super-three 0.164.0 → 0.167.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +1273 -503
- package/build/three.module.js +1269 -504
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +76086 -0
- package/build/three.webgpu.min.js +6 -0
- package/examples/jsm/Addons.js +2 -1
- package/examples/jsm/controls/TransformControls.js +1 -1
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/environments/RoomEnvironment.js +1 -5
- package/examples/jsm/exporters/GLTFExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +6 -4
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -15
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/DRACOLoader.js +1 -1
- package/examples/jsm/loaders/FBXLoader.js +47 -58
- package/examples/jsm/loaders/GLTFLoader.js +12 -4
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MaterialXLoader.js +2 -9
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VTKLoader.js +76 -3
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
- package/examples/jsm/postprocessing/SSAOPass.js +6 -9
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
- package/examples/jsm/transpiler/TSLEncoder.js +17 -15
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GPUStatsPanel.js +2 -0
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/package.json +9 -7
- package/src/Three.WebGPU.js +194 -0
- package/src/Three.js +2 -0
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/constants.js +4 -1
- package/src/core/Object3D.js +24 -22
- package/src/core/Raycaster.js +6 -2
- package/src/extras/TextureUtils.js +210 -0
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +4 -0
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/ObjectLoader.js +34 -2
- package/src/materials/Material.js +13 -4
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Vector4.js +13 -0
- package/{examples/jsm → src}/nodes/Nodes.js +39 -20
- package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
- package/src/nodes/accessors/BitangentNode.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +6 -0
- package/src/nodes/accessors/CameraNode.js +19 -0
- package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
- package/src/nodes/accessors/InstanceNode.js +140 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +24 -2
- package/{examples/jsm → src}/nodes/accessors/ModelNode.js +4 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
- package/src/nodes/accessors/NormalNode.js +14 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/PositionNode.js +10 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +7 -1
- package/src/nodes/accessors/ReflectVectorNode.js +10 -0
- package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +28 -6
- package/src/nodes/accessors/TangentNode.js +23 -0
- package/src/nodes/accessors/Texture3DNode.js +100 -0
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
- package/src/nodes/accessors/UVNode.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +34 -8
- package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
- package/{examples/jsm → src}/nodes/core/ContextNode.js +6 -0
- package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +76 -0
- package/{examples/jsm → src}/nodes/core/Node.js +33 -14
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +194 -45
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeKeywords.js +1 -1
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +1 -5
- package/{examples/jsm → src}/nodes/core/PropertyNode.js +2 -0
- package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
- package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
- package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
- package/src/nodes/core/VaryingNode.js +104 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +24 -20
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
- package/src/nodes/display/BloomNode.js +333 -0
- package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
- package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
- package/src/nodes/display/DenoiseNode.js +198 -0
- package/src/nodes/display/DepthOfFieldNode.js +119 -0
- package/src/nodes/display/DotScreenNode.js +75 -0
- package/src/nodes/display/FXAANode.js +327 -0
- package/src/nodes/display/FilmNode.js +52 -0
- package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
- package/src/nodes/display/GTAONode.js +324 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
- package/src/nodes/display/Lut3DNode.js +53 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
- package/src/nodes/display/PassNode.js +291 -0
- package/src/nodes/display/PixelationPassNode.js +201 -0
- package/src/nodes/display/RGBShiftNode.js +49 -0
- package/src/nodes/display/RenderOutputNode.js +56 -0
- package/src/nodes/display/SobelOperatorNode.js +121 -0
- package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
- package/src/nodes/display/TransitionNode.js +76 -0
- package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
- package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
- package/{examples/jsm → src}/nodes/display/ViewportNode.js +3 -2
- package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
- package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +103 -18
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
- package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
- package/src/nodes/lighting/AnalyticLightNode.js +333 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
- package/src/nodes/lighting/BasicLightMapNode.js +29 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
- package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
- package/{examples/jsm → src}/nodes/lighting/LightsNode.js +18 -3
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
- package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
