basic101 0.2.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. checksums.yaml +5 -5
  2. data/Changelog.md +14 -1
  3. data/Gemfile +3 -12
  4. data/Gemfile.lock +42 -76
  5. data/README.md +1 -1
  6. data/Rakefile +0 -8
  7. data/VERSION +1 -1
  8. data/basic101.gemspec +64 -664
  9. data/lib/basic101/abs_function.rb +2 -0
  10. data/lib/basic101/argument_checker.rb +2 -0
  11. data/lib/basic101/arguments.rb +2 -0
  12. data/lib/basic101/array_reference.rb +2 -0
  13. data/lib/basic101/asc_function.rb +2 -0
  14. data/lib/basic101/basic_array.rb +2 -0
  15. data/lib/basic101/basic_comparisons.rb +2 -0
  16. data/lib/basic101/basic_float.rb +2 -0
  17. data/lib/basic101/basic_integer.rb +2 -0
  18. data/lib/basic101/basic_math.rb +2 -0
  19. data/lib/basic101/basic_numeric.rb +2 -0
  20. data/lib/basic101/basic_object.rb +2 -0
  21. data/lib/basic101/basic_string.rb +2 -0
  22. data/lib/basic101/binary_operation.rb +2 -0
  23. data/lib/basic101/binary_operations.rb +2 -0
  24. data/lib/basic101/built_in_functions.rb +2 -0
  25. data/lib/basic101/chr_function.rb +2 -0
  26. data/lib/basic101/cos_function.rb +2 -0
  27. data/lib/basic101/data_statement.rb +2 -0
  28. data/lib/basic101/define_function_statement.rb +2 -0
  29. data/lib/basic101/dim_statement.rb +2 -0
  30. data/lib/basic101/else_statement.rb +2 -0
  31. data/lib/basic101/end_statement.rb +2 -0
  32. data/lib/basic101/endif_statement.rb +2 -0
  33. data/lib/basic101/errors.rb +2 -0
  34. data/lib/basic101/exp_function.rb +2 -0
  35. data/lib/basic101/for_stack.rb +2 -0
  36. data/lib/basic101/for_statement.rb +2 -0
  37. data/lib/basic101/function.rb +2 -0
  38. data/lib/basic101/function_call.rb +2 -0
  39. data/lib/basic101/function_identifier.rb +2 -0
  40. data/lib/basic101/functions.rb +2 -0
  41. data/lib/basic101/gosub_statement.rb +2 -0
  42. data/lib/basic101/goto_statement.rb +2 -0
  43. data/lib/basic101/identifier.rb +2 -0
  44. data/lib/basic101/identity.rb +2 -0
  45. data/lib/basic101/if_statement.rb +3 -0
  46. data/lib/basic101/input.rb +2 -0
  47. data/lib/basic101/input_reader.rb +3 -1
  48. data/lib/basic101/input_statement.rb +2 -0
  49. data/lib/basic101/int_function.rb +2 -0
  50. data/lib/basic101/left_function.rb +2 -0
  51. data/lib/basic101/len_function.rb +2 -0
  52. data/lib/basic101/let_statement.rb +2 -0
  53. data/lib/basic101/line.rb +2 -0
  54. data/lib/basic101/log_function.rb +2 -0
  55. data/lib/basic101/main.rb +2 -0
  56. data/lib/basic101/mid_function.rb +2 -0
  57. data/lib/basic101/negate_operation.rb +2 -0
  58. data/lib/basic101/next_statement.rb +2 -0
  59. data/lib/basic101/not_operation.rb +2 -0
  60. data/lib/basic101/null_prompt_delimeter.rb +2 -0
  61. data/lib/basic101/null_transcript.rb +2 -0
  62. data/lib/basic101/numeric_identifier.rb +2 -0
  63. data/lib/basic101/on_goto_statement.rb +2 -0
  64. data/lib/basic101/output.rb +2 -0
  65. data/lib/basic101/parser/data_statement.rb +2 -0
  66. data/lib/basic101/parser/define_function_statement.rb +2 -0
  67. data/lib/basic101/parser/dim_statement.rb +2 -0
  68. data/lib/basic101/parser/end_statement.rb +2 -0
  69. data/lib/basic101/parser/expression.rb +2 -0
  70. data/lib/basic101/parser/for_statement.rb +2 -0
  71. data/lib/basic101/parser/function_call.rb +2 -0
  72. data/lib/basic101/parser/gosub_statement.rb +2 -0
  73. data/lib/basic101/parser/goto_statement.rb +2 -0
  74. data/lib/basic101/parser/identifier.rb +2 -0
  75. data/lib/basic101/parser/if_statement.rb +2 -0
  76. data/lib/basic101/parser/input_statement.rb +2 -0
  77. data/lib/basic101/parser/let_statement.rb +2 -0
  78. data/lib/basic101/parser/next_statement.rb +2 -0
  79. data/lib/basic101/parser/numeric.rb +2 -0
  80. data/lib/basic101/parser/on_goto_statement.rb +2 -0
  81. data/lib/basic101/parser/print_statement.rb +2 -0
  82. data/lib/basic101/parser/program.rb +2 -0
  83. data/lib/basic101/parser/randomize_statement.rb +2 -0
  84. data/lib/basic101/parser/read_statement.rb +2 -0
  85. data/lib/basic101/parser/reference.rb +2 -0
  86. data/lib/basic101/parser/remark_statement.rb +2 -0
  87. data/lib/basic101/parser/restore_statement.rb +2 -0
  88. data/lib/basic101/parser/return_statement.rb +2 -0
  89. data/lib/basic101/parser/space.rb +2 -0
  90. data/lib/basic101/parser/statements.rb +2 -0
  91. data/lib/basic101/parser/stop_statement.rb +2 -0
  92. data/lib/basic101/parser/string.rb +2 -0
  93. data/lib/basic101/parser.rb +2 -0
  94. data/lib/basic101/power_operation.rb +2 -0
  95. data/lib/basic101/print_comma.rb +2 -0
  96. data/lib/basic101/print_semicolon.rb +2 -0
  97. data/lib/basic101/print_statement.rb +2 -0
  98. data/lib/basic101/program.rb +2 -0
  99. data/lib/basic101/program_counter.rb +2 -0
  100. data/lib/basic101/prompt_delimeter.rb +2 -0
  101. data/lib/basic101/randomize_statement.rb +2 -0
  102. data/lib/basic101/read_statement.rb +2 -0
  103. data/lib/basic101/reference.rb +2 -0
  104. data/lib/basic101/release.rb +13 -0
  105. data/lib/basic101/remark_statement.rb +2 -0
  106. data/lib/basic101/restore_statement.rb +2 -0
  107. data/lib/basic101/return_statement.rb +2 -0
  108. data/lib/basic101/right_function.rb +2 -0
  109. data/lib/basic101/rnd_function.rb +2 -0
  110. data/lib/basic101/runtime.rb +2 -0
  111. data/lib/basic101/scalar_reference.rb +2 -0
  112. data/lib/basic101/sgn_function.rb +2 -0
  113. data/lib/basic101/sin_function.rb +2 -0
  114. data/lib/basic101/sqr_function.rb +2 -0
  115. data/lib/basic101/statement.rb +2 -0
  116. data/lib/basic101/stop_statement.rb +2 -0
  117. data/lib/basic101/str_function.rb +2 -0
  118. data/lib/basic101/string_identifier.rb +2 -0
  119. data/lib/basic101/tab.rb +2 -0
  120. data/lib/basic101/tab_function.rb +2 -0
  121. data/lib/basic101/tan_function.rb +2 -0
  122. data/lib/basic101/transcript.rb +2 -0
  123. data/lib/basic101/transform.rb +2 -0
  124. data/lib/basic101/user_defined_function.rb +2 -0
  125. data/lib/basic101/val_function.rb +2 -0
  126. data/lib/basic101.rb +3 -0
  127. metadata +26 -445
  128. data/.rspec +0 -2
  129. data/.simplecov +0 -1
  130. data/.travis.yml +0 -4
  131. data/.yardopts +0 -7
  132. data/rake_tasks/default.rake +0 -1
  133. data/rake_tasks/integration.rake +0 -8
  134. data/rake_tasks/jeweler.rake +0 -28
  135. data/rake_tasks/spec.rake +0 -8
