basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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@@ -1,8 +0,0 @@
1
- 2
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- 0
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- 1
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- YES
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- 1
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- NO
@@ -1,36 +0,0 @@
1
- NICOMA
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
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- BOOMERANG PUZZLE FROM ARITHMETICA OF NICOMACHUS -- A.D. 90!
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-
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- PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
9
- YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 2
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- YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 0
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- YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
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-
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- LET ME THINK A MOMENT...
14
-
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- YOUR NUMBER WAS 50 , RIGHT? YES
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-
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- HOW ABOUT THAT!!
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-
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- LET'S TRY ANOTHER.
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-
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- PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
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- YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 1
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- YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 1
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- YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
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-
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- LET ME THINK A MOMENT...
27
-
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- YOUR NUMBER WAS 1 , RIGHT? NO
29
-
30
- I FEEL YOUR ARITHMETIC IS IN ERROR.
31
-
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- LET'S TRY ANOTHER.
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-
34
- PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
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- YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF?
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- Error on line 45: No more input
@@ -1,8 +0,0 @@
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- YES
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- 2
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- 2
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- 10
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- 6
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- YES
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- 1,10
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- NO
@@ -1,30 +0,0 @@
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- NIM
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- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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-
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-
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-
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- THIS IS THE GAME OF NIM.
7
- DO YOU WANT INSTRUCTIONS? YES
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- THE GAME IS PLAYED WITH A NUMBER OF PILES OF OBJECTS.
9
- ANY NUMBER OF OBJECTS ARE REMOVED FROM ONE PILE BY YOU AND
10
- THE MACHINE ALTERNATELY. ON YOUR TURN, YOU MAY TAKE
11
- ALL THE OBJECTS THAT REMAIN IN ANY PILE, BUT YOU MUST
12
- TAKE AT LEAST ONE OBJECT, AND YOU MAY TAKE OBJECTS FROM
13
- ONLY ONE PILE ON A SINGLE TURN. YOU MUST SPECIFY WHETHER
14
- WINNING IS DEFINED AS TAKING OR NOT TAKING THE LAST OBJECT,
15
- THE NUMBER OF PILES IN THE GAME, AND HOW MANY OBJECTS ARE
16
- ORIGINALLY IN EACH PILE. EACH PILE MAY CONTAIN A
17
- DIFFERENT NUMBER OF OBJECTS.
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- THE MACHINE WILL SHOW ITS MOVE BY LISTING EACH PILE AND THE
19
- NUMBER OF OBJECTS REMAINING IN THE PILES AFTER EACH OF ITS
20
- MOVES.
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-
22
- ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST? 2
23
- ENTER NUMBER OF PILES? 2
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- ENTER PILE SIZES
25
- 1 ? 10
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- 2 ? 6
27
- DO YOU WANT TO MOVE FIRST? YES
28
- YOUR MOVE - PILE, NUMBER TO BE REMOVED? 1,10
29
- MACHINE WINS
30
- do you want to play another game? NO
@@ -1,19 +0,0 @@
1
- 3
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- 2
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- 1
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- 4
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- 5
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 3
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- 2
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- 1
@@ -1,73 +0,0 @@
1
- NUMBER
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- YOU HAVE 100 POINTS. BY GUESSING NUMBERS FROM 1 TO 5, YOU
7
- CAN GAIN OR LOSE POINTS DEPENDING UPON HOW CLOSE YOU GET TO
8
- A RANDOM NUMBER SELECTED BY THE COMPUTER.
9
-
10
- YOU OCCASIONALLY WILL GET A JACKPOT WHICH WILL DOUBLE(!)
11
- YOUR POINT COUNT. YOU WIN WHEN YOU GET 500 POINTS.
12
-
13
- GUESS A NUMBER FROM 1 TO 5? 3
14
- YOU HAVE 95 POINTS.
15
-
16
- GUESS A NUMBER FROM 1 TO 5? 2
17
- YOU HAVE 47.5 POINTS.
18
-
19
- GUESS A NUMBER FROM 1 TO 5? 1
20
- YOU HAVE 23.75 POINTS.
21
-
22
- GUESS A NUMBER FROM 1 TO 5? 4
23
- YOU HAVE 24.75 POINTS.
24
-
25
- GUESS A NUMBER FROM 1 TO 5? 5
26
- YOU HAVE 19.75 POINTS.
27
-
28
- GUESS A NUMBER FROM 1 TO 5? 3
29
- YOU HAVE 20.75 POINTS.
