alphatau 0.1.0

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Files changed (1362) hide show
  1. checksums.yaml +7 -0
  2. data/Rakefile +11 -0
  3. data/bin/console +14 -0
  4. data/bin/setup +8 -0
  5. data/ext/alphatau/native/alphatau_native.cpp +141 -0
  6. data/ext/alphatau/native/extconf.rb +18 -0
  7. data/ext/alphatau/native/sdl/Android.mk +110 -0
  8. data/ext/alphatau/native/sdl/BUGS.txt +16 -0
  9. data/ext/alphatau/native/sdl/CMakeLists.txt +1877 -0
  10. data/ext/alphatau/native/sdl/COPYING.txt +20 -0
  11. data/ext/alphatau/native/sdl/CREDITS.txt +53 -0
  12. data/ext/alphatau/native/sdl/INSTALL.txt +40 -0
  13. data/ext/alphatau/native/sdl/Makefile.in +240 -0
  14. data/ext/alphatau/native/sdl/Makefile.minimal +44 -0
  15. data/ext/alphatau/native/sdl/Makefile.pandora +60 -0
  16. data/ext/alphatau/native/sdl/Makefile.psp +95 -0
  17. data/ext/alphatau/native/sdl/Makefile.wiz +80 -0
  18. data/ext/alphatau/native/sdl/README-SDL.txt +13 -0
  19. data/ext/alphatau/native/sdl/README.txt +21 -0
  20. data/ext/alphatau/native/sdl/SDL2.spec.in +118 -0
  21. data/ext/alphatau/native/sdl/SDL2Config.cmake +1 -0
  22. data/ext/alphatau/native/sdl/TODO.txt +10 -0
  23. data/ext/alphatau/native/sdl/VisualC-WinRT/SDL2-WinRT.nuspec +23 -0
  24. data/ext/alphatau/native/sdl/VisualC-WinRT/SDL2-WinRT.targets +38 -0
  25. data/ext/alphatau/native/sdl/VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec +22 -0
  26. data/ext/alphatau/native/sdl/VisualC-WinRT/SDL2main-WinRT-NonXAML.targets +10 -0
  27. data/ext/alphatau/native/sdl/VisualC-WinRT/UWP_VS2015/SDL-UWP.sln +34 -0
  28. data/ext/alphatau/native/sdl/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj +575 -0
  29. data/ext/alphatau/native/sdl/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters +774 -0
  30. data/ext/alphatau/native/sdl/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.sln +28 -0
  31. data/ext/alphatau/native/sdl/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj +466 -0
  32. data/ext/alphatau/native/sdl/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters +735 -0
  33. data/ext/alphatau/native/sdl/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.sln +34 -0
  34. data/ext/alphatau/native/sdl/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj +571 -0
  35. data/ext/alphatau/native/sdl/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters +771 -0
  36. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/Assets/Logo.png +0 -0
  37. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/Assets/SmallLogo.png +0 -0
  38. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/Assets/SplashScreen.png +0 -0
  39. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/Assets/StoreLogo.png +0 -0
  40. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/Package.appxmanifest +42 -0
  41. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/loopwave_VS2012.vcxproj +170 -0
  42. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/loopwave/loopwave_VS2012_TemporaryKey.pfx +0 -0
  43. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/Assets/Logo.png +0 -0
  44. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/Assets/SmallLogo.png +0 -0
  45. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/Assets/SplashScreen.png +0 -0
  46. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/Assets/StoreLogo.png +0 -0
  47. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/Package.appxmanifest +42 -0
  48. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/testthread_VS2012.vcxproj +160 -0
  49. data/ext/alphatau/native/sdl/VisualC-WinRT/tests/testthread/testthread_VS2012_TemporaryKey.pfx +0 -0
  50. data/ext/alphatau/native/sdl/VisualC.html +146 -0
  51. data/ext/alphatau/native/sdl/VisualC/SDL.sln +291 -0
  52. data/ext/alphatau/native/sdl/VisualC/SDL/SDL.vcxproj +559 -0
  53. data/ext/alphatau/native/sdl/VisualC/SDL/SDL.vcxproj.filters +479 -0
  54. data/ext/alphatau/native/sdl/VisualC/SDLmain/SDLmain.vcxproj +162 -0
  55. data/ext/alphatau/native/sdl/VisualC/SDLtest/SDLtest.vcxproj +177 -0
  56. data/ext/alphatau/native/sdl/VisualC/clean.sh +4 -0
  57. data/ext/alphatau/native/sdl/VisualC/tests/checkkeys/checkkeys.vcxproj +218 -0
  58. data/ext/alphatau/native/sdl/VisualC/tests/controllermap/controllermap.vcxproj +259 -0
  59. data/ext/alphatau/native/sdl/VisualC/tests/loopwave/loopwave.vcxproj +229 -0
  60. data/ext/alphatau/native/sdl/VisualC/tests/testatomic/testatomic.vcxproj +203 -0
  61. data/ext/alphatau/native/sdl/VisualC/tests/testautomation/testautomation.vcxproj +230 -0
  62. data/ext/alphatau/native/sdl/VisualC/tests/testdraw2/testdraw2.vcxproj +209 -0
  63. data/ext/alphatau/native/sdl/VisualC/tests/testfile/testfile.vcxproj +203 -0
  64. data/ext/alphatau/native/sdl/VisualC/tests/testgamecontroller/testgamecontroller.vcxproj +259 -0
  65. data/ext/alphatau/native/sdl/VisualC/tests/testgesture/testgesture.vcxproj +203 -0
  66. data/ext/alphatau/native/sdl/VisualC/tests/testgl2/testgl2.vcxproj +213 -0
  67. data/ext/alphatau/native/sdl/VisualC/tests/testgles2/testgles2.vcxproj +209 -0
  68. data/ext/alphatau/native/sdl/VisualC/tests/testjoystick/testjoystick.vcxproj +203 -0
  69. data/ext/alphatau/native/sdl/VisualC/tests/testoverlay2/testoverlay2.vcxproj +224 -0
  70. data/ext/alphatau/native/sdl/VisualC/tests/testplatform/testplatform.vcxproj +231 -0
  71. data/ext/alphatau/native/sdl/VisualC/tests/testpower/testpower.vcxproj +203 -0
  72. data/ext/alphatau/native/sdl/VisualC/tests/testrendertarget/testrendertarget.vcxproj +247 -0
  73. data/ext/alphatau/native/sdl/VisualC/tests/testrumble/testrumble.vcxproj +203 -0
  74. data/ext/alphatau/native/sdl/VisualC/tests/testscale/testscale.vcxproj +247 -0
  75. data/ext/alphatau/native/sdl/VisualC/tests/testshape/testshape.vcxproj +203 -0
  76. data/ext/alphatau/native/sdl/VisualC/tests/testsprite2/testsprite2.vcxproj +229 -0
  77. data/ext/alphatau/native/sdl/VisualC/tests/testvulkan/testvulkan.vcxproj +203 -0
  78. data/ext/alphatau/native/sdl/VisualC/tests/testyuv/testyuv.vcxproj +233 -0
  79. data/ext/alphatau/native/sdl/VisualC/visualtest/unittest/testquit/testquit_VS2012.vcxproj +216 -0
  80. data/ext/alphatau/native/sdl/VisualC/visualtest/visualtest_VS2012.vcxproj +304 -0
  81. data/ext/alphatau/native/sdl/WhatsNew.txt +401 -0
  82. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/Default.png +0 -0
  83. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj +1299 -0
  84. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/Icon.png +0 -0
  85. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/Info.plist +32 -0
  86. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/README +43 -0
  87. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp +0 -0
  88. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/bitmapfont/license.txt +258 -0
  89. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/drums/ds_brush_snare.wav +0 -0
  90. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/drums/ds_china.wav +0 -0
  91. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav +0 -0
  92. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav +0 -0
  93. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/icon.bmp +0 -0
  94. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/ship.bmp +0 -0
  95. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/space.bmp +0 -0
  96. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/data/stroke.bmp +0 -0
  97. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/iOS Launch Screen.storyboard +40 -0
  98. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/accelerometer.c +226 -0
  99. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/common.c +56 -0
  100. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/common.h +10 -0
  101. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/fireworks.c +474 -0
  102. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/happy.c +180 -0
  103. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/keyboard.c +301 -0
  104. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/mixer.c +344 -0
  105. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/rectangles.c +92 -0
  106. data/ext/alphatau/native/sdl/Xcode-iOS/Demos/src/touch.c +129 -0
  107. data/ext/alphatau/native/sdl/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj +2047 -0
  108. data/ext/alphatau/native/sdl/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj +422 -0
  109. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/Default-568h@2x.png +0 -0
  110. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/Default.png +0 -0
  111. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/Icon.png +0 -0
  112. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/Info.plist +28 -0
  113. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns +0 -0
  114. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist +10 -0
  115. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj +308 -0
  116. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
  117. data/ext/alphatau/native/sdl/Xcode-iOS/Template/SDL iOS Application/main.c +100 -0
  118. data/ext/alphatau/native/sdl/Xcode-iOS/Test/Info.plist +26 -0
  119. data/ext/alphatau/native/sdl/Xcode-iOS/Test/README +11 -0
  120. data/ext/alphatau/native/sdl/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj +3095 -0
  121. data/ext/alphatau/native/sdl/Xcode/SDL/Info-Framework.plist +28 -0
  122. data/ext/alphatau/native/sdl/Xcode/SDL/SDL.xcodeproj/project.pbxproj +3384 -0
  123. data/ext/alphatau/native/sdl/Xcode/SDL/pkg-support/SDL.info +15 -0
  124. data/ext/alphatau/native/sdl/Xcode/SDL/pkg-support/resources/License.txt +19 -0
  125. data/ext/alphatau/native/sdl/Xcode/SDL/pkg-support/resources/ReadMe.txt +32 -0
  126. data/ext/alphatau/native/sdl/Xcode/SDL/pkg-support/resources/SDL_DS_Store +0 -0
  127. data/ext/alphatau/native/sdl/Xcode/SDL/pkg-support/sdl_logo.pdf +0 -0
  128. data/ext/alphatau/native/sdl/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj +4995 -0
  129. data/ext/alphatau/native/sdl/Xcode/SDLTest/TestDropFile-Info.plist +35 -0
  130. data/ext/alphatau/native/sdl/Xcode/XcodeDocSet/Doxyfile +1558 -0
  131. data/ext/alphatau/native/sdl/acinclude/ac_check_define.m4 +14 -0
  132. data/ext/alphatau/native/sdl/acinclude/alsa.m4 +145 -0
  133. data/ext/alphatau/native/sdl/acinclude/ax_check_compiler_flags.m4 +76 -0
  134. data/ext/alphatau/native/sdl/acinclude/ax_gcc_archflag.m4 +215 -0
  135. data/ext/alphatau/native/sdl/acinclude/ax_gcc_x86_cpuid.m4.htm +79 -0
  136. data/ext/alphatau/native/sdl/acinclude/esd.m4 +168 -0
  137. data/ext/alphatau/native/sdl/acinclude/libtool.m4 +7998 -0
  138. data/ext/alphatau/native/sdl/acinclude/ltoptions.m4 +384 -0
  139. data/ext/alphatau/native/sdl/acinclude/ltsugar.m4 +123 -0
  140. data/ext/alphatau/native/sdl/acinclude/ltversion.m4 +23 -0
  141. data/ext/alphatau/native/sdl/acinclude/lt~obsolete.m4 +98 -0
  142. data/ext/alphatau/native/sdl/android-project-ant/AndroidManifest.xml +1 -0
  143. data/ext/alphatau/native/sdl/android-project-ant/ant.properties +17 -0
  144. data/ext/alphatau/native/sdl/android-project-ant/build.properties +17 -0
  145. data/ext/alphatau/native/sdl/android-project-ant/build.xml +93 -0
  146. data/ext/alphatau/native/sdl/android-project-ant/default.properties +11 -0
  147. data/ext/alphatau/native/sdl/android-project-ant/jni/Android.mk +1 -0
  148. data/ext/alphatau/native/sdl/android-project-ant/jni/Application.mk +10 -0
  149. data/ext/alphatau/native/sdl/android-project-ant/jni/src/Android.mk +18 -0
  150. data/ext/alphatau/native/sdl/android-project-ant/jni/src/Android_static.mk +12 -0
  151. data/ext/alphatau/native/sdl/android-project-ant/proguard-project.txt +20 -0
  152. data/ext/alphatau/native/sdl/android-project-ant/project.properties +14 -0
  153. data/ext/alphatau/native/sdl/android-project-ant/res/drawable-hdpi/ic_launcher.png +0 -0
  154. data/ext/alphatau/native/sdl/android-project-ant/res/drawable-mdpi/ic_launcher.png +0 -0
  155. data/ext/alphatau/native/sdl/android-project-ant/res/drawable-xhdpi/ic_launcher.png +0 -0
  156. data/ext/alphatau/native/sdl/android-project-ant/res/drawable-xxhdpi/ic_launcher.png +0 -0
  157. data/ext/alphatau/native/sdl/android-project-ant/res/layout/main.xml +13 -0
  158. data/ext/alphatau/native/sdl/android-project-ant/res/values/strings.xml +4 -0
  159. data/ext/alphatau/native/sdl/android-project-ant/src +1 -0
  160. data/ext/alphatau/native/sdl/android-project/app/build.gradle +69 -0
  161. data/ext/alphatau/native/sdl/android-project/app/jni/Android.mk +1 -0
  162. data/ext/alphatau/native/sdl/android-project/app/jni/Application.mk +9 -0
  163. data/ext/alphatau/native/sdl/android-project/app/jni/src/Android.mk +18 -0
  164. data/ext/alphatau/native/sdl/android-project/app/proguard-rules.pro +17 -0
  165. data/ext/alphatau/native/sdl/android-project/app/src/main/AndroidManifest.xml +77 -0
