warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,18 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class HeroicSlashAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Damage */
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get damage(): number[];
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set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Bonus Damage Percent Against Debuffed */
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get bonusDamageFactorAgainstDebuffed(): number[];
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set bonusDamageFactorAgainstDebuffed(bonusDamageFactorAgainstDebuffed: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Refreshes Cooldown On Kill */
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get refreshesCooldownOnKill(): boolean[];
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set refreshesCooldownOnKill(refreshesCooldownOnKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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/** Heal Percent On Damage Dealt */
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get healFactorOnDamageDealt(): number[];
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set healFactorOnDamageDealt(healFactorOnDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.HeroicSlashAbilityType = __TS__Class()
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local HeroicSlashAbilityType = ____exports.HeroicSlashAbilityType
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HeroicSlashAbilityType.name = "HeroicSlashAbilityType"
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__TS__ClassExtends(HeroicSlashAbilityType, AbilityType)
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HeroicSlashAbilityType.BASE_ID = fourCC("AHhs")
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__TS__SetDescriptor(
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HeroicSlashAbilityType.prototype,
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"damage",
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{
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get = function(self)
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return self:getNumberLevelField("hsl1")
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end,
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set = function(self, damage)
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self:setNumberLevelField("hsl1", damage)
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end
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},
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true
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)
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__TS__SetDescriptor(
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HeroicSlashAbilityType.prototype,
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"bonusDamageFactorAgainstDebuffed",
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{
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get = function(self)
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return self:getNumberLevelField("hsl2")
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end,
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set = function(self, bonusDamageFactorAgainstDebuffed)
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self:setNumberLevelField("hsl2", bonusDamageFactorAgainstDebuffed)
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end
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},
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true
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)
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__TS__SetDescriptor(
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HeroicSlashAbilityType.prototype,
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"refreshesCooldownOnKill",
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{
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get = function(self)
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return self:getBooleanLevelField("hsl3")
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end,
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set = function(self, refreshesCooldownOnKill)
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self:setBooleanLevelField("hsl3", refreshesCooldownOnKill)
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end
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},
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true
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)
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__TS__SetDescriptor(
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HeroicSlashAbilityType.prototype,
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"healFactorOnDamageDealt",
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{
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get = function(self)
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return self:getNumberLevelField("hsl4")
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end,
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set = function(self, healFactorOnDamageDealt)
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self:setNumberLevelField("hsl4", healFactorOnDamageDealt)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class HolyWrathAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Damage */
|
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7
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get damage(): number[];
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set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Attack Distance */