30
-
31
- GUESS A NUMBER FROM 1 TO 5? 3
32
- YOU HIT THE JACKPOT!!!
33
- YOU HAVE 41.5 POINTS.
34
-
35
- GUESS A NUMBER FROM 1 TO 5? 3
36
- YOU HAVE 36.5 POINTS.
37
-
38
- GUESS A NUMBER FROM 1 TO 5? 3
39
- YOU HAVE 41.5 POINTS.
40
-
41
- GUESS A NUMBER FROM 1 TO 5? 3
42
- YOU HAVE 36.5 POINTS.
43
-
44
- GUESS A NUMBER FROM 1 TO 5? 3
45
- YOU HAVE 31.5 POINTS.
46
-
47
- GUESS A NUMBER FROM 1 TO 5? 3
48
- YOU HAVE 32.5 POINTS.
49
-
50
- GUESS A NUMBER FROM 1 TO 5? 3
51
- YOU HAVE 27.5 POINTS.
52
-
53
- GUESS A NUMBER FROM 1 TO 5? 3
54
- YOU HAVE 22.5 POINTS.
55
-
56
- GUESS A NUMBER FROM 1 TO 5? 3
57
- YOU HAVE 27.5 POINTS.
58
-
59
- GUESS A NUMBER FROM 1 TO 5? 3
60
- YOU HAVE 22.5 POINTS.
61
-
62
- GUESS A NUMBER FROM 1 TO 5? 3
63
- YOU HAVE 27.5 POINTS.
64
-
65
- GUESS A NUMBER FROM 1 TO 5? 2
66
- YOU HAVE 22.5 POINTS.
67
-
68
- GUESS A NUMBER FROM 1 TO 5? 1
69
- YOU HIT THE JACKPOT!!!
70
- YOU HAVE 45 POINTS.
71
-
72
- GUESS A NUMBER FROM 1 TO 5?
73
- Error on line 12: No more input
@@ -1,6 +0,0 @@
1
- 1
2
- 19
3
- 2
4
- 20
5
- 57
6
- 43
@@ -1,77 +0,0 @@
1
- ONE CHECK
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- SOLITAIRE CHECKER PUZZLE BY DAVID AHL
7
-
8
- 48 CHECKERS ARE PLACED ON THE 2 OUTSIDE SPACES OF A
9
- STANDARD 64-SQUARE CHECKERBOARD. THE OBJECT IS TO
10
- REMOVE AS MANY CHECKERS AS POSSIBLE BY DIAGONAL JUMPS
11
- (AS IN STANDARD CHECKERS). USE THE NUMBERED BOARD TO
12
- INDICATE THE SQUARE YOU WISH TO JUMP FROM AND TO. ON
13
- THE BOARD PRINTED OUT ON EACH TURN '1' INDICATES A
14
- CHECKER AND '0' AN EMPTY SQUARE. WHEN YOU HAVE NO
15
- POSSIBLE JUMPS REMAINING, INPUT A '0' IN RESPONSE TO
16
- QUESTION 'JUMP FROM ?'
17
-
18
- HERE IS THE NUMERICAL BOARD:
19
-
20
- 1 2 3 4 5 6 7 8
21
- 9 10 11 12 13 14 15 16
22
- 17 18 19 20 21 22 23 24
23
- 25 26 27 28 29 30 31 32
24
- 33 34 35 36 37 38 39 40
25
- 41 42 43 44 45 46 47 48
26
- 49 50 51 52 53 54 55 56
27
- 57 58 59 60 61 62 63 64
28
-
29
- AND HERE IS THE OPENING POSITION OF THE CHECKERS.
