warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,233 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local UnitTriggerEvent = ____unit.UnitTriggerEvent
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local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____event = require("event")
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local IgnoreEvent = ____event.IgnoreEvent
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local ____dummy = require("objutil.dummy")
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local dummyUnitId = ____dummy.dummyUnitId
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItemTypeIds = ____ignore_2Devents_2Ditems.ignoreEventsItemTypeIds
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local isItemIgnoredInEvents = ____ignore_2Devents_2Ditems.isItemIgnoredInEvents
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local ____blank = require("engine.object-data.entry.item-type.blank")
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local BlankItemType = ____blank.BlankItemType
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local convertEquipmentType = ConvertEquipmentType
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local convertLoadoutSlot = ConvertLoadoutSlot
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local getEquippedItem = GetEquippedItem
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local getStackingItemSource = BlzGetStackingItemSource
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local getStackingItemTarget = BlzGetStackingItemTarget
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local getStackingItemTargetPreviousCharges = BlzGetStackingItemTargetPreviousCharges
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local getTriggerUnit = GetTriggerUnit
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local getUnequippedItem = GetUnequippedItem
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local getUnitTypeId = GetUnitTypeId
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local unitCanEquipItemOfEquipmentType = UnitCanEquipItemOfEquipmentType
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local unitEquipItem = UnitEquipItem
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local unitHasAnyItemEquiped = UnitHasAnyItemEquiped
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local unitHasItemEquipmentOfType = UnitHasItemEquipmentOfType
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local unitHasItemEquipped = UnitHasItemEquipped
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local unitHasLoadoutSlotEmpty = UnitHasLoadoutSlotEmpty
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local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
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local setItemVisible = SetItemVisible
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local unitAddItem = UnitAddItem
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local unitRemoveItem = UnitRemoveItem
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local unitUnequipItem = UnitUnequipItem
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local unitUnequipItemFromSlot = UnitUnequipItemFromSlot
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local ____rawget = _G.rawget
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local rawset = _G.rawset
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local ____type = _G.type
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local EQUIPMENT_INVENTORY_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
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---
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local itemType = BlankItemType:create()
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itemType.name = "[Warscript/Dummy] Ring Filler"
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itemType.itemClass = "Equipment"
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itemType.equipmentType = 5
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end)
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ignoreEventsItemTypeIds[____exports.RING_FILLER_ITEM_TYPE_ID] = true
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--- Occupies the RING slot while a ring is being equipped into ALTERNATE_RING, since the engine fills the
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local item = CreateItem(____exports.RING_FILLER_ITEM_TYPE_ID, 0, 0)
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setItemVisible(item, false)
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return item
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end)()
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local function unitEquip(unit, item)
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end
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local handleByUnitEquipmentInventory = setmetatable({}, {__mode = "k"})
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local function unitEquipmentInventoryNext(handle, slot)
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convertLoadoutSlot(slot)
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end
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--- A live view of a unit's equipment inventory, indexed by {@link EquipmentSlot}.
