basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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@@ -1,49 +0,0 @@
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- TIC TAC TOE
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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-
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- THE GAME BOARD IS NUMBERED:
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-
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- 1 2 3
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- 8 9 4
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- 7 6 5
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-
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-
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-
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- COMPUTER MOVES 9
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- YOUR MOVE? 7
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- COMPUTER MOVES 8
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- YOUR MOVE? 4
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- COMPUTER MOVES 2
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- YOUR MOVE? 6
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- COMPUTER MOVES 5
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- YOUR MOVE? 1
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- COMPUTER MOVES 3
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- THE GAME IS A DRAW.
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-
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-
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- COMPUTER MOVES 9
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- YOUR MOVE? 1
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- COMPUTER MOVES 2
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- YOUR MOVE? 6
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- COMPUTER MOVES 4
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- YOUR MOVE? 8
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- COMPUTER MOVES 7
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- YOUR MOVE? 5
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- COMPUTER MOVES 3
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- COMPUTER MOVES 5
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- THE GAME IS A DRAW.
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-
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-
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- COMPUTER MOVES 9
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- YOUR MOVE? 9
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- COMPUTER MOVES 2
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- YOUR MOVE? 5
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- COMPUTER MOVES 6
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- AND WINS ********
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-
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-
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- COMPUTER MOVES 9
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- YOUR MOVE?
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- Error on line 670: No more input
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- TIC-TAC-TOE
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
5
-
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- THE BOARD IS NUMBERED:
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- 1 2 3
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- 4 5 6
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- 7 8 9
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-
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-
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-
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- DO YOU WANT 'X' OR 'O'? X
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-
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- WHERE DO YOU MOVE? 1
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-
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- X ! !
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- ---+---+---
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- ! !
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- ---+---+---
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- ! !
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-
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-
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-
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- THE COMPUTER MOVES TO...
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-
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- X ! !
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- ---+---+---
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- ! O !
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- ---+---+---
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- ! !
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-
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-
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-
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- WHERE DO YOU MOVE? 9
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-
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- X ! !
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- ---+---+---
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- ! O !
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- ---+---+---
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- ! ! X
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-
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-
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-
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- THE COMPUTER MOVES TO...
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-
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- X ! O !
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- ---+---+---
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- ! O !
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- ---+---+---
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- ! ! X
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-
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-
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-
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- WHERE DO YOU MOVE? 8
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-
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- X ! O !
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- ---+---+---
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- ! O !
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- ---+---+---
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- ! X ! X
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-
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-
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-
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- THE COMPUTER MOVES TO...
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-
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- X ! O !
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- ---+---+---
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- ! O !
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- ---+---+---
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- O ! X ! X
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- WHERE DO YOU MOVE? 3
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-
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- X ! O ! X
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- ---+---+---
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- ! O !
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- O ! X ! X
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-
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- THE COMPUTER MOVES TO...
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- X ! O ! X
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- ---+---+---
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- ! O ! O
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- O ! X ! X
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- WHERE DO YOU MOVE? 4
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- X ! O ! X
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- ---+---+---
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- X ! O ! O
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- O ! X ! X
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-
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- IT'S A DRAW. THANK YOU.
@@ -1,9 +0,0 @@
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- 2
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- 0
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- 3
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- NO
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- TOWERS
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
5
-
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-
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- TOWERS OF HANOI PUZZLE.
8
-
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- YOU MUST TRANSFER THE DISKS FROM THE LEFT TO THE RIGHT
10
- TOWER, ONE AT A TIME, NEVER PUTTING A LARGER DISK ON A
11
- SMALLER DISK.
12
-
13
- HOW MANY DISKS DO YOU WANT TO MOVE (7 IS MAX)? 2
14
-
15
- IN THIS PROGRAM, WE SHALL REFER TO DISKS BY NUMERICAL CODE.
