warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -36,4 +36,17 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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BerserkAbilityType.prototype,
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"receivedDamageIncreaseFactor",
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{
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get = function(self)
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return self:getNumberLevelField("bsk3")
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end,
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set = function(self, receivedDamageIncreaseFactor)
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self:setNumberLevelField("bsk3", receivedDamageIncreaseFactor)
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end
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},
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true
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)
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return ____exports
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@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____channel = require("engine.object-data.entry.ability-type.channel")
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local ChannelAbilityType = ____channel.ChannelAbilityType
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local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
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local isAnimationName = ____animation_2Dname.isAnimationName
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local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
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local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
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local ____timer = require("core.types.timer")
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@@ -211,7 +213,16 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
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for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
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if usesAttackAnimation then
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local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
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abilityType.channelingAnimation
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end
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abilityType.channelingAnimation = {
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"attack",
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table.unpack(abilityType.channelingAnimation)
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end
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end
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end
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return usesAttackAnimationByAbilityTypeId
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/** @noSelfInFile */
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import { ExhumeCorpsesAbilityType } from "./exhume-corpses";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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/**
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* A passive ability whose cooldown can be started (`Ability.startCooldown`): Exhume
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* Corpses (`Aexh`) is the only passive base ability that shows a cooldown.
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*
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* The corpse fields of the underlying Exhume Corpses are fixed at zero and its native
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* durations at a practically infinite value. {@link buffDuration} and
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* {@link heroBuffDuration} are kept for scripts separately from the native fields.
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*
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* The game ignores per-ability extended tooltips of this base ability, so the type's own
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* tooltip is replaced locally with the one of the locally main selected unit's ability.
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* Read the type's tooltip with `getAbilityTypeExtendedTooltip`, not with the native.
|
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*/
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export declare class BlankPassiveAbilityWithCooldownAbilityType extends ExhumeCorpsesAbilityType {
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static readonly IS_SYNTHETIC = true;
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constructor(object: WarObject);
|
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get buffDuration(): number[];
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set buffDuration(buffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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get heroBuffDuration(): number[];
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set heroBuffDuration(heroBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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}
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
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local ____exports = {}
|
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local ____exhume_2Dcorpses = require("engine.object-data.entry.ability-type.exhume-corpses")
|
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7
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local ExhumeCorpsesAbilityType = ____exhume_2Dcorpses.ExhumeCorpsesAbilityType
|
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8
|
+
local ____ability = require("engine.standard.fields.ability")
|
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9
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local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
|
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local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
|
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local TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD = ____ability.TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD
|
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+
local ____ability_2Dtype_2Dextended_2Dtooltip = require("engine.ability-type-extended-tooltip")
|
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+
local overrideAbilityTypeExtendedTooltipLocally = ____ability_2Dtype_2Dextended_2Dtooltip.overrideAbilityTypeExtendedTooltipLocally
|
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local ____local_2Dclient = require("engine.local-client")
|
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local LocalClient = ____local_2Dclient.LocalClient
|
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local ____timer = require("core.types.timer")
|
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local Timer = ____timer.Timer
|
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local NATIVE_DURATION = 2147483
|
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local compiletimeAbilityTypeIds = {}
|
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20
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--- A passive ability whose cooldown can be started (`Ability.startCooldown`): Exhume
|
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21
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+
-- Corpses (`Aexh`) is the only passive base ability that shows a cooldown.
|
|
22
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+
--
|
|
23
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+
-- The corpse fields of the underlying Exhume Corpses are fixed at zero and its native
|
|
24
|
+
-- durations at a practically infinite value. {@link buffDuration} and
|
|
25
|
+
-- {@link heroBuffDuration} are kept for scripts separately from the native fields.
|
|
26
|
+
--
|
|
27
|
+
-- The game ignores per-ability extended tooltips of this base ability, so the type's own
|
|
28
|
+
-- tooltip is replaced locally with the one of the locally main selected unit's ability.
|
|
29
|
+
-- Read the type's tooltip with `getAbilityTypeExtendedTooltip`, not with the native.
