basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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@@ -1,19 +0,0 @@
1
- CHIEF
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- I AM CHIEF NUMBERS FREEK, THE GREAT INDIAN MATH GOD.
7
- ARE YOU READY TO TAKE THE TEST YOU CALLED ME OUT FOR? YES
8
- TAKE A NUMBER AND ADD 3. DIVIDE THIS NUMBER BY 5 AND
9
- MULTIPLY BY 8. DIVIDE BY 5 AND ADD THE SAME. SUBTRACT 1.
10
- WHAT DO YOU HAVE? 12
11
- I BET YOUR NUMBER WAS 22 . AM I RIGHT? NO
12
- WHAT WAS YOUR ORIGINAL NUMBER? 3
13
- SO YOU THINK YOU'RE SO SMART, EH?
14
- NOW WATCH.
15
- 3 PLUS 3 EQUALS 6 . THIS DIVIDED BY 5 EQUALS 1.2 ;
16
- THIS TIMES 8 EQUALS 9.6 . IF WE DIVIDE BY 5 AND ADD 5,
17
- WE GET 6.92 , WHICH, MINUS 1, EQUALS 5.92 .
18
- NOW DO YOU BELIEVE ME? YES
19
- BYE!!!
@@ -1,15 +0,0 @@
1
- 1
2
- 2
3
- 8
4
- 8
5
- 7,5
6
- 4,7
7
- 4,3
8
- 1,5
9
- 4,2
10
- 2,2
11
- 1,2
12
- 2,8
13
- 2,1
14
- 1,1
15
- 0
@@ -1,159 +0,0 @@
1
- CHOMP
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
-
7
- THIS IS THE GAME OF CHOMP (SCIENTIFIC AMERICAN, JAN 1973)
8
- DO YOU WANT THE RULES (1=YES, 0=NO!)? 1
9
- CHOMP IS FOR 1 OR MORE PLAYERS (HUMANS ONLY).
10
-
11
- HERE'S HOW A BOARD LOOKS (THIS ONE IS 5 BY 7):
12
-
13
- 1 2 3 4 5 6 7 8 9
14
- 1 P * * * * * *
15
- 2 * * * * * * *
16
- 3 * * * * * * *
17
- 4 * * * * * * *
18
- 5 * * * * * * *
19
-
20
-
21
- THE BOARD IS A BIG COOKIE - R ROWS HIGH AND C COLUMNS
22
- WIDE. YOU INPUT R AND C AT THE START. IN THE UPPER LEFT
23
- CORNER OF THE COOKIE IS A POISON SQUARE (P). THE ONE WHO
24
- CHOMPS THE POISON SQUARE LOSES. TO TAKE A CHOMP, TYPE THE
25
- ROW AND COLUMN OF ONE OF THE SQUARES ON THE COOKIE.
26
- ALL OF THE SQUARES BELOW AND TO THE RIGHT OF THAT SQUARE
27
- (INCLUDING THAT SQUARE, TOO) DISAPPEAR -- CHOMP!!
28
- NO FAIR CHOMPING SQUARES THAT HAVE ALREADY BEEN CHOMPED,
29
- OR THAT ARE OUTSIDE THE ORIGINAL DIMENSIONS OF THE COOKIE.
30
-
31
- HERE WE GO...
