wizz-method 2.1.1 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +62 -62
- package/SECURITY.md +15 -16
- package/THIRD-PARTY-NOTICES.md +49 -49
- package/package.json +1 -1
- package/src/bmm-skills/1-analysis/wizz-agent-analyst/customize.toml +1 -1
- package/src/bmm-skills/2-plan-workflows/wizz-agent-pm/customize.toml +1 -1
- package/src/bmm-skills/2-plan-workflows/wizz-agent-ux-designer/customize.toml +1 -1
- package/src/bmm-skills/3-solutioning/wizz-agent-architect/customize.toml +1 -1
- package/src/bmm-skills/4-implementation/wizz-agent-dev/customize.toml +1 -1
- package/src/bmm-skills/4-implementation/wizz-code-review/SKILL.md +2 -2
- package/src/bmm-skills/4-implementation/wizz-code-review/customize.toml +102 -8
- package/src/bmm-skills/4-implementation/wizz-code-review/references/review-economy.md +75 -0
- package/src/bmm-skills/4-implementation/wizz-code-review/steps/step-01-gather-context.md +29 -15
- package/src/bmm-skills/4-implementation/wizz-code-review/steps/step-02-review.md +13 -10
- package/src/bmm-skills/4-implementation/wizz-code-review/steps/step-03-triage.md +11 -5
- package/src/bmm-skills/4-implementation/wizz-code-review/steps/step-04-present.md +4 -0
- package/src/bmm-skills/4-implementation/wizz-quick-dev/customize.toml +103 -7
- package/src/bmm-skills/4-implementation/wizz-quick-dev/references/review-economy.md +75 -0
- package/src/bmm-skills/4-implementation/wizz-quick-dev/step-04-review.md +43 -18
- package/src/bmm-skills/4-implementation/wizz-quick-dev/step-05-present.md +4 -0
- package/src/bmm-skills/4-implementation/wizz-quick-dev/step-oneshot.md +2 -2
- package/src/core-skills/_shared/handoff-protocol.md +72 -71
- package/src/core-skills/wizz-review-adversarial-general/SKILL.md +1 -1
- package/src/modules/lowticket/skills/wizz-lowticket-funil/references/copy-das-paginas.md +39 -39
- package/src/modules/lowticket/skills/wizz-lowticket-funil/references/mapa-do-funil.md +23 -23
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/CATALOGO.md +72 -72
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/01-principios.md +10 -10
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/02-diagnostico-funil.md +50 -50
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/03-campanha-bidcap.md +68 -68
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04-criativos.md +44 -44
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04a-criativos-ia.md +77 -77
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04b-criativos-formatos.md +121 -121
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/05-oferta.md +35 -35
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06-pagina-vendas.md +122 -122
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06a-instagram.md +93 -93
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06b-player-vsl.md +57 -57
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/07-funil-upsell.md +83 -83
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/07a-copy-humanizacao.md +61 -61
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/08-pesquisa-publico.md +11 -11
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/09-especialista-coproducao.md +26 -26
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/10-levantar-caixa.md +29 -29
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/11-checklist-roi.md +22 -22
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12-mineracao-ofertas.md +80 -80
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12a-mineracao-veredito.md +72 -72
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12b-fabrica-de-ofertas.md +63 -63
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12c-anatomia-low-ticket.md +71 -71
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/13-benchmarks-vsl.md +6 -6
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/14-vocabulario.md +53 -51
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/15-como-estender.md +26 -26
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/17-rastreamento.md +76 -76
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/18-copy-desejo-oferta.md +149 -149
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/INDEX.md +45 -45
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/guardrails.md +45 -45
- package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/pontos-em-aberto.md +64 -66
- package/src/modules/lowticket/skills/wizz-lowticket-minerador/references/rubrica.md +63 -63
- package/src/modules/lowticket/skills/wizz-lowticket-pagina/references/metas-e-medicao.md +23 -23
- package/src/modules/lowticket/skills/wizz-lowticket-pagina/references/padroes-de-codigo.md +50 -50
- package/src/modules/lowticket/skills/wizz-lowticket-trafego/references/formato-do-diagnostico.md +9 -9
- package/src/modules/lowticket/skills/wizz-lowticket-trafego/references/reguas.md +42 -42
- package/src/modules/wizz/README.md +27 -27
- package/src/modules/wizz/_shared/cerebro.md +37 -37
- package/src/modules/wizz/_shared/communication-rules.md +15 -15
- package/src/modules/wizz/_shared/despacho-barato.md +6 -6
- package/src/modules/wizz/_shared/encerramento.md +23 -23
- package/src/modules/wizz/_shared/model-ladder.md +29 -28
- package/src/modules/wizz/_shared/planning-gate.md +30 -30
- package/src/modules/wizz/_shared/token-economy.md +28 -28
- package/src/modules/wizz/_shared/video-pipeline.md +42 -42
- package/src/modules/wizz/agents/wizz-ads/SKILL.md +16 -16
- package/src/modules/wizz/agents/wizz-ads/customize.toml +21 -21
