warscript 0.0.1-dev.c37d12c → 0.0.1-dev.c47d565

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (498) hide show
  1. package/attributes.d.ts +18 -0
  2. package/attributes.lua +32 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +24 -3
  11. package/core/types/frame.lua +198 -42
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.d.ts +2 -1
  14. package/core/types/handle.lua +14 -9
  15. package/core/types/image.d.ts +0 -1
  16. package/core/types/item.d.ts +1 -0
  17. package/core/types/item.lua +1 -0
  18. package/core/types/missile.d.ts +2 -2
  19. package/core/types/missile.lua +8 -2
  20. package/core/types/player.d.ts +18 -1
  21. package/core/types/player.lua +76 -26
  22. package/core/types/playerCamera.d.ts +2 -0
  23. package/core/types/playerCamera.lua +123 -5
  24. package/core/types/playerColor.lua +4 -3
  25. package/core/types/sound.d.ts +18 -25
  26. package/core/types/sound.lua +113 -33
  27. package/core/types/tileCell.d.ts +18 -3
  28. package/core/types/tileCell.lua +108 -0
  29. package/core/types/timer.d.ts +9 -8
  30. package/core/types/timer.lua +45 -23
  31. package/core/types/unit.d.ts +5 -0
  32. package/core/types/unit.lua +13 -0
  33. package/core/util.d.ts +3 -1
  34. package/core/util.lua +127 -4
  35. package/decl/index.d.ts +1 -0
  36. package/decl/native.d.ts +1718 -964
  37. package/destroyable.d.ts +1 -0
  38. package/destroyable.lua +9 -0
  39. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  40. package/engine/ability-type-extended-tooltip.lua +44 -0
  41. package/engine/ability.d.ts +1 -1
  42. package/engine/behavior.d.ts +24 -11
  43. package/engine/behavior.lua +233 -73
  44. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  45. package/engine/behaviour/ability/always-enabled.lua +31 -0
  46. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  47. package/engine/behaviour/ability/apply-buff.lua +36 -4
  48. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  49. package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
  50. package/engine/behaviour/ability/damage.d.ts +43 -11
  51. package/engine/behaviour/ability/damage.lua +89 -39
  52. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  53. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  54. package/engine/behaviour/ability/heal.d.ts +33 -6
  55. package/engine/behaviour/ability/heal.lua +89 -10
  56. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  57. package/engine/behaviour/ability/instant-impact.lua +4 -15
  58. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  59. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  60. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  61. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  62. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  63. package/engine/behaviour/ability/restore-mana.lua +29 -0
  64. package/engine/behaviour/ability.d.ts +37 -7
  65. package/engine/behaviour/ability.lua +208 -27
  66. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  67. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  68. package/engine/behaviour/unit.d.ts +49 -4
  69. package/engine/behaviour/unit.lua +293 -2
  70. package/engine/buff.d.ts +177 -59
  71. package/engine/buff.lua +795 -281
  72. package/engine/game-map.d.ts +7 -0
  73. package/engine/game-map.lua +32 -0
  74. package/engine/index.d.ts +2 -1
  75. package/engine/internal/ability.d.ts +31 -15
  76. package/engine/internal/ability.lua +177 -104
  77. package/engine/internal/item/ability.lua +162 -4
  78. package/engine/internal/item/fields.d.ts +12 -0
  79. package/engine/internal/item/fields.lua +33 -0
  80. package/engine/internal/item/owner-cache.d.ts +5 -0
  81. package/engine/internal/item/owner-cache.lua +4 -0
  82. package/engine/internal/item+owner.d.ts +2 -0
  83. package/engine/internal/item+owner.lua +37 -8
  84. package/engine/internal/item.d.ts +34 -18
  85. package/engine/internal/item.lua +308 -102
  86. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  87. package/engine/internal/mechanics/ability-duration.lua +3 -1
  88. package/engine/internal/mechanics/cast-ability.lua +89 -0
  89. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  90. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  91. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  92. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  93. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  94. package/engine/internal/misc/frame-coordinates.lua +21 -0
  95. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  96. package/engine/internal/misc/get-terrain-z.lua +11 -0
  97. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  98. package/engine/internal/misc/player-local-handle.lua +5 -0
  99. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  100. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  101. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  102. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  103. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  104. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  105. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  106. package/engine/internal/object-data/evasion-probability.lua +16 -0
  107. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  108. package/engine/internal/object-data/health-bonus.lua +16 -0
  109. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  110. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  111. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  112. package/engine/internal/object-data/mana-bonus.lua +16 -0
  113. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  114. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  115. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  116. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  117. package/engine/internal/unit/ability.d.ts +45 -1
  118. package/engine/internal/unit/ability.lua +128 -17
