warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +177 -59
- package/engine/buff.lua +795 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +669 -351
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +48 -21
- package/engine/object-data/entry/ability-type.lua +377 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +121 -6
- package/engine/object-data/entry/unit-type.lua +959 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -11
- package/engine/object-field.lua +386 -122
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,85 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local UnitWeapon = ____unit.UnitWeapon
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local allowHeroGlowOnUnit = AllowHeroGlowOnUnit
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local disallowHeroGlowOnUnit = DisallowHeroGlowOnUnit
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local getUnitAnimationDuration = BlzGetUnitAnimationDuration
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local getUnitAnimationDurationByIndex = BlzGetUnitAnimationDurationByIndex
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local getUnitBooleanField = BlzGetUnitBooleanField
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local getUnitRealField = BlzGetUnitRealField
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local heroGlowIsAllowedOnUnit = HeroGlowIsAllowedOnUnit
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local resetUnitAttack = BlzResetUnitAttack
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local setUnitBooleanField = BlzSetUnitBooleanField
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local setUnitRealField = BlzSetUnitRealField
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local unitEnableAuras = BlzUnitEnableAuras
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Unit.prototype.getAnimationDuration = function(self, animation)
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Unit.prototype.setAurasEnabled = function(self, enabled, affectsUI)
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unitEnableAuras(self.handle, enabled, affectsUI)
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Unit.prototype,
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"isHeroGlowAllowed",
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{
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get = function(self)
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return heroGlowIsAllowedOnUnit(self.handle)
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allowHeroGlowOnUnit(self.handle)
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disallowHeroGlowOnUnit(self.handle)
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end
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end
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}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"maximumFlyHeight",
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{
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}
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__TS__ObjectDefineProperty(
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Unit.prototype,
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{
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end,
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set = function(self, show)
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end
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"alwaysDisplaysHealth",
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{
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get = function(self)
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return getUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP)
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end,
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set = function(self, show)
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setUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP, show)
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end
|
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}
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)
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UnitWeapon.prototype.resetAttack = function(self)
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resetUnitAttack(self.unit.handle, self.index)
|
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end
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return ____exports
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@@ -0,0 +1,17 @@
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/** @noSelfInFile */
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declare module "../unit" {
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interface Unit {
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strengthBase: number;
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}
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}
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declare module "../unit" {
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interface Unit {
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agilityBase: number;
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}
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}
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declare module "../unit" {
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interface Unit {
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intelligenceBase: number;
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}
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}
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export {};
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@@ -0,0 +1,46 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____unit = require("engine.standard.fields.unit")
