super-three 0.164.0 → 0.167.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +1273 -503
- package/build/three.module.js +1269 -504
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +76086 -0
- package/build/three.webgpu.min.js +6 -0
- package/examples/jsm/Addons.js +2 -1
- package/examples/jsm/controls/TransformControls.js +1 -1
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/environments/RoomEnvironment.js +1 -5
- package/examples/jsm/exporters/GLTFExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +6 -4
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -15
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/DRACOLoader.js +1 -1
- package/examples/jsm/loaders/FBXLoader.js +47 -58
- package/examples/jsm/loaders/GLTFLoader.js +12 -4
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MaterialXLoader.js +2 -9
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VTKLoader.js +76 -3
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
- package/examples/jsm/postprocessing/SSAOPass.js +6 -9
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
- package/examples/jsm/transpiler/TSLEncoder.js +17 -15
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GPUStatsPanel.js +2 -0
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/package.json +9 -7
- package/src/Three.WebGPU.js +194 -0
- package/src/Three.js +2 -0
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/constants.js +4 -1
- package/src/core/Object3D.js +24 -22
- package/src/core/Raycaster.js +6 -2
- package/src/extras/TextureUtils.js +210 -0
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +4 -0
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/ObjectLoader.js +34 -2
- package/src/materials/Material.js +13 -4
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Vector4.js +13 -0
- package/{examples/jsm → src}/nodes/Nodes.js +39 -20
- package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
- package/src/nodes/accessors/BitangentNode.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +6 -0
- package/src/nodes/accessors/CameraNode.js +19 -0
- package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
- package/src/nodes/accessors/InstanceNode.js +140 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +24 -2
- package/{examples/jsm → src}/nodes/accessors/ModelNode.js +4 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
- package/src/nodes/accessors/NormalNode.js +14 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/PositionNode.js +10 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +7 -1
- package/src/nodes/accessors/ReflectVectorNode.js +10 -0
- package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +28 -6
- package/src/nodes/accessors/TangentNode.js +23 -0
- package/src/nodes/accessors/Texture3DNode.js +100 -0
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
- package/src/nodes/accessors/UVNode.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +34 -8
- package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
- package/{examples/jsm → src}/nodes/core/ContextNode.js +6 -0
- package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +76 -0
- package/{examples/jsm → src}/nodes/core/Node.js +33 -14
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +194 -45
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeKeywords.js +1 -1
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +1 -5
- package/{examples/jsm → src}/nodes/core/PropertyNode.js +2 -0
- package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
- package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
- package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
- package/src/nodes/core/VaryingNode.js +104 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +24 -20
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
- package/src/nodes/display/BloomNode.js +333 -0
- package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
- package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
- package/src/nodes/display/DenoiseNode.js +198 -0
- package/src/nodes/display/DepthOfFieldNode.js +119 -0
- package/src/nodes/display/DotScreenNode.js +75 -0
- package/src/nodes/display/FXAANode.js +327 -0
- package/src/nodes/display/FilmNode.js +52 -0
- package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
- package/src/nodes/display/GTAONode.js +324 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
- package/src/nodes/display/Lut3DNode.js +53 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
- package/src/nodes/display/PassNode.js +291 -0
- package/src/nodes/display/PixelationPassNode.js +201 -0
- package/src/nodes/display/RGBShiftNode.js +49 -0
- package/src/nodes/display/RenderOutputNode.js +56 -0
- package/src/nodes/display/SobelOperatorNode.js +121 -0
- package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
- package/src/nodes/display/TransitionNode.js +76 -0
- package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
- package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
- package/{examples/jsm → src}/nodes/display/ViewportNode.js +3 -2
- package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
- package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +103 -18
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
- package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
- package/src/nodes/lighting/AnalyticLightNode.js +333 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
- package/src/nodes/lighting/BasicLightMapNode.js +29 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
- package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
- package/{examples/jsm → src}/nodes/lighting/LightsNode.js +18 -3
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
- package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
- package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
- package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
- package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +4 -4
- package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
- package/{examples/jsm → src}/nodes/materials/Materials.js +3 -0
- package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
- package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
- package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
- package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
- package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +26 -8
- package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
- package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
- package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +97 -24
