super-three 0.164.0 → 0.167.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +1273 -503
  3. package/build/three.module.js +1269 -504
  4. package/build/three.module.min.js +1 -1
  5. package/build/three.webgpu.js +76086 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/examples/jsm/Addons.js +2 -1
  8. package/examples/jsm/controls/TransformControls.js +1 -1
  9. package/examples/jsm/csm/CSMShader.js +4 -4
  10. package/examples/jsm/environments/RoomEnvironment.js +1 -5
  11. package/examples/jsm/exporters/GLTFExporter.js +8 -4
  12. package/examples/jsm/exporters/USDZExporter.js +6 -4
  13. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  14. package/examples/jsm/helpers/ViewHelper.js +75 -61
  15. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  16. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  17. package/examples/jsm/lines/LineMaterial.js +1 -15
  18. package/examples/jsm/lines/LineSegments2.js +15 -0
  19. package/examples/jsm/lines/Wireframe.js +16 -1
  20. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  21. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  22. package/examples/jsm/loaders/DRACOLoader.js +1 -1
  23. package/examples/jsm/loaders/FBXLoader.js +47 -58
  24. package/examples/jsm/loaders/GLTFLoader.js +12 -4
  25. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  26. package/examples/jsm/loaders/MMDLoader.js +31 -12
  27. package/examples/jsm/loaders/MaterialXLoader.js +2 -9
  28. package/examples/jsm/loaders/USDZLoader.js +124 -76
  29. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  30. package/examples/jsm/loaders/VTKLoader.js +76 -3
  31. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  32. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  33. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  34. package/examples/jsm/objects/InstancedPoints.js +2 -2
  35. package/examples/jsm/objects/Lensflare.js +2 -2
  36. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  37. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  38. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  39. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  40. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  41. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  42. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  43. package/examples/jsm/shaders/FXAAShader.js +0 -2
  44. package/examples/jsm/shaders/GTAOShader.js +1 -1
  45. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  46. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  47. package/examples/jsm/transpiler/TSLEncoder.js +17 -15
  48. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  49. package/examples/jsm/utils/GPUStatsPanel.js +2 -0
  50. package/examples/jsm/utils/SortUtils.js +8 -5
  51. package/package.json +9 -7
  52. package/src/Three.WebGPU.js +194 -0
  53. package/src/Three.js +2 -0
  54. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  55. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  56. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  57. package/src/constants.js +4 -1
  58. package/src/core/Object3D.js +24 -22
  59. package/src/core/Raycaster.js +6 -2
  60. package/src/extras/TextureUtils.js +210 -0
  61. package/src/lights/Light.js +1 -0
  62. package/src/lights/LightShadow.js +5 -0
  63. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  64. package/src/loaders/FileLoader.js +4 -0
  65. package/src/loaders/LoaderUtils.js +3 -1
  66. package/src/loaders/ObjectLoader.js +34 -2
  67. package/src/materials/Material.js +13 -4
  68. package/src/math/Box2.js +4 -4
  69. package/src/math/Box3.js +6 -6
  70. package/src/math/ColorManagement.js +10 -0
  71. package/src/math/Matrix2.js +54 -0
  72. package/src/math/Vector4.js +13 -0
  73. package/{examples/jsm → src}/nodes/Nodes.js +39 -20
  74. package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
  75. package/src/nodes/accessors/BitangentNode.js +13 -0
  76. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
  77. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +6 -0
  78. package/src/nodes/accessors/CameraNode.js +19 -0
  79. package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
  80. package/src/nodes/accessors/InstanceNode.js +140 -0
  81. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +24 -2
  82. package/{examples/jsm → src}/nodes/accessors/ModelNode.js +4 -0
  83. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
  84. package/src/nodes/accessors/NormalNode.js +14 -0
  85. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
  86. package/src/nodes/accessors/PositionNode.js +10 -0
  87. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +7 -1
  88. package/src/nodes/accessors/ReflectVectorNode.js +10 -0
  89. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
  90. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +28 -6
  91. package/src/nodes/accessors/TangentNode.js +23 -0
  92. package/src/nodes/accessors/Texture3DNode.js +100 -0
  93. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
  94. package/src/nodes/accessors/UVNode.js +3 -0
  95. package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
  96. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
  97. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
  98. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
  99. package/{examples/jsm → src}/nodes/core/AttributeNode.js +34 -8
  100. package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
  101. package/{examples/jsm → src}/nodes/core/ContextNode.js +6 -0
  102. package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
  103. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  104. package/src/nodes/core/MRTNode.js +76 -0
  105. package/{examples/jsm → src}/nodes/core/Node.js +33 -14
  106. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +194 -45
  107. package/src/nodes/core/NodeCache.js +36 -0
  108. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  109. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  110. package/{examples/jsm → src}/nodes/core/NodeKeywords.js +1 -1
  111. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  112. package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
  113. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +1 -5
  114. package/{examples/jsm → src}/nodes/core/PropertyNode.js +2 -0
  115. package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
  116. package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
  117. package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
  118. package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
  119. package/src/nodes/core/VaryingNode.js +104 -0
  120. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +24 -20
  121. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
  122. package/src/nodes/display/BloomNode.js +333 -0
  123. package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
  124. package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
  125. package/src/nodes/display/DenoiseNode.js +198 -0
  126. package/src/nodes/display/DepthOfFieldNode.js +119 -0
  127. package/src/nodes/display/DotScreenNode.js +75 -0
  128. package/src/nodes/display/FXAANode.js +327 -0
  129. package/src/nodes/display/FilmNode.js +52 -0
  130. package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
  131. package/src/nodes/display/GTAONode.js +324 -0
  132. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
  133. package/src/nodes/display/Lut3DNode.js +53 -0
  134. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
  135. package/src/nodes/display/PassNode.js +291 -0
  136. package/src/nodes/display/PixelationPassNode.js +201 -0
  137. package/src/nodes/display/RGBShiftNode.js +49 -0
  138. package/src/nodes/display/RenderOutputNode.js +56 -0
  139. package/src/nodes/display/SobelOperatorNode.js +121 -0
  140. package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
  141. package/src/nodes/display/TransitionNode.js +76 -0
  142. package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
  143. package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
  144. package/{examples/jsm → src}/nodes/display/ViewportNode.js +3 -2
  145. package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
  146. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
  147. package/src/nodes/functions/BSDF/LTC.js +131 -0
  148. package/src/nodes/functions/BasicLightingModel.js +78 -0
  149. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
  150. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +103 -18
  151. package/src/nodes/functions/ToonLightingModel.js +51 -0
  152. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
  153. package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
  154. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
  155. package/src/nodes/lighting/AnalyticLightNode.js +333 -0
  156. package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
  157. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  158. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
  159. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
  160. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
  161. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
  162. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
  163. package/{examples/jsm → src}/nodes/lighting/LightsNode.js +18 -3
  164. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
  165. package/src/nodes/lighting/RectAreaLightNode.js +97 -0
  166. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
  167. package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
  168. package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
  169. package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
  170. package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
  171. package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +4 -4
  172. package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
  173. package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
  174. package/{examples/jsm → src}/nodes/materials/Materials.js +3 -0
  175. package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
  176. package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
  177. package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
  178. package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
  179. package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
  180. package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +26 -8
  181. package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
  182. package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
  183. package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +97 -24
  184. package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
  185. package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
  186. package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
  187. package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
  188. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
  189. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
  190. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
  191. package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
  192. package/{examples/jsm → src}/nodes/math/HashNode.js +2 -2
  193. package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
  194. package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
  195. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  196. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
  197. package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +57 -33
  198. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +1 -1
  199. package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
  200. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
  201. package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
  202. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +1 -1
  203. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
  204. package/src/nodes/utils/RTTNode.js +130 -0
  205. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
  206. package/{examples/jsm → src}/nodes/utils/TimerNode.js +1 -1
  207. package/src/objects/BatchedMesh.js +232 -162
  208. package/src/objects/InstancedMesh.js +1 -1
  209. package/src/renderers/WebGLRenderer.js +312 -68
  210. package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
  211. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  212. package/{examples/jsm → src}/renderers/common/Background.js +9 -3
  213. package/src/renderers/common/BindGroup.js +16 -0
