basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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@@ -1,197 +0,0 @@
1
- POKER
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- WELCOME TO THE CASINO. WE EACH HAVE $200.
7
- I WILL OPEN THE BETTING BEFORE THE DRAW; YOU OPEN AFTER.
8
- TO FOLD BET 0; TO CHECK BET .5.
9
- ENOUGH TALK -- LET'S GET DOWN TO BUSINESS.
10
-
11
-
12
- THE ANTE IS $5. I WILL DEAL:
13
-
14
- YOUR HAND:
15
- 1 -- 10 OF CLUBS 2 -- 8 OF HEARTS
16
- 3 -- ACE OF CLUBS 4 -- QUEEN OF SPADES
17
- 5 -- KING OF CLUBS
18
-
19
- I CHECK.
20
-
21
- WHAT IS YOUR BET? 0
22
-
23
- I WIN.
24
- NOW I HAVE $ 205 AND YOU HAVE $ 195
25
- DO YOU WISH TO CONTINUE? YES
26
-
27
- THE ANTE IS $5. I WILL DEAL:
28
-
29
- YOUR HAND:
30
- 1 -- 3 OF HEARTS 2 -- QUEEN OF HEARTS
31
- 3 -- ACE OF HEARTS 4 -- 3 OF SPADES
32
- 5 -- 7 OF DIAMONDS
33
-
34
- I'LL OPEN WITH $ 32
35
-
36
- WHAT IS YOUR BET? 0
37
-
38
- I WIN.
39
- NOW I HAVE $ 210 AND YOU HAVE $ 190
40
- DO YOU WISH TO CONTINUE? YES
41
-
42
- THE ANTE IS $5. I WILL DEAL:
43
-
44
- YOUR HAND:
45
- 1 -- 9 OF CLUBS 2 -- 7 OF CLUBS
46
- 3 -- 7 OF SPADES 4 -- 8 OF DIAMONDS
47
- 5 -- 5 OF SPADES
48
-
49
- I CHECK.
50
-
51
- WHAT IS YOUR BET? 5
52
- I'LL SEE YOU.
53
-
54
- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
55
- WHAT ARE THEIR NUMBERS:
56
- ? 1,5,4
57
- ? 5
58
- ? 4
59
- YOUR NEW HAND:
60
- 1 -- 6 OF SPADES 2 -- 7 OF CLUBS
61
- 3 -- 7 OF SPADES 4 -- JACK OF HEARTS
62
- 5 -- 3 OF SPADES
63
-
64
- I AM TAKING 3 CARDS
65
-
66
-
67
- WHAT IS YOUR BET? 0
68
-
69
- I WIN.
70
- NOW I HAVE $ 220 AND YOU HAVE $ 180
71
- DO YOU WISH TO CONTINUE? YES
72
-
73
- THE ANTE IS $5. I WILL DEAL:
74
-
75
- YOUR HAND:
76
- 1 -- 9 OF HEARTS 2 -- QUEEN OF SPADES
77
- 3 -- 4 OF SPADES 4 -- 3 OF CLUBS
78
- 5 -- 10 OF CLUBS
79
-
80
- I CHECK.
81
-
82
- WHAT IS YOUR BET? 0.5
83
-
84
- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
85
- WHAT ARE THEIR NUMBERS:
86
- ? 1
87
- ? 3
88
- ? 4
89
- YOUR NEW HAND:
90
- 1 -- 5 OF DIAMONDS 2 -- QUEEN OF SPADES
91
- 3 -- KING OF SPADES 4 -- 2 OF HEARTS
92
- 5 -- 10 OF CLUBS
93
-
94
- I AM TAKING 3 CARDS
95
-
96
-
97
- WHAT IS YOUR BET? 0.5
98
- I'LL CHECK
99
-
100
- NOW WE COMPARE HANDS:
101
- MY HAND:
102
- 6 -- 8 OF CLUBS
103
- 7 -- 10 OF HEARTS 8 -- QUEEN OF CLUBS
104
- 9 -- KING OF HEARTS 10 -- ACE OF SPADES
105
-
106
-
107
- YOU HAVE SCHMALTZ, KING HIGH
108
- AND I HAVE SCHMALTZ, ACE HIGH
109
- I WIN.