  166. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/HIDDevice.java +19 -0
  167. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java +640 -0
  168. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java +624 -0
  169. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java +298 -0
  170. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/SDL.java +37 -0
  171. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java +2103 -0
  172. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/SDLAudioManager.java +178 -0
  173. data/ext/alphatau/native/sdl/android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java +812 -0
  174. data/ext/alphatau/native/sdl/android-project/app/src/main/res/mipmap-hdpi/ic_launcher.png +0 -0
  175. data/ext/alphatau/native/sdl/android-project/app/src/main/res/mipmap-mdpi/ic_launcher.png +0 -0
  176. data/ext/alphatau/native/sdl/android-project/app/src/main/res/mipmap-xhdpi/ic_launcher.png +0 -0
  177. data/ext/alphatau/native/sdl/android-project/app/src/main/res/mipmap-xxhdpi/ic_launcher.png +0 -0
  178. data/ext/alphatau/native/sdl/android-project/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png +0 -0
  179. data/ext/alphatau/native/sdl/android-project/app/src/main/res/values/colors.xml +6 -0
  180. data/ext/alphatau/native/sdl/android-project/app/src/main/res/values/strings.xml +3 -0
  181. data/ext/alphatau/native/sdl/android-project/app/src/main/res/values/styles.xml +8 -0
  182. data/ext/alphatau/native/sdl/android-project/build.gradle +23 -0
  183. data/ext/alphatau/native/sdl/android-project/gradle.properties +17 -0
  184. data/ext/alphatau/native/sdl/android-project/gradle/wrapper/gradle-wrapper.jar +0 -0
  185. data/ext/alphatau/native/sdl/android-project/gradle/wrapper/gradle-wrapper.properties +6 -0
  186. data/ext/alphatau/native/sdl/android-project/gradlew +160 -0
  187. data/ext/alphatau/native/sdl/android-project/gradlew.bat +90 -0
  188. data/ext/alphatau/native/sdl/android-project/settings.gradle +1 -0
  189. data/ext/alphatau/native/sdl/autogen.sh +23 -0
  190. data/ext/alphatau/native/sdl/build-scripts/androidbuild.sh +100 -0
  191. data/ext/alphatau/native/sdl/build-scripts/androidbuildlibs.sh +74 -0
  192. data/ext/alphatau/native/sdl/build-scripts/checker-buildbot.sh +103 -0
  193. data/ext/alphatau/native/sdl/build-scripts/config.guess +1476 -0
  194. data/ext/alphatau/native/sdl/build-scripts/config.sub +1868 -0
  195. data/ext/alphatau/native/sdl/build-scripts/config.sub.patch +72 -0
  196. data/ext/alphatau/native/sdl/build-scripts/emscripten-buildbot.sh +77 -0
  197. data/ext/alphatau/native/sdl/build-scripts/g++-fat.sh +101 -0
  198. data/ext/alphatau/native/sdl/build-scripts/gcc-fat.sh +102 -0
  199. data/ext/alphatau/native/sdl/build-scripts/install-sh +323 -0
  200. data/ext/alphatau/native/sdl/build-scripts/iosbuild.sh +188 -0
  201. data/ext/alphatau/native/sdl/build-scripts/ltmain.sh +9658 -0
  202. data/ext/alphatau/native/sdl/build-scripts/mkinstalldirs +99 -0
  203. data/ext/alphatau/native/sdl/build-scripts/nacl-buildbot.sh +61 -0
  204. data/ext/alphatau/native/sdl/build-scripts/naclbuild.sh +105 -0
  205. data/ext/alphatau/native/sdl/build-scripts/raspberrypi-buildbot.sh +60 -0
  206. data/ext/alphatau/native/sdl/build-scripts/showrev.sh +5 -0
  207. data/ext/alphatau/native/sdl/build-scripts/strip_fPIC.sh +21 -0
  208. data/ext/alphatau/native/sdl/build-scripts/update-copyright.sh +8 -0
  209. data/ext/alphatau/native/sdl/build-scripts/updaterev.sh +20 -0
  210. data/ext/alphatau/native/sdl/build-scripts/windows-buildbot-zipper.bat +40 -0
  211. data/ext/alphatau/native/sdl/build-scripts/winrtbuild.bat +8 -0
  212. data/ext/alphatau/native/sdl/build-scripts/winrtbuild.ps1 +302 -0
  213. data/ext/alphatau/native/sdl/cmake/macros.cmake +73 -0
  214. data/ext/alphatau/native/sdl/cmake/sdlchecks.cmake +1184 -0
  215. data/ext/alphatau/native/sdl/cmake_uninstall.cmake.in +18 -0
  216. data/ext/alphatau/native/sdl/configure +27540 -0
  217. data/ext/alphatau/native/sdl/configure.in +4236 -0
  218. data/ext/alphatau/native/sdl/debian/changelog +114 -0
  219. data/ext/alphatau/native/sdl/debian/compat +1 -0
  220. data/ext/alphatau/native/sdl/debian/control +76 -0
  221. data/ext/alphatau/native/sdl/debian/copyright +351 -0
  222. data/ext/alphatau/native/sdl/debian/docs +4 -0
  223. data/ext/alphatau/native/sdl/debian/libsdl2-dev.install +8 -0
  224. data/ext/alphatau/native/sdl/debian/libsdl2-dev.manpages +1 -0
  225. data/ext/alphatau/native/sdl/debian/libsdl2.install +1 -0
  226. data/ext/alphatau/native/sdl/debian/rules +41 -0
  227. data/ext/alphatau/native/sdl/debian/sdl2-config.1 +86 -0
  228. data/ext/alphatau/native/sdl/debian/source/format +1 -0
  229. data/ext/alphatau/native/sdl/debian/watch +2 -0
  230. data/ext/alphatau/native/sdl/docs/README-android.md +432 -0
  231. data/ext/alphatau/native/sdl/docs/README-cmake.md +32 -0
  232. data/ext/alphatau/native/sdl/docs/README-directfb.md +107 -0
  233. data/ext/alphatau/native/sdl/docs/README-dynapi.md +130 -0
  234. data/ext/alphatau/native/sdl/docs/README-emscripten.md +35 -0
  235. data/ext/alphatau/native/sdl/docs/README-gesture.md +71 -0
  236. data/ext/alphatau/native/sdl/docs/README-hg.md +22 -0
  237. data/ext/alphatau/native/sdl/docs/README-ios.md +284 -0
  238. data/ext/alphatau/native/sdl/docs/README-linux.md +90 -0
  239. data/ext/alphatau/native/sdl/docs/README-macosx.md +240 -0
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  721. data/ext/alphatau/native/sdl/src/sensor/dummy/SDL_dummysensor.c +110 -0
  722. data/ext/alphatau/native/sdl/src/sensor/dummy/SDL_dummysensor.h +23 -0
  723. data/ext/alphatau/native/sdl/src/stdlib/SDL_getenv.c +315 -0
  724. data/ext/alphatau/native/sdl/src/stdlib/SDL_iconv.c +934 -0
  725. data/ext/alphatau/native/sdl/src/stdlib/SDL_malloc.c +5376 -0
  726. data/ext/alphatau/native/sdl/src/stdlib/SDL_qsort.c +534 -0
  727. data/ext/alphatau/native/sdl/src/stdlib/SDL_stdlib.c +1155 -0
  728. data/ext/alphatau/native/sdl/src/stdlib/SDL_string.c +1737 -0
  729. data/ext/alphatau/native/sdl/src/test/SDL_test_assert.c +152 -0
  730. data/ext/alphatau/native/sdl/src/test/SDL_test_common.c +1826 -0
  731. data/ext/alphatau/native/sdl/src/test/SDL_test_compare.c +117 -0
  732. data/ext/alphatau/native/sdl/src/test/SDL_test_crc32.c +166 -0
  733. data/ext/alphatau/native/sdl/src/test/SDL_test_font.c +3250 -0
  734. data/ext/alphatau/native/sdl/src/test/SDL_test_fuzzer.c +534 -0
  735. data/ext/alphatau/native/sdl/src/test/SDL_test_harness.c +683 -0
  736. data/ext/alphatau/native/sdl/src/test/SDL_test_imageBlit.c +1559 -0
  737. data/ext/alphatau/native/sdl/src/test/SDL_test_imageBlitBlend.c +2845 -0
  738. data/ext/alphatau/native/sdl/src/test/SDL_test_imageFace.c +247 -0
  739. data/ext/alphatau/native/sdl/src/test/SDL_test_imagePrimitives.c +514 -0
  740. data/ext/alphatau/native/sdl/src/test/SDL_test_imagePrimitivesBlend.c +696 -0
  741. data/ext/alphatau/native/sdl/src/test/SDL_test_log.c +118 -0
  742. data/ext/alphatau/native/sdl/src/test/SDL_test_md5.c +338 -0
  743. data/ext/alphatau/native/sdl/src/test/SDL_test_memory.c +274 -0
  744. data/ext/alphatau/native/sdl/src/test/SDL_test_random.c +96 -0
  745. data/ext/alphatau/native/sdl/src/thread/SDL_systhread.h +70 -0
  746. data/ext/alphatau/native/sdl/src/thread/SDL_thread.c +503 -0
  747. data/ext/alphatau/native/sdl/src/thread/SDL_thread_c.h +95 -0
  748. data/ext/alphatau/native/sdl/src/thread/generic/SDL_syscond.c +220 -0
  749. data/ext/alphatau/native/sdl/src/thread/generic/SDL_sysmutex.c +165 -0
  750. data/ext/alphatau/native/sdl/src/thread/generic/SDL_sysmutex_c.h +22 -0
  751. data/ext/alphatau/native/sdl/src/thread/generic/SDL_syssem.c +217 -0
  752. data/ext/alphatau/native/sdl/src/thread/generic/SDL_systhread.c +71 -0
  753. data/ext/alphatau/native/sdl/src/thread/generic/SDL_systhread_c.h +26 -0
  754. data/ext/alphatau/native/sdl/src/thread/generic/SDL_systls.c +38 -0
  755. data/ext/alphatau/native/sdl/src/thread/psp/SDL_syscond.c +224 -0
  756. data/ext/alphatau/native/sdl/src/thread/psp/SDL_sysmutex.c +136 -0
  757. data/ext/alphatau/native/sdl/src/thread/psp/SDL_sysmutex_c.h +22 -0
  758. data/ext/alphatau/native/sdl/src/thread/psp/SDL_syssem.c +161 -0
  759. data/ext/alphatau/native/sdl/src/thread/psp/SDL_systhread.c +114 -0
  760. data/ext/alphatau/native/sdl/src/thread/psp/SDL_systhread_c.h +24 -0
  761. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_syscond.c +158 -0
  762. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_sysmutex.c +195 -0
  763. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_sysmutex_c.h +32 -0
  764. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_syssem.c +209 -0
  765. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_systhread.c +324 -0
  766. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_systhread_c.h +27 -0
  767. data/ext/alphatau/native/sdl/src/thread/pthread/SDL_systls.c +70 -0
  768. data/ext/alphatau/native/sdl/src/thread/stdcpp/SDL_syscond.cpp +164 -0
  769. data/ext/alphatau/native/sdl/src/thread/stdcpp/SDL_sysmutex.cpp +111 -0
  770. data/ext/alphatau/native/sdl/src/thread/stdcpp/SDL_sysmutex_c.h +30 -0
  771. data/ext/alphatau/native/sdl/src/thread/stdcpp/SDL_systhread.cpp +168 -0
  772. data/ext/alphatau/native/sdl/src/thread/stdcpp/SDL_systhread_c.h +26 -0
  773. data/ext/alphatau/native/sdl/src/thread/windows/SDL_sysmutex.c +110 -0
  774. data/ext/alphatau/native/sdl/src/thread/windows/SDL_syssem.c +152 -0
  775. data/ext/alphatau/native/sdl/src/thread/windows/SDL_systhread.c +260 -0
  776. data/ext/alphatau/native/sdl/src/thread/windows/SDL_systhread_c.h +32 -0
  777. data/ext/alphatau/native/sdl/src/thread/windows/SDL_systls.c +72 -0
  778. data/ext/alphatau/native/sdl/src/timer/SDL_timer.c +373 -0
  779. data/ext/alphatau/native/sdl/src/timer/SDL_timer_c.h +34 -0
  780. data/ext/alphatau/native/sdl/src/timer/dummy/SDL_systimer.c +75 -0
  781. data/ext/alphatau/native/sdl/src/timer/haiku/SDL_systimer.c +80 -0
  782. data/ext/alphatau/native/sdl/src/timer/psp/SDL_systimer.c +91 -0
  783. data/ext/alphatau/native/sdl/src/timer/unix/SDL_systimer.c +232 -0
  784. data/ext/alphatau/native/sdl/src/timer/windows/SDL_systimer.c +200 -0
  785. data/ext/alphatau/native/sdl/src/video/SDL_RLEaccel.c +1581 -0
  786. data/ext/alphatau/native/sdl/src/video/SDL_RLEaccel_c.h +31 -0
  787. data/ext/alphatau/native/sdl/src/video/SDL_blit.c +296 -0
  788. data/ext/alphatau/native/sdl/src/video/SDL_blit.h +553 -0
  789. data/ext/alphatau/native/sdl/src/video/SDL_blit_0.c +483 -0
  790. data/ext/alphatau/native/sdl/src/video/SDL_blit_1.c +552 -0
  791. data/ext/alphatau/native/sdl/src/video/SDL_blit_A.c +1388 -0
  792. data/ext/alphatau/native/sdl/src/video/SDL_blit_N.c +2647 -0
  793. data/ext/alphatau/native/sdl/src/video/SDL_blit_auto.c +7419 -0
  794. data/ext/alphatau/native/sdl/src/video/SDL_blit_auto.h +30 -0
  795. data/ext/alphatau/native/sdl/src/video/SDL_blit_copy.c +162 -0
  796. data/ext/alphatau/native/sdl/src/video/SDL_blit_copy.h +24 -0
  797. data/ext/alphatau/native/sdl/src/video/SDL_blit_slow.c +164 -0
  798. data/ext/alphatau/native/sdl/src/video/SDL_blit_slow.h +25 -0
  799. data/ext/alphatau/native/sdl/src/video/SDL_bmp.c +702 -0
  800. data/ext/alphatau/native/sdl/src/video/SDL_clipboard.c +90 -0
  801. data/ext/alphatau/native/sdl/src/video/SDL_egl.c +899 -0
  802. data/ext/alphatau/native/sdl/src/video/SDL_egl_c.h +149 -0
  803. data/ext/alphatau/native/sdl/src/video/SDL_fillrect.c +343 -0
  804. data/ext/alphatau/native/sdl/src/video/SDL_pixels.c +1125 -0
  805. data/ext/alphatau/native/sdl/src/video/SDL_pixels_c.h +40 -0
  806. data/ext/alphatau/native/sdl/src/video/SDL_rect.c +531 -0
  807. data/ext/alphatau/native/sdl/src/video/SDL_rect_c.h +25 -0
  808. data/ext/alphatau/native/sdl/src/video/SDL_shape.c +309 -0
  809. data/ext/alphatau/native/sdl/src/video/SDL_shape_internals.h +69 -0
  810. data/ext/alphatau/native/sdl/src/video/SDL_stretch.c +353 -0
  811. data/ext/alphatau/native/sdl/src/video/SDL_surface.c +1232 -0
  812. data/ext/alphatau/native/sdl/src/video/SDL_sysvideo.h +467 -0
  813. data/ext/alphatau/native/sdl/src/video/SDL_video.c +4160 -0
  814. data/ext/alphatau/native/sdl/src/video/SDL_vulkan_internal.h +91 -0
  815. data/ext/alphatau/native/sdl/src/video/SDL_vulkan_utils.c +172 -0
  816. data/ext/alphatau/native/sdl/src/video/SDL_yuv.c +1834 -0
  817. data/ext/alphatau/native/sdl/src/video/SDL_yuv_c.h +30 -0
  818. data/ext/alphatau/native/sdl/src/video/android/SDL_androidclipboard.c +48 -0
  819. data/ext/alphatau/native/sdl/src/video/android/SDL_androidclipboard.h +32 -0
  820. data/ext/alphatau/native/sdl/src/video/android/SDL_androidevents.c +123 -0
  821. data/ext/alphatau/native/sdl/src/video/android/SDL_androidevents.h +27 -0
  822. data/ext/alphatau/native/sdl/src/video/android/SDL_androidgl.c +62 -0
  823. data/ext/alphatau/native/sdl/src/video/android/SDL_androidgl.h +34 -0
