super-three 0.164.0 → 0.167.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +1273 -503
  3. package/build/three.module.js +1269 -504
  4. package/build/three.module.min.js +1 -1
  5. package/build/three.webgpu.js +76086 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/examples/jsm/Addons.js +2 -1
  8. package/examples/jsm/controls/TransformControls.js +1 -1
  9. package/examples/jsm/csm/CSMShader.js +4 -4
  10. package/examples/jsm/environments/RoomEnvironment.js +1 -5
  11. package/examples/jsm/exporters/GLTFExporter.js +8 -4
  12. package/examples/jsm/exporters/USDZExporter.js +6 -4
  13. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  14. package/examples/jsm/helpers/ViewHelper.js +75 -61
  15. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  16. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  17. package/examples/jsm/lines/LineMaterial.js +1 -15
  18. package/examples/jsm/lines/LineSegments2.js +15 -0
  19. package/examples/jsm/lines/Wireframe.js +16 -1
  20. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  21. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  22. package/examples/jsm/loaders/DRACOLoader.js +1 -1
  23. package/examples/jsm/loaders/FBXLoader.js +47 -58
  24. package/examples/jsm/loaders/GLTFLoader.js +12 -4
  25. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  26. package/examples/jsm/loaders/MMDLoader.js +31 -12
  27. package/examples/jsm/loaders/MaterialXLoader.js +2 -9
  28. package/examples/jsm/loaders/USDZLoader.js +124 -76
  29. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  30. package/examples/jsm/loaders/VTKLoader.js +76 -3
  31. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  32. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  33. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  34. package/examples/jsm/objects/InstancedPoints.js +2 -2
  35. package/examples/jsm/objects/Lensflare.js +2 -2
  36. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  37. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  38. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  39. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  40. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  41. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  42. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  43. package/examples/jsm/shaders/FXAAShader.js +0 -2
  44. package/examples/jsm/shaders/GTAOShader.js +1 -1
  45. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  46. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  47. package/examples/jsm/transpiler/TSLEncoder.js +17 -15
  48. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  49. package/examples/jsm/utils/GPUStatsPanel.js +2 -0
  50. package/examples/jsm/utils/SortUtils.js +8 -5
  51. package/package.json +9 -7
  52. package/src/Three.WebGPU.js +194 -0
  53. package/src/Three.js +2 -0
  54. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  55. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  56. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  57. package/src/constants.js +4 -1
  58. package/src/core/Object3D.js +24 -22
  59. package/src/core/Raycaster.js +6 -2
  60. package/src/extras/TextureUtils.js +210 -0
  61. package/src/lights/Light.js +1 -0
  62. package/src/lights/LightShadow.js +5 -0
  63. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  64. package/src/loaders/FileLoader.js +4 -0
  65. package/src/loaders/LoaderUtils.js +3 -1
  66. package/src/loaders/ObjectLoader.js +34 -2
  67. package/src/materials/Material.js +13 -4
  68. package/src/math/Box2.js +4 -4
  69. package/src/math/Box3.js +6 -6
  70. package/src/math/ColorManagement.js +10 -0
  71. package/src/math/Matrix2.js +54 -0
  72. package/src/math/Vector4.js +13 -0
  73. package/{examples/jsm → src}/nodes/Nodes.js +39 -20
  74. package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
  75. package/src/nodes/accessors/BitangentNode.js +13 -0
  76. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
  77. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +6 -0
  78. package/src/nodes/accessors/CameraNode.js +19 -0
  79. package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
  80. package/src/nodes/accessors/InstanceNode.js +140 -0
  81. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +24 -2
  82. package/{examples/jsm → src}/nodes/accessors/ModelNode.js +4 -0
  83. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
  84. package/src/nodes/accessors/NormalNode.js +14 -0
  85. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
  86. package/src/nodes/accessors/PositionNode.js +10 -0
  87. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +7 -1
  88. package/src/nodes/accessors/ReflectVectorNode.js +10 -0
  89. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
  90. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +28 -6
  91. package/src/nodes/accessors/TangentNode.js +23 -0
  92. package/src/nodes/accessors/Texture3DNode.js +100 -0
  93. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
  94. package/src/nodes/accessors/UVNode.js +3 -0
  95. package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
  96. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
  97. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
  98. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
  99. package/{examples/jsm → src}/nodes/core/AttributeNode.js +34 -8
  100. package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
  101. package/{examples/jsm → src}/nodes/core/ContextNode.js +6 -0
  102. package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
  103. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  104. package/src/nodes/core/MRTNode.js +76 -0
  105. package/{examples/jsm → src}/nodes/core/Node.js +33 -14
  106. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +194 -45
  107. package/src/nodes/core/NodeCache.js +36 -0
  108. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  109. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  110. package/{examples/jsm → src}/nodes/core/NodeKeywords.js +1 -1
  111. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  112. package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
  113. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +1 -5
  114. package/{examples/jsm → src}/nodes/core/PropertyNode.js +2 -0
  115. package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
  116. package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
  117. package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
  118. package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
  119. package/src/nodes/core/VaryingNode.js +104 -0
  120. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +24 -20
  121. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
  122. package/src/nodes/display/BloomNode.js +333 -0
  123. package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
  124. package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
  125. package/src/nodes/display/DenoiseNode.js +198 -0
  126. package/src/nodes/display/DepthOfFieldNode.js +119 -0
  127. package/src/nodes/display/DotScreenNode.js +75 -0
  128. package/src/nodes/display/FXAANode.js +327 -0
  129. package/src/nodes/display/FilmNode.js +52 -0
  130. package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
  131. package/src/nodes/display/GTAONode.js +324 -0
  132. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
  133. package/src/nodes/display/Lut3DNode.js +53 -0
  134. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
  135. package/src/nodes/display/PassNode.js +291 -0
  136. package/src/nodes/display/PixelationPassNode.js +201 -0
  137. package/src/nodes/display/RGBShiftNode.js +49 -0
  138. package/src/nodes/display/RenderOutputNode.js +56 -0
  139. package/src/nodes/display/SobelOperatorNode.js +121 -0
  140. package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
  141. package/src/nodes/display/TransitionNode.js +76 -0
  142. package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
  143. package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
  144. package/{examples/jsm → src}/nodes/display/ViewportNode.js +3 -2
  145. package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
  146. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
  147. package/src/nodes/functions/BSDF/LTC.js +131 -0