110
- NOW I HAVE $ 225 AND YOU HAVE $ 175
111
- DO YOU WISH TO CONTINUE? YES
112
-
113
- THE ANTE IS $5. I WILL DEAL:
114
-
115
- YOUR HAND:
116
- 1 -- 8 OF HEARTS 2 -- 3 OF SPADES
117
- 3 -- 6 OF HEARTS 4 -- 4 OF DIAMONDS
118
- 5 -- ACE OF DIAMONDS
119
-
120
- I CHECK.
121
-
122
- WHAT IS YOUR BET? 5
123
- I'LL SEE YOU.
124
-
125
- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
126
- WHAT ARE THEIR NUMBERS:
127
- ? 3
128
- ? 2
129
- ? 4
130
- YOUR NEW HAND:
131
- 1 -- 8 OF HEARTS 2 -- KING OF SPADES
132
- 3 -- 5 OF HEARTS 4 -- 3 OF CLUBS
133
- 5 -- ACE OF DIAMONDS
134
-
135
- I AM TAKING 3 CARDS
136
-
137
-
138
- WHAT IS YOUR BET? 0.5
139
- I'LL CHECK
140
-
141
- NOW WE COMPARE HANDS:
142
- MY HAND:
143
- 6 -- 2 OF DIAMONDS
144
- 7 -- 2 OF CLUBS 8 -- 7 OF SPADES
145
- 9 -- 8 OF CLUBS 10 -- QUEEN OF CLUBS
146
-
147
-
148
- YOU HAVE SCHMALTZ, ACE HIGH
149
- AND I HAVE A PAIR OF 2 'S
150
- I WIN.
151
- NOW I HAVE $ 235 AND YOU HAVE $ 165
152
- DO YOU WISH TO CONTINUE? YES
153
-
154
- THE ANTE IS $5. I WILL DEAL:
155
-
156
- YOUR HAND:
157
- 1 -- KING OF HEARTS 2 -- 5 OF DIAMONDS
158
- 3 -- QUEEN OF CLUBS 4 -- QUEEN OF SPADES
159
- 5 -- JACK OF HEARTS
160
-
161
- I'LL OPEN WITH $ 28
162
-
163
- WHAT IS YOUR BET? 25
164
- IF YOU CAN'T SEE MY BET, THEN FOLD.
165
-
166
- WHAT IS YOUR BET? 28
167
-
168
- NOW WE DRAW -- HOW MANY CARDS DO YOU WANT? 3
169
- WHAT ARE THEIR NUMBERS:
170
- ? 1
171
- ? 2
172
- ? 5
173
- YOUR NEW HAND:
174
- 1 -- 4 OF CLUBS 2 -- ACE OF HEARTS
175
- 3 -- QUEEN OF CLUBS 4 -- QUEEN OF SPADES
176
- 5 -- 8 OF DIAMONDS
177
-
178
- I AM TAKING 0 CARDS
179
-
180
-
181
- WHAT IS YOUR BET? 50
182
- I'LL SEE YOU, AND RAISE YOU 52
183
-
184
- WHAT IS YOUR BET? 52
185
-
186
- NOW WE COMPARE HANDS:
187
- MY HAND:
188
- 6 -- 5 OF HEARTS
189
- 7 -- 5 OF SPADES 8 -- 7 OF HEARTS
190
- 9 -- 8 OF SPADES 10 -- 9 OF HEARTS
191
-
192
-
193
- YOU HAVE A PAIR OF QUEEN'S
194
- AND I HAVE A PAIR OF 5 'S
195
- YOU WIN.
196
- NOW I HAVE $ 100 AND YOU HAVE $ 300
197
- DO YOU WISH TO CONTINUE? NO
@@ -1,10 +0,0 @@
1
- YES
2
- 11
3
- YES
4
- 21
5
- 137
6
- YES
7
- 31
8
- 97
9
- 137
10
- NO
@@ -1,133 +0,0 @@
1
- QUEEN
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DO YOU WANT INSTRUCTIONS? YES
7
- WE ARE GOING TO PLAY A GAME BASED ON ONE OF THE CHESS
8
- MOVES. OUR QUEEN WILL BE ABLE TO MOVE ONLY TO THE LEFT,
9
- DOWN, OR DIAGONALLY DOWN AND TO THE LEFT.