32
-
33
- HOW MANY PLAYERS? 2
34
- HOW MANY ROWS? 8
35
- HOW MANY COLUMNS? 8
36
-
37
-
38
- 1 2 3 4 5 6 7 8 9
39
- 1 P * * * * * * *
40
- 2 * * * * * * * *
41
- 3 * * * * * * * *
42
- 4 * * * * * * * *
43
- 5 * * * * * * * *
44
- 6 * * * * * * * *
45
- 7 * * * * * * * *
46
- 8 * * * * * * * *
47
-
48
- PLAYER 1
49
- COORDINATES OF CHOMP (ROW,COLUMN)? 7,5
50
-
51
- 1 2 3 4 5 6 7 8 9
52
- 1 P * * * * * * *
53
- 2 * * * * * * * *
54
- 3 * * * * * * * *
55
- 4 * * * * * * * *
56
- 5 * * * * * * * *
57
- 6 * * * * * * * *
58
- 7 * * * *
59
- 8 * * * *
60
-
61
- PLAYER 2
62
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,7
63
-
64
- 1 2 3 4 5 6 7 8 9
65
- 1 P * * * * * * *
66
- 2 * * * * * * * *
67
- 3 * * * * * * * *
68
- 4 * * * * * *
69
- 5 * * * * * *
70
- 6 * * * * * *
71
- 7 * * * *
72
- 8 * * * *
73
-
74
- PLAYER 1
75
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,3
76
-
77
- 1 2 3 4 5 6 7 8 9
78
- 1 P * * * * * * *
79
- 2 * * * * * * * *
80
- 3 * * * * * * * *
81
- 4 * *
82
- 5 * *
83
- 6 * *
84
- 7 * *
85
- 8 * *
86
-
87
- PLAYER 2
88
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,5
89
-
90
- 1 2 3 4 5 6 7 8 9
91
- 1 P * * *
92
- 2 * * * *
93
- 3 * * * *
94
- 4 * *
95
- 5 * *
96
- 6 * *
97
- 7 * *
98
- 8 * *
99
-
100
- PLAYER 1
101
- COORDINATES OF CHOMP (ROW,COLUMN)? 4,2
102
-
103
- 1 2 3 4 5 6 7 8 9
104
- 1 P * * *
105
- 2 * * * *
106
- 3 * * * *
107
- 4 *
108
- 5 *
109
- 6 *
110
- 7 *
111
- 8 *
112
-
113
- PLAYER 2
114
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,2
115
-
116
- 1 2 3 4 5 6 7 8 9
117
- 1 P * * *
118
- 2 *
119
- 3 *
120
- 4 *
121
- 5 *
122
- 6 *
123
- 7 *
124
- 8 *
125
-
126
- PLAYER 1
127
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,2
128
-
129
- 1 2 3 4 5 6 7 8 9
130
- 1 P
131
- 2 *
132
- 3 *
133
- 4 *
134
- 5 *
135
- 6 *
136
- 7 *
137
- 8 *
138
-
139
- PLAYER 2
140
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,8
141
- NO FAIR. YOU'RE TRYING TO CHOMP ON EMPTY SPACE!
142
- PLAYER 2
143
- COORDINATES OF CHOMP (ROW,COLUMN)? 2,1
144
-
145
- 1 2 3 4 5 6 7 8 9
146
- 1 P
147
- 2
148
- 3
149
- 4
150
- 5
151
- 6
152
- 7
153
- 8
154
-
155
- PLAYER 1
156
- COORDINATES OF CHOMP (ROW,COLUMN)? 1,1
157
- YOU LOSE, PLAYER 1
158
-
159
- AGAIN (1=YES, 0=NO!)? 0
@@ -1,7 +0,0 @@
1
- 10000
2
- 20000
3
- 42000
4
- 3
5
- 20000
6
- 1
7
- 10000
@@ -1,33 +0,0 @@
1
- COMBAT
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- I AM AT WAR WITH YOU.
7
- WE HAVE 72000 SOLDIERS APIECE.
8
-
9
- DISTRIBUTE YOUR FORCES.
10
- ME YOU
11
- ARMY 30000 ? 10000
12
- NAVY 20000 ? 20000
13
- A. F. 22000 ? 42000
14
- YOU ATTACK FIRST. TYPE (1) FOR ARMY; (2) FOR NAVY;
15
- AND (3) FOR AIR FORCE.
16
- ? 3
17
- HOW MANY MEN
18
- ? 20000
19
- WE HAD A DOGFIGHT. YOU WON - AND FINISHED YOUR MISSION.
20
-
21
- YOU ME
22
- ARMY 10000 20000
23
- NAVY 20000 6666
24
- A. F. 42000 7333
25
- WHAT IS YOUR NEXT MOVE?
26
- ARMY=1 NAVY=2 AIR FORCE=3
27
- ? 1
28
- HOW MANY MEN
29
- ? 10000
30
- YOU DESTROYED MY ARMY!
31
-
32
- FROM THE RESULTS OF BOTH OF YOUR ATTACKS,
33
- YOU WON, OH! SHUCKS!!!!
@@ -1,9 +0,0 @@
1
- 4
2
- 10
3
- 5
4
- 10
5
- 5
6
- 20
7
- 5
8
- 10
9
- 2
@@ -1,51 +0,0 @@
1
- CRAPS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- 2,3,12 ARE LOSERS; 4,5,6,8,9,10 ARE POINTS; 7,11 ARE NATURAL WINNERS.