  214. package/{examples/jsm → src}/renderers/common/Bindings.js +54 -22
  215. package/src/renderers/common/ChainMap.js +59 -0
  216. package/{examples/jsm → src}/renderers/common/ClippingContext.js +8 -6
  217. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  218. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
  219. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  220. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  221. package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
  222. package/src/renderers/common/PostProcessing.js +87 -0
  223. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
  224. package/src/renderers/common/RenderBundle.js +18 -0
  225. package/src/renderers/common/RenderBundles.js +38 -0
  226. package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
  227. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  228. package/{examples/jsm → src}/renderers/common/RenderList.js +9 -0
  229. package/{examples/jsm → src}/renderers/common/RenderObject.js +50 -11
  230. package/{examples/jsm → src}/renderers/common/Renderer.js +220 -40
  231. package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
  232. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  233. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  234. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  235. package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
  236. package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
  237. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  238. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
  239. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  240. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +19 -4
  241. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
  242. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  243. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  244. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  245. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  246. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
  247. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
  248. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  249. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
  250. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
  251. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  252. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  253. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  254. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
  255. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
  256. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
  257. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
  258. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
  259. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
  260. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  261. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  262. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  263. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  264. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  265. package/src/renderers/shaders/UniformsLib.js +3 -0
  266. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  267. package/src/renderers/webgl/WebGLBackground.js +6 -0
  268. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  269. package/src/renderers/webgl/WebGLExtensions.js +3 -1
  270. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  271. package/src/renderers/webgl/WebGLLights.js +15 -12
  272. package/src/renderers/webgl/WebGLMaterials.js +1 -5
  273. package/src/renderers/webgl/WebGLMorphtargets.js +1 -2
  274. package/src/renderers/webgl/WebGLProgram.js +28 -31
  275. package/src/renderers/webgl/WebGLPrograms.js +15 -15
  276. package/src/renderers/webgl/WebGLRenderStates.js +2 -2
  277. package/src/renderers/webgl/WebGLTextures.js +100 -70
  278. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  279. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  280. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
  281. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +188 -41
  282. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  283. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  284. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  285. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
  286. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +126 -7
  287. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  288. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +212 -78
  289. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
  290. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +245 -49
  291. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  292. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  293. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +30 -14
  294. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +9 -1
  295. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +74 -24
  296. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +101 -25
  297. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
  298. package/src/renderers/webxr/WebXRDepthSensing.js +9 -3
  299. package/src/renderers/webxr/WebXRManager.js +12 -2
  300. package/src/textures/CompressedArrayTexture.js +14 -0
  301. package/src/textures/DataArrayTexture.js +14 -0
  302. package/src/textures/DepthTexture.js +1 -3
  303. package/src/utils.js +30 -1
  304. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  305. package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
  306. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  307. package/examples/jsm/nodes/accessors/NormalNode.js +0 -106
  308. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  309. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  310. package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
  311. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  312. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  313. package/examples/jsm/nodes/core/VaryingNode.js +0 -65
  314. package/examples/jsm/nodes/display/PassNode.js +0 -199
  315. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -255
  316. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  317. package/examples/jsm/renderers/common/ChainMap.js +0 -89
  318. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  319. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  320. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  321. /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
  322. /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
  323. /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
  324. /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
  325. /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
  326. /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
  327. /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
  328. /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
  329. /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
  330. /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
  331. /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
  332. /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
  333. /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
  334. /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
  335. /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
  336. /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
  337. /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
  338. /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
  339. /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
  340. /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
  341. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  342. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  343. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  344. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  345. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  346. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  347. /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
  348. /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
  349. /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
  350. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  351. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  352. /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
  353. /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
  354. /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
  355. /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
  356. /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
  357. /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
  358. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
  359. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
  360. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
  361. /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
  362. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
  363. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
  364. /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
  365. /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
  366. /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
  367. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
  368. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
  369. /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
  370. /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
  371. /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
  372. /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
  373. /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
  374. /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
  375. /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
  376. /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
  377. /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
  378. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  379. /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
  380. /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
  381. /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
  382. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  383. /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
  384. /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
  385. /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
  386. /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
  387. /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
  388. /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
  389. /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
  390. /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
  391. /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
  392. /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
  393. /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
  394. /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
  395. /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
  396. /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
  397. /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
  398. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  399. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  400. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  401. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  402. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  403. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  404. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  405. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  406. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  407. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  408. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  409. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  410. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  411. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  412. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  413. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  414. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  415. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
  416. /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
@@ -5,7 +5,7 @@ import { bvec3, vec3, tslFn } from '../../shadernode/ShaderNode.js';
5
5
  import { greaterThan } from '../../math/OperatorNode.js';
6
6
  import { max, pow, mix } from '../../math/MathNode.js';
7
7
 
