super-three 0.164.0 → 0.167.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +1273 -503
  3. package/build/three.module.js +1269 -504
  4. package/build/three.module.min.js +1 -1
  5. package/build/three.webgpu.js +76086 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/examples/jsm/Addons.js +2 -1
  8. package/examples/jsm/controls/TransformControls.js +1 -1
  9. package/examples/jsm/csm/CSMShader.js +4 -4
  10. package/examples/jsm/environments/RoomEnvironment.js +1 -5
  11. package/examples/jsm/exporters/GLTFExporter.js +8 -4
  12. package/examples/jsm/exporters/USDZExporter.js +6 -4
  13. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  14. package/examples/jsm/helpers/ViewHelper.js +75 -61
  15. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  16. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  17. package/examples/jsm/lines/LineMaterial.js +1 -15
  18. package/examples/jsm/lines/LineSegments2.js +15 -0
  19. package/examples/jsm/lines/Wireframe.js +16 -1
  20. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  21. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  22. package/examples/jsm/loaders/DRACOLoader.js +1 -1
  23. package/examples/jsm/loaders/FBXLoader.js +47 -58
  24. package/examples/jsm/loaders/GLTFLoader.js +12 -4
  25. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  26. package/examples/jsm/loaders/MMDLoader.js +31 -12
  27. package/examples/jsm/loaders/MaterialXLoader.js +2 -9
  28. package/examples/jsm/loaders/USDZLoader.js +124 -76
  29. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  30. package/examples/jsm/loaders/VTKLoader.js +76 -3
  31. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  32. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  33. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  34. package/examples/jsm/objects/InstancedPoints.js +2 -2
  35. package/examples/jsm/objects/Lensflare.js +2 -2
  36. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  37. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  38. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  39. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  40. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  41. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  42. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  43. package/examples/jsm/shaders/FXAAShader.js +0 -2
  44. package/examples/jsm/shaders/GTAOShader.js +1 -1
  45. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  46. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  47. package/examples/jsm/transpiler/TSLEncoder.js +17 -15
  48. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  49. package/examples/jsm/utils/GPUStatsPanel.js +2 -0
  50. package/examples/jsm/utils/SortUtils.js +8 -5
  51. package/package.json +9 -7
  52. package/src/Three.WebGPU.js +194 -0
  53. package/src/Three.js +2 -0
  54. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  55. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  56. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  57. package/src/constants.js +4 -1
  58. package/src/core/Object3D.js +24 -22
  59. package/src/core/Raycaster.js +6 -2
  60. package/src/extras/TextureUtils.js +210 -0
  61. package/src/lights/Light.js +1 -0
  62. package/src/lights/LightShadow.js +5 -0
  63. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  64. package/src/loaders/FileLoader.js +4 -0
  65. package/src/loaders/LoaderUtils.js +3 -1
  66. package/src/loaders/ObjectLoader.js +34 -2
  67. package/src/materials/Material.js +13 -4
  68. package/src/math/Box2.js +4 -4
  69. package/src/math/Box3.js +6 -6
  70. package/src/math/ColorManagement.js +10 -0
  71. package/src/math/Matrix2.js +54 -0
  72. package/src/math/Vector4.js +13 -0
  73. package/{examples/jsm → src}/nodes/Nodes.js +39 -20
  74. package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
  75. package/src/nodes/accessors/BitangentNode.js +13 -0
  76. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
  77. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +6 -0
  78. package/src/nodes/accessors/CameraNode.js +19 -0
  79. package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
  80. package/src/nodes/accessors/InstanceNode.js +140 -0
  81. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +24 -2
  82. package/{examples/jsm → src}/nodes/accessors/ModelNode.js +4 -0
  83. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
  84. package/src/nodes/accessors/NormalNode.js +14 -0
  85. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
  86. package/src/nodes/accessors/PositionNode.js +10 -0
  87. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +7 -1
  88. package/src/nodes/accessors/ReflectVectorNode.js +10 -0
  89. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
  90. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +28 -6
  91. package/src/nodes/accessors/TangentNode.js +23 -0
  92. package/src/nodes/accessors/Texture3DNode.js +100 -0
  93. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
  94. package/src/nodes/accessors/UVNode.js +3 -0
  95. package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
  96. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
  97. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
  98. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
  99. package/{examples/jsm → src}/nodes/core/AttributeNode.js +34 -8
  100. package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
  101. package/{examples/jsm → src}/nodes/core/ContextNode.js +6 -0
  102. package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
  103. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  104. package/src/nodes/core/MRTNode.js +76 -0
  105. package/{examples/jsm → src}/nodes/core/Node.js +33 -14
  106. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +194 -45
  107. package/src/nodes/core/NodeCache.js +36 -0
  108. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  109. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  110. package/{examples/jsm → src}/nodes/core/NodeKeywords.js +1 -1
  111. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  112. package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
  113. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +1 -5
  114. package/{examples/jsm → src}/nodes/core/PropertyNode.js +2 -0
  115. package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
  116. package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
  117. package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
  118. package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
  119. package/src/nodes/core/VaryingNode.js +104 -0
  120. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +24 -20
  121. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
  122. package/src/nodes/display/BloomNode.js +333 -0
  123. package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
  124. package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
  125. package/src/nodes/display/DenoiseNode.js +198 -0
  126. package/src/nodes/display/DepthOfFieldNode.js +119 -0
  127. package/src/nodes/display/DotScreenNode.js +75 -0
  128. package/src/nodes/display/FXAANode.js +327 -0
  129. package/src/nodes/display/FilmNode.js +52 -0
  130. package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
  131. package/src/nodes/display/GTAONode.js +324 -0
  132. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
  133. package/src/nodes/display/Lut3DNode.js +53 -0
  134. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
  135. package/src/nodes/display/PassNode.js +291 -0
  136. package/src/nodes/display/PixelationPassNode.js +201 -0
  137. package/src/nodes/display/RGBShiftNode.js +49 -0
  138. package/src/nodes/display/RenderOutputNode.js +56 -0
  139. package/src/nodes/display/SobelOperatorNode.js +121 -0
  140. package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
  141. package/src/nodes/display/TransitionNode.js +76 -0
  142. package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
  143. package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
  144. package/{examples/jsm → src}/nodes/display/ViewportNode.js +3 -2
  145. package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
  146. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
  147. package/src/nodes/functions/BSDF/LTC.js +131 -0
  148. package/src/nodes/functions/BasicLightingModel.js +78 -0
  149. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
  150. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +103 -18
  151. package/src/nodes/functions/ToonLightingModel.js +51 -0
  152. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
  153. package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
  154. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
  155. package/src/nodes/lighting/AnalyticLightNode.js +333 -0
  156. package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
  157. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  158. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