|
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local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
|
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local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
|
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local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"strengthBase",
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{
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get = function(self)
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return STRENGTH_UNIT_FIELD:getValue(self)
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end,
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set = function(self, value)
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STRENGTH_UNIT_FIELD:setValue(self, value)
|
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end
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}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"agilityBase",
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{
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get = function(self)
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return AGILITY_UNIT_FIELD:getValue(self)
|
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end,
|
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set = function(self, value)
|
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|
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AGILITY_UNIT_FIELD:setValue(self, value)
|
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+
end
|
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}
|
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)
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__TS__ObjectDefineProperty(
|
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Unit.prototype,
|
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36
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"intelligenceBase",
|
|
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|
+
{
|
|
38
|
+
get = function(self)
|
|
39
|
+
return INTELLIGENCE_UNIT_FIELD:getValue(self)
|
|
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|
+
end,
|
|
41
|
+
set = function(self, value)
|
|
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|
+
INTELLIGENCE_UNIT_FIELD:setValue(self, value)
|
|
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|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { Unit } from "../unit";
|
|
4
3
|
import { AbilityTypeId } from "../../object-data/entry/ability-type";
|
|
@@ -6,11 +5,18 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
6
5
|
readonly __unitBonusId: unique symbol;
|
|
7
6
|
readonly __unitBonusIdBrand: Brand;
|
|
8
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
9
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
10
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
11
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
12
|
-
export type
|
|
13
|
+
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
14
|
+
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
15
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
16
|
+
export type UnitReturnedMeleeDamageFactorBonusId = UnitBonusId<"returnedMeleeDamageFactor">;
|
|
17
|
+
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
18
|
+
export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
|
|
19
|
+
export type UnitHealthRegenerationRateBonusId = UnitBonusId<"healthRegenerationRate">;
|
|
14
20
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
21
|
abilityTypeId: AbilityTypeId;
|
|
16
22
|
field: jabilityintegerlevelfield;
|
|
@@ -22,20 +28,34 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
22
28
|
} | {
|
|
23
29
|
abilityTypeId?: undefined;
|
|
24
30
|
valueByUnit: LuaMap<Unit, number>;
|
|
31
|
+
apply?: undefined;
|
|
32
|
+
} | {
|
|
33
|
+
abilityTypeId?: undefined;
|
|
34
|
+
valueByUnit?: undefined;
|
|
35
|
+
apply: (this: void, unitHandle: junit, value: number) => void;
|
|
25
36
|
}) & {
|
|
26
37
|
reduce: (this: void, array: number[]) => number;
|
|
27
38
|
initialValue: number;
|
|
28
39
|
readonly __unitBonusTypeId?: Id;
|
|
29
40
|
};
|
|
30
41
|
export declare namespace UnitBonusType {
|
|
42
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
43
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
31
44
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
32
45
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
46
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
|
-
const
|
|
47
|
+
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
48
|
+
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
35
49
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
50
|
+
/** The factor of melee attack damage returned to the attacker, as Spiked Carapace. */
|
|
51
|
+
const RETURNED_MELEE_DAMAGE_FACTOR: UnitBonusType<UnitReturnedMeleeDamageFactorBonusId>;
|
|
52
|
+
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
53
|
+
const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
|
|
54
|
+
/** Supported range: -1000 to 1000; the total is clamped to it. */
|
|
55
|
+
const HEALTH_REGENERATION_RATE: UnitBonusType<UnitHealthRegenerationRateBonusId>;
|
|
36
56
|
}
|
|
37
|
-
export declare const addUnitBonus: <Id extends UnitBonusId
|
|
38
|
-
export declare const removeUnitBonus: <Id extends UnitBonusId
|
|
39
|
-
export declare const updateUnitBonus: <Id extends UnitBonusId
|
|
40
|
-
export declare const addOrUpdateOrRemoveUnitBonus: <Id extends UnitBonusId
|
|
41
|
-
export declare const getUnitBonus: <Id extends UnitBonusId
|
|
57
|
+
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
58
|
+
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
59
|
+