  136. data/rake_tasks/test.rake +0 -2
  137. data/rake_tasks/yard.rake +0 -3
  138. data/test/integration/arguments.rb +0 -25
  139. data/test/integration/errors.rb +0 -7
  140. data/test/integration/integration_test.rb +0 -28
  141. data/test/integration/main.rb +0 -49
  142. data/test/integration/output_file.rb +0 -40
  143. data/test/integration/test.rb +0 -135
  144. data/test/integration/tests/basic_computer_games/23-match.input +0 -1
  145. data/test/integration/tests/basic_computer_games/23-match.output +0 -29
  146. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  147. data/test/integration/tests/basic_computer_games/3dplot.output +0 -47
  148. data/test/integration/tests/basic_computer_games/aceyducy.input +0 -8
  149. data/test/integration/tests/basic_computer_games/aceyducy.output +0 -78
  150. data/test/integration/tests/basic_computer_games/amazing.input +0 -1
  151. data/test/integration/tests/basic_computer_games/amazing.output +0 -32
  152. data/test/integration/tests/basic_computer_games/animal.input +0 -17
  153. data/test/integration/tests/basic_computer_games/animal.output +0 -38
  154. data/test/integration/tests/basic_computer_games/awari.input +0 -11
  155. data/test/integration/tests/basic_computer_games/awari.output +0 -117
  156. data/test/integration/tests/basic_computer_games/bagels.input +0 -12
  157. data/test/integration/tests/basic_computer_games/bagels.output +0 -42
  158. data/test/integration/tests/basic_computer_games/banner.input +0 -6
  159. data/test/integration/tests/basic_computer_games/banner.output +0 -135
  160. data/test/integration/tests/basic_computer_games/basketbl.input +0 -46
  161. data/test/integration/tests/basic_computer_games/basketbl.output +0 -509
  162. data/test/integration/tests/basic_computer_games/batnum.input +0 -14
  163. data/test/integration/tests/basic_computer_games/batnum.output +0 -67
  164. data/test/integration/tests/basic_computer_games/battle.input +0 -21
  165. data/test/integration/tests/basic_computer_games/battle.output +0 -118
  166. data/test/integration/tests/basic_computer_games/blackjck.input +0 -26
  167. data/test/integration/tests/basic_computer_games/blackjck.output +0 -144
  168. data/test/integration/tests/basic_computer_games/bombard.input +0 -20
  169. data/test/integration/tests/basic_computer_games/bombard.output +0 -175
  170. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  171. data/test/integration/tests/basic_computer_games/bounce.output +0 -15
  172. data/test/integration/tests/basic_computer_games/bowling.input +0 -23
  173. data/test/integration/tests/basic_computer_games/bowling.output +0 -229
  174. data/test/integration/tests/basic_computer_games/boxing.input +0 -8
  175. data/test/integration/tests/basic_computer_games/boxing.output +0 -47
  176. data/test/integration/tests/basic_computer_games/bug.input +0 -17
  177. data/test/integration/tests/basic_computer_games/bug.output +0 -847
  178. data/test/integration/tests/basic_computer_games/bullfght.input +0 -4
  179. data/test/integration/tests/basic_computer_games/bullfght.output +0 -60
  180. data/test/integration/tests/basic_computer_games/bullseye.input +0 -10
  181. data/test/integration/tests/basic_computer_games/bullseye.output +0 -79
  182. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  183. data/test/integration/tests/basic_computer_games/bunny.output +0 -67
  184. data/test/integration/tests/basic_computer_games/buzzword.input +0 -4
  185. data/test/integration/tests/basic_computer_games/buzzword.output +0 -25
  186. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  187. data/test/integration/tests/basic_computer_games/calendar.output +0 -213
  188. data/test/integration/tests/basic_computer_games/change.input +0 -4
  189. data/test/integration/tests/basic_computer_games/change.output +0 -28
  190. data/test/integration/tests/basic_computer_games/checkers.input +0 -74
  191. data/test/integration/tests/basic_computer_games/checkers.output +0 -673
  192. data/test/integration/tests/basic_computer_games/chemist.input +0 -11
  193. data/test/integration/tests/basic_computer_games/chemist.output +0 -54
  194. data/test/integration/tests/basic_computer_games/chief.input +0 -5
  195. data/test/integration/tests/basic_computer_games/chief.output +0 -19
  196. data/test/integration/tests/basic_computer_games/chomp.input +0 -15
  197. data/test/integration/tests/basic_computer_games/chomp.output +0 -159
  198. data/test/integration/tests/basic_computer_games/combat.input +0 -7
  199. data/test/integration/tests/basic_computer_games/combat.output +0 -33
  200. data/test/integration/tests/basic_computer_games/craps.input +0 -9
  201. data/test/integration/tests/basic_computer_games/craps.output +0 -51
  202. data/test/integration/tests/basic_computer_games/cube.input +0 -25
  203. data/test/integration/tests/basic_computer_games/cube.output +0 -72
  204. data/test/integration/tests/basic_computer_games/depthchg.input +0 -16
  205. data/test/integration/tests/basic_computer_games/depthchg.output +0 -83
  206. data/test/integration/tests/basic_computer_games/diamond.input +0 -1
  207. data/test/integration/tests/basic_computer_games/diamond.output +0 -65
  208. data/test/integration/tests/basic_computer_games/dice.input +0 -4
  209. data/test/integration/tests/basic_computer_games/dice.output +0 -46
  210. data/test/integration/tests/basic_computer_games/digits.input +0 -5
  211. data/test/integration/tests/basic_computer_games/digits.output +0 -70
  212. data/test/integration/tests/basic_computer_games/evenwin1.input +0 -13
  213. data/test/integration/tests/basic_computer_games/evenwin1.output +0 -116
  214. data/test/integration/tests/basic_computer_games/evenwin2.input +0 -14
  215. data/test/integration/tests/basic_computer_games/evenwin2.output +0 -56
  216. data/test/integration/tests/basic_computer_games/flipflop.input +0 -8
  217. data/test/integration/tests/basic_computer_games/flipflop.output +0 -45
  218. data/test/integration/tests/basic_computer_games/footbal1.input +0 -13
  219. data/test/integration/tests/basic_computer_games/footbal1.output +0 -315
  220. data/test/integration/tests/basic_computer_games/footbal2.input +0 -23
  221. data/test/integration/tests/basic_computer_games/footbal2.output +0 -318