|
|
30
|
+
____exports.BlankPassiveAbilityWithCooldownAbilityType = __TS__Class()
|
|
31
|
+
local BlankPassiveAbilityWithCooldownAbilityType = ____exports.BlankPassiveAbilityWithCooldownAbilityType
|
|
32
|
+
BlankPassiveAbilityWithCooldownAbilityType.name = "BlankPassiveAbilityWithCooldownAbilityType"
|
|
33
|
+
__TS__ClassExtends(BlankPassiveAbilityWithCooldownAbilityType, ExhumeCorpsesAbilityType)
|
|
34
|
+
function BlankPassiveAbilityWithCooldownAbilityType.prototype.____constructor(self, object)
|
|
35
|
+
ExhumeCorpsesAbilityType.prototype.____constructor(self, object)
|
|
36
|
+
self.levelCount = 1
|
|
37
|
+
self.iconPath = ""
|
|
38
|
+
self.targetEffectPresets = {}
|
|
39
|
+
self.maximumCorpseCount = function() return 0 end
|
|
40
|
+
self.corpseUnitTypeId = function() return 0 end
|
|
41
|
+
self:setNumberLevelField(
|
|
42
|
+
"adur",
|
|
43
|
+
function() return NATIVE_DURATION end
|
|
44
|
+
)
|
|
45
|
+
self:setNumberLevelField(
|
|
46
|
+
"ahdu",
|
|
47
|
+
function() return NATIVE_DURATION end
|
|
48
|
+
)
|
|
49
|
+
self.buffDuration = function() return 0 end
|
|
50
|
+
self.heroBuffDuration = function() return 0 end
|
|
51
|
+
self.buffTypeIds = function() return {} end
|
|
52
|
+
self.techTreeDependencies = {}
|
|
53
|
+
compiletimeAbilityTypeIds[self.id] = true
|
|
54
|
+
end
|
|
55
|
+
BlankPassiveAbilityWithCooldownAbilityType.IS_SYNTHETIC = true
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
BlankPassiveAbilityWithCooldownAbilityType.prototype,
|
|
58
|
+
"buffDuration",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, buffDuration)
|
|
64
|
+
DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, buffDuration)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
BlankPassiveAbilityWithCooldownAbilityType.prototype,
|
|
71
|
+
"heroBuffDuration",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, heroBuffDuration)
|
|
77
|
+
DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, heroBuffDuration)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
local abilityTypeIds = postcompile(function() return compiletimeAbilityTypeIds end)
|
|
83
|
+
if (next(abilityTypeIds)) ~= nil then
|
|
84
|
+
local overriddenLevelCountByAbilityTypeId = {}
|
|
85
|
+
Timer.onPeriod[1 / 32]:addListener(
|
|
86
|
+
0,
|
|
87
|
+
function()
|
|
88
|
+
local unit = LocalClient.mainSelectedUnit
|
|
89
|
+
for abilityTypeId in pairs(abilityTypeIds) do
|
|
90
|
+
local ability = unit and unit:getAbility(abilityTypeId)
|
|
91
|
+
local levelCount = ability and ability.levelCount or 0
|
|
92
|
+
if ability ~= nil then
|
|
93
|
+
for level = 0, levelCount - 1 do
|
|
94
|
+
overrideAbilityTypeExtendedTooltipLocally(
|
|
95
|
+
abilityTypeId,
|
|
96
|
+
level,
|
|
97
|
+
TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD:getValue(ability, level)
|
|
98
|
+
)
|
|
99
|
+
end
|
|
100
|
+
end
|
|
101
|
+
local overriddenLevelCount = overriddenLevelCountByAbilityTypeId[abilityTypeId] or 0
|
|
102
|
+
for level = levelCount, overriddenLevelCount - 1 do
|
|
103
|
+
overrideAbilityTypeExtendedTooltipLocally(abilityTypeId, level, nil)
|
|
104
|
+
end
|
|
105
|
+
if levelCount ~= overriddenLevelCount then
|
|
106
|
+
overriddenLevelCountByAbilityTypeId[abilityTypeId] = levelCount
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
end
|
|
110
|
+
)
|
|
111
|
+
end
|
|
112
|
+
return ____exports
|
|
@@ -1,7 +1,10 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { DiseaseCloudAbilityType } from "./disease-cloud";
|
|
3
|
+
import { CombatClassifications } from "../../auxiliary/combat-classification";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
5
|
export declare class BlankPassiveAbilityType extends DiseaseCloudAbilityType {
|
|
5
6
|
static readonly IS_SYNTHETIC = true;
|
|
6
7
|
constructor(object: WarObject);
|
|
8
|
+
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
9
|
+
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
7
10
|
}
|
|
@@ -1,11 +1,18 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
4
5
|
local ____exports = {}
|
|
5
6
|
local ____disease_2Dcloud = require("engine.object-data.entry.ability-type.disease-cloud")