  148. package/src/nodes/functions/BasicLightingModel.js +78 -0
  149. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
  150. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +103 -18
  151. package/src/nodes/functions/ToonLightingModel.js +51 -0
  152. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
  153. package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
  154. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
  155. package/src/nodes/lighting/AnalyticLightNode.js +333 -0
  156. package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
  157. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  158. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
  159. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
  160. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
  161. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
  162. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
  163. package/{examples/jsm → src}/nodes/lighting/LightsNode.js +18 -3
  164. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
  165. package/src/nodes/lighting/RectAreaLightNode.js +97 -0
  166. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
  167. package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
  168. package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
  169. package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
  170. package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
  171. package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +4 -4
  172. package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
  173. package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
  174. package/{examples/jsm → src}/nodes/materials/Materials.js +3 -0
  175. package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
  176. package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
  177. package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
  178. package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
  179. package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
  180. package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +26 -8
  181. package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
  182. package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
  183. package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +97 -24
  184. package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
  185. package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
  186. package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
  187. package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
  188. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
  189. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
  190. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
  191. package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
  192. package/{examples/jsm → src}/nodes/math/HashNode.js +2 -2
  193. package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
  194. package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
  195. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  196. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
  197. package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +57 -33
  198. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +1 -1
  199. package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
  200. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
  201. package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
  202. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +1 -1
  203. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
  204. package/src/nodes/utils/RTTNode.js +130 -0
  205. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
  206. package/{examples/jsm → src}/nodes/utils/TimerNode.js +1 -1
  207. package/src/objects/BatchedMesh.js +232 -162
  208. package/src/objects/InstancedMesh.js +1 -1
  209. package/src/renderers/WebGLRenderer.js +312 -68
  210. package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
  211. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  212. package/{examples/jsm → src}/renderers/common/Background.js +9 -3
  213. package/src/renderers/common/BindGroup.js +16 -0
  214. package/{examples/jsm → src}/renderers/common/Bindings.js +54 -22
  215. package/src/renderers/common/ChainMap.js +59 -0
  216. package/{examples/jsm → src}/renderers/common/ClippingContext.js +8 -6
  217. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  218. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
  219. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  220. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  221. package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
  222. package/src/renderers/common/PostProcessing.js +87 -0
  223. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
  224. package/src/renderers/common/RenderBundle.js +18 -0
  225. package/src/renderers/common/RenderBundles.js +38 -0
  226. package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
  227. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  228. package/{examples/jsm → src}/renderers/common/RenderList.js +9 -0
  229. package/{examples/jsm → src}/renderers/common/RenderObject.js +50 -11
  230. package/{examples/jsm → src}/renderers/common/Renderer.js +220 -40
  231. package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
  232. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  233. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  234. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  235. package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
  236. package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
  237. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  238. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
  239. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  240. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +19 -4
  241. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
  242. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  243. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  244. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  245. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  246. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
  247. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
  248. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  249. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
  250. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
  251. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  252. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  253. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  254. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
  255. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
  256. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
  257. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
  258. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
  259. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
  260. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  261. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  262. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  263. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  264. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  265. package/src/renderers/shaders/UniformsLib.js +3 -0
  266. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  267. package/src/renderers/webgl/WebGLBackground.js +6 -0
  268. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  269. package/src/renderers/webgl/WebGLExtensions.js +3 -1
  270. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  271. package/src/renderers/webgl/WebGLLights.js +15 -12
  272. package/src/renderers/webgl/WebGLMaterials.js +1 -5
  273. package/src/renderers/webgl/WebGLMorphtargets.js +1 -2
  274. package/src/renderers/webgl/WebGLProgram.js +28 -31
  275. package/src/renderers/webgl/WebGLPrograms.js +15 -15
  276. package/src/renderers/webgl/WebGLRenderStates.js +2 -2
  277. package/src/renderers/webgl/WebGLTextures.js +100 -70
  278. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  279. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  280. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
