basic101 0.2.0 → 1.0.1
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- checksums.yaml +5 -5
- data/Changelog.md +14 -1
- data/Gemfile +3 -12
- data/Gemfile.lock +42 -76
- data/README.md +1 -1
- data/Rakefile +0 -8
- data/VERSION +1 -1
- data/basic101.gemspec +64 -664
- data/lib/basic101/abs_function.rb +2 -0
- data/lib/basic101/argument_checker.rb +2 -0
- data/lib/basic101/arguments.rb +2 -0
- data/lib/basic101/array_reference.rb +2 -0
- data/lib/basic101/asc_function.rb +2 -0
- data/lib/basic101/basic_array.rb +2 -0
- data/lib/basic101/basic_comparisons.rb +2 -0
- data/lib/basic101/basic_float.rb +2 -0
- data/lib/basic101/basic_integer.rb +2 -0
- data/lib/basic101/basic_math.rb +2 -0
- data/lib/basic101/basic_numeric.rb +2 -0
- data/lib/basic101/basic_object.rb +2 -0
- data/lib/basic101/basic_string.rb +2 -0
- data/lib/basic101/binary_operation.rb +2 -0
- data/lib/basic101/binary_operations.rb +2 -0
- data/lib/basic101/built_in_functions.rb +2 -0
- data/lib/basic101/chr_function.rb +2 -0
- data/lib/basic101/cos_function.rb +2 -0
- data/lib/basic101/data_statement.rb +2 -0
- data/lib/basic101/define_function_statement.rb +2 -0
- data/lib/basic101/dim_statement.rb +2 -0
- data/lib/basic101/else_statement.rb +2 -0
- data/lib/basic101/end_statement.rb +2 -0
- data/lib/basic101/endif_statement.rb +2 -0
- data/lib/basic101/errors.rb +2 -0
- data/lib/basic101/exp_function.rb +2 -0
- data/lib/basic101/for_stack.rb +2 -0
- data/lib/basic101/for_statement.rb +2 -0
- data/lib/basic101/function.rb +2 -0
- data/lib/basic101/function_call.rb +2 -0
- data/lib/basic101/function_identifier.rb +2 -0
- data/lib/basic101/functions.rb +2 -0
- data/lib/basic101/gosub_statement.rb +2 -0
- data/lib/basic101/goto_statement.rb +2 -0
- data/lib/basic101/identifier.rb +2 -0
- data/lib/basic101/identity.rb +2 -0
- data/lib/basic101/if_statement.rb +3 -0
- data/lib/basic101/input.rb +2 -0
- data/lib/basic101/input_reader.rb +3 -1
- data/lib/basic101/input_statement.rb +2 -0
- data/lib/basic101/int_function.rb +2 -0
- data/lib/basic101/left_function.rb +2 -0
- data/lib/basic101/len_function.rb +2 -0
- data/lib/basic101/let_statement.rb +2 -0
- data/lib/basic101/line.rb +2 -0
- data/lib/basic101/log_function.rb +2 -0
- data/lib/basic101/main.rb +2 -0
- data/lib/basic101/mid_function.rb +2 -0
- data/lib/basic101/negate_operation.rb +2 -0
- data/lib/basic101/next_statement.rb +2 -0
- data/lib/basic101/not_operation.rb +2 -0
- data/lib/basic101/null_prompt_delimeter.rb +2 -0
- data/lib/basic101/null_transcript.rb +2 -0
- data/lib/basic101/numeric_identifier.rb +2 -0
- data/lib/basic101/on_goto_statement.rb +2 -0
- data/lib/basic101/output.rb +2 -0
- data/lib/basic101/parser/data_statement.rb +2 -0
- data/lib/basic101/parser/define_function_statement.rb +2 -0
- data/lib/basic101/parser/dim_statement.rb +2 -0
- data/lib/basic101/parser/end_statement.rb +2 -0
- data/lib/basic101/parser/expression.rb +2 -0
- data/lib/basic101/parser/for_statement.rb +2 -0
- data/lib/basic101/parser/function_call.rb +2 -0
- data/lib/basic101/parser/gosub_statement.rb +2 -0
- data/lib/basic101/parser/goto_statement.rb +2 -0
- data/lib/basic101/parser/identifier.rb +2 -0
- data/lib/basic101/parser/if_statement.rb +2 -0
- data/lib/basic101/parser/input_statement.rb +2 -0
- data/lib/basic101/parser/let_statement.rb +2 -0
- data/lib/basic101/parser/next_statement.rb +2 -0
- data/lib/basic101/parser/numeric.rb +2 -0
- data/lib/basic101/parser/on_goto_statement.rb +2 -0
- data/lib/basic101/parser/print_statement.rb +2 -0
- data/lib/basic101/parser/program.rb +2 -0
- data/lib/basic101/parser/randomize_statement.rb +2 -0
- data/lib/basic101/parser/read_statement.rb +2 -0
- data/lib/basic101/parser/reference.rb +2 -0
- data/lib/basic101/parser/remark_statement.rb +2 -0
- data/lib/basic101/parser/restore_statement.rb +2 -0
- data/lib/basic101/parser/return_statement.rb +2 -0
- data/lib/basic101/parser/space.rb +2 -0
- data/lib/basic101/parser/statements.rb +2 -0
- data/lib/basic101/parser/stop_statement.rb +2 -0
- data/lib/basic101/parser/string.rb +2 -0
- data/lib/basic101/parser.rb +2 -0
- data/lib/basic101/power_operation.rb +2 -0
- data/lib/basic101/print_comma.rb +2 -0
- data/lib/basic101/print_semicolon.rb +2 -0
