basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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  513. data/test/spec/basic_integer_spec.rb +0 -270
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  517. data/test/spec/for_stack_spec.rb +0 -70
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@@ -1,13 +0,0 @@
1
- 1
2
- 3
3
- 3
4
- 1
5
- 1
6
- 2
7
- 4
8
- 4
9
- 3
10
- 2
11
- 1
12
- NO
13
- 0
@@ -1,116 +0,0 @@
1
- EVEN WINS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
- THIS IS A TWO PERSON GAME CALLED 'EVEN WINS.'
6
- TO PLAY THE GAME, THE PLAYERS NEED 27 MARBLES OR
7
- OTHER OBJECTS ON A TABLE.
8
-
9
-
10
- THE 2 PLAYERS ALTERNATE TURNS, WITH EACH PLAYER
11
- REMOVING FROM 1 TO 4 MARBLES ON EACH MOVE. THE GAME
12
- ENDS WHEN THERE ARE NO MARBLES LEFT, AND THE WINNER
13
- IS THE ONE WITH AN EVEN NUMBER OF MARBLES.
14
-
15
-
16
- THE ONLY RULES ARE THAT (1) YOU MUST ALTERNATE TURNS,
17
- (2) YOU MUST TAKE BETWEEN 1 AND 4 MARBLES EACH TURN,
18
- AND (3) YOU CANNOT SKIP A TURN.
19
-
20
-
21
-
22
- TYPE A '1' IF YOU WANT TO GO FIRST, AND TYPE
23
- A '0' IF YOU WANT ME TO GO FIRST.
24
- ? 1
25
-
26
-
27
-
28
-
29
- TOTAL= 27
30
-
31
-
32
- WHAT IS YOUR FIRST MOVE? 3
33
-
34
- TOTAL= 24
35
-
36
- YOUR TOTAL IS 3
37
- I PICK UP 1 MARBLES.
38
-
39
- TOTAL= 23
40
-
41
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 1
42
- ? 3
43
-
44
- TOTAL= 20
45
-
46
- YOUR TOTAL IS 6
47
- I PICK UP 1 MARBLES.
48
-
49
- TOTAL= 19
50
-
51
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 2
52
- ? 1
53
-
54
- TOTAL= 18
55
-
56
- YOUR TOTAL IS 7
57
- I PICK UP 1 MARBLES.
58
-
59
- TOTAL= 17
60
-
61
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 3
62
- ? 1
63
-
64
- TOTAL= 16
65
-
66
- YOUR TOTAL IS 8
67
- I PICK UP 3 MARBLES.
68
-
69
- TOTAL= 13
70
-
71
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 6
72
- ? 2
73
-
74
- TOTAL= 11
75
-
76
- YOUR TOTAL IS 10
77
- I PICK UP 4 MARBLES.
78
-
79
- TOTAL= 7
80
-
81
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 10
82
- ? 4
83
-
84
- TOTAL= 3
85
-
86
- YOUR TOTAL IS 14
87
- I PICK UP 2 MARBLES.
88
-
89
- TOTAL= 1
90
-
91
- AND WHAT IS YOUR NEXT MOVE, MY TOTAL IS 12
92
- ? 4
93
-
94
- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
95
- LEFT. TRY AGAIN.
96
- ? 3
97
-
98
- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
99
- LEFT. TRY AGAIN.
100
- ? 2
101
-
102
- YOU HAVE TRIED TO TAKE MORE MARBLES THAN THERE ARE
103
- LEFT. TRY AGAIN.
104
- ? 1
105
-
106
- THAT IS ALL OF THE MARBLES.
107
-
108
- MY TOTAL IS 12 , YOUR TOTAL IS 15
109
-
110
- I WON. DO YOU WANT TO PLAY
111
- AGAIN? TYPE 1 FOR YES AND 0 FOR NO.
112
- ? NO
113
- Not numeric: "NO", try again
114
- ? 0
115
-
116
- OK. SEE YOU LATER.
@@ -1,14 +0,0 @@
1
- YES
2
- 4
3
- 4
4
- 4
5
- 4
6
- 4
7
- 3
8
- 2
9
- 4
10
- 4
11
- 4
12
- 4
13
- 1
14
- 0
@@ -1,56 +0,0 @@
1
- GAME OF EVEN WINS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
- DO YOU WANT INSTRUCTIONS (YES OR NO)? YES
6
-
7
- THE GAME IS PLAYED AS FOLLOWS:
8
-
9
- AT THE BEGINNING OF THE GAME, A RANDOM NUMBER OF CHIPS ARE
10
- PLACED ON THE BOARD. THE NUMBER OF CHIPS ALWAYS STARTS
11
- AS AN ODD NUMBER. ON EACH TURN, A PLAYER MUST TAKE ONE,
12
- TWO, THREE, OR FOUR CHIPS. THE WINNER IS THE PLAYER WHO
13
- FINISHES WITH A TOTAL NUMBER OF CHIPS THAT IS EVEN.