8
- const mx_srgb_texture_to_lin_rec709 = tslFn( ( [ color_immutable ] ) => {
8
+ export const mx_srgb_texture_to_lin_rec709 = /*#__PURE__*/ tslFn( ( [ color_immutable ] ) => {
9
9
 
10
10
  const color = vec3( color_immutable ).toVar();
11
11
  const isAbove = bvec3( greaterThan( color, vec3( 0.04045 ) ) ).toVar();
@@ -14,16 +14,10 @@ const mx_srgb_texture_to_lin_rec709 = tslFn( ( [ color_immutable ] ) => {
14
14
 
15
15
  return mix( linSeg, powSeg, isAbove );
16
16
 
17
- } );
18
-
19
- // layouts
20
-
21
- mx_srgb_texture_to_lin_rec709.setLayout( {
17
+ } ).setLayout( {
22
18
  name: 'mx_srgb_texture_to_lin_rec709',
23
19
  type: 'vec3',
24
20
  inputs: [
25
21
  { name: 'color', type: 'vec3' }
26
22
  ]
27
23
  } );
28
-
29
- export { mx_srgb_texture_to_lin_rec709 };
@@ -1,6 +1,5 @@
1
1
  import Node, { addNodeClass } from '../core/Node.js';
2
2
  import { property } from '../core/PropertyNode.js';
3
- import { context as contextNode } from '../core/ContextNode.js';
4
3
  import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
5
4
 
6
5
  class CondNode extends Node {
@@ -36,10 +35,18 @@ class CondNode extends Node {
36
35
 
37
36
  }
38
37
 
38
+ setup( builder ) {
39
+
40
+ const properties = builder.getNodeProperties( this );
41
+ properties.condNode = this.condNode.cache();
42
+ properties.ifNode = this.ifNode.cache();
43
+ properties.elseNode = this.elseNode ? this.elseNode.cache() : null;
44
+
45
+ }
46
+
39
47
  generate( builder, output ) {
40
48
 