  222. data/test/integration/tests/basic_computer_games/furtradr.input +0 -20
  223. data/test/integration/tests/basic_computer_games/furtradr.output +0 -133
  224. data/test/integration/tests/basic_computer_games/golf.input +0 -11
  225. data/test/integration/tests/basic_computer_games/golf.output +0 -69
  226. data/test/integration/tests/basic_computer_games/gomoko.input +0 -6
  227. data/test/integration/tests/basic_computer_games/gomoko.output +0 -66
  228. data/test/integration/tests/basic_computer_games/guess.input +0 -8
  229. data/test/integration/tests/basic_computer_games/guess.output +0 -37
  230. data/test/integration/tests/basic_computer_games/gunner.input +0 -18
  231. data/test/integration/tests/basic_computer_games/gunner.output +0 -91
  232. data/test/integration/tests/basic_computer_games/hamurabi.input +0 -7
  233. data/test/integration/tests/basic_computer_games/hamurabi.output +0 -51
  234. data/test/integration/tests/basic_computer_games/hangman.input +0 -69
  235. data/test/integration/tests/basic_computer_games/hangman.output +0 -889
  236. data/test/integration/tests/basic_computer_games/hello.input +0 -7
  237. data/test/integration/tests/basic_computer_games/hello.output +0 -46
  238. data/test/integration/tests/basic_computer_games/hexapawn.input +0 -38
  239. data/test/integration/tests/basic_computer_games/hexapawn.output +0 -521
  240. data/test/integration/tests/basic_computer_games/hi-q.input +0 -14
  241. data/test/integration/tests/basic_computer_games/hi-q.output +0 -115
  242. data/test/integration/tests/basic_computer_games/hilo.input +0 -20
  243. data/test/integration/tests/basic_computer_games/hilo.output +0 -76
  244. data/test/integration/tests/basic_computer_games/hockey.input +0 -59
  245. data/test/integration/tests/basic_computer_games/hockey.output +0 -243
  246. data/test/integration/tests/basic_computer_games/horsrace.input +0 -11
  247. data/test/integration/tests/basic_computer_games/horsrace.output +0 -517
  248. data/test/integration/tests/basic_computer_games/hurkle.input +0 -16
  249. data/test/integration/tests/basic_computer_games/hurkle.output +0 -81
  250. data/test/integration/tests/basic_computer_games/kinema.input +0 -9
  251. data/test/integration/tests/basic_computer_games/kinema.output +0 -64
  252. data/test/integration/tests/basic_computer_games/king.input +0 -7
  253. data/test/integration/tests/basic_computer_games/king.output +0 -57
  254. data/test/integration/tests/basic_computer_games/lem.input +0 -4
  255. data/test/integration/tests/basic_computer_games/lem.output +0 -68
  256. data/test/integration/tests/basic_computer_games/letter.input +0 -24
  257. data/test/integration/tests/basic_computer_games/letter.output +0 -123
  258. data/test/integration/tests/basic_computer_games/life.input +0 -4
  259. data/test/integration/tests/basic_computer_games/life.options +0 -1
  260. data/test/integration/tests/basic_computer_games/life.output +0 -200
  261. data/test/integration/tests/basic_computer_games/life2.input +0 -17
  262. data/test/integration/tests/basic_computer_games/life2.output +0 -113
  263. data/test/integration/tests/basic_computer_games/litquiz.input +0 -4
  264. data/test/integration/tests/basic_computer_games/litquiz.output +0 -36
  265. data/test/integration/tests/basic_computer_games/love.input +0 -1
  266. data/test/integration/tests/basic_computer_games/love.output +0 -67
  267. data/test/integration/tests/basic_computer_games/lunar.input +0 -87
  268. data/test/integration/tests/basic_computer_games/lunar.output +0 -195
  269. data/test/integration/tests/basic_computer_games/mastrmnd.input +0 -18
  270. data/test/integration/tests/basic_computer_games/mastrmnd.output +0 -67
  271. data/test/integration/tests/basic_computer_games/mathdice.input +0 -4
  272. data/test/integration/tests/basic_computer_games/mathdice.output +0 -86
  273. data/test/integration/tests/basic_computer_games/mugwump.input +0 -16
  274. data/test/integration/tests/basic_computer_games/mugwump.output +0 -139
  275. data/test/integration/tests/basic_computer_games/name.input +0 -2
  276. data/test/integration/tests/basic_computer_games/name.output +0 -22
  277. data/test/integration/tests/basic_computer_games/nicoma.input +0 -8
  278. data/test/integration/tests/basic_computer_games/nicoma.output +0 -36
  279. data/test/integration/tests/basic_computer_games/nim.input +0 -8
  280. data/test/integration/tests/basic_computer_games/nim.output +0 -30
  281. data/test/integration/tests/basic_computer_games/number.input +0 -19
  282. data/test/integration/tests/basic_computer_games/number.output +0 -73
  283. data/test/integration/tests/basic_computer_games/onecheck.input +0 -6
  284. data/test/integration/tests/basic_computer_games/onecheck.output +0 -77
  285. data/test/integration/tests/basic_computer_games/orbit.input +0 -10
  286. data/test/integration/tests/basic_computer_games/orbit.output +0 -113
  287. data/test/integration/tests/basic_computer_games/pizza.input +0 -10
  288. data/test/integration/tests/basic_computer_games/pizza.output +0 -93
  289. data/test/integration/tests/basic_computer_games/poetry.input +0 -0
  290. data/test/integration/tests/basic_computer_games/poetry.options +0 -1
  291. data/test/integration/tests/basic_computer_games/poetry.output +0 -50
  292. data/test/integration/tests/basic_computer_games/poker.input +0 -34
  293. data/test/integration/tests/basic_computer_games/poker.output +0 -197
  294. data/test/integration/tests/basic_computer_games/queen.input +0 -10
  295. data/test/integration/tests/basic_computer_games/queen.output +0 -133
  296. data/test/integration/tests/basic_computer_games/reverse.input +0 -12
  297. data/test/integration/tests/basic_computer_games/reverse.output +0 -79
  298. data/test/integration/tests/basic_computer_games/rocket.input +0 -42
  299. data/test/integration/tests/basic_computer_games/rocket.output +0 -149
  300. data/test/integration/tests/basic_computer_games/rocksp.input +0 -9
  301. data/test/integration/tests/basic_computer_games/rocksp.output +0 -69
  302. data/test/integration/tests/basic_computer_games/roulette.input +0 -9
  303. data/test/integration/tests/basic_computer_games/roulette.output +0 -98
  304. data/test/integration/tests/basic_computer_games/rusrou.input +0 -9