30
-
31
- 1 1 1 1 1 1 1 1
32
- 1 1 1 1 1 1 1 1
33
- 1 1 0 0 0 0 1 1
34
- 1 1 0 0 0 0 1 1
35
- 1 1 0 0 0 0 1 1
36
- 1 1 0 0 0 0 1 1
37
- 1 1 1 1 1 1 1 1
38
- 1 1 1 1 1 1 1 1
39
-
40
- JUMP FROM? 1
41
- TO? 19
42
-
43
- 0 1 1 1 1 1 1 1
44
- 1 0 1 1 1 1 1 1
45
- 1 1 1 0 0 0 1 1
46
- 1 1 0 0 0 0 1 1
47
- 1 1 0 0 0 0 1 1
48
- 1 1 0 0 0 0 1 1
49
- 1 1 1 1 1 1 1 1
50
- 1 1 1 1 1 1 1 1
51
-
52
- JUMP FROM? 2
53
- TO? 20
54
-
55
- 0 0 1 1 1 1 1 1
56
- 1 0 0 1 1 1 1 1
57
- 1 1 1 1 0 0 1 1
58
- 1 1 0 0 0 0 1 1
59
- 1 1 0 0 0 0 1 1
60
- 1 1 0 0 0 0 1 1
61
- 1 1 1 1 1 1 1 1
62
- 1 1 1 1 1 1 1 1
63
-
64
- JUMP FROM? 57
65
- TO? 43
66
-
67
- 0 0 1 1 1 1 1 1
68
- 1 0 0 1 1 1 1 1
69
- 1 1 1 1 0 0 1 1
70
- 1 1 0 0 0 0 1 1
71
- 1 1 0 0 0 0 1 1
72
- 1 1 1 0 0 0 1 1
73
- 1 0 1 1 1 1 1 1
74
- 0 1 1 1 1 1 1 1
75
-
76
- JUMP FROM?
77
- Error on line 100: No more input
@@ -1,10 +0,0 @@
1
- 00
2
- 200
3
- 90
4
- 200
5
- 180
6
- 270
7
- 5
8
- 270
9
- 90
10
- 400
@@ -1,113 +0,0 @@
1
- ORBIT
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- SOMEWHERE ABOVE YOUR PLANET IS A ROMULAN SHIP.
7
-
8
- THE SHIP IS IN A CONSTANT POLAR ORBIT. ITS
9
- DISTANCE FROM THE CENTER OF YOUR PLANET IS FROM
10
- 10,000 TO 30,000 MILES AND AT ITS PRESENT VELOCITY CAN
11
- CIRCLE YOUR PLANET ONCE EVERY 12 TO 36 HOURS.
12
-
13
- UNFORTUNATELY, THEY ARE USING A CLOAKING DEVICE SO
14
- YOU ARE UNABLE TO SEE THEM, BUT WITH A SPECIAL
15
- INSTRUMENT YOU CAN TELL HOW NEAR THEIR SHIP YOUR
16
- PHOTON BOMB EXPLODED. YOU HAVE SEVEN HOURS UNTIL THEY
17
- HAVE BUILT UP SUFFICIENT POWER IN ORDER TO ESCAPE
18
- YOUR PLANET'S GRAVITY.
19
-
20
- YOUR PLANET HAS ENOUGH POWER TO FIRE ONE BOMB AN HOUR.
21
-
22
- AT THE BEGINNING OF EACH HOUR YOU WILL BE ASKED TO GIVE AN
23
- ANGLE (BETWEEN 0 AND 360) AND A DISTANCE IN UNITS OF
24
- 100 MILES (BETWEEN 100 AND 300), AFTER WHICH YOUR BOMB'S
25
- DISTANCE FROM THE ENEMY SHIP WILL BE GIVEN.
26
-
27
- AN EXPLOSION WITHIN 5,000 MILES OF THE ROMULAN SHIP
28
- WILL DESTROY IT.
29
-
30
- BELOW IS A DIAGRAM TO HELP YOU VISUALIZE YOUR PLIGHT.
31
-
32
-
33
- 90
34
- 0000000000000
35
- 0000000000000000000
36
- 000000 000000
37
- 00000 00000
38
- 00000 XXXXXXXXXXX 00000
39
- 00000 XXXXXXXXXXXXX 00000
40
- 0000 XXXXXXXXXXXXXXX 0000
41
- 0000 XXXXXXXXXXXXXXXXX 0000
42
- 0000 XXXXXXXXXXXXXXXXXXX 0000
43
- 180<== 00000 XXXXXXXXXXXXXXXXXXX 00000 ==>0
44
- 0000 XXXXXXXXXXXXXXXXXXX 0000
45
- 0000 XXXXXXXXXXXXXXXXX 0000
46
- 0000 XXXXXXXXXXXXXXX 0000
47
- 00000 XXXXXXXXXXXXX 00000
48
- 00000 XXXXXXXXXXX 00000
49
- 00000 00000
50
- 000000 000000
51
- 0000000000000000000
52
- 0000000000000
53
- 270
54
-
55
- X - YOUR PLANET
56
- O - THE ORBIT OF THE ROMULAN SHIP
57
-
58
- ON THE ABOVE DIAGRAM, THE ROMULAN SHIP IS CIRCLING
59
- COUNTERCLOCKWISE AROUND YOUR PLANET. DON'T FORGET THAT
60
- WITHOUT SUFFICIENT POWER THE ROMULAN SHIP'S ALTITUDE
61
- AND ORBITAL RATE WILL REMAIN CONSTANT.