16
- 3 WILL REPRESENT THE SMALLEST DISK, 5 THE NEXT SIZE,
17
- 7 THE NEXT, AND SO ON, UP TO 15. IF YOU DO THE PUZZLE WITH
18
- 2 DISKS, THEIR CODE NAMES WOULD BE 13 AND 15. WITH 3 DISKS
19
- THE CODE NAMES WOULD BE 11, 13 AND 15, ETC. THE NEEDLES
20
- ARE NUMBERED FROM LEFT TO RIGHT, 1 TO 3. WE WILL
21
- START WITH THE DISKS ON NEEDLE 1, AND ATTEMPT TO MOVE THEM
22
- TO NEEDLE 3.
23
-
24
- GOOD LUCK!
25
-
26
- * * *
27
- * * *
28
- * * *
29
- * * *
30
- * * *
31
- ************* * *
32
- *************** * *
33
- WHICH DISK WOULD YOU LIKE TO MOVE? 0
34
- ILLEGAL ENTRY... YOU MAY ONLY TYPE 3,5,7,9,11,13, OR 15.
35
- ? 13
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- PLACE DISK ON WHICH NEEDLE? 2
37
- * * *
38
- * * *
39
- * * *
40
- * * *
41
- * * *
42
- * * *
43
- *************** ************* *
44
- WHICH DISK WOULD YOU LIKE TO MOVE? 15
45
- PLACE DISK ON WHICH NEEDLE? 3
46
- * * *
47
- * * *
48
- * * *
49
- * * *
50
- * * *
51
- * * *
52
- * ************* ***************
53
- WHICH DISK WOULD YOU LIKE TO MOVE? 13
54
- PLACE DISK ON WHICH NEEDLE? 3
55
- * * *
56
- * * *
57
- * * *
58
- * * *
59
- * * *
60
- * * *************
61
- * * ***************
62
-
63
- CONGRATULATIONS!!
64
-
65
- YOU HAVE PERFORMED THE TASK IN 3 MOVES.
66
-
67
- TRY AGAIN (YES OR NO)? NO
68
-
69
- THANKS FOR THE GAME!
70
-
@@ -1,4 +0,0 @@
1
- 21
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- YES
3
- 123
4
- NO
@@ -1,23 +0,0 @@
1
- TRAIN
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- TIME - SPEED DISTANCE EXERCISE
7
-
8
- A CAR TRAVELING 53 MPH CAN MAKE A CERTAIN TRIP IN
9
- 15 HOURS LESS THAN A TRAIN TRAVELING AT 31 MPH.
10
- HOW LONG DOES THE TRIP TAKE BY CAR? 21
11
- GOOD! ANSWER WITHIN 1 PERCENT.
12
- CORRECT ANSWER IS 21.13636 HOURS.
13
-
14
- ANOTHER PROBLEM (YES OR NO)? YES
15
-
16
- A CAR TRAVELING 53 MPH CAN MAKE A CERTAIN TRIP IN
17
- 11 HOURS LESS THAN A TRAIN TRAVELING AT 32 MPH.
18
- HOW LONG DOES THE TRIP TAKE BY CAR? 123
19
- SORRY. YOU WERE OFF BY 86 PERCENT.
20
- CORRECT ANSWER IS 16.7619 HOURS.
21
-
22
- ANOTHER PROBLEM (YES OR NO)? NO
23
-
@@ -1,7 +0,0 @@
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- YES
2
- 33,66
3
- 41,58
4
- 45,54
5
- 55,57
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- 56,57
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- 55,55
@@ -1,40 +0,0 @@
1
- TRAP
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- INSTRUCTIONS? YES
7
- I AM THINKING OF A NUMBER BETWEEN 1 AND 100
8
- TRY TO GUESS MY NUMBER. ON EACH GUESS,
9
- YOU ARE TO ENTER 2 NUMBERS, TRYING TO TRAP
10
- MY NUMBER BETWEEN THE TWO NUMBERS. I WILL
11
- TELL YOU IF YOU HAVE TRAPPED MY NUMBER, IF MY
12
- NUMBER IS LARGER THAN YOUR TWO NUMBERS, OR IF
13
- MY NUMBER IS SMALLER THAN YOUR TWO NUMBERS.
14
- IF YOU WANT TO GUESS ONE SINGLE NUMBER, TYPE
15
- YOUR GUESS FOR BOTH YOUR TRAP NUMBERS.