  281. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +188 -41
  282. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  283. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  284. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  285. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
  286. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +126 -7
  287. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  288. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +212 -78
  289. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
  290. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +245 -49
  291. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  292. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  293. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +30 -14
  294. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +9 -1
  295. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +74 -24
  296. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +101 -25
  297. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
  298. package/src/renderers/webxr/WebXRDepthSensing.js +9 -3
  299. package/src/renderers/webxr/WebXRManager.js +12 -2
  300. package/src/textures/CompressedArrayTexture.js +14 -0
  301. package/src/textures/DataArrayTexture.js +14 -0
  302. package/src/textures/DepthTexture.js +1 -3
  303. package/src/utils.js +30 -1
  304. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  305. package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
  306. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  307. package/examples/jsm/nodes/accessors/NormalNode.js +0 -106
  308. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  309. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  310. package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
  311. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  312. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  313. package/examples/jsm/nodes/core/VaryingNode.js +0 -65
  314. package/examples/jsm/nodes/display/PassNode.js +0 -199
  315. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -255
  316. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  317. package/examples/jsm/renderers/common/ChainMap.js +0 -89
  318. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  319. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  320. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  321. /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
  322. /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
  323. /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
  324. /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
  325. /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
  326. /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
  327. /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
  328. /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
  329. /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
  330. /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
  331. /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
  332. /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
  333. /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
  334. /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
  335. /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
  336. /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
  337. /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
  338. /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
  339. /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
  340. /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
  341. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  342. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  343. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  344. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  345. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  346. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  347. /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
  348. /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
  349. /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
  350. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  351. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  352. /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
  353. /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
  354. /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
  355. /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
  356. /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
  357. /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
  358. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
  359. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
  360. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
  361. /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
  362. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
  363. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
  364. /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
  365. /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
  366. /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
  367. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
  368. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
  369. /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
  370. /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
  371. /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
  372. /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
  373. /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
  374. /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
  375. /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
  376. /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
  377. /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
  378. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  379. /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
  380. /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
  381. /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
  382. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  383. /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
  384. /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
  385. /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
  386. /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
  387. /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
  388. /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
  389. /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
  390. /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
  391. /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
  392. /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
  393. /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
  394. /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
  395. /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
  396. /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
  397. /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
  398. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  399. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  400. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  401. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  402. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  403. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  404. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  405. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  406. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  407. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  408. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  409. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  410. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  411. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  412. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  413. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  414. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  415. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
  416. /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
@@ -76,15 +76,36 @@ class WebGPUUtils {
76
76
 