  159. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
  160. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
  161. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
  162. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
  163. package/{examples/jsm → src}/nodes/lighting/LightsNode.js +18 -3
  164. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
  165. package/src/nodes/lighting/RectAreaLightNode.js +97 -0
  166. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
  167. package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
  168. package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
  169. package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
  170. package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
  171. package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +4 -4
  172. package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
  173. package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
  174. package/{examples/jsm → src}/nodes/materials/Materials.js +3 -0
  175. package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
  176. package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
  177. package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
  178. package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
  179. package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
  180. package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +26 -8
  181. package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
  182. package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
  183. package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +97 -24
  184. package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
  185. package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
  186. package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
  187. package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
  188. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
  189. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
  190. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
  191. package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
  192. package/{examples/jsm → src}/nodes/math/HashNode.js +2 -2
  193. package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
  194. package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
  195. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  196. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
  197. package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +57 -33
  198. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +1 -1
  199. package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
  200. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
  201. package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
  202. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +1 -1
  203. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
  204. package/src/nodes/utils/RTTNode.js +130 -0
  205. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
  206. package/{examples/jsm → src}/nodes/utils/TimerNode.js +1 -1
  207. package/src/objects/BatchedMesh.js +232 -162
  208. package/src/objects/InstancedMesh.js +1 -1
  209. package/src/renderers/WebGLRenderer.js +312 -68
  210. package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
  211. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  212. package/{examples/jsm → src}/renderers/common/Background.js +9 -3
  213. package/src/renderers/common/BindGroup.js +16 -0
  214. package/{examples/jsm → src}/renderers/common/Bindings.js +54 -22
  215. package/src/renderers/common/ChainMap.js +59 -0
  216. package/{examples/jsm → src}/renderers/common/ClippingContext.js +8 -6
  217. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  218. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
  219. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  220. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  221. package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
  222. package/src/renderers/common/PostProcessing.js +87 -0
  223. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
  224. package/src/renderers/common/RenderBundle.js +18 -0
  225. package/src/renderers/common/RenderBundles.js +38 -0
  226. package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
  227. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  228. package/{examples/jsm → src}/renderers/common/RenderList.js +9 -0
  229. package/{examples/jsm → src}/renderers/common/RenderObject.js +50 -11
  230. package/{examples/jsm → src}/renderers/common/Renderer.js +220 -40
  231. package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
  232. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  233. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  234. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  235. package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
  236. package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
  237. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  238. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
  239. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  240. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +19 -4
  241. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
  242. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  243. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  244. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  245. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  246. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
  247. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
  248. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  249. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
  250. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
  251. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  252. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  253. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  254. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
  255. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
  256. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
  257. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
  258. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
  259. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
  260. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  261. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  262. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  263. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  264. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  265. package/src/renderers/shaders/UniformsLib.js +3 -0
  266. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  267. package/src/renderers/webgl/WebGLBackground.js +6 -0
  268. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  269. package/src/renderers/webgl/WebGLExtensions.js +3 -1
  270. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  271. package/src/renderers/webgl/WebGLLights.js +15 -12
  272. package/src/renderers/webgl/WebGLMaterials.js +1 -5
  273. package/src/renderers/webgl/WebGLMorphtargets.js +1 -2
  274. package/src/renderers/webgl/WebGLProgram.js +28 -31
  275. package/src/renderers/webgl/WebGLPrograms.js +15 -15
  276. package/src/renderers/webgl/WebGLRenderStates.js +2 -2
  277. package/src/renderers/webgl/WebGLTextures.js +100 -70
  278. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  279. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  280. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
  281. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +188 -41
  282. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  283. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  284. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  285. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
  286. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +126 -7
  287. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  288. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +212 -78
  289. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
  290. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +245 -49
  291. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  292. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  293. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +30 -14
  294. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +9 -1
  295. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +74 -24
  296. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +101 -25
  297. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
  298. package/src/renderers/webxr/WebXRDepthSensing.js +9 -3
  299. package/src/renderers/webxr/WebXRManager.js +12 -2
  300. package/src/textures/CompressedArrayTexture.js +14 -0
  301. package/src/textures/DataArrayTexture.js +14 -0