- data/lib/basic101/print_statement.rb +2 -0
- data/lib/basic101/program.rb +2 -0
- data/lib/basic101/program_counter.rb +2 -0
- data/lib/basic101/prompt_delimeter.rb +2 -0
- data/lib/basic101/randomize_statement.rb +2 -0
- data/lib/basic101/read_statement.rb +2 -0
- data/lib/basic101/reference.rb +2 -0
- data/lib/basic101/release.rb +13 -0
- data/lib/basic101/remark_statement.rb +2 -0
- data/lib/basic101/restore_statement.rb +2 -0
- data/lib/basic101/return_statement.rb +2 -0
- data/lib/basic101/right_function.rb +2 -0
- data/lib/basic101/rnd_function.rb +2 -0
- data/lib/basic101/runtime.rb +2 -0
- data/lib/basic101/scalar_reference.rb +2 -0
- data/lib/basic101/sgn_function.rb +2 -0
- data/lib/basic101/sin_function.rb +2 -0
- data/lib/basic101/sqr_function.rb +2 -0
- data/lib/basic101/statement.rb +2 -0
- data/lib/basic101/stop_statement.rb +2 -0
- data/lib/basic101/str_function.rb +2 -0
- data/lib/basic101/string_identifier.rb +2 -0
- data/lib/basic101/tab.rb +2 -0
- data/lib/basic101/tab_function.rb +2 -0
- data/lib/basic101/tan_function.rb +2 -0
- data/lib/basic101/transcript.rb +2 -0
- data/lib/basic101/transform.rb +2 -0
- data/lib/basic101/user_defined_function.rb +2 -0
- data/lib/basic101/val_function.rb +2 -0
- data/lib/basic101.rb +3 -0
- metadata +26 -445
- data/.rspec +0 -2
- data/.simplecov +0 -1
- data/.travis.yml +0 -4
- data/.yardopts +0 -7
- data/rake_tasks/default.rake +0 -1
- data/rake_tasks/integration.rake +0 -8
- data/rake_tasks/jeweler.rake +0 -28
- data/rake_tasks/spec.rake +0 -8
- data/rake_tasks/test.rake +0 -2
- data/rake_tasks/yard.rake +0 -3
- data/test/integration/arguments.rb +0 -25
- data/test/integration/errors.rb +0 -7
- data/test/integration/integration_test.rb +0 -28
- data/test/integration/main.rb +0 -49
- data/test/integration/output_file.rb +0 -40
- data/test/integration/test.rb +0 -135
- data/test/integration/tests/basic_computer_games/23-match.input +0 -1
- data/test/integration/tests/basic_computer_games/23-match.output +0 -29
- data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
- data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
- data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
- data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
- data/test/integration/tests/basic_computer_games/amazing.input +0 -1
- data/test/integration/tests/basic_computer_games/amazing.output +0 -32
- data/test/integration/tests/basic_computer_games/animal.input +0 -17
- data/test/integration/tests/basic_computer_games/animal.output +0 -38
- data/test/integration/tests/basic_computer_games/awari.input +0 -11
- data/test/integration/tests/basic_computer_games/awari.output +0 -117
- data/test/integration/tests/basic_computer_games/bagels.input +0 -12
- data/test/integration/tests/basic_computer_games/bagels.output +0 -42
- data/test/integration/tests/basic_computer_games/banner.input +0 -6
- data/test/integration/tests/basic_computer_games/banner.output +0 -135
- data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
- data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
- data/test/integration/tests/basic_computer_games/batnum.input +0 -14
- data/test/integration/tests/basic_computer_games/batnum.output +0 -67
- data/test/integration/tests/basic_computer_games/battle.input +0 -21
- data/test/integration/tests/basic_computer_games/battle.output +0 -118
- data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
- data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
- data/test/integration/tests/basic_computer_games/bombard.input +0 -20
- data/test/integration/tests/basic_computer_games/bombard.output +0 -175
- data/test/integration/tests/basic_computer_games/bounce.input +0 -0
- data/test/integration/tests/basic_computer_games/bounce.output +0 -15
- data/test/integration/tests/basic_computer_games/bowling.input +0 -23
- data/test/integration/tests/basic_computer_games/bowling.output +0 -229
- data/test/integration/tests/basic_computer_games/boxing.input +0 -8
- data/test/integration/tests/basic_computer_games/boxing.output +0 -47
- data/test/integration/tests/basic_computer_games/bug.input +0 -17
- data/test/integration/tests/basic_computer_games/bug.output +0 -847
- data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