16
- YOU GET 6 GUESSES TO GET MY NUMBER.
17
-
18
- GUESS # 1 ? 33,66
19
- YOU HAVE TRAPPED MY NUMBER.
20
-
21
- GUESS # 2 ? 41,58
22
- YOU HAVE TRAPPED MY NUMBER.
23
-
24
- GUESS # 3 ? 45,54
25
- MY NUMBER IS LARGER THAN YOUR TRAP NUMBERS.
26
-
27
- GUESS # 4 ? 55,57
28
- YOU HAVE TRAPPED MY NUMBER.
29
-
30
- GUESS # 5 ? 56,57
31
- MY NUMBER IS SMALLER THAN YOUR TRAP NUMBERS.
32
-
33
- GUESS # 6 ? 55,55
34
- YOU GOT IT!!!
35
-
36
- TRY AGAIN.
37
-
38
-
39
- GUESS # 1 ?
40
- Error on line 220: No more input
@@ -1,11 +0,0 @@
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- YES
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- Y
3
- YES
4
- YES
5
- YES
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- YES
7
- YES
8
- YES
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- YES
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- YES
11
- YES
@@ -1,54 +0,0 @@
1
- WAR
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS IS THE CARD GAME OF WAR. EACH CARD IS GIVEN BY SUIT-#
7
- AS S-7 FOR SPADE 7. DO YOU WANT DIRECTIONS? YES
8
- THE COMPUTER GIVES YOU AND IT A 'CARD'. THE HIGHER CARD
9
- (NUMERICALLY) WINS. THE GAME ENDS WHEN YOU CHOOSE NOT TO
10
- CONTINUE OR WHEN YOU HAVE FINISHED THE PACK.
11
-
12
-
13
-
14
- YOU: S-9 COMPUTER: H-J
15
- THE COMPUTER WINS!!! YOU HAVE 0 AND THE COMPUTER HAS 1
16
- DO YOU WANT TO CONTINUE? Y
17
- YES OR NO, PLEASE. DO YOU WANT TO CONTINUE? YES
18
-
19
- YOU: D-9 COMPUTER: C-7
20
- YOU WIN. YOU HAVE 1 AND THE COMPUTER HAS 1
21
- DO YOU WANT TO CONTINUE? YES
22
-
23
- YOU: H-10 COMPUTER: C-K
24
- THE COMPUTER WINS!!! YOU HAVE 1 AND THE COMPUTER HAS 2
25
- DO YOU WANT TO CONTINUE? YES
26
-
27
- YOU: C-A COMPUTER: D-6
28
- YOU WIN. YOU HAVE 2 AND THE COMPUTER HAS 2
29
- DO YOU WANT TO CONTINUE? YES
30
-
31
- YOU: H-Q COMPUTER: D-8
32
- YOU WIN. YOU HAVE 3 AND THE COMPUTER HAS 2
33
- DO YOU WANT TO CONTINUE? YES
34
-
35
- YOU: H-9 COMPUTER: S-A
36
- THE COMPUTER WINS!!! YOU HAVE 3 AND THE COMPUTER HAS 3
37
- DO YOU WANT TO CONTINUE? YES
38
-
39
- YOU: D-2 COMPUTER: S-3
40
- THE COMPUTER WINS!!! YOU HAVE 3 AND THE COMPUTER HAS 4
41
- DO YOU WANT TO CONTINUE? YES
42
-
43
- YOU: H-2 COMPUTER: D-Q
44
- THE COMPUTER WINS!!! YOU HAVE 3 AND THE COMPUTER HAS 5
45
- DO YOU WANT TO CONTINUE? YES
46
-
47
- YOU: S-Q COMPUTER: H-K
48
- THE COMPUTER WINS!!! YOU HAVE 3 AND THE COMPUTER HAS 6
49
- DO YOU WANT TO CONTINUE? YES
50
-
51
- YOU: D-7 COMPUTER: C-3
52
- YOU WIN. YOU HAVE 4 AND THE COMPUTER HAS 6
53
- DO YOU WANT TO CONTINUE?