- package/src/modules/wizz/agents/wizz-copy/SKILL.md +18 -18
- package/src/modules/wizz/agents/wizz-copy/customize.toml +24 -24
- package/src/modules/wizz/agents/wizz-designer/SKILL.md +24 -24
- package/src/modules/wizz/agents/wizz-designer/customize.toml +29 -29
- package/src/modules/wizz/agents/wizz-growth/SKILL.md +20 -20
- package/src/modules/wizz/agents/wizz-growth/customize.toml +34 -34
- package/src/modules/wizz/agents/wizz-maestro/SKILL.md +63 -63
- package/src/modules/wizz/agents/wizz-maestro/customize.toml +38 -38
- package/src/modules/wizz/agents/wizz-memoria/SKILL.md +19 -19
- package/src/modules/wizz/agents/wizz-memoria/customize.toml +24 -24
- package/src/modules/wizz/agents/wizz-qa/SKILL.md +22 -22
- package/src/modules/wizz/agents/wizz-qa/customize.toml +29 -29
- package/src/modules/wizz/agents/wizz-seo/SKILL.md +19 -19
- package/src/modules/wizz/agents/wizz-seo/customize.toml +27 -27
- package/src/modules/wizz/agents/wizz-social/SKILL.md +53 -53
- package/src/modules/wizz/agents/wizz-social/customize.toml +37 -37
- package/src/modules/wizz/agents/wizz-social/knowledge/analise-imagem-referencia.md +20 -20
- package/src/modules/wizz/agents/wizz-social/knowledge/biblioteca-prompts-imagem.md +71 -71
- package/src/modules/wizz/agents/wizz-social/knowledge/blueprint-roteiro-viral.md +196 -196
- package/src/modules/wizz/agents/wizz-social/knowledge/legenda-instagram.md +32 -32
- package/src/modules/wizz/agents/wizz-social/knowledge/prompts-imagem-video.md +48 -48
- package/src/modules/wizz/module.yaml +28 -28
- package/src/modules/wizz/overrides/wizz-agent-analyst.toml +17 -17
- package/src/modules/wizz/overrides/wizz-agent-architect.toml +21 -21
- package/src/modules/wizz/overrides/wizz-agent-dev.toml +20 -20
- package/src/modules/wizz/overrides/wizz-agent-pm.toml +11 -11
- package/src/modules/wizz/overrides/wizz-agent-tech-writer.toml +14 -14
- package/src/modules/wizz/overrides/wizz-agent-ux-designer.toml +14 -14
- package/src/modules/wizz/subagents/codex/wizz-exec-haiku.toml +17 -17
- package/src/modules/wizz/subagents/codex/wizz-exec-opus.toml +19 -19
- package/src/modules/wizz/subagents/codex/wizz-exec-review.toml +18 -17
- package/src/modules/wizz/subagents/codex/wizz-exec-sonnet.toml +18 -18
- package/src/modules/wizz/subagents/gemini/wizz-exec-haiku.md +17 -17
- package/src/modules/wizz/subagents/gemini/wizz-exec-opus.md +19 -19
- package/src/modules/wizz/subagents/gemini/wizz-exec-review.md +18 -17
- package/src/modules/wizz/subagents/gemini/wizz-exec-sonnet.md +18 -18
- package/src/modules/wizz/subagents/opencode/wizz-exec-haiku.md +17 -17
- package/src/modules/wizz/subagents/opencode/wizz-exec-opus.md +19 -19
- package/src/modules/wizz/subagents/opencode/wizz-exec-review.md +18 -17
- package/src/modules/wizz/subagents/opencode/wizz-exec-sonnet.md +18 -18
- package/src/modules/wizz/subagents/spec.yaml +84 -82
- package/src/modules/wizz/subagents/wizz-exec-haiku.md +17 -17
- package/src/modules/wizz/subagents/wizz-exec-opus.md +19 -19
- package/src/modules/wizz/subagents/wizz-exec-review.md +18 -17
- package/src/modules/wizz/subagents/wizz-exec-sonnet.md +18 -18
- package/src/skills-lib/cerebro/SKILL.md +61 -61
- package/src/skills-lib/cerebro/references/comandos-pesquisa-e-memoria.md +46 -46
- package/src/skills-lib/cerebro/references/comandos-rotina-e-captura.md +65 -65
- package/src/skills-lib/cerebro/references/comandos-sessao.md +74 -74
- package/src/skills-lib/ctc-align/SKILL.md +37 -37
- package/src/skills-lib/find-skills/SKILL.md +19 -19
- package/src/skills-lib/pesquisa-de-publico-do-piva/README.md +33 -33
- package/src/skills-lib/pesquisa-de-publico-do-piva/SKILL.md +42 -42
- package/src/skills-lib/pesquisa-de-publico-do-piva/prompts.md +20 -20
- package/src/skills-lib/references/premium-agency-rules.md +63 -63
- package/src/skills-lib/security-audit-pentest/SKILL.md +31 -31
- package/src/skills-lib/security-audit-pentest/references/stage-1-validacao-entrada.md +37 -37
- package/src/skills-lib/security-audit-pentest/references/stage-2-autorizacao.md +61 -61
- package/src/skills-lib/security-audit-pentest/references/stage-3-abuso-volume.md +37 -37
- package/src/skills-lib/security-audit-pentest/references/stage-4-vazamento-resposta.md +52 -52
- package/src/skills-lib/site-launch-kit/SKILL.md +42 -42
- package/src/skills-lib/site-launch-kit/references/01-cta-principal.md +20 -20
- package/src/skills-lib/site-launch-kit/references/02-barra-fixa-mobile.md +24 -24
- package/src/skills-lib/site-launch-kit/references/03-tempo-de-resposta.md +21 -21
- package/src/skills-lib/site-launch-kit/references/04-prova-social.md +22 -22
- package/src/skills-lib/site-launch-kit/references/05-faq-decisao.md +28 -28
- package/src/skills-lib/site-launch-kit/references/06-imagens-reais.md +27 -27
- package/src/skills-lib/site-launch-kit/references/07-endereco-como-chegar.md +25 -25
- package/src/skills-lib/site-launch-kit/references/08-titles.md +30 -30
- package/src/skills-lib/site-launch-kit/references/09-open-graph.md +23 -23
- package/src/skills-lib/site-launch-kit/references/10-breadcrumbs.md +23 -23
- package/src/skills-lib/site-launch-kit/references/11-alt-text.md +28 -28
- package/src/skills-lib/site-launch-kit/references/12-schema-local.md +22 -22
- package/src/skills-lib/site-launch-kit/references/13-robots-sitemap.md +26 -26
- package/src/skills-lib/site-launch-kit/references/14-privacidade-termos.md +27 -27