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--
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-- Equipment slots are typed, so the engine picks the slot itself when equipping: slot assignment frees
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-- the requested slot and then equips the item. The only type with two slots is the ring; equipping into
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____exports.UnitEquipmentInventory = __TS__Class()
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local UnitEquipmentInventory = ____exports.UnitEquipmentInventory
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UnitEquipmentInventory.name = "UnitEquipmentInventory"
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function UnitEquipmentInventory.prototype.____constructor(self, handle)
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handleByUnitEquipmentInventory[self] = handle
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end
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function UnitEquipmentInventory.prototype.equip(self, item)
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return unitEquipItem(handleByUnitEquipmentInventory[self], item.handle)
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end
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function UnitEquipmentInventory.prototype.unequip(self, item)
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unitUnequipItem(handleByUnitEquipmentInventory[self], item.handle)
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end
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function UnitEquipmentInventory.prototype.unequipSlot(self, slot)
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return Item:of(unitUnequipItemFromSlot(
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handleByUnitEquipmentInventory[self],
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convertLoadoutSlot(slot)
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end
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function UnitEquipmentInventory.prototype.has(self, item)
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function UnitEquipmentInventory.prototype.hasAny(self)
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end
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function UnitEquipmentInventory.prototype.isSlotEmpty(self, slot)
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handleByUnitEquipmentInventory[self],
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convertLoadoutSlot(slot)
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)
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end
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function UnitEquipmentInventory.prototype.hasType(self, ____type)
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return unitHasItemEquipmentOfType(
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handleByUnitEquipmentInventory[self],
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convertEquipmentType(____type)
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)
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end
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function UnitEquipmentInventory.prototype.canEquipType(self, ____type)
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handleByUnitEquipmentInventory[self],
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convertEquipmentType(____type)
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)
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end
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function UnitEquipmentInventory.prototype.findSlot(self, item)
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local handle = handleByUnitEquipmentInventory[self]
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for slot = 0, EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
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handle,
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convertLoadoutSlot(slot)
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) == item.handle then
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return slot
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end
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end
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end
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function UnitEquipmentInventory.prototype.__newindex(self, slot, item)
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local handle = handleByUnitEquipmentInventory[self]
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if slot < 1 or slot > EQUIPMENT_INVENTORY_SLOT_COUNT then
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return
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end
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local loadoutSlot = convertLoadoutSlot(slot - 1)
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local previousItem = unitItemInEquipmentSlot(handle, loadoutSlot)
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if previousItem ~= nil and previousItem ~= (item and item.handle) then