- data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
- data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
- data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
- data/test/integration/tests/basic_computer_games/bunny.input +0 -0
- data/test/integration/tests/basic_computer_games/bunny.output +0 -67
- data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
- data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
- data/test/integration/tests/basic_computer_games/calendar.input +0 -0
- data/test/integration/tests/basic_computer_games/calendar.output +0 -213
- data/test/integration/tests/basic_computer_games/change.input +0 -4
- data/test/integration/tests/basic_computer_games/change.output +0 -28
- data/test/integration/tests/basic_computer_games/checkers.input +0 -74
- data/test/integration/tests/basic_computer_games/checkers.output +0 -673
- data/test/integration/tests/basic_computer_games/chemist.input +0 -11
- data/test/integration/tests/basic_computer_games/chemist.output +0 -54
- data/test/integration/tests/basic_computer_games/chief.input +0 -5
- data/test/integration/tests/basic_computer_games/chief.output +0 -19
- data/test/integration/tests/basic_computer_games/chomp.input +0 -15
- data/test/integration/tests/basic_computer_games/chomp.output +0 -159
- data/test/integration/tests/basic_computer_games/combat.input +0 -7
- data/test/integration/tests/basic_computer_games/combat.output +0 -33
- data/test/integration/tests/basic_computer_games/craps.input +0 -9
- data/test/integration/tests/basic_computer_games/craps.output +0 -51
- data/test/integration/tests/basic_computer_games/cube.input +0 -25
- data/test/integration/tests/basic_computer_games/cube.output +0 -72
- data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
- data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
- data/test/integration/tests/basic_computer_games/diamond.input +0 -1
- data/test/integration/tests/basic_computer_games/diamond.output +0 -65
- data/test/integration/tests/basic_computer_games/dice.input +0 -4
- data/test/integration/tests/basic_computer_games/dice.output +0 -46
- data/test/integration/tests/basic_computer_games/digits.input +0 -5
- data/test/integration/tests/basic_computer_games/digits.output +0 -70
- data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
- data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
- data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
- data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
- data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
- data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
- data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
- data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
- data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
- data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
- data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
- data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
- data/test/integration/tests/basic_computer_games/golf.input +0 -11
- data/test/integration/tests/basic_computer_games/golf.output +0 -69
- data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
- data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
- data/test/integration/tests/basic_computer_games/guess.input +0 -8
- data/test/integration/tests/basic_computer_games/guess.output +0 -37
- data/test/integration/tests/basic_computer_games/gunner.input +0 -18
- data/test/integration/tests/basic_computer_games/gunner.output +0 -91
- data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
- data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
- data/test/integration/tests/basic_computer_games/hangman.input +0 -69
- data/test/integration/tests/basic_computer_games/hangman.output +0 -889
- data/test/integration/tests/basic_computer_games/hello.input +0 -7
- data/test/integration/tests/basic_computer_games/hello.output +0 -46
- data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
- data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
- data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
- data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
- data/test/integration/tests/basic_computer_games/hilo.input +0 -20