  305. data/test/integration/tests/basic_computer_games/rusrou.output +0 -50
  306. data/test/integration/tests/basic_computer_games/salvo.input +0 -21
  307. data/test/integration/tests/basic_computer_games/salvo.output +0 -49
  308. data/test/integration/tests/basic_computer_games/sinewave.input +0 -0
  309. data/test/integration/tests/basic_computer_games/sinewave.output +0 -168
  310. data/test/integration/tests/basic_computer_games/slalom.input +0 -20
  311. data/test/integration/tests/basic_computer_games/slalom.output +0 -122
  312. data/test/integration/tests/basic_computer_games/slots.input +0 -2
  313. data/test/integration/tests/basic_computer_games/slots.output +0 -20
  314. data/test/integration/tests/basic_computer_games/splat.input +0 -9
  315. data/test/integration/tests/basic_computer_games/splat.output +0 -61
  316. data/test/integration/tests/basic_computer_games/stars.input +0 -15
  317. data/test/integration/tests/basic_computer_games/stars.output +0 -70
  318. data/test/integration/tests/basic_computer_games/stock.input +0 -30
  319. data/test/integration/tests/basic_computer_games/stock.output +0 -156
  320. data/test/integration/tests/basic_computer_games/superstartrek.input +0 -21
  321. data/test/integration/tests/basic_computer_games/superstartrek.output +0 -151
  322. data/test/integration/tests/basic_computer_games/superstartrekins.input +0 -1
  323. data/test/integration/tests/basic_computer_games/superstartrekins.output +0 -134
  324. data/test/integration/tests/basic_computer_games/synonym.input +0 -13
  325. data/test/integration/tests/basic_computer_games/synonym.output +0 -57
  326. data/test/integration/tests/basic_computer_games/target.input +0 -2
  327. data/test/integration/tests/basic_computer_games/target.output +0 -39
  328. data/test/integration/tests/basic_computer_games/tictac1.input +0 -10
  329. data/test/integration/tests/basic_computer_games/tictac1.output +0 -49
  330. data/test/integration/tests/basic_computer_games/tictac2.input +0 -6
  331. data/test/integration/tests/basic_computer_games/tictac2.output +0 -104
  332. data/test/integration/tests/basic_computer_games/towers.input +0 -9
  333. data/test/integration/tests/basic_computer_games/towers.output +0 -70
  334. data/test/integration/tests/basic_computer_games/train.input +0 -4
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@@ -1,70 +0,0 @@
1
- STARS
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
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-
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- DO YOU WANT INSTRUCTIONS? YES
7
- I AM THINKING OF A WHOLE NUMBER FROM 1 TO 100
8
- TRY TO GUESS MY NUMBER. AFTER YOU GUESS, I
9
- WILL TYPE ONE OR MORE STARS (*). THE MORE
10
- STARS I TYPE, THE CLOSER YOU ARE TO MY NUMBER.
11
- ONE STAR (*) MEANS FAR AWAY, SEVEN STARS (*******)
12
- MEANS REALLY CLOSE! YOU GET 7 GUESSES.
13
-
14
-
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- OK, I AM THINKING OF A NUMBER, START GUESSING.
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-
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- YOUR GUESS? 50
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- *****
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-
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- YOUR GUESS? 75
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- ***
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-
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- YOUR GUESS? 25
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- ***
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-
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- YOUR GUESS? 38
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- ***
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-
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- YOUR GUESS? 62
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- *****
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-
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- YOUR GUESS? 66
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- ****
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-
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- YOUR GUESS? 58
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- ******
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-
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- SORRY, THAT'S 7 GUESSES. THE NUMBER WAS 55
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-
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-
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- OK, I AM THINKING OF A NUMBER, START GUESSING.
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-
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- YOUR GUESS? 40
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- **
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-
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- YOUR GUESS? 80
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- ****
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-
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- YOUR GUESS? 60
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- ****
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-
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- YOUR GUESS? 70
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- ******
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-
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- YOUR GUESS? 75
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- ******
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-
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- YOUR GUESS? 78
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- *****
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-
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- YOUR GUESS? 73
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- *******
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-
64
- SORRY, THAT'S 7 GUESSES. THE NUMBER WAS 72
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-
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-
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- OK, I AM THINKING OF A NUMBER, START GUESSING.
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- YOUR GUESS?