77
77
  }
78
78
 
79
- getSampleCount( renderContext ) {
79
+ getSampleCount( sampleCount ) {
80
+
81
+ let count = 1;
82
+
83
+ if ( sampleCount > 1 ) {
84
+
85
+ // WebGPU only supports power-of-two sample counts and 2 is not a valid value
86
+ count = Math.pow( 2, Math.floor( Math.log2( sampleCount ) ) );
87
+
88
+ if ( count === 2 ) {
89
+
90
+ count = 4;
91
+
92
+ }
93
+
94
+ }
95
+
96
+ return count;
97
+
98
+ }
99
+
100
+ getSampleCountRenderContext( renderContext ) {
80
101
 
81
102
  if ( renderContext.textures !== null ) {
82
103
 
83
- return renderContext.sampleCount;
104
+ return this.getSampleCount( renderContext.sampleCount );
84
105
 
85
106
  }
86
107
 
87
- return this.backend.parameters.sampleCount;
108
+ return this.getSampleCount( this.backend.renderer.samples );
88
109
 
89
110
  }
90
111
 
@@ -65,7 +65,7 @@ class WebXRDepthSensing {
65
65
 
66
66
  }
67
67
 
68
- render( renderer, cameraXR ) {
68
+ getMesh( cameraXR ) {
69
69
 
70
70
  if ( this.texture !== null ) {
71
71
 
@@ -86,10 +86,10 @@ class WebXRDepthSensing {
86
86
 
87
87
  }
88
88
 
89
- renderer.render( this.mesh, cameraXR );
90
-
91
89
  }
92
90
 
91
+ return this.mesh;
92
+
93
93
  }
94
94
 
95
95
  reset() {
@@ -99,6 +99,12 @@ class WebXRDepthSensing {
99
99
 
100
100
  }
101
101
 
102
+ getDepthTexture() {
103
+
104
+ return this.texture;
105
+
106
+ }
107
+
102
108
  }
103
109
 
104
110
  export { WebXRDepthSensing };
@@ -433,6 +433,12 @@ class WebXRManager extends EventDispatcher {
433
433
  session.updateRenderState( { layers: layersCopy } );
434
434
  }
435
435
 
436
+ this.getDepthTexture = function () {
437
+
438
+ return depthSensing.getDepthTexture();
439
+
440
+ };
441
+
436
442
  function onInputSourcesChange( event ) {
437
443
 
438
444
  // Notify disconnected
@@ -725,6 +731,12 @@ class WebXRManager extends EventDispatcher {
725
731
 
726
732
  };
727
733
 
734
+ this.getDepthSensingMesh = function () {
735
+
736
+ return depthSensing.getMesh( cameraXR );
737
+
738
+ };
739
+
728
740
  // Animation Loop
729
741
 
730
742
  let onAnimationFrameCallback = null;
@@ -850,8 +862,6 @@ class WebXRManager extends EventDispatcher {
850
862
 
851
863
  }
852
864
 
853
- depthSensing.render( renderer, cameraXR );
854
-
855
865
  if ( onAnimationFrameCallback ) onAnimationFrameCallback( time, frame );
856
866
 
857
867
  if ( frame.detectedPlanes ) {
@@ -11,6 +11,20 @@ class CompressedArrayTexture extends CompressedTexture {
11
11
  this.image.depth = depth;
12
12
  this.wrapR = ClampToEdgeWrapping;
13
13
 
14
+ this.layerUpdates = new Set();
15
+
16
+ }
17
+
18
+ addLayerUpdate( layerIndex ) {
19
+
20
+ this.layerUpdates.add( layerIndex );
21
+
22
+ }
23
+
24
+ clearLayerUpdates() {
25
+
26
+ this.layerUpdates.clear();
27
+
14
28
  }
15
29
 
16
30
  }
@@ -20,6 +20,20 @@ class DataArrayTexture extends Texture {
20
20
  this.flipY = false;
21
21
  this.unpackAlignment = 1;
22
22
 
23
+ this.layerUpdates = new Set();
24
+
25
+ }
26
+
27
+ addLayerUpdate( layerIndex ) {
28
+
29
+ this.layerUpdates.add( layerIndex );
30
+
31
+ }
32
+
33
+ clearLayerUpdates() {
34
+
35
+ this.layerUpdates.clear();
36
+
23
37
  }
24
38
 