14
- THE COMPUTER STARTS OUT KNOWING ONLY THE RULES OF THE
15
- GAME. IT GRADUALLY LEARNS TO PLAY WELL. IT SHOULD BE
16
- DIFFICULT TO BEAT THE COMPUTER AFTER TWENTY GAMES IN A ROW.
17
- TRY IT!!!!
18
-
19
- TO QUIT AT ANY TIME, TYPE A '0' AS YOUR MOVE.
20
-
21
- THERE ARE 17 CHIPS ON THE BOARD.
22
- COMPUTER TAKES 4 CHIPS LEAVING 13 ... YOUR MOVE? 4
23
- THERE ARE 9 CHIPS ON THE BOARD.
24
- COMPUTER TAKES 4 CHIPS LEAVING 5 ... YOUR MOVE? 4
25
- THERE IS 1 CHIP ON THE BOARD.
26
- COMPUTER TAKES 1 CHIP.
27
- GAME OVER ... YOU WIN!!!
28
-
29
- THERE ARE 19 CHIPS ON THE BOARD.
30
- COMPUTER TAKES 1 CHIP LEAVING 18 ... YOUR MOVE? 4
31
- THERE ARE 14 CHIPS ON THE BOARD.
32
- COMPUTER TAKES 4 CHIPS LEAVING 10 ... YOUR MOVE? 4
33
- THERE ARE 6 CHIPS ON THE BOARD.
34
- COMPUTER TAKES 4 CHIPS LEAVING 2 ... YOUR MOVE? 4
35
- 4 IS AN ILLEGAL MOVE ... YOUR MOVE? 3
36
- 3 IS AN ILLEGAL MOVE ... YOUR MOVE? 2
37
- GAME OVER ... YOU WIN!!!
38
-
39
- THERE ARE 17 CHIPS ON THE BOARD.
40
- COMPUTER TAKES 4 CHIPS LEAVING 13 ... YOUR MOVE? 4
41
- THERE ARE 9 CHIPS ON THE BOARD.
42
- COMPUTER TAKES 3 CHIPS LEAVING 6 ... YOUR MOVE? 4
43
- THERE ARE 2 CHIPS ON THE BOARD.
44
- COMPUTER TAKES 2 CHIPS.
45
- GAME OVER ... YOU WIN!!!
46
-
47
- THERE ARE 17 CHIPS ON THE BOARD.
48
- COMPUTER TAKES 4 CHIPS LEAVING 13 ... YOUR MOVE? 4
49
- THERE ARE 9 CHIPS ON THE BOARD.
50
- COMPUTER TAKES 3 CHIPS LEAVING 6 ... YOUR MOVE? 4
51
- THERE ARE 2 CHIPS ON THE BOARD.
52
- COMPUTER TAKES 1 CHIP LEAVING 1 ... YOUR MOVE? 1
53
- GAME OVER ... I WIN!!!
54
-
55
- THERE ARE 15 CHIPS ON THE BOARD.
56
- COMPUTER TAKES 3 CHIPS LEAVING 12 ... YOUR MOVE? 0
@@ -1,8 +0,0 @@
1
- 1
2
- 2
3
- 3
4
- 6
5
- 9
6
- 10
7
- 2
8
- NO
@@ -1,45 +0,0 @@
1
- FLIPFLOP
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
- THE OBJECT OF THIS PUZZLE IS TO CHANGE THIS:
5
-
6
- X X X X X X X X X X
7
-
8
- TO THIS:
9
-
10
- O O O O O O O O O O
11
-
12
- BY TYPING THE NUMBER CORRESPONDING TO THE POSITION OF THE
13
- LETTER ON SOME NUMBERS, ONE POSITION WILL CHANGE, ON
14
- OTHERS, TWO WILL CHANGE. TO RESET LINE TO ALL X'S, TYPE 0
15
- (ZERO) AND TO START OVER IN THE MIDDLE OF A GAME, TYPE
16
- 11 (ELEVEN).
17
-
18
- HERE IS THE STARTING LINE OF X'S.