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unitUnequipItemFromSlot(handle, loadoutSlot)
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unitRemoveItem(handle, previousItem)
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end
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if item ~= nil then
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local itemHandle = item.handle
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local ringLoadoutSlot = convertLoadoutSlot(4)
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if slot - 1 == 5 and unitHasLoadoutSlotEmpty(handle, ringLoadoutSlot) then
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unitEquip(handle, ringFillerItem)
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unitEquip(handle, itemHandle)
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unitUnequipItemFromSlot(handle, ringLoadoutSlot)
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unitRemoveItem(handle, ringFillerItem)
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setItemVisible(ringFillerItem, false)
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else
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unitEquip(handle, itemHandle)
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end
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end
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end
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function UnitEquipmentInventory.prototype.__index(self, key)
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if ____type(key) == "number" then
|
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return Item:of(unitItemInEquipmentSlot(
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handleByUnitEquipmentInventory[self],
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convertLoadoutSlot(key - 1)
|
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))
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end
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|
+
return ____rawget(____exports.UnitEquipmentInventory.prototype, key)
|
|
168
|
+
end
|
|
169
|
+
function UnitEquipmentInventory.prototype.__len(self)
|
|
170
|
+
return EQUIPMENT_INVENTORY_SLOT_COUNT
|
|
171
|
+
end
|
|
172
|
+
function UnitEquipmentInventory.prototype.__ipairs(self)
|
|
173
|
+
return unitEquipmentInventoryNext, handleByUnitEquipmentInventory[self], 0
|
|
174
|
+
end
|
|
175
|
+
__TS__ObjectDefineProperty(
|
|
176
|
+
Unit.prototype,
|
|
177
|
+
"equipmentInventory",
|
|
178
|
+
{get = function(self)
|
|
179
|
+
local equipmentInventory = __TS__New(____exports.UnitEquipmentInventory, self.handle)
|
|
180
|
+
rawset(self, "equipmentInventory", equipmentInventory)
|
|
181
|
+
return equipmentInventory
|
|
182
|
+
end}
|
|
183
|
+
)
|
|
184
|
+
rawset(
|
|
185
|
+
Unit,
|
|
186
|
+
"itemEquippedEvent",
|
|
187
|
+
__TS__New(
|
|
188
|
+
UnitTriggerEvent,
|
|
189
|
+
EVENT_PLAYER_UNIT_EQUIP_ITEM,
|
|
190
|
+
function()
|
|
191
|
+
local unit = getTriggerUnit()
|
|
192
|
+
local item = getEquippedItem()
|
|
193
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
|
|
194
|
+
return Unit:of(unit), Item:of(item)
|
|
195
|
+
end
|
|
196
|
+
return IgnoreEvent
|
|
197
|
+
end
|
|
198
|
+
)
|
|
199
|
+
)
|
|
200
|
+
rawset(
|
|
201
|
+
Unit,
|
|
202
|
+
"itemUnequippedEvent",
|
|
203
|
+
__TS__New(
|
|
204
|
+
UnitTriggerEvent,
|
|
205
|
+
EVENT_PLAYER_UNIT_UNEQUIP_ITEM,
|
|
206
|
+
function()
|
|
207
|
+
local unit = getTriggerUnit()
|
|
208
|
+
local item = getUnequippedItem()
|
|
209
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
|
|
210
|
+
return Unit:of(unit), Item:of(item)
|
|
211
|
+
end
|
|
212
|
+
return IgnoreEvent
|
|
213
|
+
end
|
|
214
|
+
)
|
|
215
|
+
)
|
|
216
|
+
rawset(
|
|
217
|
+
Unit,
|
|
218
|
+
"itemStackedEvent",
|
|
219
|
+
__TS__New(
|
|
220
|
+
UnitTriggerEvent,
|
|
221
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
222
|
+
function()
|
|
223
|
+
local unit = getTriggerUnit()
|
|
224
|
+
local target = getStackingItemTarget()
|
|
225
|
+
local source = getStackingItemSource()
|
|
226
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(target) and not isItemIgnoredInEvents(source) then
|
|
227
|
+
return Unit:of(unit), Item:of(target), Item:of(source), getStackingItemTargetPreviousCharges()
|
|
228
|
+
end
|
|
229
|
+
return IgnoreEvent
|
|
230
|
+
end
|
|
231
|
+
)
|
|
232
|
+
)
|
|
233
|
+
return ____exports
|
|
@@ -29,7 +29,7 @@ Unit.prototype.removeExpirationTimer = function(self)
|
|
|
29
29
|
cancelTimedLife(handle)
|
|
30
30
|
setWidgetLife(handle, life)
|
|
31
31
|
end
|
|
32
|
-
Unit.onImmediateOrder[
|
|
32
|
+
Unit.onImmediateOrder[852482]:addListener(
|
|
33
33
|
4,
|
|
34
34
|
function(unit)
|
|
35
35
|
unitRemoveAbility(unit.handle, dummyPhoenixMorphAbilityTypeId)
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import type { UnitItemContainer } from "./item-container";
|
|
4
|
+
export interface UnitExtendedInventory extends UnitItemContainer {
|
|
5
|
+
}
|
|
6
|
+
/**
|
|
7
|
+
* A live, zero-based view of a unit's extended inventory.
|
|
8
|
+
*
|
|
9
|
+
* Slot assignment works like the regular inventory's, see {@link unitAddItemToSlot}.