- package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
- package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
- package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +4 -4
- package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
- package/{examples/jsm → src}/nodes/materials/Materials.js +3 -0
- package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
- package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
- package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
- package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
- package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +26 -8
- package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
- package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
- package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +97 -24
- package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
- package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
- package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
- package/{examples/jsm → src}/nodes/math/HashNode.js +2 -2
- package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
- package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
- package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +57 -33
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +1 -1
- package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
- package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +1 -1
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
- package/src/nodes/utils/RTTNode.js +130 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +1 -1
- package/src/objects/BatchedMesh.js +232 -162
- package/src/objects/InstancedMesh.js +1 -1
- package/src/renderers/WebGLRenderer.js +312 -68
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +9 -3
- package/src/renderers/common/BindGroup.js +16 -0
- package/{examples/jsm → src}/renderers/common/Bindings.js +54 -22
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +8 -6
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +34 -6
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +87 -0
- package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +9 -0
- package/{examples/jsm → src}/renderers/common/RenderObject.js +50 -11
- package/{examples/jsm → src}/renderers/common/Renderer.js +220 -40
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +19 -4
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +6 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
- package/src/renderers/webgl/WebGLExtensions.js +3 -1
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
- package/src/renderers/webgl/WebGLLights.js +15 -12
- package/src/renderers/webgl/WebGLMaterials.js +1 -5
- package/src/renderers/webgl/WebGLMorphtargets.js +1 -2
- package/src/renderers/webgl/WebGLProgram.js +28 -31
- package/src/renderers/webgl/WebGLPrograms.js +15 -15
- package/src/renderers/webgl/WebGLRenderStates.js +2 -2
- package/src/renderers/webgl/WebGLTextures.js +100 -70
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +188 -41
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +126 -7
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +212 -78
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +245 -49
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +30 -14
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +9 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +74 -24
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +101 -25
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +9 -3
- package/src/renderers/webxr/WebXRManager.js +12 -2
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/utils.js +30 -1
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -106
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/PassNode.js +0 -199
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -255
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -33
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
- /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
- /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
- /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
- /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
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import LightingNode from './LightingNode.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { uniform } from '../core/UniformNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { /*vec2,*/ vec3, vec4 } from '../shadernode/ShaderNode.js';
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import { reference } from '../accessors/ReferenceNode.js';
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import { texture } from '../accessors/TextureNode.js';
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import { positionWorld } from '../accessors/PositionNode.js';
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import { normalWorld } from '../accessors/NormalNode.js';
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import { WebGPUCoordinateSystem } from 'three';
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//import { add } from '../math/OperatorNode.js';
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import { Color, DepthTexture, NearestFilter, LessCompare, NoToneMapping } from 'three';
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let overrideMaterial = null;
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class AnalyticLightNode extends LightingNode {
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constructor( light = null ) {
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super();
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this.updateType = NodeUpdateType.FRAME;