10
-
11
- THE OBJECT OF THE GAME IS TO PLACE THE QUEEN IN THE LOWER
12
- LEFT HAND SQUARE BY ALTERNATING MOVES BETWEEN YOU AND THE
13
- COMPUTER. THE FIRST ONE TO PLACE THE QUEEN THERE WINS.
14
-
15
- YOU GO FIRST AND PLACE THE QUEEN IN ANY ONE OF THE SQUARES
16
- ON THE TOP ROW OR RIGHT HAND COLUMN.
17
- THAT WILL BE YOUR FIRST MOVE.
18
- WE ALTERNATE MOVES.
19
- YOU MAY FORFEIT BY TYPING '0' AS YOUR MOVE.
20
- BE SURE TO PRESS THE RETURN KEY AFTER EACH RESPONSE.
21
-
22
-
23
-
24
- 81 71 61 51 41 31 21 11
25
-
26
-
27
- 92 82 72 62 52 42 32 22
28
-
29
-
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- 103 93 83 73 63 53 43 33
31
-
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-
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- 114 104 94 84 74 64 54 44
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-
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-
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- 125 115 105 95 85 75 65 55
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-
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-
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- 136 126 116 106 96 86 76 66
40
-
41
-
42
- 147 137 127 117 107 97 87 77
43
-
44
-
45
- 158 148 138 128 118 108 98 88
46
-
47
-
48
-
49
- WHERE WOULD YOU LIKE TO START? 11
50
- COMPUTER MOVES TO SQUARE 158
51
-
52
- NICE TRY, BUT IT LOOKS LIKE I HAVE WON.
53
- THANKS FOR PLAYING.
54
-
55
- ANYONE ELSE CARE TO TRY? YES
56
-
57
-
58
- 81 71 61 51 41 31 21 11
59
-
60
-
61
- 92 82 72 62 52 42 32 22
62
-
63
-
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- 103 93 83 73 63 53 43 33
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-
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-
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- 114 104 94 84 74 64 54 44
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-
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-
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- 125 115 105 95 85 75 65 55
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-
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-
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- 136 126 116 106 96 86 76 66
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-
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-
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- 147 137 127 117 107 97 87 77
77
-
78
-
79
- 158 148 138 128 118 108 98 88
80
-
81
-
82
-
83
- WHERE WOULD YOU LIKE TO START? 21
84
- COMPUTER MOVES TO SQUARE 126
85
- WHAT IS YOUR MOVE? 137
86
- COMPUTER MOVES TO SQUARE 158
87
-
88
- NICE TRY, BUT IT LOOKS LIKE I HAVE WON.
89
- THANKS FOR PLAYING.
90
-
91
- ANYONE ELSE CARE TO TRY? YES
92
-
93
-
94
- 81 71 61 51 41 31 21 11
95
-
96
-
97
- 92 82 72 62 52 42 32 22
98
-
99
-
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- 103 93 83 73 63 53 43 33
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-
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-
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- 114 104 94 84 74 64 54 44
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-
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-
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- 125 115 105 95 85 75 65 55
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-
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-
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- 136 126 116 106 96 86 76 66
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-
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- 147 137 127 117 107 97 87 77
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-
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-
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- 158 148 138 128 118 108 98 88
116
-
117
-
118
-
119
- WHERE WOULD YOU LIKE TO START? 31
120
- COMPUTER MOVES TO SQUARE 75
121
- WHAT IS YOUR MOVE? 97
122
- COMPUTER MOVES TO SQUARE 127
123
- WHAT IS YOUR MOVE? 137
124
- COMPUTER MOVES TO SQUARE 158
125
-
126
- NICE TRY, BUT IT LOOKS LIKE I HAVE WON.
127
- THANKS FOR PLAYING.
128
-
129
- ANYONE ELSE CARE TO TRY? NO
130
-
131
-
132
- OK --- THANKS AGAIN.