- data/test/integration/tests/basic_computer_games/hilo.output +0 -76
- data/test/integration/tests/basic_computer_games/hockey.input +0 -59
- data/test/integration/tests/basic_computer_games/hockey.output +0 -243
- data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
- data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
- data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
- data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
- data/test/integration/tests/basic_computer_games/kinema.input +0 -9
- data/test/integration/tests/basic_computer_games/kinema.output +0 -64
- data/test/integration/tests/basic_computer_games/king.input +0 -7
- data/test/integration/tests/basic_computer_games/king.output +0 -57
- data/test/integration/tests/basic_computer_games/lem.input +0 -4
- data/test/integration/tests/basic_computer_games/lem.output +0 -68
- data/test/integration/tests/basic_computer_games/letter.input +0 -24
- data/test/integration/tests/basic_computer_games/letter.output +0 -123
- data/test/integration/tests/basic_computer_games/life.input +0 -4
- data/test/integration/tests/basic_computer_games/life.options +0 -1
- data/test/integration/tests/basic_computer_games/life.output +0 -200
- data/test/integration/tests/basic_computer_games/life2.input +0 -17
- data/test/integration/tests/basic_computer_games/life2.output +0 -113
- data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
- data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
- data/test/integration/tests/basic_computer_games/love.input +0 -1
- data/test/integration/tests/basic_computer_games/love.output +0 -67
- data/test/integration/tests/basic_computer_games/lunar.input +0 -87
- data/test/integration/tests/basic_computer_games/lunar.output +0 -195
- data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
- data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
- data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
- data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
- data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
- data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
- data/test/integration/tests/basic_computer_games/name.input +0 -2
- data/test/integration/tests/basic_computer_games/name.output +0 -22
- data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
- data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
- data/test/integration/tests/basic_computer_games/nim.input +0 -8
- data/test/integration/tests/basic_computer_games/nim.output +0 -30
- data/test/integration/tests/basic_computer_games/number.input +0 -19
- data/test/integration/tests/basic_computer_games/number.output +0 -73
- data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
- data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
- data/test/integration/tests/basic_computer_games/orbit.input +0 -10
- data/test/integration/tests/basic_computer_games/orbit.output +0 -113
- data/test/integration/tests/basic_computer_games/pizza.input +0 -10
- data/test/integration/tests/basic_computer_games/pizza.output +0 -93
- data/test/integration/tests/basic_computer_games/poetry.input +0 -0
- data/test/integration/tests/basic_computer_games/poetry.options +0 -1
- data/test/integration/tests/basic_computer_games/poetry.output +0 -50
- data/test/integration/tests/basic_computer_games/poker.input +0 -34
- data/test/integration/tests/basic_computer_games/poker.output +0 -197
- data/test/integration/tests/basic_computer_games/queen.input +0 -10
- data/test/integration/tests/basic_computer_games/queen.output +0 -133
- data/test/integration/tests/basic_computer_games/reverse.input +0 -12
- data/test/integration/tests/basic_computer_games/reverse.output +0 -79
- data/test/integration/tests/basic_computer_games/rocket.input +0 -42
- data/test/integration/tests/basic_computer_games/rocket.output +0 -149
- data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
- data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
- data/test/integration/tests/basic_computer_games/roulette.input +0 -9
- data/test/integration/tests/basic_computer_games/roulette.output +0 -98
- data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
- data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