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get attackDistance(): number[];
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set attackDistance(attackDistance: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Attack Angle */
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get attackAngle(): number[];
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set attackAngle(attackAngle: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage Delay */
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get damageDelay(): number[];
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set damageDelay(damageDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage Strength Modifier (%) */
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get damageStrengthModifierPercentage(): number[];
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set damageStrengthModifierPercentage(damageStrengthModifierPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Undead Burn Damage */
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get undeadBurnDamage(): number[];
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set undeadBurnDamage(undeadBurnDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Dispel Magic On Hit */
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25
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get dispelsMagicOnHit(): boolean[];
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set dispelsMagicOnHit(dispelsMagicOnHit: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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/** Dispel Summoned Damage */
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get dispelSummonedDamage(): number[];
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set dispelSummonedDamage(dispelSummonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
|
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8
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____exports.HolyWrathAbilityType = __TS__Class()
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9
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local HolyWrathAbilityType = ____exports.HolyWrathAbilityType
|
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10
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HolyWrathAbilityType.name = "HolyWrathAbilityType"
|
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11
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__TS__ClassExtends(HolyWrathAbilityType, AbilityType)
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HolyWrathAbilityType.BASE_ID = fourCC("AHpb")
|
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13
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__TS__SetDescriptor(
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HolyWrathAbilityType.prototype,
|
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"damage",
|
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16
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{
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get = function(self)
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return self:getNumberLevelField("pbl1")
|
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end,
|
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set = function(self, damage)
|
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21
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self:setNumberLevelField("pbl1", damage)
|
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22
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+
end
|
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23
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+
},
|
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+
true
|
|
25
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)
|
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26
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__TS__SetDescriptor(
|
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HolyWrathAbilityType.prototype,
|
|
28
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+
"attackDistance",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("pbl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, attackDistance)
|
|
34
|
+
self:setNumberLevelField("pbl2", attackDistance)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
HolyWrathAbilityType.prototype,
|
|
41
|
+
"attackAngle",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("pbl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, attackAngle)
|
|
47
|
+
self:setNumberLevelField("pbl3", attackAngle)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
HolyWrathAbilityType.prototype,
|
|
54
|
+
"damageDelay",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("pbl4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageDelay)
|
|
60
|
+
self:setNumberLevelField("pbl4", damageDelay)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
HolyWrathAbilityType.prototype,
|
|
67
|
+
"damageStrengthModifierPercentage",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("pbl5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageStrengthModifierPercentage)
|
|
73
|
+
self:setNumberLevelField("pbl5", damageStrengthModifierPercentage)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
HolyWrathAbilityType.prototype,
|
|
80
|
+
"undeadBurnDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("pbl6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, undeadBurnDamage)
|
|
86
|
+
self:setNumberLevelField("pbl6", undeadBurnDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
HolyWrathAbilityType.prototype,
|
|
93
|
+
"dispelsMagicOnHit",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("pbl7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, dispelsMagicOnHit)