  824. data/ext/alphatau/native/sdl/src/video/android/SDL_androidkeyboard.c +391 -0
  825. data/ext/alphatau/native/sdl/src/video/android/SDL_androidkeyboard.h +36 -0
  826. data/ext/alphatau/native/sdl/src/video/android/SDL_androidmessagebox.c +37 -0
  827. data/ext/alphatau/native/sdl/src/video/android/SDL_androidmessagebox.h +29 -0
  828. data/ext/alphatau/native/sdl/src/video/android/SDL_androidmouse.c +266 -0
  829. data/ext/alphatau/native/sdl/src/video/android/SDL_androidmouse.h +33 -0
  830. data/ext/alphatau/native/sdl/src/video/android/SDL_androidtouch.c +151 -0
  831. data/ext/alphatau/native/sdl/src/video/android/SDL_androidtouch.h +29 -0
  832. data/ext/alphatau/native/sdl/src/video/android/SDL_androidvideo.c +259 -0
  833. data/ext/alphatau/native/sdl/src/video/android/SDL_androidvideo.h +51 -0
  834. data/ext/alphatau/native/sdl/src/video/android/SDL_androidvulkan.c +175 -0
  835. data/ext/alphatau/native/sdl/src/video/android/SDL_androidvulkan.h +52 -0
  836. data/ext/alphatau/native/sdl/src/video/android/SDL_androidwindow.c +175 -0
  837. data/ext/alphatau/native/sdl/src/video/android/SDL_androidwindow.h +45 -0
  838. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaclipboard.h +36 -0
  839. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaclipboard.m +103 -0
  840. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaevents.h +32 -0
  841. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaevents.m +483 -0
  842. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoakeyboard.h +36 -0
  843. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoakeyboard.m +720 -0
  844. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamessagebox.h +29 -0
  845. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamessagebox.m +145 -0
  846. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoametalview.h +63 -0
  847. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoametalview.m +134 -0
  848. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamodes.h +46 -0
  849. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamodes.m +490 -0
  850. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamouse.h +52 -0
  851. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamouse.m +477 -0
  852. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamousetap.h +34 -0
  853. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoamousetap.m +279 -0
  854. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaopengl.h +68 -0
  855. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaopengl.m +428 -0
  856. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaopengles.h +49 -0
  857. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoaopengles.m +132 -0
  858. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoashape.h +45 -0
  859. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoashape.m +113 -0
  860. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoavideo.h +118 -0
  861. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoavideo.m +254 -0
  862. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoavulkan.h +55 -0
  863. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoavulkan.m +231 -0
  864. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoawindow.h +155 -0
  865. data/ext/alphatau/native/sdl/src/video/cocoa/SDL_cocoawindow.m +1885 -0
  866. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_WM.c +413 -0
  867. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_WM.h +56 -0
  868. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_dyn.c +117 -0
  869. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_dyn.h +41 -0
  870. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_events.c +748 -0
  871. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_events.h +34 -0
  872. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_modes.c +414 -0
  873. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_modes.h +59 -0
  874. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_mouse.c +389 -0
  875. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_mouse.h +44 -0
  876. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_opengl.c +332 -0
  877. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_opengl.h +64 -0
  878. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_render.c +1335 -0
  879. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_render.h +25 -0
  880. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_shape.c +131 -0
  881. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_shape.h +38 -0
  882. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_video.c +418 -0
  883. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_video.h +170 -0
  884. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_window.c +565 -0
  885. data/ext/alphatau/native/sdl/src/video/directfb/SDL_DirectFB_window.h +82 -0
  886. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullevents.c +41 -0
  887. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullevents_c.h +27 -0
  888. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullframebuffer.c +89 -0
  889. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullframebuffer_c.h +27 -0
  890. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullvideo.c +144 -0
  891. data/ext/alphatau/native/sdl/src/video/dummy/SDL_nullvideo.h +30 -0
  892. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenevents.c +716 -0
  893. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenevents.h +40 -0
  894. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenframebuffer.c +178 -0
  895. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenframebuffer.h +32 -0
  896. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenmouse.c +275 -0
  897. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenmouse.h +42 -0
  898. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenopengles.c +119 -0
  899. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenopengles.h +49 -0
  900. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenvideo.c +354 -0
  901. data/ext/alphatau/native/sdl/src/video/emscripten/SDL_emscriptenvideo.h +58 -0
  902. data/ext/alphatau/native/sdl/src/video/haiku/SDL_BWin.h +679 -0
  903. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bclipboard.cc +95 -0
  904. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bclipboard.h +33 -0
  905. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bevents.cc +41 -0
  906. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bevents.h +39 -0
  907. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bframebuffer.cc +259 -0
  908. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bframebuffer.h +47 -0
  909. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bkeyboard.cc +190 -0
  910. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bkeyboard.h +44 -0
  911. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bmodes.cc +333 -0
  912. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bmodes.h +48 -0
  913. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bopengl.cc +176 -0
  914. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bopengl.h +55 -0
  915. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bvideo.cc +178 -0
  916. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bvideo.h +44 -0
  917. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bwindow.cc +233 -0
  918. data/ext/alphatau/native/sdl/src/video/haiku/SDL_bwindow.h +55 -0
  919. data/ext/alphatau/native/sdl/src/video/khronos/EGL/egl.h +303 -0
  920. data/ext/alphatau/native/sdl/src/video/khronos/EGL/eglext.h +1241 -0
  921. data/ext/alphatau/native/sdl/src/video/khronos/EGL/eglplatform.h +132 -0
  922. data/ext/alphatau/native/sdl/src/video/khronos/GLES2/gl2.h +675 -0
  923. data/ext/alphatau/native/sdl/src/video/khronos/GLES2/gl2ext.h +3505 -0
  924. data/ext/alphatau/native/sdl/src/video/khronos/GLES2/gl2platform.h +38 -0
  925. data/ext/alphatau/native/sdl/src/video/khronos/KHR/khrplatform.h +284 -0
  926. data/ext/alphatau/native/sdl/src/video/khronos/vulkan/vk_platform.h +120 -0
  927. data/ext/alphatau/native/sdl/src/video/khronos/vulkan/vulkan.h +6458 -0
  928. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmdyn.c +171 -0
  929. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmdyn.h +53 -0
  930. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmevents.c +42 -0
  931. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmevents.h +31 -0
  932. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmmouse.c +501 -0
  933. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmmouse.h +45 -0
  934. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmopengles.c +189 -0
  935. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmopengles.h +48 -0
  936. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmsym.h +99 -0
  937. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmvideo.c +664 -0
  938. data/ext/alphatau/native/sdl/src/video/kmsdrm/SDL_kmsdrmvideo.h +124 -0
  939. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirdyn.c +170 -0
  940. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirdyn.h +53 -0
  941. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirevents.c +321 -0
  942. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirevents.h +37 -0
  943. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirframebuffer.c +134 -0
  944. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirframebuffer.h +47 -0
  945. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirmouse.c +292 -0
  946. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirmouse.h +37 -0
  947. data/ext/alphatau/native/sdl/src/video/mir/SDL_miropengl.c +78 -0
  948. data/ext/alphatau/native/sdl/src/video/mir/SDL_miropengl.h +53 -0
  949. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirsym.h +143 -0
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  951. data/ext/alphatau/native/sdl/src/video/mir/SDL_mirvideo.h +49 -0
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  1181. data/ext/alphatau/native/sdl/test/shapes/p08_shape32alpha.bmp +0 -0
  1182. data/ext/alphatau/native/sdl/test/shapes/p08_shape8.bmp +0 -0
  1183. data/ext/alphatau/native/sdl/test/shapes/p09_shape24.bmp +0 -0
  1184. data/ext/alphatau/native/sdl/test/shapes/p09_shape32alpha.bmp +0 -0
  1185. data/ext/alphatau/native/sdl/test/shapes/p09_shape8.bmp +0 -0
  1186. data/ext/alphatau/native/sdl/test/shapes/p10_shape1.bmp +0 -0
  1187. data/ext/alphatau/native/sdl/test/shapes/p10_shape24.bmp +0 -0
  1188. data/ext/alphatau/native/sdl/test/shapes/p10_shape32alpha.bmp +0 -0
  1189. data/ext/alphatau/native/sdl/test/shapes/p10_shape8.bmp +0 -0
  1190. data/ext/alphatau/native/sdl/test/shapes/p11_shape24.bmp +0 -0
  1191. data/ext/alphatau/native/sdl/test/shapes/p11_shape32alpha.bmp +0 -0
  1192. data/ext/alphatau/native/sdl/test/shapes/p11_shape8.bmp +0 -0
  1193. data/ext/alphatau/native/sdl/test/shapes/p12_shape24.bmp +0 -0
  1194. data/ext/alphatau/native/sdl/test/shapes/p12_shape8.bmp +0 -0
  1195. data/ext/alphatau/native/sdl/test/shapes/p13_shape24.bmp +0 -0
  1196. data/ext/alphatau/native/sdl/test/shapes/p13_shape32alpha.bmp +0 -0
  1197. data/ext/alphatau/native/sdl/test/shapes/p13_shape8.bmp +0 -0
  1198. data/ext/alphatau/native/sdl/test/shapes/p14_shape24.bmp +0 -0
  1199. data/ext/alphatau/native/sdl/test/shapes/p14_shape8.bmp +0 -0
  1200. data/ext/alphatau/native/sdl/test/shapes/p15_shape24.bmp +0 -0
  1201. data/ext/alphatau/native/sdl/test/shapes/p15_shape32alpha.bmp +0 -0
  1202. data/ext/alphatau/native/sdl/test/shapes/p15_shape8.bmp +0 -0
  1203. data/ext/alphatau/native/sdl/test/shapes/p16_shape1.bmp +0 -0
  1204. data/ext/alphatau/native/sdl/test/shapes/p16_shape24.bmp +0 -0
  1205. data/ext/alphatau/native/sdl/test/shapes/p16_shape8.bmp +0 -0
  1206. data/ext/alphatau/native/sdl/test/shapes/trollface_24.bmp +0 -0
  1207. data/ext/alphatau/native/sdl/test/shapes/trollface_32alpha.bmp +0 -0
  1208. data/ext/alphatau/native/sdl/test/testatomic.c +727 -0
  1209. data/ext/alphatau/native/sdl/test/testaudiocapture.c +165 -0
  1210. data/ext/alphatau/native/sdl/test/testaudiohotplug.c +203 -0
  1211. data/ext/alphatau/native/sdl/test/testaudioinfo.c +74 -0
  1212. data/ext/alphatau/native/sdl/test/testautomation.c +124 -0
  1213. data/ext/alphatau/native/sdl/test/testautomation_audio.c +1038 -0
  1214. data/ext/alphatau/native/sdl/test/testautomation_clipboard.c +184 -0
  1215. data/ext/alphatau/native/sdl/test/testautomation_events.c +201 -0
  1216. data/ext/alphatau/native/sdl/test/testautomation_hints.c +168 -0
  1217. data/ext/alphatau/native/sdl/test/testautomation_keyboard.c +713 -0
  1218. data/ext/alphatau/native/sdl/test/testautomation_main.c +157 -0
  1219. data/ext/alphatau/native/sdl/test/testautomation_mouse.c +606 -0
  1220. data/ext/alphatau/native/sdl/test/testautomation_pixels.c +529 -0
  1221. data/ext/alphatau/native/sdl/test/testautomation_platform.c +584 -0