41
49
  const type = this.getNodeType( builder );
42
- const context = { tempWrite: false };
43
50
 
44
51
  const nodeData = builder.getDataFromNode( this );
45
52
 
@@ -49,18 +56,18 @@ class CondNode extends Node {
49
56
 
50
57
  }
51
58
 
52
- const { ifNode, elseNode } = this;
59
+ const { condNode, ifNode, elseNode } = builder.getNodeProperties( this );
53
60
 
54
61
  const needsOutput = output !== 'void';
55
62
  const nodeProperty = needsOutput ? property( type ).build( builder ) : '';
56
63
 
57
64
  nodeData.nodeProperty = nodeProperty;
58
65
 
59
- const nodeSnippet = contextNode( this.condNode/*, context*/ ).build( builder, 'bool' );
66
+ const nodeSnippet = condNode.build( builder, 'bool' );
60
67
 
61
68
  builder.addFlowCode( `\n${ builder.tab }if ( ${ nodeSnippet } ) {\n\n` ).addFlowTab();
62
69
 
63
- let ifSnippet = contextNode( ifNode, context ).build( builder, type );
70
+ let ifSnippet = ifNode.build( builder, type );
64
71
 
65
72
  if ( ifSnippet ) {
66
73
 
@@ -82,7 +89,7 @@ class CondNode extends Node {
82
89
 
83
90
  builder.addFlowCode( ' else {\n\n' ).addFlowTab();
84
91
 
85
- let elseSnippet = contextNode( elseNode, context ).build( builder, type );
92
+ let elseSnippet = elseNode.build( builder, type );
86
93
 
87
94
  if ( elseSnippet ) {
88
95
 
@@ -15,11 +15,11 @@ class HashNode extends Node {
15
15
 
16
16
  // Taken from https://www.shadertoy.com/view/XlGcRh, originally from pcg-random.org
17
17
 
18
- const state = this.seedNode.uint().mul( 747796405 ).add( 2891336453 );
18
+ const state = this.seedNode.toUint().mul( 747796405 ).add( 2891336453 );
19
19
  const word = state.shiftRight( state.shiftRight( 28 ).add( 4 ) ).bitXor( state ).mul( 277803737 );
20
20
  const result = word.shiftRight( 22 ).bitXor( word );
21
21
 
22
- return result.float().mul( 1 / 2 ** 32 ); // Convert to range [0, 1)
22
+ return result.toFloat().mul( 1 / 2 ** 32 ); // Convert to range [0, 1)
23
23
 
24
24
  }
25
25
 
@@ -1,7 +1,7 @@
1
1
  import TempNode from '../core/TempNode.js';
2
2
  import { sub, mul, div } from './OperatorNode.js';
3
3
  import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, nodeObject, nodeProxy, float, vec3, vec4 } from '../shadernode/ShaderNode.js';
4
+ import { addNodeElement, nodeObject, nodeProxy, float, vec2, vec3, vec4, tslFn } from '../shadernode/ShaderNode.js';
5
5
 
6
6
  class MathNode extends TempNode {
7
7
 
@@ -237,6 +237,7 @@ MathNode.RECIPROCAL = 'reciprocal';
237
237
  MathNode.TRUNC = 'trunc';
238
238
  MathNode.FWIDTH = 'fwidth';
239
239
  MathNode.BITCAST = 'bitcast';
240
+ MathNode.TRANSPOSE = 'transpose';
240
241
 
241
242
  // 2 inputs
242
243
 
@@ -302,6 +303,7 @@ export const reciprocal = nodeProxy( MathNode, MathNode.RECIPROCAL );
302
303
  export const trunc = nodeProxy( MathNode, MathNode.TRUNC );
303
304
  export const fwidth = nodeProxy( MathNode, MathNode.FWIDTH );
304
305
  export const bitcast = nodeProxy( MathNode, MathNode.BITCAST );
306
+ export const transpose = nodeProxy( MathNode, MathNode.TRANSPOSE );
305
307
 
306
308
  export const atan2 = nodeProxy( MathNode, MathNode.ATAN2 );
307
309
  export const min = nodeProxy( MathNode, MathNode.MIN );
@@ -328,6 +330,15 @@ export const refract = nodeProxy( MathNode, MathNode.REFRACT );
328
330
  export const smoothstep = nodeProxy( MathNode, MathNode.SMOOTHSTEP );
329
331
  export const faceForward = nodeProxy( MathNode, MathNode.FACEFORWARD );
330
332
 
333
+ export const rand = tslFn( ( [ uv ] ) => {
334
+
335
+ const a = 12.9898, b = 78.233, c = 43758.5453;
336
+ const dt = dot( uv.xy, vec2( a, b ) ), sn = mod( dt, PI );
337
+
338
+ return fract( sin( sn ).mul( c ) );
339
+
340
+ } );
341
+
331
342
  export const mixElement = ( t, e1, e2 ) => mix( e1, e2, t );
332
343
  export const smoothstepElement = ( x, low, high ) => smoothstep( low, high, x );
333
344
 