7
- PICK A NUMBER AND INPUT TO ROLL DICE? 4
8
- INPUT THE AMOUNT OF YOUR WAGER.? 10
9
- I WILL NOW THROW THE DICE
10
- 8 IS THE POINT. I WILL ROLL AGAIN
11
- 7 - CRAPS. YOU LOSE.
12
- YOU LOSE $ 10
13
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
14
- YOU ARE NOW UNDER $ 10
15
- INPUT THE AMOUNT OF YOUR WAGER.? 10
16
- I WILL NOW THROW THE DICE
17
- 6 IS THE POINT. I WILL ROLL AGAIN
18
- 9 - NO POINT. I WILL ROLL AGAIN
19
- 8 - NO POINT. I WILL ROLL AGAIN
20
- 8 - NO POINT. I WILL ROLL AGAIN
21
- 9 - NO POINT. I WILL ROLL AGAIN
22
- 5 - NO POINT. I WILL ROLL AGAIN
23
- 11 - NO POINT. I WILL ROLL AGAIN
24
- 11 - NO POINT. I WILL ROLL AGAIN
25
- 8 - NO POINT. I WILL ROLL AGAIN
26
- 4 - NO POINT. I WILL ROLL AGAIN
27
- 7 - CRAPS. YOU LOSE.
28
- YOU LOSE $ 10
29
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
30
- YOU ARE NOW UNDER $ 20
31
- INPUT THE AMOUNT OF YOUR WAGER.? 20
32
- I WILL NOW THROW THE DICE
33
- 5 IS THE POINT. I WILL ROLL AGAIN
34
- 6 - NO POINT. I WILL ROLL AGAIN
35
- 6 - NO POINT. I WILL ROLL AGAIN
36
- 4 - NO POINT. I WILL ROLL AGAIN
37
- 8 - NO POINT. I WILL ROLL AGAIN
38
- 10 - NO POINT. I WILL ROLL AGAIN
39
- 5 - A WINNER.........CONGRATS!!!!!!!!
40
- 5 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 40 DOLLARS
41
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 5
42
- YOU ARE NOW AHEAD $ 20
43
- INPUT THE AMOUNT OF YOUR WAGER.? 10
44
- I WILL NOW THROW THE DICE
45
- 4 IS THE POINT. I WILL ROLL AGAIN
46
- 8 - NO POINT. I WILL ROLL AGAIN
47
- 4 - A WINNER.........CONGRATS!!!!!!!!
48
- 4 AT 2 TO 1 ODDS PAYS YOU...LET ME SEE... 20 DOLLARS
49
- IF YOU WANT TO PLAY AGAIN PRINT 5 IF NOT PRINT 2? 2
50
- YOU ARE NOW AHEAD $ 40
51
- CONGRATULATIONS---YOU CAME OUT A WINNER. COME AGAIN!
@@ -1,25 +0,0 @@
1
- 1
2
- YES
3
- 1
4
- 100
5
- 0,0,1
6
- 0,0,2
7
- 0,0,3
8
- 0,1,3
9
- 0,2,3
10
- 0,3,3
11
- 1,3,3
12
- YES
13
- 1
14
- 100
15
- 100
16
- 0,0,1
17
- 0,0,2
18
- 0,0,3
19
- 0,1,3
20
- 0,2,3
21
- 0,3,3
22
- 1,3,3
23
- 2,3,3
24
- 3,3,3
25
- 0
@@ -1,72 +0,0 @@
1
- CUBE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DO YOU WANT TO SEE THE INSTRUCTIONS? (YES--1,NO--0)
7
- ? 1
8
- THIS IS A GAME IN WHICH YOU WILL BE PLAYING AGAINST THE
9
- RANDOM DECISION OF THE COMPUTER. THE FIELD OF PLAY IS A
10
- CUBE OF SIDE 3. ANY OF THE 27 LOCATIONS CAN BE DESIGNATED
11
- BY INPUTING THREE NUMBERS SUCH AS 2,3,1. AT THE START,
12
- YOU ARE AUTOMATICALLY AT LOCATION 1,1,1. THE OBJECT OF
13
- THE GAME IS TO GET TO LOCATION 3,3,3. ONE MINOR DETAIL:
14
- THE COMPUTER WILL PICK, AT RANDOM, 5 LOCATIONS AT WHICH
15
- IT WILL PLANT LAND MINES. IF YOU HIT ONE OF THESE LOCATIONS
16
- YOU LOSE. ONE OTHER DETAIL: YOU MAY MOVE ONLY ONE SPACE
17
- IN ONE DIRECTION EACH MOVE. FOR EXAMPLE: FROM 1,1,2 YOU
18
- MAY MOVE TO 2,1,2 OR 1,1,3. YOU MAY NOT CHANGE
19
- TWO OF THE NUMBERS ON THE SAME MOVE. IF YOU MAKE AN ILLEGAL
20
- MOVE, YOU LOSE AND THE COMPUTER TAKES THE MONEY YOU MAY
21
- HAVE BET ON THAT ROUND.