  1222. data/ext/alphatau/native/sdl/test/testautomation_rect.c +1696 -0
  1223. data/ext/alphatau/native/sdl/test/testautomation_render.c +1099 -0
  1224. data/ext/alphatau/native/sdl/test/testautomation_rwops.c +748 -0
  1225. data/ext/alphatau/native/sdl/test/testautomation_sdltest.c +1319 -0
  1226. data/ext/alphatau/native/sdl/test/testautomation_stdlib.c +319 -0
  1227. data/ext/alphatau/native/sdl/test/testautomation_suites.h +54 -0
  1228. data/ext/alphatau/native/sdl/test/testautomation_surface.c +647 -0
  1229. data/ext/alphatau/native/sdl/test/testautomation_syswm.c +61 -0
  1230. data/ext/alphatau/native/sdl/test/testautomation_timer.c +201 -0
  1231. data/ext/alphatau/native/sdl/test/testautomation_video.c +1811 -0
  1232. data/ext/alphatau/native/sdl/test/testbounds.c +40 -0
  1233. data/ext/alphatau/native/sdl/test/testcustomcursor.c +259 -0
  1234. data/ext/alphatau/native/sdl/test/testdisplayinfo.c +96 -0
  1235. data/ext/alphatau/native/sdl/test/testdraw2.c +305 -0
  1236. data/ext/alphatau/native/sdl/test/testdrawchessboard.c +147 -0
  1237. data/ext/alphatau/native/sdl/test/testdropfile.c +98 -0
  1238. data/ext/alphatau/native/sdl/test/testerror.c +76 -0
  1239. data/ext/alphatau/native/sdl/test/testfile.c +283 -0
  1240. data/ext/alphatau/native/sdl/test/testfilesystem.c +60 -0
  1241. data/ext/alphatau/native/sdl/test/testgamecontroller.c +375 -0
  1242. data/ext/alphatau/native/sdl/test/testgesture.c +309 -0
  1243. data/ext/alphatau/native/sdl/test/testgl2.c +416 -0
  1244. data/ext/alphatau/native/sdl/test/testgles.c +355 -0
  1245. data/ext/alphatau/native/sdl/test/testgles2.c +732 -0
  1246. data/ext/alphatau/native/sdl/test/testhaptic.c +369 -0
  1247. data/ext/alphatau/native/sdl/test/testhittesting.c +134 -0
  1248. data/ext/alphatau/native/sdl/test/testhotplug.c +162 -0
  1249. data/ext/alphatau/native/sdl/test/testiconv.c +88 -0
  1250. data/ext/alphatau/native/sdl/test/testime.c +801 -0
  1251. data/ext/alphatau/native/sdl/test/testintersections.c +363 -0
  1252. data/ext/alphatau/native/sdl/test/testjoystick.c +387 -0
  1253. data/ext/alphatau/native/sdl/test/testkeys.c +40 -0
  1254. data/ext/alphatau/native/sdl/test/testloadso.c +82 -0
  1255. data/ext/alphatau/native/sdl/test/testlock.c +128 -0
  1256. data/ext/alphatau/native/sdl/test/testmessage.c +193 -0
  1257. data/ext/alphatau/native/sdl/test/testmultiaudio.c +199 -0
  1258. data/ext/alphatau/native/sdl/test/testnative.c +237 -0
  1259. data/ext/alphatau/native/sdl/test/testnative.h +46 -0
  1260. data/ext/alphatau/native/sdl/test/testnativecocoa.m +51 -0
  1261. data/ext/alphatau/native/sdl/test/testnativew32.c +86 -0
  1262. data/ext/alphatau/native/sdl/test/testnativex11.c +53 -0
  1263. data/ext/alphatau/native/sdl/test/testoverlay2.c +408 -0
  1264. data/ext/alphatau/native/sdl/test/testplatform.c +442 -0
  1265. data/ext/alphatau/native/sdl/test/testpower.c +80 -0
  1266. data/ext/alphatau/native/sdl/test/testqsort.c +108 -0
  1267. data/ext/alphatau/native/sdl/test/testrelative.c +126 -0
  1268. data/ext/alphatau/native/sdl/test/testrendercopyex.c +233 -0
  1269. data/ext/alphatau/native/sdl/test/testrendertarget.c +335 -0
  1270. data/ext/alphatau/native/sdl/test/testresample.c +120 -0
  1271. data/ext/alphatau/native/sdl/test/testrumble.c +153 -0
  1272. data/ext/alphatau/native/sdl/test/testscale.c +224 -0
  1273. data/ext/alphatau/native/sdl/test/testsem.c +130 -0
  1274. data/ext/alphatau/native/sdl/test/testsensor.c +117 -0
  1275. data/ext/alphatau/native/sdl/test/testshader.c +500 -0
  1276. data/ext/alphatau/native/sdl/test/testshape.c +200 -0
  1277. data/ext/alphatau/native/sdl/test/testsprite2.c +409 -0
  1278. data/ext/alphatau/native/sdl/test/testspriteminimal.c +194 -0
  1279. data/ext/alphatau/native/sdl/test/teststreaming.c +190 -0
  1280. data/ext/alphatau/native/sdl/test/testthread.c +130 -0
  1281. data/ext/alphatau/native/sdl/test/testtimer.c +122 -0
  1282. data/ext/alphatau/native/sdl/test/testver.c +47 -0
  1283. data/ext/alphatau/native/sdl/test/testviewport.c +217 -0
  1284. data/ext/alphatau/native/sdl/test/testvulkan.c +1201 -0
  1285. data/ext/alphatau/native/sdl/test/testwm2.c +174 -0
  1286. data/ext/alphatau/native/sdl/test/testyuv.bmp +0 -0
  1287. data/ext/alphatau/native/sdl/test/testyuv.c +455 -0
  1288. data/ext/alphatau/native/sdl/test/testyuv_cvt.c +300 -0
  1289. data/ext/alphatau/native/sdl/test/testyuv_cvt.h +16 -0
  1290. data/ext/alphatau/native/sdl/test/torturethread.c +113 -0
  1291. data/ext/alphatau/native/sdl/test/utf8.txt +287 -0
  1292. data/ext/alphatau/native/sdl/visualtest/COPYING.txt +18 -0
  1293. data/ext/alphatau/native/sdl/visualtest/Makefile.in +37 -0
  1294. data/ext/alphatau/native/sdl/visualtest/README.txt +214 -0
  1295. data/ext/alphatau/native/sdl/visualtest/acinclude.m4 +359 -0
  1296. data/ext/alphatau/native/sdl/visualtest/autogen.sh +12 -0
  1297. data/ext/alphatau/native/sdl/visualtest/compile +1 -0
  1298. data/ext/alphatau/native/sdl/visualtest/config.h +23 -0
  1299. data/ext/alphatau/native/sdl/visualtest/config.h.in +22 -0
  1300. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.actions +3 -0
  1301. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.config +5 -0
  1302. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.parameters +5 -0
  1303. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.actions +1 -0
  1304. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.config +5 -0
  1305. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.parameters +24 -0
  1306. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.actions +3 -0
  1307. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.config +5 -0
  1308. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.parameters +5 -0
  1309. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_geometry/testsprite2_geometry.actions +3 -0
  1310. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_geometry/testsprite2_geometry.config +5 -0
  1311. data/ext/alphatau/native/sdl/visualtest/configs/testsprite2_geometry/testsprite2_geometry.parameters +5 -0
  1312. data/ext/alphatau/native/sdl/visualtest/configure +5203 -0
  1313. data/ext/alphatau/native/sdl/visualtest/configure.in +166 -0
  1314. data/ext/alphatau/native/sdl/visualtest/depcomp +1 -0
  1315. data/ext/alphatau/native/sdl/visualtest/docs/Doxyfile +1936 -0
  1316. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_action_configparser.h +149 -0
  1317. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_exhaustive_variator.h +64 -0
  1318. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_harness_argparser.h +75 -0
  1319. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_mischelper.h +28 -0
  1320. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_parsehelper.h +46 -0
  1321. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_process.h +112 -0
  1322. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_random_variator.h +61 -0
  1323. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_rwhelper.h +87 -0
  1324. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_screenshot.h +52 -0
  1325. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_sut_configparser.h +105 -0
  1326. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_variator_common.h +122 -0
  1327. data/ext/alphatau/native/sdl/visualtest/include/SDL_visualtest_variators.h +66 -0
  1328. data/ext/alphatau/native/sdl/visualtest/install-sh +1 -0
  1329. data/ext/alphatau/native/sdl/visualtest/launch_harness.cmd +2 -0
  1330. data/ext/alphatau/native/sdl/visualtest/launch_harness.sh +6 -0
  1331. data/ext/alphatau/native/sdl/visualtest/missing +1 -0
  1332. data/ext/alphatau/native/sdl/visualtest/src/action_configparser.c +396 -0
  1333. data/ext/alphatau/native/sdl/visualtest/src/harness_argparser.c +358 -0
  1334. data/ext/alphatau/native/sdl/visualtest/src/linux/linux_process.c +199 -0
  1335. data/ext/alphatau/native/sdl/visualtest/src/mischelper.c +28 -0
  1336. data/ext/alphatau/native/sdl/visualtest/src/parsehelper.c +231 -0
  1337. data/ext/alphatau/native/sdl/visualtest/src/rwhelper.c +131 -0
  1338. data/ext/alphatau/native/sdl/visualtest/src/screenshot.c +136 -0
  1339. data/ext/alphatau/native/sdl/visualtest/src/sut_configparser.c +232 -0
  1340. data/ext/alphatau/native/sdl/visualtest/src/testharness.c +533 -0
  1341. data/ext/alphatau/native/sdl/visualtest/src/variator_common.c +225 -0
  1342. data/ext/alphatau/native/sdl/visualtest/src/variator_exhaustive.c +132 -0
  1343. data/ext/alphatau/native/sdl/visualtest/src/variator_random.c +111 -0
  1344. data/ext/alphatau/native/sdl/visualtest/src/variators.c +93 -0
  1345. data/ext/alphatau/native/sdl/visualtest/src/windows/windows_process.c +284 -0
  1346. data/ext/alphatau/native/sdl/visualtest/src/windows/windows_screenshot.c +349 -0
  1347. data/ext/alphatau/native/sdl/visualtest/stamp-h1 +1 -0
  1348. data/ext/alphatau/native/sdl/visualtest/testsprite2_sample.actions +3 -0
  1349. data/ext/alphatau/native/sdl/visualtest/testsprite2_sample.config +6 -0
  1350. data/ext/alphatau/native/sdl/visualtest/testsprite2_sample.parameters +29 -0
  1351. data/ext/alphatau/native/sdl/visualtest/unittest/testquit.actions +1 -0
  1352. data/ext/alphatau/native/sdl/visualtest/unittest/testquit.c +101 -0
  1353. data/ext/alphatau/native/sdl/visualtest/unittest/testquit.config +5 -0
  1354. data/ext/alphatau/native/sdl/visualtest/unittest/testquit.parameters +3 -0
  1355. data/ext/alphatau/native/sdl/wayland-protocols/pointer-constraints-unstable-v1.xml +339 -0
  1356. data/ext/alphatau/native/sdl/wayland-protocols/relative-pointer-unstable-v1.xml +136 -0
  1357. data/ext/alphatau/native/sdl/wayland-protocols/wayland.xml +2746 -0
  1358. data/ext/alphatau/native/sdl/wayland-protocols/xdg-shell-unstable-v6.xml +1044 -0
  1359. data/ext/alphatau/native/sdl/wayland-protocols/xdg-shell.xml +1120 -0
  1360. data/lib/alphatau.rb +12 -0
  1361. data/lib/alphatau/version.rb +3 -0
  1362. metadata +1465 -0
@@ -0,0 +1,124 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+ #include "../SDL_internal.h"
22
+
23
+ /* Get the name of the audio device we use for output */
24
+
25
+ #if SDL_AUDIO_DRIVER_NETBSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
26
+
27
+ #include <fcntl.h>
28
+ #include <sys/types.h>
29
+ #include <sys/stat.h>
30
+ #include <unistd.h> /* For close() */
31
+
32
+ #include "SDL_stdinc.h"
33
+ #include "SDL_audiodev_c.h"
34
+
35
+ #ifndef _PATH_DEV_DSP
36
+ #if defined(__NETBSD__) || defined(__OPENBSD__)
37
+ #define _PATH_DEV_DSP "/dev/audio"
38
+ #else
39
+ #define _PATH_DEV_DSP "/dev/dsp"
40
+ #endif
41
+ #endif
42
+ #ifndef _PATH_DEV_DSP24
43
+ #define _PATH_DEV_DSP24 "/dev/sound/dsp"
44
+ #endif
45
+ #ifndef _PATH_DEV_AUDIO
46
+ #define _PATH_DEV_AUDIO "/dev/audio"
47
+ #endif
48
+
49
+ static void
50
+ test_device(const int iscapture, const char *fname, int flags, int (*test) (int fd))
51
+ {
52
+ struct stat sb;
53
+ if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
54
+ const int audio_fd = open(fname, flags, 0);
55
+ if (audio_fd >= 0) {
56
+ const int okay = test(audio_fd);
57
+ close(audio_fd);
58
+ if (okay) {
59
+ static size_t dummyhandle = 0;
60
+ dummyhandle++;
61
+ SDL_assert(dummyhandle != 0);
62
+ SDL_AddAudioDevice(iscapture, fname, (void *) dummyhandle);
63
+ }
64
+ }
65
+ }
66
+ }
67
+
68
+ static int
69
+ test_stub(int fd)
70
+ {
71
+ return 1;
72
+ }
73
+
74
+ static void
75
+ SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int))
76
+ {
77
+ const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
78
+ const char *audiodev;
79
+ char audiopath[1024];
80
+
81
+ if (test == NULL)
82
+ test = test_stub;
83
+
84
+ /* Figure out what our audio device is */
85
+ if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
86
+ ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
87
+ if (classic) {
88
+ audiodev = _PATH_DEV_AUDIO;
89
+ } else {
90
+ struct stat sb;
91
+
92
+ /* Added support for /dev/sound/\* in Linux 2.4 */
93
+ if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
94
+ && ((stat(_PATH_DEV_DSP24, &sb) == 0)
95
+ && S_ISCHR(sb.st_mode))) {
96
+ audiodev = _PATH_DEV_DSP24;
97
+ } else {
98
+ audiodev = _PATH_DEV_DSP;
99
+ }
100
+ }
101
+ }
102
+ test_device(iscapture, audiodev, flags, test);
103
+
104
+ if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
105
+ int instance = 0;
106
+ while (instance <= 64) {
107
+ SDL_snprintf(audiopath, SDL_arraysize(audiopath),
108
+ "%s%d", audiodev, instance);
109
+ instance++;
110
+ test_device(iscapture, audiopath, flags, test);
111
+ }
112
+ }
113
+ }
114
+
115
+ void
116
+ SDL_EnumUnixAudioDevices(const int classic, int (*test)(int))
117
+ {
118
+ SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
119
+ SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);
120
+ }
121
+
122
+ #endif /* Audio driver selection */
123
+
124
