warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,140 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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____exports.SoundPreset = __TS__Class()
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local SoundPreset = ____exports.SoundPreset
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SoundPreset.name = "SoundPreset"
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__TS__ClassExtends(SoundPreset, ObjectDataEntry)
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function SoundPreset.generateId(self)
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local ____self_0, ____nextId_1 = self, "nextId"
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local ____self_nextId_2 = ____self_0[____nextId_1]
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____self_0[____nextId_1] = ____self_nextId_2 + 1
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return "CustomSound" .. tostring(____self_nextId_2)
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end
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function SoundPreset.getObjectData(self, map)
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return map.objects.sound
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end
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SoundPreset.BASE_ID = "BlizzardWave"
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SoundPreset.nextId = 0
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"filePaths",
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{
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get = function(self)
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return self:getStringsField("FileNames")
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end,
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set = function(self, filePaths)
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self:setStringsField("FileNames", filePaths)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
|
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85
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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90
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"minimumDistance",
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91
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{
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get = function(self)
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return self:getNumberField("MinDistance")
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end,
|
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set = function(self, minimumDistance)
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self:setNumberField("MinDistance", minimumDistance)
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end
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98
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
|
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103
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"maximumDistance",
|
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104
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{
|
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get = function(self)
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return self:getNumberField("MaxDistance")
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end,
|
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
|
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end
|
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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116
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"distanceCutoff",
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{
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get = function(self)
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return self:getNumberField("DistanceCutoff")
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end,
|
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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129
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"eax",
|
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130
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{
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131
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get = function(self)
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132
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return self:getStringField("EAXFlags")
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end,
|
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set = function(self, eax)
|
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135
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self:setStringField("EAXFlags", eax)
|
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end
|
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137
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},
|
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138
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true
|
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139
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)
|
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140
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return ____exports
|
|
@@ -1,4 +1,3 @@
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1
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-
/// <reference types="warpack-types/warpack" />
|
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2
1
|
/** @noSelfInFile */
|
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3
2
|
import { TupleOf } from "../../../utility/types";
|
|
4
3
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
@@ -8,12 +7,14 @@ import { Race } from "../auxiliary/race";
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|
8
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
|
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9
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
10
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
11
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
12
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
13
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
14
13
|
import type { UpgradeId } from "./upgrade";
|
|
15
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
16
|
-
|
|
15
|
+
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
19
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -23,24 +24,61 @@ export declare class UnitTypeWeapon {
|
|
|
23
24
|
private readonly unitType;
|
|
24
25
|
private readonly index;
|
|
25
26
|
private constructor();
|
|
27
|
+
get attackType(): AttackType | undefined;
|
|
28
|
+
set attackType(attackType: AttackType | undefined);
|
|
26
29
|
get backSwingDuration(): number;
|
|
27
30
|
set backSwingDuration(backSwingDuration: number);
|
|
31
|
+
get cooldown(): number;
|
|
32
|
+
set cooldown(cooldown: number);
|
|
33
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
34
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
35
|
+
get damageBase(): number;
|
|
36
|
+
set damageBase(damageBase: number);
|
|
37
|
+
get damageDiceCount(): number;
|
|
38
|
+
set damageDiceCount(damageDiceNumber: number);
|
|
39
|
+
get damageDiceSideCount(): number;
|
|
40
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
28
41
|
get impactDelay(): number;
|
|
29
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
30
45
|
get missileModelPath(): string;
|
|
31
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
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get missileSpeed(): number;
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set missileSpeed(missileSpeed: number);
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+
get range(): number;
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set range(range: number);
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get soundType(): WeaponSoundType;
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set soundType(soundType: WeaponSoundType);
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get soundTypeSD(): WeaponSoundType;
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set soundTypeSD(soundTypeSD: WeaponSoundType);
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get soundTypeHD(): WeaponSoundType;
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set soundTypeHD(soundTypeHD: WeaponSoundType);
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get soundTypeDE(): WeaponSoundType;
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set soundTypeDE(soundTypeDE: WeaponSoundType);
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}
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export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
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static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
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protected static readonly idGenerator: ObjectDataEntryIdGenerator;
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protected static generateId(): number;
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protected static getObjectData(map: WarMap): WarObjects;
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71
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+
private isPortraitModelPathSet?;
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+
/** Portrait fields a model setter emptied because no portrait was set yet. */
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private autoEmptiedPortraitFields?;
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private emptyPortraitForModel;
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+
/**
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* An explicit portrait wins over the automatic empty portraits of the model setters, so
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* it may also be set after the models: the mode-less portrait (one portrait for every
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78
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+
* mode) returns the automatically emptied per-mode portraits to their defaults, a
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79
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+
* per-mode portrait replaces only its own mode's.