22
-
23
-
24
- ALL YES OR NO QUESTIONS WILL BE ANSWERED BY A 1 FOR YES
25
- OR A 0 (ZERO) FOR NO.
26
-
27
- WHEN STATING THE AMOUNT OF A WAGER, PRINT ONLY THE NUMBER
28
- OF DOLLARS (EXAMPLE: 250) YOU ARE AUTOMATICALLY STARTED WITH
29
- 500 DOLLARS IN YOUR ACCOUNT.
30
-
31
- GOOD LUCK!
32
- WANT TO MAKE A WAGER?
33
- ? YES
34
- Not numeric: "YES", try again
35
- ? 1
36
- HOW MUCH ? 100
37
-
38
- IT'S YOUR MOVE: ? 0,0,1
39
- NEXT MOVE: ? 0,0,2
40
- NEXT MOVE: ? 0,0,3
41
- NEXT MOVE: ? 0,1,3
42
- NEXT MOVE: ? 0,2,3
43
- NEXT MOVE: ? 0,3,3
44
- NEXT MOVE: ? 1,3,3
45
- ******BANG******
46
- YOU LOSE!
47
-
48
-
49
-
50
- YOU NOW HAVE 400 DOLLARS.
51
- DO YOU WANT TO TRY AGAIN ? YES
52
- Not numeric: "YES", try again
53
- ? 1
54
- WANT TO MAKE A WAGER?
55
- ? 100
56
- HOW MUCH ? 100
57
-
58
- IT'S YOUR MOVE: ? 0,0,1
59
- NEXT MOVE: ? 0,0,2
60
- NEXT MOVE: ? 0,0,3
61
- NEXT MOVE: ? 0,1,3
62
- NEXT MOVE: ? 0,2,3
63
- NEXT MOVE: ? 0,3,3
64
- NEXT MOVE: ? 1,3,3
65
- NEXT MOVE: ? 2,3,3
66
- NEXT MOVE: ? 3,3,3
67
- CONGRATULATIONS!
68
- YOU NOW HAVE 500 DOLLARS.
69
- DO YOU WANT TO TRY AGAIN ? 0
70
- TOUGH LUCK!
71
-
72
- GOODBYE.
@@ -1,16 +0,0 @@
1
- 10
2
- 5,5,5
3
- 5,8,8
4
- 5,7,7
5
- 5,7,6
6
- Y
7
- 5,5,5
8
- 5,2,8
9
- 5,3,7
10
- 5,4,6
11
- Y
12
- 5,5,5
13
- 4,4,4
14
- 3,3,3
15
- 2,2,2
16
- N
@@ -1,83 +0,0 @@
1
- DEPTH CHARGE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DIMENSION OF SEARCH AREA? 10
7
-
8
- YOU ARE THE CAPTAIN OF THE DESTROYER USS COMPUTER
9
- AN ENEMY SUB HAS BEEN CAUSING YOU TROUBLE. YOUR
10
- MISSION IS TO DESTROY IT. YOU HAVE 4 SHOTS.
11
- SPECIFY DEPTH CHARGE EXPLOSION POINT WITH A
12
- TRIO OF NUMBERS -- THE FIRST TWO ARE THE
13
- SURFACE COORDINATES; THE THIRD IS THE DEPTH.
14
-
15
- GOOD LUCK !
16
-
17
-
18
- TRIAL # 1 ? 5,5,5
19
- SONAR REPORTS SHOT WAS SOUTH AND TOO HIGH.
20
-
21
-
22
- TRIAL # 2 ? 5,8,8
23
- SONAR REPORTS SHOT WAS NORTH AND TOO LOW.