export declare const updateUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id, value: number) => boolean;
|
|
60
|
+
export declare const addOrUpdateOrRemoveUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id | undefined, value: number) => Id | undefined;
|
|
61
|
+
export declare const getUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => number;
|
|
@@ -1,11 +1,14 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local applyAbilityBonus, applyHealthRegenerationRateBonus
|
|
2
3
|
local ____unit = require("engine.internal.unit")
|
|
3
4
|
local Unit = ____unit.Unit
|
|
4
|
-
local
|
|
5
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
6
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
5
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
6
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
7
8
|
local ____utility = require("engine.internal.utility")
|
|
8
9
|
local addInternalAbility = ____utility.addInternalAbility
|
|
10
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
11
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
9
12
|
local ____arrays = require("utility.arrays")
|
|
10
13
|
local product = ____arrays.product
|
|
11
14
|
local sum = ____arrays.sum
|
|
@@ -21,10 +24,53 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
|
|
|
21
24
|
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
25
|
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
26
|
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
27
|
+
local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
|
|
28
|
+
local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
|
|
29
|
+
local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
|
|
30
|
+
local ____health_2Dbonus = require("engine.internal.object-data.health-bonus")
|
|
31
|
+
local HEALTH_BONUS_DUMMY_ABILITY_FIELD = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_FIELD
|
|
32
|
+
local HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
33
|
+
local ____mana_2Dbonus = require("engine.internal.object-data.mana-bonus")
|
|
34
|
+
local MANA_BONUS_DUMMY_ABILITY_FIELD = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_FIELD
|
|
35
|
+
local MANA_BONUS_DUMMY_ABILITY_TYPE_ID = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
36
|
+
local ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor = require("engine.internal.object-data.mana-regeneration-rate-increase-factor")
|
|
37
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD
|
|
38
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
39
|
+
local ____health_2Dregeneration_2Drate_2Dincrease = require("engine.internal.object-data.health-regeneration-rate-increase")
|
|
40
|
+
local FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD = ____health_2Dregeneration_2Drate_2Dincrease.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD
|
|
41
|
+
local FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____health_2Dregeneration_2Drate_2Dincrease.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID
|
|
42
|
+
local HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID = ____health_2Dregeneration_2Drate_2Dincrease.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID
|
|
43
|
+
local HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE = ____health_2Dregeneration_2Drate_2Dincrease.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE
|
|
44
|
+
local HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS = ____health_2Dregeneration_2Drate_2Dincrease.HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS
|
|
45
|
+
local ____returned_2Dmelee_2Ddamage_2Dfactor = require("engine.internal.object-data.returned-melee-damage-factor")
|
|
46
|
+
local RETURNED_MELEE_DAMAGE_FACTOR_ABILITY_FIELD = ____returned_2Dmelee_2Ddamage_2Dfactor.RETURNED_MELEE_DAMAGE_FACTOR_ABILITY_FIELD
|
|
47
|
+
local RETURNED_MELEE_DAMAGE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____returned_2Dmelee_2Ddamage_2Dfactor.RETURNED_MELEE_DAMAGE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
48
|
+
local damageFactorByUnit = {}
|
|
24
49
|
local receivedDamageFactorByUnit = {}
|
|
50
|
+
local function atLeastOnceProbability(array)
|
|
51
|
+
local oppositeEventProbability = 1
|
|
52
|
+
for i = 1, #array do
|
|
53
|
+
oppositeEventProbability = oppositeEventProbability * (1 - array[i])
|
|
54
|
+
end
|
|
55
|
+
return 1 - oppositeEventProbability
|
|
56
|
+
end
|
|
25
57
|
____exports.UnitBonusType = {}
|
|
26
58
|
local UnitBonusType = ____exports.UnitBonusType
|
|
27
59
|
do
|
|
60
|
+
UnitBonusType.HEALTH = {
|
|
61
|
+
abilityTypeId = HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
62
|
+
field = HEALTH_BONUS_DUMMY_ABILITY_FIELD,
|
|
63
|
+
integer = true,
|
|
64
|
+
reduce = sum,
|
|
65
|
+
initialValue = 0
|
|
66
|
+
}
|
|
67
|
+
UnitBonusType.MANA = {
|
|
68
|
+
abilityTypeId = MANA_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
69
|
+
field = MANA_BONUS_DUMMY_ABILITY_FIELD,
|
|
70
|
+
integer = true,
|
|
71
|
+
reduce = sum,
|
|
72
|
+
initialValue = 0
|
|
73
|
+
}
|
|
28
74
|
UnitBonusType.ARMOR = {
|
|
29
75
|
abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
30
76
|
field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
|
|
@@ -46,41 +92,119 @@ do
|
|
|
46
92
|
reduce = sum,
|
|
47
93
|
initialValue = 0
|
|
48
94
|
}
|
|
49
|
-
UnitBonusType.
|
|
95
|
+
UnitBonusType.AUTO_ATTACK_DAMAGE = {
|
|
50
96
|
abilityTypeId = AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID,
|
|
51
97
|
field = AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD,
|
|
52
98
|
integer = false,
|
|
53
99
|
reduce = sum,
|
|
54
100
|
initialValue = 0
|
|
55
101
|
}
|
|
102
|
+
UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
|
|
56
103
|
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
104
|
+
--- The factor of melee attack damage returned to the attacker, as Spiked Carapace.