54
- Error on line 560: No more input
@@ -1,2 +0,0 @@
1
- 3,1,2014
2
- 1,1,1961
@@ -1,28 +0,0 @@
1
- WEEKDAY
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- WEEKDAY IS A COMPUTER DEMONSTRATION THAT
7
- GIVES FACTS ABOUT A DATE OF INTEREST TO YOU.
8
-
9
- ENTER TODAY'S DATE IN THE FORM: 3,24,1979 ? 3,1,2014
10
- ENTER DAY OF BIRTH (OR OTHER DAY OF INTEREST)? 1,1,1961
11
-
12
- 1 / 1 / 1961 WAS A SUNDAY.
13
-
14
- YEARS MONTHS DAYS
15
- ----- ------ ----
16
- YOUR AGE (IF BIRTHDATE) 53 2 0
17
- YOU HAVE SLEPT 18 7 12
18
- YOU HAVE EATEN 9 0 14
19
- YOU HAVE WORKED/PLAYED 12 2 23
20
- YOU HAVE RELAXED 13 3 11
21
-
22
- *** YOU MAY RETIRE IN 2026 ***
23
-
24
-
25
-
26
-
27
-
28
-
@@ -1,6 +0,0 @@
1
- ABCDE
2
- FGHIJ
3
- KLMNO
4
- PQRST
5
- FIRST
6
- NO
@@ -1,5 +0,0 @@
1
- 20 PRINT ABS(-1.5)
2
- 20 PRINT ABS(-1)
3
- 20 PRINT ABS(0)
4
- 20 PRINT ABS(1)
5
- 20 PRINT ABS(1.5)
File without changes
@@ -1,5 +0,0 @@
1
- 1.5
2
- 1
3
- 0
4
- 1
5
- 1.5
@@ -1,5 +0,0 @@
1
- 10 PRINT 1 + 2
2
- 20 PRINT 1.0 + 2
3
- 30 PRINT 1 + 2.0
4
- 40 PRINT 1.1 + 2.2
5
- 50 PRINT 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9
File without changes
@@ -1,5 +0,0 @@
1
- 3
2
- 3
3
- 3
4
- 3.3
5
- 45
@@ -1,5 +0,0 @@
1
- 10 PRINT 0 AND 0
2
- 20 PRINT 0 AND 1
3
- 30 PRINT 1 AND 0
4
- 40 PRINT 1 AND 1
5
- 50 PRINT 3.1 AND -1.5
File without changes
@@ -1,5 +0,0 @@
1
- 0
2
- 0
3
- 0
4
- 1
5
- 3
@@ -1,11 +0,0 @@
1
- 10 PRINT A(0)
2
- 20 LET A(0) = 100
3
- 30 LET A(10) = 101
4
- 40 PRINT A(0), A(10)
5
- 50 DIM A$(2, 4)
6
- 60 PRINT "'"; A$(0, 0); "'"
7
- 70 LET A$(0, 0) = "0, 0"
8
- 80 LET A$(2, 4) = "2, 4"
9
- 90 PRINT "'"; A$(0, 0); "'"
10
- 100 PRINT "'"; A$(2, 4); "'"
11
- 110 PRINT "'"; B$(9); "'"
File without changes
@@ -1,6 +0,0 @@
1
- 0
2
- 100 101
3
- ''
4
- '0, 0'
5
- '2, 4'
6
- ''
@@ -1 +0,0 @@
1
- 10 PRINT ASC("A")
File without changes
@@ -1 +0,0 @@
1
- 65
@@ -1 +0,0 @@
1
- 10 PRINT CHR$(65)
File without changes
@@ -1 +0,0 @@
1
- A
@@ -1 +0,0 @@
1
- 10 PRINT COS(3.14159265 / 8)
File without changes
@@ -1 +0,0 @@
1
- 0.9238795
@@ -1,9 +0,0 @@
1
- 40 PRINT "arguments"
2
- 50 I = 10
3
- 60 DEF FNB(I) = I * 2
4
- 70 PRINT FNB(3)
5
- 80 PRINT I
6
- 90 PRINT "nested"
7