- package/src/skills-lib/site-launch-kit/references/15-medicao.md +23 -23
- package/src/skills-lib/wizz-ai-product-design/SKILL.md +70 -70
- package/src/skills-lib/wizz-auth-and-secrets/SKILL.md +78 -78
- package/src/skills-lib/wizz-caching-and-queues/SKILL.md +40 -40
- package/src/skills-lib/wizz-cloud-and-infra/SKILL.md +22 -22
- package/src/skills-lib/wizz-database-and-deps/SKILL.md +52 -52
- package/src/skills-lib/wizz-database-scaling/SKILL.md +31 -31
- package/src/skills-lib/wizz-desktop-security/SKILL.md +49 -49
- package/src/skills-lib/wizz-implementation-planner/SKILL.md +56 -56
- package/src/skills-lib/wizz-implementation-planner/references/folder-structure-and-dependencies.md +14 -14
- package/src/skills-lib/wizz-implementation-planner/references/implementation-phases.md +15 -15
- package/src/skills-lib/wizz-implementation-planner/references/implementation-types.md +9 -9
- package/src/skills-lib/wizz-implementation-planner/references/motion-path-implementation.md +19 -19
- package/src/skills-lib/wizz-implementation-planner/references/performance-plan.md +27 -27
- package/src/skills-lib/wizz-infrastructure/SKILL.md +21 -21
- package/src/skills-lib/wizz-inicio-de-projeto/SKILL.md +63 -63
- package/src/skills-lib/wizz-inicio-de-projeto/references/implementacao-api-forms.md +27 -27
- package/src/skills-lib/wizz-inicio-de-projeto/references/padroes-arquiteturais-e-pastas.md +31 -31
- package/src/skills-lib/wizz-inicio-de-projeto/references/seguranca-e-regras-codigo.md +21 -21
- package/src/skills-lib/wizz-launch-readiness/SKILL.md +61 -61
- package/src/skills-lib/wizz-launch-readiness/references/01-tecnico-build.md +16 -16
- package/src/skills-lib/wizz-launch-readiness/references/02-seguranca.md +16 -16
- package/src/skills-lib/wizz-launch-readiness/references/03-seo-descoberta.md +16 -16
- package/src/skills-lib/wizz-launch-readiness/references/04-analytics-medicao.md +15 -15
- package/src/skills-lib/wizz-launch-readiness/references/05-conteudo-prova-social.md +15 -15
- package/src/skills-lib/wizz-launch-readiness/references/06-legal-lgpd.md +15 -15
- package/src/skills-lib/wizz-launch-readiness/references/07-infra-deploy-rollback.md +16 -16
- package/src/skills-lib/wizz-launch-readiness/references/08-fusao-priorizacao.md +19 -19
- package/src/skills-lib/wizz-launch-readiness/references/09-persistencia-project-context.md +26 -26
- package/src/skills-lib/wizz-motion-3d-director/SKILL.md +70 -70
- package/src/skills-lib/wizz-motion-3d-director/references/image-to-video-workflow.md +34 -35
- package/src/skills-lib/wizz-motion-3d-director/references/motion-paths.md +70 -70
- package/src/skills-lib/wizz-motion-3d-director/references/performance-and-handoff.md +17 -17
- package/src/skills-lib/wizz-offer-forge/README.md +9 -9
- package/src/skills-lib/wizz-offer-forge/SKILL.md +64 -64
- package/src/skills-lib/wizz-offer-forge/references/empilhamento-valor.md +17 -17
- package/src/skills-lib/wizz-offer-forge/references/garantia-reversa.md +16 -16
- package/src/skills-lib/wizz-offer-forge/references/mecanismo-unico.md +19 -19
- package/src/skills-lib/wizz-offer-forge/references/ponte-trafego.md +17 -17
- package/src/skills-lib/wizz-premium-landing-ui-researcher/SKILL.md +36 -36
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/audit-protocol.md +81 -82
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/component-sources.md +105 -105
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/core-goal.md +39 -39
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/dashboard-and-portfolio-modes.md +49 -50
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/handoffs.md +33 -34
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/landing-page-strategy.md +141 -142
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/mandatory-process.md +24 -24
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/output-format-and-quality.md +73 -73
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/prompt-templates.md +4 -4
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/site-levels.md +282 -283
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/source-first-protocol.md +39 -39
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/source-links.md +8 -8
- package/src/skills-lib/wizz-premium-landing-ui-researcher/references/stack-and-visual-direction.md +63 -64
- package/src/skills-lib/wizz-router/SKILL.md +38 -38
- package/src/skills-lib/wizz-router/references/auditoria-360.md +12 -12
- package/src/skills-lib/wizz-router/references/routing-table-flat.md +80 -80
- package/src/skills-lib/wizz-tracking-audit/SKILL.md +48 -48
- package/src/skills-lib/wizz-tracking-audit/references/modo-diagnostico.md +43 -43
- package/src/skills-lib/wizz-tracking-audit/references/modo-implantacao.md +59 -59
- package/src/skills-lib/wizz-tracking-audit/references/utm-e-atribuicao.md +35 -35
- package/src/skills-lib/wizz-web-security/SKILL.md +35 -35
- package/src/skills-lib/wizz-web-security/references/checklist-deploy.md +50 -50
- package/src/skills-lib/wizz-web-security/references/headers-rate-limit-cors.md +33 -33
- package/src/skills-lib/wizz-web-security/references/owasp-top5-detalhado.md +36 -36
- package/tools/hooks/session-rules.js +14 -11
- package/tools/installer/core/resolved-customizations.js +58 -10
- package/tools/installer/core/resolved-schema.js +116 -18
package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/02-diagnostico-funil.md
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## 2.