25
39
  }
@@ -3,9 +3,7 @@ import { NearestFilter, UnsignedIntType, UnsignedInt248Type, DepthFormat, DepthS
3
3
 
4
4
  class DepthTexture extends Texture {
5
5
 
6
- constructor( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format ) {
7
-
8
- format = format !== undefined ? format : DepthFormat;
6
+ constructor( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format = DepthFormat ) {
9
7
 
10
8
  if ( format !== DepthFormat && format !== DepthStencilFormat ) {
11
9
 
package/src/utils.js CHANGED
@@ -88,4 +88,33 @@ function warnOnce( message ) {
88
88
 
89
89
  }
90
90
 
91
- export { arrayMin, arrayMax, arrayNeedsUint32, getTypedArray, createElementNS, createCanvasElement, warnOnce };
91
+ function probeAsync( gl, sync, interval ) {
92
+
93
+ return new Promise( function ( resolve, reject ) {
94
+
95
+ function probe() {
96
+
97
+ switch ( gl.clientWaitSync( sync, gl.SYNC_FLUSH_COMMANDS_BIT, 0 ) ) {
98
+
99
+ case gl.WAIT_FAILED:
100
+ reject();
101
+ break;
102
+
103
+ case gl.TIMEOUT_EXPIRED:
104
+ setTimeout( probe, interval );
105
+ break;
106
+
107
+ default:
108
+ resolve();
109
+
110
+ }
111
+
112
+ }
113
+
114
+ setTimeout( probe, interval );
115
+
116
+ } );
117
+
118
+ }
119
+
120
+ export { arrayMin, arrayMax, arrayNeedsUint32, getTypedArray, createElementNS, createCanvasElement, warnOnce, probeAsync };
@@ -1,89 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { varying } from '../core/VaryingNode.js';
3
- import { normalize } from '../math/MathNode.js';
4
- import { cameraViewMatrix } from './CameraNode.js';
5
- import { normalGeometry, normalLocal, normalView, normalWorld, transformedNormalView } from './NormalNode.js';
6
- import { tangentGeometry, tangentLocal, tangentView, tangentWorld, transformedTangentView } from './TangentNode.js';
7
- import { nodeImmutable } from '../shadernode/ShaderNode.js';
8
-
9
- class BitangentNode extends Node {
10
-
11
- constructor( scope = BitangentNode.LOCAL ) {
12
-
13
- super( 'vec3' );
14
-
15
- this.scope = scope;
16
-
17
- }
18
-
19
- getHash( /*builder*/ ) {
20
-
21
- return `bitangent-${this.scope}`;
22
-
23
- }
24
-
25
- generate( builder ) {
26
-
27
- const scope = this.scope;
28
-
29
- let crossNormalTangent;
30
-
31
- if ( scope === BitangentNode.GEOMETRY ) {
32
-
33
- crossNormalTangent = normalGeometry.cross( tangentGeometry );
34
-
35
- } else if ( scope === BitangentNode.LOCAL ) {
36
-
37
- crossNormalTangent = normalLocal.cross( tangentLocal );
38
-
39
- } else if ( scope === BitangentNode.VIEW ) {
40
-
41
- crossNormalTangent = normalView.cross( tangentView );
42
-
43
- } else if ( scope === BitangentNode.WORLD ) {
44
-
45
- crossNormalTangent = normalWorld.cross( tangentWorld );
46
-
47
- }
48
-
49
- const vertexNode = crossNormalTangent.mul( tangentGeometry.w ).xyz;
50
-
51
- const outputNode = normalize( varying( vertexNode ) );
52
-
53
- return outputNode.build( builder, this.getNodeType( builder ) );
54
-
55
- }
56
-
57
- serialize( data ) {
58
-
59
- super.serialize( data );
60
-
61
- data.scope = this.scope;
62
-
63
- }
64
-
65
- deserialize( data ) {
66
-
67
- super.deserialize( data );
68
-
69
- this.scope = data.scope;
70
-
71
- }
72
-
73
- }
74
-
75
- BitangentNode.GEOMETRY = 'geometry';
76
- BitangentNode.LOCAL = 'local';
77
- BitangentNode.VIEW = 'view';
78
- BitangentNode.WORLD = 'world';
79
-
80
- export default BitangentNode;
81
-
82
- export const bitangentGeometry = nodeImmutable( BitangentNode, BitangentNode.GEOMETRY );
83
- export const bitangentLocal = nodeImmutable( BitangentNode, BitangentNode.LOCAL );
84
- export const bitangentView = nodeImmutable( BitangentNode, BitangentNode.VIEW );
85
- export const bitangentWorld = nodeImmutable( BitangentNode, BitangentNode.WORLD );
86
- export const transformedBitangentView = normalize( transformedNormalView.cross( transformedTangentView ).mul( tangentGeometry.w ) );
87
- export const transformedBitangentWorld = normalize( transformedBitangentView.transformDirection( cameraViewMatrix ) );
88
-
89
- addNodeClass( 'BitangentNode', BitangentNode );
@@ -1,119 +0,0 @@
1
- import Object3DNode from './Object3DNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { NodeUpdateType } from '../core/constants.js';
4
- //import { sharedUniformGroup } from '../core/UniformGroupNode.js';
5
- import { nodeImmutable } from '../shadernode/ShaderNode.js';
6
-
7
- //const cameraGroup = sharedUniformGroup( 'camera' );
8
-
9
- class CameraNode extends Object3DNode {
10
-
11
- constructor( scope = CameraNode.POSITION ) {
12
-
13
- super( scope );
14
-
15
- this.updateType = NodeUpdateType.RENDER;
16
-
17
- //this._uniformNode.groupNode = cameraGroup;
18
-
19
- }
20
-
21
- getNodeType( builder ) {
22
-
23
- const scope = this.scope;
24
-
25
- if ( scope === CameraNode.PROJECTION_MATRIX || scope === CameraNode.PROJECTION_MATRIX_INVERSE ) {
26
-
27
- return 'mat4';
28
-
29
- } else if ( scope === CameraNode.NEAR || scope === CameraNode.FAR || scope === CameraNode.LOG_DEPTH ) {
30
-
31
- return 'float';
32
-
33
- }
34
-
35
- return super.getNodeType( builder );
36
-
37
- }
38
-
39
- update( frame ) {
40
-
41
- const camera = frame.camera;
42
- const uniformNode = this._uniformNode;
43
- const scope = this.scope;
44
-
45
- //cameraGroup.needsUpdate = true;
46
-
47
- if ( scope === CameraNode.VIEW_MATRIX ) {
48
-
49
- uniformNode.value = camera.matrixWorldInverse;
50
-
51
- } else if ( scope === CameraNode.PROJECTION_MATRIX ) {
52
-
53
- uniformNode.value = camera.projectionMatrix;
54
-
55
- } else if ( scope === CameraNode.PROJECTION_MATRIX_INVERSE ) {
56
-
57
- uniformNode.value = camera.projectionMatrixInverse;
58
-
59
- } else if ( scope === CameraNode.NEAR ) {
60
-
61
- uniformNode.value = camera.near;
62
-
63
- } else if ( scope === CameraNode.FAR ) {
64
-
65
- uniformNode.value = camera.far;
66
-
67
- } else if ( scope === CameraNode.LOG_DEPTH ) {
68
-
69