- package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
- package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
- package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
- package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
- package/{examples/jsm → src}/nodes/math/HashNode.js +2 -2
- package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
- package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
- package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +57 -33
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +1 -1
- package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
- package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +1 -1
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
- package/src/nodes/utils/RTTNode.js +130 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +1 -1
- package/src/objects/BatchedMesh.js +232 -162
- package/src/objects/InstancedMesh.js +1 -1
- package/src/renderers/WebGLRenderer.js +312 -68
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +9 -3
- package/src/renderers/common/BindGroup.js +16 -0
- package/{examples/jsm → src}/renderers/common/Bindings.js +54 -22
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +8 -6
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +34 -6
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +87 -0
- package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +9 -0
- package/{examples/jsm → src}/renderers/common/RenderObject.js +50 -11
- package/{examples/jsm → src}/renderers/common/Renderer.js +220 -40
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +19 -4
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +6 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
- package/src/renderers/webgl/WebGLExtensions.js +3 -1
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
- package/src/renderers/webgl/WebGLLights.js +15 -12
- package/src/renderers/webgl/WebGLMaterials.js +1 -5
- package/src/renderers/webgl/WebGLMorphtargets.js +1 -2
- package/src/renderers/webgl/WebGLProgram.js +28 -31
- package/src/renderers/webgl/WebGLPrograms.js +15 -15
- package/src/renderers/webgl/WebGLRenderStates.js +2 -2
- package/src/renderers/webgl/WebGLTextures.js +100 -70
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +188 -41
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +126 -7
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +212 -78
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +245 -49
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +30 -14
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +9 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +74 -24
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +101 -25
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +9 -3
- package/src/renderers/webxr/WebXRManager.js +12 -2
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/utils.js +30 -1
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -106
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/PassNode.js +0 -199
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -255
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -33
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
- /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
- /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
- /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
- /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
- /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
- /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
- /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
- /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
- /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
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import TempNode from '../core/TempNode.js';
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import { nodeObject, addNodeElement, tslFn, vec2, vec4 } from '../shadernode/ShaderNode.js';
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import { uniform } from '../core/UniformNode.js';
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import { uv } from '../accessors/UVNode.js';
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import { sin, cos } from '../math/MathNode.js';
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class RGBShiftNode extends TempNode {
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constructor( textureNode, amount = 0.005, angle = 0 ) {
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super( 'vec4' );
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this.textureNode = textureNode;
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this.amount = uniform( amount );
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this.angle = uniform( angle );
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}
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setup() {
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const { textureNode } = this;
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const uvNode = textureNode.uvNode || uv();
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const sampleTexture = ( uv ) => textureNode.uv( uv );
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const rgbShift = tslFn( () => {
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const offset = vec2( cos( this.angle ), sin( this.angle ) ).mul( this.amount );
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const cr = sampleTexture( uvNode.add( offset ) );
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const cga = sampleTexture( uvNode );
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const cb = sampleTexture( uvNode.sub( offset ) );
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return vec4( cr.r, cga.g, cb.b, cga.a );
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} );
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return rgbShift();
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}
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}
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export const rgbShift = ( node, amount, angle ) => nodeObject( new RGBShiftNode( nodeObject( node ).toTexture(), amount, angle ) );
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addNodeElement( 'rgbShift', rgbShift );
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export default RGBShiftNode;
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import TempNode from '../core/TempNode.js';
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import { addNodeElement, nodeObject } from '../shadernode/ShaderNode.js';