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## 2. Funnel diagnosis (Utmify) — the heart of the method
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> Shard
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> Shard of this base's methodology. Index: [`INDEX.md`](INDEX.md) · Always loaded alongside: [`guardrails.md`](guardrails.md)
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> Where the generic skill contradicts this shard, **the shard wins**, and this must be stated in the response.
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This is the most important section from the source material. **Every paid traffic decision comes down to identifying which funnel transition is leaking.** Golden rule: diagnose **from the end back to the start**.
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### 2.1
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### 2.1 The 5 transitions and their benchmarks
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Funnel base = Page Visits = 100%.
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| # | Transition | Bad | Average | Healthy |
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| 1 | Ad Clicks → Page Visits | < 70% | 70–90% | ≥ 95% |
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| 2 | Page Visits → Initiate Checkout (IC) | < 10% | 10–25% | 25–40%+ |
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| 3 | Initiate Checkout → Sale Initiated | < 50% | 50–75% | 75–90% |
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| 4 | Sale Initiated → Sale Approved (PIX) | < 50% | 60–75% | 75–90% |
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| 5 | Sale Initiated → Sale Approved (Card) | < 60% | 60–75% | 75–90% |
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**
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**Calculation:** the real rate for each transition is one step divided by the previous one, not by the fixed base. E.g.: `IC / Visits × 100`.
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### 2.2 Transition 1: Clicks → Visits (< 95% = a technical problem, not a marketing one)
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**
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**Causes:** slow LP (>3s on 3G), broken or looping redirect, SSL error, LP broken on mobile (95% of traffic is mobile), Pixel not firing `PageView` (here the measurement is wrong, not the conversion).
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**Actions:** test the LP with 3G throttling in DevTools; run PageSpeed Insights and Core Web Vitals (LCP, CLS, INP); click straight to the LP without a link tracker in between; confirm the Pixel and `PageView`.
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> If the leak is here, it's dev work. Fix it and come back. Don't touch the creative.
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### 2.3
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### 2.3 Transition 2: Visits → IC (the one that most exposes the fit between creative + LP + offer)
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**Causes:**
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- Creative-to-LP mismatch: the creative promised A and the LP delivers B.
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- Creative qualifies wrong: right audience, but the hook pulls curiosity instead of purchase intent.
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- Generic offer: it isn't clear why buy this one and not another.
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- Hidden or weak CTA ("learn more" instead of "I want to buy").
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- Price appears before the value does.
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- Disqualified audience in Advantage+: Meta is serving an age band without buying power.
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- Learning hangover: checkout/pixel was touched less than 72h ago.
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**
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+
**Actions, in order of effort:** cross-check the creative's copy against the LP's headline; check a heatmap (Clarity, Hotjar) to find where the user stops scrolling; confirm the CTA is above the fold on mobile; test a more direct hero (promise + immediate social proof + CTA); if it's on Advantage+, break it down by age and review every 14 days, because the good band hides inside the aggregate; if checkout/pixel was touched, wait 48–72h before judging; test an **intent** hook ("for people who sell X") against a **curiosity** hook ("look what I found").
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> **
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> **The 3x bid cap rule:** before touching the creative, spend at least 3x the bid value. Pausing before that is a decision biased by a small sample.
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### 2.4
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### 2.4 Transition 3: IC → Sale Initiated (almost always checkout friction)
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46
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-
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47
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The person clicked "I want to buy" and didn't fill in the form. It's friction, fear, or a missing trigger.
|
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48
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**
|
|
49
|
+
**Causes:** checkout with too many fields and steps; no visible social proof at checkout; no explicit urgency (timer, "X spots left"); no security seal; PIX not highlighted (the BR audience prefers PIX); final price different from what was promised; an aggressive or confusing order bump that makes people abandon the whole cart.
|
|
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50
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**
|
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+
**Actions:** simplify to a one-page checkout (Hotmart and Kiwify already offer this); live social-proof banner ("Someone from São Paulo bought 2min ago"); visible timer, even a symbolic one; a large secure-purchase seal, with a lock icon next to the CPF field; PIX as the first option, not card as the default; a 10–15s video testimonial playing on the checkout; if there's an order bump, test 3 days without it and compare; test without requiring password creation before the purchase.
|
|
52
52
|
|
|
53
|
-
### 2.5
|
|
53
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+
### 2.5 Transition 4: Sale Initiated → Approved (pure lost money)
|
|
54
54
|
|
|
55
|
-
|
|
55
|
+
The person already wanted to pay. They generated a PIX or entered a card and it wasn't confirmed.