24
-
25
-
26
- TRIAL # 3 ? 5,7,7
27
- SONAR REPORTS SHOT WAS TOO LOW.
28
-
29
-
30
- TRIAL # 4 ? 5,7,6
31
-
32
- B O O M ! ! YOU FOUND IT IN 4 TRIES!
33
-
34
-
35
- ANOTHER GAME (Y OR N)? Y
36
-
37
- GOOD LUCK !
38
-
39
-
40
- TRIAL # 1 ? 5,5,5
41
- SONAR REPORTS SHOT WAS NORTH AND TOO HIGH.
42
-
43
-
44
- TRIAL # 2 ? 5,2,8
45
- SONAR REPORTS SHOT WAS SOUTH AND TOO LOW.
46
-
47
-
48
- TRIAL # 3 ? 5,3,7
49
- SONAR REPORTS SHOT WAS SOUTH AND TOO LOW.
50
-
51
-
52
- TRIAL # 4 ? 5,4,6
53
-
54
- B O O M ! ! YOU FOUND IT IN 4 TRIES!
55
-
56
-
57
- ANOTHER GAME (Y OR N)? Y
58
-
59
- GOOD LUCK !
60
-
61
-
62
- TRIAL # 1 ? 5,5,5
63
- SONAR REPORTS SHOT WAS SOUTHEAST AND TOO HIGH.
64
-
65
-
66
- TRIAL # 2 ? 4,4,4
67
- SONAR REPORTS SHOT WAS SOUTH AND TOO HIGH.
68
-
69
-
70
- TRIAL # 3 ? 3,3,3
71
- SONAR REPORTS SHOT WAS SOUTHWEST AND TOO HIGH.
72
-
73
-
74
- TRIAL # 4 ? 2,2,2
75
- SONAR REPORTS SHOT WAS SOUTHWEST AND TOO HIGH.
76
-
77
-
78
- YOU HAVE BEEN TORPEDOED! ABANDON SHIP!
79
- THE SUBMARINE WAS AT 4 , 8 , 9
80
-
81
-
82
- ANOTHER GAME (Y OR N)? N
83
- OK. HOPE YOU ENJOYED YOURSELF.
@@ -1,65 +0,0 @@
1
- DIAMOND
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- FOR A PRETTY DIAMOND PATTERN,
7
- TYPE IN AN ODD NUMBER BETWEEN 5 AND 21? 19
8
-
9
- C C C
10
- CC! CC! CC!
11
- CC!!! CC!!! CC!!!
12
- CC!!!!! CC!!!!! CC!!!!!
13
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
14
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
15
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
16
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
17
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
18
- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
19
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
20
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
21
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
22
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
23
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
24
- CC!!!!! CC!!!!! CC!!!!!
25
- CC!!! CC!!! CC!!!
26
- CC! CC! CC!
27
- C C C
28
- C C C
29
- CC! CC! CC!
30
- CC!!! CC!!! CC!!!
31
- CC!!!!! CC!!!!! CC!!!!!
32
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
33
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
34
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
35
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
36
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
37
- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
38
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
39
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
40
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
41
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
42
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
43
- CC!!!!! CC!!!!! CC!!!!!
44
- CC!!! CC!!! CC!!!
45
- CC! CC! CC!
46
- C C C
47
- C C C
48
- CC! CC! CC!
49
- CC!!! CC!!! CC!!!
50
- CC!!!!! CC!!!!! CC!!!!!
51
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
52
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
53
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
54
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
55
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
56
- CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!CC!!!!!!!!!!!!!!!!!
57
- CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!! CC!!!!!!!!!!!!!!!
58
- CC!!!!!!!!!!!!! CC!!!!!!!!!!!!! CC!!!!!!!!!!!!!
59
- CC!!!!!!!!!!! CC!!!!!!!!!!! CC!!!!!!!!!!!
60
- CC!!!!!!!!! CC!!!!!!!!! CC!!!!!!!!!
61
- CC!!!!!!! CC!!!!!!! CC!!!!!!!
62
- CC!!!!! CC!!!!! CC!!!!!
63
- CC!!! CC!!! CC!!!
64
- CC! CC! CC!
65
- C C C
@@ -1,4 +0,0 @@
1
- 100
2
- YES
3
- 50
4
- NO
@@ -1,46 +0,0 @@
1
- DICE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS PROGRAM SIMULATES THE ROLLING OF A
7
- PAIR OF DICE.
