warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.CooldownReductionAbilityType = __TS__Class()
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local CooldownReductionAbilityType = ____exports.CooldownReductionAbilityType
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CooldownReductionAbilityType.name = "CooldownReductionAbilityType"
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__TS__ClassExtends(CooldownReductionAbilityType, AbilityType)
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CooldownReductionAbilityType.BASE_ID = fourCC("AIcr")
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__TS__SetDescriptor(
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CooldownReductionAbilityType.prototype,
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"cooldownReduction",
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{
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get = function(self)
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return self:getNumberLevelField("Icr1")
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end,
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set = function(self, cooldownReduction)
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self:setNumberLevelField("Icr1", cooldownReduction)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CooldownReductionAbilityType.prototype,
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"isFlatBonus",
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{
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get = function(self)
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return self:getBooleanLevelField("Icr2")
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end,
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set = function(self, isFlatBonus)
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self:setBooleanLevelField("Icr2", isFlatBonus)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class CriticalStrikeSystemAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Chance to Critical Strike */
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get criticalStrikePercentageProbability(): number[];
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set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage Multiplier */
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get damageFactor(): number[];
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set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Chance to Evade */
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get evasionProbability(): number[];
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set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Exclude Item Damage */
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get shouldExcludeItemDamage(): boolean[];
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set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.CriticalStrikeSystemAbilityType = __TS__Class()
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local CriticalStrikeSystemAbilityType = ____exports.CriticalStrikeSystemAbilityType
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CriticalStrikeSystemAbilityType.name = "CriticalStrikeSystemAbilityType"
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__TS__ClassExtends(CriticalStrikeSystemAbilityType, AbilityType)
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CriticalStrikeSystemAbilityType.BASE_ID = fourCC("AIxr")
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__TS__SetDescriptor(
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CriticalStrikeSystemAbilityType.prototype,
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"criticalStrikePercentageProbability",
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{
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get = function(self)
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return self:getNumberLevelField("Ocr1")
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end,
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set = function(self, criticalStrikePercentageProbability)
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self:setNumberLevelField("Ocr1", criticalStrikePercentageProbability)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CriticalStrikeSystemAbilityType.prototype,
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"damageFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Ixr2")
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end,
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set = function(self, damageFactor)
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self:setNumberLevelField("Ixr2", damageFactor)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CriticalStrikeSystemAbilityType.prototype,
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"evasionProbability",
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{
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get = function(self)
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return self:getNumberLevelField("Ixr3")
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end,
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set = function(self, evasionProbability)
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self:setNumberLevelField("Ixr3", evasionProbability)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CriticalStrikeSystemAbilityType.prototype,
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"shouldExcludeItemDamage",
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{
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get = function(self)
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return self:getBooleanLevelField("Ixr4")
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end,
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set = function(self, shouldExcludeItemDamage)
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self:setBooleanLevelField("Ixr4", shouldExcludeItemDamage)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class DeathseekerArrowsAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Flat Damage */
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get flatDamage(): number[];
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set flatDamage(flatDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Percent Damage */
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get damagePercentage(): number[];
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set damagePercentage(damagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Stacks Required */
|
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get stacksRequired(): number[];
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set stacksRequired(stacksRequired: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Bonus Attack Speed per Attack */
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get bonusAttackSpeedPerAttack(): number[];
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set bonusAttackSpeedPerAttack(bonusAttackSpeedPerAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Max Attack Speed Stacks */