|
|
10
|
+
*/
|
|
11
|
+
export declare class UnitExtendedInventory {
|
|
12
|
+
constructor(handle: junit);
|
|
13
|
+
has(item: Item): boolean;
|
|
14
|
+
findSlot(item: Item): number | undefined;
|
|
15
|
+
isSlotEmpty(slot: number): boolean;
|
|
16
|
+
protected __newindex(slot: number, item: Item | undefined): void;
|
|
17
|
+
protected __index(key: string | number): unknown;
|
|
18
|
+
protected __len(): number;
|
|
19
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
20
|
+
}
|
|
21
|
+
declare module "../unit" {
|
|
22
|
+
interface Unit {
|
|
23
|
+
readonly extendedInventory: UnitExtendedInventory;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
11
|
+
local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
14
|
+
local unitExtendedInventorySize = UnitExtendedInventorySize
|
|
15
|
+
local unitHasItemBagged = UnitHasItemBagged
|
|
16
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
17
|
+
local unitRemoveItem = UnitRemoveItem
|
|
18
|
+
local isItemPowerup = IsItemPowerup
|
|
19
|
+
local setItemBooleanField = BlzSetItemBooleanField
|
|
20
|
+
local ____rawget = _G.rawget
|
|
21
|
+
local rawset = _G.rawset
|
|
22
|
+
local ____type = _G.type
|
|
23
|
+
local handleByUnitExtendedInventory = setmetatable({}, {__mode = "k"})
|
|
24
|
+
local function unitExtendedInventoryNext(handle, slot)
|
|
25
|
+
if slot >= unitExtendedInventorySize(handle) then
|
|
26
|
+
return nil, nil
|
|
27
|
+
end
|
|
28
|
+
return slot + 1, Item:of(unitItemInBagSlot(handle, slot))
|
|
29
|
+
end
|
|
30
|
+
--- A live, zero-based view of a unit's extended inventory.
|
|
31
|
+
--
|
|
32
|
+
-- Slot assignment works like the regular inventory's, see {@link unitAddItemToSlot}.
|
|
33
|
+
____exports.UnitExtendedInventory = __TS__Class()
|
|
34
|
+
local UnitExtendedInventory = ____exports.UnitExtendedInventory
|
|
35
|
+
UnitExtendedInventory.name = "UnitExtendedInventory"
|
|
36
|
+
function UnitExtendedInventory.prototype.____constructor(self, handle)
|
|
37
|
+
handleByUnitExtendedInventory[self] = handle
|
|
38
|
+
end
|
|
39
|
+
function UnitExtendedInventory.prototype.has(self, item)
|
|
40
|
+
return unitHasItemBagged(handleByUnitExtendedInventory[self], item.handle)
|
|
41
|
+
end
|
|
42
|
+
function UnitExtendedInventory.prototype.findSlot(self, item)
|
|
43
|
+
local handle = handleByUnitExtendedInventory[self]
|
|
44
|
+
for slot = 0, unitExtendedInventorySize(handle) - 1 do
|
|
45
|
+
if unitItemInBagSlot(handle, slot) == item.handle then
|
|
46
|
+
return slot
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
return nil
|
|
50
|
+
end
|
|
51
|
+
function UnitExtendedInventory.prototype.isSlotEmpty(self, slot)
|
|
52
|
+
return unitItemInBagSlot(handleByUnitExtendedInventory[self], slot) == nil
|
|
53
|
+
end
|
|
54
|
+
function UnitExtendedInventory.prototype.__newindex(self, slot, item)
|
|
55
|
+
local handle = handleByUnitExtendedInventory[self]
|
|
56
|
+
if slot < 1 or slot > unitExtendedInventorySize(handle) then
|
|
57
|
+
return
|
|
58
|
+
end
|
|
59
|
+
local previousItem = unitItemInBagSlot(handle, slot - 1)
|
|
60
|
+
if previousItem ~= nil and previousItem ~= (item and item.handle) then
|
|
61
|
+
unitRemoveItem(handle, previousItem)
|
|
62
|
+
end
|
|
63
|
+
if item ~= nil then
|
|
64
|
+
local itemHandle = item.handle
|
|
65
|
+
if unitOwnsItem(handle, itemHandle) then
|
|
66
|
+
unitRemoveItem(handle, itemHandle)
|
|
67
|
+
end
|
|
68
|
+