133
- Break in line 4060
@@ -1,12 +0,0 @@
1
- YES
2
- 5
3
- 9
4
- 4
5
- 8
6
- 3
7
- 7
8
- 4
9
- 6
10
- 5
11
- 3
12
- NO
@@ -1,79 +0,0 @@
1
- REVERSE
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- REVERSE -- A GAME OF SKILL
7
-
8
- DO YOU WANT THE RULES? YES
9
-
10
- THIS IS THE GAME OF 'REVERSE'. TO WIN, ALL YOU HAVE
11
- TO DO IS ARRANGE A LIST OF NUMBERS (1 THROUGH 9 )
12
- IN NUMERICAL ORDER FROM LEFT TO RIGHT. TO MOVE, YOU
13
- TELL ME HOW MANY NUMBERS (COUNTING FROM THE LEFT) TO
14
- REVERSE. FOR EXAMPLE, IF THE CURRENT LIST IS:
15
-
16
- 2 3 4 5 1 6 7 8 9
17
-
18
- AND YOU REVERSE 4, THE RESULT WILL BE:
19
-
20
- 5 4 3 2 1 6 7 8 9
21
-
22
- NOW IF YOU REVERSE 5, YOU WIN!
23
-
24
- 1 2 3 4 5 6 7 8 9
25
-
26
- NO DOUBT YOU WILL LIKE THIS GAME, BUT
27
- IF YOU WANT TO QUIT, REVERSE 0 (ZERO).
28
-
29
-
30
- HERE WE GO ... THE LIST IS:
31
-
32
- 6 7 5 4 9 8 1 2 3
33
-
34
- HOW MANY SHALL I REVERSE? 5
35
-
36
- 9 4 5 7 6 8 1 2 3
37
-
38
- HOW MANY SHALL I REVERSE? 9
39
-
40
- 3 2 1 8 6 7 5 4 9
41
-
42
- HOW MANY SHALL I REVERSE? 4
43
-
44
- 8 1 2 3 6 7 5 4 9
45
-
46
- HOW MANY SHALL I REVERSE? 8
47
-
48
- 4 5 7 6 3 2 1 8 9
49
-
50
- HOW MANY SHALL I REVERSE? 3
51
-
52
- 7 5 4 6 3 2 1 8 9
53
-
54
- HOW MANY SHALL I REVERSE? 7
55
-
56
- 1 2 3 6 4 5 7 8 9
57
-
58
- HOW MANY SHALL I REVERSE? 4
59
-
60
- 6 3 2 1 4 5 7 8 9
61
-
62
- HOW MANY SHALL I REVERSE? 6
63
-
64
- 5 4 1 2 3 6 7 8 9
65
-
66
- HOW MANY SHALL I REVERSE? 5
67
-
68
- 3 2 1 4 5 6 7 8 9
69
-
70
- HOW MANY SHALL I REVERSE? 3
71
-
72
- 1 2 3 4 5 6 7 8 9
73
-
74
- YOU WON IT IN 10 MOVES!!!
75
-
76
-
77
- TRY AGAIN (YES OR NO)? NO
78
-
79
- O.K. HOPE YOU HAD FUN!!
@@ -1,42 +0,0 @@
1
- YES
2
- 0
3
- 0
4
- 0
5
- 0
6
- 0
7
- 0
8
- 30
9
- 5
10
- 5
11
- 5
12
- 5
13
- 5
14
- 5
15
- 5
16
- 5
17
- 5
18
- 5
19
- YES
20
- 0
21
- 0
22
- 0
23
- 0
24
- 0
25
- 0
26
- 0
27
- 0
28
- 0
29
- 30
30
- 30
31
- 20
32
- 20
33
- 5
34
- 5
35
- 5
36
- 5
37
- 5
38
- 5
39
- 10
40
- 5
41
- 5
42
- NO
@@ -1,149 +0,0 @@
1
- ROCKET
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- LUNAR LANDING SIMULATION
7
- ----- ------- ----------
8
-
9
- DO YOU WANT INSTRUCTIONS (YES OR NO)? YES
10
-
11
- YOU ARE LANDING ON THE MOON AND AND HAVE TAKEN OVER MANUAL
12
- CONTROL 1000 FEET ABOVE A GOOD LANDING SPOT. YOU HAVE A DOWN-
13
- WARD VELOCITY OF 50 FEET/SEC. 150 UNITS OF FUEL REMAIN.