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import { SRGBColorSpace, NoToneMapping } from '../../constants.js';
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class RenderOutputNode extends TempNode {
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constructor( colorNode, toneMapping, outputColorSpace ) {
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super( 'vec4' );
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this.colorNode = colorNode;
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this.toneMapping = toneMapping;
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this.outputColorSpace = outputColorSpace;
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this.isRenderOutput = true;
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}
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setup( { context } ) {
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let outputNode = this.colorNode || context.color;
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// tone mapping
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const toneMapping = this.toneMapping !== null ? this.toneMapping : context.toneMapping;
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const outputColorSpace = this.outputColorSpace !== null ? this.outputColorSpace : context.outputColorSpace;
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}
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// output color space
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outputNode = outputNode.linearToColorSpace( outputColorSpace );
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}
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}
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export default RenderOutputNode;
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export const renderOutput = ( color, toneMapping = null, outputColorSpace = null ) => nodeObject( new RenderOutputNode( nodeObject( color ), toneMapping, outputColorSpace ) );
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addNodeElement( 'renderOutput', renderOutput );
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addNodeClass( 'RenderOutputNode', RenderOutputNode );
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import TempNode from '../core/TempNode.js';
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import { uv } from '../accessors/UVNode.js';
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import { luminance } from './ColorAdjustmentNode.js';
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import { addNodeElement, tslFn, nodeObject, vec2, vec3, vec4, mat3 } from '../shadernode/ShaderNode.js';
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import { Vector2 } from '../../math/Vector2.js';
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class SobelOperatorNode extends TempNode {
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constructor( textureNode ) {
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super();
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this.textureNode = textureNode;
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this.updateBeforeType = NodeUpdateType.RENDER;
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this._invSize = uniform( new Vector2() );
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}
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updateBefore() {
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const map = this.textureNode.value;
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this._invSize.value.set( 1 / map.image.width, 1 / map.image.height );
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}
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setup() {
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const { textureNode } = this;
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const uvNode = textureNode.uvNode || uv();
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const sampleTexture = ( uv ) => textureNode.uv( uv );
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const sobel = tslFn( () => {
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// Sobel Edge Detection (see https://youtu.be/uihBwtPIBxM)
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const texel = this._invSize;
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// kernel definition (in glsl matrices are filled in column-major order)
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const Gx = mat3( - 1, - 2, - 1, 0, 0, 0, 1, 2, 1 ); // x direction kernel
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const Gy = mat3( - 1, 0, 1, - 2, 0, 2, - 1, 0, 1 ); // y direction kernel
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// fetch the 3x3 neighbourhood of a fragment
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// first column
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const tx0y0 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( - 1, - 1 ) ) ) ).xyz );
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const tx0y1 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( - 1, 0 ) ) ) ).xyz );
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const tx0y2 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( - 1, 1 ) ) ) ).xyz );
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// second column
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const tx1y0 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 0, - 1 ) ) ) ).xyz );
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const tx1y1 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 0, 0 ) ) ) ).xyz );
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const tx1y2 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 0, 1 ) ) ) ).xyz );
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// third column
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const tx2y0 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 1, - 1 ) ) ) ).xyz );
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const tx2y1 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 1, 0 ) ) ) ).xyz );
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const tx2y2 = luminance( sampleTexture( uvNode.add( texel.mul( vec2( 1, 1 ) ) ) ).xyz );
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// gradient value in x direction
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const valueGx = add(
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Gx[ 0 ][ 0 ].mul( tx0y0 ),
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Gx[ 1 ][ 0 ].mul( tx1y0 ),