|
|
56
56
|
|
|
57
|
-
**
|
|
57
|
+
**Causes:** platform with a poor PIX approval rate (<70%); no automatic recovery for pending PIX; declined card with no retry; the "your PIX is expiring" flow turned off.
|
|
58
58
|
|
|
59
|
-
**
|
|
59
|
+
**Actions:** enable pending-PIX recovery (Utmify fires automatic WhatsApp and email at 5min, 30min and 2h); check the platform's real PIX approval rate and compare Hotmart, Kiwify, Cakto; enable automatic retry on declined cards; cross-check with the platform's own data, which shows the real approval rate per method.
|
|
60
60
|
|
|
61
|
-
> **
|
|
61
|
+
> **Recorded lesson:** a platform that approves PIX below 70% breaks the entire campaign. That's reason enough to switch platforms.
|
|
62
62
|
|
|
63
|
-
### 2.6
|
|
63
|
+
### 2.6 Hierarchy: what to attack first
|
|
64
64
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|
65
|
-
|
|
65
|
+
If only one thing can be touched, follow this order:
|
|
66
66
|
|
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67
|
-
1. **
|
|
68
|
-
2. **IC →
|
|
69
|
-
3. **
|
|
70
|
-
4. **
|
|
67
|
+
1. **Sale Initiated → Approved.** The fastest ROI in the whole funnel; recovering 15% here is money that was already yours.
|
|
68
|
+
2. **IC → Sale Initiated.** Checkout tweaks are cheap and fast, big gain for little effort.
|
|
69
|
+
3. **Visits → IC.** Touch the LP and the creative. Slower and more expensive; only after checkout is fixed.
|
|
70
|
+
4. **Clicks → Visits.** Technical. Call a dev.
|
|
71
71
|
|
|
72
|
-
**
|
|
73
|
-
|
|
72
|
+
**Master metric (priority order):** Sales > Initiate Checkout > CPC > Hook Rate > Hold Rate > CPM.
|
|
73
|
+
Don't touch CPC if the LP doesn't convert. Don't touch CPA if checkout is leaking.
|
|
74
74
|
|
|
75
|
-
### 2.7
|
|
75
|
+
### 2.7 Generating the visual funnel with AI
|
|
76
76
|
|
|
77
|
-
|
|
77
|
+
You can paste screenshots from Meta Ads Manager and ask for the funnel in HTML: the AI reads the metrics, calculates the real transition rates and generates ROAS, CPA, average ticket and revenue cards, plus a diagnosis section against the benchmarks above.
|
|
78
78
|
|
|
79
|
-
**
|
|
79
|
+
**Metrics that need to appear in the screenshot:** link clicks, LP views, checkouts initiated, purchases (or "results" if optimized for purchase), amount spent and attributed value.
|
|
80
80
|
|
|
81
|
-
### 2.8 ROI
|
|
81
|
+
### 2.8 True ROI vs. fake ROI
|
|
82
82
|
|
|
83
|
-
ROI
|
|
83
|
+
Fake ROI is calculated before the sale and ignores taxes, platform fees and commissions. True ROI accounts for the full post-sale picture: how many completed the purchase and how much real revenue was left after all costs.
|
package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/03-campanha-bidcap.md
CHANGED
|
@@ -1,113 +1,113 @@
|
|
|
1
|
-
## 3.
|
|
1
|
+
## 3. Campaign, BidCap and scale
|
|
2
2
|
|
|
3
|
-
> Shard
|
|
4
|
-
>
|
|
3
|
+
> Shard of this base's methodology. Index: [`INDEX.md`](INDEX.md) · Always loaded alongside: [`guardrails.md`](guardrails.md)
|
|
4
|
+
> Where the generic skill contradicts this shard, **the shard wins**, and this must be stated in the response.
|
|
5
5
|
|
|
6
|
-
### 3.1
|
|
6
|
+
### 3.1 Structure
|
|
7
7
|
|
|
8
|
-
- **
|
|
9
|
-
- **
|
|
10
|
-
-
|
|
8
|
+
- **Primary: BidCap.** Under the Andromeda algorithm, BidCap beats the BO model by giving predictability and spend control.
|
|
9
|
+
- **Secondary: ABO**, turn it off if performance is bad.
|
|
10
|
+
- It's not a full swap: BidCap is prioritized while BO/budget keeps running and optimizing in parallel.
|
|
11
11
|
|
|
12
|
-
### 3.2
|
|
12
|
+
### 3.2 Bid and budget rules
|
|
13
13
|
|
|
14
|
-
-
|
|
15
|
-
- **CPA
|
|
16
|
-
-
|
|
17
|
-
- **
|
|
18
|
-
- **
|
|
19
|
-
- **
|
|
14
|
+
- Don't lower the BidCap while performance is high. With RPU of R$20–23, keep the bid and give Facebook room to spend.
|
|
15
|
+
- **Max CPA = break-even + 30%.** That's the acceptable margin of error.
|
|
16
|
+
- Test larger budgets (e.g. R$500) within that margin.
|
|
17
|
+
- **10-day window:** Facebook takes up to 10 days to regain intelligence after changes. Don't keep testing indefinitely beyond that.
|
|
18
|
+
- **Scale at most +30% a day.** Raising it more than that resets learning.
|
|
19
|
+
- **Initial bid cap anchored to the average ticket, with slack:** the source material says to start around 50% above the ticket and adjust daily as sales come in. E.g.: R$50 ticket → bid cap around R$75.