@@ -387,5 +398,7 @@ addNodeElement( 'faceForward', faceForward );
387
398
  addNodeElement( 'difference', difference );
388
399
  addNodeElement( 'saturate', saturate );
389
400
  addNodeElement( 'cbrt', cbrt );
401
+ addNodeElement( 'transpose', transpose );
402
+ addNodeElement( 'rand', rand );
390
403
 
391
404
  addNodeClass( 'MathNode', MathNode );
@@ -8,22 +8,22 @@ class OperatorNode extends TempNode {
8
8
 
9
9
  super();
10
10
 
11
- this.op = op;
12
-
13
11
  if ( params.length > 0 ) {
14
12
 
15
- let finalBNode = bNode;
13
+ let finalOp = new OperatorNode( op, aNode, bNode );
16
14
 
17
- for ( let i = 0; i < params.length; i ++ ) {
15
+ for ( let i = 0; i < params.length - 1; i ++ ) {
18
16
 
19
- finalBNode = new OperatorNode( op, finalBNode, params[ i ] );
17
+ finalOp = new OperatorNode( op, finalOp, params[ i ] );
20
18
 
21
19
  }
22
20
 
23
- bNode = finalBNode;
21
+ aNode = finalOp;
22
+ bNode = params[ params.length - 1 ];
24
23
 
25
24
  }
26
25
 
26
+ this.op = op;
27
27
  this.aNode = aNode;
28
28
  this.bNode = bNode;
29
29
 
@@ -79,7 +79,7 @@ const parse = ( source ) => {
79
79
  const name = declaration[ 3 ] !== undefined ? declaration[ 3 ] : '';
80
80
  const type = declaration[ 2 ];
81
81
 
82
- const presicion = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
82
+ const precision = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
83
83
 
84
84
  const headerCode = pragmaMainIndex !== - 1 ? source.slice( 0, pragmaMainIndex ) : '';
85
85
 
@@ -87,7 +87,7 @@ const parse = ( source ) => {
87
87
  type,
88
88
  inputs,
89
89
  name,
90
- presicion,
90
+ precision,
91
91
  inputsCode,
92
92
  blockCode,
93
93
  headerCode
@@ -105,9 +105,9 @@ class GLSLNodeFunction extends NodeFunction {
105
105
 
106
106
  constructor( source ) {
107
107
 
108
- const { type, inputs, name, presicion, inputsCode, blockCode, headerCode } = parse( source );
108
+ const { type, inputs, name, precision, inputsCode, blockCode, headerCode } = parse( source );
109
109
 
110
- super( type, inputs, name, presicion );
110
+ super( type, inputs, name, precision );
111
111
 
112
112
  this.inputsCode = inputsCode;
113
113
  this.blockCode = blockCode;
@@ -123,13 +123,13 @@ class GLSLNodeFunction extends NodeFunction {
123
123
 
124
124
  if ( blockCode !== '' ) {
125
125
 
126
- const { type, inputsCode, headerCode, presicion } = this;
126
+ const { type, inputsCode, headerCode, precision } = this;
127
127
 
128
128
  let declarationCode = `${ type } ${ name } ( ${ inputsCode.trim() } )`;
129
129
 
130
- if ( presicion !== '' ) {
130
+ if ( precision !== '' ) {
131
131
 
132
- declarationCode = `${ presicion } ${ declarationCode }`;
132
+ declarationCode = `${ precision } ${ declarationCode }`;
133
133
 
134
134
  }
135
135
 
@@ -5,7 +5,8 @@ import { textureCubeUV } from './PMREMUtils.js';
5
5
  import { uniform } from '../core/UniformNode.js';
6
6
  import { NodeUpdateType } from '../core/constants.js';
7
7
  import { nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
8
- import { WebGLCoordinateSystem } from 'three';
8
+
9
+ import { WebGLCoordinateSystem } from '../../constants.js';
9
10
 
10
11
  let _generator = null;
11
12
 
@@ -251,9 +251,15 @@ class ShaderCallNodeInternal extends Node {
251
251
 
252
252
  getNodeType( builder ) {
253
253
 
254
- const { outputNode } = builder.getNodeProperties( this );
254
+ const properties = builder.getNodeProperties( this );
255
+
256
+ if ( properties.outputNode === null ) {
257
+
258
+ properties.outputNode = this.setupOutput( builder );
259
+
260
+ }
255
261
 
256
- return outputNode ? outputNode.getNodeType( builder ) : super.getNodeType( builder );
262
+ return properties.outputNode.getNodeType( builder );
257
263
 
258
264
  }
259
265
 
@@ -302,6 +308,14 @@ class ShaderCallNodeInternal extends Node {
302
308
 
303
309
  setup( builder ) {
304
310
 
311
+ const { outputNode } = builder.getNodeProperties( this );
312
+
313
+ return outputNode || this.setupOutput( builder );
314
+
315
+ }
316
+
317
+ setupOutput( builder ) {
318
+
305
319
  builder.addStack();
306
320
 