|
|
6
7
|
local DiseaseCloudAbilityType = ____disease_2Dcloud.DiseaseCloudAbilityType
|
|
7
8
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
8
9
|
local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
|
|
10
|
+
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
11
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
12
|
+
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
13
|
+
local function noneCombatClassificationStrings()
|
|
14
|
+
return combatClassificationsToStringArray(combatClassificationsOf(1))
|
|
15
|
+
end
|
|
9
16
|
____exports.BlankPassiveAbilityType = __TS__Class()
|
|
10
17
|
local BlankPassiveAbilityType = ____exports.BlankPassiveAbilityType
|
|
11
18
|
BlankPassiveAbilityType.name = "BlankPassiveAbilityType"
|
|
@@ -15,14 +22,27 @@ function BlankPassiveAbilityType.prototype.____constructor(self, object)
|
|
|
15
22
|
self.levelCount = 1
|
|
16
23
|
self.iconPath = ""
|
|
17
24
|
self.targetEffectPresets = {}
|
|
18
|
-
self.diseaseDuration = 0
|
|
19
|
-
self.damagePerSecond = 0
|
|
20
|
-
self.plagueWardDuration = 0
|
|
21
|
-
self.plagueWardUnitTypeId = 0
|
|
22
|
-
self
|
|
23
|
-
self.areaOfEffect = 0
|
|
24
|
-
self.buffTypeIds = {}
|
|
25
|
+
self.diseaseDuration = function() return 0 end
|
|
26
|
+
self.damagePerSecond = function() return 0 end
|
|
27
|
+
self.plagueWardDuration = function() return 0 end
|
|
28
|
+
self.plagueWardUnitTypeId = function() return 0 end
|
|
29
|
+
self:setStringsLevelField("atar", noneCombatClassificationStrings)
|
|
30
|
+
self.areaOfEffect = function() return 0 end
|
|
31
|
+
self.buffTypeIds = function() return {} end
|
|
25
32
|
self.techTreeDependencies = {}
|
|
26
33
|
end
|
|
27
34
|
BlankPassiveAbilityType.IS_SYNTHETIC = true
|
|
35
|
+
__TS__SetDescriptor(
|
|
36
|
+
BlankPassiveAbilityType.prototype,
|
|
37
|
+
"allowedTargetCombatClassifications",
|
|
38
|
+
{
|
|
39
|
+
get = function(self)
|
|
40
|
+
return ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:getValue(self)
|
|
41
|
+
end,
|
|
42
|
+
set = function(self, allowedTargetCombatClassifications)
|
|
43
|
+
ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:setValue(self, allowedTargetCombatClassifications)
|
|
44
|
+
end
|
|
45
|
+
},
|
|
46
|
+
true
|
|
47
|
+
)
|
|
28
48
|
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BlinkAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get maximumRange(): number[];
|
|
7
|
+
set maximumRange(maximumRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get minimumRange(): number[];
|
|
9
|
+
set minimumRange(minimumRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BlinkAbilityType = __TS__Class()
|
|
9
|
+
local BlinkAbilityType = ____exports.BlinkAbilityType
|
|
10
|
+
BlinkAbilityType.name = "BlinkAbilityType"
|
|
11
|
+
__TS__ClassExtends(BlinkAbilityType, AbilityType)
|
|
12
|
+
BlinkAbilityType.BASE_ID = fourCC("AEbl")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BlinkAbilityType.prototype,
|
|
15
|
+
"maximumRange",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ebl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, maximumRange)
|
|
21
|
+
self:setNumberLevelField("Ebl1", maximumRange)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BlinkAbilityType.prototype,
|
|
28
|
+
"minimumRange",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ebl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, minimumRange)
|
|
34
|
+
self:setNumberLevelField("Ebl2", minimumRange)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { CarrionSwarmAbilityType } from "./carrion-swarm";
|
|
5
|
+
/** Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage. */
|
|
6
|
+
export declare class BreathOfFireAbilityType extends CarrionSwarmAbilityType {
|
|
7
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
8
|
+
/** Damage Per Second (of the burning buff) */
|
|
9
|
+
get damagePerSecond(): number[];
|
|
10
|
+
set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____carrion_2Dswarm = require("engine.object-data.entry.ability-type.carrion-swarm")
|
|
7
|
+
local CarrionSwarmAbilityType = ____carrion_2Dswarm.CarrionSwarmAbilityType