local isPowerup = isItemPowerup(itemHandle)
|
|
69
|
+
if isPowerup then
|
|
70
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
71
|
+
end
|
|
72
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1, 1)
|
|
73
|
+
if isPowerup then
|
|
74
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
75
|
+
end
|
|
76
|
+
end
|
|
77
|
+
end
|
|
78
|
+
function UnitExtendedInventory.prototype.__index(self, key)
|
|
79
|
+
if ____type(key) == "number" then
|
|
80
|
+
return Item:of(unitItemInBagSlot(handleByUnitExtendedInventory[self], key - 1))
|
|
81
|
+
end
|
|
82
|
+
return ____rawget(____exports.UnitExtendedInventory.prototype, key)
|
|
83
|
+
end
|
|
84
|
+
function UnitExtendedInventory.prototype.__len(self)
|
|
85
|
+
return unitExtendedInventorySize(handleByUnitExtendedInventory[self])
|
|
86
|
+
end
|
|
87
|
+
function UnitExtendedInventory.prototype.__ipairs(self)
|
|
88
|
+
return unitExtendedInventoryNext, handleByUnitExtendedInventory[self], 0
|
|
89
|
+
end
|
|
90
|
+
__TS__ObjectDefineProperty(
|
|
91
|
+
Unit.prototype,
|
|
92
|
+
"extendedInventory",
|
|
93
|
+
{get = function(self)
|
|
94
|
+
local extendedInventory = __TS__New(____exports.UnitExtendedInventory, self.handle)
|
|
95
|
+
rawset(self, "extendedInventory", extendedInventory)
|
|
96
|
+
return extendedInventory
|
|
97
|
+
end}
|
|
98
|
+
)
|
|
99
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"flyHeight",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return FLY_HEIGHT_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getItemTypeId = GetItemTypeId
|
|
3
|
+
--- Items that are temporarily excluded from item events (e.g. while an internal system juggles them).
|
|
4
|
+
--
|
|
5
|
+
-- @internal For use by internal systems only.
|
|
6
|
+
____exports.ignoreEventsItems = {}
|
|
7
|
+
--- Item types that are always excluded from item events (technical items such as slot fillers).
|
|
8
|
+
--
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.ignoreEventsItemTypeIds = {}
|
|
11
|
+
---
|
|
12
|
+
-- @internal For use by internal systems only.
|
|
13
|
+
____exports.isItemIgnoredInEvents = function(item) return item ~= nil and (____exports.ignoreEventsItems[item] ~= nil or ____exports.ignoreEventsItemTypeIds[getItemTypeId(item)] ~= nil) end
|
|
14
|
+
return ____exports
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
|
|
5
|
+
local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
|
|
6
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
7
|
+
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
8
|
+
Unit.prototype.interruptAttack = function(self)
|
|
9
|
+
unitInterruptAttack(self.handle)
|
|
10
|
+
resetAutoAttackTimer(self)
|
|
11
|
+
end
|
|
12
|
+
Unit.prototype.interruptMovement = function(self)
|
|
13
|
+
local handle = self.handle
|
|
14
|
+
unitDisableAbility(
|
|
15
|
+
handle,
|
|
16
|
+
fourCC("Amov"),
|
|
17
|
+
true,
|
|
18
|
+
false
|
|
19
|
+
)
|
|
20
|
+
unitDisableAbility(
|
|
21
|
+
handle,
|
|
22
|
+
fourCC("Amov"),
|
|
23
|
+
false,
|
|
24
|
+
false
|
|
25
|
+
)
|
|
26
|
+
resetAutoAttackTimer(self)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import type { UnitItemContainer } from "./item-container";
|
|
4
|
+
export interface UnitInventory extends UnitItemContainer {
|
|
5
|
+
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
6
|
+
[0]: Item | undefined;
|
|
7
|
+
[1]: Item | undefined;
|
|
8
|
+
[2]: Item | undefined;
|
|
9
|
+