19
-
20
- 1 2 3 4 5 6 7 8 9 10
21
- X X X X X X X X X X
22
-
23
- INPUT THE NUMBER? 1
24
- 1 2 3 4 5 6 7 8 9 10
25
- O X X X X X X O X X
26
- INPUT THE NUMBER? 2
27
- 1 2 3 4 5 6 7 8 9 10
28
- O O X X O X X O X X
29
- INPUT THE NUMBER? 3
30
- 1 2 3 4 5 6 7 8 9 10
31
- O O O O O X X O X X
32
- INPUT THE NUMBER? 6
33
- 1 2 3 4 5 6 7 8 9 10
34
- O O O O O O O O X X
35
- INPUT THE NUMBER? 9
36
- 1 2 3 4 5 6 7 8 9 10
37
- O O O O X O O O O X
38
- INPUT THE NUMBER? 10
39
- 1 2 3 4 5 6 7 8 9 10
40
- O X O O X O O O O O
41
- INPUT THE NUMBER? 2
42
- 1 2 3 4 5 6 7 8 9 10
43
- O O O O O O O O O O
44
- VERY GOOD. YOU GUESSED IT IN ONLY 7 GUESSES.
45
- DO YOU WANT TO TRY ANOTHER PUZZLE? NO
@@ -1,13 +0,0 @@
1
- FOOBAR
2
- 1
3
- 2
4
- 3
5
- 4
6
- 5
7
- 6
8
- 7
9
- 1
10
- 2
11
- 3
12
- 4
13
- 5
@@ -1,315 +0,0 @@
1
- FTBALL
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
- THIS IS DARTMOUTH CHAMPIONSHIP FOOTBALL.
6
-
7
- YOU WILL QUARTERBACK DARTMOUTH. CALL PLAYS AS FOLLOWS:
8
- 1= SIMPLE RUN; 2= TRICKY RUN; 3= SHORT PASS;
9
- 4= LONG PASS; 5= PUNT; 6= QUICK KICK; 7= PLACE KICK.
10
-
11
- CHOOSE YOUR OPPONENT? FOOBAR
12
-
13
- FOOBAR WON THE TOSS
14
- FOOBAR ELECTS TO RECEIVE.
15
-
16
- 56 YARD KICKOFF
17
- 18 YARD RUNBACK
18
- BALL ON FOOBAR 22 YARD LINE
19
-
20
- FIRST DOWN FOOBAR***
21
-
22
-
23
- SIMPLE RUN. 3 YARD GAIN
24
- BALL ON FOOBAR 25 YARD LINE
25
- DOWN: 2 YARDS TO GO: 7
26
-
27
-
28
- TRICKY RUN. 10 YARD GAIN
29
- BALL ON FOOBAR 35 YARD LINE
30
-
31
- FIRST DOWN FOOBAR***
32
-
33
-
34
- SHORT PASS. PASSER TACKLED. NO GAIN
35
- BALL ON FOOBAR 35 YARD LINE
36
- DOWN: 2 YARDS TO GO: 10
37
-
38
-
39
- LONG PASS. COMPLETE. 47 YARD GAIN
40
- BALL ON DARTMOUTH 18 YARD LINE
41
-
42
- FIRST DOWN FOOBAR***
43
-
44
-
45
- SIMPLE RUN. 3 YARD GAIN
46
- BALL ON DARTMOUTH 15 YARD LINE
47
- DOWN: 2 YARDS TO GO: 7
48
-
49
-
50
- LONG PASS. BATTED DOWN. NO GAIN
51
- BALL ON DARTMOUTH 15 YARD LINE
52
- DOWN: 3 YARDS TO GO: 7
53
-
54
-
55
- TRICKY RUN. 5 YARD GAIN
56
- BALL ON DARTMOUTH 10 YARD LINE
57
- DOWN: 4 YARDS TO GO: 2
58
-
59
-
60
- SIMPLE RUN. 4 YARD GAIN
61
- BALL ON DARTMOUTH 6 YARD LINE
62
-
63
- FIRST DOWN FOOBAR***
64
-
65
-
66
- SIMPLE RUN. NO GAIN
67
- BALL ON DARTMOUTH 6 YARD LINE
68
- DOWN: 2 GOAL TO GO
69
-
70
-
71
- TRICKY RUN. 3 YARD LOSS
72
- BALL ON DARTMOUTH 9 YARD LINE
73
- DOWN: 3 GOAL TO GO
74
-
75
-
76
- SHORT PASS. BATTED DOWN. NO GAIN
77
- BALL ON DARTMOUTH 9 YARD LINE
78
- DOWN: 4 GOAL TO GO
79
-
80
-
81
- PLACE KICK. BALL ON DARTMOUTH 9 YARD LINE
82
-
83
- FIRST DOWN FOOBAR***
84
-
85
-
86
- SIMPLE RUN. 2 YARD GAIN
87
- BALL ON DARTMOUTH 7 YARD LINE
88
- DOWN: 2 GOAL TO GO
89
-
90
-
91
- TRICKY RUN. 3 YARD LOSS
92
- BALL ON DARTMOUTH 10 YARD LINE
93
- DOWN: 3 GOAL TO GO
94
-
95
-
96
- TRICKY RUN. *** FUMBLE AFTER 2 YARD GAIN
97
- BALL ON DARTMOUTH 8 YARD LINE
98
-
99
- FIRST DOWN DARTMOUTH***
100
-
101
-
102
- NEXT PLAY? 1
103
- SIMPLE RUN. 1 YARD GAIN
104
- BALL ON DARTMOUTH 9 YARD LINE
105
- DOWN: 2 YARDS TO GO: 9
106
-
107
-
108
- NEXT PLAY? 2
109
- TRICKY RUN. 14 YARD GAIN
110
- BALL ON DARTMOUTH 23 YARD LINE
111
-
112
- FIRST DOWN DARTMOUTH***
113
-
114
-
115
- NEXT PLAY? 3
116
- SHORT PASS. INTERCEPTED.