  119. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  120. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  121. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  122. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  123. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  124. package/engine/internal/unit/allowed-targets.lua +9 -1
  125. package/engine/internal/unit/appearance.d.ts +15 -0
  126. package/engine/internal/unit/appearance.lua +85 -0
  127. package/engine/internal/unit/attributes.d.ts +17 -0
  128. package/engine/internal/unit/attributes.lua +46 -0
  129. package/engine/internal/unit/bonus.d.ts +28 -8
  130. package/engine/internal/unit/bonus.lua +136 -9
  131. package/engine/internal/unit/buff.d.ts +2 -2
  132. package/engine/internal/unit/buff.lua +34 -19
  133. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  134. package/engine/internal/unit/detach-missiles.lua +30 -0
  135. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  136. package/engine/internal/unit/equipment-inventory.lua +233 -0
  137. package/engine/internal/unit/expiration-timer.lua +1 -1
  138. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  139. package/engine/internal/unit/extended-inventory.lua +99 -0
  140. package/engine/internal/unit/fly-height.d.ts +7 -0
  141. package/engine/internal/unit/fly-height.lua +20 -0
  142. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  143. package/engine/internal/unit/ignore-events-items.lua +14 -0
  144. package/engine/internal/unit/interrupts.d.ts +12 -0
  145. package/engine/internal/unit/interrupts.lua +28 -0
  146. package/engine/internal/unit/inventory.d.ts +28 -0
  147. package/engine/internal/unit/inventory.lua +87 -0
  148. package/engine/internal/unit/item-container.d.ts +25 -0
  149. package/engine/internal/unit/item-container.lua +11 -0
  150. package/engine/internal/unit/item-order-events.d.ts +17 -0
  151. package/engine/internal/unit/item-order-events.lua +67 -0
  152. package/engine/internal/unit/item-slot.d.ts +27 -0
  153. package/engine/internal/unit/item-slot.lua +92 -0
  154. package/engine/internal/unit/main-selected.d.ts +13 -0
  155. package/engine/internal/unit/main-selected.lua +36 -0
  156. package/engine/internal/unit/order.d.ts +20 -0
  157. package/engine/internal/unit/order.lua +136 -0
  158. package/engine/internal/unit/range-event.d.ts +12 -0
  159. package/engine/internal/unit/range-event.lua +90 -0
  160. package/engine/internal/unit/scale.d.ts +7 -0
  161. package/engine/internal/unit/scale.lua +20 -0
  162. package/engine/internal/unit+ability.d.ts +2 -1
  163. package/engine/internal/unit+ability.lua +75 -5
  164. package/engine/internal/unit+bonus.lua +3 -3
  165. package/engine/internal/unit+damage.d.ts +11 -11
  166. package/engine/internal/unit+damage.lua +43 -14
  167. package/engine/internal/unit+rally.lua +9 -31
  168. package/engine/internal/unit+spellSteal.lua +1 -2
  169. package/engine/internal/unit+transport.lua +4 -10
  170. package/engine/internal/unit-missile-data.lua +58 -32
  171. package/engine/internal/unit-missile-launch.lua +70 -13
  172. package/engine/internal/unit.d.ts +91 -38
  173. package/engine/internal/unit.lua +669 -351
  174. package/engine/internal/utility.lua +12 -0
  175. package/engine/lightning.d.ts +12 -5
  176. package/engine/lightning.lua +48 -14
  177. package/engine/local-client.d.ts +35 -2
  178. package/engine/local-client.lua +367 -15
  179. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  180. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  181. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  182. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  183. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  184. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  185. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  186. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  187. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  188. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  189. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  190. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  191. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  192. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  194. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  195. package/engine/object-data/auxiliary/item-class.lua +2 -0
  196. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  197. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  198. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  199. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  200. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  201. package/engine/object-data/auxiliary/order-type.lua +2 -0
  202. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  203. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  204. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  205. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  206. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  207. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  208. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  209. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  210. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  211. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  212. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  213. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  214. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  215. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  216. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  217. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  218. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  219. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  220. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  221. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  222. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  223. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  224. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  225. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  226. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  227. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  228. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  229. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  230. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  231. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  232. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  233. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  234. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  235. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  236. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  237. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  238. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  239. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  240. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  241. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  242. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  243. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  244. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  245. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  246. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  247. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  248. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  249. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  250. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  252. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  253. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  254. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  255. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  256. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  257. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  258. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  259. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  260. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  261. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  262. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  263. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  264. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  265. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  266. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  267. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  268. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  269. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  270. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  271. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  272. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  273. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  274. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  275. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  276. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  277. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  278. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  279. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  280. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  281. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  282. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  283. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  284. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  285. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  286. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  287. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  288. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  289. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  290. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  291. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  292. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  293. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  294. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  295. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  296. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  297. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  298. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  299. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  300. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  301. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  302. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  303. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  304. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  305. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  306. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  307. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  308. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  309. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  310. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  311. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  312. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  313. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  314. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  315. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  316. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  317. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  318. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  319. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  320. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  321. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  322. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  323. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  324. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  326. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  328. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  329. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  330. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  331. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  332. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  333. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  334. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  335. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  336. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  337. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  338. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  339. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  340. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  341. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  342. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  343. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  344. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  346. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  347. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  348. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  349. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  350. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  351. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  352. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  353. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  354. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  355. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  356. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  357. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  358. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  359. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  360. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  361. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  362. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  363. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  364. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  365. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  366. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  367. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  368. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  369. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  370. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  371. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  372. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  373. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  374. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  375. package/engine/object-data/entry/ability-type/web.lua +52 -0
  376. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  377. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  378. package/engine/object-data/entry/ability-type.d.ts +48 -21
  379. package/engine/object-data/entry/ability-type.lua +377 -44
  380. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  381. package/engine/object-data/entry/buff-type/applicable.lua +143 -202
  382. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  383. package/engine/object-data/entry/buff-type.d.ts +10 -13
  384. package/engine/object-data/entry/buff-type.lua +39 -29
  385. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  386. package/engine/object-data/entry/destructible-type.lua +181 -0
  387. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  388. package/engine/object-data/entry/item-type.d.ts +32 -4
  389. package/engine/object-data/entry/item-type.lua +177 -2
  390. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  391. package/engine/object-data/entry/lightning-type.lua +1 -1
  392. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  393. package/engine/object-data/entry/sound-preset.lua +140 -0
  394. package/engine/object-data/entry/unit-type.d.ts +121 -6
  395. package/engine/object-data/entry/unit-type.lua +959 -118
  396. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  397. package/engine/object-data/entry/upgrade.d.ts +2 -3
  398. package/engine/object-data/entry/upgrade.lua +4 -4
  399. package/engine/object-data/entry.d.ts +23 -17
  400. package/engine/object-data/entry.lua +68 -32
  401. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  402. package/engine/object-field/ability.d.ts +33 -8
  403. package/engine/object-field/ability.lua +63 -3
  404. package/engine/object-field/item.d.ts +22 -0
  405. package/engine/object-field/item.lua +118 -0
  406. package/engine/object-field/unit.d.ts +72 -2
  407. package/engine/object-field/unit.lua +268 -4
  408. package/engine/object-field.d.ts +30 -11
  409. package/engine/object-field.lua +386 -122
  410. package/engine/random.d.ts +11 -0
  411. package/engine/random.lua +30 -0
  412. package/engine/standard/entries/ability-type.d.ts +3102 -7
  413. package/engine/standard/entries/ability-type.lua +0 -6
  414. package/engine/standard/entries/buff-type.d.ts +48 -0
  415. package/engine/standard/entries/buff-type.lua +46 -0
  416. package/engine/standard/entries/item-type.d.ts +1299 -0
  417. package/engine/standard/entries/item-type.lua +2 -0
  418. package/engine/standard/entries/lightning-type.d.ts +42 -15
  419. package/engine/standard/entries/lightning-type.lua +0 -14
  420. package/engine/standard/entries/sound-preset.d.ts +10 -0
  421. package/engine/standard/entries/sound-preset.lua +10 -0
  422. package/engine/standard/entries/unit-type.d.ts +47 -1
  423. package/engine/standard/entries/unit-type.lua +47 -1
  424. package/engine/standard/fields/ability.d.ts +5 -3
  425. package/engine/standard/fields/ability.lua +5 -3
  426. package/engine/standard/fields/item.d.ts +4 -0
  427. package/engine/standard/fields/item.lua +6 -0
  428. package/engine/standard/fields/unit.d.ts +12 -0
  429. package/engine/standard/fields/unit.lua +20 -0
  430. package/engine/synchronization.d.ts +11 -0