8
- YOU ENTER THE NUMBER OF TIMES YOU WANT THE COMPUTER TO
9
- 'ROLL' THE DICE. WATCH OUT, VERY LARGE NUMBERS TAKE
10
- A LONG TIME. IN PARTICULAR, NUMBERS OVER 5000.
11
-
12
- HOW MANY ROLLS? 100
13
-
14
- TOTAL SPOTS NUMBER OF TIMES
15
- 2 2
16
- 3 7
17
- 4 5
18
- 5 13
19
- 6 14
20
- 7 20
21
- 8 12
22
- 9 11
23
- 10 8
24
- 11 7
25
- 12 1
26
-
27
-
28
- TRY AGAIN? YES
29
-
30
- HOW MANY ROLLS? 50
31
-
32
- TOTAL SPOTS NUMBER OF TIMES
33
- 2 1
34
- 3 1
35
- 4 5
36
- 5 6
37
- 6 7
38
- 7 9
39
- 8 8
40
- 9 4
41
- 10 5
42
- 11 2
43
- 12 2
44
-
45
-
46
- TRY AGAIN? NO
@@ -1,5 +0,0 @@
1
- 1
2
- 0,1,1,2,1,0,2,1,2,0
3
- 1,0,2,0,2,0,1,0,2,0
4
- 2,2,2,1,1,1,0,1,1,2
5
- 0
@@ -1,70 +0,0 @@
1
- DIGITS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- THIS IS A GAME OF GUESSING.
7
- FOR INSTRUCTIONS, TYPE '1', ELSE TYPE '0'? 1
8
-
9
- PLEASE TAKE A PIECE OF PAPER AND WRITE DOWN
10
- THE DIGITS '0', '1', OR '2' THIRTY TIMES AT RANDOM.
11
- ARRANGE THEM IN THREE LINES OF TEN DIGITS EACH.
12
- I WILL ASK FOR THEN TEN AT A TIME.
13
- I WILL ALWAYS GUESS THEM FIRST AND THEN LOOK AT YOUR
14
- NEXT NUMBER TO SEE IF I WAS RIGHT. BY PURE LUCK,
15
- I OUGHT TO BE RIGHT TEN TIMES. BUT I HOPE TO DO BETTER
16
- THAN THAT *****
17
-
18
-
19
-
20
- TEN NUMBERS, PLEASE? 0,1,1,2,1,0,2,1,2,0
21
-
22
- MY GUESS YOUR NO. RESULT NO. RIGHT
23
-
24
- 1 0 WRONG 0
25
- 1 1 RIGHT 1
26
- 2 1 WRONG 1
27
- 2 2 RIGHT 2
28
- 2 1 WRONG 2
29
- 1 0 WRONG 2
30
- 2 2 RIGHT 3
31
- 1 1 RIGHT 4
32
- 2 2 RIGHT 5
33
- 2 0 WRONG 5
34
-
35
- TEN NUMBERS, PLEASE? 1,0,2,0,2,0,1,0,2,0
36
-
37
- MY GUESS YOUR NO. RESULT NO. RIGHT
38
-
39
- 2 1 WRONG 5
40
- 2 0 WRONG 5
41
- 2 2 RIGHT 6
42
- 1 0 WRONG 6
43
- 1 2 WRONG 6
44
- 1 0 WRONG 6
45
- 1 1 RIGHT 7
46
- 2 0 WRONG 7
47
- 2 2 RIGHT 8
48
- 2 0 WRONG 8
49
-
50
- TEN NUMBERS, PLEASE? 2,2,2,1,1,1,0,1,1,2
51
-
52
- MY GUESS YOUR NO. RESULT NO. RIGHT
53
-
54
- 2 2 RIGHT 9
55
- 1 2 WRONG 9
56
- 1 2 WRONG 9
57
- 1 1 RIGHT 10
58
- 2 1 WRONG 10
59
- 2 1 WRONG 10
60
- 2 0 WRONG 10
61
- 2 1 WRONG 10
62
- 2 1 WRONG 10
63
- 2 2 RIGHT 11
64
-
65
- I GUESSED MORE THAN 1/3 OF YOUR NUMBERS.
66
- I WIN.
67
- 
68
- DO YOU WANT TO TRY AGAIN (1 FOR YES, 0 FOR NO)? 0
69
-
70
- THANKS FOR THE GAME.