROUGH CENTER.
132
- #5 GIVES AND GOES WITH #4
133
- PRETTY PASSING!
134
- #4 DROPS IT TO #5
135
- SHOT? 1
136
- #5 LET'S A BIG SLAP SHOT GO!!
137
- AREA? 2
138
- KICK SAVE AND A BEAUTY BY #F
139
- CLEARED OUT BY #C
140
- FOO HAS CONTROL OF THE PUCK
141
- PASS? 0
142
- SHOT? 2
143
- #2 FLIPS A WRISTSHOT DOWN THE ICE
144
- BACKHANDS ONE IN ON THE GOALTENDER
145
- AREA? 2
146
- WHAT A SPECTACULAR GLOVE SAVE BY #F
147
- AND #F GOLFS IT INTO THE CROWD
148
- AND WE'RE READY FOR THE FACE-OFF
149
- FOO HAS CONTROL OF THE PUCK
150
- PASS? 2
151
- #3 GIVES TO A STREAKING #2
152
- #4 COMES DOWN ON #E AND #D
153
- SHOT? 4
154
- #4 SNAPS OFF A SNAP SHOT
155
- AREA? 4
156
- KICK SAVE AND A BEAUTY BY #F
157
- CLEARED OUT BY #C
158
- BAR HAS CONTROL.
159
- PASS? 1
160
- #D HITS #B FLYING DOWN THE LEFT SIDE
161
- SHOT? 2
162
- #B RIPS A WRIST SHOT OFF
163
- AREA? 3
164
- KICKED OUT BY #6
165
- AND IT REBOUNDS ALL THE WAY TO CENTER ICE
166
- FOO HAS CONTROL OF THE PUCK
167
- PASS? 1
168
- #1 LEADS #4 WITH A PERFECT PASS.
169
- #4 CUTTING IN!!!
170
- SHOT? 3
171
- #4 GETS A BACKHAND OFF
172
- AREA? 2
173
- GOAL FOO
174
- 
175
- SCORE: FOO: 1 BAR: 1
176
- GOAL SCORED BY: #4
177
- ASSISTED BY: #1
178
- AND WE'RE READY FOR THE FACE-OFF
179
- BAR HAS CONTROL.
180
- PASS? 0
181
- SHOT? 2
182
- #C FLIPS A WRISTSHOT DOWN THE ICE
183
- BACKHANDS ONE IN ON THE GOALTENDER
184
- AREA? 4
185
- STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
186
- FOO HAS CONTROL OF THE PUCK
187
- PASS? 1
188
- #2 LEADS #5 WITH A PERFECT PASS.
189
- #5 CUTTING IN!!!
190
- SHOT? 2
191
- #5 RIPS A WRIST SHOT OFF
192
- AREA? 3
193
- #F MAKES A FACE SAVE!! AND HE IS HURT
194
- THE DEFENSEMAN #E COVERS UP FOR HIM
195
- AND WE'RE READY FOR THE FACE-OFF
196
- BAR HAS CONTROL.
197
- PASS? 2
198
- IT'S A ' 3 ON 2 '!
199
- ONLY #4 AND #5 ARE BACK.
200
- #A GIVES OFF TO #B
201
- #B DROPS TO #C
202
- SHOT? 3
203
- #C GETS A BACKHAND OFF
204
- AREA? 4
205
- STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
206
- BAR HAS CONTROL.
207
- PASS? 3
208
- A ' 3 ON 2 ' WITH A ' TRAILER '!
209
- #D GIVES TO #E WHO SHUFFLES IT OFF TO
210
- #B WHO FIRES A WING TO WING PASS TO
211
- #C AS HE CUTS IN ALONE!!
212
- SHOT? 2
213
- #C RIPS A WRIST SHOT OFF
214
- AREA? 1
215
- GLOVE SAVE #6 AND HE HANGS ON
216
- THAT'S THE SIREN
217
-
218
- FINAL SCORE:
219
- FOO: 1 BAR: 1
220
-
221
- SCORING SUMMARY
222
-
223
- FOO
224
- NAME GOALS ASSISTS
225
- ---- ----- -------
226
- #1 0 1
227
- #2 0 0
228
- #3 0 0
229
- #4 1 0
230
- #5 0 0
231
-
232
- BAR
233
- NAME GOALS ASSISTS
234
- ---- ----- -------
235
- #A 0 1
236
- #B 0 1
237
- #C 1 0
238
- #D 0 0
239
- #E 0 0
240
-
241
- SHOTS ON NET
242
- FOO: 7
243
- BAR: 7