[3]: Item | undefined;
|
|
10
|
+
[4]: Item | undefined;
|
|
11
|
+
[5]: Item | undefined;
|
|
12
|
+
}
|
|
13
|
+
/** A live, zero-based view of a unit's (regular) inventory. */
|
|
14
|
+
export declare class UnitInventory {
|
|
15
|
+
constructor(handle: junit);
|
|
16
|
+
has(item: Item): boolean;
|
|
17
|
+
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
18
|
+
isSlotEmpty(slot: 0 | 1 | 2 | 3 | 4 | 5): boolean;
|
|
19
|
+
protected __newindex(slot: number, item: Item | undefined): void;
|
|
20
|
+
protected __index(key: string | number): unknown;
|
|
21
|
+
protected __len(): number;
|
|
22
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
23
|
+
}
|
|
24
|
+
declare module "../unit" {
|
|
25
|
+
interface Unit {
|
|
26
|
+
readonly inventory: UnitInventory;
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,87 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____utility = require("engine.internal.utility")
|
|
11
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
14
|
+
local rawset = _G.rawset
|
|
15
|
+
local ____type = _G.type
|
|
16
|
+
local isItemPowerup = IsItemPowerup
|
|
17
|
+
local setItemBooleanField = BlzSetItemBooleanField
|
|
18
|
+
local unitHasItem = UnitHasItem
|
|
19
|
+
local unitInventorySize = UnitInventorySize
|
|
20
|
+
local unitItemInSlot = UnitItemInSlot
|
|
21
|
+
local unitRemoveItem = UnitRemoveItem
|
|
22
|
+
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
23
|
+
local handleByUnitInventory = setmetatable({}, {__mode = "k"})
|
|
24
|
+
local function unitInventoryNext(handle, slot)
|
|
25
|
+
if slot >= unitInventorySize(handle) then
|
|
26
|
+
return nil, nil
|
|
27
|
+
end
|
|
28
|
+
return slot + 1, Item:of(unitItemInSlot(handle, slot))
|
|
29
|
+
end
|
|
30
|
+
--- A live, zero-based view of a unit's (regular) inventory.
|
|
31
|
+
____exports.UnitInventory = __TS__Class()
|
|
32
|
+
local UnitInventory = ____exports.UnitInventory
|
|
33
|
+
UnitInventory.name = "UnitInventory"
|
|
34
|
+
function UnitInventory.prototype.____constructor(self, handle)
|
|
35
|
+
handleByUnitInventory[self] = handle
|
|
36
|
+
end
|
|
37
|
+
function UnitInventory.prototype.has(self, item)
|
|
38
|
+
return unitHasItem(handleByUnitInventory[self], item.handle)
|
|
39
|
+
end
|
|
40
|
+
function UnitInventory.prototype.findSlot(self, item)
|
|
41
|
+
return findUnitItemSlot(handleByUnitInventory[self], item.handle)
|
|
42
|
+
end
|
|
43
|
+
function UnitInventory.prototype.isSlotEmpty(self, slot)
|
|
44
|
+
return unitItemInSlot(handleByUnitInventory[self], slot) == nil
|
|
45
|
+
end
|
|
46
|
+
function UnitInventory.prototype.__newindex(self, slot, item)
|
|
47
|
+
local handle = handleByUnitInventory[self]
|
|
48
|
+
if slot < 1 or slot > unitInventorySize(handle) then
|
|
49
|
+
return
|
|
50
|
+
end
|
|
51
|
+
unitRemoveItemFromSlot(handle, slot - 1)
|
|
52
|
+
if item ~= nil then
|
|
53
|
+
local itemHandle = item.handle
|
|
54
|
+
unitRemoveItem(handle, itemHandle)
|
|
55
|
+
local isPowerup = isItemPowerup(itemHandle)
|
|
56
|
+
if isPowerup then
|
|
57
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
58
|
+
end
|
|
59
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1)
|
|
60
|
+
if isPowerup then
|
|
61
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
|
+
function UnitInventory.prototype.__index(self, key)
|
|
66
|
+
if ____type(key) == "number" then
|
|
67
|
+
return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