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,38 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+ #include "SDL.h"
22
+ #include "../SDL_internal.h"
23
+ #include "SDL_sysaudio.h"
24
+
25
+ /* Open the audio device for playback, and don't block if busy */
26
+ /* #define USE_BLOCKING_WRITES */
27
+
28
+ #ifdef USE_BLOCKING_WRITES
29
+ #define OPEN_FLAGS_OUTPUT O_WRONLY
30
+ #define OPEN_FLAGS_INPUT O_RDONLY
31
+ #else
32
+ #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
33
+ #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
34
+ #endif
35
+
36
+ extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int));
37
+
38
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,1430 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ #include "../SDL_internal.h"
23
+ #include "SDL_audio.h"
24
+ #include "SDL_audio_c.h"
25
+ #include "SDL_cpuinfo.h"
26
+ #include "SDL_assert.h"
27
+
28
+ #ifdef __ARM_NEON__
29
+ #define HAVE_NEON_INTRINSICS 1
30
+ #endif
31
+
32
+ #ifdef __SSE2__
33
+ #define HAVE_SSE2_INTRINSICS 1
34
+ #endif
35
+
36
+ #if defined(__x86_64__) && HAVE_SSE2_INTRINSICS
37
+ #define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* x86_64 guarantees SSE2. */
38
+ #elif __MACOSX__ && HAVE_SSE2_INTRINSICS
39
+ #define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* Mac OS X/Intel guarantees SSE2. */
40
+ #elif defined(__ARM_ARCH) && (__ARM_ARCH >= 8) && HAVE_NEON_INTRINSICS
41
+ #define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* ARMv8+ promise NEON. */
42
+ #elif defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7) && HAVE_NEON_INTRINSICS
43
+ #define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* All Apple ARMv7 chips promise NEON support. */
44
+ #endif
45
+
46
+ /* Set to zero if platform is guaranteed to use a SIMD codepath here. */
47
+ #ifndef NEED_SCALAR_CONVERTER_FALLBACKS
48
+ #define NEED_SCALAR_CONVERTER_FALLBACKS 1
49
+ #endif
50
+
51
+ /* Function pointers set to a CPU-specific implementation. */
52
+ SDL_AudioFilter SDL_Convert_S8_to_F32 = NULL;
53
+ SDL_AudioFilter SDL_Convert_U8_to_F32 = NULL;
54
+ SDL_AudioFilter SDL_Convert_S16_to_F32 = NULL;
55
+ SDL_AudioFilter SDL_Convert_U16_to_F32 = NULL;
56
+ SDL_AudioFilter SDL_Convert_S32_to_F32 = NULL;
57
+ SDL_AudioFilter SDL_Convert_F32_to_S8 = NULL;
58
+ SDL_AudioFilter SDL_Convert_F32_to_U8 = NULL;
59
+ SDL_AudioFilter SDL_Convert_F32_to_S16 = NULL;
60
+ SDL_AudioFilter SDL_Convert_F32_to_U16 = NULL;
61
+ SDL_AudioFilter SDL_Convert_F32_to_S32 = NULL;
62
+
63
+
64
+ #define DIVBY128 0.0078125f
65
+ #define DIVBY32768 0.000030517578125f
66
+ #define DIVBY8388607 0.00000011920930376163766f
67
+
68
+
69
+ #if NEED_SCALAR_CONVERTER_FALLBACKS
70
+ static void SDLCALL
71
+ SDL_Convert_S8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
72
+ {
73
+ const Sint8 *src = ((const Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
74
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
75
+ int i;
76
+
77
+ LOG_DEBUG_CONVERT("AUDIO_S8", "AUDIO_F32");
78
+
79
+ for (i = cvt->len_cvt; i; --i, --src, --dst) {
80
+ *dst = ((float) *src) * DIVBY128;
81
+ }
82
+
83
+ cvt->len_cvt *= 4;
84
+ if (cvt->filters[++cvt->filter_index]) {
85
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
86
+ }
87
+ }
88
+
89
+ static void SDLCALL
90
+ SDL_Convert_U8_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
91
+ {
92
+ const Uint8 *src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
93
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
94
+ int i;
95
+
96
+ LOG_DEBUG_CONVERT("AUDIO_U8", "AUDIO_F32");
97
+
98
+ for (i = cvt->len_cvt; i; --i, --src, --dst) {
99
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
100
+ }
101
+
102
+ cvt->len_cvt *= 4;
103
+ if (cvt->filters[++cvt->filter_index]) {
104
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
105
+ }
106
+ }
107
+
108
+ static void SDLCALL
109
+ SDL_Convert_S16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
110
+ {
111
+ const Sint16 *src = ((const Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
112
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
113
+ int i;
114
+
115
+ LOG_DEBUG_CONVERT("AUDIO_S16", "AUDIO_F32");
116
+
117
+ for (i = cvt->len_cvt / sizeof (Sint16); i; --i, --src, --dst) {
118
+ *dst = ((float) *src) * DIVBY32768;
119
+ }
120
+
121
+ cvt->len_cvt *= 2;
122
+ if (cvt->filters[++cvt->filter_index]) {
123
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
124
+ }
125
+ }
126
+
127
+ static void SDLCALL
128
+ SDL_Convert_U16_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
129
+ {
130
+ const Uint16 *src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
131
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
132
+ int i;
133
+
134
+ LOG_DEBUG_CONVERT("AUDIO_U16", "AUDIO_F32");
135
+
136
+ for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
137
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
138
+ }
139
+
140
+ cvt->len_cvt *= 2;
141
+ if (cvt->filters[++cvt->filter_index]) {
142
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
143
+ }
144
+ }
145
+
146
+ static void SDLCALL
147
+ SDL_Convert_S32_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
148
+ {
149
+ const Sint32 *src = (const Sint32 *) cvt->buf;
150
+ float *dst = (float *) cvt->buf;
151
+ int i;
152
+
153
+ LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32");
154
+
155
+ for (i = cvt->len_cvt / sizeof (Sint32); i; --i, ++src, ++dst) {
156
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
157
+ }
158
+
159
+ if (cvt->filters[++cvt->filter_index]) {
160
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
161
+ }
162
+ }
163
+
164
+ static void SDLCALL
165
+ SDL_Convert_F32_to_S8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
166
+ {
167
+ const float *src = (const float *) cvt->buf;
168
+ Sint8 *dst = (Sint8 *) cvt->buf;
169
+ int i;
170
+
171
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S8");
172
+
173
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
174
+ const float sample = *src;
175
+ if (sample >= 1.0f) {
176
+ *dst = 127;
177
+ } else if (sample <= -1.0f) {
178
+ *dst = -128;
179
+ } else {
180
+ *dst = (Sint8)(sample * 127.0f);
181
+ }
182
+ }
183
+
184
+ cvt->len_cvt /= 4;
185
+ if (cvt->filters[++cvt->filter_index]) {
186
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S8);
187
+ }
188
+ }
189
+
190
+ static void SDLCALL
191
+ SDL_Convert_F32_to_U8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
192
+ {
193
+ const float *src = (const float *) cvt->buf;
194
+ Uint8 *dst = (Uint8 *) cvt->buf;
195
+ int i;
196
+
197
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8");
198
+
199
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
200
+ const float sample = *src;
201
+ if (sample >= 1.0f) {
202
+ *dst = 255;
203
+ } else if (sample <= -1.0f) {
204
+ *dst = 0;
205
+ } else {
206
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
207
+ }
208
+ }
209
+
210
+ cvt->len_cvt /= 4;
211
+ if (cvt->filters[++cvt->filter_index]) {
212
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U8);
213
+ }
214
+ }
215
+
216
+ static void SDLCALL
217
+ SDL_Convert_F32_to_S16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
218
+ {
219
+ const float *src = (const float *) cvt->buf;
220
+ Sint16 *dst = (Sint16 *) cvt->buf;
221
+ int i;
222
+
223
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S16");
224
+
225
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
226
+ const float sample = *src;
227
+ if (sample >= 1.0f) {
228
+ *dst = 32767;
229
+ } else if (sample <= -1.0f) {
230
+ *dst = -32768;
231
+ } else {
232
+ *dst = (Sint16)(sample * 32767.0f);
233
+ }
234
+ }
235
+
236
+ cvt->len_cvt /= 2;
237
+ if (cvt->filters[++cvt->filter_index]) {
238
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S16SYS);
239
+ }
240
+ }
241
+
242
+ static void SDLCALL
243
+ SDL_Convert_F32_to_U16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
244
+ {
245
+ const float *src = (const float *) cvt->buf;
246
+ Uint16 *dst = (Uint16 *) cvt->buf;
247
+ int i;
248
+
249
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U16");
250
+
251
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
252
+ const float sample = *src;
253
+ if (sample >= 1.0f) {
254
+ *dst = 65535;
255
+ } else if (sample <= -1.0f) {
256
+ *dst = 0;
257
+ } else {
258
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
259
+ }
260
+ }
261
+
262
+ cvt->len_cvt /= 2;
263
+ if (cvt->filters[++cvt->filter_index]) {
264
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U16SYS);
265
+ }
266
+ }
267
+
268
+ static void SDLCALL
269
+ SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
270
+ {
271
+ const float *src = (const float *) cvt->buf;
272
+ Sint32 *dst = (Sint32 *) cvt->buf;
273
+ int i;
274
+
275
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S32");
276
+
277
+ for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
278
+ const float sample = *src;
279
+ if (sample >= 1.0f) {
280
+ *dst = 2147483647;
281
+ } else if (sample <= -1.0f) {
282
+ *dst = (Sint32) -2147483648LL;
283
+ } else {
284
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
285
+ }
286
+ }
287
+
288
+ if (cvt->filters[++cvt->filter_index]) {
289
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S32SYS);
290
+ }
291
+ }
292
+ #endif
293
+
294
+
295
+ #if HAVE_SSE2_INTRINSICS
296
+ static void SDLCALL
297
+ SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
298
+ {
299
+ const Sint8 *src = ((const Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
300
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
301
+ int i;
302
+
303
+ LOG_DEBUG_CONVERT("AUDIO_S8", "AUDIO_F32 (using SSE2)");
304
+
305
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
306
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
307
+ *dst = ((float) *src) * DIVBY128;
308
+ }
309
+
310
+ src -= 15; dst -= 15; /* adjust to read SSE blocks from the start. */
311
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
312
+
313
+ /* Make sure src is aligned too. */
314
+ if ((((size_t) src) & 15) == 0) {
315
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
316
+ const __m128i *mmsrc = (const __m128i *) src;
317
+ const __m128i zero = _mm_setzero_si128();
318
+ const __m128 divby128 = _mm_set1_ps(DIVBY128);
319
+ while (i >= 16) { /* 16 * 8-bit */
320
+ const __m128i bytes = _mm_load_si128(mmsrc); /* get 16 sint8 into an XMM register. */
321
+ /* treat as int16, shift left to clear every other sint16, then back right with sign-extend. Now sint16. */
322
+ const __m128i shorts1 = _mm_srai_epi16(_mm_slli_epi16(bytes, 8), 8);
323
+ /* right-shift-sign-extend gets us sint16 with the other set of values. */
324
+ const __m128i shorts2 = _mm_srai_epi16(bytes, 8);
325
+ /* unpack against zero to make these int32, shift to make them sign-extend, convert to float, multiply. Whew! */
326
+ const __m128 floats1 = _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_slli_epi32(_mm_unpacklo_epi16(shorts1, zero), 16), 16)), divby128);
327
+ const __m128 floats2 = _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_slli_epi32(_mm_unpacklo_epi16(shorts2, zero), 16), 16)), divby128);
328
+ const __m128 floats3 = _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_slli_epi32(_mm_unpackhi_epi16(shorts1, zero), 16), 16)), divby128);
329
+ const __m128 floats4 = _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_slli_epi32(_mm_unpackhi_epi16(shorts2, zero), 16), 16)), divby128);
330
+ /* Interleave back into correct order, store. */
331
+ _mm_store_ps(dst, _mm_unpacklo_ps(floats1, floats2));
332
+ _mm_store_ps(dst+4, _mm_unpackhi_ps(floats1, floats2));
333
+ _mm_store_ps(dst+8, _mm_unpacklo_ps(floats3, floats4));
334
+ _mm_store_ps(dst+12, _mm_unpackhi_ps(floats3, floats4));
335
+ i -= 16; mmsrc--; dst -= 16;
336
+ }
337
+
338
+ src = (const Sint8 *) mmsrc;
339
+ }
340
+
341
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
342
+
343
+ /* Finish off any leftovers with scalar operations. */
344
+ while (i) {
345
+ *dst = ((float) *src) * DIVBY128;
346
+ i--; src--; dst--;
347
+ }
348
+
349
+ cvt->len_cvt *= 4;
350
+ if (cvt->filters[++cvt->filter_index]) {
351
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
352
+ }
353
+ }
354
+
355
+ static void SDLCALL
356
+ SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
357
+ {
358
+ const Uint8 *src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
359
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
360
+ int i;
361
+
362
+ LOG_DEBUG_CONVERT("AUDIO_U8", "AUDIO_F32 (using SSE2)");
363
+
364
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
365
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
366
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
367
+ }
368
+
369
+ src -= 15; dst -= 15; /* adjust to read SSE blocks from the start. */
370
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
371
+
372
+ /* Make sure src is aligned too. */
373
+ if ((((size_t) src) & 15) == 0) {
374
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