117
- BALL ON DARTMOUTH 32 YARD LINE
118
-
119
- FIRST DOWN FOOBAR***
120
-
121
-
122
- SHORT PASS. INCOMPLETE. NO GAIN
123
- BALL ON DARTMOUTH 32 YARD LINE
124
- DOWN: 2 YARDS TO GO: 10
125
-
126
-
127
- TRICKY RUN. 8 YARD GAIN
128
- BALL ON DARTMOUTH 24 YARD LINE
129
- DOWN: 3 YARDS TO GO: 2
130
-
131
-
132
- SHORT PASS. COMPLETE. 14 YARD GAIN
133
- BALL ON DARTMOUTH 10 YARD LINE
134
-
135
- FIRST DOWN FOOBAR***
136
-
137
-
138
- SIMPLE RUN. 1 YARD GAIN
139
- BALL ON DARTMOUTH 9 YARD LINE
140
- DOWN: 2 GOAL TO GO
141
-
142
-
143
- SHORT PASS. INTERCEPTED.
144
- TOUCHBACK
145
- BALL ON DARTMOUTH 20 YARD LINE
146
-
147
- FIRST DOWN DARTMOUTH***
148
-
149
-
150
- NEXT PLAY? 4
151
- LONG PASS. INTERCEPTED.
152
- BALL ON DARTMOUTH 50 YARD LINE
153
-
154
- FIRST DOWN FOOBAR***
155
-
156
-
157
- SHORT PASS. COMPLETE. 15 YARD GAIN
158
- BALL ON DARTMOUTH 35 YARD LINE
159
-
160
- FIRST DOWN FOOBAR***
161
-
162
-
163
- SIMPLE RUN. 3 YARD GAIN
164
- BALL ON DARTMOUTH 32 YARD LINE
165
- DOWN: 2 YARDS TO GO: 7
166
-
167
-
168
- TRICKY RUN. 11 YARD GAIN
169
- BALL ON DARTMOUTH 21 YARD LINE
170
-
171
- FIRST DOWN FOOBAR***
172
-
173
-
174
- SIMPLE RUN. 3 YARD GAIN
175
- BALL ON DARTMOUTH 18 YARD LINE
176
- DOWN: 2 YARDS TO GO: 7
177
-
178
-
179
- LONG PASS. INCOMPLETE. NO GAIN
180
- BALL ON DARTMOUTH 18 YARD LINE
181
- DOWN: 3 YARDS TO GO: 7
182
-
183
-
184
- TRICKY RUN. NO GAIN
185
- BALL ON DARTMOUTH 18 YARD LINE
186
- DOWN: 4 YARDS TO GO: 7
187
-
188
-
189
- PLACE KICK. KICK IS BLOCKED ***
190
- BALL ON DARTMOUTH 23 YARD LINE
191
-
192
- FIRST DOWN DARTMOUTH***
193
-
194
-
195
- NEXT PLAY? 5
196
- PUNT. 44 YARD PUNT
197
- BALL ON FOOBAR 33 YARD LINE
198
-
199
- FIRST DOWN FOOBAR***
200
-
201
-
202
- SIMPLE RUN. 3 YARD GAIN
203
- BALL ON FOOBAR 36 YARD LINE
204
- DOWN: 2 YARDS TO GO: 7
205
-
206
-
207
- LONG PASS. INCOMPLETE. NO GAIN
208
- BALL ON FOOBAR 36 YARD LINE
209
- DOWN: 3 YARDS TO GO: 7
210
-
211
-
212
- LONG PASS. INTERCEPTED.