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this.light = light;
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this.rtt = null;
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this.shadowNode = null;
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this.shadowMaskNode = null;
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this.color = new Color();
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this._defaultColorNode = uniform( this.color );
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this.colorNode = this._defaultColorNode;
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this.isAnalyticLightNode = true;
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}
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getCacheKey() {
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return super.getCacheKey() + '-' + ( this.light.id + '-' + ( this.light.castShadow ? '1' : '0' ) );
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}
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getHash() {
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return this.light.uuid;
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}
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setupShadow( builder ) {
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const { object } = builder;
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if ( object.receiveShadow === false ) return;
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let shadowNode = this.shadowNode;
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if ( shadowNode === null ) {
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if ( overrideMaterial === null ) {
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overrideMaterial = builder.createNodeMaterial();
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overrideMaterial.fragmentNode = vec4( 0, 0, 0, 1 );
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overrideMaterial.isShadowNodeMaterial = true; // Use to avoid other overrideMaterial override material.fragmentNode unintentionally when using material.shadowNode
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}
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const shadow = this.light.shadow;
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const rtt = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height );
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const depthTexture = new DepthTexture();
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depthTexture.minFilter = NearestFilter;
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depthTexture.magFilter = NearestFilter;
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depthTexture.image.width = shadow.mapSize.width;
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depthTexture.image.height = shadow.mapSize.height;
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depthTexture.compareFunction = LessCompare;
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rtt.depthTexture = depthTexture;
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shadow.camera.updateProjectionMatrix();
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//
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const bias = reference( 'bias', 'float', shadow );
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const normalBias = reference( 'normalBias', 'float', shadow );
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const position = object.material.shadowPositionNode || positionWorld;
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let shadowCoord = uniform( shadow.matrix ).mul( position.add( normalWorld.mul( normalBias ) ) );
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shadowCoord = shadowCoord.xyz.div( shadowCoord.w );
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const frustumTest = shadowCoord.x.greaterThanEqual( 0 )
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.and( shadowCoord.x.lessThanEqual( 1 ) )
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.and( shadowCoord.y.greaterThanEqual( 0 ) )
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.and( shadowCoord.y.lessThanEqual( 1 ) )
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.and( shadowCoord.z.lessThanEqual( 1 ) );
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let coordZ = shadowCoord.z.add( bias );
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if ( builder.renderer.coordinateSystem === WebGPUCoordinateSystem ) {
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coordZ = coordZ.mul( 2 ).sub( 1 ); // WebGPU: Convertion [ 0, 1 ] to [ - 1, 1 ]
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}
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shadowCoord = vec3(
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shadowCoord.x,
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shadowCoord.y.oneMinus(), // follow webgpu standards
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coordZ
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);
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const textureCompare = ( depthTexture, shadowCoord, compare ) => texture( depthTexture, shadowCoord ).compare( compare );
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//const textureCompare = ( depthTexture, shadowCoord, compare ) => compare.step( texture( depthTexture, shadowCoord ) );
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// BasicShadowMap
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shadowNode = textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z );
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// PCFShadowMap
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/*