|
|
105
|
+
UnitBonusType.RETURNED_MELEE_DAMAGE_FACTOR = {
|
|
106
|
+
abilityTypeId = RETURNED_MELEE_DAMAGE_FACTOR_DUMMY_ABILITY_TYPE_ID,
|
|
107
|
+
field = RETURNED_MELEE_DAMAGE_FACTOR_ABILITY_FIELD,
|
|
108
|
+
integer = false,
|
|
109
|
+
reduce = sum,
|
|
110
|
+
initialValue = 0
|
|
111
|
+
}
|
|
112
|
+
UnitBonusType.EVASION_PROBABILITY = {
|
|
113
|
+
abilityTypeId = EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID,
|
|
114
|
+
field = EVASION_PROBABILITY_ABILITY_FIELD,
|
|
115
|
+
integer = false,
|
|
116
|
+
reduce = atLeastOnceProbability,
|
|
117
|
+
initialValue = 0
|
|
118
|
+
}
|
|
119
|
+
UnitBonusType.MANA_REGENERATION_RATE_FACTOR = {
|
|
120
|
+
abilityTypeId = MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID,
|
|
121
|
+
field = MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD,
|
|
122
|
+
integer = false,
|
|
123
|
+
reduce = sum,
|
|
124
|
+
initialValue = 0
|
|
125
|
+
}
|
|
126
|
+
--- Supported range: -1000 to 1000; the total is clamped to it.
|
|
127
|
+
UnitBonusType.HEALTH_REGENERATION_RATE = {
|
|
128
|
+
apply = function(unitHandle, value) return applyHealthRegenerationRateBonus(unitHandle, value) end,
|
|
129
|
+
reduce = sum,
|
|
130
|
+
initialValue = 0
|
|
131
|
+
}
|
|
57
132
|
end
|
|
58
133
|
local bonusesByUnitByBonusType = {}
|
|
59
134
|
local nextId = 1
|
|
135
|
+
local ceil = math.ceil
|
|
136
|
+
local floor = math.floor
|
|
137
|
+
local max = math.max
|
|
138
|
+
local min = math.min
|
|
60
139
|
local function processUnitBonus(unit, bonusType, bonusesArray)
|
|
61
140
|
local unitHandle = unit.handle
|
|
62
141
|
local totalValue = bonusType.reduce(bonusesArray)
|
|
63
142
|
local abilityTypeId = bonusType.abilityTypeId
|
|
64
143
|
if abilityTypeId == nil then
|
|
65
144
|
local valueByUnit = bonusType.valueByUnit
|
|
66
|
-
if
|
|
145
|
+
if valueByUnit == nil then
|
|
146
|
+
bonusType.apply(unitHandle, totalValue)
|
|
147
|
+
elseif totalValue == bonusType.initialValue then
|
|
67
148
|
valueByUnit[unit] = nil
|
|
68
149
|
else
|
|
69
150
|
valueByUnit[unit] = totalValue
|
|
70
151
|
end
|
|
71
152
|
return
|
|
72
153
|
end
|
|
73
|
-
|
|
154
|
+
applyAbilityBonus(
|
|
155
|
+
unitHandle,
|
|
156
|
+
abilityTypeId,
|
|
157
|
+
bonusType.field,
|
|
158
|
+
bonusType.integer,
|
|
159
|
+
totalValue,
|
|
160
|
+
bonusType.initialValue
|
|
161
|
+
)
|
|
162
|
+
end
|
|
163
|
+
applyAbilityBonus = function(unitHandle, abilityTypeId, field, integer, value, initialValue)
|
|
164
|
+
if value == initialValue then
|
|
74
165
|
UnitRemoveAbility(unitHandle, abilityTypeId)
|
|
75
166
|
return
|
|
76
167
|
end
|
|
77
168
|
local abilityHandle = checkNotNull(addInternalAbility(unitHandle, abilityTypeId))
|
|
78
|
-
check((
|
|
169
|
+