307
321
  builder.stack.outputNode = this.call( builder );
@@ -337,6 +351,8 @@ class ShaderNodeInternal extends Node {
337
351
  this.jsFunc = jsFunc;
338
352
  this.layout = null;
339
353
 
354
+ this.global = true;
355
+
340
356
  }
341
357
 
342
358
  get isArrayInput() {
@@ -517,6 +533,16 @@ addNodeClass( 'ShaderNode', ShaderNode );
517
533
 
518
534
  //
519
535
 
536
+ addNodeElement( 'toGlobal', ( node ) => {
537
+
538
+ node.global = true;
539
+
540
+ return node;
541
+
542
+ } );
543
+
544
+ //
545
+
520
546
  export const setCurrentStack = ( stack ) => {
521
547
 
522
548
  if ( currentStack === stack ) {
@@ -586,37 +612,35 @@ export const bmat4 = new ConvertType( 'bmat4' );
586
612
  export const string = ( value = '' ) => nodeObject( new ConstNode( value, 'string' ) );
587
613
  export const arrayBuffer = ( value ) => nodeObject( new ConstNode( value, 'ArrayBuffer' ) );
588
614
 
589
- addNodeElement( 'color', color );
590
- addNodeElement( 'float', float );
591
- addNodeElement( 'int', int );
592
- addNodeElement( 'uint', uint );
593
- addNodeElement( 'bool', bool );
594
- addNodeElement( 'vec2', vec2 );
595
- addNodeElement( 'ivec2', ivec2 );
596
- addNodeElement( 'uvec2', uvec2 );
597
- addNodeElement( 'bvec2', bvec2 );
598
- addNodeElement( 'vec3', vec3 );
599
- addNodeElement( 'ivec3', ivec3 );
600
- addNodeElement( 'uvec3', uvec3 );
601
- addNodeElement( 'bvec3', bvec3 );
602
- addNodeElement( 'vec4', vec4 );
603
- addNodeElement( 'ivec4', ivec4 );
604
- addNodeElement( 'uvec4', uvec4 );
605
- addNodeElement( 'bvec4', bvec4 );
606
- addNodeElement( 'mat2', mat2 );
607
- addNodeElement( 'imat2', imat2 );
608
- addNodeElement( 'umat2', umat2 );
609
- addNodeElement( 'bmat2', bmat2 );
610
- addNodeElement( 'mat3', mat3 );
611
- addNodeElement( 'imat3', imat3 );
612
- addNodeElement( 'umat3', umat3 );
613
- addNodeElement( 'bmat3', bmat3 );
614
- addNodeElement( 'mat4', mat4 );
615
- addNodeElement( 'imat4', imat4 );
616
- addNodeElement( 'umat4', umat4 );
617
- addNodeElement( 'bmat4', bmat4 );
618
- addNodeElement( 'string', string );
619
- addNodeElement( 'arrayBuffer', arrayBuffer );
615
+ addNodeElement( 'toColor', color );
616
+ addNodeElement( 'toFloat', float );
617
+ addNodeElement( 'toInt', int );
618
+ addNodeElement( 'toUint', uint );
619
+ addNodeElement( 'toBool', bool );
620
+ addNodeElement( 'toVec2', vec2 );
621
+ addNodeElement( 'toIvec2', ivec2 );
622
+ addNodeElement( 'toUvec2', uvec2 );
623
+ addNodeElement( 'toBvec2', bvec2 );
624
+ addNodeElement( 'toVec3', vec3 );
625
+ addNodeElement( 'toIvec3', ivec3 );
626
+ addNodeElement( 'toUvec3', uvec3 );
627
+ addNodeElement( 'toBvec3', bvec3 );
628
+ addNodeElement( 'toVec4', vec4 );
629
+ addNodeElement( 'toIvec4', ivec4 );
630
+ addNodeElement( 'toUvec4', uvec4 );
631
+ addNodeElement( 'toBvec4', bvec4 );
632
+ addNodeElement( 'toMat2', mat2 );
633
+ addNodeElement( 'toImat2', imat2 );
634
+ addNodeElement( 'toUmat2', umat2 );
635
+ addNodeElement( 'toBmat2', bmat2 );
636
+ addNodeElement( 'toMat3', mat3 );
637
+ addNodeElement( 'toImat3', imat3 );
638
+ addNodeElement( 'toUmat3', umat3 );
639
+ addNodeElement( 'toBmat3', bmat3 );
640
+ addNodeElement( 'toMat4', mat4 );
641
+ addNodeElement( 'toImat4', imat4 );
642
+ addNodeElement( 'toUmat4', umat4 );
643
+ addNodeElement( 'toBmat4', bmat4 );
620
644
 
621
645
  // basic nodes
622
646
  // HACK - we cannot export them from the corresponding files because of the cyclic dependency
@@ -15,7 +15,7 @@ class ArrayElementNode extends Node { // @TODO: If extending from TempNode it br
15
15
 