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80
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+
*/
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81
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+
private setPortraitModelPathField;
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get abilityTypeIds(): AbilityTypeId[];
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83
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set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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46
84
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get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
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@@ -59,12 +97,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set casterUpgradeIconPath(casterUpgradeIconPath: string);
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get deathDuration(): number;
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61
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set deathDuration(deathDuration: number);
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+
get isDecayable(): boolean;
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+
set isDecayable(isDecayable: boolean);
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+
get isRaisable(): boolean;
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+
set isRaisable(isRaisable: boolean);
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+
private setDeathTypeFlag;
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105
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get iconPath(): string;
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set iconPath(iconPath: string);
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64
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get iconPathSD(): string;
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65
108
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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67
110
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set iconPathHD(iconPathHD: string);
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111
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+
get iconPathDE(): string;
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112
|
+
set iconPathDE(iconPathDE: string);
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68
113
|
get isMissileScalingEnabled(): boolean;
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69
114
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set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
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70
115
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get maximumPitchAngleDegrees(): number;
|
|
@@ -81,66 +126,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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81
126
|
set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
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82
127
|
get missileLaunchOffsetZHD(): number;
|
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83
128
|
set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
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129
|
+
get missileLaunchOffsetZDE(): number;
|
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130
|
+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
|
|
84
131
|
get missileLaunchSwimmingOffsetZ(): number;
|
|
85
132
|
set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
|
|
86
133
|
get missileLaunchSwimmingOffsetZSD(): number;
|
|
87
134
|
set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
|
|
88
135
|
get missileLaunchSwimmingOffsetZHD(): number;
|
|
89
136
|
set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
|
|
137
|
+
get missileLaunchSwimmingOffsetZDE(): number;
|
|
138
|
+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
|
|
90
139
|
get missileLaunchVisualOffsetX(): number;
|
|
91
140
|
set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
|
|
92
141
|
get missileLaunchVisualOffsetXSD(): number;
|
|
93
142
|
set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
|
|
94
143
|
get missileLaunchVisualOffsetXHD(): number;
|
|
95
144
|
set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
|
|
145
|
+
get missileLaunchVisualOffsetXDE(): number;
|
|
146
|
+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
|
|
96
147
|
get missileLaunchVisualOffsetY(): number;
|
|
97
148
|
set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
|
98
149
|
get missileLaunchVisualOffsetYSD(): number;
|
|
99
150
|
set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
|
100
151
|
get missileLaunchVisualOffsetYHD(): number;
|
|
101
152
|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
|
153
|
+
get missileLaunchVisualOffsetYDE(): number;
|
|
154
|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
|
102
155
|
get missileImpactOffsetZ(): number;
|
|
103
156
|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
104
157
|
get missileImpactOffsetZSD(): number;
|
|
105
158
|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
106
159
|
get missileImpactOffsetZHD(): number;
|
|
107
160
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
161
|
+
get missileImpactOffsetZDE(): number;
|
|
162
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
108
163
|
get missileImpactSwimmingOffsetZ(): number;
|
|
109
164
|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
110
165
|
get missileImpactSwimmingOffsetZSD(): number;
|
|
111
166
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
112
167
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
113
168
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
169
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
170
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
114
171
|
get modelPath(): string;
|
|
115
172
|
set modelPath(modelPath: string);
|
|
116
173
|
get modelPathSD(): string;
|
|
117
174
|
set modelPathSD(modelPathSD: string);
|
|
118
175
|
get modelPathHD(): string;
|
|
119