  431. package/engine/synchronization.lua +77 -0
  432. package/engine/text-tag.d.ts +36 -2
  433. package/engine/text-tag.lua +250 -10
  434. package/engine/unit.d.ts +14 -0
  435. package/engine/unit.lua +23 -2
  436. package/event.d.ts +3 -4
  437. package/event.lua +9 -5
  438. package/global/vec2.lua +1 -0
  439. package/index.d.ts +1 -0
  440. package/index.lua +1 -0
  441. package/lualib_bundle.lua +147 -43
  442. package/math/vec2.d.ts +2 -9
  443. package/math.d.ts +2 -2
  444. package/math.lua +14 -0
  445. package/net/socket.d.ts +7 -1
  446. package/net/socket.lua +45 -4
  447. package/network.d.ts +1 -0
  448. package/network.lua +28 -3
  449. package/objutil/ability.d.ts +0 -1
  450. package/objutil/buff.d.ts +0 -1
  451. package/objutil/buff.lua +13 -12
  452. package/objutil/object.d.ts +0 -1
  453. package/objutil/object.lua +1 -1
  454. package/objutil/unit.d.ts +0 -1
  455. package/objutil/unit.lua +8 -0
  456. package/operation.d.ts +8 -1
  457. package/operation.lua +38 -18
  458. package/package.json +3 -24
  459. package/patch-lua.d.ts +0 -0
  460. package/patch-lua.lua +25 -0
  461. package/patch-lualib.lua +1 -1
  462. package/property.d.ts +55 -0
  463. package/property.lua +374 -0
  464. package/string.d.ts +30 -0
  465. package/string.lua +14 -0
  466. package/util/stream.d.ts +0 -1
  467. package/utility/arrays.d.ts +20 -6
  468. package/utility/arrays.lua +62 -3
  469. package/utility/bit-set.d.ts +0 -2
  470. package/utility/callback-array.d.ts +17 -0
  471. package/utility/callback-array.lua +61 -0
  472. package/utility/functions.d.ts +8 -0
  473. package/utility/functions.lua +13 -0
  474. package/utility/lazy.d.ts +2 -0
  475. package/utility/lazy.lua +14 -0
  476. package/utility/linked-map.d.ts +35 -0
  477. package/utility/linked-map.lua +107 -0
  478. package/utility/linked-set.d.ts +17 -4
  479. package/utility/linked-set.lua +70 -3
  480. package/utility/lua-maps.d.ts +16 -4
  481. package/utility/lua-maps.lua +53 -2
  482. package/utility/lua-sets.d.ts +3 -2
  483. package/utility/lua-sets.lua +7 -0
  484. package/utility/random.d.ts +102 -0
  485. package/utility/random.lua +273 -0
  486. package/utility/records.lua +20 -1
  487. package/utility/reflection.lua +11 -7
  488. package/utility/types.d.ts +6 -2
  489. package/utility/unordered-map.d.ts +27 -0
  490. package/utility/unordered-map.lua +99 -0
  491. package/core/mapbounds.d.ts +0 -8
  492. package/core/mapbounds.lua +0 -12
  493. package/core/types/order.d.ts +0 -25
  494. package/core/types/order.lua +0 -55
  495. /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
  496. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  497. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  498. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { Rect } from "../core/types/rect";
3
+ import { Region } from "../core/types/region";
4
+ export declare class GameMap {
5
+ static get worldBoundsRect(): Rect;
6
+ static get worldBoundsRegion(): Region;
7
+ }
@@ -0,0 +1,32 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____rect = require("core.types.rect")
6
+ local Rect = ____rect.Rect
7
+ local ____region = require("core.types.region")
8
+ local Region = ____region.Region
9
+ ____exports.GameMap = __TS__Class()
10
+ local GameMap = ____exports.GameMap
11
+ GameMap.name = "GameMap"
12
+ function GameMap.prototype.____constructor(self)
13
+ end
14
+ __TS__ObjectDefineProperty(
15
+ GameMap,
16
+ "worldBoundsRect",
17
+ {get = function(self)
18
+ local rect = Rect:of(GetWorldBounds())
19
+ rawset(self, "worldBoundsRect", rect)
20
+ return rect
21
+ end}
22
+ )
23
+ __TS__ObjectDefineProperty(
24
+ GameMap,
25
+ "worldBoundsRegion",
26
+ {get = function(self)
27
+ local region = Region:create(self.worldBoundsRect)
28
+ rawset(self, "worldBoundsRegion", region)
29
+ return region
30
+ end}
31
+ )
32
+ return ____exports
package/engine/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum GraphicsMode {
3
3
  SD = 0,
4
- HD = 1
4
+ HD = 1,
5
+ DE = 2
5
6
  }
@@ -1,18 +1,10 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
6
6
  import type { AbilityTypeId } from "../object-data/entry/ability-type";
7
- interface Fields<K, V> {
8
- set(field: K, value: V): boolean;
9
- get(field: K): V;
10
- has(field: K): boolean;
11
- }
12
- interface AbilityLevel {
13
- realFields: Fields<jabilityreallevelfield, number>;
14
- }
15
- type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
7
+ export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
16
8
  export declare class AbilitySnapshot {
17
9
  }
18
10
  export declare abstract class Ability extends Handle<jability> {
@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
20
12
  protected constructor(handle: jability, typeId: number);
21
13
  toString(): string;
22
14
  get parentTypeId(): number;
23
- get orderId(): number;
15
+ get orderTypeStringId(): string;
16
+ get orderTypeId(): number;
24
17
  abstract readonly owner: Unit | Item;
25
18
  getSnapshot(): AbilitySnapshot;
26
19
  hasField(field: jabilityfield | number): boolean;
@@ -40,9 +33,12 @@ export declare abstract class Ability extends Handle<jability> {
40
33
  setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
41
34
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
42
35
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
43
- get realFields(): Fields<jabilityrealfield, number>;
44
- get levels(): readonly AbilityLevel[];
36
+ get levelCount(): number;
45
37
  abstract get level(): number;
38
+ abstract get cooldownRemaining(): number;
39
+ abstract set cooldownRemaining(cooldownRemaining: number);
40
+ abstract startCooldown(cooldown: number): void;
41
+ abstract interruptCast(): void;
46
42
  static get onCreate(): Event<[Ability]>;
47
43
  static get destroyEvent(): Event<[Ability]>;
48
44
  }
@@ -53,15 +49,31 @@ export declare class UnrecognizedAbility extends Ability {
53
49
  readonly owner: Unit;
54
50