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Gx[ 2 ][ 0 ].mul( tx2y0 ),
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Gx[ 0 ][ 1 ].mul( tx0y1 ),
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Gx[ 1 ][ 1 ].mul( tx1y1 ),
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Gx[ 2 ][ 1 ].mul( tx2y1 ),
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Gx[ 0 ][ 2 ].mul( tx0y2 ),
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Gx[ 1 ][ 2 ].mul( tx1y2 ),
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Gx[ 2 ][ 2 ].mul( tx2y2 )
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);
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// gradient value in y direction
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const valueGy = add(
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90
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Gy[ 0 ][ 0 ].mul( tx0y0 ),
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Gy[ 1 ][ 0 ].mul( tx1y0 ),
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Gy[ 2 ][ 0 ].mul( tx2y0 ),
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Gy[ 0 ][ 1 ].mul( tx0y1 ),
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Gy[ 1 ][ 1 ].mul( tx1y1 ),
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Gy[ 2 ][ 1 ].mul( tx2y1 ),
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Gy[ 0 ][ 2 ].mul( tx0y2 ),
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Gy[ 1 ][ 2 ].mul( tx1y2 ),
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Gy[ 2 ][ 2 ].mul( tx2y2 )
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);
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// magnitute of the total gradient
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const G = valueGx.mul( valueGx ).add( valueGy.mul( valueGy ) ).sqrt();
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return vec4( vec3( G ), 1 );
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} );
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const outputNode = sobel();
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+
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return outputNode;
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}
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}
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|
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export const sobel = ( node ) => nodeObject( new SobelOperatorNode( nodeObject( node ).toTexture() ) );
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119
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addNodeElement( 'sobel', sobel );
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export default SobelOperatorNode;
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import TempNode from '../core/TempNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { addNodeElement, tslFn, nodeObject, float, mat3, vec3 } from '../shadernode/ShaderNode.js';
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import { addNodeElement, tslFn, nodeObject, float, mat3, vec3, If } from '../shadernode/ShaderNode.js';
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4
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import { rendererReference } from '../accessors/RendererReferenceNode.js';
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import {
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6
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import {
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import { cond } from '../math/CondNode.js';
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import { clamp, log2, max, min, pow, mix } from '../math/MathNode.js';
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7
|
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import { mul, sub, div } from '../math/OperatorNode.js';
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7
8
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|
-
import { NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping } from '
|
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9
|
+
import { NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping, NeutralToneMapping } from '../../constants.js';
|
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10
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// exposure only
|
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const LinearToneMappingNode = tslFn( ( { color, exposure } ) => {
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@@ -117,13 +118,51 @@ const AGXToneMappingNode = tslFn( ( { color, exposure } ) => {
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} );
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// https://modelviewer.dev/examples/tone-mapping
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const NeutralToneMappingNode = tslFn( ( { color, exposure } ) => {
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const StartCompression = float( 0.8 - 0.04 );
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const Desaturation = float( 0.15 );
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color = color.mul( exposure );
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const x = min( color.r, min( color.g, color.b ) );
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const offset = cond( x.lessThan( 0.08 ), x.sub( mul( 6.25, x.mul( x ) ) ), 0.04 );
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color.subAssign( offset );
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const peak = max( color.r, max( color.g, color.b ) );
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If( peak.lessThan( StartCompression ), () => {
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return color;
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+
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} );
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+
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const d = sub( 1, StartCompression );
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const newPeak = sub( 1, d.mul( d ).div( peak.add( d.sub( StartCompression ) ) ) );
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+
color.mulAssign( newPeak.div( peak ) );
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+
const g = sub( 1, div( 1, Desaturation.mul( peak.sub( newPeak ) ).add( 1 ) ) );
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+
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+
return mix( color, vec3( newPeak ), g );
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+