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const mapSize = reference( 'mapSize', 'vec2', shadow );
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const radius = reference( 'radius', 'float', shadow );
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const texelSize = vec2( 1 ).div( mapSize );
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const dx0 = texelSize.x.negate().mul( radius );
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const dy0 = texelSize.y.negate().mul( radius );
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const dx1 = texelSize.x.mul( radius );
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const dy1 = texelSize.y.mul( radius );
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const dx2 = dx0.mul( 2 );
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const dy2 = dy0.mul( 2 );
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const dx3 = dx1.mul( 2 );
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const dy3 = dy1.mul( 2 );
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shadowNode = add(
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
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textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
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).mul( 1 / 17 );
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*/
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//
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const shadowColor = texture( rtt.texture, shadowCoord );
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const shadowMaskNode = frustumTest.mix( 1, shadowNode.mix( shadowColor.a.mix( 1, shadowColor ), 1 ) );
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this.rtt = rtt;
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this.colorNode = this.colorNode.mul( shadowMaskNode );
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this.shadowNode = shadowNode;
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this.shadowMaskNode = shadowMaskNode;
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//
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this.updateBeforeType = NodeUpdateType.RENDER;
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}
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}
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setup( builder ) {
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if ( this.light.castShadow ) this.setupShadow( builder );
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else if ( this.shadowNode !== null ) this.disposeShadow();
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}
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updateShadow( frame ) {
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const { rtt, light } = this;
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const { renderer, scene } = frame;
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const currentOverrideMaterial = scene.overrideMaterial;
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scene.overrideMaterial = overrideMaterial;
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rtt.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
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light.shadow.updateMatrices( light );
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const currentToneMapping = renderer.toneMapping;
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const currentRenderTarget = renderer.getRenderTarget();
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const currentRenderObjectFunction = renderer.getRenderObjectFunction();
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renderer.setRenderObjectFunction( ( object, ...params ) => {
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if ( object.castShadow === true ) {
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renderer.renderObject( object, ...params );
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}
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} );
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renderer.setRenderTarget( rtt );
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renderer.toneMapping = NoToneMapping;
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renderer.render( scene, light.shadow.camera );
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renderer.setRenderTarget( currentRenderTarget );
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renderer.setRenderObjectFunction( currentRenderObjectFunction );
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renderer.toneMapping = currentToneMapping;
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scene.overrideMaterial = currentOverrideMaterial;
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}
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disposeShadow() {
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this.rtt.dispose();
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this.shadowNode = null;
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this.shadowMaskNode = null;
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this.rtt = null;
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this.colorNode = this._defaultColorNode;
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}
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updateBefore( frame ) {
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const { light } = this;
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if ( light.castShadow ) this.updateShadow( frame );
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}
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update( /*frame*/ ) {
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const { light } = this;