|
|
8
|
+
--- Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage.
|
|
9
|
+
____exports.BreathOfFireAbilityType = __TS__Class()
|
|
10
|
+
local BreathOfFireAbilityType = ____exports.BreathOfFireAbilityType
|
|
11
|
+
BreathOfFireAbilityType.name = "BreathOfFireAbilityType"
|
|
12
|
+
__TS__ClassExtends(BreathOfFireAbilityType, CarrionSwarmAbilityType)
|
|
13
|
+
BreathOfFireAbilityType.BASE_ID = fourCC("ANbf")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
BreathOfFireAbilityType.prototype,
|
|
16
|
+
"damagePerSecond",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Nbf5")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, damagePerSecond)
|
|
22
|
+
self:setNumberLevelField("Nbf5", damagePerSecond)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CarrionSwarmAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get damagePerTarget(): number[];
|
|
7
|
+
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get maximumTotalDamage(): number[];
|
|
9
|
+
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
14
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CarrionSwarmAbilityType = __TS__Class()
|
|
9
|
+
local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
|
|
10
|
+
CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
|
|
11
|
+
__TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
|
|
12
|
+
CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CarrionSwarmAbilityType.prototype,
|
|
15
|
+
"damagePerTarget",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ucs1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damagePerTarget)
|
|
21
|
+
self:setNumberLevelField("Ucs1", damagePerTarget)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CarrionSwarmAbilityType.prototype,
|
|
28
|
+
"maximumTotalDamage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ucs2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, maximumTotalDamage)
|
|
34
|
+
self:setNumberLevelField("Ucs2", maximumTotalDamage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CarrionSwarmAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ucs3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Ucs3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CarrionSwarmAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Ucs4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Ucs4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CleansingFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Base */
|
|
7
|
+
get allyBaseHealing(): number[];
|
|
8
|
+
set allyBaseHealing(allyBaseHealing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Ally Healing Per Debuff Removed */
|
|
10
|
+
get allyHealingPerDebuffRemoved(): number[];
|
|
11
|
+
set allyHealingPerDebuffRemoved(allyHealingPerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Ally Buff Duration */
|
|
13
|
+
get allyBuffDuration(): number[];
|
|
14
|
+
set allyBuffDuration(allyBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Ally Damage Bonus Percent Base */
|
|
16
|
+
get allyBaseDamageBonusPercentage(): number[];
|
|
17
|
+
set allyBaseDamageBonusPercentage(allyBaseDamageBonusPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Ally Damage Bonus Percent Per Debuff Removed */
|
|
19
|
+
get allyDamageBonusPercentagePerDebuffRemoved(): number[];
|
|
20
|
+
set allyDamageBonusPercentagePerDebuffRemoved(allyDamageBonusPercentagePerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Enemy Stun Duration */
|
|
22
|
+
get enemyStunDuration(): number[];
|
|
23
|
+
set enemyStunDuration(enemyStunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Summoned Damage */
|
|
25
|
+
get summonedDamage(): number[];
|
|
26
|
+
set summonedDamage(summonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CleansingFireAbilityType = __TS__Class()
|
|
9
|
+
local CleansingFireAbilityType = ____exports.CleansingFireAbilityType
|
|
10
|
+
CleansingFireAbilityType.name = "CleansingFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(CleansingFireAbilityType, AbilityType)
|
|
12
|
+