62
-
63
- GOOD LUCK. THE FEDERATION IS COUNTING ON YOU.
64
-
65
-
66
- THIS IS HOUR 1 , AT WHAT ANGLE DO YOU WISH TO SEND
67
- YOUR PHOTON BOMB? 00
68
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 200
69
-
70
-
71
- YOUR PHOTON BOMB EXPLODED 514.0751 *10^2 MILES FROM THE
72
- ROMULAN SHIP.
73
-
74
-
75
- THIS IS HOUR 2 , AT WHAT ANGLE DO YOU WISH TO SEND
76
- YOUR PHOTON BOMB? 90
77
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 200
78
-
79
-
80
- YOUR PHOTON BOMB EXPLODED 526.9219 *10^2 MILES FROM THE
81
- ROMULAN SHIP.
82
-
83
-
84
- THIS IS HOUR 3 , AT WHAT ANGLE DO YOU WISH TO SEND
85
- YOUR PHOTON BOMB? 180
86
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 270
87
-
88
-
89
- YOUR PHOTON BOMB EXPLODED 409.8489 *10^2 MILES FROM THE
90
- ROMULAN SHIP.
91
-
92
-
93
- THIS IS HOUR 4 , AT WHAT ANGLE DO YOU WISH TO SEND
94
- YOUR PHOTON BOMB? 5
95
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 270
96
-
97
-
98
- YOUR PHOTON BOMB EXPLODED 397.977 *10^2 MILES FROM THE
99
- ROMULAN SHIP.
100
-
101
-
102
- THIS IS HOUR 5 , AT WHAT ANGLE DO YOU WISH TO SEND
103
- YOUR PHOTON BOMB? 90
104
- HOW FAR OUT DO YOU WISH TO DETONATE IT? 400
105
-
106
-
107
- YOUR PHOTON BOMB EXPLODED 704.8363 *10^2 MILES FROM THE
108
- ROMULAN SHIP.
109
-
110
-
111
- THIS IS HOUR 6 , AT WHAT ANGLE DO YOU WISH TO SEND
112
- YOUR PHOTON BOMB?
113
- Error on line 340: No more input
@@ -1,10 +0,0 @@
1
- FRED
2
- YES
3
- YES
4
- 1,3
5
- 4,3
6
- 2,3
7
- 1,1
8
- 1,3
9
- 3,2
10
- NO
@@ -1,93 +0,0 @@
1
- PIZZA
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- PIZZA DELIVERY GAME
7
-
8
- WHAT IS YOUR FIRST NAME? FRED
9
-
10
- HI, FRED. IN THIS GAME YOU ARE TO TAKE ORDERS
11
- FOR PIZZAS. THEN YOU ARE TO TELL A DELIVERY BOY
12
- WHERE TO DELIVER THE ORDERED PIZZAS.
13
-
14
-
15
- MAP OF THE CITY OF HYATTSVILLE
16
-
17
- -----1-----2-----3-----4-----
18
- -
19
- -
20
- -
21
- -
22
- 4 M N O P 4
23
- -
24
- -
25
- -
26
- -
27
- 3 I J K L 3
28
- -
29
- -
30
- -
31
- -
32
- 2 E F G H 2
33
- -
34
- -
35
- -
36
- -
37
- 1 A B C D 1
38
- -
39
- -
40
- -
41
- -
42
- -----1-----2-----3-----4-----
43
-
44
- THE OUTPUT IS A MAP OF THE HOMES WHERE
45
- YOU ARE TO SEND PIZZAS.
46
-
47
- YOUR JOB IS TO GIVE A TRUCK DRIVER
48
- THE LOCATION OR COORDINATES OF THE
49
- HOME ORDERING THE PIZZA.
50
-
51
- DO YOU NEED MORE DIRECTIONS? YES
52
-
53
- SOMEBODY WILL ASK FOR A PIZZA TO BE
54
- DELIVERED. THEN A DELIVERY BOY WILL
55
- ASK YOU FOR THE LOCATION.
56
- EXAMPLE:
57
- THIS IS J. PLEASE SEND A PIZZA.
58
- DRIVER TO FRED. WHERE DOES J LIVE?
59
- YOUR ANSWER WOULD BE 2,3
60
-
61
- UNDERSTAND? YES
62
- GOOD. YOU ARE NOW READY TO START TAKING ORDERS.