check((integer and BlzSetAbilityIntegerLevelField or BlzSetAbilityRealLevelField)(abilityHandle, field, 0, value))
|
|
79
170
|
BlzSetAbilityIntegerField(abilityHandle, ABILITY_IF_LEVELS, 2)
|
|
80
|
-
|
|
81
|
-
|
|
171
|
+
rawSetUnitAbilityLevel(unitHandle, abilityTypeId, 2)
|
|
172
|
+
rawSetUnitAbilityLevel(unitHandle, abilityTypeId, 1)
|
|
82
173
|
BlzSetAbilityIntegerField(abilityHandle, ABILITY_IF_LEVELS, 1)
|
|
83
174
|
end
|
|
175
|
+
local function setInternalAbilityPresence(unitHandle, abilityTypeId, present)
|
|
176
|
+
if present then
|
|
177
|
+
addInternalAbility(unitHandle, abilityTypeId)
|
|
178
|
+
else
|
|
179
|
+
UnitRemoveAbility(unitHandle, abilityTypeId)
|
|
180
|
+
end
|
|
181
|
+
end
|
|
182
|
+
local MINIMUM_HEALTH_REGENERATION_RATE_BONUS = -1000
|
|
183
|
+
local MAXIMUM_HEALTH_REGENERATION_RATE_BONUS = 1000
|
|
184
|
+
applyHealthRegenerationRateBonus = function(unitHandle, value)
|
|
185
|
+
value = max(
|
|
186
|
+
MINIMUM_HEALTH_REGENERATION_RATE_BONUS,
|
|
187
|
+
min(value, MAXIMUM_HEALTH_REGENERATION_RATE_BONUS)
|
|
188
|
+
)
|
|
189
|
+
local integerValue = value < 0 and ceil(value) or floor(value)
|
|
190
|
+
local remainder = integerValue
|
|
191
|
+
setInternalAbilityPresence(unitHandle, HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID, remainder < 0)
|
|
192
|
+
if remainder < 0 then
|
|
193
|
+
remainder = remainder - HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE
|
|
194
|
+
end
|
|
195
|
+
for ____, abilityTypeId in ipairs(HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS) do
|
|
196
|
+
setInternalAbilityPresence(unitHandle, abilityTypeId, remainder % 2 == 1)
|
|
197
|
+
remainder = floor(remainder / 2)
|
|
198
|
+
end
|
|
199
|
+
applyAbilityBonus(
|
|
200
|
+
unitHandle,
|
|
201
|
+
FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID,
|
|
202
|
+
FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD,
|
|
203
|
+
false,
|
|
204
|
+
value - integerValue,
|
|
205
|
+
0
|
|
206
|
+
)
|
|
207
|
+
end
|
|
84
208
|
____exports.addUnitBonus = function(unit, bonusType, value)
|
|
85
209
|
local bonusesByUnit = bonusesByUnitByBonusType[bonusType]
|
|
86
210
|
if bonusesByUnit == nil then
|
|
@@ -180,6 +304,9 @@ end
|
|
|
180
304
|
Unit.onDamage:addListener(
|
|
181
305
|
4,
|
|
182
306
|
function(source, target, event)
|
|
307
|
+
if source ~= nil and damageFactorByUnit[source] ~= nil then
|
|
308
|
+
event.amount = event.amount * damageFactorByUnit[source]
|
|
309
|
+
end
|
|
183
310
|
if receivedDamageFactorByUnit[target] ~= nil then
|
|
184
311
|
event.amount = event.amount * receivedDamageFactorByUnit[target]
|
|
185
312
|
end
|
|
@@ -32,7 +32,7 @@ declare module "../unit" {
|
|
|
32
32
|
* @param includeAuras Whether to remove aura buffs. Default `true`.
|
|
33
33
|
* @param autoDispel Unknown. Default `false`.