  302. package/src/textures/DepthTexture.js +1 -3
  303. package/src/utils.js +30 -1
  304. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  305. package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
  306. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  307. package/examples/jsm/nodes/accessors/NormalNode.js +0 -106
  308. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  309. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  310. package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
  311. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  312. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  313. package/examples/jsm/nodes/core/VaryingNode.js +0 -65
  314. package/examples/jsm/nodes/display/PassNode.js +0 -199
  315. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -255
  316. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  317. package/examples/jsm/renderers/common/ChainMap.js +0 -89
  318. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  319. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  320. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  321. /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
  322. /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
  323. /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
  324. /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
  325. /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
  326. /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
  327. /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
  328. /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
  329. /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
  330. /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
  331. /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
  332. /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
  333. /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
  334. /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
  335. /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
  336. /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
  337. /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
  338. /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
  339. /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
  340. /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
  341. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  342. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  343. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  344. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  345. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  346. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  347. /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
  348. /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
  349. /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
  350. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  351. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  352. /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
  353. /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
  354. /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
  355. /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
  356. /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
  357. /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
  358. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
  359. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
  360. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
  361. /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
  362. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
  363. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
  364. /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
  365. /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
  366. /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
  367. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
  368. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
  369. /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
  370. /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
  371. /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
  372. /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
  373. /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
  374. /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
  375. /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
  376. /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
  377. /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
  378. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  379. /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
  380. /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
  381. /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
  382. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  383. /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
  384. /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
  385. /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
  386. /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
  387. /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
  388. /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
  389. /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
  390. /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
  391. /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
  392. /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
  393. /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
  394. /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
  395. /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
  396. /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
  397. /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
  398. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  399. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  400. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  401. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  402. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  403. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  404. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  405. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  406. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  407. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  408. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  409. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  410. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  411. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  412. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  413. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  414. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  415. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
  416. /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
@@ -1,10 +1,12 @@
1
- import { Material, ShaderMaterial } from 'three';
1
+ import { Material } from '../../materials/Material.js';
2
+ import { NormalBlending } from '../../constants.js';
3
+
2
4
  import { getNodeChildren, getCacheKey } from '../core/NodeUtils.js';
3
5
  import { attribute } from '../core/AttributeNode.js';
4
- import { output, diffuseColor, varyingProperty } from '../core/PropertyNode.js';
5
- import { materialAlphaTest, materialColor, materialOpacity, materialEmissive, materialNormal } from '../accessors/MaterialNode.js';
6
+ import { output, diffuseColor, emissive, varyingProperty } from '../core/PropertyNode.js';
7
+ import { materialAlphaTest, materialColor, materialOpacity, materialEmissive, materialNormal, materialLightMap, materialAOMap } from '../accessors/MaterialNode.js';
6
8
  import { modelViewProjection } from '../accessors/ModelViewProjectionNode.js';
7
- import { transformedNormalView } from '../accessors/NormalNode.js';
9
+ import { transformedNormalView, normalLocal } from '../accessors/NormalNode.js';
8
10
  import { instance } from '../accessors/InstanceNode.js';
9
11
  import { batch } from '../accessors/BatchNode.js';
10
12
  import { materialReference } from '../accessors/MaterialReferenceNode.js';
@@ -18,16 +20,15 @@ import { mix } from '../math/MathNode.js';
18
20
  import { float, vec3, vec4 } from '../shadernode/ShaderNode.js';
19
21
  import AONode from '../lighting/AONode.js';
20
22
  import { lightingContext } from '../lighting/LightingContextNode.js';
21
- import EnvironmentNode from '../lighting/EnvironmentNode.js';
22
23
  import IrradianceNode from '../lighting/IrradianceNode.js';
23
- import { depthPixel } from '../display/ViewportDepthNode.js';
24
+ import { depth } from '../display/ViewportDepthNode.js';
24
25
  import { cameraLogDepth } from '../accessors/CameraNode.js';
25
26
  import { clipping, clippingAlpha } from '../accessors/ClippingNode.js';
26
27
  import { faceDirection } from '../display/FrontFacingNode.js';
27
28
 