- uniformNode.value = 2.0 / ( Math.log( camera.far + 1.0 ) / Math.LN2 );
70
-
71
- } else {
72
-
73
- this.object3d = camera;
74
-
75
- super.update( frame );
76
-
77
- }
78
-
79
- }
80
-
81
- generate( builder ) {
82
-
83
- const scope = this.scope;
84
-
85
- if ( scope === CameraNode.PROJECTION_MATRIX || scope === CameraNode.PROJECTION_MATRIX_INVERSE ) {
86
-
87
- this._uniformNode.nodeType = 'mat4';
88
-
89
- } else if ( scope === CameraNode.NEAR || scope === CameraNode.FAR || scope === CameraNode.LOG_DEPTH ) {
90
-
91
- this._uniformNode.nodeType = 'float';
92
-
93
- }
94
-
95
- return super.generate( builder );
96
-
97
- }
98
-
99
- }
100
-
101
- CameraNode.PROJECTION_MATRIX = 'projectionMatrix';
102
- CameraNode.PROJECTION_MATRIX_INVERSE = 'projectionMatrixInverse';
103
- CameraNode.NEAR = 'near';
104
- CameraNode.FAR = 'far';
105
- CameraNode.LOG_DEPTH = 'logDepth';
106
-
107
- export default CameraNode;
108
-
109
- export const cameraProjectionMatrix = nodeImmutable( CameraNode, CameraNode.PROJECTION_MATRIX );
110
- export const cameraProjectionMatrixInverse = nodeImmutable( CameraNode, CameraNode.PROJECTION_MATRIX_INVERSE );
111
- export const cameraNear = nodeImmutable( CameraNode, CameraNode.NEAR );
112
- export const cameraFar = nodeImmutable( CameraNode, CameraNode.FAR );
113
- export const cameraLogDepth = nodeImmutable( CameraNode, CameraNode.LOG_DEPTH );
114
- export const cameraViewMatrix = nodeImmutable( CameraNode, CameraNode.VIEW_MATRIX );
115
- export const cameraNormalMatrix = nodeImmutable( CameraNode, CameraNode.NORMAL_MATRIX );
116
- export const cameraWorldMatrix = nodeImmutable( CameraNode, CameraNode.WORLD_MATRIX );
117
- export const cameraPosition = nodeImmutable( CameraNode, CameraNode.POSITION );
118
-
119
- addNodeClass( 'CameraNode', CameraNode );
@@ -1,94 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
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- import { varyingProperty } from '../core/PropertyNode.js';
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- import { instancedBufferAttribute, instancedDynamicBufferAttribute } from './BufferAttributeNode.js';
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- import { normalLocal } from './NormalNode.js';
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- import { positionLocal } from './PositionNode.js';
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- import { nodeProxy, vec3, mat3, mat4 } from '../shadernode/ShaderNode.js';
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- import { DynamicDrawUsage, InstancedInterleavedBuffer, InstancedBufferAttribute } from 'three';
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-
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- class InstanceNode extends Node {
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-
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- constructor( instanceMesh ) {
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-
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- super( 'void' );
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-
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- this.instanceMesh = instanceMesh;
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-
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- this.instanceMatrixNode = null;
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-
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- this.instanceColorNode = null;
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-
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- }
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-
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- setup( /*builder*/ ) {
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-
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- let instanceMatrixNode = this.instanceMatrixNode;
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-
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- const instanceMesh = this.instanceMesh;
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-
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- if ( instanceMatrixNode === null ) {
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-
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- const instanceAttribute = instanceMesh.instanceMatrix;
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- const buffer = new InstancedInterleavedBuffer( instanceAttribute.array, 16, 1 );
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-
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- const bufferFn = instanceAttribute.usage === DynamicDrawUsage ? instancedDynamicBufferAttribute : instancedBufferAttribute;
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-
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- const instanceBuffers = [
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- // F.Signature -> bufferAttribute( array, type, stride, offset )
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- bufferFn( buffer, 'vec4', 16, 0 ),
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- bufferFn( buffer, 'vec4', 16, 4 ),
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- bufferFn( buffer, 'vec4', 16, 8 ),
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- bufferFn( buffer, 'vec4', 16, 12 )
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- ];
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-
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- instanceMatrixNode = mat4( ...instanceBuffers );
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-
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- this.instanceMatrixNode = instanceMatrixNode;
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-
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- }
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-
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- const instanceColorAttribute = instanceMesh.instanceColor;