176
|
set modelPathHD(modelPathHD: string);
|
|
177
|
+
get modelPathDE(): string;
|
|
178
|
+
set modelPathDE(modelPathDE: string);
|
|
179
|
+
get portraitModelPath(): string;
|
|
180
|
+
set portraitModelPath(portraitModelPath: string);
|
|
181
|
+
get portraitModelPathSD(): string;
|
|
182
|
+
set portraitModelPathSD(portraitModelPathSD: string);
|
|
183
|
+
get portraitModelPathHD(): string;
|
|
184
|
+
set portraitModelPathHD(portraitModelPathHD: string);
|
|
185
|
+
get portraitModelPathDE(): string;
|
|
186
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
187
|
+
get runSpeed(): number;
|
|
188
|
+
set runSpeed(runSpeed: number);
|
|
189
|
+
get runSpeedSD(): number;
|
|
190
|
+
set runSpeedSD(runSpeedSD: number);
|
|
191
|
+
get runSpeedHD(): number;
|
|
192
|
+
set runSpeedHD(runSpeedHD: number);
|
|
193
|
+
get runSpeedDE(): number;
|
|
194
|
+
set runSpeedDE(runSpeedDE: number);
|
|
195
|
+
get selectionCircleHeight(): number;
|
|
196
|
+
set selectionCircleHeight(height: number);
|
|
120
197
|
get selectionCircleScale(): number;
|
|
121
198
|
set selectionCircleScale(selectionCircleScale: number);
|
|
122
199
|
get selectionCircleScaleSD(): number;
|
|
123
200
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
124
201
|
get selectionCircleScaleHD(): number;
|
|
125
202
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
203
|
+
get selectionCircleScaleDE(): number;
|
|
204
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
126
205
|
get scale(): number;
|
|
127
206
|
set scale(scale: number);
|
|
128
207
|
get scaleSD(): number;
|
|
129
208
|
set scaleSD(scaleSD: number);
|
|
130
209
|
get scaleHD(): number;
|
|
131
210
|
set scaleHD(scaleHD: number);
|
|
211
|
+
get scaleDE(): number;
|
|
212
|
+
set scaleDE(scaleDE: number);
|
|
132
213
|
get scoreScreenIconPath(): string;
|
|
133
214
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
134
215
|
get scoreScreenIconPathSD(): string;
|
|
135
216
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
136
217
|
get scoreScreenIconPathHD(): string;
|
|
137
218
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
219
|
+
get scoreScreenIconPathDE(): string;
|
|
220
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
138
221
|
get specialEffectModelPath(): string;
|
|
139
222
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
140
223
|
get specialEffectModelPathSD(): string;
|
|
141
224
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
142
225
|
get specialEffectModelPathHD(): string;
|
|
143
226
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
|
|
227
|
+
get specialEffectModelPathDE(): string;
|
|
228
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
|
|
144
229
|
get shadowImageHeight(): number;
|
|
145
230
|
set shadowImageHeight(shadowImageHeight: number);
|
|
146
231
|
get shadowImageWidth(): number;
|
|
@@ -149,19 +234,33 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
149
234
|
set shadowImageXOffset(shadowImageXOffset: number);
|
|
150
235
|
get shadowImageYOffset(): number;
|
|
151
236
|
set shadowImageYOffset(shadowImageYOffset: number);
|
|
237
|
+
get walkSpeed(): number;
|
|
238
|
+
set walkSpeed(walkSpeed: number);
|
|
239
|
+
get walkSpeedSD(): number;
|
|
240
|
+
set walkSpeedSD(walkSpeedSD: number);
|
|
241
|
+
get walkSpeedHD(): number;
|
|
242
|
+
set walkSpeedHD(walkSpeedHD: number);
|
|
243
|
+
get walkSpeedDE(): number;
|
|
244
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
245
|
+
get armor(): number;
|
|
246
|
+
set armor(armor: number);
|
|
152
247
|
get armorSoundType(): ArmorSoundType;
|
|
153
248
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
154
249
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
155
250
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
156
251
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
157
252
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
253
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
254
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
255
|
+
get armorType(): ArmorType;
|
|
256
|
+
set armorType(armorType: ArmorType);
|
|
158
257
|
get combatClassifications(): CombatClassifications;
|
|
159
258
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
160
|
-
get
|
|
161
|
-
set
|
|
259
|
+
get classifications(): UnitClassifications;
|
|
260
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
261
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
162
262
|
get firstWeapon(): UnitTypeWeapon;
|
|
163
263
|
get secondWeapon(): UnitTypeWeapon;
|
|
164
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
165
264
|
get flyHeight(): number;
|
|
166
265
|
set flyHeight(flyHeight: number);
|
|
167
266
|
get flyHeightMinimum(): number;
|
|
@@ -190,6 +289,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
190
289
|
set formationRank(formationRank: number);
|
|
191
290
|
get goldCost(): number;
|
|
192
291
|
set goldCost(goldCost: number);
|
|
292
|
+
get healthRegenerationRate(): number;
|
|
293
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
294
|
+
get level(): number;
|
|
295
|
+
set level(level: number);
|
|
296
|
+
get manaRegenerationRate(): number;
|
|
297
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
298
|
+
get maximumHealth(): number;
|
|
299
|
+
set maximumHealth(maximumHealth: number);
|
|
300
|
+
get maximumMana(): number;
|
|
301
|
+
set maximumMana(maximumMana: number);
|
|
302
|
+
get initialMana(): number;
|
|
303
|
+
set initialMana(initialMana: number);
|
|
193
304
|
get isStructure(): boolean;
|
|
194
305
|
set isStructure(isStructure: boolean);
|
|
195
306
|
get race(): Race;
|
|
@@ -215,4 +326,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
|
|
|
215
326
|
protected static generateId(): number;
|
|
216
327
|
get heroAbilityTypeIds(): AbilityTypeId[];
|
|
217
328
|
set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
|
|
329
|
+
get properNames(): string[];
|
|
330
|
+
set properNames(properNames: string | string[]);
|
|
331
|
+
get properNameCount(): number;
|
|
332
|
+
set properNameCount(properNameCount: number);
|
|
218
333
|
}
|