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- Error on line 360: No more input
@@ -1,30 +0,0 @@
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- 1
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@@ -1,156 +0,0 @@
1
- STOCK MARKET
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- DO YOU WANT THE INSTRUCTIONS (YES-TYPE 1, NO-TYPE 0)? 1
7
-
8
-
9
- THIS PROGRAM PLAYS THE STOCK MARKET. YOU WILL BE GIVEN
10
- $10,000 AND MAY BUY OR SELL STOCKS. THE STOCK PRICES WILL
11
- BE GENERATED RANDOMLY AND THEREFORE THIS MODEL DOES NOT
12
- REPRESENT EXACTLY WHAT HAPPENS ON THE EXCHANGE. A TABLE
13
- OF AVAILABLE STOCKS, THEIR PRICES, AND THE NUMBER OF SHARES
14
- IN YOUR PORTFOLIO WILL BE PRINTED. FOLLOWING THIS, THE
15
- INITIALS OF EACH STOCK WILL BE PRINTED WITH A QUESTION
16
- MARK. HERE YOU INDICATE A TRANSACTION. TO BUY A STOCK
17
- TYPE +NNN, TO SELL A STOCK TYPE -NNN, WHERE NNN IS THE
18
- NUMBER OF SHARES. A BROKERAGE FEE OF 1% WILL BE CHARGED
19
- ON ALL TRANSACTIONS. NOTE THAT IF A STOCK'S VALUE DROPS
20
- TO ZERO IT MAY REBOUND TO A POSITIVE VALUE AGAIN. YOU
21
- HAVE $10,000 TO INVEST. USE INTEGERS FOR ALL YOUR INPUTS.
22
- (NOTE: TO GET A 'FEEL' FOR THE MARKET RUN FOR AT LEAST
23
- 10 DAYS)
24
- -----GOOD LUCK!-----
25
-
26
-
27
- STOCK INITIALS PRICE/SHARE
28
- INT. BALLISTIC MISSILES IBM 102
29
- RED CROSS OF AMERICA RCA 87.5
30
- LICHTENSTEIN, BUMRAP & JOKE LBJ 167.75
31
- AMERICAN BANKRUPT CO. ABC 140
32
- CENSURED BOOKS STORE CBS 118.25
33
-
34
- NEW YORK STOCK EXCHANGE AVERAGE: 123.1
35
-
36
- TOTAL STOCK ASSETS ARE $ 0
37
- TOTAL CASH ASSETS ARE $ 10000
38
- TOTAL ASSETS ARE $ 10000
39
-
40
- WHAT IS YOUR TRANSACTION IN
41
- IBM? 10
42
- RCA? 10
43
- LBJ? 10
44
- ABC? 10
45
- CBS? 10
46
-
47
-
48
- ********** END OF DAY'S TRADING **********
49
-
50
-
51
- STOCK PRICE/SHARE HOLDINGS VALUE NET PRICE CHANGE
52
- IBM 105 10 1050 3
53
- RCA 88.5 10 885 1
54
- LBJ 175.75 10 1757.5 8
55
- ABC 149 10 1490 9
56
- CBS 126 10 1260 7.75
57
-
58
-
59
-
60
- NEW YORK STOCK EXCHANGE AVERAGE: 128.85 NET CHANGE 5.75
61
-
62
- TOTAL STOCK ASSETS ARE $ 6442.5
63
- TOTAL CASH ASSETS ARE $ 3783.45
64
- TOTAL ASSETS ARE $ 10225.95
65
-
66
- DO YOU WISH TO CONTINUE (YES-TYPE 1, NO-TYPE 0)? 1
67
- WHAT IS YOUR TRANSACTION IN
68
- IBM? 10
69
- RCA? 10
70
- LBJ? 10
71
- ABC? 10
72
- CBS? 10
73
-
74
- YOU HAVE USED $ 2723.48 MORE THAN YOU HAVE.
75
- WHAT IS YOUR TRANSACTION IN
76
- IBM? 5
77
- RCA? 5
78
- LBJ? 5
79
- ABC? 5
80
- CBS? 5
81
-
82
-
83
- ********** END OF DAY'S TRADING **********
84
-
85
-
86
- STOCK PRICE/SHARE HOLDINGS VALUE NET PRICE CHANGE
87
- IBM 110 15 1650 5
88
- RCA 94 15 1410 5.5
89
- LBJ 183.75 15 2756.25 8
90
- ABC 159.75 15 2396.25 10.75
91
- CBS 131.75 15 1976.25 5.75
92
-
93
-
94
-
95
- NEW YORK STOCK EXCHANGE AVERAGE: 135.85 NET CHANGE 7
96
-
97
- TOTAL STOCK ASSETS ARE $ 10188.75
98
- TOTAL CASH ASSETS ARE $ 529.99
99
- TOTAL ASSETS ARE $ 10718.74
100
-
101
- DO YOU WISH TO CONTINUE (YES-TYPE 1, NO-TYPE 0)? 1
102
- WHAT IS YOUR TRANSACTION IN
103
- IBM? 0
104
- RCA? 0
105
- LBJ? 0
106
- ABC? 0
107
- CBS? 0
108
-
109
-
110
- ********** END OF DAY'S TRADING **********
111
-
112
-
113
- STOCK PRICE/SHARE HOLDINGS VALUE NET PRICE CHANGE
114
- IBM 114.5 15 1717.5 4.5
115
- RCA 97.25 15 1458.75 3.25
116
- LBJ 195.5 15 2932.5 11.75
117
- ABC 168 15 2520 8.25
118
- CBS 138.25 15 2073.75 6.5
119
-
120
-
121
-
122
- NEW YORK STOCK EXCHANGE AVERAGE: 142.7 NET CHANGE 6.85
123
-
124
- TOTAL STOCK ASSETS ARE $ 10702.5
125
- TOTAL CASH ASSETS ARE $ 529.99
126
- TOTAL ASSETS ARE $ 11232.49
127
-
128
- DO YOU WISH TO CONTINUE (YES-TYPE 1, NO-TYPE 0)? 1
129
- WHAT IS YOUR TRANSACTION IN
130
- IBM? -15
131
- RCA? -15
132
- LBJ? -15
133
- ABC? -15
134
- CBS? -15
135
-
136
-
137
- ********** END OF DAY'S TRADING **********
138
-
139
-
140
- STOCK PRICE/SHARE HOLDINGS VALUE NET PRICE CHANGE
141
- IBM 127.75 0 0 13.25
142
- RCA 108 0 0 10.75
143
- LBJ 217 0 0 21.5
144
- ABC 186.25 0 0 18.25
145
- CBS 154 0 0 15.75
146
-
147
-
148
-
149
- NEW YORK STOCK EXCHANGE AVERAGE: 158.6 NET CHANGE 15.9
150
-
151
- TOTAL STOCK ASSETS ARE $ 0
152
- TOTAL CASH ASSETS ARE $ 11125.46
153
- TOTAL ASSETS ARE $ 11125.46
154
-
155
- DO YOU WISH TO CONTINUE (YES-TYPE 1, NO-TYPE 0)? 0
156
- HOPE YOU HAD FUN!!