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+
} ).setLayout( {
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name: 'NeutralToneMapping',
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type: 'vec3',
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+
inputs: [
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{ name: 'color', type: 'vec3' },
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{ name: 'exposure', type: 'float' }
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]
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+
} );
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const toneMappingLib = {
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[ LinearToneMapping ]: LinearToneMappingNode,
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[ ReinhardToneMapping ]: ReinhardToneMappingNode,
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[ CineonToneMapping ]: OptimizedCineonToneMappingNode,
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[ ACESFilmicToneMapping ]: ACESFilmicToneMappingNode,
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|
-
[ AgXToneMapping ]: AGXToneMappingNode
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+
[ AgXToneMapping ]: AGXToneMappingNode,
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+
[ NeutralToneMapping ]: NeutralToneMappingNode
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};
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167
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|
class ToneMappingNode extends TempNode {
|
|
@@ -0,0 +1,76 @@
|
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1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { uv } from '../accessors/UVNode.js';
|
|
3
|
+
import { addNodeElement, tslFn, nodeObject, float, int, vec4, If } from '../shadernode/ShaderNode.js';
|
|
4
|
+
import { clamp, mix } from '../math/MathNode.js';
|
|
5
|
+
import { sub } from '../math/OperatorNode.js';
|
|
6
|
+
|
|
7
|
+
class TransitionNode extends TempNode {
|
|
8
|
+
|
|
9
|
+
constructor( textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode ) {
|
|
10
|
+
|
|
11
|
+
super();
|
|
12
|
+
|
|
13
|
+
// Input textures
|
|
14
|
+
|
|
15
|
+
this.textureNodeA = textureNodeA;
|
|
16
|
+
this.textureNodeB = textureNodeB;
|
|
17
|
+
this.mixTextureNode = mixTextureNode;
|
|
18
|
+
|
|
19
|
+
// Uniforms
|
|
20
|
+
|
|
21
|
+
this.mixRatioNode = mixRatioNode;
|
|
22
|
+
this.thresholdNode = thresholdNode;
|
|
23
|
+
this.useTextureNode = useTextureNode;
|
|
24
|
+
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
setup() {
|
|
28
|
+
|
|
29
|
+
const { textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode } = this;
|
|
30
|
+
|
|
31
|
+
const sampleTexture = ( textureNode ) => {
|
|
32
|
+
|
|
33
|
+
const uvNodeTexture = textureNode.uvNode || uv();
|
|
34
|
+
return textureNode.uv( uvNodeTexture );
|
|
35
|
+
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
const transition = tslFn( () => {
|
|
39
|
+
|
|
40
|
+
const texelOne = sampleTexture( textureNodeA );
|
|
41
|
+
const texelTwo = sampleTexture( textureNodeB );
|
|
42
|
+
|
|
43
|
+
const color = vec4().toVar();
|
|
44
|
+
|
|
45
|
+
If( useTextureNode.equal( int( 1 ) ), () => {
|
|
46
|
+
|
|
47
|
+
const transitionTexel = sampleTexture( mixTextureNode );
|
|
48
|
+
const r = mixRatioNode.mul( thresholdNode.mul( 2.0 ).add( 1.0 ) ).sub( thresholdNode );
|
|
49
|
+
const mixf = clamp( sub( transitionTexel.r, r ).mul( float( 1.0 ).div( thresholdNode ) ), 0.0, 1.0 );
|
|
50
|
+
|
|
51
|
+
color.assign( mix( texelOne, texelTwo, mixf ) );
|
|
52
|
+
|
|
53
|
+
} ).else( () => {
|
|
54
|
+
|
|
55
|
+
color.assign( mix( texelTwo, texelOne, mixRatioNode ) );
|
|
56
|
+
|
|
57
|
+
} );
|
|
58
|
+
|
|
59
|
+
return color;
|
|
60
|
+
|
|
61
|
+
} );
|
|
62
|
+
|
|
63
|
+
const outputNode = transition();
|
|
64
|
+
|
|
65
|
+
return outputNode;
|
|
66
|
+
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
export const transition = ( nodeA, nodeB, mixTexture, mixRatio = 0.0, threshold = 0.1, useTexture = 0 ) => nodeObject( new TransitionNode( nodeObject( nodeA ).toTexture(), nodeObject( nodeB ).toTexture(), nodeObject( mixTexture ).toTexture(), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
|
|
72
|
+
|
|
73
|
+
addNodeElement( 'transition', transition );
|
|
74
|
+
|
|
75
|
+
export default TransitionNode;
|
|
76
|
+
|
|
@@ -21,7 +21,7 @@ class ViewportDepthNode extends Node {
|
|
|
21
21
|
|
|
22
22
|
const { scope } = this;
|
|
23
23
|
|
|
24
|
-
if ( scope === ViewportDepthNode.
|
|
24
|
+
if ( scope === ViewportDepthNode.DEPTH ) {
|
|
25
25
|
|
|
26
26
|
return builder.getFragDepth();
|
|
27
27
|
|
|
@@ -31,28 +31,52 @@ class ViewportDepthNode extends Node {
|
|
|
31
31
|
|
|
32
32
|
}
|
|
33
33
|
|
|
34
|
-
setup(
|
|
34
|
+
setup( { camera } ) {
|
|
35
35
|
|
|
36
36
|
const { scope } = this;
|
|
37
|
+
const texture = this.valueNode;
|
|
37
38
|
|
|
38
39
|
let node = null;
|
|
39
40
|
|
|
40
41
|
if ( scope === ViewportDepthNode.DEPTH ) {
|
|
41
42
|
|
|
42
|
-
|
|
43
|
+
if ( texture !== null ) {
|
|
44
|
+
|
|
45
|
+
node = depthBase().assign( texture );
|
|
46
|
+
|
|
47
|
+
} else {
|
|
48
|
+
|
|
49
|
+
if ( camera.isPerspectiveCamera ) {
|
|
50
|
+
|
|
51
|
+
node = viewZToPerspectiveDepth( positionView.z, cameraNear, cameraFar );
|
|
52
|
+
|
|
53
|
+
} else {
|
|
54
|
+
|
|
55
|
+
node = viewZToOrthographicDepth( positionView.z, cameraNear, cameraFar );
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
} else if ( scope === ViewportDepthNode.LINEAR_DEPTH ) {
|
|
62
|
+
|
|
63
|
+
if ( texture !== null ) {
|
|
64
|
+
|
|
65
|
+
if ( camera.isPerspectiveCamera ) {
|
|
66
|
+
|
|
67
|
+
const viewZ = perspectiveDepthToViewZ( texture, cameraNear, cameraFar );
|
|
43
68
|
|
|
44
|
-
|
|
69
|
+
node = viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
|
|
45
70
|
|
|
46
|
-
|
|
71
|
+
} else {
|
|
47
72
|
|
|
48
|
-
|
|
49
|
-
node = viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
|
|
73
|
+
node = texture;
|
|
50
74
|
|
|
51
|
-
|
|
75
|
+
}
|
|
52
76
|
|
|
53
|
-
|
|
77
|
+
} else {
|
|
54
78
|
|
|
55
|
-
|
|
79
|
+
node = viewZToOrthographicDepth( positionView.z, cameraNear, cameraFar );
|
|
56
80
|
|
|
57
81
|
}
|
|
58
82
|
|
|
@@ -81,17 +105,16 @@ export const viewZToPerspectiveDepth = ( viewZ, near, far ) => near.add( viewZ )
|
|
|
81
105
|
export const perspectiveDepthToViewZ = ( depth, near, far ) => near.mul( far ).div( far.sub( near ).mul( depth ).sub( far ) );
|
|
82
106
|
|
|
83
107
|
ViewportDepthNode.DEPTH = 'depth';
|
|
84
|
-
ViewportDepthNode.