- data/test/integration/tests/basic_computer_games/salvo.input +0 -21
- data/test/integration/tests/basic_computer_games/salvo.output +0 -49
- data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
- data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
- data/test/integration/tests/basic_computer_games/slalom.input +0 -20
- data/test/integration/tests/basic_computer_games/slalom.output +0 -122
- data/test/integration/tests/basic_computer_games/slots.input +0 -2
- data/test/integration/tests/basic_computer_games/slots.output +0 -20
- data/test/integration/tests/basic_computer_games/splat.input +0 -9
- data/test/integration/tests/basic_computer_games/splat.output +0 -61
- data/test/integration/tests/basic_computer_games/stars.input +0 -15
- data/test/integration/tests/basic_computer_games/stars.output +0 -70
- data/test/integration/tests/basic_computer_games/stock.input +0 -30
- data/test/integration/tests/basic_computer_games/stock.output +0 -156
- data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
- data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
- data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
- data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
- data/test/integration/tests/basic_computer_games/synonym.input +0 -13
- data/test/integration/tests/basic_computer_games/synonym.output +0 -57
- data/test/integration/tests/basic_computer_games/target.input +0 -2
- data/test/integration/tests/basic_computer_games/target.output +0 -39
- data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
- data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
- data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
- data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
- data/test/integration/tests/basic_computer_games/towers.input +0 -9
- data/test/integration/tests/basic_computer_games/towers.output +0 -70
- data/test/integration/tests/basic_computer_games/train.input +0 -4
- data/test/integration/tests/basic_computer_games/train.output +0 -23
- data/test/integration/tests/basic_computer_games/trap.input +0 -7
- data/test/integration/tests/basic_computer_games/trap.output +0 -40
- data/test/integration/tests/basic_computer_games/war.input +0 -11
- data/test/integration/tests/basic_computer_games/war.output +0 -54
- data/test/integration/tests/basic_computer_games/weekday.input +0 -2
- data/test/integration/tests/basic_computer_games/weekday.output +0 -28
- data/test/integration/tests/basic_computer_games/word.input +0 -6
- data/test/integration/tests/basic_computer_games/word.output +0 -0
- data/test/integration/tests/fast/abs.bas +0 -5
- data/test/integration/tests/fast/abs.input +0 -0
- data/test/integration/tests/fast/abs.output +0 -5
- data/test/integration/tests/fast/add.bas +0 -5
- data/test/integration/tests/fast/add.input +0 -0
- data/test/integration/tests/fast/add.output +0 -5
- data/test/integration/tests/fast/and.bas +0 -5
- data/test/integration/tests/fast/and.input +0 -0
- data/test/integration/tests/fast/and.output +0 -5
- data/test/integration/tests/fast/array.bas +0 -11
- data/test/integration/tests/fast/array.input +0 -0
- data/test/integration/tests/fast/array.output +0 -6
- data/test/integration/tests/fast/asc.bas +0 -1
- data/test/integration/tests/fast/asc.input +0 -0
- data/test/integration/tests/fast/asc.output +0 -1
- data/test/integration/tests/fast/chr.bas +0 -1
- data/test/integration/tests/fast/chr.input +0 -0
- data/test/integration/tests/fast/chr.output +0 -1
- data/test/integration/tests/fast/cos.bas +0 -1
- data/test/integration/tests/fast/cos.input +0 -0
- data/test/integration/tests/fast/cos.output +0 -1
- data/test/integration/tests/fast/def_fn.bas +0 -9
- data/test/integration/tests/fast/def_fn.input +0 -0
- data/test/integration/tests/fast/def_fn.output +0 -5
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HI LO
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THIS IS THE GAME OF HI LO.
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YOU WILL HAVE 6 TRIES TO GUESS THE AMOUNT OF MONEY IN THE
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HI LO JACKPOT, WHICH IS BETWEEN 1 AND 100 DOLLARS. IF YOU
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GUESS THE AMOUNT, YOU WIN ALL THE MONEY IN THE JACKPOT!