@@ -1,21 +0,0 @@
1
- PHA
2
- 300
3
- LRS
4
- NAV
5
- 8
6
- 0.2
7
- NAV
8
- 3
9
- 0.2
10
- NAV
11
- 5
12
- 0.2
13
- NAV
14
- 6
15
- 0.2
16
- NAV
17
- 5
18
- 1
19
- TORP
20
- 2.5
21
- NO
@@ -1,151 +0,0 @@
1
-
2
-
3
-
4
-
5
-
6
-
7
-
8
-
9
-
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-
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-
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- ,------*------,
13
- ,------------- '--- ------'
14
- '-------- --' / /
15
- ,---' '-------/ /--,
16
- '----------------'
17
-
18
- THE USS ENTERPRISE --- NCC-1701
19
-
20
-
21
-
22
-
23
-
24
- YOUR ORDERS ARE AS FOLLOWS:
25
- DESTROY THE 11 KLINGON WARSHIPS WHICH HAVE INVADED
26
- THE GALAXY BEFORE THEY CAN ATTACK FEDERATION HEADQUARTERS
27
- ON STARDATE 3032 THIS GIVES YOU 32 DAYS. THERE ARE
28
- 5 STARBASES IN THE GALAXY FOR RESUPPLYING YOUR SHIP
29
-
30
-
31
- YOUR MISSION BEGINS WITH YOUR STARSHIP LOCATED
32
- IN THE GALACTIC QUADRANT, 'ALDEBARAN I'.
33
-
34
- COMBAT AREA CONDITION RED
35
- SHIELDS DANGEROUSLY LOW
36
- ---------------------------------
37
- * STARDATE 3000
38
- * * CONDITION *RED*
39
- * +K+ QUADRANT 5 , 5
40
- * <*> SECTOR 4 , 6
41
- PHOTON TORPEDOES 10
42
- TOTAL ENERGY 3000
43
- * * SHIELDS 0
44
- * KLINGONS REMAINING 11
45
- ---------------------------------
46
- COMMAND? PHA
47
- PHASERS LOCKED ON TARGET; ENERGY AVAILABLE = 3000 UNITS
48
- NUMBER OF UNITS TO FIRE? 300
49
- 861 UNIT HIT ON KLINGON AT SECTOR 3 , 6
50
- *** KLINGON DESTROYED ***
51
- COMMAND? LRS
52
- LONG RANGE SCAN FOR QUADRANT 5 , 5
53
- -------------------
54
- : 008 : 002 : 002 :
55
- -------------------
56
- : 103 : 008 : 006 :
57
- -------------------
58
- : 006 : 008 : 008 :
59
- -------------------
60
- COMMAND? NAV
61
- COURSE (0-9)? 8
62
- WARP FACTOR (0-8)? 0.2
63
- ---------------------------------
64
- * STARDATE 3000.2
65
- * * CONDITION GREEN
66
- * QUADRANT 5 , 5
67
- * SECTOR 6 , 8
68
- PHOTON TORPEDOES 10
69
- <*> TOTAL ENERGY 2688
70
- * * SHIELDS 0
71
- * KLINGONS REMAINING 10
72
- ---------------------------------
73
- COMMAND? NAV
74
- COURSE (0-9)? 3
75
- WARP FACTOR (0-8)? 0.2
76
- ---------------------------------
77
- * STARDATE 3000.3
78
- * * CONDITION GREEN
79
- * QUADRANT 5 , 5
80
- * <*> SECTOR 4 , 8
81
- PHOTON TORPEDOES 10
82
- TOTAL ENERGY 2676
83
- * * SHIELDS 0
84
- * KLINGONS REMAINING 10
85
- ---------------------------------
86
- COMMAND? NAV
87
- COURSE (0-9)? 5
88
- WARP FACTOR (0-8)? 0.2
89
- DAMAGE CONTROL REPORT: LIBRARY-COMPUTER STATE OF REPAIR IMPROVED
90
-
91
- ---------------------------------
92
- * STARDATE 3000.5
93
- * * CONDITION GREEN
94
- * QUADRANT 5 , 5
95
- * <*> SECTOR 4 , 6
96
- PHOTON TORPEDOES 10
97
- TOTAL ENERGY 2664
98
- * * SHIELDS 0
99
- * KLINGONS REMAINING 10
100
- ---------------------------------
101
- COMMAND? NAV
102
- COURSE (0-9)? 6
103
- WARP FACTOR (0-8)? 0.2
104
- ---------------------------------
105
- * STARDATE 3000.7
106
- * * CONDITION GREEN
107
- * QUADRANT 5 , 5
108
- * SECTOR 6 , 4
109
- PHOTON TORPEDOES 10
110
- <*> TOTAL ENERGY 2652
111
- * * SHIELDS 0
112
- * KLINGONS REMAINING 10
113
- ---------------------------------
114
- COMMAND? NAV
115
- COURSE (0-9)? 5
116
- WARP FACTOR (0-8)? 1
117
-
118
- NOW ENTERING CANOPUS IV QUADRANT . . .
119
-
120
- COMBAT AREA CONDITION RED
121
- SHIELDS DANGEROUSLY LOW
122
- ---------------------------------
123
- STARDATE 3001.7
124
- * +K+ CONDITION *RED*
125
- * * QUADRANT 5 , 4
126
- SECTOR 6 , 4
127
- PHOTON TORPEDOES 10
128
- <*> TOTAL ENERGY 2634
129
- SHIELDS 0
130
- KLINGONS REMAINING 10
131
- ---------------------------------
132
- COMMAND? TORP
133
- PHOTON TORPEDO COURSE (1-9)? 2.5
134
- TORPEDO TRACK:
135
- 5 , 5
136
- 4 , 5
137
- 3 , 6
138
- 2 , 6
139
- 1 , 7
140
- TORPEDO MISSED
141
- 73 UNIT HIT ON ENTERPRISE FROM SECTOR 2 , 5
142
-
143
- THE ENTERPRISE HAS BEEN DESTROYED. THEN FEDERATION WILL BE CONQUERED
144
- IT IS STARDATE 3001.8
145
- THERE WERE 10 KLINGON BATTLE CRUISERS LEFT AT
146
- THE END OF YOUR MISSION.