|
|
85
|
-
ViewportDepthNode.DEPTH_PIXEL = 'depthPixel';
|
|
108
|
+
ViewportDepthNode.LINEAR_DEPTH = 'linearDepth';
|
|
86
109
|
|
|
87
110
|
export default ViewportDepthNode;
|
|
88
111
|
|
|
89
|
-
const
|
|
112
|
+
const depthBase = nodeProxy( ViewportDepthNode, ViewportDepthNode.DEPTH );
|
|
90
113
|
|
|
91
114
|
export const depth = nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH );
|
|
92
|
-
export const
|
|
93
|
-
export const
|
|
115
|
+
export const linearDepth = nodeProxy( ViewportDepthNode, ViewportDepthNode.LINEAR_DEPTH );
|
|
116
|
+
export const viewportLinearDepth = linearDepth( viewportDepthTexture() );
|
|
94
117
|
|
|
95
|
-
|
|
118
|
+
depth.assign = ( value ) => depthBase( value );
|
|
96
119
|
|
|
97
120
|
addNodeClass( 'ViewportDepthNode', ViewportDepthNode );
|
|
@@ -2,7 +2,8 @@ import ViewportTextureNode from './ViewportTextureNode.js';
|
|
|
2
2
|
import { addNodeClass } from '../core/Node.js';
|
|
3
3
|
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
4
4
|
import { viewportTopLeft } from './ViewportNode.js';
|
|
5
|
-
|
|
5
|
+
|
|
6
|
+
import { DepthTexture } from '../../textures/DepthTexture.js';
|
|
6
7
|
|
|
7
8
|
let sharedDepthbuffer = null;
|
|
8
9
|
|
|
@@ -3,7 +3,8 @@ import { NodeUpdateType } from '../core/constants.js';
|
|
|
3
3
|
import { uniform } from '../core/UniformNode.js';
|
|
4
4
|
import { nodeImmutable, vec2 } from '../shadernode/ShaderNode.js';
|
|
5
5
|
|
|
6
|
-
import { Vector2
|
|
6
|
+
import { Vector2 } from '../../math/Vector2.js';
|
|
7
|
+
import { Vector4 } from '../../math/Vector4.js';
|
|
7
8
|
|
|
8
9
|
let resolution, viewportResult;
|
|
9
10
|
|
|
@@ -33,7 +34,7 @@ class ViewportNode extends Node {
|
|
|
33
34
|
|
|
34
35
|
if ( this.scope === ViewportNode.RESOLUTION || this.scope === ViewportNode.VIEWPORT ) {
|
|
35
36
|
|
|
36
|
-
updateType = NodeUpdateType.