|
|
99
|
+
self:setBooleanLevelField("pbl7", dispelsMagicOnHit)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
HolyWrathAbilityType.prototype,
|
|
106
|
+
"dispelSummonedDamage",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("pbl8")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, dispelSummonedDamage)
|
|
112
|
+
self:setNumberLevelField("pbl8", dispelSummonedDamage)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class InspireCourageAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Defense */
|
|
7
|
+
get armorBonus(): number[];
|
|
8
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Spell Damage Resistance */
|
|
10
|
+
get spellDamageResistance(): number[];
|
|
11
|
+
set spellDamageResistance(spellDamageResistance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Removes Negative Debuffs */
|
|
13
|
+
get removesNegativeBuffs(): boolean[];
|
|
14
|
+
set removesNegativeBuffs(removesNegativeBuffs: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
15
|
+
/** Healing */
|
|
16
|
+
get healing(): number[];
|
|
17
|
+
set healing(healing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.InspireCourageAbilityType = __TS__Class()
|
|
9
|
+
local InspireCourageAbilityType = ____exports.InspireCourageAbilityType
|
|
10
|
+
InspireCourageAbilityType.name = "InspireCourageAbilityType"
|
|
11
|
+
__TS__ClassExtends(InspireCourageAbilityType, AbilityType)
|
|
12
|
+
InspireCourageAbilityType.BASE_ID = fourCC("AHic")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
InspireCourageAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hic1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("hic1", armorBonus)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
InspireCourageAbilityType.prototype,
|
|
28
|
+
"spellDamageResistance",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hic2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, spellDamageResistance)
|
|
34
|
+
self:setNumberLevelField("hic2", spellDamageResistance)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
InspireCourageAbilityType.prototype,
|
|
41
|
+
"removesNegativeBuffs",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getBooleanLevelField("hic3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, removesNegativeBuffs)
|
|
47
|
+
self:setBooleanLevelField("hic3", removesNegativeBuffs)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
InspireCourageAbilityType.prototype,
|
|
54
|
+
"healing",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hic4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, healing)
|
|
60
|
+
self:setNumberLevelField("hic4", healing)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
|
|
5
|
+
export declare class ItemLifeRegenerationAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID = StandardAbilityTypeId.ITEM_LIFE_REGENERATION;
|
|
7
|
+
/** Hit Points Regenerated Per Second */
|
|
8
|
+
get healthRegeneration(): number[];
|
|
9
|
+
set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ItemLifeRegenerationAbilityType = __TS__Class()
|
|
9
|
+
local ItemLifeRegenerationAbilityType = ____exports.ItemLifeRegenerationAbilityType
|
|
10
|
+
ItemLifeRegenerationAbilityType.name = "ItemLifeRegenerationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ItemLifeRegenerationAbilityType, AbilityType)
|
|
12
|
+
ItemLifeRegenerationAbilityType.BASE_ID = 1098016108
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ItemLifeRegenerationAbilityType.prototype,
|
|
15
|
+
"healthRegeneration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ihpr")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, healthRegeneration)
|
|
21
|
+
self:setNumberLevelField("Ihpr", healthRegeneration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/** Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana. */
|
|
5
|
+
export declare class LifeDrainAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Hit Points Drained (per second) */
|
|
8
|
+
get hitPointsDrained(): number[];
|
|
9
|
+
set hitPointsDrained(hitPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Mana Points Drained (per second) */
|
|
11
|
+
get manaPointsDrained(): number[];
|
|
12
|
+
set manaPointsDrained(manaPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Drain Interval (seconds) */
|
|
14
|
+
get drainInterval(): number[];
|
|
15
|
+
set drainInterval(drainInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Life Transferred Per Second */
|
|
17
|
+
get lifeTransferredPerSecond(): number[];
|
|
18
|
+
set lifeTransferredPerSecond(lifeTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Mana Transferred Per Second */
|
|
20
|
+
get manaTransferredPerSecond(): number[];
|
|
21
|
+
set manaTransferredPerSecond(manaTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Bonus Life Factor */
|
|
23
|
+
get bonusLifeFactor(): number[];
|
|
24
|
+
set bonusLifeFactor(bonusLifeFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
/** Bonus Life Decay (the World Editor labels of Ndr7 and Ndr8 are swapped) */
|
|
26
|
+
get bonusLifeDecay(): number[];
|
|
27
|
+
set bonusLifeDecay(bonusLifeDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
28
|
+
/** Bonus Mana Factor */
|
|
29
|
+
get bonusManaFactor(): number[];
|
|
30
|
+
set bonusManaFactor(bonusManaFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
31
|
+
/** Bonus Mana Decay */
|
|
32
|
+
get bonusManaDecay(): number[];
|
|
33
|
+
set bonusManaDecay(bonusManaDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
34
|
+
/** Use Black Arrow Effect */
|
|
35
|
+
get usesBlackArrowEffect(): boolean[];
|
|
36
|
+
set usesBlackArrowEffect(usesBlackArrowEffect: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
37
|
+
}
|
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana.