28
29
  const NodeMaterials = new Map();
29
30
 
30
- class NodeMaterial extends ShaderMaterial {
31
+ class NodeMaterial extends Material {
31
32
 
32
33
  constructor() {
33
34
 
@@ -40,7 +41,7 @@ class NodeMaterial extends ShaderMaterial {
40
41
  this.forceSinglePass = false;
41
42
 
42
43
  this.fog = true;
43
- this.lights = true;
44
+ this.lights = false;
44
45
  this.normals = true;
45
46
 
46
47
  this.lightsNode = null;
@@ -61,6 +62,7 @@ class NodeMaterial extends ShaderMaterial {
61
62
  this.shadowPositionNode = null;
62
63
 
63
64
  this.outputNode = null;
65
+ this.mrtNode = null;
64
66
 
65
67
  this.fragmentNode = null;
66
68
  this.vertexNode = null;
@@ -124,6 +126,33 @@ class NodeMaterial extends ShaderMaterial {
124
126
 
125
127
  if ( this.outputNode !== null ) resultNode = this.outputNode;
126
128
 
129
+ // MRT
130
+
131
+ const renderTarget = builder.renderer.getRenderTarget();
132
+
133
+ if ( renderTarget !== null ) {
134
+
135
+ const mrt = builder.renderer.getMRT();
136
+ const materialMRT = this.mrtNode;
137
+
138
+ if ( mrt !== null ) {
139
+
140
+ resultNode = mrt;
141
+
142
+ if ( materialMRT !== null ) {
143
+
144
+ resultNode = mrt.merge( materialMRT );
145
+
146
+ }
147
+
148
+ } else if ( materialMRT !== null ) {
149
+
150
+ resultNode = materialMRT;
151
+
152
+ }
153
+
154
+ }
155
+
127
156
  } else {
128
157
 