  constructor(typeId: number, owner: Unit);
55
51
  get level(): number;
52
+ get cooldownRemaining(): number;
53
+ set cooldownRemaining(_: number);
54
+ startCooldown(_: number): void;
55
+ interruptCast(): void;
56
56
  }
57
57
  export declare class UnitAbility extends Ability {
58
58
  readonly owner: Unit;
59
59
  private readonly u;
60
+ private d?;
60
61
  constructor(handle: jability, typeId: number, owner: Unit);
62
+ incrementHideCounter(): void;
63
+ decrementHideCounter(): void;
64
+ incrementDisableCounter(): void;
65
+ decrementDisableCounter(): void;
66
+ get isDisabled(): boolean;
61
67
  get level(): number;
62
68
  set level(v: number);
69
+ /** Uses the native percentage scale. */
70
+ get cooldownRemainingPercent(): number;
71
+ set cooldownRemainingPercent(percent: number);
63
72
  get cooldownRemaining(): number;
64
- set cooldownRemaining(v: number);
73
+ set cooldownRemaining(cooldownRemaining: number);
74
+ startCooldown(cooldown: number): void;
75
+ interruptCast(): void;
76
+ protected onDestroy(): HandleDestructor;
65
77
  static get onCreate(): Event<[UnitAbility]>;
66
78
  static get onDestroy(): Event<[UnitAbility]>;
67
79
  }
@@ -85,7 +97,11 @@ export declare class ItemAbility extends Ability {
85
97
  setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
86
98
  setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
87
99
  get level(): number;
100
+ get cooldownRemaining(): number;
101
+ set cooldownRemaining(cooldownRemaining: number);
102
+ startCooldown(cooldown: number): void;
103
+ interruptCast(): void;
104
+ protected onDestroy(): HandleDestructor;
88
105
  static get onCreate(): Event<[ItemAbility]>;
89
106
  static get onDestroy(): Event<[ItemAbility]>;
90
107
  }
91
- export {};
@@ -2,7 +2,6 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__ArrayMap = ____lualib.__TS__ArrayMap
3
3
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
4
4
  local __TS__Class = ____lualib.__TS__Class
5
- local __TS__New = ____lualib.__TS__New
6
5
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
6
  local __TS__InstanceOf = ____lualib.__TS__InstanceOf
8
7
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
@@ -11,29 +10,38 @@ local ____exports = {}
11
10
  local ____handle = require("core.types.handle")
12
11
  local Handle = ____handle.Handle
13
12
  local ____ability = require("engine.internal.item.ability")
13
+ local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
- local getUnitAbilityLevel = GetUnitAbilityLevel
16
- local setUnitAbilityLevel = SetUnitAbilityLevel
17
- local setAbilityIntegerField = BlzSetAbilityIntegerField
18
- local setAbilityRealField = BlzSetAbilityRealField
19
- local setAbilityBooleanField = BlzSetAbilityBooleanField
20
- local setAbilityStringField = BlzSetAbilityStringField
21
- local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
22
- local setAbilityRealLevelField = BlzSetAbilityRealLevelField
23
- local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
24
- local setAbilityStringLevelField = BlzSetAbilityStringLevelField
25
- local getAbilityIntegerField = BlzGetAbilityIntegerField
26
- local getAbilityRealField = BlzGetAbilityRealField
15
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
+ local startItemCooldown = ____ability.startItemCooldown
17
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
18
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
27
19
  local getAbilityBooleanField = BlzGetAbilityBooleanField
28
- local getAbilityStringField = BlzGetAbilityStringField
20
+ local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
21
+ local getAbilityIntegerField = BlzGetAbilityIntegerField
29
22
  local getAbilityIntegerLevelField = BlzGetAbilityIntegerLevelField
23
+ local getAbilityRealField = BlzGetAbilityRealField
30
24
  local getAbilityRealLevelField = BlzGetAbilityRealLevelField
31
- local getAbilityBooleanLevelField = BlzGetAbilityBooleanLevelField
25
+ local getAbilityStringField = BlzGetAbilityStringField
32
26
  local getAbilityStringLevelField = BlzGetAbilityStringLevelField
27
+ local getHandleId = GetHandleId
28
+ local getUnitAbilityCooldownPercent = BlzGetUnitAbilityCooldownPercent
33
29
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
30
+ local getUnitAbilityLevel = GetUnitAbilityLevel
31
+ local order2orderId = _G.OrderId
32
+ local setAbilityBooleanField = BlzSetAbilityBooleanField
33
+ local setAbilityBooleanLevelField = BlzSetAbilityBooleanLevelField
34
+ local setAbilityIntegerField = BlzSetAbilityIntegerField
35
+ local setAbilityIntegerLevelField = BlzSetAbilityIntegerLevelField
36
+ local setAbilityRealField = BlzSetAbilityRealField
37
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
38
+ local setAbilityStringField = BlzSetAbilityStringField
39
+ local setAbilityStringLevelField = BlzSetAbilityStringLevelField
40
+ local setUnitAbilityCooldownPercent = BlzSetUnitAbilityCooldownPercent
41
+ local setUnitAbilityCooldownRemaining = BlzSetUnitAbilityCooldownRemaining
34
42
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
35
- local getHandleId = GetHandleId
36
- local getItemAbility = BlzGetItemAbility
43
+ local unitDisableAbility = BlzUnitDisableAbility
44
+ local unitHideAbility = BlzUnitHideAbility
37
45
  local match = string.match
38
46
  local ____type = _G.type
39
47
  local ____tostring = _G.tostring
@@ -151,55 +159,6 @@ local orders = postcompile(function()
151
159
  end
152
160
  return orders
153
161
  end)
154
- local RealFields = __TS__Class()
155
- RealFields.name = "RealFields"
156
- function RealFields.prototype.____constructor(self, handle)
157
- self.handle = handle
158
- end
159
- function RealFields.prototype.set(self, field, value)
160
- return BlzSetAbilityRealField(self.handle, field, value)
161
- end
162
- function RealFields.prototype.get(self, field)
163
- return BlzGetAbilityRealField(self.handle, field)
164
- end
165
- function RealFields.prototype.has(self, field)
166
- local handle = self.handle
167