14
-
15
- HERE ARE THE RULES THAT GOVERN YOUR APOLLO SPACE-CRAFT:
16
-
17
- (1) AFTER EACH SECOND THE HEIGHT, VELOCITY, AND REMAINING FUEL
18
- WILL BE REPORTED VIA DIGBY YOUR ON-BOARD COMPUTER.
19
- (2) AFTER THE REPORT A '?' WILL APPEAR. ENTER THE NUMBER
20
- OF UNITS OF FUEL YOU WISH TO BURN DURING THE NEXT
21
- SECOND. EACH UNIT OF FUEL WILL SLOW YOUR DESCENT BY
22
- 1 FOOT/SEC.
23
- (3) THE MAXIMUM THRUST OF YOUR ENGINE IS 30 FEET/SEC/SEC
24
- OR 30 UNITS OF FUEL PER SECOND.
25
- (4) WHEN YOU CONTACT THE LUNAR SURFACE. YOUR DESCENT ENGINE
26
- WILL AUTOMATICALLY SHUT DOWN AND YOU WILL BE GIVEN A
27
- REPORT OF YOUR LANDING SPEED AND REMAINING FUEL.
28
- (5) IF YOU RUN OUT OF FUEL THE '?' WILL NO LONGER APPEAR
29
- BUT YOUR SECOND BY SECOND REPORT WILL CONTINUE UNTIL
30
- YOU CONTACT THE LUNAR SURFACE.
31
-
32
- BEGINNING LANDING PROCEDURE..........
33
-
34
- G O O D L U C K ! ! !
35
-
36
-
37
- SEC FEET SPEED FUEL PLOT OF DISTANCE
38
-
39
- 0 1000 50 150 I *
40
- ? 0
41
- 1 947.5 55 150 I *
42
- ? 0
43
- 2 890 60 150 I *
44
- ? 0
45
- 3 827.5 65 150 I *
46
- ? 0
47
- 4 760 70 150 I *
48
- ? 0
49
- 5 687.5 75 150 I *
50
- ? 0
51
- 6 610 80 150 I *
52
- ? 30
53
- 7 542.5 55 120 I*
54
- ? 5
55
- 8 487.5 55 115 I*
56
- ? 5
57
- 9 432.5 55 110 I*
58
- ? 5
59
- 10 377.5 55 105 I*
60
- ? 5
61
- 11 322.5 55 100 I*
62
- ? 5
63
- 12 267.5 55 95 I*
64
- ? 5
65
- 13 212.5 55 90 I*
66
- ? 5
67
- 14 157.5 55 85 I*
68
- ? 5
69
- 15 102.5 55 80 I*
70
- ? 5
71
- 16 47.5 55 75 I*
72
- ? 5
73
- ***** CONTACT *****
74
- TOUCHDOWN AT 16.86364 SECONDS.
75
- LANDING VELOCITY= 55 FEET/SEC.
76
- 70 UNITS OF FUEL REMAINING.
77
- ***** SORRY, BUT YOU BLEW IT!!!!
78
- APPROPRIATE CONDOLENCES WILL BE SENT TO YOUR NEXT OF KIN.
79
-
80
-
81
-
82
- ANOTHER MISSION? YES
83
- BEGINNING LANDING PROCEDURE..........
84
-
85
- G O O D L U C K ! ! !
86
-
87
-
88
- SEC FEET SPEED FUEL PLOT OF DISTANCE
89
-
90
- 0 1000 50 150 I *
91
- ? 0
92
- 1 947.5 55 150 I *
93
- ? 0
94
- 2 890 60 150 I *
95
- ? 0
96
- 3 827.5 65 150 I *
97
- ? 0
98
- 4 760 70 150 I *
99
- ? 0
100
- 5 687.5 75 150 I *
101
- ? 0
102
- 6 610 80 150 I *
103
- ? 0
104
- 7 527.5 85 150 I*
105
- ? 0
106
- 8 440 90 150 I*
107
- ? 0
108
- 9 347.5 95 150 I*
109
- ? 30
110
- 10 265 70 120 I*
111
- ? 30
112
- 11 207.5 45 90 I*
113
- ? 20
114
- 12 170 30 70 I*
115
- ? 20
116
- 13 147.5 15 50 I*
117
- ? 5
118
- 14 132.5 15 45 I*
119
- ? 5
120
- 15 117.5 15 40 I*
121
- ? 5
122
- 16 102.5 15 35 I*
123
- ? 5
124
- 17 87.5 15 30 I*
125
- ? 5
126
- 18 72.5 15 25 I*
127
- ? 5
128
- 19 57.5 15 20 I*
129
- ? 10
130
- 20 45 10 10 I*
131
- ? 5
132
- 21 35 10 5 I*
133
- ? 5
134
- **** OUT OF FUEL ****
135
- 22 25 10 0 I *
136
- 23 12.5 15 0 I*
137
- ***** CONTACT *****
138
- TOUCHDOWN AT 23.74166 SECONDS.