129
158
  let fragmentNode = this.fragmentNode;
@@ -189,7 +218,7 @@ class NodeMaterial extends ShaderMaterial {
189
218
 
190
219
  if ( depthNode !== null ) {
191
220
 
192
- depthPixel.assign( depthNode ).append();
221
+ depth.assign( depthNode ).append();
193
222
 
194
223
  }
195
224
 
@@ -216,13 +245,23 @@ class NodeMaterial extends ShaderMaterial {
216
245
 
217
246
  }
218
247
 
248
+ if ( this.displacementMap ) {
249
+
250
+ const displacementMap = materialReference( 'displacementMap', 'texture' );
251
+ const displacementScale = materialReference( 'displacementScale', 'float' );
252
+ const displacementBias = materialReference( 'displacementBias', 'float' );
253
+
254
+ positionLocal.addAssign( normalLocal.normalize().mul( ( displacementMap.x.mul( displacementScale ).add( displacementBias ) ) ) );
255
+
256
+ }
257
+
219
258
  if ( object.isBatchedMesh ) {
220
259
 
221
260
  batch( object ).append();
222
261
 
223
262
  }
224
263
 
225
- if ( ( object.instanceMatrix && object.instanceMatrix.isInstancedBufferAttribute === true ) && builder.isAvailable( 'instance' ) === true ) {
264
+ if ( ( object.instanceMatrix && object.instanceMatrix.isInstancedBufferAttribute === true ) ) {
226
265
 
227
266
  instance( object ).append();
228
267
 
@@ -284,6 +323,12 @@ class NodeMaterial extends ShaderMaterial {
284
323
 
285
324
  }
286
325
 
326
+ if ( this.transparent === false && this.blending === NormalBlending && this.alphaToCoverage === false ) {
327
+
328
+ diffuseColor.a.assign( 1.0 );
329
+
330
+ }
331
+
287
332
  }
288
333
 
289
334
  setupVariants( /*builder*/ ) {
@@ -292,6 +337,13 @@ class NodeMaterial extends ShaderMaterial {
292
337
 
293
338
  }
294
339
 
340
+
341
+ setupOutgoingLight() {
342
+
343
+ return ( this.lights === true ) ? vec3( 0 ) : diffuseColor.rgb;
344
+
345
+ }
346
+
295
347
  setupNormal() {
296
348
 
297
349
  // NORMAL VIEW
@@ -312,7 +364,7 @@ class NodeMaterial extends ShaderMaterial {
312
364
 
313
365
  }
314
366
 
315
- getEnvNode( builder ) {
367
+ setupEnvironment( builder ) {
316
368
 
317
369
  let node = null;
318
370
 
@@ -334,29 +386,45 @@ class NodeMaterial extends ShaderMaterial {
334
386
 
335
387
  }
336
388
 
389
+ setupLightMap( builder ) {
390
+
391
+ let node = null;
392
+
393
+ if ( builder.material.lightMap ) {
394
+
395
+ node = new IrradianceNode( materialLightMap );
396
+
397
+ }
398
+
399
+ return node;
400
+
401
+ }
402
+
337
403
  setupLights( builder ) {
338
404
 
339
- const envNode = this.getEnvNode( builder );
405
+ const materialLightsNode = [];
340
406
 
341
407
  //
342
408
 
343
- const materialLightsNode = [];
409
+ const envNode = this.setupEnvironment( builder );
344
410
 
345
- if ( envNode ) {
411
+ if ( envNode && envNode.isLightingNode ) {
346
412
 
347
- materialLightsNode.push( new EnvironmentNode( envNode ) );
413
+ materialLightsNode.push( envNode );
348
414
 
349
415
  }
350
416
 
351
- if ( builder.material.lightMap ) {
417
+ const lightMapNode = this.setupLightMap( builder );
352
418
 
353
- materialLightsNode.push( new IrradianceNode( materialReference( 'lightMap', 'texture' ) ) );
419
+ if ( lightMapNode && lightMapNode.isLightingNode ) {
420
+
421
+ materialLightsNode.push( lightMapNode );
354
422
 