|
|
34
34
|
*/
|
|
35
|
-
removeBuffs(polarity?: BuffPolarity, resistanceType?: BuffResistanceType, includeExpirationTimers?: boolean, includeAuras?: boolean, autoDispel?: boolean):
|
|
36
|
-
removeBuffs(buffTypeIds: number[]):
|
|
35
|
+
removeBuffs(polarity?: BuffPolarity, resistanceType?: BuffResistanceType, includeExpirationTimers?: boolean, includeAuras?: boolean, autoDispel?: boolean): number;
|
|
36
|
+
removeBuffs(buffTypeIds: number[]): number;
|
|
37
37
|
}
|
|
38
38
|
}
|
|
@@ -1,7 +1,3 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
3
|
-
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
4
|
-
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
5
1
|
local ____exports = {}
|
|
6
2
|
local ____buff = require("engine.buff")
|
|
7
3
|
local checkBuff = ____buff.checkBuff
|
|
@@ -19,7 +15,7 @@ Unit.prototype.hasBuff = function(self, buffTypeId)
|
|
|
19
15
|
end
|
|
20
16
|
Unit.prototype.removeBuff = function(self, buffTypeId)
|
|
21
17
|
if removeBuff(self.handle, buffTypeId) then
|
|
22
|
-
checkBuff(self, buffTypeId)
|
|
18
|
+
checkBuff(self, buffTypeId, false)
|
|
23
19
|
return true
|
|
24
20
|
end
|
|
25
21
|
return false
|
|
@@ -46,36 +42,55 @@ Unit.prototype.countBuffs = function(self, polarity, resistanceType, includeExpi
|
|
|
46
42
|
)
|
|
47
43
|
end
|
|
48
44
|
Unit.prototype.removeBuffs = function(self, polarityOrBuffTypeIds, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
45
|
+
local handle = self.handle
|
|
46
|
+
local cnt
|
|
49
47
|
if type(polarityOrBuffTypeIds) == "table" then
|
|
50
|
-
|
|
48
|
+
cnt = 0
|
|
51
49
|
for i = 1, #polarityOrBuffTypeIds do
|
|
52
|
-
unitRemoveAbility(handle, polarityOrBuffTypeIds[i])
|
|
50
|
+
cnt = cnt + (unitRemoveAbility(handle, polarityOrBuffTypeIds[i]) and 1 or 0)
|
|
53
51
|
end
|
|
54
52
|
else
|
|
55
|
-
local
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
(resistanceType or 0) & 1 ~= 0,
|
|
60
|
-
(resistanceType or 0) & 2 ~= 0
|
|
61
|
-
)
|
|
53
|
+
local positive = (polarityOrBuffTypeIds or 3) & 1 ~= 0
|
|
54
|
+
local negative = (polarityOrBuffTypeIds or 3) & 2 ~= 0
|
|
55
|
+
local magic = (resistanceType or 0) & 1 ~= 0
|
|
56
|
+
local physical = (resistanceType or 0) & 2 ~= 0
|
|
62
57
|
local ____includeExpirationTimers_0 = includeExpirationTimers
|
|
63
58
|
if ____includeExpirationTimers_0 == nil then
|
|
64
59
|
____includeExpirationTimers_0 = true
|
|
65
60
|
end
|
|
66
|
-
|
|
61
|
+
includeExpirationTimers = ____includeExpirationTimers_0
|
|
67
62
|
local ____includeAuras_1 = includeAuras
|
|
68
63
|
if ____includeAuras_1 == nil then
|
|
69
64
|
____includeAuras_1 = true
|
|
70
65
|
end
|
|
71
|
-
|
|
66
|
+
includeAuras = ____includeAuras_1
|
|
72
67
|
local ____autoDispel_2 = autoDispel
|
|
73
68
|
if ____autoDispel_2 == nil then
|
|
74
69
|
____autoDispel_2 = false
|
|
75
70
|
end
|
|
76
|
-
|
|
77
|
-
|
|
71
|
+
autoDispel = ____autoDispel_2
|
|
72
|
+
cnt = unitCountBuffsEx(
|
|
73
|
+
handle,
|
|
74
|
+
positive,
|
|
75
|
+
negative,
|
|
76
|
+
magic,
|
|
77
|
+
physical,
|
|
78
|
+
includeExpirationTimers,
|
|
79
|
+
includeAuras,
|
|
80
|
+
autoDispel
|
|
81
|
+
)
|
|
82
|
+
unitRemoveBuffsEx(
|
|
83
|
+
handle,
|
|
84
|
+
positive,
|
|
85
|
+
negative,
|
|
86
|
+
magic,
|
|
87
|
+
physical,
|
|
88
|
+
includeExpirationTimers,
|
|
89
|
+
includeAuras,
|
|
90
|
+
autoDispel
|
|
91
|
+
)
|
|
78
92
|
end
|