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THEN YOU GET ANOTHER CHANCE TO WIN MORE MONEY. HOWEVER,
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IF YOU DO NOT GUESS THE AMOUNT, THE GAME ENDS.
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YOUR GUESS? 50
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 75
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YOUR GUESS IS TOO HIGH.
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YOUR GUESS? 62
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YOUR GUESS IS TOO HIGH.
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YOUR GUESS? 56
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YOUR GUESS IS TOO HIGH.
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YOUR GUESS? 53
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 54
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GOT IT!!!!!!!!!! YOU WIN 54 DOLLARS.
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YOUR TOTAL WINNINGS ARE NOW 54 DOLLARS.
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PLAY AGAIN (YES OR NO)? YES
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YOUR GUESS? 50
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 75
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YOUR GUESS IS TOO HIGH.
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YOUR GUESS? 62
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 68
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 71
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GOT IT!!!!!!!!!! YOU WIN 71 DOLLARS.
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YOUR TOTAL WINNINGS ARE NOW 125 DOLLARS.
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PLAY AGAIN (YES OR NO)? YES
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YOUR GUESS? 50
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YOUR GUESS IS TOO LOW.
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YOUR GUESS? 75
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YOUR GUESS? 62
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YOUR GUESS? 56
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YOUR GUESS? 59
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YOUR GUESS? 61
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YOUR GUESS IS TOO HIGH.
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YOU BLEW IT...TOO BAD...THE NUMBER WAS 60
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PLAY AGAIN (YES OR NO)? NO
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SO LONG. HOPE YOU ENJOYED YOURSELF!!!
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YES
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FOO,BAR
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HOCKEY
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CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
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THIS IS A SIMULATED HOCKEY GAME.
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QUESTION RESPONSE
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PASS TYPE IN THE NUMBER OF PASSES YOU WOULD
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LIKE TO MAKE, FROM 0 TO 3.
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SHOT TYPE THE NUMBER CORRESPONDING TO THE SHOT
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YOU WANT TO MAKE. ENTER:
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1 FOR A SLAPSHOT
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2 FOR A WRISTSHOT
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3 FOR A BACKHAND
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THE AREA YOU ARE AIMING AT. ENTER:
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1 FOR UPPER LEFT HAND CORNER
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3 FOR LOWER LEFT HAND CORNER
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AT THE START OF THE GAME, YOU WILL BE ASKED FOR THE NAMES
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OF YOUR PLAYERS. THEY ARE ENTERED IN THE ORDER:
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LEFT WING, CENTER, RIGHT WING, LEFT DEFENSE,
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RIGHT DEFENSE, GOALKEEPER. ANY OTHER INPUT REQUIRED WILL
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HAVE EXPLANATORY INSTRUCTIONS.
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ENTER THE TWO TEAMS? FOO,BAR
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ENTER THE NUMBER OF MINUTES IN A GAME? 5
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WOULD THE FOO COACH ENTER HIS TEAM
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PLAYER 1 ? #1
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PLAYER 2 ? #2
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PLAYER 3 ? #3
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PLAYER 4 ? #4
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PLAYER 5 ? #5
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PLAYER 6 ? #6
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PLAYER 1 ? #A
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PLAYER 2 ? #B
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PLAYER 3 ? #C
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PLAYER 4 ? #D
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PLAYER 5 ? #E
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PLAYER 6 ? #F
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INPUT THE REFEREE FOR THIS GAME? #REF
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FOO STARTING LINEUP
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#1
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#2
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#4
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#6
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BAR STARTING LINEUP
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#B
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WE'RE READY FOR TONIGHTS OPENING FACE-OFF.
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#REF WILL DROP THE PUCK BETWEEN #2 AND #B
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BAR HAS CONTROL.
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PASS? NO
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Not numeric: "NO", try again
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? 2
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IT'S A ' 3 ON 2 '!
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ONLY #4 AND #5 ARE BACK.