16
16
  getNodeType( builder ) {
17
17
 
18
- return this.node.getNodeType( builder );
18
+ return this.node.getElementType( builder );
19
19
 
20
20
  }
21
21
 
@@ -21,6 +21,7 @@ export default DiscardNode;
21
21
 
22
22
  export const inlineDiscard = nodeProxy( DiscardNode );
23
23
  export const discard = ( condNode ) => inlineDiscard( condNode ).append();
24
+ export const Return = () => expression( 'return' ).append();
24
25
 
25
26
  addNodeElement( 'discard', discard ); // @TODO: Check... this cause a little confusing using in chaining
26
27
 
@@ -12,6 +12,8 @@ class FunctionOverloadingNode extends Node {
12
12
 
13
13
  this._candidateFnCall = null;
14
14
 
15
+ this.global = true;
16
+
15
17
  }
16
18
 
17
19
  getNodeType() {
@@ -1,7 +1,6 @@
1
1
  import Node, { addNodeClass } from '../core/Node.js';
2
2
  import { expression } from '../code/ExpressionNode.js';
3
3
  import { bypass } from '../core/BypassNode.js';
4
- import { context } from '../core/ContextNode.js';
5
4
  import { addNodeElement, nodeObject, nodeArray } from '../shadernode/ShaderNode.js';
6
5
 
7
6
  class LoopNode extends Node {
@@ -41,8 +40,12 @@ class LoopNode extends Node {
41
40
 
42
41
  }
43
42
 
44
- properties.returnsNode = this.params[ this.params.length - 1 ]( inputs, builder.addStack(), builder );
45
- properties.stackNode = builder.removeStack();
43
+ const stack = builder.addStack(); // TODO: cache() it
44
+
45
+ properties.returnsNode = this.params[ this.params.length - 1 ]( inputs, stack, builder );
46
+ properties.stackNode = stack;
47
+
48
+ builder.removeStack();
46
49
 
47
50
  return properties;
48
51
 
@@ -68,8 +71,6 @@ class LoopNode extends Node {
68
71
 
69
72
  const properties = this.getProperties( builder );
70
73
 
71
- const contextData = { tempWrite: false };
72
-
73
74
  const params = this.params;
74
75
  const stackNode = properties.stackNode;
75
76
 
@@ -169,7 +170,7 @@ class LoopNode extends Node {
169
170
 
170
171
  }
171
172
 
172
- const stackSnippet = context( stackNode, contextData ).build( builder, 'void' );
173
+ const stackSnippet = stackNode.build( builder, 'void' );
173
174
 
174
175
  const returnsSnippet = properties.returnsNode ? properties.returnsNode.build( builder ) : '';
175
176
 
@@ -17,7 +17,7 @@ class MatcapUVNode extends TempNode {
17
17
  const x = vec3( positionViewDirection.z, 0, positionViewDirection.x.negate() ).normalize();
18
18
  const y = positionViewDirection.cross( x );
19
19
 
20
- return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 );
20
+ return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 ); // 0.495 to remove artifacts caused by undersized matcap disks
21
21
 
22
22
  }
23
23
 
@@ -9,15 +9,21 @@ class MaxMipLevelNode extends UniformNode {
9
9
 
10
10
  super( 0 );
11
11
 
12
- this.textureNode = textureNode;
12
+ this._textureNode = textureNode;
13
13
 
14
14
  this.updateType = NodeUpdateType.FRAME;
15
15
 
16
16
  }
17
17
 
18
+ get textureNode() {
19
+
20
+ return this._textureNode;
21
+
22
+ }
23
+
18
24
  get texture() {
19
25
 