|
79
|
-
checkBuffs(self)
|
|
93
|
+
checkBuffs(self, false)
|
|
94
|
+
return cnt
|
|
80
95
|
end
|
|
81
96
|
return ____exports
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
5
|
+
local castAbility = ____cast_2Dability.castAbility
|
|
6
|
+
local ____blink = require("engine.object-data.entry.ability-type.blink")
|
|
7
|
+
local BlinkAbilityType = ____blink.BlinkAbilityType
|
|
8
|
+
local ____math = require("math")
|
|
9
|
+
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
10
|
+
local getUnitX = GetUnitX
|
|
11
|
+
local getUnitY = GetUnitY
|
|
12
|
+
local setUnitX = SetUnitX
|
|
13
|
+
local setUnitY = SetUnitY
|
|
14
|
+
local BLINK_ABILITY_TYPE_ID = compiletime(function()
|
|
15
|
+
local abilityType = BlinkAbilityType:create()
|
|
16
|
+
abilityType.minimumRange = 0
|
|
17
|
+
abilityType.maximumRange = MAXIMUM_INTEGER
|
|
18
|
+
abilityType.manaCost = 0
|
|
19
|
+
abilityType.cooldown = 0
|
|
20
|
+
return abilityType.id
|
|
21
|
+
end)
|
|
22
|
+
Unit.prototype.detachMissiles = function(self)
|
|
23
|
+
local nativeUnit = self.handle
|
|
24
|
+
local x = getUnitX(nativeUnit)
|
|
25
|
+
local y = getUnitY(nativeUnit)
|
|
26
|
+
castAbility(nativeUnit, BLINK_ABILITY_TYPE_ID)
|
|
27
|
+
setUnitX(nativeUnit, x)
|
|
28
|
+
setUnitY(nativeUnit, y)
|
|
29
|
+
end
|
|
30
|
+
return ____exports
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
|
|
4
|
+
import { EquipmentType } from "../../object-data/auxiliary/equipment-type";
|
|
5
|
+
import type { UnitItemContainer } from "./item-container";
|
|
6
|
+
export interface UnitEquipmentInventory extends UnitItemContainer {
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* A live view of a unit's equipment inventory, indexed by {@link EquipmentSlot}.
|
|
10
|
+
*
|
|
11
|
+
* Equipment slots are typed, so the engine picks the slot itself when equipping: slot assignment frees
|
|
12
|
+
* the requested slot and then equips the item. The only type with two slots is the ring; equipping into
|
|
13
|
+
* ALTERNATE_RING temporarily occupies RING with a filler ring, mirroring the regular inventory's approach.
|
|
14
|
+
*/
|
|
15
|
+
export declare class UnitEquipmentInventory {
|
|
16
|
+
constructor(handle: junit);
|
|
17
|
+
equip(item: Item): boolean;
|
|
18
|
+
unequip(item: Item): void;
|
|
19
|
+
unequipSlot(slot: EquipmentSlot): Item | undefined;
|
|
20
|
+
has(item: Item): boolean;
|
|
21
|
+
hasAny(): boolean;
|
|
22
|
+
isSlotEmpty(slot: EquipmentSlot): boolean;
|
|
23
|
+
hasType(type: EquipmentType): boolean;
|
|
24
|
+
canEquipType(type: EquipmentType): boolean;
|
|
25
|
+
findSlot(item: Item): EquipmentSlot | undefined;
|
|
26
|
+
protected __newindex(slot: number, item: Item | undefined): void;
|
|
27
|
+
protected __index(key: string | number): unknown;
|
|
28
|
+
protected __len(): number;
|
|
29
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
30
|
+
}
|
|
31
|
+
declare module "../unit" {
|
|
32
|
+
interface Unit {
|
|
33
|
+
readonly equipmentInventory: UnitEquipmentInventory;
|
|
34
|
+
}
|
|
35
|
+
namespace Unit {
|
|
36
|
+
const itemEquippedEvent: UnitTriggerEvent<[item: Item]>;
|
|
37
|
+
const itemUnequippedEvent: UnitTriggerEvent<[item: Item]>;
|
|
38
|
+
let itemStackedEvent: UnitTriggerEvent<[
|
|
39
|
+
target: Item,
|
|
40
|
+
source: Item,
|
|
41
|
+
previousTargetCharges: number
|
|
42
|
+
]>;
|
|
43
|
+
}
|
|
44
|
+
}
|