- 100 DEF FNC(I) = I * 2
8
- 110 DEF FND(I) = I + 1
9
- 120 PRINT FND(FNC(FNC(2)))
File without changes
@@ -1,5 +0,0 @@
1
- arguments
2
- 6
3
- 10
4
- nested
5
- 9
@@ -1,5 +0,0 @@
1
- 10 PRINT 1 / 2
2
- 20 PRINT 1.0 / 2
3
- 30 PRINT 1 / 2.0
4
- 40 PRINT 1.0 / 2.0
5
- 50 PRINT 1 / 2 / 3
File without changes
@@ -1,5 +0,0 @@
1
- 0.5
2
- 0.5
3
- 0.5
4
- 0.5
5
- 0.1666667
@@ -1,3 +0,0 @@
1
- 10 PRINT "OK"
2
- 20 END
3
- 30 PRINT "FAIL"
File without changes
@@ -1 +0,0 @@
1
- OK
@@ -1,3 +0,0 @@
1
- 10 PRINT -1 = 0
2
- 20 PRINT 0 = 0
3
- 30 PRINT 1 = 0
File without changes
@@ -1,3 +0,0 @@
1
- 0
2
- -1
3
- 0
@@ -1,2 +0,0 @@
1
- 10 PRINT EXP(1)
2
- 20 PRINT EXP(2)
File without changes
@@ -1,2 +0,0 @@
1
- 2.718282
2
- 7.389056
@@ -1,3 +0,0 @@
1
- 10 PRINT 3.14159
2
- 20 S2 = 1.414
3
- 30 PRINT S2
File without changes
@@ -1,2 +0,0 @@
1
- 3.14159
2
- 1.414
@@ -1,61 +0,0 @@
1
- 10 PRINT "NORMAL LOOP"
2
- 20 FOR I = 1 TO 2
3
- 30 PRINT I
4
- 40 NEXT I
5
- 45 PRINT I
6
- 50 PRINT "BACKWARDS"
7
- 60 FOR I = 2 TO 1 STEP -1
8
- 70 PRINT I
9
- 80 NEXT I
10
- 85 PRINT I
11
- 90 PRINT "START = END"
12
- 100 FOR I = 1 TO 1
13
- 110 PRINT I
14
- 120 NEXT I
15
- 125 PRINT I
16
- 130 PRINT "START = END, BACKWARDS"
17
- 140 FOR I = 1 TO 1 STEP -1
18
- 150 PRINT I
19
- 160 NEXT I
20
- 165 PRINT I
21
- 170 PRINT "ALREADY DONE"
22
- 180 FOR I = 1 TO 0
23
- 190 PRINT I
24
- 200 NEXT I
25
- 205 PRINT I
26
- 210 PRINT "ALREADY DONE, BACKWARDS"
27
- 220 FOR I = 0 TO 1 STEP -1
28
- 230 PRINT I
29
- 240 NEXT I
30
- 250 PRINT I
31
- 260 PRINT "NESTED"
32
- 270 FOR I = 0 TO 1
33
- 280 FOR J = 0 TO 1
34
- 290 PRINT I, J
35
- 300 NEXT J
36
- 310 NEXT I
37
- 320 PRINT "FLOAT"
38
- 330 FOR I = 0 TO 1 STEP 0.2
39
- 340 PRINT I
40
- 350 NEXT I
41
- 360 PRINT "BARE NEXT"
42
- 360 FOR I = 1 TO 2
43
- 370 PRINT I
44
- 380 NEXT
45
- 390 PRINT "NESTED, SHARED NEXT"
46
- 400 FOR I = 0 TO 1
47
- 410 FOR J = 0 TO 1
48
- 420 PRINT I, J
49
- 430 NEXT J, I
50
- 440 PRINT "OUT OF ORDER"
51
- 450 GOTO 480
52
- 460 NEXT I
53
- 470 GOTO 510
54
- 480 FOR I = 1 TO 2
55
- 490 PRINT I
56
- 500 GOTO 460
57
- 510 PRINT "RESTART"
58
- 520 FOR I = 10 TO 20
59
- 530 FOR I = 1 TO 2
60
- 540 PRINT I
61
- 550 NEXT I