|
|
68
|
+
end
|
|
69
|
+
return rawget(____exports.UnitInventory.prototype, key)
|
|
70
|
+
end
|
|
71
|
+
function UnitInventory.prototype.__len(self)
|
|
72
|
+
return unitInventorySize(handleByUnitInventory[self])
|
|
73
|
+
end
|
|
74
|
+
function UnitInventory.prototype.__ipairs(self)
|
|
75
|
+
local handle = handleByUnitInventory[self]
|
|
76
|
+
return unitInventoryNext, handle, 0
|
|
77
|
+
end
|
|
78
|
+
__TS__ObjectDefineProperty(
|
|
79
|
+
Unit.prototype,
|
|
80
|
+
"inventory",
|
|
81
|
+
{get = function(self)
|
|
82
|
+
local inventory = __TS__New(____exports.UnitInventory, self.handle)
|
|
83
|
+
rawset(self, "inventory", inventory)
|
|
84
|
+
return inventory
|
|
85
|
+
end}
|
|
86
|
+
)
|
|
87
|
+
return ____exports
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import type { Item } from "../item";
|
|
3
|
+
/** Which of a unit's item containers a slot belongs to. */
|
|
4
|
+
export declare const enum UnitItemContainerType {
|
|
5
|
+
INVENTORY = 0,
|
|
6
|
+
EXTENDED_INVENTORY = 1,
|
|
7
|
+
EQUIPMENT_INVENTORY = 2
|
|
8
|
+
}
|
|
9
|
+
export declare const UNIT_INVENTORY_SLOT_COUNT = 6;
|
|
10
|
+
export declare const UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30;
|
|
11
|
+
export declare const UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT: number;
|
|
12
|
+
/**
|
|
13
|
+
* The API shared by all live views of a unit's item containers: {@link UnitInventory},
|
|
14
|
+
* {@link UnitExtendedInventory} and {@link UnitEquipmentInventory}.
|
|
15
|
+
*
|
|
16
|
+
* Slots are zero-based. Reading `container[slot]` returns the item in the slot, if any; assigning
|
|
17
|
+
* `container[slot] = item` drops whatever the slot held and places the item there (picking it up from
|
|
18
|
+
* wherever it is first), and assigning `undefined` just drops the slot's item.
|
|
19
|
+
*/
|
|
20
|
+
export interface UnitItemContainer extends ReadonlyArray<Item | undefined> {
|
|
21
|
+
readonly length: number;
|
|
22
|
+
has(item: Item): boolean;
|
|
23
|
+
findSlot(item: Item): number | undefined;
|
|
24
|
+
isSlotEmpty(slot: number): boolean;
|
|
25
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local unitHasItem = UnitHasItem
|
|
3
|
+
local unitHasItemBagged = UnitHasItemBagged
|
|
4
|
+
local unitHasItemEquipped = UnitHasItemEquipped
|
|
5
|
+
____exports.UNIT_INVENTORY_SLOT_COUNT = 6
|
|
6
|
+
____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30
|
|
7
|
+
____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
|
|
8
|
+
---
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.unitOwnsItem = function(unitHandle, itemHandle) return unitHasItem(unitHandle, itemHandle) or unitHasItemBagged(unitHandle, itemHandle) or unitHasItemEquipped(unitHandle, itemHandle) end
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { Event } from "../../../event";
|
|
4
|
+
import { UnitItemSlot } from "./item-slot";
|
|
5
|
+
declare module "../unit" {
|
|
6
|
+
namespace Unit {
|
|
7
|
+
/** A unit was ordered to use the item in a slot of any of its item containers. */
|
|
8
|
+
const itemUseOrderEvent: Event<[unit: Unit, item: Item]>;
|
|
9
|
+
/** A unit was ordered to move an item between slots of its item containers. */
|
|
10
|
+
const itemMoveOrderEvent: Event<[
|
|
11
|
+
unit: Unit,
|
|
12
|
+
item: Item,
|
|
13
|
+
slotFrom: UnitItemSlot,
|
|
14
|
+
slotTo: UnitItemSlot
|
|
15
|
+
]>;
|
|
16
|
+
}
|
|
17
|
+
}
|