147
-
148
-
149
- THE FEDERATION IS IN NEED OF A NEW STARSHIP COMMANDER
150
- FOR A SIMILAR MISSION -- IF THERE IS A VOLUNTEER,
151
- LET HIM STEP FORWARD AND ENTER 'AYE'? NO
@@ -1,134 +0,0 @@
1
-
2
-
3
-
4
-
5
-
6
-
7
-
8
-
9
-
10
-
11
-
12
-
13
- *************************************
14
- * *
15
- * *
16
- * * * SUPER STAR TREK * * *
17
- * *
18
- * *
19
- *************************************
20
-
21
-
22
-
23
-
24
-
25
-
26
-
27
-
28
- DO YOU NEED INSTRUCTIONS (Y/N)? Y
29
-
30
- INSTRUCTIONS FOR 'SUPER STAR TREK'
31
-
32
- 1. WHEN YOU SEE \COMMAND ?\ PRINTED, ENTER ONE OF THE LEGAL
33
- COMMANDS (NAV,SRS,LRS,PHA,TOR,SHE,DAM,COM, OR XXX).
34
- 2. IF YOU SHOULD TYPE IN AN ILLEGAL COMMAND, YOU'LL GET A SHORT
35
- LIST OF THE LEGAL COMMANDS PRINTED OUT.
36
- 3. SOME COMMANDS REQUIRE YOU TO ENTER DATA (FOR EXAMPLE, THE
37
- 'NAV' COMMAND COMES BACK WITH 'COURSE (1-9) ?'.) IF YOU
38
- TYPE IN ILLEGAL DATA (LIKE NEGATIVE NUMBERS), THAN COMMAND
39
- WILL BE ABORTED
40
-
41
- THE GALAXY IS DIVIDED INTO AN 8 X 8 QUADRANT GRID,
42
- AND EACH QUADRANT IS FURTHER DIVIDED INTO AN 8 X 8 SECTOR GRID.
43
-
44
- YOU WILL BE ASSIGNED A STARTING POINT SOMEWHERE IN THE
45
- GALAXY TO BEGIN A TOUR OF DUTY AS COMANDER OF THE STARSHIP
46
- \ENTERPRISE\; YOUR MISSION: TO SEEK AND DESTROY THE FLEET OF
47
- KLINGON WARWHIPS WHICH ARE MENACING THE UNITED FEDERATION OF
48
- PLANETS.
49
-
50
- YOU HAVE THE FOLLOWING COMMANDS AVAILABLE TO YOU AS CAPTAIN
51
- OF THE STARSHIP ENTERPRISE:
52
-
53
- \NAV\ COMMAND = WARP ENGINE CONTROL --
54
- COURSE IS IN A CIRCULAR NUMERICAL 4 3 2
55
- VECTOR ARRANGEMENT AS SHOWN . . .
56
- INTEGER AND REAL VALUES MAY BE ...
57
- USED. (THUS COURSE 1.5 IS HALF- 5 ---*--- 1
58
- WAY BETWEEN 1 AND 2 ...
59
- . . .
60
- VALUES MAY APPROACH 9.0, WHICH 6 7 8
61
- ITSELF IS EQUIVALENT TO 1.0
62
- COURSE
63
- ONE WARP FACTOR IS THE SIZE OF
64
- ONE QUADTANT. THEREFORE, TO GET
65
- FROM QUADRANT 6,5 TO 5,5, YOU WOULD
66
- USE COURSE 3, WARP FACTOR 1.
67
-
68
- \SRS\ COMMAND = SHORT RANGE SENSOR SCAN
69
- SHOWS YOU A SCAN OF YOUR PRESENT QUADRANT.
70
-
71
- SYMBOLOGY ON YOUR SENSOR SCREEN IS AS FOLLOWS:
72
- <*> = YOUR STARSHIP'S POSITION
73
- +K+ = KLINGON BATTLE CRUISER
74
- >!< = FEDERATION STARBASE (REFUEL/REPAIR/RE-ARM HERE!)
75
- * = STAR
76
-
77
- A CONDENSED 'STATUS REPORT' WILL ALSO BE PRESENTED.
78
-
79
- \LRS\ COMMAND = LONG RANGE SENSOR SCAN
80
- SHOWS CONDITIONS IN SPACE FOR ONE QUADRANT ON EACH SIDE
81
- OF THE ENTERPRISE (WHICH IS IN THE MIDDLE OF THE SCAN)
82
- THE SCAN IS CODED IN THE FORM \###\, WHERE TH UNITS DIGIT
83
- IS THE NUMBER OF STARS, THE TENS DIGIT IS THE NUMBER OF
84
- STARBASES, AND THE HUNDRESDS DIGIT IS THE NUMBER OF
85
- KLINGONS.
86
-
87
- EXAMPLE - 207 = 2 KLINGONS, NO STARBASES, & 7 STARS.
88
-
89
- \PHA\ COMMAND = PHASER CONTROL.
90
- ALLOWS YOU TO DESTROY THE KLINGON BATTLE CRUISERS BY
91
- ZAPPING THEM WITH SUITABLY LARGE UNITS OF ENERGY TO
92
- DEPLETE THEIR SHIELD POWER. (REMBER, KLINGONS HAVE
93
- PHASERS TOO!)
94
-
95
- \TOR\ COMMAND = PHOTON TORPEDO CONTROL
96
- TORPEDO COURSE IS THE SAME AS USED IN WARP ENGINE CONTROL
97
- IF YOU HIT THE KLINGON VESSEL, HE IS DESTROYED AND
98
- CANNOT FIRE BACK AT YOU. IF YOU MISS, YOU ARE SUBJECT TO
99
- HIS PHASER FIRE. IN EITHER CASE, YOU ARE ALSO SUBJECT TO
100
- THE PHASER FIRE OF ALL OTHER KLINGONS IN THE QUADRANT.
101
-
102
- THE LIBRARY-COMPUTER (\COM\ COMMAND) HAS AN OPTION TO
103
- COMPUTE TORPEDO TRAJECTORY FOR YOU (OPTION 2)
104
-
105
- \SHE\ COMMAND = SHIELD CONTROL
106
- DEFINES THE NUMBER OF ENERGY UNITS TO BE ASSIGNED TO THE
107
- SHIELDS. ENERGY IS TAKEN FROM TOTAL SHIP'S ENERGY. NOTE
108
- THAN THE STATUS DISPLAY TOTAL ENERGY INCLUDES SHIELD ENERGY
109
-
110
- \DAM\ COMMAND = DAMMAGE CONTROL REPORT
111
- GIVES THE STATE OF REPAIR OF ALL DEVICES. WHERE A NEGATIVE
112
- 'STATE OF REPAIR' SHOWS THAT THE DEVICE IS TEMPORARILY
113
- DAMAGED.