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this.color.copy( light.color ).multiplyScalar( light.intensity );
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}
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}
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export default AnalyticLightNode;
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addNodeClass( 'AnalyticLightNode', AnalyticLightNode );
|
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@@ -1,28 +0,0 @@
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import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
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import { MeshBasicMaterial } from 'three';
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const defaultValues = new MeshBasicMaterial();
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class MeshBasicNodeMaterial extends NodeMaterial {
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constructor( parameters ) {
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super();
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this.isMeshBasicNodeMaterial = true;
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this.lights = false;
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|
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//this.normals = false; @TODO: normals usage by context
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this.setDefaultValues( defaultValues );
|
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this.setValues( parameters );
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}
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}
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export default MeshBasicNodeMaterial;
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addNodeMaterial( 'MeshBasicNodeMaterial', MeshBasicNodeMaterial );
|
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@@ -1,89 +0,0 @@
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|
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export default class ChainMap {
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|
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|
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constructor() {
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this.weakMap = new WeakMap();
|
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}
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|
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|
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|
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get( keys ) {
|
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|
-
if ( Array.isArray( keys ) ) {
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|
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let map = this.weakMap;
|
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|
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|
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for ( let i = 0; i < keys.length; i ++ ) {
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map = map.get( keys[ i ] );
|
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|
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if ( map === undefined ) return undefined;
|
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|
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|
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|
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}
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|
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|
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|
-
return map.get( keys[ keys.length - 1 ] );
|
|
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|
-
|
|
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|
-
} else {
|
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|
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|
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|
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return super.get( keys );
|
|
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|
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|
|
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|
-
}
|
|
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|
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|
|
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|
-
}
|
|
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|
-
|
|
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|
-
set( keys, value ) {
|
|
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|
-
|
|
35
|
-
if ( Array.isArray( keys ) ) {
|
|
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|
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|
|
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|
-
let map = this.weakMap;
|
|
38
|
-
|
|
39
|
-
for ( let i = 0; i < keys.length; i ++ ) {
|
|
40
|
-
|
|
41
|
-
const key = keys[ i ];
|
|
42
|
-
|
|
43
|
-
if ( map.has( key ) === false ) map.set( key, new WeakMap() );
|
|
44
|
-
|
|
45
|
-
map = map.get( key );
|
|
46
|
-
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
return map.set( keys[ keys.length - 1 ], value );
|
|
50
|
-
|
|
51
|
-
} else {
|
|
52
|
-
|
|
53
|
-
return super.set( keys, value );
|
|
54
|
-
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
delete( keys ) {
|
|
60
|
-
|
|
61
|
-
if ( Array.isArray( keys ) ) {
|
|
62
|
-
|
|
63
|
-
let map = this.weakMap;
|
|
64
|
-
|
|
65
|
-
for ( let i = 0; i < keys.length; i ++ ) {
|
|
66
|
-
|
|
67
|
-
map = map.get( keys[ i ] );
|
|
68
|
-
|
|
69
|
-
if ( map === undefined ) return false;
|
|
70