|
|
37
|
+
updateType = NodeUpdateType.RENDER;
|
|
37
38
|
|
|
38
39
|
}
|
|
39
40
|
|
|
@@ -2,7 +2,8 @@ import ViewportTextureNode from './ViewportTextureNode.js';
|
|
|
2
2
|
import { addNodeClass } from '../core/Node.js';
|
|
3
3
|
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
4
4
|
import { viewportTopLeft } from './ViewportNode.js';
|
|
5
|
-
|
|
5
|
+
|
|
6
|
+
import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
|
|
6
7
|
|
|
7
8
|
let _sharedFramebuffer = null;
|
|
8
9
|
|
|
@@ -3,9 +3,12 @@ import { NodeUpdateType } from '../core/constants.js';
|
|
|
3
3
|
import { addNodeClass } from '../core/Node.js';
|
|
4
4
|
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
5
5
|
import { viewportTopLeft } from './ViewportNode.js';
|
|
6
|
-
import { Vector2, FramebufferTexture, LinearMipmapLinearFilter } from 'three';
|
|
7
6
|
|
|
8
|
-
|
|
7
|
+
import { Vector2 } from '../../math/Vector2.js';
|
|
8
|
+
import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
|
|
9
|
+
import { LinearMipmapLinearFilter } from '../../constants.js';
|
|
10
|
+
|
|
11
|
+
const _size = /*@__PURE__*/ new Vector2();
|
|
9
12
|
|
|
10
13
|
class ViewportTextureNode extends TextureNode {
|
|
11
14
|
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
import { tslFn, If, mat3, vec2, vec3 } from '../../shadernode/ShaderNode.js';
|
|
2
|
+
import { max } from '../../math/MathNode.js';
|
|
3
|
+
|
|
4
|
+
// Rect Area Light
|
|
5
|
+
|
|
6
|
+
// Real-Time Polygonal-Light Shading with Linearly Transformed Cosines
|
|
7
|
+
// by Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt
|
|
8
|
+
// code: https://github.com/selfshadow/ltc_code/
|
|
9
|
+
|
|
10
|
+
const LTC_Uv = tslFn( ( { N, V, roughness } ) => {
|
|
11
|
+
|
|
12
|
+
const LUT_SIZE = 64.0;
|
|
13
|
+
const LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
|
|
14
|
+
const LUT_BIAS = 0.5 / LUT_SIZE;
|
|
15
|
+
|
|
16
|
+
const dotNV = N.dot( V ).saturate();
|
|
17
|
+
|
|
18
|
+
// texture parameterized by sqrt( GGX alpha ) and sqrt( 1 - cos( theta ) )
|
|
19
|
+
const uv = vec2( roughness, dotNV.oneMinus().sqrt() );
|
|
20
|
+
|
|
21
|
+
uv.assign( uv.mul( LUT_SCALE ).add( LUT_BIAS ) );
|
|
22
|
+
|
|
23
|
+
return uv;
|
|
24
|
+
|
|
25
|
+
} ).setLayout( {
|
|
26
|
+
name: 'LTC_Uv',
|
|
27
|
+
type: 'vec2',
|
|
28
|
+
inputs: [
|
|
29
|
+
{ name: 'N', type: 'vec3' },
|
|
30
|
+
{ name: 'V', type: 'vec3' },
|
|
31
|
+
{ name: 'roughness', type: 'float' }
|
|
32
|
+
]
|
|
33
|
+
} );
|
|
34
|
+
|
|
35
|
+
const LTC_ClippedSphereFormFactor = tslFn( ( { f } ) => {
|
|
36
|
+
|
|
37
|
+
// Real-Time Area Lighting: a Journey from Research to Production (p.102)
|
|
38
|
+
// An approximation of the form factor of a horizon-clipped rectangle.
|
|
39
|
+
|
|
40
|
+
const l = f.length();
|
|
41
|
+
|
|
42
|
+
return max( l.mul( l ).add( f.z ).div( l.add( 1.0 ) ), 0 );
|
|
43
|
+
|
|
44
|
+
} ).setLayout( {
|
|
45
|
+
name: 'LTC_ClippedSphereFormFactor',
|
|
46
|
+
type: 'float',
|
|
47
|
+
inputs: [
|
|
48
|
+
{ name: 'f', type: 'vec3' }
|
|
49
|
+
]
|
|
50
|
+
} );
|
|
51
|
+
|
|
52
|
+
const LTC_EdgeVectorFormFactor = tslFn( ( { v1, v2 } ) => {
|
|
53
|
+
|
|
54
|
+
const x = v1.dot( v2 );
|
|
55
|
+
const y = x.abs().toVar();