355
423
  }
356
424
 
357
425
  if ( this.aoNode !== null || builder.material.aoMap ) {
358
426
 
359
- const aoNode = this.aoNode !== null ? this.aoNode : texture( builder.material.aoMap );
427
+ const aoNode = this.aoNode !== null ? this.aoNode : materialAOMap;
360
428
 
361
429
  materialLightsNode.push( new AONode( aoNode ) );
362
430
 
@@ -391,7 +459,7 @@ class NodeMaterial extends ShaderMaterial {
391
459
 
392
460
  const lightsNode = lights ? this.setupLights( builder ) : null;
393
461
 
394
- let outgoingLightNode = diffuseColor.rgb;
462
+ let outgoingLightNode = this.setupOutgoingLight( builder );
395
463
 
396
464
  if ( lightsNode && lightsNode.hasLight !== false ) {
397
465
 
@@ -409,7 +477,9 @@ class NodeMaterial extends ShaderMaterial {
409
477
 
410
478
  if ( ( emissiveNode && emissiveNode.isNode === true ) || ( material.emissive && material.emissive.isColor === true ) ) {
411
479
 
412
- outgoingLightNode = outgoingLightNode.add( vec3( emissiveNode ? emissiveNode : materialEmissive ) );
480
+ emissive.assign( vec3( emissiveNode ? emissiveNode : materialEmissive ) );
481
+
482
+ outgoingLightNode = outgoingLightNode.add( emissive );
413
483
 
414
484
  }
415
485
 
@@ -421,9 +491,13 @@ class NodeMaterial extends ShaderMaterial {
421
491
 
422
492
  // FOG
423
493
 
424
- const fogNode = builder.fogNode;
494
+ if ( this.fog === true ) {
495
+
496
+ const fogNode = builder.fogNode;
425
497
 
426
- if ( fogNode ) outputNode = vec4( fogNode.mix( outputNode.rgb, fogNode.colorNode ), outputNode.a );
498
+ if ( fogNode ) outputNode = vec4( fogNode.mix( outputNode.rgb, fogNode.colorNode ), outputNode.a );
499
+
500
+ }
427
501
 
428
502
  return outputNode;
429
503
 
@@ -448,8 +522,6 @@ class NodeMaterial extends ShaderMaterial {
448
522
 
449
523
  }
450
524
 
451
- Object.assign( this.defines, material.defines );
452
-
453
525
  const descriptors = Object.getOwnPropertyDescriptors( material.constructor.prototype );
454
526
 
455
527
  for ( const key in descriptors ) {
@@ -543,6 +615,7 @@ class NodeMaterial extends ShaderMaterial {
543
615
  this.shadowPositionNode = source.shadowPositionNode;
544
616
 
545
617
  this.outputNode = source.outputNode;
618
+ this.mrtNode = source.mrtNode;
546
619
 
547
620
  this.fragmentNode = source.fragmentNode;
548
621
  this.vertexNode = source.vertexNode;
@@ -1,8 +1,8 @@
1
1
  import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
2
 
3
- import { PointsMaterial } from 'three';
3
+ import { PointsMaterial } from '../../materials/PointsMaterial.js';
4
4
 
5
- const defaultValues = new PointsMaterial();
5
+ const _defaultValues = /*@__PURE__*/ new PointsMaterial();
6
6
 
7
7
  class PointsNodeMaterial extends NodeMaterial {
8
8
 
@@ -18,7 +18,7 @@ class PointsNodeMaterial extends NodeMaterial {
18
18
 
19
19
  this.sizeNode = null;
20
20
 
21
- this.setDefaultValues( defaultValues );
21
+ this.setDefaultValues( _defaultValues );
22
22
 
23
23
  this.setValues( parameters );
24
24
 
@@ -1,9 +1,9 @@
1
1
  import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
2
  import ShadowMaskModel from '../functions/ShadowMaskModel.js';
3
3
 
4
- import { ShadowMaterial } from 'three';
4
+ import { ShadowMaterial } from '../../materials/ShadowMaterial.js';
5
5
 