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get maximumAttackSpeedStacks(): number[];
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set maximumAttackSpeedStacks(maximumAttackSpeedStacks: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
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local ____exports = {}
|
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
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local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.DeathseekerArrowsAbilityType = __TS__Class()
|
|
9
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+
local DeathseekerArrowsAbilityType = ____exports.DeathseekerArrowsAbilityType
|
|
10
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+
DeathseekerArrowsAbilityType.name = "DeathseekerArrowsAbilityType"
|
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11
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+
__TS__ClassExtends(DeathseekerArrowsAbilityType, AbilityType)
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DeathseekerArrowsAbilityType.BASE_ID = fourCC("AUdb")
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__TS__SetDescriptor(
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DeathseekerArrowsAbilityType.prototype,
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"flatDamage",
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{
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get = function(self)
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return self:getNumberLevelField("udb1")
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end,
|
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set = function(self, flatDamage)
|
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self:setNumberLevelField("udb1", flatDamage)
|
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+
end
|
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23
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+
},
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true
|
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25
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)
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__TS__SetDescriptor(
|
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DeathseekerArrowsAbilityType.prototype,
|
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28
|
+
"damagePercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("udb2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, damagePercentage)
|
|
34
|
+
self:setNumberLevelField("udb2", damagePercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
DeathseekerArrowsAbilityType.prototype,
|
|
41
|
+
"stacksRequired",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("udb3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, stacksRequired)
|
|
47
|
+
self:setNumberLevelField("udb3", stacksRequired)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
DeathseekerArrowsAbilityType.prototype,
|
|
54
|
+
"bonusAttackSpeedPerAttack",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("udb4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusAttackSpeedPerAttack)
|
|
60
|
+
self:setNumberLevelField("udb4", bonusAttackSpeedPerAttack)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
DeathseekerArrowsAbilityType.prototype,
|
|
67
|
+
"maximumAttackSpeedStacks",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("udb5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, maximumAttackSpeedStacks)
|
|
73
|
+
self:setNumberLevelField("udb5", maximumAttackSpeedStacks)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -54,10 +54,10 @@ __TS__SetDescriptor(
|
|
|
54
54
|
"plagueWardUnitTypeId",
|
|
55
55
|
{
|
|
56
56
|
get = function(self)
|
|
57
|
-
return self:
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Aplu")
|
|
58
58
|
end,
|
|
59
59
|
set = function(self, plagueWardUnitTypeId)
|
|
60
|
-
self:
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
|
|
61
61
|
end
|
|
62
62
|
},
|
|
63
63
|
true
|
|
@@ -55,7 +55,7 @@ __TS__SetDescriptor(
|
|
|
55
55
|
get = function(self)
|
|
56
56
|
local abilityUpgrades = {}
|
|
57
57
|
for i = 0, 3 do
|
|
58
|
-
local abilityUpgrade = self:
|
|
58
|
+
local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
|
|
59
59
|
for level = 0, #abilityUpgrade - 1 do
|
|
60
60
|
local levelAbilityUpgrade = abilityUpgrade[level + 1]
|
|
61
61
|
if #levelAbilityUpgrade == 2 then
|
|
@@ -71,7 +71,7 @@ __TS__SetDescriptor(
|
|
|
71
71
|
local ____opt_0 = abilityUpgrades[1]
|
|
72
72
|
local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
|
|
73
73
|
for i = 0, #abilityUpgrades - 1 do
|
|
74
|
-
self:
|
|
74
|
+
self:setObjectDataEntryNumericIdsLevelField(
|
|
75
75
|
"Neg" .. tostring(3 + i),
|
|
76
76
|
isArray and map(
|
|
77
77
|
abilityUpgrades,
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class EnsnareAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.EnsnareAbilityType = __TS__Class()
|
|
9
|
+
local EnsnareAbilityType = ____exports.EnsnareAbilityType
|
|
10
|
+
EnsnareAbilityType.name = "EnsnareAbilityType"
|
|
11
|
+
__TS__ClassExtends(EnsnareAbilityType, AbilityType)
|
|
12
|
+
EnsnareAbilityType.BASE_ID = fourCC("Aens")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
EnsnareAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
EnsnareAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
EnsnareAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
/**
|
|
4
|
+
* Equipment inventory interface (ASpc). Has no data fields of its own.
|
|
5
|
+
*/
|
|
6
|
+
export declare class EquipmentInventoryInterfaceAbilityType extends AbilityType {
|
|
7
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
8
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
6
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
7
|
+
--- Equipment inventory interface (ASpc). Has no data fields of its own.
|
|
8
|
+
____exports.EquipmentInventoryInterfaceAbilityType = __TS__Class()
|
|
9
|
+
local EquipmentInventoryInterfaceAbilityType = ____exports.EquipmentInventoryInterfaceAbilityType
|
|
10
|
+
EquipmentInventoryInterfaceAbilityType.name = "EquipmentInventoryInterfaceAbilityType"
|
|
11
|
+
__TS__ClassExtends(EquipmentInventoryInterfaceAbilityType, AbilityType)
|
|
12
|
+
EquipmentInventoryInterfaceAbilityType.BASE_ID = fourCC("ASpc")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { InventoryAbilityType } from "./inventory";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
/**
|
|
6
|
+
* Hero equipment inventory (AInx). Inherits the regular inventory fields (Data A-E).
|
|
7
|
+
*/
|
|
8
|
+
export declare class EquipmentInventoryAbilityType extends InventoryAbilityType {
|
|
9
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
10
|
+
/** Equipment Item Capacity */
|
|
11
|
+
get equipmentItemCapacity(): number[];
|
|
12
|
+
set equipmentItemCapacity(equipmentItemCapacity: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____inventory = require("engine.object-data.entry.ability-type.inventory")
|
|
7
|
+
local InventoryAbilityType = ____inventory.InventoryAbilityType
|
|
8
|
+
--- Hero equipment inventory (AInx). Inherits the regular inventory fields (Data A-E).