375
+ const __m128i *mmsrc = (const __m128i *) src;
376
+ const __m128i zero = _mm_setzero_si128();
377
+ const __m128 divby128 = _mm_set1_ps(DIVBY128);
378
+ const __m128 minus1 = _mm_set1_ps(-1.0f);
379
+ while (i >= 16) { /* 16 * 8-bit */
380
+ const __m128i bytes = _mm_load_si128(mmsrc); /* get 16 uint8 into an XMM register. */
381
+ /* treat as int16, shift left to clear every other sint16, then back right with zero-extend. Now uint16. */
382
+ const __m128i shorts1 = _mm_srli_epi16(_mm_slli_epi16(bytes, 8), 8);
383
+ /* right-shift-zero-extend gets us uint16 with the other set of values. */
384
+ const __m128i shorts2 = _mm_srli_epi16(bytes, 8);
385
+ /* unpack against zero to make these int32, convert to float, multiply, add. Whew! */
386
+ /* Note that AVX2 can do floating point multiply+add in one instruction, fwiw. SSE2 cannot. */
387
+ const __m128 floats1 = _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi16(shorts1, zero)), divby128), minus1);
388
+ const __m128 floats2 = _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi16(shorts2, zero)), divby128), minus1);
389
+ const __m128 floats3 = _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi16(shorts1, zero)), divby128), minus1);
390
+ const __m128 floats4 = _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi16(shorts2, zero)), divby128), minus1);
391
+ /* Interleave back into correct order, store. */
392
+ _mm_store_ps(dst, _mm_unpacklo_ps(floats1, floats2));
393
+ _mm_store_ps(dst+4, _mm_unpackhi_ps(floats1, floats2));
394
+ _mm_store_ps(dst+8, _mm_unpacklo_ps(floats3, floats4));
395
+ _mm_store_ps(dst+12, _mm_unpackhi_ps(floats3, floats4));
396
+ i -= 16; mmsrc--; dst -= 16;
397
+ }
398
+
399
+ src = (const Uint8 *) mmsrc;
400
+ }
401
+
402
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
403
+
404
+ /* Finish off any leftovers with scalar operations. */
405
+ while (i) {
406
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
407
+ i--; src--; dst--;
408
+ }
409
+
410
+ cvt->len_cvt *= 4;
411
+ if (cvt->filters[++cvt->filter_index]) {
412
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
413
+ }
414
+ }
415
+
416
+ static void SDLCALL
417
+ SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
418
+ {
419
+ const Sint16 *src = ((const Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
420
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
421
+ int i;
422
+
423
+ LOG_DEBUG_CONVERT("AUDIO_S16", "AUDIO_F32 (using SSE2)");
424
+
425
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
426
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
427
+ *dst = ((float) *src) * DIVBY32768;
428
+ }
429
+
430
+ src -= 7; dst -= 7; /* adjust to read SSE blocks from the start. */
431
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
432
+
433
+ /* Make sure src is aligned too. */
434
+ if ((((size_t) src) & 15) == 0) {
435
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
436
+ const __m128 divby32768 = _mm_set1_ps(DIVBY32768);
437
+ while (i >= 8) { /* 8 * 16-bit */
438
+ const __m128i ints = _mm_load_si128((__m128i const *) src); /* get 8 sint16 into an XMM register. */
439
+ /* treat as int32, shift left to clear every other sint16, then back right with sign-extend. Now sint32. */
440
+ const __m128i a = _mm_srai_epi32(_mm_slli_epi32(ints, 16), 16);
441
+ /* right-shift-sign-extend gets us sint32 with the other set of values. */
442
+ const __m128i b = _mm_srai_epi32(ints, 16);
443
+ /* Interleave these back into the right order, convert to float, multiply, store. */
444
+ _mm_store_ps(dst, _mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi32(a, b)), divby32768));
445
+ _mm_store_ps(dst+4, _mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi32(a, b)), divby32768));
446
+ i -= 8; src -= 8; dst -= 8;
447
+ }
448
+ }
449
+
450
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
451
+
452
+ /* Finish off any leftovers with scalar operations. */
453
+ while (i) {
454
+ *dst = ((float) *src) * DIVBY32768;
455
+ i--; src--; dst--;
456
+ }
457
+
458
+ cvt->len_cvt *= 2;
459
+ if (cvt->filters[++cvt->filter_index]) {
460
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
461
+ }
462
+ }
463
+
464
+ static void SDLCALL
465
+ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
466
+ {
467
+ const Uint16 *src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
468
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
469
+ int i;
470
+
471
+ LOG_DEBUG_CONVERT("AUDIO_U16", "AUDIO_F32 (using SSE2)");
472
+
473
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
474
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
475
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
476
+ }
477
+
478
+ src -= 7; dst -= 7; /* adjust to read SSE blocks from the start. */
479
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
480
+
481
+ /* Make sure src is aligned too. */
482
+ if ((((size_t) src) & 15) == 0) {
483
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
484
+ const __m128 divby32768 = _mm_set1_ps(DIVBY32768);
485
+ const __m128 minus1 = _mm_set1_ps(1.0f);
486
+ while (i >= 8) { /* 8 * 16-bit */
487
+ const __m128i ints = _mm_load_si128((__m128i const *) src); /* get 8 sint16 into an XMM register. */
488
+ /* treat as int32, shift left to clear every other sint16, then back right with zero-extend. Now sint32. */
489
+ const __m128i a = _mm_srli_epi32(_mm_slli_epi32(ints, 16), 16);
490
+ /* right-shift-sign-extend gets us sint32 with the other set of values. */
491
+ const __m128i b = _mm_srli_epi32(ints, 16);
492
+ /* Interleave these back into the right order, convert to float, multiply, store. */
493
+ _mm_store_ps(dst, _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpacklo_epi32(a, b)), divby32768), minus1));
494
+ _mm_store_ps(dst+4, _mm_add_ps(_mm_mul_ps(_mm_cvtepi32_ps(_mm_unpackhi_epi32(a, b)), divby32768), minus1));
495
+ i -= 8; src -= 8; dst -= 8;
496
+ }
497
+ }
498
+
499
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
500
+
501
+ /* Finish off any leftovers with scalar operations. */
502
+ while (i) {
503
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
504
+ i--; src--; dst--;
505
+ }
506
+
507
+ cvt->len_cvt *= 2;
508
+ if (cvt->filters[++cvt->filter_index]) {
509
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
510
+ }
511
+ }
512
+
513
+ static void SDLCALL
514
+ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
515
+ {
516
+ const Sint32 *src = (const Sint32 *) cvt->buf;
517
+ float *dst = (float *) cvt->buf;
518
+ int i;
519
+
520
+ LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32 (using SSE2)");
521
+
522
+ /* Get dst aligned to 16 bytes */
523
+ for (i = cvt->len_cvt / sizeof (Sint32); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
524
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
525
+ }
526
+
527
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
528
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
529
+
530
+ {
531
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
532
+ const __m128 divby8388607 = _mm_set1_ps(DIVBY8388607);
533
+ const __m128i *mmsrc = (const __m128i *) src;
534
+ while (i >= 4) { /* 4 * sint32 */
535
+ /* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
536
+ _mm_store_ps(dst, _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_load_si128(mmsrc), 8)), divby8388607));
537
+ i -= 4; mmsrc++; dst += 4;
538
+ }
539
+ src = (const Sint32 *) mmsrc;
540
+ }
541
+
542
+ /* Finish off any leftovers with scalar operations. */
543
+ while (i) {
544
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
545
+ i--; src++; dst++;
546
+ }
547
+
548
+ if (cvt->filters[++cvt->filter_index]) {
549
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
550
+ }
551
+ }
552
+
553
+ static void SDLCALL
554
+ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
555
+ {
556
+ const float *src = (const float *) cvt->buf;
557
+ Sint8 *dst = (Sint8 *) cvt->buf;
558
+ int i;
559
+
560
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S8 (using SSE2)");
561
+
562
+ /* Get dst aligned to 16 bytes */
563
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
564
+ const float sample = *src;
565
+ if (sample >= 1.0f) {
566
+ *dst = 127;
567
+ } else if (sample <= -1.0f) {
568
+ *dst = -128;
569
+ } else {
570
+ *dst = (Sint8)(sample * 127.0f);
571
+ }
572
+ }
573
+
574
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
575
+
576
+ /* Make sure src is aligned too. */
577
+ if ((((size_t) src) & 15) == 0) {
578
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
579
+ const __m128 one = _mm_set1_ps(1.0f);
580
+ const __m128 negone = _mm_set1_ps(-1.0f);
581
+ const __m128 mulby127 = _mm_set1_ps(127.0f);
582
+ __m128i *mmdst = (__m128i *) dst;
583
+ while (i >= 16) { /* 16 * float32 */
584
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
585
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
586
+ const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+8)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
587
+ const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+12)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
588
+ _mm_store_si128(mmdst, _mm_packs_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
589
+ i -= 16; src += 16; mmdst++;
590
+ }
591
+ dst = (Sint8 *) mmdst;
592
+ }
593
+
594
+ /* Finish off any leftovers with scalar operations. */
595
+ while (i) {
596
+ const float sample = *src;
597
+ if (sample >= 1.0f) {
598
+ *dst = 127;
599
+ } else if (sample <= -1.0f) {
600
+ *dst = -128;
601
+ } else {
602
+ *dst = (Sint8)(sample * 127.0f);
603
+ }
604
+ i--; src++; dst++;
605
+ }
606
+
607
+ cvt->len_cvt /= 4;
608
+ if (cvt->filters[++cvt->filter_index]) {
609
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S8);
610
+ }
611
+ }
612
+
613
+ static void SDLCALL
614
+ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
615
+ {
616
+ const float *src = (const float *) cvt->buf;
617
+ Uint8 *dst = (Uint8 *) cvt->buf;
618
+ int i;
619
+
620
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8 (using SSE2)");
621
+
622
+ /* Get dst aligned to 16 bytes */
623
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
624
+ const float sample = *src;
625
+ if (sample >= 1.0f) {
626
+ *dst = 255;
627
+ } else if (sample <= -1.0f) {
628
+ *dst = 0;
629
+ } else {
630
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
631
+ }
632
+ }
633
+
634
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
635
+
636
+ /* Make sure src is aligned too. */
637
+ if ((((size_t) src) & 15) == 0) {
638
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
639
+ const __m128 one = _mm_set1_ps(1.0f);
640
+ const __m128 negone = _mm_set1_ps(-1.0f);
641
+ const __m128 mulby127 = _mm_set1_ps(127.0f);
642
+ __m128i *mmdst = (__m128i *) dst;
643
+ while (i >= 16) { /* 16 * float32 */
644
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
645
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
646
+ const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+8)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
647
+ const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+12)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
648
+ _mm_store_si128(mmdst, _mm_packus_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
649
+ i -= 16; src += 16; mmdst++;
650
+ }
651
+ dst = (Uint8 *) mmdst;
652
+ }
653
+
654
+ /* Finish off any leftovers with scalar operations. */
655
+ while (i) {
656
+ const float sample = *src;
657
+ if (sample >= 1.0f) {
658
+ *dst = 255;
659
+ } else if (sample <= -1.0f) {
660
+ *dst = 0;
661
+ } else {
662
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
663
+ }
664
+ i--; src++; dst++;
665
+ }
666
+
667
+ cvt->len_cvt /= 4;
668
+ if (cvt->filters[++cvt->filter_index]) {
669
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U8);
670
+ }
671
+ }
672
+
673
+ static void SDLCALL
674
+ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
675
+ {
676
+ const float *src = (const float *) cvt->buf;
677
+ Sint16 *dst = (Sint16 *) cvt->buf;
678
+ int i;
679
+
680
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S16 (using SSE2)");
681
+
682
+ /* Get dst aligned to 16 bytes */
683
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
684
+ const float sample = *src;
685
+ if (sample >= 1.0f) {
686
+ *dst = 32767;
687
+ } else if (sample <= -1.0f) {
688
+ *dst = -32768;
689
+ } else {
690
+ *dst = (Sint16)(sample * 32767.0f);
691
+ }
692
+ }
693
+
694
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
695
+
696
+ /* Make sure src is aligned too. */
697
+ if ((((size_t) src) & 15) == 0) {
698
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
699
+ const __m128 one = _mm_set1_ps(1.0f);
700
+ const __m128 negone = _mm_set1_ps(-1.0f);
701
+ const __m128 mulby32767 = _mm_set1_ps(32767.0f);
702
+ __m128i *mmdst = (__m128i *) dst;
703
+ while (i >= 8) { /* 8 * float32 */
704
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
705