|
|
9
|
+
____exports.LifeDrainAbilityType = __TS__Class()
|
|
10
|
+
local LifeDrainAbilityType = ____exports.LifeDrainAbilityType
|
|
11
|
+
LifeDrainAbilityType.name = "LifeDrainAbilityType"
|
|
12
|
+
__TS__ClassExtends(LifeDrainAbilityType, AbilityType)
|
|
13
|
+
LifeDrainAbilityType.BASE_ID = fourCC("ANdr")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
LifeDrainAbilityType.prototype,
|
|
16
|
+
"hitPointsDrained",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Ndr1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, hitPointsDrained)
|
|
22
|
+
self:setNumberLevelField("Ndr1", hitPointsDrained)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
LifeDrainAbilityType.prototype,
|
|
29
|
+
"manaPointsDrained",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Ndr2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, manaPointsDrained)
|
|
35
|
+
self:setNumberLevelField("Ndr2", manaPointsDrained)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
LifeDrainAbilityType.prototype,
|
|
42
|
+
"drainInterval",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Ndr3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, drainInterval)
|
|
48
|
+
self:setNumberLevelField("Ndr3", drainInterval)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
LifeDrainAbilityType.prototype,
|
|
55
|
+
"lifeTransferredPerSecond",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("Ndr4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, lifeTransferredPerSecond)
|
|
61
|
+
self:setNumberLevelField("Ndr4", lifeTransferredPerSecond)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
LifeDrainAbilityType.prototype,
|
|
68
|
+
"manaTransferredPerSecond",
|
|
69
|
+
{
|
|
70
|
+
get = function(self)
|
|
71
|
+
return self:getNumberLevelField("Ndr5")
|
|
72
|
+
end,
|
|
73
|
+
set = function(self, manaTransferredPerSecond)
|
|
74
|
+
self:setNumberLevelField("Ndr5", manaTransferredPerSecond)
|
|
75
|
+
end
|
|
76
|
+
},
|
|
77
|
+
true
|
|
78
|
+
)
|
|
79
|
+
__TS__SetDescriptor(
|
|
80
|
+
LifeDrainAbilityType.prototype,
|
|
81
|
+
"bonusLifeFactor",
|
|
82
|
+
{
|
|
83
|
+
get = function(self)
|
|
84
|
+
return self:getNumberLevelField("Ndr6")
|
|
85
|
+
end,
|
|
86
|
+
set = function(self, bonusLifeFactor)
|
|
87
|
+
self:setNumberLevelField("Ndr6", bonusLifeFactor)
|
|
88
|
+
end
|
|
89
|
+
},
|
|
90
|
+
true
|
|
91
|
+
)
|
|
92
|
+
__TS__SetDescriptor(
|
|
93
|
+
LifeDrainAbilityType.prototype,
|
|
94
|
+
"bonusLifeDecay",
|
|
95
|
+
{
|
|
96
|
+
get = function(self)
|
|
97
|
+
return self:getNumberLevelField("Ndr7")
|
|
98
|
+
end,
|
|
99
|
+
set = function(self, bonusLifeDecay)
|
|
100
|
+
self:setNumberLevelField("Ndr7", bonusLifeDecay)
|
|
101
|
+
end
|
|
102
|
+
},
|
|
103
|
+
true
|
|
104
|
+
)
|
|
105
|
+
__TS__SetDescriptor(
|
|
106
|
+
LifeDrainAbilityType.prototype,
|
|
107
|
+
"bonusManaFactor",
|
|
108
|
+
{
|
|
109
|
+
get = function(self)
|
|
110
|
+
return self:getNumberLevelField("Ndr8")
|
|
111
|
+
end,
|
|
112
|
+
set = function(self, bonusManaFactor)
|
|
113
|
+
self:setNumberLevelField("Ndr8", bonusManaFactor)
|
|
114
|
+
end
|
|
115
|
+
},
|
|
116
|
+
true
|
|
117
|
+
)
|
|
118
|
+
__TS__SetDescriptor(
|
|
119
|
+
LifeDrainAbilityType.prototype,
|
|
120
|
+
"bonusManaDecay",
|
|
121
|
+
{
|
|
122
|
+
get = function(self)
|
|
123
|
+
return self:getNumberLevelField("Ndr9")
|
|
124
|
+
end,
|
|
125
|
+
set = function(self, bonusManaDecay)
|
|
126
|
+
self:setNumberLevelField("Ndr9", bonusManaDecay)
|
|
127
|
+
end
|
|
128
|
+
},
|
|
129
|
+
true
|
|
130
|
+
)
|
|
131
|
+
__TS__SetDescriptor(
|
|
132
|
+
LifeDrainAbilityType.prototype,
|
|
133
|
+
"usesBlackArrowEffect",
|
|
134
|
+
{
|
|
135
|
+
get = function(self)
|
|
136
|
+
return self:getBooleanLevelField("NdrA")
|
|
137
|
+
end,
|
|
138
|
+
set = function(self, usesBlackArrowEffect)
|
|
139
|
+
self:setBooleanLevelField("NdrA", usesBlackArrowEffect)
|
|
140
|
+
end
|
|
141
|
+
},
|
|
142
|
+
true
|
|
143
|
+
)
|
|
144
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class LightsMercyAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Burn Damage */