139
- LANDING VELOCITY= 18.70829 FEET/SEC.
140
- 0 UNITS OF FUEL REMAINING.
141
- ***** SORRY, BUT YOU BLEW IT!!!!
142
- APPROPRIATE CONDOLENCES WILL BE SENT TO YOUR NEXT OF KIN.
143
-
144
-
145
-
146
- ANOTHER MISSION? NO
147
-
148
- CONTROL OUT.
149
-
@@ -1,9 +0,0 @@
1
- 8
2
- 1
3
- 2
4
- 3
5
- 2
6
- 1
7
- 2
8
- 3
9
- 2
@@ -1,69 +0,0 @@
1
- GAME OF ROCK, SCISSORS, PAPER
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- HOW MANY GAMES? 8
7
-
8
- GAME NUMBER 1
9
- 3=ROCK...2=SCISSORS...1=PAPER
10
- 1...2...3...WHAT'S YOUR CHOICE? 1
11
- THIS IS MY CHOICE...
12
- ...SCISSORS
13
- WOW! I WIN!!!
14
-
15
- GAME NUMBER 2
16
- 3=ROCK...2=SCISSORS...1=PAPER
17
- 1...2...3...WHAT'S YOUR CHOICE? 2
18
- THIS IS MY CHOICE...
19
- ...ROCK
20
- WOW! I WIN!!!
21
-
22
- GAME NUMBER 3
23
- 3=ROCK...2=SCISSORS...1=PAPER
24
- 1...2...3...WHAT'S YOUR CHOICE? 3
25
- THIS IS MY CHOICE...
26
- ...SCISSORS
27
- YOU WIN!!!
28
-
29
- GAME NUMBER 4
30
- 3=ROCK...2=SCISSORS...1=PAPER
31
- 1...2...3...WHAT'S YOUR CHOICE? 2
32
- THIS IS MY CHOICE...
33
- ...SCISSORS
34
- TIE GAME. NO WINNER.
35
-
36
- GAME NUMBER 5
37
- 3=ROCK...2=SCISSORS...1=PAPER
38
- 1...2...3...WHAT'S YOUR CHOICE? 1
39
- THIS IS MY CHOICE...
40
- ...SCISSORS
41
- WOW! I WIN!!!
42
-
43
- GAME NUMBER 6
44
- 3=ROCK...2=SCISSORS...1=PAPER
45
- 1...2...3...WHAT'S YOUR CHOICE? 2
46
- THIS IS MY CHOICE...
47
- ...SCISSORS
48
- TIE GAME. NO WINNER.
49
-
50
- GAME NUMBER 7
51
- 3=ROCK...2=SCISSORS...1=PAPER
52
- 1...2...3...WHAT'S YOUR CHOICE? 3
53
- THIS IS MY CHOICE...
54
- ...SCISSORS
55
- YOU WIN!!!
56
-
57
- GAME NUMBER 8
58
- 3=ROCK...2=SCISSORS...1=PAPER
59
- 1...2...3...WHAT'S YOUR CHOICE? 2
60
- THIS IS MY CHOICE...
61
- ...ROCK
62
- WOW! I WIN!!!
63
-
64
- HERE IS THE FINAL GAME SCORE:
65
- I HAVE WON 4 GAME(S).
66
- YOU HAVE WON 2 GAME(S).
67
- AND 2 GAME(S) ENDED IN A TIE.
68
-
69
- THANKS FOR PLAYING!!
@@ -1,9 +0,0 @@
1
- MARCH 1, 2014
2
- YES
3
- 1
4
- 45,10
5
- YES
6
- 1
7
- 47,10
8
- NO
9
- FRED FLINSTONE