|
|
20
20
|
|
|
21
|
-
### 3.3
|
|
21
|
+
### 3.3 Analysis and cuts
|
|
22
22
|
|
|
23
|
-
- **
|
|
24
|
-
- **
|
|
25
|
-
-
|
|
23
|
+
- **The unit of analysis is the individual ad**, not the ad set.
|
|
24
|
+
- **Turn off a creative with ROI < 1.3.** Keep the winners active.
|
|
25
|
+
- This lets you test new creatives without affecting the winner.
|
|
26
26
|
|
|
27
|
-
### 3.4
|
|
27
|
+
### 3.4 When to scale
|
|
28
28
|
|
|
29
|
-
RPU
|
|
29
|
+
RPU above R$20 and consistent daily sales. Then raise the budget while respecting the max CPA (break-even + 30%).
|
|
30
30
|
|
|
31
|
-
### 3.5
|
|
31
|
+
### 3.5 Analysis cadence
|
|
32
32
|
|
|
33
|
-
|
|
33
|
+
Macro metrics (30 days) and micro metrics (last 7 days), **daily**.
|
|
34
34
|
|
|
35
|
-
### 3.6
|
|
35
|
+
### 3.6 Account infrastructure: LALF, proxy and verification
|
|
36
36
|
|
|
37
|
-
|
|
37
|
+
The source material treats low CPM/CPC as a result of **account infrastructure**, not just creative. Setup comes before strategy.
|
|
38
38
|
|
|
39
|
-
**
|
|
39
|
+
**Installation order (the source insists this is the first step, whatever the strategy):**
|
|
40
40
|
|
|
41
|
-
1.
|
|
42
|
-
2.
|
|
43
|
-
3.
|
|
41
|
+
1. Install **LALF** (Floating Automated Link) — works as multi-login and eliminates manual profile editing.
|
|
42
|
+
2. Create a group exclusive to your own profile (personal name).
|
|
43
|
+
3. Create a new profile inside that group and use it as a **proxy**.
|
|
44
44
|
|
|
45
|
-
>
|
|
45
|
+
> Order as stated by the source: multi-login comes first, before any other piece of the infrastructure.
|
|
46
46
|
|
|
47
|
-
**
|
|
47
|
+
**CPM/CPC levers mentioned:**
|
|
48
48
|
|
|
49
|
-
- **Proxy
|
|
50
|
-
- **
|
|
51
|
-
- **
|
|
52
|
-
- **
|
|
53
|
-
- **
|
|
49
|
+
- **Proxy is treated as essential** to keep CPM/CPC low, regardless of the offer type.
|
|
50
|
+
- **A verified ad significantly reduces CPC** — verification is a technical checklist item, not a nice-to-have.
|
|
51
|
+
- **Video with strong organic engagement beats static/text** for driving down CPC.
|
|
52
|
+
- **A specific niche beats a broad category.** Avoid "all mothers"; narrow down to sub-niches where demand is smaller but competition is minimal. Same sub-niche logic as section 4.5, applied to the target instead of the creative.
|
|
53
|
+
- **Early morning time slots** tend to deliver lower CPM/CPC for low-ticket or high-volume offers.
|
|
54
54
|
|
|
55
|
-
**
|
|
55
|
+
**Manual columns in Ads Manager (when there's no Utmify):** set up the preset with Delivery, Cost per Result, Purchase Conversion Value and Cost per Link Click, and save it as a "Preset" for reuse.
|
|
56
56
|
|
|
57
|
-
**
|
|
57
|
+
**Access redundancy:** share page access across different profiles as protection against losing a password. Lets you keep running the same campaigns if one access goes down.
|
|
58
58
|
|
|
59
|
-
**
|
|
59
|
+
**Account age isn't the factor.** A T1 account versus a T4 account makes no meaningful difference for the initial test. What actually makes an account "fall" in practice is a payment or verification error, not account age. The account has to stay active and monitored.
|
|
60
60
|
|
|
61
|
-
> ⚠️ **
|
|
61
|
+
> ⚠️ **Buying engagement — recorded, not recommended.** The source material mentions a paid tool for buying likes and comments on videos to inflate engagement signals for the algorithm. This is **inauthentic engagement and violates Meta's Terms**, with the risk of the account and the Business Manager being banned — exactly the assets the rest of this section is trying to protect. It's recorded here because it's in the source material, but it isn't adopted as a recommended practice. See [guardrails 20](guardrails.md).
|
|
62
62
|
|
|
63
|
-
### 3.7
|
|
63
|
+
### 3.7 The traffic manager's ruler
|
|
64
64
|
|
|
65
|
-
|
|
65
|
+
This file is the source's **operational campaign-diagnosis prompt**. The rulers built into it are the most explicit and most recent reading of the methodology on BidCap and scale, and they resolve several items that were previously open.
|
|
66
66
|
|
|
67
|
-
**
|
|
67
|
+
**Stated default structure:** 1 campaign, 1 ad set, X creatives. **CBO + Bid Cap + Advantage+, no interests.** Segmentation is done through the creative, not the audience. The prompt **bans ABO as a default**, along with interests, excessive targeting and campaign duplication.
|
|
68
68
|
|
|
69
|
-
**
|
|
69
|
+
**Bid Cap calculation:**
|
|
70
70
|
|
|
71
71
|
- Base: **Bid Cap = Breakeven**.