|
|
7
|
+
get burnDamage(): number[];
|
|
8
|
+
set burnDamage(burnDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Burn Damage Pulse Frequency */
|
|
10
|
+
get burnDamagePulseFrequency(): number[];
|
|
11
|
+
set burnDamagePulseFrequency(burnDamagePulseFrequency: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Bonus Damage To Summons */
|
|
13
|
+
get bonusDamageToSummons(): number[];
|
|
14
|
+
set bonusDamageToSummons(bonusDamageToSummons: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Heal Amount to Ally Units */
|
|
16
|
+
get allyHealAmount(): number[];
|
|
17
|
+
set allyHealAmount(allyHealAmount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Enable Chain Explosion */
|
|
19
|
+
get isChainExplosionEnabled(): boolean[];
|
|
20
|
+
set isChainExplosionEnabled(isChainExplosionEnabled: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Dispell Magic & Deal Bonus Damage to Summoned */
|
|
22
|
+
get dispelsMagicAndDamagesSummoned(): boolean[];
|
|
23
|
+
set dispelsMagicAndDamagesSummoned(dispelsMagicAndDamagesSummoned: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
24
|
+
/** Explosion Radius */
|
|
25
|
+
get explosionRadius(): number[];
|
|
26
|
+
set explosionRadius(explosionRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.LightsMercyAbilityType = __TS__Class()
|
|
9
|
+
local LightsMercyAbilityType = ____exports.LightsMercyAbilityType
|
|
10
|
+
LightsMercyAbilityType.name = "LightsMercyAbilityType"
|
|
11
|
+
__TS__ClassExtends(LightsMercyAbilityType, AbilityType)
|
|
12
|
+
LightsMercyAbilityType.BASE_ID = fourCC("AHsf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
LightsMercyAbilityType.prototype,
|
|
15
|
+
"burnDamage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hsf1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, burnDamage)
|
|
21
|
+
self:setNumberLevelField("hsf1", burnDamage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
LightsMercyAbilityType.prototype,
|
|
28
|
+
"burnDamagePulseFrequency",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hsf2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, burnDamagePulseFrequency)
|
|
34
|
+
self:setNumberLevelField("hsf2", burnDamagePulseFrequency)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
LightsMercyAbilityType.prototype,
|
|
41
|
+
"bonusDamageToSummons",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hsf3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, bonusDamageToSummons)
|
|
47
|
+
self:setNumberLevelField("hsf3", bonusDamageToSummons)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
LightsMercyAbilityType.prototype,
|
|
54
|
+
"allyHealAmount",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hsf4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyHealAmount)
|
|
60
|
+
self:setNumberLevelField("hsf4", allyHealAmount)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
LightsMercyAbilityType.prototype,
|
|
67
|
+
"isChainExplosionEnabled",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("hsf5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, isChainExplosionEnabled)
|
|
73
|
+
self:setBooleanLevelField("hsf5", isChainExplosionEnabled)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
LightsMercyAbilityType.prototype,
|
|
80
|
+
"dispelsMagicAndDamagesSummoned",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getBooleanLevelField("hsf6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, dispelsMagicAndDamagesSummoned)
|
|
86
|
+
self:setBooleanLevelField("hsf6", dispelsMagicAndDamagesSummoned)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
LightsMercyAbilityType.prototype,
|
|
93
|
+
"explosionRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("sfrd")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, explosionRadius)
|
|
99
|
+
self:setNumberLevelField("sfrd", explosionRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get manaBonus(): number[];
|
|
7
|
+
set manaBonus(manaBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|