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#D GIVES OFF TO #A
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#A DROPS TO #C
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SHOT? 4
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#C SNAPS OFF A SNAP SHOT
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AREA? 2
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STICK SAVE BY #6
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AND CLEARED OUT BY #4
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BAR HAS CONTROL.
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PASS? 0
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SHOT? 2
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#D FLIPS A WRISTSHOT DOWN THE ICE
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BACKHANDS ONE IN ON THE GOALTENDER
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AREA? 1
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STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
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FOO HAS CONTROL OF THE PUCK
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PASS? 1
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#4 LEADS #2 WITH A PERFECT PASS.
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#2 CUTTING IN!!!
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SHOT? 3
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#2 GETS A BACKHAND OFF
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AREA? 3
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WHISTLES ONE OVER THE HEAD OF #F
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FOO HAS CONTROL OF THE PUCK
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PASS? 2
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#2 GIVES TO A STREAKING #1
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#4 COMES DOWN ON #E AND #D
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SHOT? 4
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#4 SNAPS OFF A SNAP SHOT
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AREA? 4
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SKATE SAVE ON A LOW STEAMER BY #F
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BAR HAS CONTROL.
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PASS? 3
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A ' 3 ON 2 ' WITH A ' TRAILER '!
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#B GIVES TO #B WHO SHUFFLES IT OFF TO
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#A WHO FIRES A WING TO WING PASS TO
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-
#C AS HE CUTS IN ALONE!!
|
119
|
-
SHOT? 1
|
120
|
-
#C LET'S A BIG SLAP SHOT GO!!
|
121
|
-
AREA? 1
|
122
|
-
SCORE BAR
|
123
|
-
|
124
|
-
SCORE: BAR: 1 FOO: 0
|
125
|
-
GOAL SCORED BY: #C ASSISTED BY: #A AND #B
|
126
|
-
AND WE'RE READY FOR THE FACE-OFF
|
127
|
-
FOO HAS CONTROL OF THE PUCK
|
128
|
-
PASS? 3
|
129
|
-
OH MY GOD!! A ' 4 ON 2 ' SITUATION
|
130
|
-
#3 LEADS #5
|
131
|
-
#5 IS WHEEELING THROUGH CENTER.
|
132
|
-
#5 GIVES AND GOES WITH #4
|
133
|
-
PRETTY PASSING!
|
134
|
-
#4 DROPS IT TO #5
|
135
|
-
SHOT? 1
|
136
|
-
#5 LET'S A BIG SLAP SHOT GO!!
|
137
|
-
AREA? 2
|
138
|
-
KICK SAVE AND A BEAUTY BY #F
|
139
|
-
CLEARED OUT BY #C
|
140
|
-
FOO HAS CONTROL OF THE PUCK
|
141
|
-
PASS? 0
|
142
|
-
SHOT? 2
|
143
|
-
#2 FLIPS A WRISTSHOT DOWN THE ICE
|
144
|
-
BACKHANDS ONE IN ON THE GOALTENDER
|
145
|
-
AREA? 2
|
146
|
-
WHAT A SPECTACULAR GLOVE SAVE BY #F
|
147
|
-
AND #F GOLFS IT INTO THE CROWD
|
148
|
-
AND WE'RE READY FOR THE FACE-OFF
|
149
|
-
FOO HAS CONTROL OF THE PUCK
|
150
|
-
PASS? 2
|
151
|
-
#3 GIVES TO A STREAKING #2
|
152
|
-
#4 COMES DOWN ON #E AND #D
|
153
|
-
SHOT? 4
|
154
|
-
#4 SNAPS OFF A SNAP SHOT
|
155
|
-
AREA? 4
|
156
|
-
KICK SAVE AND A BEAUTY BY #F
|
157
|
-
CLEARED OUT BY #C
|
158
|
-
BAR HAS CONTROL.