|
|
72
|
-
-
|
|
73
|
-
- **
|
|
74
|
-
-
|
|
72
|
+
- Aggressive: Breakeven × 1.30 or × 1.50.
|
|
73
|
+
- **Current operational recommendation: +50% over breakeven.**
|
|
74
|
+
- Prerequisites for using Bid Cap: breakeven calculated, at least 1 validated creative, Pixel ok, CAPI ok, and enough data. Without that, start with **Highest Volume until ~20-30 purchases**.
|
|
75
75
|
|
|
76
|
-
**
|
|
76
|
+
**The 3x ruler — the most important one in this section:** don't judge, don't pause and don't change anything before the new campaign has accumulated **spend of 3x the Bid Cap**. Below 24h is validation, not a result.
|
|
77
77
|
|
|
78
|
-
**
|
|
78
|
+
**Metric hierarchy (in this order):** Sales > IC > CPC > Hook Rate > Hold Rate > CPM.
|
|
79
79
|
|
|
80
|
-
- **Hook Rate** =
|
|
81
|
-
- **Hold Rate** =
|
|
82
|
-
- ROAS:
|
|
80
|
+
- **Hook Rate** = 3s plays ÷ impressions.
|
|
81
|
+
- **Hold Rate** = 75% plays ÷ impressions.
|
|
82
|
+
- ROAS: use the "Results ROAS" column directly, **never** calculate value ÷ cost by hand.
|
|
83
83
|
|
|
84
|
-
**
|
|
84
|
+
**Only pause a creative when all 4 line up:** spend ≥ 3x Bid Cap **and** ROAS below breakeven **and** zero sales **and** no recent structural change.
|
|
85
85
|
|
|
86
|
-
**
|
|
86
|
+
**Scale — the order of levers:** never raise the daily budget as the first lever. The right levers, in order: (1) raise the Bid Cap, (2) add already-validated creatives, (3) inflated budget with the Bid Cap controlling actual spend.
|
|
87
87
|
|
|
88
|
-
**
|
|
88
|
+
**Cadence and saturation:**
|
|
89
89
|
|
|
90
|
-
- **1
|
|
91
|
-
- **
|
|
92
|
-
- **
|
|
93
|
-
- **
|
|
90
|
+
- **1 batch of new creatives per week, Monday 00:01.** ~15 days without a new batch = a structural problem, not a performance one.
|
|
91
|
+
- **Age-based analysis every ~14 days** (Advantage+ can hide differences; 65+ tends to convert less, but it's not a universal rule).
|
|
92
|
+
- **Frequency > 3 in 7 days** = the start of saturation. Don't pause automatically: cross-check against the other data.
|
|
93
|
+
- **Learning hangover:** a structural change causes ~48-72h of instability. Before judging a bad number, check what changed in the last 72h.
|
|
94
94
|
|
|
95
|
-
**
|
|
95
|
+
**One change at a time.** Never swap creative + LP + checkout + budget + BidCap all at once: the result becomes unreadable.
|
|
96
96
|
|
|
97
|
-
> **
|
|
97
|
+
> **Not touching it is a valid decision.** The prompt treats waiting for enough evidence as a legitimate action, not an omission. Same stance as the 3x ruler and the miner's 14-day cutoff (12.5).
|
|
98
98
|
|
|
99
|
-
### 3.9
|
|
99
|
+
### 3.9 Scaling with Bid Cap: a reading from an external source
|
|
100
100
|
|
|
101
|
-
> ⚠️ **
|
|
101
|
+
> ⚠️ **Noisy source.** The file is an automatic transcript of a live session, and the transcription is damaged in verifiable spots: Chinese characters in place of "auction," and a "$1,000 per impression" that makes no sense as a number. **What follows is only what survives the fact-check.** A specific number from this source doesn't factor into a decision without checking the recording.
|
|
102
102
|
|
|
103
|
-
**
|
|
103
|
+
**The mechanism, put another way.** Bid Cap isn't a budget ceiling: it's a ceiling on **price per result**. It forces the algorithm to bid within that limit, and waste is cut by refusing expensive auctions, not by running out of funds. This is the same ruler as 3.7, with the emphasis shifted from the calculation to the effect.
|
|
104
104
|
|
|
105
|
-
**
|
|
105
|
+
**Quality before volume.** Scaling a campaign with a weak creative doesn't scale anything, it just speeds up the spend. The ads that spend the most tend to be the best ones, and that's why they should be tested in isolation **before** pulling the whole funnel up. Fits with 3.3 (analysis at the individual-ad level) and with 4.12 (validate organically before scaling).
|
|
106
106
|
|
|
107
|
-
**
|
|
107
|
+
**Budget goes up from the top down.** A large, planned periodic increase, not a mid-day micro-adjustment. Daily tweaking is the habit that resets learning. The numeric ruler that still applies is 3.2 (max +30% a day) and the lever order from 3.7 (Bid Cap first, budget last).
|
|
108
108
|
|
|
109
|
-
**Multi-
|
|
109
|
+
**Multi-service without bloating the account.** An operation with multiple services (an agency is the example cited) uses **one Bid Cap campaign per specific offer**, keeping the general traffic campaigns separate. Each offer gets its own testing space without turning the account into a tangle.
|
|
110
110
|
|
|
111
|
-
**
|
|
111
|
+
**Decide fast and own the mistake.** Analysis paralysis burns money doing nothing. This **doesn't** license acting before it's time: the 3x ruler from 3.7 still applies, and "don't touch it" is still a valid decision. The target here is different: it's the manager who already has evidence and delays the decision to avoid admitting they were wrong.
|
|
112
112
|
|
|
113
|
-
> **
|
|
113
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> **Two disagreements with 3.7 remain open:** the "day trade" philosophy (scale aggressively, cut immediately) versus the 3x ruler and the 10-day window, and the idea of splitting into individual campaigns when performance diverges, which 3.7 forbids. See [open items 39 and 40](pontos-em-aberto.md).