63
-
64
- GOOD LUCK!!
65
-
66
-
67
- HELLO FRED'S PIZZA. THIS IS I. PLEASE SEND A PIZZA.
68
- DRIVER TO FRED: WHERE DOES I LIVE? 1,3
69
- HELLO FRED. THIS IS I, THANKS FOR THE PIZZA.
70
-
71
- HELLO FRED'S PIZZA. THIS IS L. PLEASE SEND A PIZZA.
72
- DRIVER TO FRED: WHERE DOES L LIVE? 4,3
73
- HELLO FRED. THIS IS L, THANKS FOR THE PIZZA.
74
-
75
- HELLO FRED'S PIZZA. THIS IS J. PLEASE SEND A PIZZA.
76
- DRIVER TO FRED: WHERE DOES J LIVE? 2,3
77
- HELLO FRED. THIS IS J, THANKS FOR THE PIZZA.
78
-
79
- HELLO FRED'S PIZZA. THIS IS I. PLEASE SEND A PIZZA.
80
- DRIVER TO FRED: WHERE DOES I LIVE? 1,1
81
- THIS IS A. I DID NOT ORDER A PIZZA.
82
- I LIVE AT 1 , 1
83
- DRIVER TO FRED: WHERE DOES I LIVE? 1,3
84
- HELLO FRED. THIS IS I, THANKS FOR THE PIZZA.
85
-
86
- HELLO FRED'S PIZZA. THIS IS G. PLEASE SEND A PIZZA.
87
- DRIVER TO FRED: WHERE DOES G LIVE? 3,2
88
- HELLO FRED. THIS IS G, THANKS FOR THE PIZZA.
89
-
90
- DO YOU WANT TO DELIVER MORE PIZZAS? NO
91
-
92
- O.K. FRED, SEE YOU LATER!
93
-
@@ -1 +0,0 @@
1
- max_output_lines: 50
@@ -1,50 +0,0 @@
1
- POETRY
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- MIDNIGHT DREARY
7
- THING OF EVIL NEVER FLITTING
8
-
9
- SLOWLY CREEPING
10
-
11
- MIDNIGHT DREARY
12
- NEVER FLITTING
13
- QUOTH THE RAVEN
14
- NOTHING MORE
15
- BIRD OR FIEND NEVER FLITTING AND MY SOUL ...EVERMORE
16
-
17
- BIRD OR FIEND NEVER FLITTING AND MY SOUL SLOWLY CREEPING
18
-
19
- FIERY EYES
20
- THRILLED ME AND MY SOUL,
21
- NOTHING MORE
22
-
23
- BURNED
24
- MIDNIGHT DREARY BURNED
25
- AND MY SOUL YET AGAIN,
26
- MIDNIGHT DREARY THRILLED ME SHALL BE LIFTED ...EVERMORE,
27
-
28
- MIDNIGHT DREARY BURNED,
29
- DARKNESS THERE
30
- YET AGAIN
31
- FIERY EYES BURNED SIGN OF PARTING
32
- SLOWLY CREEPING
33
-
34
- BIRD OR FIEND STILL SITTING.... AND MY SOUL
35
- YET AGAIN
36
-
37
- BEGUILING ME BIRD OR FIEND
38
- NEVER FLITTING
39
- DARKNESS THERE
40
- NEVERMORE
41
- THING OF EVIL BURNED, AND MY SOUL
42
- SLOWLY CREEPING
43
- BIRD OR FIEND
44
- BURNED DARKNESS THERE SLOWLY CREEPING,
45
- THING OF EVIL BURNED AND MY SOUL YET AGAIN
46
- BIRD OR FIEND THRILLED ME SIGN OF PARTING YET AGAIN
47
-
48
- STILL SITTING.... THING OF EVIL BEGUILING ME,
49
- SHALL BE LIFTED
50
- NEVERMOREError on line 214: Maximum output lines reached
@@ -1,34 +0,0 @@
1
- 0
2
- YES
3
- 0
4
- YES
5
- 5
6
- 3
7
- 1,5,4
8
- 5
9
- 4
10
- 0
11
- YES
12
- 0.5
13
- 3
14
- 1
15
- 3
16
- 4
17
- 0.5
18
- YES
19
- 5
20
- 3
21
- 3
22
- 2
23
- 4
24
- 0.5
25
- YES
26
- 25
27
- 28
28
- 3
29
- 1
30
- 2
31
- 5
32
- 50
33
- 52
34
- NO