- return BlzSetAbilityRealField(
168
- handle,
169
- field,
170
- BlzGetAbilityRealField(handle, field)
171
- )
172
- end
173
- local RealLevelFields = __TS__Class()
174
- RealLevelFields.name = "RealLevelFields"
175
- function RealLevelFields.prototype.____constructor(self, handle, level)
176
- self.handle = handle
177
- self.level = level
178
- end
179
- function RealLevelFields.prototype.set(self, field, value)
180
- return BlzSetAbilityRealLevelField(self.handle, field, self.level, value)
181
- end
182
- function RealLevelFields.prototype.get(self, field)
183
- return BlzGetAbilityRealLevelField(self.handle, field, self.level)
184
- end
185
- function RealLevelFields.prototype.has(self, field)
186
- local handle = self.handle
187
- return BlzSetAbilityRealLevelField(
188
- handle,
189
- field,
190
- 0,
191
- BlzGetAbilityRealLevelField(handle, field, 0)
192
- )
193
- end
194
- local realLevelMetatable = {__index = self}
195
- local levelDescriptors = {realFields = function(self, handle, level)
196
- return __TS__New(RealLevelFields, handle, level)
197
- end}
198
- local levelMetatable = {__index = function(self, key)
199
- local fields = levelDescriptors[key](levelDescriptors, self.handle, self.level)
200
- rawset(self, key, fields)
201
- return fields
202
- end}
203
162
  local fieldGetters = {
204
163
  abilityintegerfield = function(ability, field)
205
164
  return getAbilityIntegerField(ability.handle, field)
@@ -259,7 +218,6 @@ local levelRefreshFields = {
259
218
  [fourCC("Neg1")] = true
260
219
  }
261
220
  local levelsField = ABILITY_IF_LEVELS
262
- local order2orderId = _G.OrderId
263
221
  local orderIdFieldByParentTypeId = {
264
222
  [fourCC("ANcl")] = ABILITY_SLF_BASE_ORDER_ID_NCL6,
265
223
  [fourCC("Aspb")] = ABILITY_SLF_BASE_ORDER_ID_SPB5,
@@ -276,6 +234,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
276
234
  local parentTypeId = availableFields[abilityTypeId]
277
235
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
278
236
  end
237
+ ---
238
+ -- @internal For use by internal systems only.
239
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
240
+ field = ____type(field) == "number" and field or getHandleId(field)
241
+ if commonFields[field] then
242
+ return true
243
+ end
244
+ local id = availableFields[abilityTypeId]
245
+ if ____type(id) == "number" then
246
+ id = availableFields[id]
247
+ end
248
+ return not not (id and id[field])
249
+ end
279
250
  ____exports.Ability = __TS__Class()
280
251
  local Ability = ____exports.Ability
281
252
  Ability.name = "Ability"
@@ -291,15 +262,7 @@ function Ability.prototype.getSnapshot(self)
291
262
  return nil
292
263
  end
293
264
  function Ability.prototype.hasField(self, field)
294
- field = ____type(field) == "number" and field or getHandleId(field)
295
- if commonFields[field] then
296
- return true
297
- end
298
- local id = availableFields[self.typeId]
299
- if ____type(id) == "number" then
300
- id = availableFields[id]
301
- end
302
- return not not (id and id[field])
265
+ return ____exports.abilityTypeHasField(self.typeId, field)
303
266
  end
304
267
  function Ability.prototype.getField(self, field, level)
305
268
  local fieldType = match(
@@ -327,8 +290,8 @@ function Ability.prototype.setField(self, field, levelOrValue, value)
327
290
  local levels = getAbilityIntegerField(ability, levelsField)
328
291
  setAbilityIntegerField(ability, levelsField, levels + 1)
329
292
  local level = getUnitAbilityLevel(unit, typeId)
330
- setUnitAbilityLevel(unit, typeId, levels + 1)
331
- setUnitAbilityLevel(unit, typeId, level)
293
+ rawSetUnitAbilityLevel(unit, typeId, levels + 1)
294
+ rawSetUnitAbilityLevel(unit, typeId, level)
332
295
  setAbilityIntegerField(ability, levelsField, levels)
333
296
  end
334
297
  return success
@@ -346,43 +309,26 @@ __TS__SetDescriptor(
346
309
  )
347
310
  __TS__SetDescriptor(
348
311
  Ability.prototype,
349
- "orderId",
312
+ "orderTypeStringId",
350
313
  {get = function(self)
351
314
  local field = orderIdFieldByParentTypeId[self.parentTypeId]
352
- return order2orderId(field ~= nil and getAbilityStringLevelField(self.handle, ABILITY_SLF_BASE_ORDER_ID_NCL6, self.level) or (orders[self.parentTypeId] or ""))
315
+ return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
353
316
  end},
354
317
  true
355
318
  )
356
319
  __TS__SetDescriptor(
357
320
  Ability.prototype,
358
- "realFields",
321
+ "orderTypeId",
359
322
  {get = function(self)
360
- local realFields = __TS__New(RealFields, self.handle)
361
- rawset(self, "realFields", realFields)
362
- return realFields
323
+ return order2orderId(self.orderTypeStringId)
363
324
  end},
364
325
  true
365
326
  )
366
327
  __TS__SetDescriptor(
367
328
  Ability.prototype,
368
- "levels",
329
+ "levelCount",
369
330
  {get = function(self)
370
- local handle = self.handle
371
- local levels = setmetatable(
372
- {},
373
- {
374
- __len = function(self)
375
- return BlzGetAbilityIntegerField(handle, ABILITY_IF_LEVELS)
376
- end,
377
- __index = function(self, i)
378
- local level = setmetatable({handle = handle, level = i - 1}, levelMetatable)
379
- self[i] = level
380
- return level
381
- end
382
- }
383
- )
384
- rawset(self, "levels", levels)
385
- return levels
331
+ return self:getField(ABILITY_IF_LEVELS)
386
332
  end},
387
333
  true
388
334
  )
@@ -393,6 +339,17 @@ __TS__SetDescriptor(
393
339
  end},
394
340
  true
395
341
  )
342
+ __TS__SetDescriptor(
343
+ Ability.prototype,
344
+ "cooldownRemaining",
345
+ {
346
+ get = function(self)
347
+ end,
348
+ set = function(self, cooldownRemaining)
349
+ end
350
+ },
351
+ true
352
+ )
396
353
  __TS__ObjectDefineProperty(
397
354
  Ability,
398
355
  "onCreate",
@@ -416,6 +373,10 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
416
373
  UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
417
374
  self.owner = owner
418
375
  end
376
+ function UnrecognizedAbility.prototype.startCooldown(self, _)
377
+ end
378