6
- const defaultValues = new ShadowMaterial();
6
+ const _defaultValues = /*@__PURE__*/ new ShadowMaterial();
7
7
 
8
8
  class ShadowNodeMaterial extends NodeMaterial {
9
9
 
@@ -15,7 +15,7 @@ class ShadowNodeMaterial extends NodeMaterial {
15
15
 
16
16
  this.lights = true;
17
17
 
18
- this.setDefaultValues( defaultValues );
18
+ this.setDefaultValues( _defaultValues );
19
19
 
20
20
  this.setValues( parameters );
21
21
 
@@ -6,9 +6,9 @@ import { modelViewMatrix, modelWorldMatrix } from '../accessors/ModelNode.js';
6
6
  import { positionLocal } from '../accessors/PositionNode.js';
7
7
  import { float, vec2, vec3, vec4 } from '../shadernode/ShaderNode.js';
8
8
 
9
- import { SpriteMaterial } from 'three';
9
+ import { SpriteMaterial } from '../../materials/SpriteMaterial.js';
10
10
 
11
- const defaultValues = new SpriteMaterial();
11
+ const _defaultValues = /*@__PURE__*/ new SpriteMaterial();
12
12
 
13
13
  class SpriteNodeMaterial extends NodeMaterial {
14
14
 
@@ -25,7 +25,7 @@ class SpriteNodeMaterial extends NodeMaterial {
25
25
  this.rotationNode = null;
26
26
  this.scaleNode = null;
27
27
 
28
- this.setDefaultValues( defaultValues );
28
+ this.setDefaultValues( _defaultValues );
29
29
 
30
30
  this.setValues( parameters );
31
31
 
@@ -0,0 +1,106 @@
1
+ import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
+ import { varying } from '../core/VaryingNode.js';
3
+ import { property } from '../core/PropertyNode.js';
4
+ import { materialReference } from '../accessors/MaterialReferenceNode.js';
5
+ import { modelWorldMatrixInverse } from '../accessors/ModelNode.js';
6
+ import { cameraPosition } from '../accessors/CameraNode.js';
7
+ import { positionGeometry } from '../accessors/PositionNode.js';
8
+ import { tslFn, vec2, vec3, vec4 } from '../shadernode/ShaderNode.js';
9
+ import { min, max } from '../math/MathNode.js';
10
+ import { loop, Break } from '../utils/LoopNode.js';
11
+ import { texture3D } from '../accessors/Texture3DNode.js';
12
+
13
+ class VolumeNodeMaterial extends NodeMaterial {
14
+
15
+ constructor( params = {} ) {
16
+
17
+ super();
18
+
19
+ this.normals = false;
20
+ this.lights = false;
21
+ this.isVolumeNodeMaterial = true;
22
+ this.testNode = null;
23
+
24
+ this.setValues( params );
25
+
26
+ }
27
+
28
+ setup( builder ) {
29
+
30
+ const map = texture3D( this.map, null, 0 );
31
+
32
+ const hitBox = tslFn( ( { orig, dir } ) => {
33
+
34
+ const box_min = vec3( - 0.5 );
35
+ const box_max = vec3( 0.5 );
36
+
37
+ const inv_dir = dir.reciprocal();
38
+
39
+ const tmin_tmp = box_min.sub( orig ).mul( inv_dir );
40
+ const tmax_tmp = box_max.sub( orig ).mul( inv_dir );
41
+
42
+ const tmin = min( tmin_tmp, tmax_tmp );
43
+ const tmax = max( tmin_tmp, tmax_tmp );
44
+
45
+ const t0 = max( tmin.x, max( tmin.y, tmin.z ) );
46
+ const t1 = min( tmax.x, min( tmax.y, tmax.z ) );
47
+
48
+ return vec2( t0, t1 );
49
+
50
+ } );
51
+
52
+ this.fragmentNode = tslFn( () => {
53
+
54
+ const vOrigin = varying( vec3( modelWorldMatrixInverse.mul( vec4( cameraPosition, 1.0 ) ) ) );
55
+ const vDirection = varying( positionGeometry.sub( vOrigin ) );
56
+
57
+ const rayDir = vDirection.normalize();
58
+ const bounds = property( 'vec2', 'bounds' ).assign( hitBox( { orig: vOrigin, dir: rayDir } ) );
59
+
60
+ bounds.x.greaterThan( bounds.y ).discard();
61
+
62
+ bounds.assign( vec2( max( bounds.x, 0.0 ), bounds.y ) );
63
+
64
+ const p = property( 'vec3', 'p' ).assign( vOrigin.add( bounds.x.mul( rayDir ) ) );
65
+ const inc = property( 'vec3', 'inc' ).assign( vec3( rayDir.abs().reciprocal() ) );
66
+ const delta = property( 'float', 'delta' ).assign( min( inc.x, min( inc.y, inc.z ) ) );
67
+
68
+ delta.divAssign( materialReference( 'steps', 'float' ) );
69
+
70
+ const ac = property( 'vec4', 'ac' ).assign( vec4( materialReference( 'base', 'color' ), 0.0 ) );
71
+
72
+ loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= delta' }, () => {
73
+
74
+ const d = property( 'float', 'd' ).assign( map.uv( p.add( 0.5 ) ).r );
75
+
76
+ if ( this.testNode !== null ) {
77
+
78
+ this.testNode( { map: map, mapValue: d, probe: p, finalColor: ac } ).append();
79
+
80
+ } else {
81
+
82
+ // default to show surface of mesh
83
+ ac.a.assign( 1 );
84
+ Break();
85
+
86
+ }
87
+
88
+ p.addAssign( rayDir.mul( delta ) );
89
+
90
+ } );
91
+
92
+ ac.a.equal( 0 ).discard();
93
+
94
+ return vec4( ac );
95
+
96
+ } )();
97
+
98
+ super.setup( builder );
99
+
100
+ }
101
+
102
+ }
103
+
104
+ export default VolumeNodeMaterial;
105
+
106
+ addNodeMaterial( 'VolumeNodeMaterial', VolumeNodeMaterial );
@@ -5,7 +5,7 @@ import { int, float, vec3, If, tslFn } from '../../shadernode/ShaderNode.js';
5
5
  import { add, sub, mul } from '../../math/OperatorNode.js';
6
6
  import { floor, trunc, max, min } from '../../math/MathNode.js';
7
7
 