CleansingFireAbilityType.BASE_ID = fourCC("AHcl")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CleansingFireAbilityType.prototype,
|
|
15
|
+
"allyBaseHealing",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyBaseHealing)
|
|
21
|
+
self:setNumberLevelField("hcl1", allyBaseHealing)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CleansingFireAbilityType.prototype,
|
|
28
|
+
"allyHealingPerDebuffRemoved",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, allyHealingPerDebuffRemoved)
|
|
34
|
+
self:setNumberLevelField("hcl2", allyHealingPerDebuffRemoved)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CleansingFireAbilityType.prototype,
|
|
41
|
+
"allyBuffDuration",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, allyBuffDuration)
|
|
47
|
+
self:setNumberLevelField("hcl3", allyBuffDuration)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CleansingFireAbilityType.prototype,
|
|
54
|
+
"allyBaseDamageBonusPercentage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hcl4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyBaseDamageBonusPercentage)
|
|
60
|
+
self:setNumberLevelField("hcl4", allyBaseDamageBonusPercentage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
CleansingFireAbilityType.prototype,
|
|
67
|
+
"allyDamageBonusPercentagePerDebuffRemoved",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("hcl5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, allyDamageBonusPercentagePerDebuffRemoved)
|
|
73
|
+
self:setNumberLevelField("hcl5", allyDamageBonusPercentagePerDebuffRemoved)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
CleansingFireAbilityType.prototype,
|
|
80
|
+
"enemyStunDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hcl6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, enemyStunDuration)
|
|
86
|
+
self:setNumberLevelField("hcl6", enemyStunDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
CleansingFireAbilityType.prototype,
|
|
93
|
+
"summonedDamage",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("hcl7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, summonedDamage)
|
|
99
|
+
self:setNumberLevelField("hcl7", summonedDamage)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ConsecrationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Per Second */
|
|
7
|
+
get allyHealingPerSecond(): number[];
|
|
8
|
+
set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Enemy Damage Per Second */
|
|
10
|
+
get enemyDamagePerSecond(): number[];
|
|
11
|
+
set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Enemy Healing Reduction Percent */
|
|
13
|
+
get enemyHealingReductionPercentage(): number[];
|
|
14
|
+
set enemyHealingReductionPercentage(enemyHealingReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ConsecrationAbilityType = __TS__Class()
|
|
9
|
+
local ConsecrationAbilityType = ____exports.ConsecrationAbilityType
|
|
10
|
+
ConsecrationAbilityType.name = "ConsecrationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ConsecrationAbilityType, AbilityType)
|
|
12
|
+
ConsecrationAbilityType.BASE_ID = fourCC("AHcr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ConsecrationAbilityType.prototype,
|
|
15
|
+
"allyHealingPerSecond",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyHealingPerSecond)
|
|
21
|
+
self:setNumberLevelField("hcr1", allyHealingPerSecond)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ConsecrationAbilityType.prototype,
|
|
28
|
+
"enemyDamagePerSecond",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, enemyDamagePerSecond)
|
|
34
|
+
self:setNumberLevelField("hcr2", enemyDamagePerSecond)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ConsecrationAbilityType.prototype,
|
|
41
|
+
"enemyHealingReductionPercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, enemyHealingReductionPercentage)
|
|
47
|
+
self:setNumberLevelField("hcr3", enemyHealingReductionPercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CooldownReductionAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Cooldown Reduction */
|
|
7
|
+
get cooldownReduction(): number[];
|
|
8
|
+
set cooldownReduction(cooldownReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|