+ function UnrecognizedAbility.prototype.interruptCast(self)
379
+ end
419
380
  __TS__SetDescriptor(
420
381
  UnrecognizedAbility.prototype,
421
382
  "level",
@@ -424,6 +385,18 @@ __TS__SetDescriptor(
424
385
  end},
425
386
  true
426
387
  )
388
+ __TS__SetDescriptor(
389
+ UnrecognizedAbility.prototype,
390
+ "cooldownRemaining",
391
+ {
392
+ get = function(self)
393
+ return 0
394
+ end,
395
+ set = function(self, _)
396
+ end
397
+ },
398
+ true
399
+ )
427
400
  ____exports.UnitAbility = __TS__Class()
428
401
  local UnitAbility = ____exports.UnitAbility
429
402
  UnitAbility.name = "UnitAbility"
@@ -433,6 +406,46 @@ function UnitAbility.prototype.____constructor(self, handle, typeId, owner)
433
406
  self.owner = owner
434
407
  self.u = owner.handle
435
408
  end
409
+ function UnitAbility.prototype.incrementHideCounter(self)
410
+ unitHideAbility(self.u, self.typeId, true)
411
+ end
412
+ function UnitAbility.prototype.decrementHideCounter(self)
413
+ unitHideAbility(self.u, self.typeId, false)
414
+ end
415
+ function UnitAbility.prototype.incrementDisableCounter(self)
416
+ local unit = self.u
417
+ local typeId = self.typeId
418
+ unitHideAbility(unit, typeId, true)
419
+ unitDisableAbility(unit, typeId, true, false)
420
+ self.d = (self.d or 0) + 1
421
+ end
422
+ function UnitAbility.prototype.decrementDisableCounter(self)
423
+ local unit = self.u
424
+ local typeId = self.typeId
425
+ unitDisableAbility(unit, typeId, false, false)
426
+ unitHideAbility(unit, typeId, true)
427
+ self.d = (self.d or 0) - 1
428
+ end
429
+ function UnitAbility.prototype.startCooldown(self, cooldown)
430
+ startUnitAbilityCooldown(self.u, self.typeId, cooldown)
431
+ end
432
+ function UnitAbility.prototype.interruptCast(self)
433
+ self.owner:interruptCast(self.typeId)
434
+ end
435
+ function UnitAbility.prototype.onDestroy(self)
436
+ if self.owner.state ~= 2 then
437
+ self.owner:removeAbility(self.typeId)
438
+ end
439
+ return UnitAbility.____super.prototype.onDestroy(self)
440
+ end
441
+ __TS__SetDescriptor(
442
+ UnitAbility.prototype,
443
+ "isDisabled",
444
+ {get = function(self)
445
+ return self.d ~= nil and self.d > 0
446
+ end},
447
+ true
448
+ )
436
449
  __TS__SetDescriptor(
437
450
  UnitAbility.prototype,
438
451
  "level",
@@ -441,7 +454,20 @@ __TS__SetDescriptor(
441
454
  return getUnitAbilityLevel(self.u, self.typeId) - 1
442
455
  end,
443
456
  set = function(self, v)
444
- setUnitAbilityLevel(self.u, self.typeId, v + 1)
457
+ SetUnitAbilityLevel(self.u, self.typeId, v + 1)
458
+ end
459
+ },
460
+ true
461
+ )
462
+ __TS__SetDescriptor(
463
+ UnitAbility.prototype,
464
+ "cooldownRemainingPercent",
465
+ {
466
+ get = function(self)
467
+ return getUnitAbilityCooldownPercent(self.u, self.typeId)
468
+ end,
469
+ set = function(self, percent)
470
+ setUnitAbilityCooldownPercent(self.u, self.typeId, percent)
445
471
  end
446
472
  },
447
473
  true
@@ -453,8 +479,8 @@ __TS__SetDescriptor(
453
479
  get = function(self)
454
480
  return getUnitAbilityCooldownRemaining(self.u, self.typeId)
455
481
  end,
456
- set = function(self, v)
457
- startUnitAbilityCooldown(self.u, self.typeId, v)
482
+ set = function(self, cooldownRemaining)
483
+ setUnitAbilityCooldownRemaining(self.u, self.typeId, cooldownRemaining)
458
484
  end
459
485
  },
460
486
  true
@@ -479,6 +505,9 @@ end
479
505
  local function setAbilityField(_, ability, field, levelOrValue, value)
480
506
  return ____exports.Ability.prototype.setField(ability, field, levelOrValue, value)
481
507
  end
508
+ local function getAbilityCooldown(_, abilityTypeId)
509
+ return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
510
+ end
482
511
  ____exports.ItemAbility = __TS__Class()
483
512
  local ItemAbility = ____exports.ItemAbility
484
513
  ItemAbility.name = "ItemAbility"
@@ -506,6 +535,29 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
506
535
  value
507
536
  )
508
537
  end
538
+ function ItemAbility.prototype.startCooldown(self, cooldown)
539
+ local item = self.owner
540
+ local ____startItemCooldown_4 = startItemCooldown
541
+ local ____item_handle_3 = item.handle
542
+ local ____opt_1 = item.owner
543
+ ____startItemCooldown_4(____item_handle_3, ____opt_1 and ____opt_1.handle, cooldown)
544
+ end
545
+ function ItemAbility.prototype.interruptCast(self)
546
+ local item = self.owner
547
+ local itemHandle = item.handle
548
+ local ____opt_5 = item.owner
549
+ local itemOwnerHandle = ____opt_5 and ____opt_5.handle
550
+ local cooldownRemaining = doAbilityActionForceDummy(itemHandle, itemOwnerHandle, getAbilityCooldown, self.typeId)
551
+ if cooldownRemaining == 0 then
552
+ startItemCooldown(itemHandle, itemOwnerHandle, 0.015625)
553
+ end
554
+ end
555
+ function ItemAbility.prototype.onDestroy(self)
556
+ if self.owner.state ~= 2 then
557
+ self.owner:removeAbility(self.typeId)
558
+ end
559
+ return ItemAbility.____super.prototype.onDestroy(self)
560
+ end
509
561
  __TS__SetDescriptor(
510
562
  ItemAbility.prototype,
511
563
  "level",
@@ -514,6 +566,27 @@ __TS__SetDescriptor(
514
566
  end},
515
567
  true
516
568
  )
569
+ __TS__SetDescriptor(
570
+ ItemAbility.prototype,
571
+ "cooldownRemaining",
572
+ {
573
+ get = function(self)
574
+ local item = self.owner
575
+ local ____doAbilityActionForceDummy_10 = doAbilityActionForceDummy
576
+ local ____item_handle_9 = item.handle
577
+ local ____opt_7 = item.owner
578
+ return ____doAbilityActionForceDummy_10(____item_handle_9, ____opt_7 and ____opt_7.handle, getAbilityCooldown, self.typeId)
579
+ end,
580
+ set = function(self, cooldownRemaining)
581
+ local item = self.owner
582
+ local ____startItemCooldown_14 = startItemCooldown
583
+ local ____item_handle_13 = item.handle
584
+ local ____opt_11 = item.owner
585
+ ____startItemCooldown_14(____item_handle_13, ____opt_11 and ____opt_11.handle, cooldownRemaining)
586
+ end
587
+ },
588
+ true
589
+ )
517
590
  __TS__ObjectDefineProperty(
518
591
  ItemAbility,
519
592
  "onCreate",