8
- const mx_hsvtorgb = tslFn( ( [ hsv_immutable ] ) => {
8
+ export const mx_hsvtorgb = /*#__PURE__*/ tslFn( ( [ hsv_immutable ] ) => {
9
9
 
10
10
  const hsv = vec3( hsv_immutable ).toVar();
11
11
  const h = float( hsv.x ).toVar();
@@ -51,9 +51,15 @@ const mx_hsvtorgb = tslFn( ( [ hsv_immutable ] ) => {
51
51
 
52
52
  } );
53
53
 
54
+ } ).setLayout( {
55
+ name: 'mx_hsvtorgb',
56
+ type: 'vec3',
57
+ inputs: [
58
+ { name: 'hsv', type: 'vec3' }
59
+ ]
54
60
  } );
55
61
 
56
- const mx_rgbtohsv = tslFn( ( [ c_immutable ] ) => {
62
+ export const mx_rgbtohsv = /*#__PURE__*/ tslFn( ( [ c_immutable ] ) => {
57
63
 
58
64
  const c = vec3( c_immutable ).toVar();
59
65
  const r = float( c.x ).toVar();
@@ -107,24 +113,10 @@ const mx_rgbtohsv = tslFn( ( [ c_immutable ] ) => {
107
113
 
108
114
  return vec3( h, s, v );
109
115
 
110
- } );
111
-
112
- // layouts
113
-
114
- mx_hsvtorgb.setLayout( {
115
- name: 'mx_hsvtorgb',
116
- type: 'vec3',
117
- inputs: [
118
- { name: 'hsv', type: 'vec3' }
119
- ]
120
- } );
121
-
122
- mx_rgbtohsv.setLayout( {
116
+ } ).setLayout( {
123
117
  name: 'mx_rgbtohsv',
124
118
  type: 'vec3',
125
119
  inputs: [
126
120
  { name: 'c', type: 'vec3' }
127
121
  ]
128
122
  } );
129
-
130
- export { mx_hsvtorgb, mx_rgbtohsv };