|
|
56
|
+
|
|
57
|
+
// rational polynomial approximation to theta / sin( theta ) / 2PI
|
|
58
|
+
const a = y.mul( 0.0145206 ).add( 0.4965155 ).mul( y ).add( 0.8543985 ).toVar();
|
|
59
|
+
const b = y.add( 4.1616724 ).mul( y ).add( 3.4175940 ).toVar();
|
|
60
|
+
const v = a.div( b );
|
|
61
|
+
|
|
62
|
+
const theta_sintheta = x.greaterThan( 0.0 ).cond( v, max( x.mul( x ).oneMinus(), 1e-7 ).inverseSqrt().mul( 0.5 ).sub( v ) );
|
|
63
|
+
|
|
64
|
+
return v1.cross( v2 ).mul( theta_sintheta );
|
|
65
|
+
|
|
66
|
+
} ).setLayout( {
|
|
67
|
+
name: 'LTC_EdgeVectorFormFactor',
|
|
68
|
+
type: 'vec3',
|
|
69
|
+
inputs: [
|
|
70
|
+
{ name: 'v1', type: 'vec3' },
|
|
71
|
+
{ name: 'v2', type: 'vec3' }
|
|
72
|
+
]
|
|
73
|
+
} );
|
|
74
|
+
|
|
75
|
+
const LTC_Evaluate = tslFn( ( { N, V, P, mInv, p0, p1, p2, p3 } ) => {
|
|
76
|
+
|
|
77
|
+
// bail if point is on back side of plane of light
|
|
78
|
+
// assumes ccw winding order of light vertices
|
|
79
|
+
const v1 = p1.sub( p0 ).toVar();
|
|
80
|
+
const v2 = p3.sub( p0 ).toVar();
|
|
81
|
+
|
|
82
|
+
const lightNormal = v1.cross( v2 );
|
|
83
|
+
const result = vec3().toVar();
|
|
84
|
+
|
|
85
|
+
If( lightNormal.dot( P.sub( p0 ) ).greaterThanEqual( 0.0 ), () => {
|
|
86
|
+
|
|
87
|
+
// construct orthonormal basis around N
|
|
88
|
+
const T1 = V.sub( N.mul( V.dot( N ) ) ).normalize();
|
|
89
|
+
const T2 = N.cross( T1 ).negate(); // negated from paper; possibly due to a different handedness of world coordinate system
|
|
90
|
+
|
|
91
|
+
// compute transform
|
|
92
|
+
const mat = mInv.mul( mat3( T1, T2, N ).transpose() ).toVar();
|
|
93
|
+
|
|
94
|
+
// transform rect
|
|
95
|
+
// & project rect onto sphere
|
|
96
|
+
const coords0 = mat.mul( p0.sub( P ) ).normalize().toVar();
|
|
97
|
+
const coords1 = mat.mul( p1.sub( P ) ).normalize().toVar();
|
|
98
|
+
const coords2 = mat.mul( p2.sub( P ) ).normalize().toVar();
|
|
99
|
+
const coords3 = mat.mul( p3.sub( P ) ).normalize().toVar();
|
|
100
|
+
|
|
101
|
+
// calculate vector form factor
|
|
102
|
+
const vectorFormFactor = vec3( 0 ).toVar();
|
|
103
|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords0, v2: coords1 } ) );
|
|
104
|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords1, v2: coords2 } ) );
|
|
105
|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords2, v2: coords3 } ) );
|
|
106
|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords3, v2: coords0 } ) );
|
|
107
|
+
|
|
108
|
+
// adjust for horizon clipping
|
|
109
|
+
result.assign( vec3( LTC_ClippedSphereFormFactor( { f: vectorFormFactor } ) ) );
|
|
110
|
+
|
|
111
|
+
} );
|
|
112
|
+
|
|
113
|
+
return result;
|
|
114
|
+
|
|
115
|
+
} ).setLayout( {
|
|
116
|
+
name: 'LTC_Evaluate',
|
|
117
|
+
type: 'vec3',
|
|
118
|
+
inputs: [
|
|
119
|
+
{ name: 'N', type: 'vec3' },
|
|
120
|
+
{ name: 'V', type: 'vec3' },
|
|
121
|
+
{ name: 'P', type: 'vec3' },
|
|
122
|
+
{ name: 'mInv', type: 'mat3' },
|
|
123
|
+
{ name: 'p0', type: 'vec3' },
|
|
124
|
+
{ name: 'p1', type: 'vec3' },
|
|
125
|
+
{ name: 'p2', type: 'vec3' },
|
|
126
|
+
{ name: 'p3', type: 'vec3' }
|
|
127
|
+
]
|
|
128
|
+
} );
|
|
129
|
+
|
|
130
|
+
|
|
131
|
+
export { LTC_Evaluate, LTC_Uv };
|