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-
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- if ( instanceColorAttribute && this.instanceColorNode === null ) {
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-
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- const buffer = new InstancedBufferAttribute( instanceColorAttribute.array, 3 );
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- const bufferFn = instanceColorAttribute.usage === DynamicDrawUsage ? instancedDynamicBufferAttribute : instancedBufferAttribute;
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-
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- this.instanceColorNode = vec3( bufferFn( buffer, 'vec3', 3, 0 ) );
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-
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- }
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-
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- // POSITION
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-
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- const instancePosition = instanceMatrixNode.mul( positionLocal ).xyz;
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-
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- // NORMAL
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-
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- const m = mat3( instanceMatrixNode[ 0 ].xyz, instanceMatrixNode[ 1 ].xyz, instanceMatrixNode[ 2 ].xyz );
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-
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- const transformedNormal = normalLocal.div( vec3( m[ 0 ].dot( m[ 0 ] ), m[ 1 ].dot( m[ 1 ] ), m[ 2 ].dot( m[ 2 ] ) ) );
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-
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- const instanceNormal = m.mul( transformedNormal ).xyz;
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-
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- // ASSIGNS
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-
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- positionLocal.assign( instancePosition );
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- normalLocal.assign( instanceNormal );
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-
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- // COLOR
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-
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- if ( this.instanceColorNode !== null ) {
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-
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- varyingProperty( 'vec3', 'vInstanceColor' ).assign( this.instanceColorNode );
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-
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- }
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-
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- }
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-
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- }
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-
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- export default InstanceNode;
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-
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- export const instance = nodeProxy( InstanceNode );
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-
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- addNodeClass( 'InstanceNode', InstanceNode );
@@ -1,106 +0,0 @@
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- import Node, { addNodeClass } from '../core/Node.js';
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- import { attribute } from '../core/AttributeNode.js';
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- import { varying } from '../core/VaryingNode.js';
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- import { property } from '../core/PropertyNode.js';
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- import { normalize } from '../math/MathNode.js';
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- import { cameraViewMatrix } from './CameraNode.js';
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- import { modelNormalMatrix } from './ModelNode.js';
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- import { nodeImmutable, vec3 } from '../shadernode/ShaderNode.js';
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-
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- class NormalNode extends Node {
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-
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- constructor( scope = NormalNode.LOCAL ) {
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-
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- super( 'vec3' );
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-
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- this.scope = scope;
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-
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- }
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-
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- isGlobal() {
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-
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- return true;
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-
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- }
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-
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- getHash( /*builder*/ ) {
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-
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- return `normal-${this.scope}`;
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-
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- }
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-
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- generate( builder ) {