|
-
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
return map.delete( keys[ keys.length - 1 ] );
|
|
74
|
-
|
|
75
|
-
} else {
|
|
76
|
-
|
|
77
|
-
return super.delete( keys );
|
|
78
|
-
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
dispose() {
|
|
84
|
-
|
|
85
|
-
this.weakMap.clear();
|
|
86
|
-
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
}
|
|
@@ -1,33 +0,0 @@
|
|
|
1
|
-
import { vec4, NodeMaterial } from '../../nodes/Nodes.js';
|
|
2
|
-
import QuadMesh from '../../objects/QuadMesh.js';
|
|
3
|
-
|
|
4
|
-
const quadMesh = new QuadMesh( new NodeMaterial() );
|
|
5
|
-
|
|
6
|
-
class PostProcessing {
|
|
7
|
-
|
|
8
|
-
constructor( renderer, outputNode = vec4( 0, 0, 1, 1 ) ) {
|
|
9
|
-
|
|
10
|
-
this.renderer = renderer;
|
|
11
|
-
this.outputNode = outputNode;
|
|
12
|
-
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
render() {
|
|
16
|
-
|
|
17
|
-
quadMesh.material.fragmentNode = this.outputNode;
|
|
18
|
-
|
|
19
|
-
quadMesh.render( this.renderer );
|
|
20
|
-
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
renderAsync() {
|
|
24
|
-
|
|
25
|
-
quadMesh.material.fragmentNode = this.outputNode;
|
|
26
|
-
|
|
27
|
-
return quadMesh.renderAsync( this.renderer );
|
|
28
|
-
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
export default PostProcessing;
|
|
@@ -1,44 +0,0 @@
|
|
|
1
|
-
class NodeBuilderState {
|
|
2
|
-
|
|
3
|
-
constructor( vertexShader, fragmentShader, computeShader, nodeAttributes, bindings, updateNodes, updateBeforeNodes, transforms = [] ) {
|
|
4
|
-
|
|
5
|
-
this.vertexShader = vertexShader;
|
|
6
|
-
this.fragmentShader = fragmentShader;
|
|
7
|
-
this.computeShader = computeShader;
|
|
8
|
-
this.transforms = transforms;
|
|
9
|
-
|
|
10
|
-
this.nodeAttributes = nodeAttributes;
|
|
11
|
-
this.bindings = bindings;
|
|
12
|
-
|
|
13
|
-
this.updateNodes = updateNodes;
|
|
14
|
-
this.updateBeforeNodes = updateBeforeNodes;
|
|
15
|
-
|
|
16
|
-
this.usedTimes = 0;
|
|
17
|
-
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
createBindings() {
|
|
21
|
-
|
|
22
|
-
const bindingsArray = [];
|
|
23
|
-
|
|
24
|
-
for ( const instanceBinding of this.bindings ) {
|
|
25
|
-
|
|
26
|
-
let binding = instanceBinding;
|
|
27
|
-
|
|
28
|
-
if ( instanceBinding.shared !== true ) {
|
|
29
|
-
|
|
30
|
-
binding = instanceBinding.clone();
|
|
31
|
-
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
bindingsArray.push( binding );
|
|
35
|
-
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
return bindingsArray;
|
|
39
|
-
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
export default NodeBuilderState;
|
|
@@ -1,104 +0,0 @@
|
|
|
1
|
-
import NodeFunction from '../../../nodes/core/NodeFunction.js';
|
|
2
|
-
import NodeFunctionInput from '../../../nodes/core/NodeFunctionInput.js';
|
|
3
|
-
|
|
4
|
-
const declarationRegexp = /^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+)?/i;
|
|
5
|
-
const propertiesRegexp = /[a-z_0-9]+|<(.*?)>+/ig;
|
|
6
|
-
|
|
7
|
-
const wgslTypeLib = {
|
|
8
|
-
f32: 'float'
|
|
9
|
-
};
|
|
10
|
-
|
|
11
|
-
const parse = ( source ) => {
|
|
12
|
-
|
|
13
|
-
source = source.trim();
|
|
14
|
-
|
|
15
|
-
const declaration = source.match( declarationRegexp );
|
|
16
|
-
|
|
17
|
-
if ( declaration !== null && declaration.length === 4 ) {
|
|
18
|
-
|
|
19
|
-
// tokenizer
|
|
20
|
-
|
|
21
|
-
const inputsCode = declaration[ 2 ];
|
|
22
|
-
const propsMatches = [];
|
|
23
|
-
|
|
24
|
-
let nameMatch = null;
|
|
25
|
-
|
|
26
|
-
while ( ( nameMatch = propertiesRegexp.exec( inputsCode ) ) !== null ) {
|
|
27
|
-
|
|
28
|
-
propsMatches.push( nameMatch );
|
|
29
|
-
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
// parser
|
|
33
|
-
|
|
34
|
-
const inputs = [];
|
|
35
|
-
|
|
36
|
-
let i = 0;
|
|
37
|
-
|
|
38
|
-
while ( i < propsMatches.length ) {
|
|
39
|
-
|
|
40
|
-
// default
|
|
41
|
-
|
|
42
|
-
const name = propsMatches[ i ++ ][ 0 ];
|
|
43
|
-
let type = propsMatches[ i ++ ][ 0 ];
|
|
44
|
-
|
|
45
|
-
type = wgslTypeLib[ type ] || type;
|
|
46
|
-
|
|
47
|
-
// precision
|
|
48
|
-
|
|
49
|
-
if ( i < propsMatches.length && propsMatches[ i ][ 0 ].startsWith( '<' ) === true )
|
|
50
|
-
i ++;
|
|
51
|
-
|
|
52
|
-
// add input
|
|
53
|
-
|
|
54
|
-
inputs.push( new NodeFunctionInput( type, name ) );
|
|
55
|
-
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
//
|
|
59
|
-
|
|
60
|
-
const blockCode = source.substring( declaration[ 0 ].length );
|
|
61
|
-
|
|
62
|
-
const name = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
|
|
63
|
-
const type = declaration[ 3 ] || 'void';
|
|
64
|
-
|
|
65
|
-
return {
|
|
66
|
-
type,
|
|
67
|
-
inputs,
|
|
68
|
-
name,
|
|
69
|
-
inputsCode,
|
|
70
|
-
blockCode
|
|
71
|
-
};
|
|
72
|
-
|
|
73
|
-
} else {
|
|
74
|
-
|
|
75
|
-
throw new Error( 'FunctionNode: Function is not a WGSL code.' );
|
|
76
|
-
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
};
|
|
80
|
-
|
|
81
|
-
class WGSLNodeFunction extends NodeFunction {
|
|
82
|
-
|
|
83
|
-
constructor( source ) {
|
|
84
|
-
|
|
85
|
-
const { type, inputs, name, inputsCode, blockCode } = parse( source );
|
|
86
|
-
|
|
87
|
-
super( type, inputs, name );
|
|
88
|
-
|
|
89
|
-
this.inputsCode = inputsCode;
|
|
90
|
-
this.blockCode = blockCode;
|
|
91
|
-
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
getCode( name = this.name ) {
|
|
95
|
-
|
|
96
|
-
const type = this.type !== 'void' ? '-> ' + this.type : '';
|
|
97
|
-
|
|
98
|
-
return `fn ${ name } ( ${ this.inputsCode.trim() } ) ${ type }` + this.blockCode;
|
|
99
|
-
|
|
100
|
-
}
|
|
101
|
-
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
export default WGSLNodeFunction;
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|