|
159
|
-
PASS? 1
|
160
|
-
#D HITS #B FLYING DOWN THE LEFT SIDE
|
161
|
-
SHOT? 2
|
162
|
-
#B RIPS A WRIST SHOT OFF
|
163
|
-
AREA? 3
|
164
|
-
KICKED OUT BY #6
|
165
|
-
AND IT REBOUNDS ALL THE WAY TO CENTER ICE
|
166
|
-
FOO HAS CONTROL OF THE PUCK
|
167
|
-
PASS? 1
|
168
|
-
#1 LEADS #4 WITH A PERFECT PASS.
|
169
|
-
#4 CUTTING IN!!!
|
170
|
-
SHOT? 3
|
171
|
-
#4 GETS A BACKHAND OFF
|
172
|
-
AREA? 2
|
173
|
-
GOAL FOO
|
174
|
-
|
175
|
-
SCORE: FOO: 1 BAR: 1
|
176
|
-
GOAL SCORED BY: #4
|
177
|
-
ASSISTED BY: #1
|
178
|
-
AND WE'RE READY FOR THE FACE-OFF
|
179
|
-
BAR HAS CONTROL.
|
180
|
-
PASS? 0
|
181
|
-
SHOT? 2
|
182
|
-
#C FLIPS A WRISTSHOT DOWN THE ICE
|
183
|
-
BACKHANDS ONE IN ON THE GOALTENDER
|
184
|
-
AREA? 4
|
185
|
-
STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
|
186
|
-
FOO HAS CONTROL OF THE PUCK
|
187
|
-
PASS? 1
|
188
|
-
#2 LEADS #5 WITH A PERFECT PASS.
|
189
|
-
#5 CUTTING IN!!!
|
190
|
-
SHOT? 2
|
191
|
-
#5 RIPS A WRIST SHOT OFF
|
192
|
-
AREA? 3
|
193
|
-
#F MAKES A FACE SAVE!! AND HE IS HURT
|
194
|
-
THE DEFENSEMAN #E COVERS UP FOR HIM
|
195
|
-
AND WE'RE READY FOR THE FACE-OFF
|
196
|
-
BAR HAS CONTROL.
|
197
|
-
PASS? 2
|
198
|
-
IT'S A ' 3 ON 2 '!
|
199
|
-
ONLY #4 AND #5 ARE BACK.
|
200
|
-
#A GIVES OFF TO #B
|
201
|
-
#B DROPS TO #C
|
202
|
-
SHOT? 3
|
203
|
-
#C GETS A BACKHAND OFF
|
204
|
-
AREA? 4
|
205
|
-
STICK SAVE BY #6 AND HE CLEARS IT OUT HIMSELF
|
206
|
-
BAR HAS CONTROL.
|
207
|
-
PASS? 3
|
208
|
-
A ' 3 ON 2 ' WITH A ' TRAILER '!
|
209
|
-
#D GIVES TO #E WHO SHUFFLES IT OFF TO
|
210
|
-
#B WHO FIRES A WING TO WING PASS TO
|
211
|
-
#C AS HE CUTS IN ALONE!!
|
212
|
-
SHOT? 2
|
213
|
-
#C RIPS A WRIST SHOT OFF
|
214
|
-
AREA? 1
|
215
|
-
GLOVE SAVE #6 AND HE HANGS ON
|
216
|
-
THAT'S THE SIREN
|
217
|
-
|
218
|
-
FINAL SCORE:
|
219
|
-
FOO: 1 BAR: 1
|
220
|
-
|
221
|
-
SCORING SUMMARY
|
222
|
-
|
223
|
-
FOO
|
224
|
-
NAME GOALS ASSISTS
|
225
|
-
---- ----- -------
|
226
|
-
#1 0 1
|
227
|
-
#2 0 0
|
228
|
-
#3 0 0
|
229
|
-
#4 1 0
|
230
|
-
#5 0 0
|
231
|
-
|
232
|
-
BAR
|
233
|
-
NAME GOALS ASSISTS
|
234
|
-
---- ----- -------
|
235
|
-
#A 0 1
|
236
|
-
#B 0 1
|
237
|
-
#C 1 0
|
238
|
-
#D 0 0
|
239
|
-
#E 0 0
|
240
|
-
|
241
|
-
SHOTS ON NET
|
242
|
-
FOO: 7
|
243
|
-
BAR: 7
|