114
-
115
- \COM\ COMMAND = LIBRARY-COMPUTER
116
- THE LIBRARY-COMPUTER CONTAINS SIX OPTIONS:
117
- OPTION 0 = CUMULATIVE GALACTIC RECORD
118
- THIS OPTION SHOWES COMPUTER MEMORY OF THE RESULTS OF ALL
119
- PREVIOUS SHORT AND LONG RANGE SENSOR SCANS
120
- OPTION 1 = STATUS REPORT
121
- THIS OPTION SHOWS THE NUMBER OF KLINGONS, STARDATES,
122
- AND STARBASES REMAINING IN THE GAME.
123
- OPTION 2 = PHOTON TORPEDO DATA
124
- WHICH GIVES DIRECTIONS AND DISTANCE FROM THE ENTERPRISE
125
- TO ALL KLINGONS IN YOUR QUADRANT
126
- OPTION 3 = STARBASE NAV DATA
127
- THIS OPTION GIVES DIRECTION AND DISTANCE TO ANY
128
- STARBASE WITHIN YOUR QUADRANT
129
- OPTION 4 = DIRECTION/DISTANCE CALCULATOR
130
- THIS OPTION ALLOWS YOU TO ENTER COORDINATES FOR
131
- DIRECTION/DISTANCE CALCULATIONS
132
- OPTION 5 = GALACTIC /REGION NAME/ MAP
133
- THIS OPTION PRINTS THE NAMES OF THE SIXTEEN MAJOR
134
- GALACTIC REGIONS REFERRED TO IN THE GAME.
@@ -1,13 +0,0 @@
1
- DWELLING
2
- HOLE
3
- HALT
4
- COMMUNIST
5
- MAGENTA
6
- HELP
7
- FLAME
8
- SHOVE
9
- HURT
10
- SUPERIOR
11
- ALPHA
12
- HELP
13
- INITIAL
@@ -1,57 +0,0 @@
1
- SYNONYM
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- A SYNONYM OF A WORD MEANS ANOTHER WORD IN THE ENGLISH
7
- LANGUAGE WHICH HAS THE SAME OR VERY NEARLY THE SAME MEANING.
8
- I CHOOSE A WORD -- YOU TYPE A SYNONYM.
9
- IF YOU CAN'T THINK OF A SYNONYM, TYPE THE WORD 'HELP'
10
- AND I WILL TELL YOU A SYNONYM.
11
-
12
-
13
-
14
- WHAT IS A SYNONYM OF HOUSE? DWELLING
15
- GOOD!
16
-
17
-
18
- WHAT IS A SYNONYM OF PIT? HOLE
19
- FINE
20
-
21
-
22
- WHAT IS A SYNONYM OF STOP? HALT
23
- GOOD!
24
-
25
-
26
- WHAT IS A SYNONYM OF RED? COMMUNIST
27
- TRY AGAIN.
28
- WHAT IS A SYNONYM OF RED? MAGENTA
29
- TRY AGAIN.
30
- WHAT IS A SYNONYM OF RED? HELP
31
- **** A SYNONYM OF RED IS FLAME.
32
-
33
- WHAT IS A SYNONYM OF RED? FLAME
34
- CORRECT
35
-
36
-
37
- WHAT IS A SYNONYM OF PUSH? SHOVE
38
- FINE
39
-
40
-
41
- WHAT IS A SYNONYM OF PAIN? HURT
42
- RIGHT
43
-
44
-
45
- WHAT IS A SYNONYM OF FIRST? SUPERIOR
46
- TRY AGAIN.
47
- WHAT IS A SYNONYM OF FIRST? ALPHA
48
- TRY AGAIN.
49
- WHAT IS A SYNONYM OF FIRST? HELP
50
- **** A SYNONYM OF FIRST IS INITIAL.
51
-
52
- WHAT IS A SYNONYM OF FIRST? INITIAL
53
- CHECK
54
-
55
-
56
- WHAT IS A SYNONYM OF SIMILAR?
57
- Error on line 240: No more input
@@ -1,2 +0,0 @@
1
- 0
2
- 0,10,20
@@ -1,39 +0,0 @@
1
- TARGET
2
- CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
-
4
-
5
-
6
- YOU ARE THE WEAPONS OFFICER ON THE STARSHIP ENTERPRISE
7
- AND THIS IS A TEST TO SEE HOW ACCURATE A SHOT YOU
8
- ARE IN A THREE-DIMENSIONAL RANGE. YOU WILL BE TOLD
9
- THE RADIAN OFFSET FOR THE X AND Z AXES, THE LOCATION
10
- OF THE TARGET IN THREE DIMENSIONAL RECTANGULAR COORDINATES,
11
- THE APPROXIMATE NUMBER OF DEGREES FROM THE X AND Z
12
- AXES, AND THE APPROXIMATE DISTANCE TO THE TARGET.
13
- YOU WILL THEN PROCEEED TO SHOOT AT THE TARGET UNTIL IT IS
14
- DESTROYED!
15
-
16
- GOOD LUCK!!
17
-
18
-
19
- RADIANS FROM X AXIS = 3.448294 FROM Z AXIS = 4.493664
20
- TARGET SIGHTED: APPROXIMATE COORDINATES: X= 56094.95 Y= 17764.95 Z=-13079.22
21
- ESTIMATED DISTANCE: 60270
22
-
23
- INPUT ANGLE DEVIATION FROM X, DEVIATION FROM Z, DISTANCE? 0
24
- Too few items, try again
25
- ? 0,10,20
26
-
27
- RADIANS FROM X AXIS = 0 FROM Z AXIS = 0.1745323
28
- SHOT BEHIND TARGET 56091.48 KILOMETERS.
29
- SHOT TO RIGHT OF TARGET 17764.95 KILOMETERS.
30
- SHOT ABOVE TARGET 13098.91 KILOMETERS.
31
- APPROX POSITION OF EXPLOSION: X= 3.47295 Y= 0 Z= 19.69616
32
- DISTANCE FROM TARGET = 60277.93
33
-
34
-
35
-
36
- ESTIMATED DISTANCE: 60276
37
-
38
- INPUT ANGLE DEVIATION FROM X, DEVIATION FROM Z, DISTANCE?
39
- Error on line 405: No more input
@@ -1,10 +0,0 @@
1
- 7
2
- 4
3
- 6
4
- 1
5
- 1
6
- 6
7
- 8
8
- 5
9
- 9
10
- 5