20
- return this.textureNode.value;
26
+ return this._textureNode.value;
21
27
 
22
28
  }
23
29
 
@@ -0,0 +1,130 @@
1
+ import { nodeObject, addNodeElement } from '../shadernode/ShaderNode.js';
2
+ import TextureNode from '../accessors/TextureNode.js';
3
+ import { NodeUpdateType } from '../core/constants.js';
4
+ import { addNodeClass } from '../core/Node.js';
5
+ import NodeMaterial from '../materials/NodeMaterial.js';
6
+ import { uv } from '../accessors/UVNode.js';
7
+ import QuadMesh from '../../renderers/common/QuadMesh.js';
8
+
9
+ import { RenderTarget } from '../../core/RenderTarget.js';
10
+ import { Vector2 } from '../../math/Vector2.js';
11
+ import { HalfFloatType } from '../../constants.js';
12
+
13
+ const _size = /*@__PURE__*/ new Vector2();
14
+
15
+ class RTTNode extends TextureNode {
16
+
17
+ constructor( node, width = null, height = null, options = { type: HalfFloatType } ) {
18
+
19
+ const renderTarget = new RenderTarget( width, height, options );
20
+
21
+ super( renderTarget.texture, uv() );
22
+
23
+ this.node = node;
24
+ this.width = width;
25
+ this.height = height;
26
+
27
+ this.renderTarget = renderTarget;
28
+
29
+ this.textureNeedsUpdate = true;
30
+ this.autoUpdate = true;
31
+
32
+ this.updateMap = new WeakMap();
33
+
34
+ this._rttNode = null;
35
+ this._quadMesh = new QuadMesh( new NodeMaterial() );
36
+
37
+ this.updateBeforeType = NodeUpdateType.RENDER;
38
+
39
+ }
40
+
41
+ get autoSize() {
42
+
43
+ return this.width === null;
44
+
45
+ }
46
+
47
+ setup( builder ) {
48
+
49
+ this._rttNode = this.node.context( builder.getSharedContext() );
50
+ this._quadMesh.material.needsUpdate = true;
51
+
52
+ return super.setup( builder );
53
+
54
+ }
55
+
56
+ setSize( width, height ) {
57
+
58
+ this.width = width;
59
+ this.height = height;
60
+
61
+ const effectiveWidth = width * this.pixelRatio;
62
+ const effectiveHeight = height * this.pixelRatio;
63
+
64
+ this.renderTarget.setSize( effectiveWidth, effectiveHeight );
65
+
66
+ this.textureNeedsUpdate = true;
67
+
68
+ }
69
+
70
+ setPixelRatio( pixelRatio ) {
71
+
72
+ this.pixelRatio = pixelRatio;
73
+
74
+ this.setSize( this.width, this.height );
75
+
76
+ }
77
+
78
+ updateBefore( { renderer } ) {
79
+
80
+ if ( this.textureNeedsUpdate === false && this.autoUpdate === false ) return;
81
+
82
+ this.textureNeedsUpdate = false;
83
+
84
+ //
85
+
86
+ if ( this.autoSize === true ) {
87
+
88
+ this.pixelRatio = renderer.getPixelRatio();
89
+
90
+ const size = renderer.getSize( _size );
91
+
92
+ this.setSize( size.width, size.height );
93
+
94
+ }
95
+
96
+ //
97
+
98
+ this._quadMesh.material.fragmentNode = this._rttNode;
99
+
100
+ //
101
+
102
+ const currentRenderTarget = renderer.getRenderTarget();
103
+
104
+ renderer.setRenderTarget( this.renderTarget );
105
+
106
+ this._quadMesh.render( renderer );
107
+
108
+ renderer.setRenderTarget( currentRenderTarget );
109
+
110
+ }
111
+
112
+ clone() {
113
+
114
+ const newNode = new TextureNode( this.value, this.uvNode, this.levelNode );
115
+ newNode.sampler = this.sampler;
116
+ newNode.referenceNode = this;
117
+
118
+ return newNode;
119
+
120
+ }
121
+
122
+ }
123
+
124
+ export default RTTNode;
125
+
126
+ export const rtt = ( node, ...params ) => nodeObject( new RTTNode( nodeObject( node ), ...params ) );
127
+
128
+ addNodeElement( 'toTexture', ( node, ...params ) => node.isTextureNode ? node : rtt( node, ...params ) );
129
+
130
+ addNodeClass( 'RTTNode', RTTNode );
@@ -2,7 +2,15 @@ import TextureNode from '../accessors/TextureNode.js';
2
2
  import { nodeObject, vec2 } from '../shadernode/ShaderNode.js';
3
3
  import { NodeUpdateType } from '../core/constants.js';
4
4
  import { viewportTopLeft } from '../display/ViewportNode.js';
5
- import { Matrix4, Vector2, Vector3, Vector4, Object3D, Plane, RenderTarget, HalfFloatType, LinearMipMapLinearFilter } from 'three';
5
+
6
+ import { HalfFloatType, LinearMipMapLinearFilter } from '../../constants.js';
7
+ import { Plane } from '../../math/Plane.js';
8
+ import { Object3D } from '../../core/Object3D.js';
9
+ import { Vector2 } from '../../math/Vector2.js';
10
+ import { Vector3 } from '../../math/Vector3.js';
11
+ import { Vector4 } from '../../math/Vector4.js';
12
+ import { Matrix4 } from '../../math/Matrix4.js';
13
+ import { RenderTarget } from '../../core/RenderTarget.js';
6
14
 
7
15
  const _reflectorPlane = new Plane();
8
16
  const _normal = new Vector3();
@@ -89,6 +89,6 @@ export default TimerNode;
89
89
  export const timerLocal = ( timeScale, value = 0 ) => nodeObject( new TimerNode( TimerNode.LOCAL, timeScale, value ) );
90
90
  export const timerGlobal = ( timeScale, value = 0 ) => nodeObject( new TimerNode( TimerNode.GLOBAL, timeScale, value ) );
91
91
  export const timerDelta = ( timeScale, value = 0 ) => nodeObject( new TimerNode( TimerNode.DELTA, timeScale, value ) );
92
- export const frameId = nodeImmutable( TimerNode, TimerNode.FRAME ).uint();
92
+ export const frameId = nodeImmutable( TimerNode, TimerNode.FRAME ).toUint();
93
93
 
94
94
  addNodeClass( 'TimerNode', TimerNode );