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-
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- const scope = this.scope;
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-
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- let outputNode = null;
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-
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- if ( scope === NormalNode.GEOMETRY ) {
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-
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- const geometryAttribute = builder.hasGeometryAttribute( 'normal' );
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-
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- if ( geometryAttribute === false ) {
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-
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- outputNode = vec3( 0, 1, 0 );
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-
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- } else {
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-
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- outputNode = attribute( 'normal', 'vec3' );
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-
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- }
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-
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- } else if ( scope === NormalNode.LOCAL ) {
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-
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- outputNode = varying( normalGeometry );
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-
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- } else if ( scope === NormalNode.VIEW ) {
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-
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- const vertexNode = modelNormalMatrix.mul( normalLocal );
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- outputNode = normalize( varying( vertexNode ) );
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-
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- } else if ( scope === NormalNode.WORLD ) {
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-
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- // To use inverseTransformDirection only inverse the param order like this: cameraViewMatrix.transformDirection( normalView )
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- const vertexNode = normalView.transformDirection( cameraViewMatrix );
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- outputNode = normalize( varying( vertexNode ) );
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-
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- }
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-
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- return outputNode.build( builder, this.getNodeType( builder ) );
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-
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- }
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-
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- serialize( data ) {
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-
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- super.serialize( data );
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-
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- data.scope = this.scope;
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-
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- }
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-
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- deserialize( data ) {
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-
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- super.deserialize( data );
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-
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- this.scope = data.scope;
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-
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- }
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-
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- }
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-
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- NormalNode.GEOMETRY = 'geometry';
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- NormalNode.LOCAL = 'local';
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- NormalNode.VIEW = 'view';
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- NormalNode.WORLD = 'world';
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-
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- export default NormalNode;
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-
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- export const normalGeometry = nodeImmutable( NormalNode, NormalNode.GEOMETRY );
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- export const normalLocal = nodeImmutable( NormalNode, NormalNode.LOCAL ).temp( 'Normal' );
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- export const normalView = nodeImmutable( NormalNode, NormalNode.VIEW );
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- export const normalWorld = nodeImmutable( NormalNode, NormalNode.WORLD );
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- export const transformedNormalView = property( 'vec3', 'TransformedNormalView' );
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- export const transformedNormalWorld = transformedNormalView.transformDirection( cameraViewMatrix ).normalize();
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- export const transformedClearcoatNormalView = property( 'vec3', 'TransformedClearcoatNormalView' );
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-
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- addNodeClass( 'NormalNode', NormalNode );