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
706
+ _mm_store_si128(mmdst, _mm_packs_epi32(ints1, ints2)); /* pack to sint16, store out. */
707
+ i -= 8; src += 8; mmdst++;
708
+ }
709
+ dst = (Sint16 *) mmdst;
710
+ }
711
+
712
+ /* Finish off any leftovers with scalar operations. */
713
+ while (i) {
714
+ const float sample = *src;
715
+ if (sample >= 1.0f) {
716
+ *dst = 32767;
717
+ } else if (sample <= -1.0f) {
718
+ *dst = -32768;
719
+ } else {
720
+ *dst = (Sint16)(sample * 32767.0f);
721
+ }
722
+ i--; src++; dst++;
723
+ }
724
+
725
+ cvt->len_cvt /= 2;
726
+ if (cvt->filters[++cvt->filter_index]) {
727
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S16SYS);
728
+ }
729
+ }
730
+
731
+ static void SDLCALL
732
+ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
733
+ {
734
+ const float *src = (const float *) cvt->buf;
735
+ Uint16 *dst = (Uint16 *) cvt->buf;
736
+ int i;
737
+
738
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U16 (using SSE2)");
739
+
740
+ /* Get dst aligned to 16 bytes */
741
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
742
+ const float sample = *src;
743
+ if (sample >= 1.0f) {
744
+ *dst = 65535;
745
+ } else if (sample <= -1.0f) {
746
+ *dst = 0;
747
+ } else {
748
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
749
+ }
750
+ }
751
+
752
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
753
+
754
+ /* Make sure src is aligned too. */
755
+ if ((((size_t) src) & 15) == 0) {
756
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
757
+ /* This calculates differently than the scalar path because SSE2 can't
758
+ pack int32 data down to unsigned int16. _mm_packs_epi32 does signed
759
+ saturation, so that would corrupt our data. _mm_packus_epi32 exists,
760
+ but not before SSE 4.1. So we convert from float to sint16, packing
761
+ that down with legit signed saturation, and then xor the top bit
762
+ against 1. This results in the correct unsigned 16-bit value, even
763
+ though it looks like dark magic. */
764
+ const __m128 mulby32767 = _mm_set1_ps(32767.0f);
765
+ const __m128i topbit = _mm_set1_epi16(-32768);
766
+ const __m128 one = _mm_set1_ps(1.0f);
767
+ const __m128 negone = _mm_set1_ps(-1.0f);
768
+ __m128i *mmdst = (__m128i *) dst;
769
+ while (i >= 8) { /* 8 * float32 */
770
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
771
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
772
+ _mm_store_si128(mmdst, _mm_xor_si128(_mm_packs_epi32(ints1, ints2), topbit)); /* pack to sint16, xor top bit, store out. */
773
+ i -= 8; src += 8; mmdst++;
774
+ }
775
+ dst = (Uint16 *) mmdst;
776
+ }
777
+
778
+ /* Finish off any leftovers with scalar operations. */
779
+ while (i) {
780
+ const float sample = *src;
781
+ if (sample >= 1.0f) {
782
+ *dst = 65535;
783
+ } else if (sample <= -1.0f) {
784
+ *dst = 0;
785
+ } else {
786
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
787
+ }
788
+ i--; src++; dst++;
789
+ }
790
+
791
+ cvt->len_cvt /= 2;
792
+ if (cvt->filters[++cvt->filter_index]) {
793
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U16SYS);
794
+ }
795
+ }
796
+
797
+ static void SDLCALL
798
+ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
799
+ {
800
+ const float *src = (const float *) cvt->buf;
801
+ Sint32 *dst = (Sint32 *) cvt->buf;
802
+ int i;
803
+
804
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S32 (using SSE2)");
805
+
806
+ /* Get dst aligned to 16 bytes */
807
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
808
+ const float sample = *src;
809
+ if (sample >= 1.0f) {
810
+ *dst = 2147483647;
811
+ } else if (sample <= -1.0f) {
812
+ *dst = (Sint32) -2147483648LL;
813
+ } else {
814
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
815
+ }
816
+ }
817
+
818
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
819
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
820
+
821
+ {
822
+ /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
823
+ const __m128 one = _mm_set1_ps(1.0f);
824
+ const __m128 negone = _mm_set1_ps(-1.0f);
825
+ const __m128 mulby8388607 = _mm_set1_ps(8388607.0f);
826
+ __m128i *mmdst = (__m128i *) dst;
827
+ while (i >= 4) { /* 4 * float32 */
828
+ _mm_store_si128(mmdst, _mm_slli_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby8388607)), 8)); /* load 4 floats, clamp, convert to sint32 */
829
+ i -= 4; src += 4; mmdst++;
830
+ }
831
+ dst = (Sint32 *) mmdst;
832
+ }
833
+
834
+ /* Finish off any leftovers with scalar operations. */
835
+ while (i) {
836
+ const float sample = *src;
837
+ if (sample >= 1.0f) {
838
+ *dst = 2147483647;
839
+ } else if (sample <= -1.0f) {
840
+ *dst = (Sint32) -2147483648LL;
841
+ } else {
842
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
843
+ }
844
+ i--; src++; dst++;
845
+ }
846
+
847
+ if (cvt->filters[++cvt->filter_index]) {
848
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S32SYS);
849
+ }
850
+ }
851
+ #endif
852
+
853
+
854
+ #if HAVE_NEON_INTRINSICS
855
+ static void SDLCALL
856
+ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
857
+ {
858
+ const Sint8 *src = ((const Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
859
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
860
+ int i;
861
+
862
+ LOG_DEBUG_CONVERT("AUDIO_S8", "AUDIO_F32 (using NEON)");
863
+
864
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
865
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
866
+ *dst = ((float) *src) * DIVBY128;
867
+ }
868
+
869
+ src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
870
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
871
+
872
+ /* Make sure src is aligned too. */
873
+ if ((((size_t) src) & 15) == 0) {
874
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
875
+ const int8_t *mmsrc = (const int8_t *) src;
876
+ const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
877
+ while (i >= 16) { /* 16 * 8-bit */
878
+ const int8x16_t bytes = vld1q_s8(mmsrc); /* get 16 sint8 into a NEON register. */
879
+ const int16x8_t int16hi = vmovl_s8(vget_high_s8(bytes)); /* convert top 8 bytes to 8 int16 */
880
+ const int16x8_t int16lo = vmovl_s8(vget_low_s8(bytes)); /* convert bottom 8 bytes to 8 int16 */
881
+ /* split int16 to two int32, then convert to float, then multiply to normalize, store. */
882
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
883
+ vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
884
+ vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
885
+ vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
886
+ i -= 16; mmsrc -= 16; dst -= 16;
887
+ }
888
+
889
+ src = (const Sint8 *) mmsrc;
890
+ }
891
+
892
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
893
+
894
+ /* Finish off any leftovers with scalar operations. */
895
+ while (i) {
896
+ *dst = ((float) *src) * DIVBY128;
897
+ i--; src--; dst--;
898
+ }
899
+
900
+ cvt->len_cvt *= 4;
901
+ if (cvt->filters[++cvt->filter_index]) {
902
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
903
+ }
904
+ }
905
+
906
+ static void SDLCALL
907
+ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
908
+ {
909
+ const Uint8 *src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
910
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
911
+ int i;
912
+
913
+ LOG_DEBUG_CONVERT("AUDIO_U8", "AUDIO_F32 (using NEON)");
914
+
915
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
916
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
917
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
918
+ }
919
+
920
+ src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
921
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
922
+
923
+ /* Make sure src is aligned too. */
924
+ if ((((size_t) src) & 15) == 0) {
925
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
926
+ const uint8_t *mmsrc = (const uint8_t *) src;
927
+ const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
928
+ const float32x4_t one = vdupq_n_f32(1.0f);
929
+ while (i >= 16) { /* 16 * 8-bit */
930
+ const uint8x16_t bytes = vld1q_u8(mmsrc); /* get 16 uint8 into a NEON register. */
931
+ const uint16x8_t uint16hi = vmovl_u8(vget_high_u8(bytes)); /* convert top 8 bytes to 8 uint16 */
932
+ const uint16x8_t uint16lo = vmovl_u8(vget_low_u8(bytes)); /* convert bottom 8 bytes to 8 uint16 */
933
+ /* split uint16 to two uint32, then convert to float, then multiply to normalize, subtract to adjust for sign, store. */
934
+ vst1q_f32(dst, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128, one));
935
+ vst1q_f32(dst+4, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128, one));
936
+ vst1q_f32(dst+8, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128, one));
937
+ vst1q_f32(dst+12, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128, one));
938
+ i -= 16; mmsrc -= 16; dst -= 16;
939
+ }
940
+
941
+ src = (const Uint8 *) mmsrc;
942
+ }
943
+
944
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
945
+
946
+ /* Finish off any leftovers with scalar operations. */
947
+ while (i) {
948
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
949
+ i--; src--; dst--;
950
+ }
951
+
952
+ cvt->len_cvt *= 4;
953
+ if (cvt->filters[++cvt->filter_index]) {
954
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
955
+ }
956
+ }
957
+
958
+ static void SDLCALL
959
+ SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
960
+ {
961
+ const Sint16 *src = ((const Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
962
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
963
+ int i;
964
+
965
+ LOG_DEBUG_CONVERT("AUDIO_S16", "AUDIO_F32 (using NEON)");
966
+
967
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
968
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
969
+ *dst = ((float) *src) * DIVBY32768;
970
+ }
971
+
972
+ src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
973
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
974
+
975
+ /* Make sure src is aligned too. */
976
+ if ((((size_t) src) & 15) == 0) {
977
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
978
+ const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
979
+ while (i >= 8) { /* 8 * 16-bit */
980
+ const int16x8_t ints = vld1q_s16((int16_t const *) src); /* get 8 sint16 into a NEON register. */
981
+ /* split int16 to two int32, then convert to float, then multiply to normalize, store. */
982
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(ints))), divby32768));
983
+ vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(ints))), divby32768));
984
+ i -= 8; src -= 8; dst -= 8;
985
+ }
986
+ }
987
+
988
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
989
+
990
+ /* Finish off any leftovers with scalar operations. */
991
+ while (i) {
992
+ *dst = ((float) *src) * DIVBY32768;
993
+ i--; src--; dst--;
994
+ }
995
+
996
+ cvt->len_cvt *= 2;
997
+ if (cvt->filters[++cvt->filter_index]) {
998
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
999
+ }
1000
+ }
1001
+
1002
+ static void SDLCALL
1003
+ SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1004
+ {
1005
+ const Uint16 *src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1006
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1007
+ int i;
1008
+
1009
+ LOG_DEBUG_CONVERT("AUDIO_U16", "AUDIO_F32 (using NEON)");
1010
+
1011
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
1012
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
1013
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
1014
+ }
1015
+
1016
+ src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
1017
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1018
+
1019
+ /* Make sure src is aligned too. */
1020
+ if ((((size_t) src) & 15) == 0) {
1021
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1022
+ const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
1023
+ const float32x4_t one = vdupq_n_f32(1.0f);
1024
+ while (i >= 8) { /* 8 * 16-bit */
1025
+ const uint16x8_t uints = vld1q_u16((uint16_t const *) src); /* get 8 uint16 into a NEON register. */
1026
+ /* split uint16 to two int32, then convert to float, then multiply to normalize, subtract for sign, store. */
1027
+ vst1q_f32(dst, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uints))), divby32768));
1028
+ vst1q_f32(dst+4, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uints))), divby32768));
1029
+ i -= 8; src -= 8; dst -= 8;
1030
+ }
1031
+ }
1032
+
1033
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
1034
+
1035
+ /* Finish off any leftovers with scalar operations. */
1036
+ while (i) {
1037
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
1038
+ i--; src--; dst--;
1039
+ }
1040
+
1041
+ cvt->len_cvt *= 2;
1042
+ if (cvt->filters[++cvt->filter_index]) {
1043
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
1044
+ }
1045
+ }
1046
+
1047
+ static void SDLCALL
1048
+ SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1049
+ {
1050
+ const Sint32 *src = (const Sint32 *) cvt->buf;
1051
+ float *dst = (float *) cvt->buf;
1052
+ int i;
1053
+
1054
+ LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32 (using NEON)");
1055
+
1056
+ /* Get dst aligned to 16 bytes */
1057
+ for (i = cvt->len_cvt / sizeof (Sint32); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1058
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
1059
+ }
1060
+
1061
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1062
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
1063
+
1064
+ {
1065
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1066
+ const float32x4_t divby8388607 = vdupq_n_f32(DIVBY8388607);
1067
+ const int32_t *mmsrc = (const int32_t *) src;
1068
+ while (i >= 4) { /* 4 * sint32 */
1069
+ /* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
1070
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vshrq_n_s32(vld1q_s32(mmsrc), 8)), divby8388607));
1071
+ i -= 4; mmsrc += 4; dst += 4;
1072
+ }
1073
+ src = (const Sint32 *) mmsrc;
1074
+ }
1075
+
1076
+ /* Finish off any leftovers with scalar operations. */
1077
+ while (i) {
1078
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
1079
+ i--; src++; dst++;
1080
+ }
1081
+
1082
+ if (cvt->filters[++cvt->filter_index]) {
1083
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
1084
+ }
1085
+ }
1086
+
1087
+ static void SDLCALL
1088
+ SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1089
+ {
1090
+ const float *src = (const float *) cvt->buf;
1091
+ Sint8 *dst = (Sint8 *) cvt->buf;
1092
+ int i;
1093
+
1094
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S8 (using NEON)");
1095
+
1096
+ /* Get dst aligned to 16 bytes */
1097
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1098
+ const float sample = *src;
1099
+ if (sample >= 1.0f) {
1100
+ *dst = 127;
1101
+ } else if (sample <= -1.0f) {
1102
+ *dst = -128;
1103
+ } else {
1104
+ *dst = (Sint8)(sample * 127.0f);
1105
+ }
1106
+ }
1107
+
1108
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1109
+
1110
+ /* Make sure src is aligned too. */
1111
+ if ((((size_t) src) & 15) == 0) {
1112
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1113
+ const float32x4_t one = vdupq_n_f32(1.0f);
1114
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
1115
+ const float32x4_t mulby127 = vdupq_n_f32(127.0f);
1116
+ int8_t *mmdst = (int8_t *) dst;
1117
+ while (i >= 16) { /* 16 * float32 */
1118
+ const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
1119
+ const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
1120
+ const int32x4_t ints3 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
1121
+ const int32x4_t ints4 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
1122
+ const int8x8_t i8lo = vmovn_s16(vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, narrow to sint8 */
1123
+ const int8x8_t i8hi = vmovn_s16(vcombine_s16(vmovn_s32(ints3), vmovn_s32(ints4))); /* narrow to sint16, combine, narrow to sint8 */
1124
+ vst1q_s8(mmdst, vcombine_s8(i8lo, i8hi)); /* combine to int8x16_t, store out */
1125
+ i -= 16; src += 16; mmdst += 16;
1126
+ }
1127
+ dst = (Sint8 *) mmdst;
1128
+ }
1129
+
1130
+ /* Finish off any leftovers with scalar operations. */
1131
+ while (i) {
1132
+ const float sample = *src;
1133
+ if (sample >= 1.0f) {
1134
+ *dst = 127;
1135
+ } else if (sample <= -1.0f) {
1136
+ *dst = -128;
1137
+ } else {
1138
+ *dst = (Sint8)(sample * 127.0f);
1139
+ }
1140
+ i--; src++; dst++;
1141
+ }
1142
+
1143
+ cvt->len_cvt /= 4;
1144
+ if (cvt->filters[++cvt->filter_index]) {
1145
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S8);
1146
+ }
1147
+ }
1148
+
1149
+ static void SDLCALL
1150
+ SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1151
+ {
1152
+ const float *src = (const float *) cvt->buf;
1153
+ Uint8 *dst = (Uint8 *) cvt->buf;
1154
+ int i;
1155
+
1156
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8 (using NEON)");
1157
+
1158
+ /* Get dst aligned to 16 bytes */
1159
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1160
+ const float sample = *src;
1161
+ if (sample >= 1.0f) {
1162
+ *dst = 255;
1163
+ } else if (sample <= -1.0f) {
1164
+ *dst = 0;
1165
+ } else {
1166
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
1167
+ }
1168
+ }
1169
+
1170
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1171
+
1172
+ /* Make sure src is aligned too. */
1173
+ if ((((size_t) src) & 15) == 0) {
1174
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1175
+ const float32x4_t one = vdupq_n_f32(1.0f);
1176
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
1177
+ const float32x4_t mulby127 = vdupq_n_f32(127.0f);
1178
+ uint8_t *mmdst = (uint8_t *) dst;
1179
+ while (i >= 16) { /* 16 * float32 */
1180
+ const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
1181
+ const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
1182
+ const uint32x4_t uints3 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
1183
+ const uint32x4_t uints4 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
1184
+ const uint8x8_t ui8lo = vmovn_u16(vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, narrow to uint8 */
1185
+ const uint8x8_t ui8hi = vmovn_u16(vcombine_u16(vmovn_u32(uints3), vmovn_u32(uints4))); /* narrow to uint16, combine, narrow to uint8 */
1186
+ vst1q_u8(mmdst, vcombine_u8(ui8lo, ui8hi)); /* combine to uint8x16_t, store out */
1187
+ i -= 16; src += 16; mmdst += 16;
1188
+ }
1189
+
1190
+ dst = (Uint8 *) mmdst;
1191
+ }
1192
+
1193
+ /* Finish off any leftovers with scalar operations. */
1194
+ while (i) {
1195
+ const float sample = *src;
1196
+ if (sample >= 1.0f) {
1197
+ *dst = 255;
1198
+ } else if (sample <= -1.0f) {
1199
+ *dst = 0;
1200
+ } else {
1201
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
1202
+ }
1203
+ i--; src++; dst++;
1204
+ }
1205
+
1206
+ cvt->len_cvt /= 4;
1207
+ if (cvt->filters[++cvt->filter_index]) {
1208
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U8);
1209
+ }
1210
+ }
1211
+
1212
+ static void SDLCALL
1213
+ SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1214
+ {
1215
+ const float *src = (const float *) cvt->buf;
1216
+ Sint16 *dst = (Sint16 *) cvt->buf;
1217
+ int i;
1218
+
1219
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S16 (using NEON)");
1220
+
1221
+ /* Get dst aligned to 16 bytes */
1222
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1223
+ const float sample = *src;
1224
+ if (sample >= 1.0f) {
1225
+ *dst = 32767;
1226
+ } else if (sample <= -1.0f) {
1227
+ *dst = -32768;
1228
+ } else {
1229
+ *dst = (Sint16)(sample * 32767.0f);
1230
+ }
1231
+ }
1232
+
1233
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1234
+
1235
+ /* Make sure src is aligned too. */
1236
+ if ((((size_t) src) & 15) == 0) {
1237
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1238
+ const float32x4_t one = vdupq_n_f32(1.0f);
1239
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
1240
+ const float32x4_t mulby32767 = vdupq_n_f32(32767.0f);
1241
+ int16_t *mmdst = (int16_t *) dst;
1242
+ while (i >= 8) { /* 8 * float32 */
1243
+ const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
1244
+ const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
1245
+ vst1q_s16(mmdst, vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, store out. */
1246
+ i -= 8; src += 8; mmdst += 8;
1247
+ }
1248
+ dst = (Sint16 *) mmdst;
1249
+ }
1250
+
1251
+ /* Finish off any leftovers with scalar operations. */
1252
+ while (i) {
1253
+ const float sample = *src;
1254
+ if (sample >= 1.0f) {
1255
+ *dst = 32767;
1256
+ } else if (sample <= -1.0f) {
1257
+ *dst = -32768;
1258
+ } else {
1259
+ *dst = (Sint16)(sample * 32767.0f);
1260
+ }
1261
+ i--; src++; dst++;
1262
+ }
1263
+
1264
+ cvt->len_cvt /= 2;
1265
+ if (cvt->filters[++cvt->filter_index]) {
1266
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S16SYS);
1267
+ }
1268
+ }
1269
+
1270
+ static void SDLCALL
1271
+ SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1272
+ {
1273
+ const float *src = (const float *) cvt->buf;
1274
+ Uint16 *dst = (Uint16 *) cvt->buf;
1275
+ int i;
1276
+
1277
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U16 (using NEON)");
1278
+
1279
+ /* Get dst aligned to 16 bytes */
1280
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1281
+ const float sample = *src;
1282
+ if (sample >= 1.0f) {
1283
+ *dst = 65535;
1284
+ } else if (sample <= -1.0f) {
1285
+ *dst = 0;
1286
+ } else {
1287
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
1288
+ }
1289
+ }
1290
+
1291
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1292
+
1293
+ /* Make sure src is aligned too. */
1294
+ if ((((size_t) src) & 15) == 0) {
1295
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1296
+ const float32x4_t one = vdupq_n_f32(1.0f);
1297
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
1298
+ const float32x4_t mulby32767 = vdupq_n_f32(32767.0f);
1299
+ uint16_t *mmdst = (uint16_t *) dst;
1300
+ while (i >= 8) { /* 8 * float32 */
1301
+ const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
1302
+ const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
1303
+ vst1q_u16(mmdst, vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, store out. */
1304
+ i -= 8; src += 8; mmdst += 8;
1305
+ }
1306
+ dst = (Uint16 *) mmdst;
1307
+ }
1308
+
1309
+ /* Finish off any leftovers with scalar operations. */
1310
+ while (i) {
1311
+ const float sample = *src;
1312
+ if (sample >= 1.0f) {
1313
+ *dst = 65535;
1314
+ } else if (sample <= -1.0f) {
1315
+ *dst = 0;
1316
+ } else {
1317
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
1318
+ }
1319
+ i--; src++; dst++;
1320
+ }
1321
+
1322
+ cvt->len_cvt /= 2;
1323
+ if (cvt->filters[++cvt->filter_index]) {
1324
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U16SYS);
1325
+ }
1326
+ }
1327
+
1328
+ static void SDLCALL
1329
+ SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
1330
+ {
1331
+ const float *src = (const float *) cvt->buf;
1332
+ Sint32 *dst = (Sint32 *) cvt->buf;
1333
+ int i;
1334
+
1335
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S32 (using NEON)");
1336
+
1337
+ /* Get dst aligned to 16 bytes */
1338
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
1339
+ const float sample = *src;
1340
+ if (sample >= 1.0f) {
1341
+ *dst = 2147483647;
1342
+ } else if (sample <= -1.0f) {
1343
+ *dst = -2147483648;
1344
+ } else {
1345
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
1346
+ }
1347
+ }
1348
+
1349
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
1350
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
1351
+
1352
+ {
1353
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
1354
+ const float32x4_t one = vdupq_n_f32(1.0f);
1355
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
1356
+ const float32x4_t mulby8388607 = vdupq_n_f32(8388607.0f);
1357
+ int32_t *mmdst = (int32_t *) dst;
1358
+ while (i >= 4) { /* 4 * float32 */
1359
+ vst1q_s32(mmdst, vshlq_n_s32(vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby8388607)), 8));
1360
+ i -= 4; src += 4; mmdst += 4;
1361
+ }
1362
+ dst = (Sint32 *) mmdst;
1363
+ }
1364
+
1365
+ /* Finish off any leftovers with scalar operations. */
1366
+ while (i) {
1367
+ const float sample = *src;
1368
+ if (sample >= 1.0f) {
1369
+ *dst = 2147483647;
1370
+ } else if (sample <= -1.0f) {
1371
+ *dst = -2147483648;
1372
+ } else {
1373
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
1374
+ }
1375
+ i--; src++; dst++;
1376
+ }
1377
+
1378
+ if (cvt->filters[++cvt->filter_index]) {
1379
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S32SYS);
1380
+ }
1381
+ }
1382
+ #endif
1383
+
1384
+
1385
+
1386
+ void SDL_ChooseAudioConverters(void)
1387
+ {
1388
+ static SDL_bool converters_chosen = SDL_FALSE;
1389
+
1390
+ if (converters_chosen) {
1391
+ return;
1392
+ }
1393
+
1394
+ #define SET_CONVERTER_FUNCS(fntype) \
1395
+ SDL_Convert_S8_to_F32 = SDL_Convert_S8_to_F32_##fntype; \
1396
+ SDL_Convert_U8_to_F32 = SDL_Convert_U8_to_F32_##fntype; \
1397
+ SDL_Convert_S16_to_F32 = SDL_Convert_S16_to_F32_##fntype; \
1398
+ SDL_Convert_U16_to_F32 = SDL_Convert_U16_to_F32_##fntype; \
1399
+ SDL_Convert_S32_to_F32 = SDL_Convert_S32_to_F32_##fntype; \
1400
+ SDL_Convert_F32_to_S8 = SDL_Convert_F32_to_S8_##fntype; \
1401
+ SDL_Convert_F32_to_U8 = SDL_Convert_F32_to_U8_##fntype; \
1402
+ SDL_Convert_F32_to_S16 = SDL_Convert_F32_to_S16_##fntype; \
1403
+ SDL_Convert_F32_to_U16 = SDL_Convert_F32_to_U16_##fntype; \
1404
+ SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \
1405
+ converters_chosen = SDL_TRUE
1406
+
1407
+ #if HAVE_SSE2_INTRINSICS
1408
+ if (SDL_HasSSE2()) {
1409
+ SET_CONVERTER_FUNCS(SSE2);
1410
+ return;
1411
+ }
1412
+ #endif
1413
+
1414
+ #if HAVE_NEON_INTRINSICS
1415
+ if (SDL_HasNEON()) {
1416
+ SET_CONVERTER_FUNCS(NEON);
1417
+ return;
1418
+ }
1419
+ #endif
1420
+
1421
+ #if NEED_SCALAR_CONVERTER_FALLBACKS
1422
+ SET_CONVERTER_FUNCS(Scalar);
1423
+ #endif
1424
+
1425
+ #undef SET_CONVERTER_FUNCS
1426
+
1427
+ SDL_assert(converters_chosen == SDL_TRUE);
1428
+ }
1429
+
1430
+ /* vi: set ts=4 sw=4 expandtab: */