|
|
9
|
+
____exports.EquipmentInventoryAbilityType = __TS__Class()
|
|
10
|
+
local EquipmentInventoryAbilityType = ____exports.EquipmentInventoryAbilityType
|
|
11
|
+
EquipmentInventoryAbilityType.name = "EquipmentInventoryAbilityType"
|
|
12
|
+
__TS__ClassExtends(EquipmentInventoryAbilityType, InventoryAbilityType)
|
|
13
|
+
EquipmentInventoryAbilityType.BASE_ID = fourCC("AInx")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
EquipmentInventoryAbilityType.prototype,
|
|
16
|
+
"equipmentItemCapacity",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("inv6")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, equipmentItemCapacity)
|
|
22
|
+
self:setNumberLevelField("inv6", equipmentItemCapacity)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { InventoryAbilityType } from "./inventory";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
/**
|
|
6
|
+
* Equipment (AEqu). Data A-E carry the regular inventory fields, Data F the level threshold per level.
|
|
7
|
+
*/
|
|
8
|
+
export declare class EquipmentAbilityType extends InventoryAbilityType {
|
|
9
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
10
|
+
/** Equipment Level Threshold */
|
|
11
|
+
get equipmentLevelThreshold(): number[];
|
|
12
|
+
set equipmentLevelThreshold(equipmentLevelThreshold: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____inventory = require("engine.object-data.entry.ability-type.inventory")
|
|
7
|
+
local InventoryAbilityType = ____inventory.InventoryAbilityType
|
|
8
|
+
--- Equipment (AEqu). Data A-E carry the regular inventory fields, Data F the level threshold per level.
|
|
9
|
+
____exports.EquipmentAbilityType = __TS__Class()
|
|
10
|
+
local EquipmentAbilityType = ____exports.EquipmentAbilityType
|
|
11
|
+
EquipmentAbilityType.name = "EquipmentAbilityType"
|
|
12
|
+
__TS__ClassExtends(EquipmentAbilityType, InventoryAbilityType)
|
|
13
|
+
EquipmentAbilityType.BASE_ID = fourCC("AEqu")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
EquipmentAbilityType.prototype,
|
|
16
|
+
"equipmentLevelThreshold",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("equ1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, equipmentLevelThreshold)
|
|
22
|
+
self:setNumberLevelField("equ1", equipmentLevelThreshold)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { UnitTypeId } from "../unit-type";
|
|
5
|
+
/** Meat Wagon's Exhume Corpses (`Aexh`). */
|
|
6
|
+
export declare class ExhumeCorpsesAbilityType extends AbilityType {
|
|
7
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
8
|
+
/** Maximum Number of Corpses */
|
|
9
|
+
get maximumCorpseCount(): number[];
|
|
10
|
+
set maximumCorpseCount(maximumCorpseCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
/** Unit Type */
|
|
12
|
+
get corpseUnitTypeId(): UnitTypeId[];
|
|
13
|
+
set corpseUnitTypeId(corpseUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
14
|
+
}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Meat Wagon's Exhume Corpses (`Aexh`).
|
|
9
|
+
____exports.ExhumeCorpsesAbilityType = __TS__Class()
|
|
10
|
+
local ExhumeCorpsesAbilityType = ____exports.ExhumeCorpsesAbilityType
|
|
11
|
+
ExhumeCorpsesAbilityType.name = "ExhumeCorpsesAbilityType"
|
|
12
|
+
__TS__ClassExtends(ExhumeCorpsesAbilityType, AbilityType)
|
|
13
|
+
ExhumeCorpsesAbilityType.BASE_ID = fourCC("Aexh")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ExhumeCorpsesAbilityType.prototype,
|
|
16
|
+
"maximumCorpseCount",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("exh1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, maximumCorpseCount)
|
|
22
|
+
self:setNumberLevelField("exh1", maximumCorpseCount)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ExhumeCorpsesAbilityType.prototype,
|
|
29
|
+
"corpseUnitTypeId",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getObjectDataEntryNumericIdLevelField("exhu")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, corpseUnitTypeId)
|
|
35
|
+
self:setObjectDataEntryNumericIdLevelField("exhu", corpseUnitTypeId)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
return ____exports
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Osf1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { StormBoltAbilityType } from "./storm-bolt";
|
|
4
|
+
/** Firelord's Firebolt (`ANfb`): a stunning missile; same damage field as Storm Bolt. */
|
|
5
|
+
export declare class FireboltAbilityType extends StormBoltAbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____storm_2Dbolt = require("engine.object-data.entry.ability-type.storm-bolt")
|
|
6
|
+
local StormBoltAbilityType = ____storm_2Dbolt.StormBoltAbilityType
|
|
7
|
+
--- Firelord's Firebolt (`ANfb`): a stunning missile; same damage field as Storm Bolt.