213
- BALL ON DARTMOUTH 23 YARD LINE
214
-
215
- FIRST DOWN DARTMOUTH***
216
-
217
-
218
- NEXT PLAY? 6
219
- QUICK KICK . 45 YARD PUNT
220
- BALL ON FOOBAR 32 YARD LINE
221
-
222
- FIRST DOWN FOOBAR***
223
-
224
-
225
- SHORT PASS. COMPLETE. 7 YARD GAIN
226
- BALL ON FOOBAR 39 YARD LINE
227
- DOWN: 2 YARDS TO GO: 3
228
-
229
-
230
- SHORT PASS. COMPLETE. 11 YARD GAIN
231
- BALL ON DARTMOUTH 50 YARD LINE
232
-
233
- FIRST DOWN FOOBAR***
234
-
235
-
236
- SIMPLE RUN. 1 YARD GAIN
237
- BALL ON DARTMOUTH 49 YARD LINE
238
- DOWN: 2 YARDS TO GO: 9
239
-
240
-
241
- LONG PASS. COMPLETE. 37 YARD GAIN
242
- DARTMOUTH OFFSIDES -- PENALTY OF 5 YARDS.
243
-
244
-
245
- PENALTY REFUSED.
246
- BALL ON DARTMOUTH 12 YARD LINE
247
-
248
- FIRST DOWN FOOBAR***
249
-
250
-
251
- SIMPLE RUN. 2 YARD GAIN
252
- BALL ON DARTMOUTH 10 YARD LINE
253
- DOWN: 2 YARDS TO GO: 8
254
-
255
-
256
- TRICKY RUN. TOUCHDOWN ***
257
- KICK IS OFF TO THE SIDE
258
-
259
- SCORE: 0 TO 6
260
-
261
-
262
- FOOBAR KICKS OFF
263
- 56 YARD KICKOFF
264
- 0 YARD RUNBACK
265
- BALL ON DARTMOUTH 4 YARD LINE
266
-
267
- FIRST DOWN DARTMOUTH***
268
-
269
-
270
- NEXT PLAY? 7
271
- PLACE KICK. BALL ON DARTMOUTH 4 YARD LINE
272
-
273
- FIRST DOWN DARTMOUTH***
274
-
275
-
276
- NEXT PLAY? 1
277
- SIMPLE RUN. 2 YARD GAIN
278
- BALL ON DARTMOUTH 6 YARD LINE
279
- DOWN: 2 YARDS TO GO: 8
280
-
281
-
282
- NEXT PLAY? 2
283
- TRICKY RUN. 5 YARD GAIN
284
- BALL ON DARTMOUTH 11 YARD LINE
285
- DOWN: 3 YARDS TO GO: 3
286
-
287
-
288
- NEXT PLAY? 3
289
- SHORT PASS. BATTED DOWN. NO GAIN
290
- BALL ON DARTMOUTH 11 YARD LINE
291
- DOWN: 4 YARDS TO GO: 3
292
-
293
-
294
- NEXT PLAY? 4
295
- LONG PASS. COMPLETE. 32 YARD GAIN
296
- BALL ON DARTMOUTH 43 YARD LINE
297
-
298
- FIRST DOWN DARTMOUTH***
299
-
300
-
301
- NEXT PLAY? 5
302
- PUNT. 41 YARD PUNT
303
- BALL ON FOOBAR 16 YARD LINE
304
-
305
- FIRST DOWN FOOBAR***
306
-
307
-
308
- SHORT PASS. INCOMPLETE. NO GAIN
309
- BALL ON FOOBAR 16 YARD LINE
310
- DOWN: 2 YARDS TO GO: 10
311
-
312
-
313
- END OF GAME ***
314
- FINAL SCORE: DARTMOUTH: 0 FOOBAR: 6
315
- Break in line 930
@@ -1,23 +0,0 @@
1
- NO
2
- 6
3
- YES
4
- 1,1
5
- 2,2
6
- 3,3
7
- 4,4
8
- 5,5
9
- 6,6
10
- NO
11
- YES
12
- YES
13
- 1,1
14
- 2,2
15
- 3,3
16
- 3,3
17
- 3,3
18
- 3,3
19
- 3,3
20
- 3,3
21
- 3,3
22
- 3,3
23
- 3,3