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## 4.
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## 4. Creatives — fundamentals
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> Shard
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> Shard of this base's methodology. Index: [`INDEX.md`](INDEX.md) · Always loaded alongside: [`guardrails.md`](guardrails.md)
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> Where the generic skill contradicts this shard, **the shard wins**, and this must be stated in the response.
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**What's here:** `4.1` creative structure · `4.2` production rules · `4.3` triggers and formats · `4.4` platform rules · `4.5` objectivity and sub-niche · `4.12` organic-to-paid validation, memes and test angles
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**Siblings:** AI production in [`04a-criativos-ia.md`](04a-criativos-ia.md) · script, templates and swipe file in [`04b-criativos-formatos.md`](04b-criativos-formatos.md)
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### 4.1
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### 4.1 Creative structure
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3. **CTA**:
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1. **Hook** (first 3 seconds): captures and filters.
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2. **Body**: useful content, social validation, an engaging story.
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3. **CTA**: urgent call to action.
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### 4.2
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### 4.2 Production rules
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- **Minimum of 10 creatives** with distinct angles and formats to validate. Never depend on a single "hulk" creative.
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- Structured setup: **5 different angles per ad set**; duplicate the 5 originals per variation (e.g.: 5 with a female voice, 5 with a male voice).
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- **Ideal length: 40 to 60 seconds.** Facebook's 15s recommendation is ineffective. Max 90s, above that there's a risk of being blocked.
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- 9:16 format, dynamic cuts, no pauses.
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- Launch new creatives **every week**.
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- Replace image creatives with video (VSL) to raise conversion.
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### 4.3
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### 4.3 Triggers and formats
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**Triggers:** curiosity, fear/disruption, authority, recognition.
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**Formats by effectiveness:**
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1. Real testimonial (before/after)
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2. Customer transformation story
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3. "Scene"-style video (soap-opera style, not a theoretical script)
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5. Meme/disruption (use with care, can hurt conversion)
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### 4.4 Platform rules
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Instagram users are looking for entertainment, not a sale. The creative has to look native to the feed and disguise the commercial pitch inside content of value. It can use a viral TikTok song, properly licensed, avoiding words banned by Facebook's policy (violence, suicide, sensitive terms).
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### 4.5 Objectivity and sub-niche
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**Attention is the most expensive currency.** A complex or aesthetically elaborate creative fails because it doesn't communicate the main value. The audience has no patience for unnecessary creativity.
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**Minimum anatomy:** immediate visual hook ("hulk") → body showing the product → CTA.
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- **Name the audience in the first second.** "Você que é lojista..." (you, the shop owner...) creates immediate identification and filters out who isn't.
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- **The 80% image rule.** Plenty of images, very little text. Show the product, don't describe the product.
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- **Showing the exact quantity** ("80 figurinhas" - 80 stickers) creates more desire than showing a sample.
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- **Organic format beats produced format.** Simple static images and video with dynamic cuts beat heavy editing.
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- **Auditory stimulus and colorful captions** to break the monotony and hold attention.
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- **Social proof inside the creative:** real video of other people selling with the same product.
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**Sub-niche is the main lever.** Selling "to all shop owners" failed for being generic. The winning version speaks to the sub-niche's concrete pains (the shop owner who doesn't know design, who's too lazy to post, who wants to pay little). The product stops being an item and becomes the solution to a named problem.
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**Cases cited in the lesson (same product, different formats):** blue static image (80+ units), dynamic video with captions (R$10k+), square video (R$30k), voiceover-style video (high volume). The lesson's conclusion is that format matters less than objectivity and sub-niche.
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> Reading caution: the numbers above come from one specific case of stickers for shop owners, not a transferable benchmark.
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### 4.12 Organic-to-Paid Validation, Memes and Test Angles (`Practical Guide to Creating Creatives`, 2026-08-24)
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Material from a lesson focused on viral creatives and scaling on Meta Ads and TikTok:
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1. **Organic Validation before Paid:** Instead of starting by spending on expensive productions, use organic posts on TikTok and Instagram Reels as a primary filter. Videos that get natural traction and engagement are promoted to paid traffic.
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2. **Use of International Memes and Niche Influencers:** Use peripheral/niche influencers (e.g. the gamer/Free Fire community) and international memes adapted to hold attention immediately, even when the offer has no direct expert appearing in the video.
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3. **Grouping by Angle (Maximum 5 creatives per ad set):** Organize budgets and ad sets by specific creative angle. Keep a maximum of 5 creatives per ad set, quickly pausing weak creatives to focus the budget only on the high-converting ones.
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4. **Long Creatives (3 to 5 minutes) for Remarketing:** Longer, more structured videos (mini-documentary style / in-depth explanation) aren't the standard for top of funnel, but work very effectively in **remarketing campaigns** to convert more skeptical audiences who already clicked the offer but didn't buy.
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5. **Batch Variations with Templates (Canva):** For high-performing static creatives, build quick variation matrices in Canva by swapping only specific elements (product image, headline, background) while keeping the winning base structure.
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