|
|
8
|
+
____exports.FireboltAbilityType = __TS__Class()
|
|
9
|
+
local FireboltAbilityType = ____exports.FireboltAbilityType
|
|
10
|
+
FireboltAbilityType.name = "FireboltAbilityType"
|
|
11
|
+
__TS__ClassExtends(FireboltAbilityType, StormBoltAbilityType)
|
|
12
|
+
FireboltAbilityType.BASE_ID = fourCC("ANfb")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/** Blood Mage's Flame Strike (`AHfs`). */
|
|
5
|
+
export declare class FlameStrikeAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Full Damage Dealt */
|
|
8
|
+
get fullDamageDealt(): number[];
|
|
9
|
+
set fullDamageDealt(fullDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Full Damage Interval */
|
|
11
|
+
get fullDamageInterval(): number[];
|
|
12
|
+
set fullDamageInterval(fullDamageInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Half Damage Dealt */
|
|
14
|
+
get halfDamageDealt(): number[];
|
|
15
|
+
set halfDamageDealt(halfDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Half Damage Interval */
|
|
17
|
+
get halfDamageInterval(): number[];
|
|
18
|
+
set halfDamageInterval(halfDamageInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Building Reduction */
|
|
20
|
+
get structureDamageDecreaseFactor(): number[];
|
|
21
|
+
set structureDamageDecreaseFactor(structureDamageDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Maximum Damage */
|
|
23
|
+
get maximumDamage(): number[];
|
|
24
|
+
set maximumDamage(maximumDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Blood Mage's Flame Strike (`AHfs`).
|
|
9
|
+
____exports.FlameStrikeAbilityType = __TS__Class()
|
|
10
|
+
local FlameStrikeAbilityType = ____exports.FlameStrikeAbilityType
|
|
11
|
+
FlameStrikeAbilityType.name = "FlameStrikeAbilityType"
|
|
12
|
+
__TS__ClassExtends(FlameStrikeAbilityType, AbilityType)
|
|
13
|
+
FlameStrikeAbilityType.BASE_ID = fourCC("AHfs")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
FlameStrikeAbilityType.prototype,
|
|
16
|
+
"fullDamageDealt",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Hfs1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, fullDamageDealt)
|
|
22
|
+
self:setNumberLevelField("Hfs1", fullDamageDealt)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
FlameStrikeAbilityType.prototype,
|
|
29
|
+
"fullDamageInterval",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Hfs2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, fullDamageInterval)
|
|
35
|
+
self:setNumberLevelField("Hfs2", fullDamageInterval)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
FlameStrikeAbilityType.prototype,
|
|
42
|
+
"halfDamageDealt",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Hfs3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, halfDamageDealt)
|
|
48
|
+
self:setNumberLevelField("Hfs3", halfDamageDealt)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
FlameStrikeAbilityType.prototype,
|
|
55
|
+
"halfDamageInterval",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("Hfs4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, halfDamageInterval)
|
|
61
|
+
self:setNumberLevelField("Hfs4", halfDamageInterval)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
FlameStrikeAbilityType.prototype,
|
|
68
|
+
"structureDamageDecreaseFactor",
|
|
69
|
+
{
|
|
70
|
+
get = function(self)
|
|
71
|
+
return self:getNumberLevelField("Hfs5")
|
|
72
|
+
end,
|
|
73
|
+
set = function(self, structureDamageDecreaseFactor)
|
|
74
|
+
self:setNumberLevelField("Hfs5", structureDamageDecreaseFactor)
|
|
75
|
+
end
|
|
76
|
+
},
|
|
77
|
+
true
|
|
78
|
+
)
|
|
79
|
+
__TS__SetDescriptor(
|
|
80
|
+
FlameStrikeAbilityType.prototype,
|
|
81
|
+
"maximumDamage",
|
|
82
|
+
{
|
|
83
|
+
get = function(self)
|
|
84
|
+
return self:getNumberLevelField("Hfs6")
|
|
85
|
+
end,
|
|
86
|
+
set = function(self, maximumDamage)
|
|
87
|
+
self:setNumberLevelField("Hfs6", maximumDamage)
|
|
88
|
+
end
|
|
89
|
+
},
|
|
90
|
+
true
|
|
91
|
+
)
|
|
92
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
/**
|
|
4
|
+
* Grant talent point (ATap). Data A-C exist in the SLK but have no object editor metadata.
|
|
5
|
+
*/
|
|
6
|
+
export declare class GrantTalentPointAbilityType extends AbilityType {
|
|
7
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
8
|
+
}
|